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Mody i pluginy do Terraria
Ten katalog zawiera 14 000+ projektów Terraria ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.
Bosses Use Weapons
przez 76561198168984942
Bosses will use your weapons against you! Every time you use a weapon, each segment of every boss will fire that same weapon back at you. "Boss parts" count for this, but "boss minions" do not (the distinction is subjective, but I think my line was reasonable). Works with a variety of weapons, but not all of them (almost all ranged/magic works - non-projectile melee likely has issues). Boss weapons ignore 80% of your defense, but damage reduction still applies and bosses don't gain your damage boosts. So they'll do less damage than you do regardless. Technically, spawns a ghost player for each boss segment that acts hostile toward you Bosses may hit themselves related to hitting the projectile limit. I'm not sure why this happens The bug in the video related to character deletion is 99% certainly fixed, but make a new character/world for the mod if you want to be safe Made for a video on my channel , but feel free to use it for any reason! Developed By TCR
Shader Model Extends
przez 76561199053161113
This is a Mod that provides Shader Model 5.0 Support for the game. It currently support D3D11 and OpenGL. And Only Vertex Shader/Pixel Shader and Compute Shader can be used. It relies on my special shader compiler to compile the shader code, so it can compile once and used every where. The Compiler only supports Windows now The Mod is still in early development, so there are many features that are not implemented yet. If any bugs tell me in Steam comments plz. Knowed Bugs: When you leave the world, the screen will be black until you enter the main menu,currently I have no idea about why it happends. 这个模组为游戏提供了Shader Model 5.0的支持。 目前支持D3D11和OpenGL。 并且只能使用顶点着色器/像素着色器和计算着色器。 它依赖于我编写的特殊着色器编译器来编译着色器代码,这使得它它可以编译一次并在任何地方使用。 编译器目前仅支持Windows。 该模组仍处于早期开发阶段,因此有许多功能尚未实现。 如果有任何错误,请在Steam评论中告诉我。 已知错误: 当你离开世界时,屏幕会变黑,直到你进入主菜单,目前我不知道为什么会发生这种情况。 Developed By Anil Star
Fargo's No QoL
przez 76561198983446859
Do you hate having convenience? Do you feel that Fargo's makes the game just too easy? Well, let's REMOVE THOSE CRUTCHES Almost of the QoL (If not all) have been removed from the game! Those items can't be crafted neither exist anymore in your inventory, what an unfortunate... I also made a thing to make Fargo's NPCs unable to spawn, if they ever get to spawn, please report it to me, I'll fix it For maximum fun, I also recommend to disable the QoL options from Fargo's itself (disabling being able to catch NPCs with a net per example) If that mod made you offended in any way or form, you can add me on Discord: mint.cursor I'm totally okay with hatred against my person Developed By Mint Cursor
Fargo's Souls John Champions
przez 76561198837062756
Addon for Fargo's Souls Mod which changes "Champion of" prefix to "John" prefix for all fargo champions Developed By Expert
Thirst Mechanic
przez 76561199724290648
The Thirst Mechanic Mod makes staying hydrated a thing in Terraria. If you get too thirsty, you'll lose health. Keep your thirst up, and you'll heal faster! The mod throws in some extra stuff to help you deal with it. Developer: Levs_Kittne (Solo developer) Here's what it does: Changing Thirst: Your thirst goes down over time, which affects you. Healing Up: If you're not too thirsty, you'll get health back. Water Crystals: These new items boost how much thirst you can handle. Item Use: Lots of stuff you already have like potions, food, and drinks will fill your thirst. Change it Up: Tweak all the settings to play how you like. Settings you can change (on the server): OnlyGetFixedBoi: Only turn thirst on for Get Fixed Boi worlds (it's on by default). ThirstRegenRate: How fast you heal when you're not thirsty. Pick a number from 1 to 10 (default is 2). ThirstDecayRate: How fast you get thirsty. Pick a number from 0.1 to 2.0 (default is 0.5). MaxThirst: The most thirst you can have. Pick a number from 100 to 500 (default is 200). New Goodies: Water Crystal: Makes your maximum thirst go up by 20 (but no more than what you set in the settings). Recipe: 1 Life Crystal 5 Crystal Shards 10 Bottled Water Make it at an Imbuing Station How it Works: World Stuff: Water Crystals appear in underground water spots when the world is created. Thirst Thing: How fast you get thirsty depends on what you're doing (running, standing still, etc.). See It: Your character changes color when you're super thirsty. Dying: Yeah, you can die if you run out of thirst. Developed By Levs_Kittne
SparkPunk
przez 76561198365655190
Try new ways to play mage class This mod reworks some mage class mechanics and items to make it more enjoyable and balanced throughout the whole progression. It is mostly inspired by Throarbin's video about fixing mage class so all credits to him - It's recreational project so I'm not promising any consistent updates, however I will try list of changes: Demon scythe - Damage increased from 35 to 48 - No longer drops from demons and voodoo demons - Now can be found in shadow chests with 66% chance (may change) Flower of fire - Can be crafted after obtaining meteorite instead of being found in shadow chests - Highly nerfed to match it's current recipe and simple projectile AI so now fits better between Wand of sparking and Flower of frost progression - Wand of sparking is now needed to craft it Wand of sparking - Can be now crafted from wood and torches near workbench so it is guaranteed to get on every world as copper shortsword direct alternative Jungle armor - shadow scale/tissue sample added to crafting making it obtainable after defeating evil boss Gem staves / Gem robes - Rebalanced to match each other on the same tier (for example ruby stuff has same stats as diamond stuff) - Crafting recipes require less gems so making those sets is not that tedious and not-worth - Staves now can be crafted from alternative ores (for ruby staff you can use platinum instead of gold) - Greatly increased projectile speed of staves - 2x (Topaz/Amethyst), 2.5x (Emerald/Sapphire), 3x (Ruby/Diamond) Gem tiaras - Added new head pieces for matching robes - Tiaras as counterpart of wizard hat and magic hat - Also can be crafted from alternative ores - Gives set bonus depending on gem rarity - Made as an alternative that doesn't need endless Tim hunting or waiting for travelling merchant to appear Starfury - returned magic damage - damage balances: weapon 25 -> 28, projectile x1.5 -> 35 - enabled autoswing New Accessories - Apprentice cloak (pre-boss/post-EoC) - gives magic damage boost depending on how much mana you have left - Magic glove (early hardmode) - increases speed of magic weapons - Stellar shield - WIP - Stellar emblem (post-mechs) - combines Avenger emblem with Mana flower - Star-thorned necklace - Enemies have chance to drop mana per hit instead of kill Smaller tweaks - Crimson rod damage: 12 -> 18 note: maybe gonna add Czech/Polish localization if I get bored lol Developed By Minekokos
Golden God Sword
przez 76561199514169573
olden God sword Deals 99,000 damage, Craft is Iron Broadsword and gold Developed By lagzdinsed33
Dreamchild's Mod
przez 76561198826862511
Another mod of the Idiot thou shall Call himself Dreamchild. This mod adds 3 Weapons that work similar like the Vampire Knifes and 2 Swords. I tried Balancing it, im not Promising anything. Maybe ill update this mod if i can Figure out how to make Big Laser :) Developed By Dreamchild
Linear Calamity DR
przez 76561199248339876
This mod makes damage reduction scale linearly in Calamity Mod, removing the diminishing returns of stacking bonuses. Developed By TacoConKvass
为所有敌怪添加毁灭者的尾巴
przez 76561199000993872
该模组加入了一个物品可以为所有的敌怪添加毁灭者的尾巴。 使用腐肉/血腥脊椎x6,神圣锭x5,力量之魂x6在恶魔祭坛处合成。 The mod added an item that could add The Destroyer's bodies to all enemies. Craft at the Demon Altar using Rotten Chunk/Bloody Spine x6, Hallowed Bars x5, and Soul of Might x6. Developed By Volknet_Online
Extractinator Recepie
przez 76561198299282618
Modify this file with a description of your mod. Developed By Droork
TheWellRoundedMod
przez 76561198870288958
TheWellRoundedMod is an absolute BANGER mod that adds a bit of everything. I would go as far to say this mod is. . . well-rounded. Total Content: - 1 New Class - 9 New Weapons - 1 New Event - 4 New Armor Sets - 12 New Accessories - 16 New Entities - 4 New Cosmetic Items - Quality of life changes AND even MORE stuff I don't care to list. Developed By TheWellRoundedPotato
Boom o' Workings
przez 76561198984053598
Boom o' Workings is a pretty cool mod, there are a plenty interesting bomb-mechanics and more explosive stuff So, if you want to blow up every single enemy on your own way... this mod is for U! Developed By Almazoioio
Deal No Damage
przez 76561198050977969
Makes all weapons and projectiles deal one damage to enemies Developed By dozezoze
Slime Tools Mod
przez 76561198118946289
Slime Tools Mod is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Ruby Medallion
przez 76561198017091322
Adds the Ruby Medallion, which is a reusable item that toggles Blood Moon. Can be bought from the Merchant for 10 gold. Developed By Rasy
Bulk Buy Mod
przez 76561198857846613
Allows purchasing a full stack of items from NPCs with a single key press. // Usage: 1. Open any NPC shop 2. Hover over an item 3. Press the "Buy Full Stack" key (can be changed in controls settings) All images belong to their authors Developed By shhinee
Warframe & Other Goodies
przez 76561199100828613
This is a mod I made purely with AI. I can't fix bugs, so just use it as is. *This is a hobby mod of mine, adding 2 custom weapons and 3 weapons adapted from Warframe, along with a recreation of Warframe's shield mechanics (shield parameters can be tweaked). Weapons **ShadowSword (added in v0.1)** Melee weapon. Swinging fires a tracking projectile (lasts 4 seconds) that deals 1% of the enemy's max health per frame (actual interval is a bit longer than one frame). While in the inventory: reduces damage taken to at most 10% of max health, grants 1 second of invincibility after taking damage, and regenerates 5% of max health per second. Obtained by defeating the Empress of Light during the day. --- **Torid (added in v0.2)** Toxic grenade launcher. Left-click consumes 1% of health to fire a grenade; each direct hit grants +34 Incarnon energy (max 170). Right-click toggles Incarnon mode, consuming energy to fire chaining lasers. Three evolution stages (kill 500/1000/3000): homing grenades → laser chain +2 → grenade count +2. Greed stacks: each hit gives +5% damage & +2.5% crit chance, up to 40 stacks. Recipe unlocked after defeating any three vanilla bosses. --- **StrunPrime (added in v0.3)** Magic shotgun. Left-click fires multiple spread pellets based on max mana (consumes 1% mana). Right-click fires multiple straight-line grenades (consumes 5% mana – currently seems bugged?). Hitting an enemy applies **Mana Burn** for 8 seconds (deals 10% weapon damage every 0.17 seconds). Has 50% base crit chance. Dropped by the Moon Lord. --- **ShardSword (added in v0.6)** Hold left-click for a continuous chainsaw attack. The sawblade projectile hovers in front of the player and deals damage every 10 frames to enemies inside its area, applying **Bleed** for 10 seconds (deals 1% of max health damage every 0.5 seconds, healing the player for the same amount). Hitting the same enemy 10 times instantly deals the remaining bleed damage. Infinite use. Dropped by the Moon Lord. --- **Noctua (added in v0.7)** Recreation of Dante's signature exalted weapon. Left-click fires an energy projectile; on hit it searches for nearby enemies in a cone and splits into piercing shots, each dealing damage equal to **30% of max mana**. Right-click charges a rune (fully charges in 40 seconds; hits accelerate charge by 1 second). Once released, the rune pierces everything and deals 5× damage. No ammo consumption. Crafted with 1 Mana Crystal. --- **Shield (added in v0.8)** Default values: - Shield cap = Max Health × 2 - Damage taken interval = 20 frames - Recharge delay = 2 seconds - Shield Gate: Upon shield break, grants invincibility for (Shield cap × 0.006) seconds; any overflow/overkill damage is nullified. --- ## Update Log **v0.9 Update:** - Added sound effects for Torid, Noctua, and Strun Prime. - Fixed an issue where Torid would fire a shot when activating Incarnon mode. - Increased Noctua's damage multiplier (30% → 100%), reduced mana cost, and increased projectile speed. - Changed Noctua's crafting station (from Iron Anvil to Work Bench). - Changed Noctua's crafting recipe (1 Mana Crystal → 5 Fallen Stars). **v1.0 Update:** - Changed shield damage taken interval from 20 frames to 60 frames. - Modified Torid recipe (Lead Bar → Lead/Iron Bar). **v1.1 Update:** - Added a Warframe‑style Mod system: enemies drop XP to level up Mods (max level 60), increasing capacity. Bosses drop rare Mod cards; normal enemies have a chance to drop unknown Mods (right‑click to reveal a random Mod). Mods are split into Player Mods and Weapon Mods, and can be equipped in dedicated slots to boost stats. Press K by default to open the Mod management panel. **v1.2 Update:** - The legendary Kuva Zarr (aka "The Legendary Explosive") has arrived – craft it with just 5 Wood and 1 Iron/Lead Bar to experience the blast. - As faithfully as possible, recreated Warframe's elemental and crit systems. - Improved the Mod management UI. - Fixed the shield gate duration calculation: now based on the highest shield percentage reached before breaking. - Fixed potential inventory/equip bugs in the Mod system (hopefully?). - Optimised the XP system to closer match Warframe: enemies dying within a 2000‑pixel radius share XP with all players in that area. v1.3 Update: Added full English language support. Fixed the elemental system algorithm. Added display of Mod bonuses. Added new Mods. Optimized the notification system for Mod acquisition. Optimized Mod drop rates. Optimized drop code for certain weapons. Added commands for quick access to content: /shadowsword level add <number> – Increase level (max 60) /shadowsword level set <number> – Set level directly /shadowsword level decrease <number> – Decrease level /shadowsword mod get all – Get one copy of every Mod (including owned ones) /shadowsword mod get <number> – Get N random Mods (5% chance of rare, max 100)
DevMod
przez 76561198886070282
PukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukekoPukeko Developed By DevMRising
Valhalla Mod - Russian Translation
przez 76561199816544163
Данный мод является русификатором для мода Valhalla В моде на данный момент много бета-тестовых вещей, которые могут быть переведены чуть халтурно Также в моде много хардкода, в котором я бессилен Сообщайте о найденных ошибках и неточностях перевода в комментариях Ниже вы можете прочесть переведённое описание мода для ознакомления с ним Что же это? Valhalla частично вдохновлён Nostalgia Pack от Omnir, который, в свою очередь, основан на отсылках к таким произведениям, как «Властелин колец», «Фантастическая четвёрка» и др. Поэтому в нашем моде также много отсылок. Вы найдёте много элементов, основанных на скандинавской мифологии и играх (SMB, Bomberman, RoR, Dota 2...). Ещё одна важная идея нашего мода — добавить элементы, которые могут заполнить пробелы Террарии, например, новые виды оружия для стандартных классов, такие как глефы и посохи ауры, или расширения для базового оружия, например - дротикомёты. Статус мода Мод всё ещё находится в бета-версии. Обновления должны выходить ежемесячно. На данный момент нам нужны ваши комментарии о моде, чтобы сделать его более интересным и сбалансированным. Valhalla включает в себя: - Более 500 новых предметов - Более 75 новых врагов - 1 новый биом - 2 новых босса - 2 новых городских НИПа - Более 75 новых тайлов Создатели: Tamet von Farencjusz — программист G.A.S. — художник Особая благодарность: randominternetuser4109 — тестировщик Теги для некоторых недоступных предметов: — может появиться в будущем/может работать некорректно — предмет только для тестирования Discord: https://discord.com/invite/DWSBxpSAZk Wiki: https://terrariamods.fandom.com/wiki/Valhalla_Mod Developed By Arick
Random Teleport
przez 76561198861442073
Ru: Этот мод позволит вам рандомно телепортироваться при нажатии на кейбинд. (Сам кейбинд нужно поставить в настройках) Данный мод может телепортировать вас в блоки, стены и даже в лаву. (Урон будет наносить только лава) Eng: This mod allows you to use random teleportation by pressing keybind. (You need to change keybind in settings) This mod can teleport you into blocks, walls, and even lava. (Damage will be only by lava) Developed By Mimik
ResizedRealms
przez 76561198839201893
ResizedRealm This mod is part of a Mod Jam 2025 submission. The Mod is based on the game Grounded and adds some of the Gameplay mechanics. We (Melionixy & Mizuro) created this Mod, our first Mod together splitting up the work and struggiling together. Implemented Features: Analysing Items Parry mechanic Wizard Staff Things that will maybe be added Accesories changing the parry mechanic. -- > giving it progression Making the analysing mechanic more gameplay frendly --> right now its more annoying then cool --> Gui Things we didn't finish in time Textures for the staffs Things that we could try to do if there is maybe some type of support The Mutation system would be cool but also a lot of work. Maybe some cool pets/enemys based on the Insects from Grounded. Important A rule of the ModJam was to not use AI code. We had to use AI a bit because we are completly new to C# and tModLoader modding. We ALMOST NEVER coppied code directly and instead only used it to know what we can do and what we can't. We just wanted to be open about it. We hope that you like our Mod. Developed By melionixy & mizuro
Accessory Overhaul
przez 76561199644659961
Mod made by AceShadowe. Currently, 1 accessory (Spartan's Wrath). Ranged, Magic, Summoner, and Throwing variants will be added eventually! v0.1 (BETA) -Spartan's Wrath added. (Doubles Melee Damage, Attack Speed, Knockback, Critical Chance, and Armor Penetration. -99% Ranged, Magic, Summoner, and Throwing Damage.) Developed By AceShadowe
ChatGPT's Easy Mode
przez 76561198286446694
Welcome to "Easy Mode" Terraria! This mod is designed to make your adventure through Terraria smoother and more enjoyable, perfect for those who want to experience the game with a little less challenge while still having fun. Whether you're a beginner or just want to take it easy, this mod introduces a variety of changes to make your time in the world of Terraria more relaxed. Key Changes: Increased Starting Health and Regeneration: Start with 200 HP and 100 Mana, giving you more durability from the get-go. On top of that, your health regeneration is significantly faster, making survival much easier. Infinite Basic Resources and Starter Gear: You no longer have to worry about running out of torches, ropes, or basic arrows. Plus, you begin with upgraded starter gear, like Iron tools and better accessories, making your initial steps in the game smoother. Smaller, Weaker Enemies: Enemies are now smaller and deal less damage. Their defense has been reduced as well, giving you an easier time in combat. Increased Drop Rates: Many drops now have a higher chance of appearing, making it easier to find the items you need. Powerful Prefixes: Weapons and armor come with strong prefixes, adding extra effects like increased damage, health, or defense, giving you a powerful advantage early on. With these changes, the world of Terraria becomes more approachable while still offering a fun and rewarding experience. Oh, by the way, that description was also made by ChatGPT ;) Developed By Bluebasher5, ChatGPT
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Terraria Guides
Mody i pluginy serwera Terraria – rozszerzenia tShock
Zainstaluj pluginy tShock na serwerze Terraria, skonfiguruj regiony, grupy i SSC oraz krok po kroku sprawdź typowe błędy.
Wynajem serwera Terraria – konfiguracja multiplayera
Skonfiguruj swój serwer Terraria z tShock, właściwym rozmiarem świata, prawami admina, pluginami i jasnym testem multiplayera.
Serwer Terraria z obsługą modów
Instaluj zgodne i obsługiwane mody z panelu serwera.
Wynajmij serwer Terraria