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Mody i pluginy do Left 4 Dead 2
Ten katalog zawiera 219 000+ projektów Left 4 Dead 2 ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.
Girls' Frontline M4A1 MOD3 (Replace M16)
przez 76561199181042028
替换M16 少女前线M4A1 MODIII 这次带来的是M4A1 MODIII,是还原少女前线中战术人形M4A1三改后的形象。 感谢Denny凯妈的MOD所提供的动画模板,玩的开心,诸位! 如果你想使用本款MOD进行二创,标注来源即可! Replace M16 Girls' Frontline M4A1 MOD3 This time, we bring the M4A1 MODIII, which is a replica of the final form of the tactical humanoid M4A1 mental upgrade in the Girl Frontline. Thank you, Denny凯妈 for providing high-quality animation. Have a great time playing, everyone! If you want to use this MOD for secondary creation, you don't need to ask for permission, just indicate the source.
Sunny Ez [v1.2c]
przez 76561199643779161
A simple edit of Hard Rain, which I've always disliked because of the loudass storm and pisspoor visibility with backtracking on slow water, absolutely horrendous. This rework is to remedy all that. The changes other than lighting, included some clean up and reroute to make the path a bit tighter, and the visual is more pleasing (unless you hate the Sun) Stats: Difficulty rating: EZ Average COOP playtime: 30 minutes (no restart). Has basic support for Versus (ladders and script), but untested. Please report any bug you find Map name in the console: c4m1_sunny c4m2_sunny c4m3_sunny Map 1: Sunshine The survivors arrive at the burger tank, looking for a place to refill Vergil's boat Map 2: Blue Sky Cross the sugarmills with a 90s panic event plus bitches on the path Map 3: All Rise Standard holdout finale at the GAS station. Storm is approaching. Patch 1.2c: Added some more custom music Map 1: - Fixed several more nav problems Map 2: Map 3: Credit: Mr. Who/rpgwhitelock - Skybox textures Casey Edwards/Victor Borba - Music Henrietta - Lab dog 7EMPEST - Mapping, materials/textures, scripts
Core shader
przez 76561198269385347
About the VAC This map contains a custom shader for the Citadel Core model used in Map 5, which may cause VAC since it's a DLL file. It's completely optional but if you don't have it, the Citadel Core model will fallback to the Wireframe because the shader it uses doesn't exist
Underground Pathway
przez 76561198181274114
Descent in to the darkness and explore the underground on a short 3-chapters campaign. Underground Pathway (or UnderPath for short) is set on the underground the entire campaign where you will be navigating through many subterranean areas where darkness and claustrophobic spaces are all present. If you struggle with dark maps in general i would recommend getting a good flashlight mod or increasing your brightness. There is quite enough variety in the scenario so you don't have to worry about the map getting repetitive. This is my first attempt at creating a campaign (and my first hammer maps) so don't expect something great (and i do hope you can have fun :D). PS: If you disliked the campaign you are free to share your feedback, constructive criticism is very welcome and feel free to say anything that might have annoyed you as well, but comments with insults will get deleted.
RPK - Infernal Dragon Edition (AK47)
przez 76561198012511558
The VVIP RPK Infernal Dragon weapon from Crossfire has come to play. The Dragon gods are not pleased with the zombie infestation. Replaces the AK-47 on MaxTheUniqueGamer's animations. Features glowing, angry eyes, jigglebones, custom sounds, and shaders done by myself. Credits: HalflifeZM - RPK model/texture/sound rip Mr. Rifleman - Magazine model and UV Bull5hit - Additional textures Arby26 - Flashlight model and texture MaxTheUniqueGamer - Animations, Source Data, Magazine texture and normal map, Flashhider texture and normal map Lt. Rocky - Port, rig, compile, texture and material modifications, sound modification See the M60 version here.
R:WW2 M12 Shotgun (for Chrome)
przez 76561198012689307
Winchester Model 1912 Field Gun with Cutts compensator from Raid: World War II Dubbed the "Perfect Repeater", this American shotgun was a successor to the venerable Model 1897. Seen service in both world wars as one of the "trench guns" with the heatshield and bayonet lug, alongside the aforementioned M1897, Ithaca, and maybe a Remington or two. This being a shotgun, it was made not for only military, but also police and civilian use with a multitude of barrel lengths, furniture versions, and calibers. Replaces the "Chrome Shotgun" (model only) I don't have a lot of shotgun mods, and it's time to fix that. And also make a Raid weapon for every gun slot, with maybe exception of the SCAR, 'cause I don't really know. Raid WW2 has two pump shotguns, one autoshotgun, and a double barrel, so that works out perfectly without resorting to make bolt-action rifles for shotguns (which is still an option nevertheless). Raid WWII being Payday with Germans has several modifications for the guns, and the shotguns can have ergonomic hunting stocks and long reinforced barrels. Trench guns are everywhere, and since the only Winchester 1912 out there in the Workshop is also a trench gun, why not have a sensible civilian Field Gun? And the second TLS skin is a more regular-looking version that retains the Cutts compensator. And yet the hardest thing is choosing the animation set, so I picked ShotgunnerFox' ones, since, y'know, he's got Shotgunner in his name, so obviously this is gonna be the one. Up next: a pair of Colts on PistoleroWolf's animations. Joke. Features Y/N View (first person) model Yes World (third person) model Yes Flashlight/laser attachment Yes Look up/down animations Yes Pickup/helping animations Yes Animated world model Yes HUD icon Yes Gunshop sign Yes Additional TLS skin(s) Yes Reskin compatible (Mod-a-Mod) Yes Firing/attack sounds No Reload sounds No Credits: Models/textures: Lion Game Lion (distributed by Starbreeze Studios) Animations: ShotgunnerFox Compile: Alex_D_Vasilkov Sounds: NONE, link for the sound pack Copyright 2022 Alex_D. This item is not authorized for posting on Steam (or anywhere else, unless fully credited), except under the Steam account named Alex_D_Vasilkov.
Spitfire Tanker Destruction Scene
przez 76561198167739884
Spitfire strafingrun replaces RPG effect in c1m2 (Dead Hotel - Streets) Credits - Model & Textures - Blazing Angels - Sound - Day of Infamy and gray - Animations and other stuff - gray
ODST (Male) LOUIS
przez 76561198067302051
A standard Male ODST from Halo REACH replaces the survivor LOUIS
【国庆&中秋🎁】【碧蓝档案】泳装白洲梓主题MWIII JAK 断肢器 MCW (替换SG552)
przez 76561199190811581
「哇……我还是第一次看到,眼前的一切都闪闪发光……好漂亮…… 现在竟然可以不受任何干扰,把一切美景尽收眼底……好神奇…… 其实,我不怎么喜欢这种地方,太开阔了。没有地方可以藏身……想对四周保持警戒也很困难…… 不过现在……我一点都不紧张。我想,这一定是因为……嗯…… 现在……在我的视野中,能一直看到…… ……老师的身影吧。」 特别鸣谢 @我波奇小子实力代打 老大的原mod以及贴皮授权 模之屋sirWU大佬发布的白洲梓模型,配件部分均来自该模型,如有侵权请及时联系我 群友们在制作过程中的反馈 大家国庆节和中秋节快乐,这次给大家带来节日贺礼的是【碧蓝档案】泳装白洲梓主题的MWIII JAK 断肢器 MCW,替换的是SG552,原mod为@我波奇小子实力代打 的【L4D2#MWIII】ADS插件 JAK渡鸦 断肢器改件 MCW (SG552),演示视频链接为:https://www.bilibili.com/video/BV1FqazzVEhu/?share_source=copy_web&vd_source=67b52bce05c3f263f16d2e41388fc685,该mod包含基础、法线、高光贴图,柔和全局夜光,一致性描边,装饰配件,局部羽毛流光以及静态全息,希望大家喜欢。 最后,关于获取,该mod永久公开,但未经允许禁止盗取,倒卖,私自上传工坊,移植等行为,感谢理解,祝大家玩的开心
[Destiny2] Hawkmoon
przez 76561198245566898
Replace - Magnum(DesertEagle Model - Bungie Motivation By <桃乐丝>
Pink Patrol Boats (RNG)
przez 76561199063522016
This changes Virgil's patrol boats to all Pink! This only retextures all boat materials to Pink. Original textures are not made by me. Credits Model / Original Textures: gray Link: https://steamcommunity.com/sharedfiles/filedetails/?id=2247101414 Request: 莉璃
Ebenezer Scrooge
przez 76561197998467395
Ebenezer Scrooge (from Dickens' A Christmas Carol) outfit for Bill.
E3 2008 Tank Sounds
przez 76561198169912645
Replaces the Tank's voice sounds with the unused voice sounds from the E3/Mid 2008 period. There's already a mod out there like this ofc, but most of the sounds either cut off too late/early or just aren't replaced.
Pomni Plushie - Gnome
przez 76561198881189300
Pomni Plushie *Replaces Gnome * Credits! °Model/Texture Made By: Glithwere_403 °Original addon Link Link °L4D2 Port By:JettPng PLEASE! DO NOT REUPLOAD ANY OF MY MODS WITHOUT MY PERMISSION! Thank You and have Fun!
L4D1 Common Infected Sounds
przez 76561198077362915
Miss the good ol' infected sounds from L4D? Well they're back... I haven't found a mod like that works without static sounds so I decided to take a hour or two to get all the files and bring them into L4D2. Some people wont hear a difference but if you played a lot of L4D back in the day then you will recognize the sounds. What does this mod do? - This brings back the infected sounds from L4D into L4D2 FEATURES - L4D1 Common Infected sounds - L4D1 Mega Mob Sound INFO - I had to cut down and lengthen some sound files to match L4D2's sound files. If I didn't do that they would either get cut off or have a really annoying static sound. CREDIT Valve - Sounds Me - Editing, Modifying, Making the sounds work with L4D2
82年的初音未来燃烧瓶|Miku 1982 Molotov
przez 76561198997001581
——订阅必须物品会改变燃烧瓶的第一人称动作,如果不选择订阅则默认官方的动作。 ——Subscription of mandatory items will change the first person action of the burner. If subscription is not selected, the official animation will be defaulted.(Machine Translation) 替换了贴图 Replaced the skin 拥有质感 Have texture 拥有纹理 Have texture 参考mod|draw lessons from:https://steamcommunity.com/sharedfiles/filedetails/?id=1419979672 封面图片来自作者|Picture author:軟島 #pixiv https://www.pixiv.net/artworks/92389976 为庆祝初音14周年做的燃烧瓶,虽然来迟了 ,标签缝合了很多东西 里面放了个夜光遮罩png 喜欢夜光的可以自行拆包使用 工坊这种写实二次元类的mod挺少见的 你的每一个点赞都是对我作品的认可和支持,感谢! Your every praise is recognition and support for my work. Thank you 关键词: 初音未来 MIKU 燃烧瓶 Molotov 莫洛托夫 火瓶 麻辣烫
Halo Weapon Scripts - M45 Tactical Shotgun
przez 76561198045892640
Replaces the default Chrome Shotgun scripts with ones that change the weapon's performance to that of Halo Reach's M45 Shotgun (With a small damage boost). Changes: Fire rate - 90 RPM Magazine size - 6 rounds Damage - 12 per pellet (180 Total) Number of pellets - 15
Beretta Mx4 Storm[UZI SMG]
przez 76561198016555488
The Beretta Mx4 Storm is the military version of the Beretta Cx4 Storm pistol-caliber carbine. It has a barrel length of 12 inches, and is capable of automatic fire. The Mx4 can use pistol magazines, or its own 30-round magazine. There is an accessory rail on the top of the Mx4 for mounting scopes, laser aiming devices or flashlights. There is another rail underneath, forward of the trigger, for mounting vertical foregrips, laser aiming devices or flashlights. The Mx4, with a scope, is fairly accurate out to 100 meters, and automatic fire is accurate out to 200 meters. The Mx4 has a reputation, among the many police and security personnel who use it, of reliability and ease of use and handling. Includes: -w_models -Paysus Animations -firing and reloading sounds Credits: -Nexon\valve: model\textures\sounds -Paysus: Animations -Rex: animation edit/ port
T.A.C.M - Map Entities Extensions (BETA)
przez 76561198356979944
►The Advanced Campaign Mod - Map Entities Extensions (BETA) T.A.C.M its an visual edit to the original maps of Left 4 Dead 1 & 2. It reuses models, particle fx, sounds, music , weapons , item spawns , custom events & many more entities to further build on the atmosphere created by original map designers , It also attempts to add a deeper sense of chaos , lawlessness and an appocalyptic vibe to the Left 4 Dead universe. Note: the script works on Hosted local servers while only supporting the next gamemodes. "Supported gamemodes": ►Some of the ideas that have gone into this mod: ⚙️Mess things up (🔥) . but keep things tidy. An apocalypse might be a messy place but you still have to remember not to obstruct the player in the map design sense. When things get really messy, keep the apocalypse over there. ⚙️Balance areas out (🎯). Trying to keep areas equally busy with assets so you don't go from a complex scene to an empty area that often ; visual improvements to the official maps while not changing the gameplay itself that much. ⚙️Experimentation and test play (🔧) The only way you can work out how to best use an asset is to spam them on a map, play it, and identify which one looks the most naturally fitting to the world , Finding that balance between standing out and merging with the map design. ►Disclaimer regarding item spawns and performance (⚙️) The mod was intended to be used on Expert or Advanced difficulty alongside other Hard-Mode scripts while not taking lower difficulties in mind , so be aware of easier games on those. About performance the mod will increase heavily the use of resources depending on how much stuff has been added to a map , normally the game and some levels had a strict limit of how many entities can be active at the time without crashing the engine so be careful mixing mods that do the same thing. ►About updates and future changes (🚨) Consider the addon as (BETA) as many things in the mod are subject to change while keeping compatibility with " Random object Spawner" also thanks to "Jetsetwilly II" the author" for giving me permission to keep the mod alive , however do not expect constant updates , this is a fun hobby for me and i want to keep it that way. Note: All related to RNG routes / RNG prop spawns is thanks to Random Object Spawner by Manacat , both works perfectly fine and they complement each other very well.
VOCALOID - IA School Ver.(Francis)
przez 76561198291983872
Replaces Francis. Screenshot : https://steamcommunity.com/sharedfiles/filedetails/?id=1306603738 For Nick : https://steamcommunity.com/sharedfiles/filedetails/?id=1303298959 For Garry's Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1457718333 Feature: -Model remade. -Zoey's animation. -Facial animations, eyelid, lip sync -jiggle bones(hair and skirt) -c6m1 The passing francis model. Model by mqdl.
Cuddle Team Leader for Common Infected - Fortnite
przez 76561198806171279
Replaces the Common Infected and Uncommons with Fortnite's Cuddle Team Leader, features LOD models & gib/gore effects. Credit to Epic Games for making Fortnite & Cuddle Team Leader.
Seburo M5 (Dual pistols)
przez 76561198128378736
Dual pistols replacer. Fictional 5.45x18mm pistol as seen in Ghost in the Shell: Stand Alone Complex. Motoko Kusanagi addon by InnerQuiet: https://steamcommunity.com/sharedfiles/filedetails/?id=1213146289 HUD addon by Alex_D_Vasilkov: http://steamcommunity.com/sharedfiles/filedetails/?id=1328223279 Includes: - Viewmodel - Worldmodel - Custom animations Does not include: - Custom sounds (sound addons are compatible) - HUD image Comments and feedback are appreciated
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