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Mody i pluginy do Garry's Mod

1 984 000+ modów dostępnych Źródło: Steam Workshop ↗

Ten katalog zawiera 1 984 000+ projektów Garry's Mod ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.

gm_bigcity_night – Garry's Mod Mod

gm_bigcity_night

przez 76561198054863659

This is not mine i just uploaded it from gamebanana site to workshop

17,289 pobrań Szczegóły →
Black Ops II Misc PROPS – Garry's Mod Mod

Black Ops II Misc PROPS

przez 76561198162695783

These are not my assets, all credit goes to the developer artists who made these assets. THESE ARE PROPS, NOT FLYABLE AIRCRAFT OR USABLE WEAPONS. DON'T EVEN ASK. Hello, this addon contains the VTOL aircraft from the game Call of Duty: Black Ops II. It also includes the Remington 870, Phalanx CIWS, RIM-116 RAM missile launcher, and various other props from the game. Most props are rigged and bodygrouped, and the VTOL has multiple skins and bodygroup options including provisions to turn it into the multiplayer VTOL Warship. The Remington 870 also has several bodygroup options. If you're wondering why the VTOL model is called CV-19, it's just a name I came up with (in the game files, the VTOL is referred to as the V-78). Personally I don't think a jet-powered utility aircraft is a viable replacement for utility helicopters, but at least it looks cool. Those three engines probably eat up lots of fuel though. Requires either Advanced bone tool or joint tool to move the nacelles, guns, doors, turrets, bolts, pumps, slings, etc. Contents: VTOL Remington 870 MCS 12 gauge shotgun shell Phalanx CIWS (close-in weapons system) RIM-116 RAM (Rolling Airframe Missile) launcher AIM-9 Sidewinder air-to-air missile AIM-9 missile cart w/ destroyed version Credits: Activision for Call of Duty Treyarch for the models/textures DTZxPorter for the Wraith extractor tool Blender team for Blender Blender Source Plugin team for the AMAZING Blender Source Plugin

10,431 pobrań Szczegóły →
Blackout Deathscreen – Garry's Mod Mod

Blackout Deathscreen

przez 76561198082763237

The screen fades to black in 10 seconds by default, to edit this value you can use the console command glxy_blackouttime to set it to any desired length in seconds. This addon is incompatible with addons that alter the player's death.

7,851 pobrań Szczegóły →
DayZ IKARUS – Garry's Mod Mod

DayZ IKARUS

przez 76561198102015745

DayZ IKARUS Ported from DayZ mod Press left ALT for horn and double ALT for open doors VCMod is NOT officially supported The Source of the addon: https://yadi.sk/d/-rEtnKBCp05Qyg

16,521 pobrań Szczegóły →
Little Nightmares NEXTBOTS – Garry's Mod Mod

Little Nightmares NEXTBOTS

przez 76561198081978526

LADS, IF YOU WANT TO REQUEST SOMETHING, SEND AN INVITE TO FRIENDS LIST AND WE'LL DISCUSS! (REQUESTS ARE NOT FREE) Credits: Roach,Dragoteryx - for the base Requested by JustJoeKing Screenshots by Mondo

16,586 pobrań Szczegóły →
(Content) Night Vision Goggles – Garry's Mod Mod

(Content) Night Vision Goggles

przez 76561198314633184

9,692 pobrań Szczegóły →
Toy Bonnie from RafaX45. – Garry's Mod Mod

Toy Bonnie from RafaX45.

przez 76561198158317768

Hi, the Controller's here! Today, I bring you back the FNaF2 Toy Bonnie. The model is NOT by Me, All the credits are for RafaX45. Any hating comment will be Deleted, so, please, enjoy this old version. Thanks for watching and Enjoy the Dupe! Credits: -Models: RafaX45. -Reupload: The Controller's.

14,473 pobrań Szczegóły →
Owly's GTA Online character – Garry's Mod Mod

Owly's GTA Online character

przez 76561198072998972

.

17,459 pobrań Szczegóły →
RP Content [ urf.im ] – Garry's Mod Mod

RP Content [ urf.im ]

przez 76561198004551850

Основной RP контент созданный для российского garry's mod RP сообщества https://urf.im

11,422 pobrań Szczegóły →
TTT Thompson – Garry's Mod Mod

TTT Thompson

przez 76561198042454489

Description

34,349 pobrań Szczegóły →
[simfphys] Trabant 601 – Garry's Mod Mod

[simfphys] Trabant 601

przez 76561198128823009

● Exterior and Interior Lightning works ● 3 Passenger seats ● Working wipers (StormFox 1 or StormFox 2 required) Write to В.И.Лкин about commission.    ______________________________________________________________ Maps used for screenshots - TDM Showroom Maps Supported by Cuppajava

13,012 pobrań Szczegóły →
[simfphys] LuAZ-969M – Garry's Mod Mod

[simfphys] LuAZ-969M

przez 76561198128823009

● Exterior and Interior Lightning works ● 1 Passenger seat ● Working wipers (StormFox 1 or StormFox 2 required) ● Bonnet, boot and doors bones ● Version with tent and hard top    ______________________________________________________________ Maps used for screenshots - TDM Showroom Maps

11,948 pobrań Szczegóły →
Better NPC Passengers (LVS, Glide, Simfphys Supported) – Garry's Mod Mod

Better NPC Passengers (LVS, Glide, Simfphys Supported)

przez 76561198858396847

Better NPC Passengers Board NPCs into vehicles with full animation, emotional state tracking, multi-vehicle framework support, and full VJ Base SNPC compatibility. Please, see https://github.com/Nai64/BetterNPCPassengers/releases for the complete changelogs and to download specific versions of the addon. In the recent updates, I added VJ Base SNPC Support, please if you find any bugs or have features to request, write in the comments. New feature is still on BETA version, everything might not be smoothly as intended. Supported Vehicle Frameworks Framework Passenger NPC Driver NPC Gunner Simfphys (LUA Vehicles) ✅ ✅ — LVS Framework ✅ ✅ ✅ Glide Vehicles ✅ ✅ — SligWolf Vehicles ✅ — — Standard HL2 (Jeep, Jalopy, APC…) ✅ — — prop_vehicle_prisoner_pod ✅ — — Supported NPC Frameworks - Standard HL2 NPCs — Combine, Citizens, Zombies, Antlions, etc. - VJ Base SNPCs — Full compatibility via a dedicated module that properly suspends VJ's AI loop while seated and restores all state on exit. - Custom NPCs — Anything that uses GMod's standard NPC base. Core Features Animation & Physical Response - Body Sway: NPCs physically lean with the vehicle through turns, acceleration, and braking. Intensity is adjustable. - Crash Flinch: A high-speed deceleration event triggers a flinch and bracing animation. Threshold is configurable. - Head Tracking: NPCs track the driver, nearby threats, and points of interest. Movement smoothing is tunable. - Eye Movement: Micro-glances independent of the head for natural-looking gaze behavior. - Blinking: Automatic eyelid animation with randomized interval timing. - Breathing: Subtle idle breathing cycle animation. - Talking Gestures: Random hand and body gesture animations play during idle conversation periods. Emotional State System - NPCs transition between CALM, ALERT, SCARED, DROWSY, and DEAD states based on conditions in the environment. - Threat Awareness: Detects enemies within a configurable range and shifts NPCs to ALERT state. Head tracks the threat direction. - Fear Reactions: High speed or erratic driving transitions NPCs toward SCARED. - Drowsiness: After an extended period of calm travel, NPCs gradually become drowsy with appropriate head nod behavior. - Crash Damage: High-speed impacts deal health damage to passengers. Severity scales with deceleration force. Vehicle Damage & Destruction - Crash Damage: Speed-based health damage to passengers on heavy impacts. - Vehicle Explosion Death: When a vehicle is destroyed by blast, fire, or lethal damage, all passengers die. No more NPCs walking out of a flaming wreck unharmed. Kill credit is preserved for the attacker. - Toggleable per-server via nai_npc_die_with_vehicle. NPC Speech & Audio - Boarding Lines: NPCs speak context-aware lines when entering or exiting the vehicle. - Idle Chatter: Occasional conversation during travel with configurable frequency and chance. - Passenger Interaction: Multiple passengers will look at and talk to one another. - Crash Reactions: Pain sounds and verbal responses on impact events. - Ambient Sounds: Low-frequency ambient sounds such as coughs, sighs, and hums with configurable interval. - Pitch Variation: Random pitch offset per NPC for natural vocal differentiation. Auto-Join System - Nearby friendly NPCs automatically board available seats when the player enters a vehicle. - Configurable search range and maximum count per vehicle. - Optional squad-only mode: only NPCs in the player's active squad will board. - Can be toggled at any time via keybind or settings panel. Multi-Passenger & Boarding Logic - Supports up to 8 passengers per vehicle (configurable hard cap). - Manual queuing via right-click context menu allows targeting specific NPCs before boarding. - Seat discovery is framework-aware and never assigns the driver seat or an already-occupied seat. - Dead passengers do not count toward seat occupancy. - Retry system with configurable attempt limit and cooldown on repeated boarding failures. Vehicle Filtering - Server-side allow and deny lists for vehicle classes and models using comma-separated patterns with wildcard (*) support. - Deny lists are evaluated before allow lists. An empty allow list permits all non-denied vehicles. NPC Driver & Gunner (LVS / Simfphys / Glide) - Assign an NPC as the driver of a supported vehicle. The NPC will navigate toward a target using pathfinding. - Air vehicle support for LVS helicopters and planes. - Assign an NPC to an LVS turret seat for autonomous fire support — with faction-aware friendly-fire prevention, target leading, and a hold-fire toggle. Settings & Customization - Full settings panel accessible via F7 or Spawnmenu ➜ Utilities ➜ Better NPC Passengers. - Modern UI with fluid panel animations, hover sounds, and click sounds — all individually toggleable. - Live search across every setting in the panel. - Tooltip system with descriptions for every option. - Configurable panel dimensions. - All settings are archived per client or server as appropriate. - Debug mode for administrators: exposes internal state and test commands without affecting normal play. Quick Start Auto-Join (recommended): Press F7 → navigate to the Auto-Join tab → enable Auto-Join → enter a vehicle. Nearby friendly NPCs will board automatically. Manual: Hold C → right-click an NPC → Make Passenger → enter a vehicle. The NPC will walk to and board the nearest available seat. Remove a passenger: Right-click the passenger and select Detach Passenger, or use the F7 panel. Remove a dead body: Approach the vehicle and hold R. Common Issues NPC is floating above the seat: Use the Position Offset controls in the settings panel (F7) to correct the seating alignment for that vehicle model. NPC keeps dying in crashes: Increase the crash damage threshold in the settings, or reduce crash damage scaling. Dead body cannot be removed: Move closer to the vehicle and hold R for the full duration. Auto-Join is not triggering: Verify the search range and maximum passenger count in the Auto-Join settings tab. Ensure the NPCs are in a f

29,344 pobrań Szczegóły →
[LVS] ТОС-1А – Garry's Mod Mod

[LVS] ТОС-1А

przez 76561198849152333

VEHICLES: Name TOS-1A Capacity 1 driver, 1 commander and 1 gunner Weapons 24x "MO.1.01.04" rockets Armored Yes Health 5000 units Discord for commissions: SW Military Industries Map from screenshots: gm_alabino2 No version or modification of this content is allowed to be uploaded to the workshop except under the account ID 76561198849152333

22,458 pobrań Szczegóły →
Super Power Base [Particles, Models] BASE FOR SUPER POWER ADDONS – Garry's Mod Mod

Super Power Base [Particles, Models] BASE FOR SUPER POWER ADDONS

przez 76561198438321631

!! THIS MOD DOES NOT ADD NEW ABILITIES !! This is a base for creating our add-ons Feel free to use it in your own work -------------- !! ЭТОТ МОД НЕ ДОБАВЛЯЕТ НОВЫЕ СПОСОБНОСТИ !! Просто база для создания наших аддонов Можете использовать это в своих работах

40,833 pobrań Szczegóły →
Stan Lee [PM/NPC/Ragdoll] – Garry's Mod Mod

Stan Lee [PM/NPC/Ragdoll]

przez 76561198041100592

Hey there true believers! Stan Lee here and I'm here to join you guys on this amazing video game, Excelsior! R.I.P. Stan Lee 1922 - 2018 ___________________________________________________ This Model Features: • Playermodel • NPC • Viewmodel Hands • Ragdoll • Finger Posing Known Bugs: • Weights may be a little off ___________________________________________________ Model from: Amazing Spider-Man 2 Model and all rights belongs to: Activision and Beenox Rigging: ErichGrooms1 $USD Only

18,396 pobrań Szczegóły →
GUI Color Customization for TFA Base – Garry's Mod Mod

GUI Color Customization for TFA Base

przez 76561198005173328

This small script adds GUI color customization for TFA Base. The color settings menu can be found at Spawnmenu -> Utilities -> VGUI Color Customization my discord server

8,053 pobrań Szczegóły →
Everyday props – Garry's Mod Mod

Everyday props

przez 76561197993641342

A number of small props, most from syndicate. Stuff like chinese takeout boxes, a laptop, magazines, plates and similar.

16,373 pobrań Szczegóły →
The Orange Box Playermodel – Garry's Mod Mod

The Orange Box Playermodel

przez 76561199128067563

A digital recreation of a physical copy of the orange box, now as a Garry's Mod playermodell! Features - 1 Playermodel - 1 Bodygroup - 3 Skins - 1 Viewmodel - 1 Ragdoll Info Textured, Modeled, Rigged & Ported by Tubby Hill "The best deal in videogame history" - IGN

23,700 pobrań Szczegóły →
Military SNPCs - Ukrainian Army – Garry's Mod Mod

Military SNPCs - Ukrainian Army

przez 76561198081978526

VJ BASE request for these SNPC's to work! Original idea belongs to this guy Adds 16 new SNPCs: Ukrainian Soldier (Enemy & Friendly) SBU (Enemy & Friendly) Morskiye Kotiki (Enemy & Friendly) T-84U (Enemy & Friendly) T-80UD (Enemy & Friendly) T-64BV (Enemy & Friendly) T-84BM Oplot (Enemy & Friendly) 2S19 Msta-S (Enemy & Friendly) New npc weapons: PKMG AK-74U Fort-221 Fort-401 Vepr Dragunov SVD Credits: DrVrej - Vj base. Ninja, Reemiel - models and i maintain this =/

9,573 pobrań Szczegóły →
Halo Flood Prop Pack – Garry's Mod Mod

Halo Flood Prop Pack

przez 76561198101846376

The Flood, designated as LF.Xx.3273 by the Forerunners (Latin Inferi redivivus meaning "the dead reincarnated") and referred to as the Parasite and the infection by the Covenant, is a species of highly virulent parasitic organisms that reproduce and grow by consuming sentient lifeforms of sufficient biomass and cognitive capability. The Flood was responsible for consuming most of the sentient lifeforms in the galaxy - including the vast majority of Forerunners - during the Forerunner-Flood war in ancient past, prompting the activation of the galaxy-sterilizing Halo Array in 97,445 BCE. Flood prop pack! So far there are large models from Halo Wars! Models so far Halo wars: Proto-Gravemind Liver Barracks Artillery Halo Combat Evolved Anniversary Proto-Gravemind Halo 3 Flood Charity (Floodified High Charity) Flood Crusier Models Planned Halo Wars: Flood Egg Tentacles Biomass Halo 3 Biomass Credit to boss for the first two images!

12,714 pobrań Szczegóły →
Seaforts [TTT] – Garry's Mod Mod

Seaforts [TTT]

przez 76561198054459450

The Maunsell Sea Forts were built in 1942 to defend Great Britain from the Luftwaffe during World War II. In the 1950s, the forts were decomissioned - many of them abandoned to rot in their former glory. Since then, some of the Terrorists from Terror Town have decided to move in, hoping to repurpose the towers for their own tactical mischeif. ttt_seaforts is a medium TTT map featuring cheeky airboats and real abandoned buildings. This is the daytime version, you can get the night version here: https://steamcommunity.com/sharedfiles/filedetails/?id=1287887057 Features: -Works best with 8-20 players (includes ~50 spawns) -Those nifty airboats from HL2 - now with explosive weakspots -Seven towers with multiple floors, layouts, and a variety of platforms and passages outside -Traitor traps spread among the buildings (don't worry, they're fair) -Ramps and hoops to do big jumps -Water (obviously) This is the final version of the map. Russian translation provided by berry!

31,441 pobrań Szczegóły →
KSS Buildings Pack – Garry's Mod Mod

KSS Buildings Pack

przez 76561198036717712

Hello everyone! I bring this pack of buildings made by me, some inspired by other games, others taken from my imagination, also included construction cranes, because there are not many models of them in the Gmod Workshop. more than 10 buildings of different styles. Detailed, giant, small, beautiful, artistic and perfect for city scenes. the buildings have textures extracted from other games such as CSGO and CSS, the rest were made by me or are in Garry's Mod (that is not necessary to have the games mentioned) ATTENTION. -It is likely that the props of the tallest buildings cause crash on small maps, I recommend using them on maps with open places. -Some of the props have other collisions not, but others have the physical shock bad, however it is not so serious. -I recommend using to decrease its size: Resizer, Effect Resizer and Collision Resizer (ENHANCED). -Some buildings have glow in the windows on dark maps. In case there are missing textures in some prop please, do not hesitate to notify in the comments, if you show some pictures of the error it will be easier to correct it and the name of the model Credits: Textures: -Textures from cs_agency map. from CSGO. -Textures From Half-life 2, CSGO and CSS. - Valve. -Texture Buildings - Knight Siverius Slayer (KSS) Models: -Propper Tool. -Hammer Editor. - Valve -Building Designs - Knight Siverius Slayer (KSS) Special Thanks for: -Propper Tool. Enjoy it! and Happy Holidays!

16,441 pobrań Szczegóły →
MORTAL KOMBAT X - Sub Zero – Garry's Mod Mod

MORTAL KOMBAT X - Sub Zero

przez 76561198056950168

The cold and long-time rival of Scorpion, Sub Zero has arrived! ------------------------------------------------------ Alternate GMod Download: https://www.dropbox.com/s/81kk8ecdu1hu1dw/MKX%20Sub%20Zero%20Primary%20GMod.rar?dl=0 SFM Download Link: http://steamcommunity.com/sharedfiles/filedetails/?id=456477783 ------------------------------------------------------ FEATURES: Sub Zero -Normal Mask (BODYGROUP) -Unbreakable Mask Variant (BODYGROUP) -Maskless Variant (BODYGROUP) -Grandmaster Medallion Variant (BODYGROUP) -Cryomancer Arms (SKINGROUP) Ice Saber -Broad Ice Saber (BODYGROUP) -Thin Ice Saber (BODYGROUP) ------------------------------------------------------ KNOWN ISSUES: -None! ------------------------------------------------------ CREDITS AND COPYRIGHT: Sticklove over at XNALara for putting it into XNALara. Sundownsyndrome for porting the model, materials, and bodygroups. Ninja_Nub for faceposing and eyetracking. I do not own this model. Sub Zero is property of NeatherRealm Studios, High Voltage Software, and Warner Bros. Interactive. All rights are reserved to those companies. Do not redistribute this model without my permission. Reuploading somewhere else without my consent will result in a DMCA threat. Failure to heed the warnings will result in a DMCA takedown. ------------------------------------------------------ Make something with this model? Show it here! I'd love to see what you make with Sub Zero!

19,101 pobrań Szczegóły →

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