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Mody i pluginy do Terraria

14 000+ modów dostępnych Źródło: Steam Workshop ↗

Ten katalog zawiera 14 000+ projektów Terraria ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.

Every NPC and Projectiles is Calamitas Plush – Terraria Mod

Every NPC and Projectiles is Calamitas Plush

przez 76561199193473229

Turn every NPC and Projectiles to Calamitas Plush Developed By Pabsol

198 pobrań Szczegóły →
RS4A – Terraria Mod

RS4A

przez 76561198420653175

Rs4A is nice mod created by Wildbush, L0K1, and Ok Yay. send feed back via discord, wildbush#8078 Developed By Wildbush,l0k1,beastmaster6565,ok yay

148 pobrań Szczegóły →
酒狐(测试版) – Terraria Mod

酒狐(测试版)

przez 76561199365269532

酒狐仆从--(测试版) 原作者为-酒石酸菌 最忠诚的女仆仆从 ================= 介绍: 酒狐使用穿刺斩击动作 初始攻击为20 随着召唤次数指数式提升攻击力和小幅度提升攻击速度 前中期数值中规中矩,适合纯生存或搭配别的mod使用 成长型仆从,可以从开头用到结尾 到后期属性爆炸 召唤权杖:魂符 可以使用任意花朵来制作 ================== 当酒狐被召唤4次及以上 攻击范围提高,获得穿墙寻敌能力 当酒狐被召唤7次及以上 攻击范围到最高,伤害爆炸 =================== 注:使用魂符右键是回收仆从!!!!不是召唤 在同时使用别的仆从时可能有bug,使用右 键或等待一会来解决 当前仅为测试版,有些地方没完善,欢迎反馈bug q:2714150246 Developed By B站dreamtheme

282 pobrań Szczegóły →
Craftable Obsidian Furniture – Terraria Mod

Craftable Obsidian Furniture

przez 76561198361422446

Have you ever wondered why obsidian furniture is uncraftable? Why the terrarian can shape divine metals and kill gods, but can't put a sheet on an obsidian slab? Sure, you can just get it from hell, but the inconsistency deeply annoys me, so I fixed it. This mod lets you craft obsidian furniture at a hellforge. They cost the same as normal furniture of the given type, split roughly 3:1 between obsidian and hellstone. This puts them in line with the obsidian chest and obsidian sink, both of which are already craftable and both of which require hellstone. The torches in the light source recipes are also replaced with demon torches, which should already be craftable. This mod is probably not well optimised, or stable, as it's my first C# coding project. If something breaks, it was probably me. Sorry. Developed By Reds

246 pobrań Szczegóły →
剑来 – Terraria Mod

剑来

przez 76561199014005999

本模组添加了一种武器,意在为玩家提供当剑客感受万剑归宗的梦想。 本模组还在开发中,有什么问题与建议请指出。 Developed By 苏昕昕

173 pobrań Szczegóły →
The journey to the mystic nature – Terraria Mod

The journey to the mystic nature

przez 76561198882422937

The journey to the mystic nature is a mod that adds things about plant related items. This mod adds: - 66 new items, most of them being new weapons and armor options - 1 new structure, with some loot to boost your equipment - 4 new resource families - 3 new enemies, which are worthy to kill for more materials - 13 new tiles, some to decorate your buildings and other to mine new resources - More to be added soon! If you don't understand how to do something or how to start with the mod, check the change notes of the steam workshop page. Thank you for playing! Developed By Senko San

136 pobrań Szczegóły →
True Stopwatch and Tally Counter – Terraria Mod

True Stopwatch and Tally Counter

przez 76561198063257355

Use the stopwatch and tally counter as an actual stopwatch and tally counter. The mod tally counter lets you count up or down by any number. The stopwatch comes with a split function, a count-down mode, and a boss mode which will automatically start the stopwatch when a boss is alive and stop it when no boss is alive any more. The state of both are saved with each character. Note that the stopwatch only counts in-game time. Pausing or leaving the game will also pause the stopwatch, and any game slowdown will slow the stopwatch too. This mod is fully client-side and can be used in single player or any multiplayer server. Developed By Andrio Celos

191 pobrań Szczegóły →
A Big Stick – Terraria Mod

A Big Stick

przez 76561198207709979

Adds Stickguns, Stickrifles, and several varieties of Sticks to shoot from them. Most sticks ignore invincibility frames, but don't deal much damage. This mod currently includes: - 10 different kinds of Stickguns, which can fire sticks quickly but with not much damage. - 10 different kinds of Stickrifles, which can fire sticks slowly but with a lot of damage. - 12 different kinds of Sticks, some of which inflict debuffs upon impact. - 1 boss. - A very large stick. The source code for this mod is available on Github - https://github.com/atenfyr/abigstick Here's a summary of everything that is available in this mod - https://bit.ly/2JJ8A2E

190 pobrań Szczegóły →
the horse – Terraria Mod

the horse

przez 76561198139378858

horse stupid mod that makes the horse a boss credits: Boss moosic: Brimston Premium very unfinished Developed By sowicidal

278 pobrań Szczegóły →
TerraCross – Terraria Mod

TerraCross

przez 76561198981847455

TerraCross is all about combining other games into Terraria, primarily with new bosses. The goal is to make a ton new fights Currently in: Spirit - Friday Night Funkin' Goals: Scott Cawthon - FNaF World And more! Adds 1 new boss, 1 new boss summon item, 1 new boss bag, and 3 new weapons This is the first release of the mod i really want help on this, put in the comments if u wanna help Developed By WestonTheWalrus

260 pobrań Szczegóły →
TerrarAI – Terraria Mod

TerrarAI

przez 76561198984328972

# Terraria Agents Mod Summary You built an **agentic AI system for Terraria** - the first of its kind for this 2D sandbox game. Here's what makes it unique: ## Core Mechanic: Shared Health Pool The defining feature is a risk-reward system where **you and all deployed agents share a single health pool**. Deploy 2 agents? Your HP splits 3 ways. Deploy 100 agents? You're left with 1 HP. This creates meaningful strategic decisions about when and how many agents to summon. ## What Agents Do Agents handle tasks autonomously: - Resource gathering (wood, mining) - Building structures (like arena construction during boss fights) - Complex multi-step objectives They can be deployed on-demand for specific tasks, acting as cooperative AI teammates. ## Technical Stack - **tModLoader**: Open-source C# SDK for Terraria modding (the mod framework) - **xAI's Grok**: AI backend chosen for low-latency, high-speed inference critical for real-time gameplay - **ReAct Framework**: Agents reason → act → observe → replan, creating adaptive behavior that responds to changing game conditions ## Standout Feature The demo shows an agent autonomously building a boss arena **while you fight the Wall of Flesh** in real time - showcasing true human-AI cooperative gameplay where the agent adapts to chaotic battle conditions. The mod redefines cooperative gameplay by making AI assistance come with genuine strategic trade-offs rather than just being a power boost. Developed By Adam T., Benson Z.

216 pobrań Szczegóły →
Merge Items VMKIII – Terraria Mod

Merge Items VMKIII

przez 76561198065652379

Merge Items Mod VMKIII - Alpha This is an alpha version of a mod that allows you to combine 2 items into/onto one item. Items that can be combined must be of the same type, and cannot be a duplicate of itself. The following item types can be combined: - Accessories --- Any accessory can be merged onto another. - Armor --- Must be the same slot --- SHOULD provide the set bonus if available. Please let me know, some of them have odd effects. - Tools --- Must share a toolpower type - Weapons --- Must share a damage type --- Cannot stack (and/or is not ammo) How to use: Craft the Item Merger VMKIII (shortend to IMV) with 10 dirt. The IMV will then use the items in the first and second slot on your hotbar as the input items. Right Click the IMV to cycle modes: -- Show: Displays the items in the first and second, along with their respective previously merged items -- Merge: Merges the item in the 2nd slot, onto the item in the first slot. For implements this improves its stats, for accessories and armors the merged stats are hidden but they will be activated when worn. -- Diverge: Resets the item in the first and 2nd slot to their original values (removing any merged items for accessories and armors as well.) -- Clean: Unique. Resets ALL merged items in your inventory. Does NOT reset worn accessories and armor or items not in the current ineventory / hotbar. As of 0.10.4, balancing considerations will be taking place. Here's a list of stats current implements optimize: SCALE = "scale", TOOLPOWER_AXE = "axe", TOOLPOWER_FISHER = "fishingPole", TOOLPOWER_HAMMER = "hammer", TOOLPOWER_PICK = "pick", USE_BUFF_TIME = "buffTime", USE_BUFF_TYPE = "buffType", USE_CELERITY = "useAnimation", //melee attack speed USE_GAIT = "useTime", //ranged attack speed and right clicking USE_CREATE_PLACE_STYLE = "placeStyle", USE_CREATE_TILE = "createTile", USE_CREATE_WALL = "createWall", USE_COST_MANA = "mana", USE_HEAL_LIFE = "healLife", USE_HEAL_MANA = "healMana", USE_REUSE_DELAY = "reuseDelay", //Only used by the clockwork rifle VEND_VALUE = "value", WEAPON_DAMAGE = "damage", WEAPON_FELICITY = "crit", WEAPON_KNOCKBACK = "knockBack", WIELD_TILE_BOOST = "tileBoost", WORN_DEFENSE = "defense", WORN_LIFE_REGEN = "lifeRegen", WORN_MANA_INCREASE = "manaIncrease"; Potentionally the following may be considered: //SHOOT = "shoot", //the projectile type //SHOOT_SPEED = "shootSpeed", Balance focus USE_CELERITY: Some attack speeds may break items. Considering a cap, static or dynamic. USE_GAIT: As above. USE_COST_MANA: Some weapons can end up with 1 or 0 mana usage, considering cap like above. Let me know your input in the comments! Changelog: - 0.10.4 -- Fixed items referring to each other in chain upgrades from crashing. -- Warning: --- Previously merged items from prior updates will forget their merge unfortunately. --- Prefixes are still broken. They offer no stats on merged items, and when reforged they reset the merged stats. Not something I can easily fix. --- Armor and Accessory lights on auxiliary items will not function properly. -- Tests ---- Implements (Tools/Weapons): ----- Persists through reload and restarts ----- Chain merging works ----- Recursive merging doesn't crash ---- Armor: ----- Persists ---- Accessories: ----- Persists - 0.10.3 -- Fixed weapons/tools/implements not remaining through loads even though that was the first thing that was working in this mod. -- Seriously. - 0.10.2 -- Did I finally get accessories and armor stats along with functional abilities and set bonuses working - 0.10.1 -- Finally applied both merged armor and accessories -- Likely still has issues with armors that have cooldowns -0.10 -- Fixed armors not applying again. Hopefully setbonuses work... -0.09 -- Fixed accessories applying thrice -- Thank you Ivan -0.08 -- Fixed literally unplayable. - 0.07 ++ Apparently this made it literally unplayable. Somehow despite just working. -- Fixed accessories not gaining their special functions -- Added a clean option: this diverges your whole inventory - 0.06 --- Fixed messing up loading items due to load order...again - 0.05 --- Partially fixed incorrectly applying armor stats. Hopefully - 0.04 --- Fixed some tools not merging - 0.03 --- Fixed networking wiping items - 0.02 --- Some items not retaining their merge due to load orders --- Armor not merging Developed By VM

206 pobrań Szczegóły →
Extra Jungle Mimic Vomit – Terraria Mod

Extra Jungle Mimic Vomit

przez 76561198798929530

Ever looked at the Celebration Seed Jungle Mimic and wondered, "why does it spit out every type of tree Wood except Ash" or "if it shoots Gray, Sandstone, Snow, Ice, Mudstone, and Iridescent Bricks and the blocks that make them, how come it only shoots Red Bricks and not Clay?" Or perhaps been confused about a few other minor inconsistencies in the blocks it can choose to fire? Look no further, because this mod asks the same question, and decides to change it. The variety of blocks the Jungle Mimic can choose from for its Stuff Cannon attack increases from 50 to 60, now including Ash Wood, Clay, Desert Fossils, Glowing Mushrooms, Pumpkins, and the 5 natural Glowing Moss Bricks. Developed By erso222

219 pobrań Szczegóły →
Terraria Biome Emblems – Terraria Mod

Terraria Biome Emblems

przez 76561199337387753

This mod add many biome emblems, collect them all to become the god of pre-hardmode Developed By Ropyxa

211 pobrań Szczegóły →
Naturale Mod – Terraria Mod

Naturale Mod

przez 76561199016306305

Naturale Mod is a mod that adds: - 13 new weapons - A new ore and bar with many things that can be crafted with them - 2 new items dropped from enemies More features to be added soon Special Thanks: My family for supporting me make this mod My friends for thinking my mod is cool and supporting me Everyone in the Terraria forums who gave good tutorials and told me what I did wrong(seriously, thank you!) You for actually checking out this mod and (hopefully) trying it out Developed By The_Osprey

161 pobrań Szczegóły →
blackhole – Terraria Mod

blackhole

przez 76561198057423325

blackhole is very powerfull it can suck up a hole galaxy.

128 pobrań Szczegóły →
Terraria Addons – Terraria Mod

Terraria Addons

przez 76561198328395832

Terraria Addons adds many more variations of weapons and tools, even some new bars are in the mod. The new types of items are Pickhamaxesword, a pickaxe, hammer, axe, and sword at the same time! Blitz bow, a bow that is expencive but fires fast! Ore Staff, not very entitled to the name, but adds early game staffs! Many more is to come, and I hope you enjoy! Developed By LGplayz

167 pobrań Szczegóły →
Ghost Mod – Terraria Mod

Ghost Mod

przez 76561198318028222

When in multiplayer, during a boss fight, dead players cannot revive and turn into ghosts. They are able to fly anywhere and are not seen or targeted by anyone on the map, until the fight is over. Also, adds a mount that turns you into a ghost and an ability to tweak boss health and damage, if the boss fights are too hard/easy (from 1% up to 200%). Developed By Carduus

202 pobrań Szczegóły →
Jorbmod – Terraria Mod

Jorbmod

przez 76561198118721854

Jorbmod is a small mod for 1.4.4 that adds various new things! It includes new weapons, furniture items, and a new NPC, the maid! Version 1.0 Change Log: NPCs - Maid Weapons - Coral Staff, Peregrina, Spirit Guardian, Demon Eye Staff, Black Hole Staff Items - China Plate, Hutch, China Teacup, Purple Vase, Motley Dust Accessories - Motley Wings Developed By Theepicosity

169 pobrań Szczegóły →
Christy Mod – Terraria Mod

Christy Mod

przez 76561198044718463

Play only if you not scared of getting an addiction and never playing anything again....

110 pobrań Szczegóły →
Scape and Run: Parasites Laboratory – Terraria Mod

Scape and Run: Parasites Laboratory

przez 76561198755428096

SRPTerrariaLaboratory This mod is an expansion for the mod https://steamcommunity.com/sharedfiles/filedetails/?id=3456472751; it adds a new NPC and several decorative blocks. Add ScientistBullet Add TestTube Add Professor Add ZombieProfessor Add BuglinCage Add OfficeChair Kill the zombie doctor to get a test tube, and the doctor will join you. Developed By Wollcrafter3

279 pobrań Szczegóły →
CalamityEntropyQoL – Terraria Mod

CalamityEntropyQoL

przez 76561198404769137

Allows removing Ancient Fragments from armor prefixes in Calamity Entropy. Ancient Fragments return to inventory when removed. Developed By <kirieshka>

260 pobrań Szczegóły →
TerraQuest – Terraria Mod

TerraQuest

przez 76561198826480161

TerraQuest es un sistema de misiones avanzado y flexible para Terraria. ¡Ya no necesitas programar para añadir misiones a tu mundo! Con TerraQuest, puedes crear aventuras personalizadas, desafíos y cadenas de misiones directamente mientras juegas. Características Principales - Editor de Misiones In-Game: Crea, edita y prueba misiones sin salir del juego ni tocar una línea de código. - Libro de Misiones: Una interfaz limpia y funcional para ver tus misiones disponibles, activas y completadas. - Sistema de Objetivos Variado: - Matar: Derrota a enemigos específicos (¡soporta nombres personalizados!). - Recolectar: Consigue y entrega objetos. - Bioma: Explora y sobrevive en biomas específicos. - Hablar: Encuentra y habla con NPCs. - Equipar: Ponte armaduras o accesorios específicos. - Cadenas de Misiones: Establece prerrequisitos para desbloquear misiones más difíciles. - Integración con NPCs: Los NPCs te ofrecerán misiones y recompensas a través de sus diálogos. Cómo Empezar 1. Abre el Editor con la tecla asignada y crea tu primera misión. 2. Asigna la misión a un NPC. 3. Habla con ese NPC para aceptar la misión. 4. Completa los objetivos y reclama tu recompensa. 5. No olvides abrir tu Libro de Misiones para ver tu progreso. Desarrollado por EurusK. Developed By EurusK

239 pobrań Szczegóły →
Pharaoh's Pride – Terraria Mod

Pharaoh's Pride

przez 76561198208907503

Reworks the Pharaoh's vanity set into a functioning armor set with a unique set bonus that doesn't feel too far off of vanilla. 1.0: Release 1.01: Changed set bonus text, Set bonus gives 8% more dmg instead of 7% because... it looks better. Developed By rairb

201 pobrań Szczegóły →

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