Przejdź do treści

Mody i pluginy do Terraria

14 000+ modów dostępnych Źródło: Steam Workshop ↗

Ten katalog zawiera 14 000+ projektów Terraria ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.

QoL Crafting Stations – Terraria Mod

QoL Crafting Stations

przez 76561198187730558

VERY early build of a Mod im making EVERYTHING is subject to change especially the sprites and icons. Currently the mod adds in 4 workbenches that combine multiple other crafting stations into a single crafting station one for each stage of the game I HIGHLY recommend using Recipe Browser ( https://steamcommunity.com/sharedfiles/filedetails/?id=2619954303&searchtext=recipe+browser ) New Sprites and Icon are gonna be awhile as im still trying to learn the terraria style and proper designs for the workbenches UPDATE: i lost the files gg

239 pobrań Szczegóły →
Wormhole Away – Terraria Mod

Wormhole Away

przez 76561198276982049

This is Part of the player neccessory mod pack. Wormhole Away: No need for wormholes anymore. Just right click on team player(s) icon to teleport. Coded By DeroVB, Created by Maxhax64. version: 0.2.5 Developed By DeroVB, Maxhax64

124 pobrań Szczegóły →
Fishy Starter Bag – Terraria Mod

Fishy Starter Bag

przez 76561198203341085

FishyStarterBag is a mod made for Terraria veterans who want a jump start in their world. I have given it a fishing theme containing mostly items immediately available to new players through fishing. Also adds more "cheaty" QOL items. No content is added besides the bag itself, all items in the bag are vanilla... NOT ANYMORE, Fishy Starter Bag 2.0 now has support for Magic Storage! Mod source code has been recovered for V3. I look forward to continue supporting this mod through all Terraria's remaining content updates! Developed By nuggetsnfries

295 pobrań Szczegóły →
无限魔力 – Terraria Mod

无限魔力

przez 76561198875454911

将Luiafk中的无限魔力饰品单独拆分出来,变成了一个轻量级mod Developed By HuWY

267 pobrań Szczegóły →
Thanos' Snap Challenge – Terraria Mod

Thanos' Snap Challenge

przez 76561198067074671

What if half of Terraria’s items just vanished? Can you still beat the game? How hard could it be? This mod adds a secret seed: Thanos. It removes half of all items in the world, but does not change world generation. Vanished blocks will still be generated, but they will not drop anything when mined. Generated chests and anvils can be found, but vanished items are removed from chests. I did my best to remove every possible way to obtain vanished items. You cannot pick them up, craft them, buy them, fish them, or receive them as rewards. Mobs, bosses, boss treasure bags, and crates will not drop vanished items. You can bring vanished items into the world with your character, but tools and weapons will not work, while accessories and armor will still grant their effects. If you find another way to get vanished items, leave a comment. The mod adds a chat command: "/3069", where 3069 is the item ID. It will tell you whether the item has vanished. Item IDs list: https://terraria.wiki.gg/wiki/Item_IDs Mod inspired by Wand of Sparking video https://www.youtube.com/watch?v=6hOmaQAIrfM Developed By Danza

251 pobrań Szczegóły →
DamageBooster – Terraria Mod

DamageBooster

przez 76561198239586176

mod伤害数值调整器,mod之间伤害不平衡的时候手动调整倍率, 使用方法: mod配置中添加队列 队列前的序号来对应mod和调整的数值(mod需要大小写不差的手动填写) 目前只测试了jojo的mod其余望各位反馈 Developed By hogeiha

217 pobrań Szczegóły →
Uranium – Terraria Mod

Uranium

przez 76561198257057623

Uranium is a mod that is planned to add 3 or so classes into the game, 1-3 Bosses and some new items to parts of the game which i thought had missing progression. Currently includes the Fish Boss, in beta. And also the Commando class. I'm almost done with hardmode, still unfinished though. Developed By Fieldstorm Dapperstone

185 pobrań Szczegóły →
Chaos Mod [Alpha 0.1] – Terraria Mod

Chaos Mod [Alpha 0.1]

przez 76561198096493484

Chaos Mod - Alpha Every 15 seconds, a completely random chaos effect activates. You have no control over what happens next. Good luck. What is this mod? Chaos Mod brings pure unpredictable madness to your Terraria experience. A timer ticks down at the top of your screen, and when it hits zero — a random effect kicks in. It could help you. It could destroy you. It could turn your world into a crater. You never know. Developer Menu (Hidden) Press Ctrl + 0 to open the hidden developer panel. From there you can: Change the interval between chaos effects (default: 15 seconds) Force the next chaos effect to be a specific one Scroll through the full list of all effects ⚠️ ALPHA VERSION — IMPORTANT WARNINGS ⚠️ This mod is in early alpha. Expect bugs, crashes, and weird behavior. Multiplayer has NOT been tested. Effects may desync, break, or cause issues on servers. Use at your own risk. Compatibility with other mods has NOT been tested. Conflicts are possible. This mod CAN and WILL destroy your world. Effects like Nuke cause permanent terrain destruction. BACK UP YOUR WORLD AND CHARACTERS BEFORE PLAYING. You have been warned. How to install: Subscribe on Steam Workshop, enable in tModLoader mod menu, and load into any world. The chaos begins automatically. Feedback & Bug Reports: Leave a comment on the Workshop page. This is a solo passion project — feedback is appreciated!

257 pobrań Szczegóły →
Random NPC Spawner – Terraria Mod

Random NPC Spawner

przez 76561198262205117

Adds a single non-consumable item that summons random NPCs when used. • Can spawn enemies, bosses, and modded NPCs • Ignores progression and spawn conditions • Town NPCs and Celestial Pillars are excluded • Spawn amount is configurable via Mod Config Crafted with 1 Dirt Block. Warning: This mod can spawn multiple bosses at once and can crash or lag easily. Have fun :3 Developed By AliceMalice

228 pobrań Szczegóły →
skibidiboss – Terraria Mod

skibidiboss

przez 76561199212532218

Modify this file with a description of your mod. Developed By me

221 pobrań Szczegóły →
HolidayLib – Terraria Mod

HolidayLib

przez 76561198315357022

HolidayLib exists to let mods forcibly activate holiday events that the vanilla game does not feature, regardless of which mod adds them, this potential existed for April Fools' Day in 1.4.3 through detouring AprilFools.CheckAprilFools but since that's been removed I made this mod so all the holidays can be manipulated (provided the mods that use them use this mod) all calls and names/aliases are case-insensitive and ignore spaces and underscores Call documentation: ADDHOLIDAY: adds a holiday or merges range/conditions into existing holiday, returns a reference to the added holiday, or an ArgumentException if the arguments are formatted incorrectly ADDHOLIDAY <name: string> <day: DateTime (ignores year and time)> ADDHOLIDAY <name: string> <start: DateTime (ignores year and time)> <end: DateTime (ignores year and time)> ADDHOLIDAY <name: string> <start: DateTime (ignores year and time)> <duration: int (duration in days)> ADDHOLIDAY <name: string> <dateRanges: params HolidayLib.DateRange[]> ADDHOLIDAY <name: string> <conditions: params Func<int>[] (if the sum of the return value of all conditions is > 0 holiday is active regardless of date, if < 0 holiday is inactive regardless of date)> ADDALIAS: adds one or more aliases to a holiday, returns null ADDALIAS <name: string> <aliases: params string[]> ADDALIASES <name: string> <aliases: params string[]> ISACTIVE: returns whether or not a holiday is currently active ISACTIVE <name: string> GETACTIVELOOKUP: returns a function that returns whether or not a holiday is currently active GETACTIVELOOKUP <name: string> HOLIDAYFORCECHANGED: increments a counter to allow mods to check if the holiday has been changed, returns the new value, should be called whenever a holiday is forced to start or end, or when the state of a holiday which does not begin or end at the beginning of a new day changes HOLIDAYFORCECHANGED <no arguments> FORCEDHOLIDAYVERSION: returns the current value of the counter incremented by HOLIDAYFORCECHANGED FORCEDHOLIDAYVERSION <no arguments> GETFUNC: returns a Func<object[], object> to call the specified call directly GETFUNC <callName: string> HELP: returns the string "See description for documentation" HELP <no arguments> Developed By Tyfyter

173 pobrań Szczegóły →
The Esther Mod – Terraria Mod

The Esther Mod

przez 76561199185910654

Esther mod is your normal content mod with many fun and unique weapons,items and whatnot the mod is still work in progress but we got quite some things done CREDITS~ -ThatGuyGabe:lead coder -Karve:music and coding -Mrati:spriting -Acenthus:promo -Stranza:coding -P3XY7:music -KaneBlitz:music -Mumb:music -PashaVerti:concept art/testing -DapCuber:testing https://forums.terraria.org/index.php?threads/esther-mod.114288/ - FORUM PAGE - OFFICIAL DISCORD SERVER: https://discord.gg/PX6pxk7Cjj

138 pobrań Szczegóły →
Hide Other Players' Projectiles – Terraria Mod

Hide Other Players' Projectiles

przez 76561198365722489

Hides projectiles owned by other players in multiplayer so your screen stays clean during chaotic fights. Configurable: toggle on/off, and choose whether to hide friendly (team) projectiles too. Developed By You

294 pobrań Szczegóły →
Lucky Block Plus – Terraria Mod

Lucky Block Plus

przez 76561198894060632

Новый лаки-блок с экстремальными событиями: случайные дропы, баффы, дебаффы, проклятье, дождь стрел, переворот гравитации, смена погоды и призыв огромного монстра.

233 pobrań Szczegóły →
Chae's Enemy Modifiers – Terraria Mod

Chae's Enemy Modifiers

przez 76561199685265691

Chae's Enemy Modifiers - is a mod that adds 19 subtle modifiers for enemies. The modifiers won't make the game significantly harder, but it definitely won't be easy. Developed By ChaeYul

206 pobrań Szczegóły →
Fishing Potions Bundle – Terraria Mod

Fishing Potions Bundle

przez 76561199781241346

Don't you hate it when you have to drink another crate potion in the middle of fishing? This mod will fix that by combining 2 Crate, 1 Fishing, and 1 sonar potions. Made by [email protected] Developed By Nali - [email protected]

249 pobrań Szczegóły →
Coral Tools – Terraria Mod

Coral Tools

przez 76561199195738230

Adds a set of Coral tools to the game. From a cancelled mod of mine I didn't make much progress in from 3 years ago. The set includes the following items: Coral Sword Coral Pickaxe Coral Hamaxe Coral Yoyo Coral Armor I don't know if you can use steam emoticons in the description :steamhappy:

205 pobrań Szczegóły →
MoreKi-gen – Terraria Mod

MoreKi-gen

przez 76561199027364838

currently adds 5 non-progress locked forms, only based on mastering the previous one, 5 tiered potions,and an accessory, will have more content and better balancing in the future working on making a keybind to activate the form so that should be soon has a feature with dbzcalamity to increase charge speed with the potions. potion stats scale with defense/max life (ki with life, charge with def) any suggestions or bugs? tell me in the discord! https://discord.gg/cpgZmJfMvG Changelog: Updated to latest tmod version, sorry but I needed to change it to require dbzcalamity Developed By Custosdaguard

227 pobrań Szczegóły →
Nuka Breaker from Fallout: New Vegas – Terraria Mod

Nuka Breaker from Fallout: New Vegas

przez 76561199401445316

This is my first mod, I made it in under 30 minutes, all it adds is the Nuka Breaker from Gun Runners' Arsenal. Developed By Aut0117

224 pobrań Szczegóły →
神话 – Terraria Mod

神话

przez 76561199168085618

神话 is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By 听雪

92 pobrań Szczegóły →
Hammer Class Mod – Terraria Mod

Hammer Class Mod

przez 76561199206924751

Hammer Class Mod Hook: Terraria hammers are no longer just tools. Short explanation: This mod adds a hammer based melee class focused on spacing, heavy impacts, and precise head hits. Feature list: - Hammer hit zones - Powerful head hits - Defense based impact effects - Hammer accessories - Hamaxe support Designed for players who enjoy slow, heavy, high impact melee combat. More hammer weapons, accessories, and mechanics may be added in future updates. Developed By ojosama

287 pobrań Szczegóły →
Chance to get mauled by a tiger – Terraria Mod

Chance to get mauled by a tiger

przez 76561199234337592

Adds a chance for an image of funny tiger to pop up and kill you every second. I'm not explaining why it says "Evil Paladin..." Developed By Echo

303 pobrań Szczegóły →
Curse of the Underworld – Terraria Mod

Curse of the Underworld

przez 76561198426511539

"The depths of the world are bound by ancient magic. To touch the hellfire, one must first break the surface curse." Tired of players skipping straight to Hellstone right after defeating the Evil Bosses? Curse of the Underworld rebalances the Pre-Hardmode progression, making the Jungle and the Dungeon mandatory milestones before you can harness the power of the Underworld. 🛠️ Key Features: The Skeletron Lock: Hellstone is now magically protected. No matter how strong your pickaxe is, you cannot mine Hellstone Ore until Skeletron has been defeated and the Clothier's curse is lifted. New Item: Wax Pickaxe: A new tool crafted from 12 Bee Wax (dropped by Queen Bee). It possesses 70% Pickaxe Power—just enough to break Hellstone—but it remains useless against the ore until the Dungeon is cleared. True Progression: This mod bridges the gap between the mid-game and the Wall of Flesh, ensuring that the Dungeon and the Jungle are no longer optional side-quests. ⚔️ How it works: 1.Defeat Queen Bee to gather materials for the Wax Pickaxe. 2.Defeat Skeletron to break the protection over the Underworld. 3.Only then can you begin mining Hellstone to prepare for Hardmode. Developed By Sqerciak

264 pobrań Szczegóły →
Individual Difficulty – Terraria Mod

Individual Difficulty

przez 76561198035711234

Want a fun co-op experience with players of different skill levels? This mod allows each player to set their own difficulty, split into damage dealt and damage taken. The effects of these settings are as faithful to Expert and Master as reasonably possible. For example, if you apply a damage dealt reduction beyond Classic level, the damage you deal to bosses will be further reduced based on the number of players, just like in Expert Mode. You also get the benefits of playing on Expert, such as increased coin drops from enemies. Almost all of the effects are continuous functions, meaning every 1% change in difficulty has an impact, though the details below refer to "levels" to reflect how most players think about difficulty. The added downsides of reducing damage dealt are: - Damage dealt to bosses is reduced based on the number of players (maxing out at Expert level). - Knockback dealt is reduced (-10% per level). Banners partially counteract the damage dealt reduction (+50% damage at Classic level, up to +100% damage at Expert level). Beyond Expert level, bosses are only 55% affected by further damage dealt reduction. (At Master level, a boss can survive 155% more damage than at Classic level.) The added downsides of increasing damage taken are: - All life regen effects are weaker without Well Fed (up to -50% at Expert level). - Most debuffs last longer (+100% at Expert level, +50% per additional level). - Respawn time is longer (up to +50% at Expert level). Banners partially counteract the increased damage taken (-25% damage at Classic level, up to -50% damage at Expert level). Increasing damage taken (before defense) also makes defense subtract more damage (50% of defense at Classic level, +25% per additional level). The downsides of higher overall difficulty are: - You drop more of your coins on death (50% at Classic level, up to 100% at Master level). - At Expert level, water in the Ice biome inflicts Chilled. The benefits of reducing damage dealt are: - In a sub-Expert world, bosses drop more loot. - Pumpkin Moon and Frost Moon progress faster (+100% at Expert level, +50% per additional level, based on all players' difficulties). The benefits of higher overall difficulty are: - Non-boss enemies that spawn near you drop more coins (up to +150% at Expert level). - Bosses have a chance to give you exclusive items, which cannot be used by lower-difficulty players. (The chance is based on the other players' difficulties, so you won't get much if Journey players fight your battles.) - You have more accessory slots (one in hardmode at Expert level and another from the beginning at Master level). To set your difficulty in-game, open the mod's client-side config in inventory > Settings > Mod Configuration > Individual Difficulty. Difficulty can only be increased from the world's difficulty, so make sure the world's difficulty is set for the least-skilled player in your group.

275 pobrań Szczegóły →

Strona 332 z 624 (14,961 wyników)

Serwer Terraria z obsługą modów

Instaluj zgodne i obsługiwane mody z panelu serwera.

Wynajmij serwer Terraria