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Mody i pluginy do Terraria
Ten katalog zawiera 14 000+ projektów Terraria ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.
Hive Tumor Fix
przez 76561199163922222
Changes the Max Life of the Hive Tumor (from Calamity Mod) from 10 to 2000 (in a world with the GetFixedBoi seed) Source code of the mod: https://github.com/rzc0d3r/HiveTumorFix Discord channel: https://discord.gg/jwTRnFvCc2
说的道理
przez 76561199559999500
说的道理 is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By 火到3600
World of Astral Infection Updated
przez 76561198269376815
This mod adds an item that Infects the entire world with Astral Infection from Calamit mod! An astral infection npc (Cosmos NPC) who loves the heaven sent biome! (The NPC is actually Law Alignment Flynn from Shin Megami Tensei 4) The Cosmos NPC Loves to live in the Astral Infection Biome and hates every other biome! (Let him cook!) There is 4 items this mod adds: 4. A item that converts the world into astral infection "not called unstable" 3. A item that converts the world into astral infection called the "unstable" one which means it also replaces pre-hardmode ores with astral ore! 2. A astral infection converter item that converts a large area of the world instead of the whole world (aka Small version) 4. And the last astral infection converter item that also converts the worlds pre-hardmode ores with astral ore but in a large area instead (Aka the Small Ore version) The 4 items can be bought from Cosmos npc or crafted with 10 souls of night at demon altar! WARNING! The game may lag a little after using the item because it is converting the entire map's blocks into astral blocks! Sometimes the lag does a little trolling and might crash your game idk I only seen it happen once to me. (idk how to fix it, I blame calamit mod for the lag) The item will replace the entire jungle with astral infection! (Except for bee hives, jungle temple and some weird jungle blocks with a giant plantera bulb (I am not sure if this is from another mod but im assuming its from calamit) Note: The item will not replace the underworld, calamit hell biome, the astral blight, radioactive ocean, that water desert biome thing with a clam boss in it and also has some kind of science lab in it, town npcs, and the abyss biome with astral infection! (Still working on a way for this to happen but someone should ask calamit mod to add astral ash and astral abyss blocks) And yes my world generation broke some how while testing the item to turn the world astral! And no this mod did not cause it! (I blame the calamit mod for being stupid and replacing the blocks under a chest with air during world generation! Developed By Joker
弓箭大修汉化
przez 76561199024748100
为 Archery Overhaul(弓箭大修)MOD 提供汉化内容。 https://steamcommunity.com/sharedfiles/filedetails/?id=3008397471 该模组增加了大量弓箭相关内容,并修改了部分原版弓箭的相关内容 Developed By shrinkviolet77
Number breakthrough(数值突破)
przez 76561199874239826
(using AI for translation) This mod breaks the 2.1 billion numerical cap on your health, damage and defense. The upper limit is fully customizable — for instance, 100 trillion — as long as it does not exceed 2^63 (the maximum value of the long data type). All settings can be adjusted in the Mod Config menu, and the same applies to all features below. internal mod name;calculus‘s mod Added Features Shield System: Absorbs incoming damage first. Your health will not drop as long as your shield value is above 0 (excluding special debuffs). It regenerates 5% every 30 seconds, with a cap of 100 trillion. Insane Stat Scaling: Lifts the 2.1 billion vanilla cap on health, damage and defense, with a new upper limit of 100 trillion. NPC Tuning: Freely adjustable health and damage multipliers for enemies and friendly NPCs, ranging from 0.1x all the way to 2.1 billionx. Player Tuning;Freely adjustable health and damage multipliers,ranging from 0.1x all the way to 2.1 billionx. (Perfect for endgame balance adjustment when playing with other overpowered mods) - Adds a custom Boss health bar (bypassing the 2.1 billion cap of the vanilla Boss health bar) Consumables - Super Apple: Crafted with 9999 Apples. Grants +1,000,000 max health per use. - Supreme Life Essence: Crafted with 1000 Life Fruits and 1 Super Apple. Grants +10,000,000,000 max health per use. - Compacted Matter: Crafted with 10000 Iron Bars. Grants +100,000,000 max shield per use. Accessories - Divine Shield: Crafted with 9999 Iron Bars. Provides +2000 defense and +200 life regen. - Hyperdistance Boots: Crafted with Terraspark Boots, Celestial Starboard and 100 Luminite Bars. Grants infinite flight and extreme movement speed. Weapon Final spear Left-click: Throw the spear, releasing homing bullets Spear damage = base damage × damage bonus × 200 Bullet damage = base × damage bonus (soul damage, ignores defense), Bullets explode on hit, apply 20s Final Judgment debuff(let the damage suffered be multiplied by 5) Right-click: Spinning slash around the player, grants invincibility Spin damage = base damage × damage bonus (per-frame) Knocks back enemies and reflects hostile projectiles (10x original damage, track the animal at an certen speed) 50% critical strike chance c-click:release the final Judgment debuff at the mouse position(60 secnnd) ,Damage= base damage*200 "The supreme spear that ends all things" Weapon Modifiers (Supreme Tier) Applicable to melee, ranged, and magic weapons (including summon weapons). Effects: +100% damage, +50% attack speed, +100% crit chance, -100% mana cost, and more. Accessory Modifiers - Titan: +200% weapon damage - Attack Speed Overclock: +100% attack speed - Extradinary Power: +100% damage - Extradinary Speed: +100% movement speed - Extradinary body: +500 defense - King of Summon: +20 minion slots - Poem of the end: Combines all six effects above (The Calamity Mod has been tested so far. Except for anomalies with the Devourer of Gods, other content works generally as expected. One-shotting the Devourer of Gods will result in no loot drops. Please lower your damage when fighting the Devourer of Gods and other bosses with phase transitions) Finally, special thanks to DeepSeek-V4 for supporting the development of this mod. This mod was programmed almost entirely with artificial intelligence. It has allowed me, a total coding novice, to accomplish things I've always wanted to do — like creating my own mod.
Sakichan
przez 76561199425797157
In the collaboration between Arknights and Ave Mujica, Togawa Sakiko from Ave Mujica has been added as a crossover character in Arknights. In this mod, we add the operator Togawa Sakiko in Arknights to the game by adding her sword and her skills. The way to craft her sword is to use 79*HollowedBar at a DemonAltar. The default skill trigger key is F and the default toggle skill UI key is H. Developed By Mark384628
TCG_Kor
przez 76561198323761459
이모드는 tcg_kor 번역 모드입니다. 모드를 적용을 했는데 번역이 안되는것 때문에 제가 올렸습니다. 같이해준 GCU님 감사합니다 Developed By GCU, NUBI
Scuffed StartPos Switcher
przez 76561198123411722
This is scuffed be warned!!!! edit config value and boom. if you want to trigger it once and not force boss HP disable and set the keybind to manual trigger Developed By Prisma
z武器
przez 76561198870798040
z武器 is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By z
Insane QOL
przez 76561198437430906
Ever wanted items that would make grinding and fighting bosses way easier? Well Insane QOL does just that! So far there is 1 weapon, 3 accessories and more to come!
ExplosiVanity
przez 76561198393607827
Adds 3 Vanity sets at the moment, please leave recommendations about what I should make next, Ill credit you in the description aswell as a thanks cause I am n o t creative Monkey Set Contributer:MONKE The Knight Set Contributer:Pali
Terraria Randomizer
przez 76561199527404259
TERRARIA RANDOMIZER 1.0.0 A deterministic and configurable randomizer for Terraria and enabled tModLoader mods. Features: - Enemy and boss drops - Chest loot - NPC shops - Natural enemy spawns - Recipe ingredients - Crafted results - Stable mappings or rerolls after each drop/craft - Vanilla-only, vanilla+mods, or modded-only pools - Blacklists, whitelists, progression protection, exports, per-world seeds - Multiplayer synchronization for world settings and recipe rerolls By default, only normal enemy-drop randomization is enabled. Developed By tistou_pro
Fargo's Enemy Modifiers RU
przez 76561198441635955
The mod doesn't add new content, only translate to russian Перевод мода Fargo's Enemy Modifiers на русский язык Developed By venomus_pool
Recipe Editor - Español
przez 76561199854932510
Esta es mi traducción al español para el mod Recipe Editor. El objetivo de esta traducción es localizar todas las herramientas y menús de edición de recetas en tu juego, permitiendo una gestión más fluida de ingredientes, grupos y estaciones de trabajo en español. ¿Qué incluye? Interfaz del Editor: Traducción de todos los menús de configuración de recetas y perfiles. Parámetros Técnicos: Localización de condiciones de creación, reglas de consumo y eventos de Fulgor. Nota: Este es un mod de idioma. Necesitas tener instalado el mod original para que la traducción funcione. Developed By Akil_es
Violent Verdure
przez 76561198335408720
Violent Verdure aims to expand on Terraria's plant growing aspect. Adding more plants, potions and equipment that can be obtained via various new herbs and crossbreeds. Furthermore, similar to fishing during a blood moon, harvesting these new plants will also spawn in various new plant themed enemies that can be fought for further reward. (NOTE NOT ALL PLANNED ENEMIES ARE YET IMPLEMENTED) With the appearance of this new Violent plant life a new NPC has come to make Terraria home, "The Gardener" a hunter who will trade various rewards in exchange for the trophies of your hunts. There are 4 core families of plant added, each corresponding to one of the 4 core classes of Terraria: NightBlooms - Mage LunarGlimmers - Summoner HeartShoots - Ranger BogBuds - Melee The starter seeds can be mutated from regular Terraria herbs with the various permutations of each family becoming available as the game progresses being obtained by splicing these base seeds with various other items. This mod is very new and very much still in development, so the balancing is probably way out of whack. If you find any bugs or any comments on the balancing feel free to report it on my discord server https://discord.gg/3Bsz4k2Zcp Current Content: - 12 Herbs + seeds - 1 Work Bench - 1 NPC - 3 Swords - 3 Guns - 3 minion Weapons - 3 Magic Weapons - 12 Potions - 7 Tools / Accessories - 6 Ammo types - 4 Enemies + banners - 3 Armour sets + 12 Class-specific helmets Planned Content: - 12 Enemies total - 5 Bosses are planned... once i figure out how to ;-; Developed By Violytta Ran
Bugs Galore
przez 76561198237690386
the one piece..... it's real..... adds one new enemy (not fully finished, im pretty sure you can disable spawning for it) and two new weapons- a random drop from said enemy and one craftable post-plantera gun inspired by Psycho-Pass :)
GHLF Revived
przez 76561198224345244
GHLF Revived. Based on the original GLHF that hasn't been updated for a few years. Enemies get 2x defense, 3x max health and 3x damage. Also 1.5x knockback resist, 2 life regen pre-hardmod and scaling regen based on health post-hardmode. Also lava immunity. Bosses don't have any special extra attacks like the original mod (don't want to mess up modded ai changes), but bosses do get 2x health, 2x damage, and 1.5x defence. Bosses don't get any regen. Developed By chem
cock pog
przez 76561199143433518
cock pog is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Better Magnets
przez 76561198964148465
Better Magnets improves the pickup range of all magnet accessories to a practical range. Celestial Magnet and all upgrades (Celestial Cuffs, Celestial Emblem, Magnet Flower) now have a greatly increased mana star pickup range. The Treasure Magnet and Heart Reach Potion also receive the same treatment. A new pre-Hardmode accessory called the Heart Magnet has been added which increases heart pickup range, crafted from a Shackle and Life Crystal at an Anvil. Developed By BigLadBinners
Reserach 1
przez 76561199206623214
The research quantity of all items becomes 1 Developed By 末泠
The Fishing Chair
przez 76561198997646402
Source: https://github.com/Netoperer/TheFishingChair Developed By Netoper
Modding Mayhem
przez 76561199556936530
This is Modding mayhem. It's my first mod, so expect some bugs -------------------------------------- Adds new weapons, bows, better mage prehardmode, armors and hopefully blocks.
Weapon Expansion
przez 76561199407798591
Weapon Expansion is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By Skivv
Juniper Vanity Set
przez 76561198240685492
Adds Juniper Vanity Set. It's crafted using dirt blocks. Made by me Hex! You can commission for a custom vanity set of your own, message me on discord HexSprites#7212 Character owned by: @BlogomFox on twitter. Developed By Hex
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Terraria Guides
Mody i pluginy serwera Terraria – rozszerzenia tShock
Zainstaluj pluginy tShock na serwerze Terraria, skonfiguruj regiony, grupy i SSC oraz krok po kroku sprawdź typowe błędy.
Wynajem serwera Terraria – konfiguracja multiplayera
Skonfiguruj swój serwer Terraria z tShock, właściwym rozmiarem świata, prawami admina, pluginami i jasnym testem multiplayera.
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