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Mody i pluginy do Terraria
Ten katalog zawiera 15 000+ projektów Terraria ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.
Elsi's Nohit Meowd
przez 76561199202672789
Credit to Nycro and Dozezoze for inspiration, and Dozezoze again for programming advice. Full feature list (every option listed can be disabled in the config at any time): - Disabling all events, weather, meteor falls, enemy spawns, tombstones on death, and falling stars - Disabling boss drops, and enemy item, coin, heart, and mana star drops - Configurable (on death or respawn) despawning of all bosses, NPCs, projectiles, items, gores, dusts, and combat text - Configurable normal respawn timer override and respawn health value - Clear the chatbox on respawn (configurable delay) - In-depth fight statistics - Can track attempt number, final boss health, number of hits taken, fight time, slowdown, and "phases" facilitated by boss summons (such as Creepers) - Full support (or at least the best possible) for fighting multiple bosses at the same time, including tracking every above stat pertaining to individual bosses - Tracking boss and boss minion despawns, with warnings when something does - Permanent buffs and infinite consumables (configurable stack number) - Disabling boss aftermath - Instant death, configurable type (nohit, no damage, or no iframes) and trigger (disabled, bosses only, or everything) - Defiled config :) - Spawning extra copies of bosses. This has not been extensively tested and may not work as desired. - Comprehensive Calamity Mod support! - Toggling debuffs (Whispering Maelstrom and Providence border) instakilling in a nohit setting - Boss Rush is fully supported (so it won't spam messages, and gives a cute stats overview once you die or win) - Removing the Terminus "charge up" period - Comprehensive Infernum Mode support (no config options for this one I'm afraid)! An item to summon mobile storages (piggy bank, safe, defender's forge, and void bag) around you (this is stretching it but I think it still fits the mod theming) Currently has six chat commands (all accept boss nicknames and improper formatting): /sessionattempts - Displays your SESSION attempt count for all bosses or all specified bosses. - Aliases: attempts /totalattempts - Displays your TOTAL attempt count for all bosses or all specified bosses. - Aliases: total /startnewsession - Creates a new session for all bosses or all specified bosses. Sessions are a way to track attempt counts without having to lose track of your total number of attempts. - WARNING: this will change the session attempt count to 0, and CANNOT be undone automatically. Please do not mix this up with /sessionattempts. - Aliases: newsession, startnew, startsession /setattempts - Sets your SESSION attempt count for the specified boss. - WARNING: 0 may be used in place of a boss name, in which case ALL session attempts will be wiped. /settotalattempts - Sets your TOTAL attempt count for the specified boss. If the selected value is lower than your current session attempt count, that will be adjusted as well. - WARNING: 0 may be used in place of a boss name, in which case ALL attempts will be wiped. /bossrush - Displays the SESSION Boss Rush death count for all bosses or all specified bosses. For Boss Rush (event) attempts, use /sessionattempts bossrush. - Aliases: br, bossrushdeaths, brdeaths /bossrushtotal - Displays the TOTAL Boss Rush death count for all bosses or all specified bosses. For Boss Rush (event) attempts, use /totalattempts bossrush. - Aliases: tbr, totalbossrushdeaths, totalbrdeaths If you encounter any bugs, please let me know with as much detail as possible. I can't fix it if I can't recreate it! Additionally, I'm always open to critique or suggestions, so feel free to ask about anything along those lines. Developed By Elsi
Luminosity
przez 76561199851128977
Luminosity Luminosity is an client-side lighting mod using real-time 2D Radiance Cascades. It provides dyanamic occlusions and emmision sources for most entities, blocks and particles. Supports colored lighting. Supports most mods that use Terraria's lighting calls (Calamity, etc). Probably incompatible with other lighting mods. Features - Radiance Cascade lighting with up to five cascades - Colored tile, liquid, NPC, projectile, particle, and held-torch lighting - Dynamic shadows from terrain, players, and enemies - Built-in diagnostic views and performance monitoring (Soon to be removed when out of prototype) Luminosity does not modify world data or gameplay. This entire project was heavily assisted using AI. Version 1.0 notes Luminosity remains experimental. Large entities can produce coarse shadows, lower-end GPUs may need reduced settings, and other lighting or post-processing mods may conflict. Version 1.1 notes Fixed Particle Lighting, reduce wall illumination strength. Replaced AI placeholder icons and decription. Developed By TheSandwichCoder
Grenade Launcher
przez 76561199160036725
My first mod for Terraria. Adds new weapon - grenade launcher. Recipe: Wood x10 , Iron bar x5. Shoots grenades Developed By Gusser
Smart Utility Tooltips
przez 76561198359661197
Smart Utility Tooltips - English Client-side information and quality-of-life mod. Smart Utility Tooltips expands item tooltips with contextual, configurable information: what an object does, how it is used, what it requires or consumes, what it can produce, and whether it interacts with Shimmer. It only reads and displays information. It does not change recipes, drops, item behavior, world generation, Shimmer results, or progression. Features - Crafting stations: identifies normal, combined, and complementary stations; included functions, related stations, recipe conditions, and variants. - Crafting environments: detects nearby water, lava, honey, Shimmer, Graveyard requirements, and other crafting conditions. - Extractinators and processors: shows valid materials, known results, use counts, and probabilities. Modded results can be learned and saved; No data means not yet observed, not 0%. - Statues: classifies functional, decorative, or undetermined statues and displays NPC, item, projectile, teleport, or special outputs. It can also show learned modded outputs and NPC reward probabilities. - Functional type and subcategories: organizes content by object family and purpose. It recognizes pedestals, altars, shrines, ritual devices, stands, sockets, summoning devices, interfaces, generic placeables, and temporal controls. Roles include summoner, teleporter, transformer, ritual, effect provider, container, interface, special function, or unidentified function. Related items become summoning/transformation materials, ritual offerings, functional keys, or required items. It can show function/result, activation, required item, consumption, requirements, special rules, and additional functions. - Nearby effects: explains buffs and effects from utility stations, Campfires, lanterns, candles, banners, and compatible modded objects, including range, duration, application, and controls when known. - Environmental controls: describes monolith-style visual effects, activation methods, and related behavior. - Shimmer: shows transformations, chains, decrafting, required amounts, current availability, progression conditions, Coin Luck, critter releases, and special interactions. Only relevant sections appear. Long lists are paginated and grouped by source mod. Content names follow the active language when a localization is available. Controls - Shift: show details. - Alt: change section. - Mouse wheel: change pages. - Z: select the next relevant material, station, creature, or source group. - Ctrl + Shift: open contextual views such as variants, processor results, or statue rewards. Keybinds can be reassigned. Configuration and compatibility Each major category has an independent client option. The mod reads recipes, public tModLoader metadata, drop rules, Shimmer data, and supported hooks. Other mods may provide exact data through Mod.Call. Private behavior may appear as generic, undetermined, or unavailable when it is not publicly exposed. Development note This project was created with the help of artificial intelligence. I do not have extensive experience in programming or pixel art, but I wanted a feature like this in Terraria, so I decided to create it so I could use it myself and share it with the community. AI was used as a core tool for development and creative work. I have dedicated time to testing, correcting, and improving the mod so that it can be genuinely useful to players. Languages: English and Spanish. Smart Utility Tooltips - Español Mod de información y calidad de vida del lado del cliente. Smart Utility Tooltips amplía los tooltips con información contextual y configurable: para qué sirve un objeto, cómo se utiliza, qué requiere o consume, qué puede producir y si interactúa con Shimmer. Únicamente consulta y muestra información. No modifica recetas, recompensas, comportamiento de objetos, generación del mundo, resultados de Shimmer ni progreso. Funciones - Estaciones de creación: identifica estaciones normales, combinadas y complementarias; funciones incluidas, estaciones relacionadas, condiciones de recetas y variantes. - Entornos de creación: detecta agua, lava, miel, Shimmer, requisitos de Cementerio y otras condiciones de fabricación cercanas. - Extractores y procesadores: muestra materiales válidos, resultados conocidos, cantidad de usos y probabilidades. Los resultados de mods pueden aprenderse y guardarse; Sin datos significa que aún no se observaron, no 0%. - Estatuas: clasifica estatuas funcionales, decorativas o indeterminadas y muestra NPC, objetos, proyectiles, teletransportes o acciones especiales. También puede mostrar resultados de mods aprendidos y probabilidades de recompensas. - Tipo funcional y subcategorías: organiza el contenido por familia y propósito. Reconoce pedestales, altares, santuarios, dispositivos rituales, soportes, receptáculos, dispositivos de invocación, interfaces, colocables genéricos y controles temporales. Sus funciones incluyen invocador, teletransportador, transformador, ritual, proveedor de efectos, contenedor, interfaz, función especial o no identificada. Los objetos relacionados se clasifican como materiales de invocación/transformación, ofrendas rituales, llaves funcionales u objetos requeridos. Puede mostrar función/resultado, activación, objeto requerido, consumo, requisitos, reglas especiales y funciones adicionales. - Efectos cercanos: explica buffs y efectos de estaciones de utilidad, hogueras, faroles, velas, estandartes y objetos compatibles de mods, incluyendo alcance, duración, aplicación y controles cuando se conocen. - Controles ambientales: describe efectos visuales tipo monolito, métodos de activación y comportamientos relacionados. - Shimmer: muestra transformaciones, cadenas, desfabricación, cantidades requeridas, disponibilidad actual, condiciones de progreso, Suerte de monedas, liberación de criaturas e interacciones especiales. Solo aparecen las secciones relevantes. Las listas extensas se paginan y agrupan por mod de procedencia. Los nombres utilizan el idioma activo cuando existe una localización. Controles - Shift: mostrar detalles. - Alt: cambiar de sección. - Rueda del ratón: cambiar páginas. - Z: seleccionar el siguiente material, estación, criatura o grupo de procedencia relevante. - Ctrl + Shift: abrir vistas contextuales, como variantes, resultados de procesadores o recompensas de estatuas. Las teclas pueden reasignarse. Configuración y compatibilidad Cada categoría principal tiene una opción independiente del cliente. El mod consulta recetas, metadatos públicos de tModLoader, reglas de obtención, datos de Shimmer y hooks compatibles. Otros mods pueden proporcionar datos exactos mediante Mod.Call. Los comportamientos privados pueden mostrarse como genéricos, indeterminados o no disponibles. Nota de desarrollo Este proyecto fue creado con ayuda de inteligencia artificial. No tengo una amplia experiencia en programación ni en pixel art, pero quería una funcionalidad como esta en Terraria, así que decidí crearla para poder utilizarla y compartirla con la comunidad. La IA se utilizó como herramienta base para el desarrollo y la parte creativa. He dedicado tiempo a probar, corregir y mejorar el mod para que realmente pueda ser útil para los jugadores. Idiomas: Ingles y Español. Developed by Fernanrrialex
Craft the Wand of Sparking
przez 76561199367822188
Craft the wand of sparking with 10 torches and 5 gel at a workbench Developed By Broop9
More Swag Than U Know
przez 76561198856132720
Yet another "I'm just learning modding" mods, except that I already learned how to mod when I didn't know how to program... somehow. Adds some new enemies with custom AI and a weapon. That's it so far. I'm willing to accept suggestions if they're good enough.
RUina [Artificer PGA]
przez 76561198310239736
RUina ⚙️ | Русская локализация для оригинального мода Artificer: Post-Game Add-On 🌐 | Версия перевода: 0.1 | Актуальность: для последней версии оригинала 🔧 Установка и требования 1.Обязательно: у вас должен быть установлен оригинальный мод Artificer: Post-Game Add-On 2.Установите мод RUina через браузер модов TModLoader или через мастерскую Steam. 3.Включите оба мода в списке и играйте с русской локализацией. 📞 Поддержка и обновления ▪ Если вы нашли ошибку, опечатку или неточность в переводе — сообщите в комментариях. ▪ Перевод будет обновляться по мере выхода обновлений оригинального мода. 💬 Приятной игры! Developed By Spectacled Agagas
Senji's Race Mod
przez 76561198881889219
Senji's Race Mod is a custom race mod. Made with MrPlague's Authentic Races. Developed By senji
失重-weightlessness
przez 76561198353598073
为世界添加失重环境,玩家不受重力影响,漂浮在空中,枪械具备后座力可以推动玩家移动,移速增益对空中漂浮的移速加倍有效,魔光护符与翱翔徽章可以增加转向机动和加速度(mod存在bug,且不完善) Adding a weightless environment to the world, players are unaffected by gravity and float in the air. Firearms have recoil that can propel players to move. Movement speed bonuses are doubly effective for floating speed in the air. The Magical Light Amulet and Soaring Emblem can enhance turning maneuverability and acceleration (the mod has bugs and is incomplete). Developed By 嘿蟹
Arasaka Shingen
przez 76561199096762088
This is a pre-hardmode smg designed after the Arasaka Shingen from Cyberpunk 2077. its meant to be a solid ranged weapon to get you started in hardmode. It has two modifiers: it has a %30 chance to conserve ammo for every enemy in a 50ft radius, it increases the damage by %10 (caps at 10 enemies) *with a base damage of 8, that gives it a decent bump for taking out crowded places. This is my 2nd ever gun mod so if you like the cyberpunk franchise, enjoy this li'l smg! Developed By xOVERKILLx
Rewaker
przez 76561199808672946
This mod is work in progress, but will have a TON of new and exciting STUFF, It will get updates all the time, you may have fun with it Developed By Ozzienai
Grim Reaper
przez 76561198839802957
Adds a grim reaper, they only spawn in during the night and spawn minions to attack you, just acts like a regular zombie... Developed By Starcrusader10
Temporary QoL
przez 76561199205407047
Adds a few temporary "qol" - or say CHEAT - items. This is why the icon is "cheat". 增加了一些临时的qol——或者说,开了——物品。 这也是为什么mod图标是“切特”,非常的低级。 Namely: 1.Accessory That extrodinarily improves movement and digging speed, at the cost of reducing damage and defence 2.Item that reveals full map 具体地: 1.极大强化机动和挖掘速度,但是代价是减少伤害和防御的饰品 2.揭开整个地图的物品 Note that some code are copied from dragon lens - if you wanna get the code of this mod, simply extract this mod. 注意此mod从dragon lens抄了部分代码——如果你需要这个mod的代码的话,直接extract就行。 Developed By Abslb
IndustrialK/Batterys
przez 76561199012378976
This Is A Mod Made In 3 Days. This Mod Is A Test Of Terraria Energy And IndustrialK. Unfineshed Mod, Like A Prototype. Developed By Kaklik
Leramod
przez 76561198872473071
Has some new weapons but mostly had Blood moon themed items
Slimepocalypse
przez 76561198158724963
Slimepocalypse is a mod that adds 65 new slime creatures so try to survive the SLIMEPOCALYPSE The goal is to beat the Wall Of Flesh as there are currently no hardmode slimes added. Special thanks to TheBimboBee, Boof19, Boo13, Buckethat_shakir, VliyraOfNova, ForestFiends, ACBeags, bombyuBABY, Raven_Bloodfeather, Cap'n.Komo, SpicyNoodles, Ruben_Real, JHammerstrike, RoseyJane and berry_thief for their slime ideas. If you have any problems or thoughts to improve the mod please email slimepocalypse.info@gmail. In progress, not 100% done yet, still many things to work out and fix V0.1 & 0.2: Constructed the mod V0.3: Removed the increased spawnrates due to popular opinion (while working on a way to make them toggleable). V0.4: Fixed description. V0.5: Removed some content that was created by people who's ideals are not what i stand for, and fixed spawn rates sligtly for better gameplay. Developed By Goldie
Ash's Bike
przez 76561198323158939
Ash's Bike is a Bike mod, its just a bike. an item i made for a build im working on. feel free to use it. crafting 1 acorn at any workbench
Ancient Daedalus Stormbow
przez 76561198333378929
Ancient Daedalus Stormbow is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By AtomHeartSon
rock stick
przez 76561198154504509
rock stick is a pretty cool mod, it does...stuff. Modify this file with a description of your mod. Developed By dicemastr
Ultramod
przez 76561198171623399
Ultramod is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By Camron
永恒
przez 76561199027158061
永恒 is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By DM豆
the fish
przez 76561199468642324
the fish is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Bamboo Set
przez 76561198815566591
Bamboo Set is a pretty cool mod, it does...this. Modify this file with a description of your mod.
amogussyyyyy
przez 76561198442753404
Nahele Mod 1 is a pretty cool mod, it does...this. Modify this file with a description of your mod.
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Terraria Guides
Mody i pluginy serwera Terraria – rozszerzenia tShock
Zainstaluj pluginy tShock na serwerze Terraria, skonfiguruj regiony, grupy i SSC oraz krok po kroku sprawdź typowe błędy.
Wynajem serwera Terraria – konfiguracja multiplayera
Skonfiguruj swój serwer Terraria z tShock, właściwym rozmiarem świata, prawami admina, pluginami i jasnym testem multiplayera.
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