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Mody i pluginy do Left 4 Dead 2
Ten katalog zawiera 216 000+ projektów Left 4 Dead 2 ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.
Days Repeat
przez 76561198047374802
Warning! DO NOT PLAY MY MAP IF YOU HAVE ANY HISTORY WITH EPILEPSY. STORY: 4 survivors awaken in an unknown place, a voice calls upon them and forces them to to a test. As the test proceed, something goes horribly wrong. SIDENOTE: There is a few custom textures that is used that I do not own, all rights belong to "TopHatWaffle". The poster, the character models are from "DEVIANT ART". I do not own it, all rights belong to "Xtermination". Facts: This was supposed to be a 7 chapter campaign, but then something went wrong and I did not know the problem. After experimenting to find the issue, I found out the problem and fixed it, but then I already screwed up my other maps that was supposed to be in the map. Youtube: https://www.youtube.com/channel/UCHovIfo5JkHIVEwZ9POYUpg? Website: https://www.gamemaps.com/details/20083 Patreon Link: https://www.patreon.com/Kryogen_
MW2 - Ghost (Woodland) [Coach]
przez 76561198128793859
“We win as a team, we lose as a team. Got it?" - Simon "Ghost" Riley Lieutenant Simon "Ghost" Riley, a former British S.A.S and currently serve in the Task Force 141. Simon Riley lived in a traumatic childhood while growing up in Manchester, England because of his heartless father. Riley joined in the military after the September 11 attack. He was well known from infiltrating Zaragoza Drug Cartel's compound and killed all the perpetrators all by himself. After he destroyed the cartel's compound, Riley was recruited in Task Force 141 by General Sheperd and was given under the name of Ghost. With the infected overrun the United States, Ghost was given a new task, eliminating all infected in sights and rescue all remaining survivors. Back from the dead well sorta. This enhancement mod was originally made from two months ago and I didnn't had the chance to upload it since I was busy from college, but I decided to share to this mod for everyone just so I won't forget! Here's a enhanced version of Simon "Ghost" Riley from Call of Duty: Modern Warfare 2. The Ghost model was originally made by Batman1954. I managed to swap his default snow camo texture with the woodland camo just to make it suitable for L4D2 environment. The FPS arms is updated with RextheImpaler's Anthropomorphic Survivor Coach. Ghost's animation is updated to Bill's instead of Coach's animation so that way players won't get annoyed with Ghost holding his weapon awkwardly. As always new HUD icons and incap icon is created by me. Enjoy the enhanced model! Ghost's artwork Ghost voice mod for Coach Replace Coach Original mod for Coach Original mod for Coach's arm Credits: Batman1954: Ported model, textures and compiling RextheImpaler: FPS arms (from Anthropomorphic Survivor Coach) Infinity Ward/Activision: Original model and texture Scout_115: Texture edit, FPS swap, animation change and new HUD icons
Boomer Collection (10 RNG)
przez 76561198262524464
Now every boomer will meet you in his favorite dress! There are 7 reskined boomer appearing randomly while boomette have 3.To know the detail of each skin,please click the links in credits,and if you really like these skins,please give the original authors a thumbs-up for their awesome work!(≧ ∀ ≦)ゞ It can work well with Bile Bomb Boomer.Enjoy. http://steamcommunity.com/sharedfiles/filedetails/?id=658828965&searchtext=bile ATTENTION : This addon is Real RNG,which can make alive bodies random at the same time but not dead bodies due to tech limit,as a result the skin of a special infected will change to another one as soon as it's killed.If you can't deal with the sudden change,Here is the True RNG Variant: https://www.dropbox.com/s/xcoscjv9ylqcbqj/rngboomer.vpk?dl=0 True RNG will make the dead bodies match the alive ones,but they won't be random within the same map anymore,each map of a campaign will pick one random skin for every kind of special infected and keep it all through this map. Download it and install it manually if you prefer. (Remember to unsubscribe from Workshop Version) Credits: "Beach Boomette" by Prospect/Miztaegg: http://www.gamemaps.com/details/5113 "Gothic Boomette" by Prospect/Miztaegg: http://www.gamemaps.com/details/5883 "Anaconda Boomette" by Zack Zack Pinkie Pie: http://steamcommunity.com/sharedfiles/filedetails/?id=315676092 "Mall Cop Boomer" by Eranthis: http://www.gamemaps.com/details/4527 "Pajamas Boomer" by Eranthis: http://www.gamemaps.com/details/7201 "True and Honest Boomer" by Dinosaur Pirate: http://steamcommunity.com/sharedfiles/filedetails/?id=144895676 "McDonalds Boomer" by Luka: http://steamcommunity.com/sharedfiles/filedetails/?id=182900586 "Aperture Science Boomer" by Swooping Bears: http://steamcommunity.com/sharedfiles/filedetails/?id=237202049 "Superman Boomer" by eltoy 1337: http://steamcommunity.com/sharedfiles/filedetails/?id=252306672 "Coach's Twin Brother Boomer" by Villager: http://steamcommunity.com/sharedfiles/filedetails/?id=193212878 If you authors of these skins have noticed this mod,please add me friend so that I can give you credits.After all it's not individual work but your contribution.
Cleaner Cars
przez 76561198162695783
These are not my models/materials, all credit goes to the developer artists who made these beautiful art assets as well as the developers of the tools used to make this mod. Makes the cars more colourful. I was always dissatisfied with the dirty demeanor of the civilian cars and pickups you see on basically every map. So I just brightened their alpha channels a little. The result is that now every civilian car in regular rotation will have more saturated, defined colours while still retaining a slightly dirty look. Credits: Valve/Turtle Rock - Original materials DrGordon - texture edits
Doom Eternal Super Shotgun
przez 76561198972044316
Replace pumpshotgun Inclde: - Viewmodel - Worldmodel - Custom first-person animations - Sounds (Models and audio are extracted from doom eternal) Does not include: -Self-luminous or RNG materials -HUD image -Script Push action replaced by blood punch action (but the l4d2 character's punch is too small compared to slayer, so it may not look like) Bullet action replaced with slayer berserk mode action(The posture of the game after eating gain props Red Ball) It is recommended that fov not be adjusted too high Preview Two random firing animations, the second from this mod Push Change ammunition after firing a round See the change description at the top for details of the update
beaver's place
przez 76561198050573765
Take it as an epilogue. You are already sitting inside the escape vehicle but your travel is interrupted by a broken dam. Get out and hike through a flooded recreation site once known as beaver's place... I have to thank the following persons. You all helped me a lot!!! Roflmahwafflz (not only for answering almost all of my questions - he's also been the choke who started my motor) Lord Ellipsis (for giving genious answers also - even at the "final spurt" of the swamp con) Zetnus (for his pathfinding skills - showing me all the places I had to clip because I didn't want any player to go there) A Whimiscal Statue (for having done videos of the map) And all the other people who left a useful comment or video!
【VRC】Milltina Replace Hunter
przez 76561198362649106
Replace Hunter included: Jiggle bones selfillum vrd 禁止以任何形式将此模组重新上传到创意工坊 Re-uploading this mod to the Workshop in any form is prohibited 禁止压缩此模组的贴图后重新上传到工坊 Prohibit compressing the texture of this module and re uploading it to the workshop
PayDay 2 Blaser R93 LRS2
przez 76561198012511558
Yeah, I'm back~! Its the R93 sniper from Payday 2! Replaces the hidden CS:S Scout on Iipon's AWP animations. Alternative Version: If you'd like to get a suppressed version of this weapon as seen in one of the images above, you can go here to grab a vpk of it from my Dropbox. This is recommended to use with the CSS Weapon Unlocker if you dont wish to find dedicated servers that have these weapons enabled. Credits: Payday 2 - Model & Textures & Audio Iipon - Animations Lt. Rocky - Rip; Port; Compile Thanks: Iipon - He gave me the source files for his animation set, I could never get his AWP decompiled to use them myself. He's a real gent c:
FFVII Mako Reactor [3/3]
przez 76561197980248760
Part 3: This part is not mandatory, only includes music. But its RECOMEMDED, adds better ambient and makes the game more epic. If you have this addon enabled, turn game music off to prevent conflict with map music.
Catwoman from Batman: Arkham City (Coach)
przez 76561198121274884
Selina Kyle has joined L4D. The only reason why i've replaced her with Coach is that Batman fans (like me) can have Both Harley Quinn and Catwoman on the team. Includes: facial expressions, eye rolls, jigllebones on suit and boobs, HUD images, a$$, Zoey's animations with working online, name change etc... CREDITS TO Batman for the rigging! Here's his version for Rochelle: http://www.gamemaps.com/details/5846 Accepting requests now, price negotiable (9$ and under for a request)
Volk Goliath [AK-47]
przez 76561198014258617
Replaces AK-47 with Volk Goliath from Call of Duty Infinite Warfare. Volk Goliath is an epic version of the Volk. It is a full-auto energy rifle that looks like futuristic AK-47 with wires, processors and batteries. WARNING! For this weapon muzzle effects to work you HAVE TO subscribe to: ◼ The Particles Manifest ◼ COD IW Effects Support ◼ COD IW Volk 3rd person effect (Optional) IMPORTANT! All this mods are needed to replace AK-47 muzzle flash effect to energy burst, the downside is that it also replaces vanilla muzzle effects for SMG, Silenced SMG and MP5. You need to have some weapon mods that has custom particles for this types of weapons. Use Volk Goliath Ballistic if you have problems with energy based one or if you prefer ballistic weapons. ◼ Exclusive animations ◼ Detailed viewmodel ◼ Optimized world model ◼ High quality textures and realistic materials ◼ Shooting and reloading sounds ◼ HUD Icon - new weapon icon and proper 3rd person effect. *Hud icon contains script. It's not compatible with servers that are enforcing consistency. ◼ Volk Goliath Ballistic - version that has Ballistic Conversion Kit that converts an energy weapon to ballistic. **Make sure that you are using only one version of this mod. ◼ Original models, animations and sounds by Activision | Infinity Ward ◼ Weapon model and animations ripped by E3245 | DTZPorter ◼ Weapon model rigged, animations replicated and edited by scream ◼ Weapon sounds ripped and edited by scream ◼ Energy muzzle flash effect, script and particles support by Urik *Do not edit this mod and do not post it anywhere without my permission. Read FAQ before asking any questions.
百变魔术小樱Bokek Compound Bow替换awp
przez 76561198408122999
百变魔术小樱Bokek Compound Bow替换awp bilibili: https://b23.tv/iUQkUgV
【Blue Archive】Ajitani Hifumi as Bill
przez 76561198250733146
Haha...I'm not very good at this,but pleased to meet you. - Ajitani Hifumi. Meet Ajitani Hifumi as Bill. Both are battle-scarred characters. went through hell and back, but keeps themselves in front of their friends despite they almost lost their hopes. (thank you, Nagisa, not cool). And they will sacrifice themselves in order for their safety of their friends, probably. Features: -Added Hud Icons, Incapacitation Panel. (Fixed the broken incapacitation textures, sorry about that.) -Fixed Color Texture (This might not show, still unlucky) -in-game survivor name (currently in beta, might not work) -Fixed shaders (your mileage may vary, might unnoticeable for others) -Added boomer effect textures -Fixed Texture & Model Hierarchy I will post more of these edited personal mods, for now it will be Blue Archive Survivor Mods. This would take a bit longer, sorry. Original Hifumi Mod (Bill) : https://steamcommunity.com/sharedfiles/filedetails/?id=2860979883 Thanks to the Creator (月悠红茶) : https://steamcommunity.com/profiles/76561198345549295 MMD Hifumi Model by あんじっぷ: https://3d.nicovideo.jp/works/td77965 【Blue Archive Official Link】 : https://bluearchive.nexon.com/home Public User Comments (9)
Nightmare: Redux - Loading Screens
przez 76561198109567033
This mod replaces all of the base game loading screens with custom made screens that delve more into the lore, characters, and background of the events of the modpack. All loading screen text is from the perspective of Zoey. The lore of Nightmare: Redux - including relationships - is entirely original and separate from the lore of Left 4 Dead. Shoutout to Just Monika for helping with proof-readings and workshopping.
[xdR] Action Death Survivor Animations
przez 76561198388050817
COMMISIONS OPEN Replace The Death Animations With Some FPS Game or Action Movie -Animations Extracted From Halo Reach DO NOT REUPLOAD ANY OF MY MODS WITHOUT MY PERMISSION Dont forget to like, favorite and share do you want to support me? you can donate csgo or tf2 items here DONATIONS
Keqing voice replace Coach (AI Japanese Voice)
przez 76561199183298707
Install Procedure: 1. click subscribe above. 2. enter game via steam. 3. waiting for downloading and enjoy. > no need for extra command! This is a Japanese version of https://steamcommunity.com/sharedfiles/filedetails/?id=2985523958 Text is translated by AI model, I modify several text manually.
Mad Can: Fury Beans (Crowbar)
przez 76561197989886369
"A mediocre weapon, for mediocre times." This one is a reference to Mad Max: Fury Road, one of my favorite films of 2015, it seems fitting to end the year with this model. It features old and grungy materials, and I decided to keep it both in the Post Apocalyptic and DIY realms, rather than going high tech. My initial ideas for a post apocalyptic weapon were more of a rudimentary railgun instead, but in the end I decided I could be a bit more crazy with this kind of weapon. It's also meant to have a questionable design, more balanced towards looking menacing and sharp than being durable and well built, since it belongs in a world where everything is half broken and withered. Made for Gamebanana's Post-Apocalyptic Contest Enjoy! - Replaces the Crowbar from L4D2. - Modifies models & textures. - Uses HD 2048x2048 textures. - Uses default animations. - Includes custom blood texture. Credits: - Yogensia - Model, Textures, Renders, Compile - VALVe - Animations, Sounds - Warner Bros. Ent. - Mad Max Fury Road movie (source of inspiration and skull logo) GameBanana You can preview the model in real time on your browser in one of the following websites: - Check the model on Sketchfab! Addendum: THIS WORK BY YOGENSIA IS LICENSED UNDER A CREATIVE COMMONS ATTRIBUTION-NONCOMMERCIAL-SHAREALIKE 4.0 INTERNATIONAL LICENSE. MORE DETAILS AT http://yogensia.com/license/license-models.txt Follow on Twitter to know about upcoming models!
Parish Ending Lines Fix
przez 76561198288726901
The Parish has lines for all the survivors to speak when the bridge explodes, as a sort of send off to the campaign. Problem is these don't work, even if the broken criteria was fixed the survivors are teleported too far away to hear the voice lines anyway. This addon fixes both of these, restoring the lines. Will NOT conflict with any other talker addon. Local/dedicated server only
Rochelle The Insane Rat
przez 76561199376539150
Rochelle loves POPCORNS but no chesse!!! MEET THE INSANE TEAM -BILL THE INSANE RAT https://steamcommunity.com/sharedfiles/filedetails/?id=2988139377 -LOUIS THE INSANE RAT https://steamcommunity.com/sharedfiles/filedetails/?id=3045759778 -ZOEY THE INSANE RAT https://steamcommunity.com/sharedfiles/filedetails/?id=3172477752 -FRANCIS THE INSANE RAT https://steamcommunity.com/sharedfiles/filedetails/?id=3196726379 -NICK THE INSANE RAT https://steamcommunity.com/sharedfiles/filedetails/?id=3163115404 -ELLIS THE INSANE RAT https://steamcommunity.com/sharedfiles/filedetails/?id=3000749287 -COACH THE INSANE RAT https://steamcommunity.com/sharedfiles/filedetails/?id=3173216476
Chaos Theory - L4D2 Extended Version
przez 76561198007785933
This is a re-port to L4D2 with permission from Clayjitsu. I have done: Extended maps, Easter Eggs, Tank Battle's, Mazes and a whole lot more! A major overhaul on entire campaign, This will not interfere with your game if you have the original Chaos Theory installed. Enjoy the chaos! Melee's needed. Now Updated to Version 3.0 and with better screen shots. Major changes have been done, and addition to map 1
L4D1 Concept-Styled Chrome Shotgun | Fixed and Improved!
przez 76561198167664862
BANG CHK-CHK!! Fixes using outdated Pump Shotgun sound events, making it use TLS Chrome Shotgun ones. I also noticed a red dot on the front sight on the original texture so I turned it into a glowing tritium sight. UPDATE!!! - Added materials: normal and exponent maps. The gun should look less flat and have some reflections. Granted, they are very sloppy and amateur but it's something at least. I also added Remington Model 870 Magnum initials. Original addon by BlindTwig and Oxxy.
Sjögren Inertial For M1014 Auto shotgun 瑞典舍格伦惯性枪机霰弹枪替换M1014自动霰弹枪
przez 76561198028701225
=Sjögren Inertial= =瑞典舍格伦惯性枪机霰弹枪= For M1014 auto shotgun 替换M1014自动霰弹枪 Feature: V model W model sounds 内含: V模 W模 音效 For SPAS shotgun 替换SPAS霰弹枪版本 https://steamcommunity.com/sharedfiles/filedetails/?id=2005638913 DICE - Model,Texture PYgame.D.Cthulhu - Animations,Rigging,Compile The Sjögren Inertia is a 12 gauge semi-automatic shotgun designed by Swedish inventor Carl Axel Theodor Sjögren produced from 1908 to 1909. It used an inertia system later revived by the Italian firm Benelli and today widely used in shotguns. The shotgun had limited service in World War I by both the Allies and the Central Powers. Sjögren Inertial是1900年瑞典设计师舍格伦设计的一种惯性枪机半自动霰弹枪,口径12号,4发弹管,1发压膛共5发。与以往霰弹枪所用原理不同,它采用少见的惯性枪机原理。 很多人第一眼看上去会把舍格伦霰弹枪的自动原理误认为是自由枪机式,然是实际上它还真不是自由式枪机,因为自由式枪机特征是完全没有闭锁,而舍格伦则有一个闭锁系统。舍格伦的闭锁系统非常奇怪,闭锁块并没在枪机上而在击针上,武器的后座能量要先推动击针和闭锁块,实现开锁,才能推动枪机后座,完成整个自动行程。舍格伦霰弹枪的枪机尾部外露的击针上有一个类似开关的东西,其实那个就是武器的闭锁块的一部分,这个闭锁块可以手动打开,能够兼做保险,设计非常巧妙 该模型所有权为EA DICE所有,武器动画为个人制作,禁止在未经本人许可的情况下反编译提取或转载,否则本人将直接追究责任!
Overwatch Nihon Genji skin and katana
przez 76561198062771609
This is a mod that replace textures to nihon Genji If it doesn't work,just simply copy this addon form left4dead2\addons\workshop to left4dead2\addons. Have fun! SPECIAL THANKS N7Legion ClearSkyC You need to have at least one mod to use this mod.
Impjaw: Chapter 1
przez 76561198057026386
This is an old campaign project of mine that has been abandoned but is in a fully released state. If I recall correctly, the only issues should be loading screen formatting and maybe any AI movement for the final map. L4D2 is a walking simulator if you're good at the game with a good crew, so unless you're good at making maps things can get very boring. I am not good at making maps and am alone, so venture into this map if you're more interested in visuals than gameplay. Comments are disabled not because I wish to silence people, but because I wish to not work on the campaign any further. I am aware the campaign in its design needed lots of major changes to player engagement and general layout, so I understand the state it is being left in. Comments and discussions that were created still exist but are not visible. Regardless, thank you for your support, your time and your feedback. --------------------------------------------------------------------------- You are left to die at the edge of the coast. Surrounded by water pouring into the gulf with a hurricane on the horizon, move yourself inland towards the unknown. This addon is a water/weather heavy custom campaign with 5 segments and 1 survival map. You will be wading through water. No custom content is used. All content utilized is shipped with L4D2. No additional addons are needed. The campaign in full with all its required files are shipped in one VPK. Short trivia and history for the curious: - The title contains "Chapter 1" as I intended to release a "Chapter 2" later on that would be more engaging and fun than this campaign, while also utilizing my strengths in making an immersive environment. Chapter 2 would have closed off this very short story that I was building that took place adjacent to the L4D2 survivor's canonical story, with its own very interesting ending taking place in New Orleans. Of course, this won't be seen to fruition and sometime sooner or later I intend on actually releasing my final mod for L4D2 before moving on with my life. - This project file actually goes all the way back to 2016 I believe, and this started as a map I was building on my first computer. It was a 1.8 GHz integrated graphics laptop with 4 gigs of 1067 MHz RAM, all running from an extremely slow HDD. That largely contributed to why the map was unpolished, hard to work with, and not necessarily fun when taken seriously. It never had a plan beyond a few ideas; this campaign was actually built as I went. - The finale is actually a map file I originally created for Garry's Mod that didn't see the light of day. I regret that as the map file was actually in a 100% completed state and ready to be published, and it was larger and contained 3 other structures in a giant flatgrass with a similar lighting/environment. (And rain of course.) I cannot remember what happened, but I think I lost the map file before publishing to the death of my SSD or some kind of file mismanagement.
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