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Mody i pluginy do Garry's Mod

1 984 000+ modów dostępnych Źródło: Steam Workshop ↗

Ten katalog zawiera 1 984 000+ projektów Garry's Mod ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.

LuaSeats - Lua Based Seating Alternative – Garry's Mod Mod

LuaSeats - Lua Based Seating Alternative

przez 76561198050446624

Replace the buggy and static engine seats with LuaSeats, a seating alternative with loads of customization! Great for building, posing, RP, or just fun with friends! Engine seats (seats found in the Vehicles tab) have these issues: - Engine seats have issues with parenting. If you parent to a chair, there's a good chance your game or server will crash. - Engine seats require recompiling models to make new chairs, which can be a slow and annoying process. - Engine seats always cause the view to be local to the seat, which can be an undesirable effect. - Engine seats have an arbitrary pitch deadzone in the center of view. - Engine seats are pretty uncustomizable without looking hacky. - Engine seats typically don't allow for weapons. How does LuaSeats fix these issues? - LuaSeats have no issues with parenting. You can parent a LuaSeat all day. You can parent LuaSeats to LuaSeats. The world is your chair. - LuaSeats can be any model, any view position, any sitting position, any animation, any exit position. No need for recompiling models or pose parameter headaches. - LuaSeats can be set to freelook, local to seat, or locked forward separately for first person and third person. You'll be truly free to look in any way you choose. - LuaSeats have no arbitrary deadzone, looking around is just like looking around as normal. - LuaSeats are completely customizable. They accept all models, prop or not, have a bunch of options (including admin options) and can be adjusted with most editing tools. - You can use any weapon in a LuaSeat, provided you have the setting enabled for it. These all sound great. What else does LuaSeats add? - Tool presets to save your favourite seats. - Model selection and functions to copy and replace entities in the world with seats. - A wide variety of animation sets to use in the seat. You can use your standard pod pose and sit pose, or be more fancy and use standing, swimming, kneeling, and more. - You can set position offsets for the third person player model, vehicle exit position, and view point position. - You can set angle offsets for the sitting position, to do creative movements like lying down. - Adjust how long it takes for you to sit down. Set to 5 seconds for a nice relaxing sit down, or instant when you have to get into the cockpit fast. - First person and third person view locking settings will allow you to look wherever you want. - Optional world collision for the camera. - Built in ability to use buttons and other useable objects in a seat - Carry weapons with you into seats, or don't, it's your choice. - A user setting to replace default engine chairs with LuaSeats. Don't worry, you can keep your default settings. - Compatibility with most seat-related mods, including Wiremod. Admin settings: Admin settings can be found under Utilities > Lua Seats > Admin Options. Alternatively, the convars are listed below: luaseat_phys_can_manipulate - Enable to allow physgun and gravgun usage on a seat while in the seat. luaseat_clamp_positions - Enable to ensure position offsets don't go out of the +/- 200 range. luaseat_force_camsolid - Enable to force the camera world collision on all seats. luaseat_damage_in_seat - Enable to allow users to take damage when in seats USAGE IN OTHER MODS I have no problem with people using this mod or portions of this mod's code in order to create their own mods, on the condition that credit is given if uploaded. Acceptable methods of crediting the mod author: - Link to author's Steam profile somewhere visible on the publishing website. - Contributor status on Workshop addon and add this mod as required DLC. - Proof of direct written permission from this mod's author. Thanks to: Ferpe - Creation of the ballin' thumbnail pose. gStands Community - For being epic and not slaughtering me for posting a mod other than gStands. My 15 testers for helping test the mod before full release Hob-Co Space Combat - Providing the concept and a platform for testing. Play Hob-Co Space Combat here: UK: steam://connect/gmod.h08.us US: steam://connect/gmod2.h08.us Contribute to this mod's development or post issue reports here: https://gitlab.h08.us/Copper/luaseats Found a bug? Post it in the bug reports discussion or in the gitlab above. Current Version: v 1.6 also known as gSits

15,216 pobrań Szczegóły →
[LFS] Petercopter – Garry's Mod Mod

[LFS] Petercopter

przez 76561198116553704

peter comtper from famiyl fguy model not by me i found it on goggle features: peter copter literally no interior someteims feet clip thru the chopter uhhhh FRICK ton health points (HP) tail rotor doenst spin its on vacaction it flys!! (sometimes)

14,361 pobrań Szczegóły →
Maximum Hideout + Arena Range – Garry's Mod Mod

Maximum Hideout + Arena Range

przez 76561198447129180

The Hideout is initially found as an abandoned and cluttered bomb shelter without any means of sustaining life. The player can build and improve various modules to get access to extra features like crafting stations, additonal storage, a shooting range, a gym and character boosts. Darsu suggested me to recreate the Tarkov hideout all maxed out. So I said "game." Truth be told, I didn't plan on entirely recreating it down to a T since it was just a waste of my time. So instead, I made it in my own interpretation and I think it came out all right. 5 months later, Tarkov released an update to Arena where they introduced the shooting range. Darsu nagged me to make it because of course he would, so I did. Credits: Battlestate Games - owner and creator of Escape From Tarkov Darsu - assisting with lua and model work which i otherwise would have no idea how to do Valve - textures and models Slartibarty's Slammin' Source Tools Ambient sound 1 Ambient sound 2 Engine sound

16,339 pobrań Szczegóły →
Death Screen v1.5 – Garry's Mod Mod

Death Screen v1.5

przez 76561198094974892

This addon makes your deathscreen a lot more pretty. The screen turns black and white for the player when he dies and a message will be displayed that he is dead. You can enable that the player will autorepsawn after a certain period of time. This addon works with any gamemode. Features: -Pretty deathscreen. -You can enable/disable autorespawn with the cvar sv_autorespawn_enabled in the server console. -You can set how long time it will take for the dead player to autorespawn with the cvar sv_respawntime in the server console, setting the time to 0 is the same as no timer at all -You can turn the addon on and off with the cvar sv_deathscreen_enabled in the server console. -You can edit the text with the sv_deathscreen_text cvar Report if you find any bugs and tell me if there is any feature you would like me to add. If you find this addon useful then it would be kind of you to give it a like ;) Please go and check out my other content too http://steamcommunity.com/id/pixnutz/myworkshopfiles/.

10,015 pobrań Szczegóły →
[simfphys] Hudson Hornet – Garry's Mod Mod

[simfphys] Hudson Hornet

przez 76561198128823009

● Exterior and Interior Lightning works ● 4 Passenger seats ● 3D Sounds System (Sounds from Forza Horizon 4) Use client cvar "simf_firstpersonsounds_enabled" to change modes: "0" - disabled "1" - enabled After changing the mode you need to restart the map or reconnect. Write here about commission.    ______________________________________________________________ Maps used for screenshots - TDM Showroom Maps Supported by RezRoulette

14,290 pobrań Szczegóły →
rp_oasisdawn – Garry's Mod Mod

rp_oasisdawn

przez 76561198047099733

From the wiki: "Oasis is set amongst the broken buildings of Dubai’s shining high rise tributes to power and riches. As the only hospitable location in the entire desert region, its streets are hotly contested, but show no mercy to the unwary soldiers and commanders that ignore the honeycomb of passages and routes in and around all major resource points." Introduction A basic port and edit of the map "Oasis" from Nuclear Dawn. Some restricted areas have been removed, most faction textures removed. This medium sized map is perfect for any "conquest" gamemode. Vehicle and helicopter friendly, additional ladders added to certain areas. There are no nodegraphs packed in the map, you're free to make them yourselves. All content is packed in the BSP. It is advised to run Garrysmod in x64 bit for best performance nodegraph/ain has been added, thanks to Tiger#5642 You can visit my websiteor discordfor more information about an upcoming roleplay server.

17,041 pobrań Szczegóły →
Depot [HL2RP] – Garry's Mod Mod

Depot [HL2RP]

przez 76561198023452588

The Depot from HL2 Beta in a single large map. The map features the following: - A prison building with dozens of usable cells - Higher-quality prison cells with attached cafeteria one building over - A large, open courtyard (with working basketball net!) - An expansive wasteland in the form of a dried seabed outside the prison walls - A functional processing queue for new arrivals - A small network of underground caves - Antlion spawners across the surface and the caves - A fuel refinery at the opposite end of the wasteland - Various thumpers that can be toggled on and off to deny entry to antlions - A fuel-powered thumper outside a small rebel outpost in one corner of the map - A wrecked submarine, partially enterable Requires HL2, Ep1, Ep2, and CS:S. Original Depot mod: https://www.moddb.com/mods/depot Like what I do? Feel free to toss money at me: https://ko-fi.com/O4O7G2S2

10,573 pobrań Szczegóły →
Fixed CSS playermodels – Garry's Mod Mod

Fixed CSS playermodels

przez 76561198014768847

I never saw a fix for the minor bugs in CSS playermodels for Garry's Mod, so i decided to make one. You can't replace original CSS playermodels, they will appear with same names, trying to not replace the original from Gmod. All eight players, CT's and T's are fixed. Hostages don't need a fix, they're okay. If you got problems with it, tell me. Read the change notes please, that can make you sure what's going on with this, don't worry i'll be updating if necessary. They are called ingame: "CT Urban", "CT GIGN", "CT SAS", "CT GSG-9", "T Arctic", "T Guerilla", "T Leet", "T Phoenix". Want to play around with the ragdolls? Search them in the folder "models/player/css" or ingame exploring the "Addons" section from Spawn menu. For a version without the new arms, download the legacy addon from here https://garrysmods.org/download/59927/fixed-css-playermodels Enjoy and have fun.

14,986 pobrań Szczegóły →
Superman Powers SWEP – Garry's Mod Mod

Superman Powers SWEP

przez 76561198096621984

A SWEP that gives Superman's powers. (Warning) Sonic speed which is activated by pressing shift in mid-air may be too loud for some. Reference for the flight that helped me on how to make flying ability was taken from here - https://steamcommunity.com/sharedfiles/filedetails/?id=259327675&searchtext=superman+swep Found in Weapons>numbskull sweps>Superman *REQUIRES TEAM FORTRESS 2* Passive Abilities : A million health + regeneration + faster run Controls : Primary Attack - Powerful punch Secondary Attack - Laser eyes Reload - Freeze breath ( Lasts for 10 seconds then unfrozen) Space + WASD - Fly Shift(While in air) - Go sonic speed while flying There can be problems with the freeze breath where it doesnt unfreeze after the 10 secs, this is because the freeze breathe will only unfreeze the last frozen entity which can be annoying especially on other players, To unfreeze players/anything incase they dont unfreeze just freeze them again and wait 10 secs. tags - dc, justice league, clark kent, comic

33,077 pobrań Szczegóły →
[LFS] Star Wars Capital Ships [Depricated] – Garry's Mod Mod

[LFS] Star Wars Capital Ships [Depricated]

przez 76561198186633411

Star Wars Capital Ships LFS is no longer on the workshop so this mod no longer works. It will remain up for archival purposes. This addon features Eight AI capital ships which are equipped with turbo lasers, capable of deploying star fighters, and are fully destructible. There are three Republic capital ships and five CIS capital ships. the LFS Star Wars Prequel pack is reccomended but not required as you need it in order for the ships to deploy fighters. You also need gbombs base / materials in order to see the ship destruction explosions. This is a modification and addition to the original Aura's Capital Ships Packs reuploaded with permission. Use the context menu and select "Edit Properties" to configure health, AI team, ship spawning, and turrets. These ships are AI only you cannot fly them! Republic Capital Ships - Venator Class Star Destroyer - Victory Class Star Destroyer - Acclamator Class Assault Ship Confederacy of Independent Systems Capital Ships - Providence Class Carrier/Destroyer - Recusant Class Light Destroyer - Munificent Class Frigate - Lucrehulk Class Battleship - CIS Supply Ship Changes Made to Original Mod - Fixed Acclamator broken fighter spawn point - Remade Venator, fixing server crash issues it caused - Remade Providence, giving it an improved model, turrets, and spawning capabilities - Added spawn icons for each ship - Reorganized ships, can now be found under the Capital Ships category under entities - Added support for the spawning of Nick's LFS V Wing - Added support for the spawning of shhh's LFS ARC-170 - Added support for the spawning of Lightning Bolt's Hyena Bomber - Added the Victory Class Star Desroyer - Added the Lucrehulk Class battleship - Added the Recusant Class Light Destroyer - Added the CIS Supply Ship Credit to Aura for the original entity base Credit to Salty for importing and maintaining the ship models Link to the original addon created by Aura: https://steamcommunity.com/sharedfiles/filedetails/?id=2017612015

11,371 pobrań Szczegóły →
HL:A Weapons Pack – Garry's Mod Mod

HL:A Weapons Pack

przez 76561198377496309

THIS DOESN'T REQUIRE ANYTHING BUT PLEASE SHOW SOME LOVE TO THE PEOPLE LISTED IN THE CREDITS AS WITHOUT THEM THIS ADDON WOULDN'T HAVE BEEN POSSIBLE. learned how to animate weapons at least to an extent and wanted to make some simple sweps GUNS INCLUDED - Alyx's 1911 - Alyx's Shotgun - Pulse SMG - Ordinal Rifle - Wallhammer's Shotgun - Suppressor Heavy Machine Gun(UNFINISHED) - Health Pen(UNFINISHED) FEATURES - Inspect animation if gun is fully loaded. - Alyx's gun has a different reload animation should you shoot every bullet out. - idfk i just wanted to get this out lmao i've been almost completely silent CREDITS kitty + Kralich/Gonzo - Borrowed some bits of code from the RTB:R Weapons Pack as well as some sounds. https://steamcommunity.com/sharedfiles/filedetails/?id=3312364843 Limakenori - MASSIVE help with getting the shotgun reload working https://steamcommunity.com/id/limakenori/

24,250 pobrań Szczegóły →
SCP:CB Facility Guard – Garry's Mod Mod

SCP:CB Facility Guard

przez 76561198119523570

The security guards of SCP:CB are here! This along with many other NPCs were removed from the workshop. Therefore, I take no credit, as this is just a repost. I will take it down if the owner wants me to. The SCP Facility Guard! The original security force of the site. Comes in 3 different variants: Visor, Gas Mask, None Make sure the required addons are downloaded as well, otherwise this won't work. A lot of people were asking for these addons back, so I thought I might as well, right? This NPC is on the facility's team, meaning it will attack Class D's and SCPs, and defend researchers and MTF. Once again, I take no credit for this. This is a mere repost, as many wanted this back. Disabled comments as somehow people started a giant argument over this addon. I did not create this - I cannot 'add' to it, I cannot 'fix' it, and I certainly cannot 'make more' Tags (ignore this): scp scp:cb guard mtf roleplay security secure contain protect containment breach ntf mobile task force scp:sl secret laboratory repost cptbase snpc snpcs cpthazama cpt hazama staff site

10,647 pobrań Szczegóły →
DSLR - Metal Gear Solid 4 – Garry's Mod Mod

DSLR - Metal Gear Solid 4

przez 76561197972497202

This is a DSLR Camera model from Metal Gear Solid 4. It's a non-branded design based off of the Nikon D7000 series, best I can tell. There's skingroups for the body color and bodygroups for the lens/screen RTcam on/off + lens hood and lens bodygroups. If you're going like full micro accuracy, there's bones for the camera mode dial, the on/off dial, and I did some quick and dirty modeling so you can zoom the lens by pulling the front out of the body. Materials are functional, but the cool part is the glass - the original mesh had a great setup for mutli-coated reflections, so it looks pretty boss if you capture a reflection probe or lights just right. Bugs: There's some smoothing issues, but nothing show stopping. The lens grip ring isn't parented to the lens, so if you're going to move the lens, be sure to parent the ring to it first. Credits: Kojima Productions: Model and textures huzzel: Rip Lt_Commander: Port Includes: MGS4\weapons\dslr.mdl

15,078 pobrań Szczegóły →
Deathstroke – Garry's Mod Mod

Deathstroke

przez 76561198015840918

A character from Batman universe, model is from Batman: Arkham Origins by Warner Bros., DC Comics and Splash Damage. Credits go to them. Credits for porting the model goes to Norpo, all what I did is made physics to him so you can pose him in Gmod. A model contains a bodygroup of the mask. No playermodel or NPC, sorry.

22,845 pobrań Szczegóły →
[PILL PACK] Huntsman Spider – Garry's Mod Mod

[PILL PACK] Huntsman Spider

przez 76561198166038351

YES ITS GONNA BE BUGGY I KNOW THEY WILL BE FIXED IN THE FUTURE THIS IS THE HUNTSMAN SPIDER GMOD PILL PACK ENJOY I WILL BE CHANGING THE E KEY Controls: Press E to place webs and trap enemies Press F to enable night vision Press R to stick to the ceiling and turn invisible

36,602 pobrań Szczegóły →
Mortal Kombat 9 Goro & Kintaro – Garry's Mod Mod

Mortal Kombat 9 Goro & Kintaro

przez 76561198057415410

Goro & Kintaro

20,469 pobrań Szczegóły →
Brothers in Arms: Road to Hill 30 Heer Soldiers – Garry's Mod Mod

Brothers in Arms: Road to Hill 30 Heer Soldiers

przez 76561198057656117

Models and textures by Ubisoft and Gearbox Software Ripped by Luxox Ported and rigged by me Screenshots made by Hauptmann Includes 5 heer soldiers All models have bodygroups and skingroups Also includes NPCs and playermodels Maps are from Resistance and Liberation Enjoy!

10,654 pobrań Szczegóły →
Syn's Deer NPC – Garry's Mod Mod

Syn's Deer NPC

przez 76561198031739652

Updated version of PirateCat's deer NPC. It seems all of PirateCat's work died out a long time ago, and GMOD really doesn't like animals, so the original files either are filled with bugs and errors, or don't work at all. But after a time of playing with code and updating, here we are! Here's a purdy deer. Model and Sounds courtesy of PirateCat. P.S. There is a secret way to make the deer fart... *UPDATE NOTES* - I will add my hunting configs to any animal NPC's I make if they're wanted

18,762 pobrań Szczegóły →
Evangelion Misato Apartment – Garry's Mod Mod

Evangelion Misato Apartment

przez 76561198187758265

Misato aparment from Neon Genesis Evangelion recreated in gmod! Map name : gm_misato_apartment I made this map out of boredom. As best as i could to recreate this apartment 1:1 I plan to improve this map in the future like adding new features and more! Map Features - Turnable lights - Most of the things are interactable planning to do more in the future! - Many parts of the apartment are physic props! - Usable curtains! - Usable radio! - Very epic flush sounds - a hallway

28,858 pobrań Szczegóły →
ph_saltfactory – Garry's Mod Mod

ph_saltfactory

przez 76561198040929171

Of all the random concepts for a map this is probably the strangest one I'll ever come up with. Welcome to ph_saltfactory. It's exactly what it sounds like. It's a factory. There are machines inside that refine salt crystals. There are props that need to be hunted down. That's about it. This map was made for and beta-tested on DMV Gaming Prop Hunt. I decided to release the final version since I'm going back to college soon. This map only requires CS:S resources. That's pretty much all I can say about this map. Have fun.

37,344 pobrań Szczegóły →
rp_city24_v4 – Garry's Mod Mod

rp_city24_v4

przez 76561198002319944

City 24 Version 4 features a overhauled and extended slums to enhance rebel roleplay. Triumph Street is cut in half to scale better with the playerbase with lots of interconnected routes to follow. The ration distribution interior is redone, complete with a new clinic, research lab and new apartments. A new mini underground is added above the xen infested subway to promote more movement flexibility. Elements of verticality have also been added to slums to boost that same mentality. V4 hopes to deliver a more compact package with less distanced elements and offer a more closely built together experience. Beneath the surface you will still find no sure safe haven; a sizeable xen infested subway designed with no bases to encourage surface activity and to act as a tunnel network between the rest of the map through multiple entryways. The underground is maze-like and dark, suitable as a “mini dungeon/loot gathering” zone. Thanks to Hawke for the amazing thumbnail and TheDenuke for helping with ideas / layout WWW.WILLARD.NETWORK https://discord.gg/HbDjUQd You may make your own edit of the map, but you will need to add me and ask permission beforehand. If accepted, I'll provide you with the required files! Released edits need to link back to this original version with credits visible. I do not accept simple reskin edits

10,681 pobrań Szczegóły →
[DrGBase] Neptunia HDD Rei Ryghts – Garry's Mod Mod

[DrGBase] Neptunia HDD Rei Ryghts

przez 76561197960487064

My biggest tagline for this; Not on R34. Ignore the fact that she uses White Heart's axe... Rei Ryghts, known as Rei Kiseijou (キセイジョウ・レイ, Kiseijou Rei) in the Japanese version, is the Console Patron Unit (CPU) of the fallen nation once known as Tari in the Ultra Dimension's Gamindustri. She represents the Atari 2600. Her personality undergoes an extreme change between her human and goddess forms, going from a meek, apologetic, and fearful woman to a megalomaniacal despot. Rei is the main antagonist of Hyperdimension Neptunia Victory and its remake. However in Hyperdimension Neptunia: Megami Tsuushin, she is a friend of the CPUs. -Neptunia Fan Wiki More Nextbots here... Findable under DrGBase Tab-->Neptunia->HDD Rei Features: -Partially functional unstuck system -Attack lines -Wanders & eventually checks a players location -Idle lines -Jump lines -Automatic jump adjustment based off target's height -5000 Health -10 HP Regen -250 Damage -Custom Faction (FACTION_TARI) -Leaps if target is too far away -Ladder climbing -Climbs up ledges -Can open doors -Can break through godmode (no wuss hiding) Possessions: -Jump -Use doors/buttons -Close attack (M1) Bugs: -Climbing mechanic has wierd behavior -Bad model rigging (L4D1) Tags: HDN, Re;Birth3 V Generation, Demoknight tf2, Anime, Turn-Based RPG, Navmesh, Sexy, Hot, Thicc, Yandere, Nextbot, Waifu make sure to check out my other addons if you are interested. Mah Uploaded GMOD Stuff

15,771 pobrań Szczegóły →
TTT: Lootable Props - Chance for items to drop when breaking crates – Garry's Mod Mod

TTT: Lootable Props - Chance for items to drop when breaking crates

przez 76561197981430798

This addon adds a chance for ammunition and weapons to drop from breakable props upon breaking them. It is made for the Trouble In Terrorist Town gamemode. It should be compatible with all custom items from other addons, as long as the item is set to be automatically spawnable. It is highly configurable, allowing you to customize the addon to fit your needs: ttt_lootable_weapon_drop_chance - The percentage chance for the item in the prop to be a weapon. Set to 0 to disable. Default is 0. ttt_lootable_drop_chance - The percentage chance for a prop to drop an item upon breaking it. Default is 33. ttt_lootable_enabled - If set to 1, the TTT Lootable addon is enabled. Default is 1. ttt_lootable_max_items_per_prop - The maximum number of items that can be dropped per prop. Default is 1. ttt_lootable_only_appropriate_props - If set to 1, items can only be dropped from appropiate props like crates, drawers and drums. Default is 1.

45,566 pobrań Szczegóły →
[FNAF AR Special Delivery] FNAF 2 Mangle V2 – Garry's Mod Mod

[FNAF AR Special Delivery] FNAF 2 Mangle V2

przez 76561198152874093

they are finally finished after all this time =====| Includes |===== -Mangle V2 Playermodel\NPC and viewport model -Magician Mangle Playermodel\NPC and viewport model -Serpent Mangle Playermodel\NPC and viewport model =====| Credits |===== tetTris - SFM Port Part 1 SFM Port Part 2 SFM Port Part 3 SFM Port Part 4 Alejenus - Me studying her FNAF HW Playermodels to see how the lua file works Me - Taking the FNAF AR models and adding a_proportions (yes i figured out how to do it) Tim Scott - Making the FNAF AR Models Scott Cawthon - For Creating FNAF (his website)

20,013 pobrań Szczegóły →

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