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Trip By WhiteNight
przez 76561198819647270
<b>Trip By WhiteNight is a pretty cool mod, it does...this. Modify this file with a description of your mod.</b>
Shurikens+
przez 76561198830330566
Shurikens+ adds a class of reusable shurikens! wow so many Shurikens so far! Also other stuff!
Another RPG Mod Unofficial
przez 76561199207201164
⚠️ IMPORTANT: This is NOT an official version from the original author. I did some work on the mod, updated it a bit technically: Optimized the code (for example, added caching for better performance) Redesigned UI a bit (with some downsides for now, because I'm not very good at this) Fixed a few small bugs Added caching for experience and stat formulas Improved performance Updated .NET Framework to the latest version Updated Newtonsoft.Json to the latest version Removed outdated dependencies and configurations New gameplay mechanics: Stat Synergy System: stat combinations give damage bonuses Str + Agi → +15% melee damage Int + Spr → +15% magic damage Agi + Dex → +15% ranged damage Spr + Foc → +15% summon damage Combo System: consecutive hits on enemies give damage bonus (up to +20%) Specialization System: focusing on one damage type gives additional bonuses Custom health bar toggle in mod settings Localization: 95% translated to Russian, some elements may remain in English Credits: Original Author: https://steamcommunity.com/id/PlexDuMenton Unofficial Update & Optimization: Eneon Version: 2.0.0 Unofficial
PK Plague's Yoyo Pack
przez 76561198308936289
This mod is something a little simple I made for those that like yoyos but doesn't wanna go overboard with it :D Introduces 10 new yoyos, two in Pre-Hardmode and 8 in Hardmode. - Sludge - Kuiper - Cabal - Reboot - Marquis - Nitro - Laguna - Artifact - Eminence - Citizen Adds new mechanics to every vanilla yoyo, excluding the Wooden Yoyo, Rally, Cascade and Amarok (may change later) Also swaps the Kraken Yoyo with the Laguna yoyo, adjusting Kraken to instead drop from Duke Fishron. This mod was made when I was stuck on a bit of scope creep from my main mod, but I feel people would enjoy something a little more fresh and nuanced. Developed By PK Plague
Craftable Biome Keys
przez 76561199826861496
Tired of endlessly grinding for hours just to get a 0.04% Biome Key drop? This mod is for you! ⚖️ Fair Progression Balance To prevent breaking early-game progression, recipes are strictly locked behind mid-to-late Hardmode milestones: * Post-Plantera: Most keys require Chlorophyte Bars and Ectoplasm from the Dungeon. * Post-Golem: The Jungle Key requires Beetle Husks from the Lizard Temple. 🛠️ Added Recipes All keys are crafted at a Mythril or Orichalcum Anvil: * Jungle Key: Golden Key + Chlorophyte Bars + Stingers + Beetle Husks * Corruption Key: Shadow Key + Chlorophyte Bars + Souls of Night + Ectoplasm * Crimson Key: Shadow Key + Chlorophyte Bars + Souls of Night + Ectoplasm * Hallowed Key: Golden Key + Chlorophyte Bars + Souls of Light + Ectoplasm * Frozen Key: Golden Key + Chlorophyte Bars + Souls of Fright + Ectoplasm * Desert Key: Golden Key + Chlorophyte Bars + Souls of Might + Ectoplasm Save your sanity and enjoy the game! Developed By KribChips
Calamity - Looted Not Crafted
przez 76561197998909422
**NOT YET UPDATED TO NEW CALAMITY BRAINSTORM UPDATE - WILL UPDATE ASAP** CALAMITY - LOOTED NOT CRAFTED - A Recipe Disabling Mod "But what if I like the misery?!" Bringing the true painful vanilla Terraria early game experience back to Calamity Mod. The aim of this mod is to restore some balance and some of the early game milestones by disabling some/all of the Calamity "quality of life" crafting recipes. I was recently inspired to make this mod after playing Calamity for the first time with friends. The main consensus was that it was far too easy for us to be able to craft powerful (in terms of progression, as well as combat) items off the bat like Life Crystals, Lucky Horseshoe and the Magic Conch and the words 'But what if I like the misery!' were spoken. With this mod, you have to mine/loot/fish etc... to have a more vanilla Terraria experience for Calamity FEATURES - Presets for quick setup (Vanilla Terraria Enjoyer** + My Recommendation****) - Optionally, disable Calamity/Thorium Rework Blood Orb potion recipes* for pure vanilla potion crafting - In-Game item ID finder *** - Thorium Compatible! Life Quartz Life Crystal recipe can be Toggled On/Off - Custom Item Recipe Enabler/Disabler - Don't like my presets? No worries! You can blacklist/whitelist any recipe using either the items ID or internal item name. Use /lnc.list (or /lnc.list save to save it as a .txt file) to display all currently disabled recipes PRESETS - My Recommendation - A curated list of what we believe to be a good balance of vanilla looting and Calamity crafting **** - Vanilla Terraria Enjoyer - Every Calamity recipe for a vanilla Terraria item disabled. As vanilla as you can get ** - Custom - Disable recipes by Item ID or internal item name - Blank by default. Go wild. *** NOTES * IMPORTANT: If you disable Blood Orb potions, you will lose access to most potion recipes in Calamity. To restore vanilla potion crafting, use this mod alongside: "Calamity Vanilla Item Recipes" by LongRamen: https://steamcommunity.com/sharedfiles/filedetails/?id=3485796065 ** https://calamitymod.wiki.gg/wiki/Vanilla_item_recipes *** To find ID/internal name type to console in game: `/lnc.find *name*` and then scroll through the console to find what you're looking for. Also, use /lnc.list to show what recipes are currently disabled. Use /lnc.list save to save the list to a .txt file **** My Recommendation: Accessories: - "Vitamins" - "GuideVoodooDoll" - "LavaFishingHook" - "FrozenTurtleShell" - "AdhesiveBandage" - "Aglet" - "AnkletoftheWind" - "ArmorPolish" - "BandofRegeneration" - "Bezoar" - "Blindfold" - "BlizzardinaBottle" - "CelestialMagnet" - "CloudinaBottle" - "CobaltShield" - "DPSMeter" - "FastClock" - "FeralClaws" - "FlameWakerBoots" - "CreativeWings" - "FlyingCarpet" - "FrogLeg" - "IceSkates" - "LavaCharm" - "LuckyHorseshoe" - "Megaphone" - "MetalDetector" - "Nazar" - "ObsidianRose" - "PocketMirror" - "Radar" - "SandstorminaBottle" - "ShoeSpikes" - "TrifoldMap" - "WaterWalkingBoots" - "FlowerBoots" - "HermesBoots" - "PortableStool" Consumables: - "LifeCrystal" - "LifeFruit" - "TempleKey" Crafting Stations: - "IceMachine" - "SkyMill" - "LivingLoom" Placeables: - "RichGravestone1" - "RichGravestone2" - "RichGravestone3" - "RichGravestone4" - "RichGravestone5" - "Gravestone" - "Headstone" - "Obelisk" - "Tombstone" - "CrossGraveMarker" - "GraveMarker" Tools: - "DemonConch" - "BugNet" - "MagicConch" - "MoneyTrough" - "ShadowKey" - "LeafWand" - "LivingMahoganyWand" - "LivingWoodWand" - "LivingMahoganyLeafWand" - "Umbrella" - "StaffofRegrowth" Weapons: - "EnchantedSword" - "FlareGun" - "Muramasa" - "BouncingShield" - "Starfury" - "BabyBirdStaff" Vanilla Terraria Potions: - AmmoReservationPotion - ArcheryPotion - BattlePotion - BiomeSightPotion - BuilderPotion - CalmingPotion - CratePotion - TrapsightPotion - EndurancePotion - FeatherfallPotion - FishingPotion - FlipperPotion - GenderChangePotion - GillsPotion - GravitationPotion - LuckPotionGreater - HeartreachPotion - HunterPotion - InfernoPotion - InvisibilityPotion - IronskinPotion - LuckPotionLesser - LifeforcePotion - LuckPotion - MagicPowerPotion - ManaRegenerationPotion - MiningPotion - NightOwlPotion - ObsidianSkinPotion - RagePotion - RegenerationPotion - ShinePotion - SonarPotion - SpelunkerPotion - SummoningPotion - SwiftnessPotion - TeleportationPotion - ThornsPotion - TitanPotion - WarmthPotion - WaterWalkingPotion - WrathPotion Calamity Potions: - CalamityMod/AstralInjection - CalamityMod/BloodyMary - CalamityMod/BoundingPotion - CalamityMod/CalciumPotion - CalamityMod/CaribbeanRum - CalamityMod/CeaselessHungerPotion - CalamityMod/CinnamonRoll - CalamityMod/Everclear - CalamityMod/EvergreenGin - CalamityMod/Fireball - CalamityMod/GrapeBeer - CalamityMod/GravityNormalizerPotion - CalamityMod/Margarita - CalamityMod/Moonshine - CalamityMod/MoscowMule - CalamityMod/OldFashioned - CalamityMod/PhotosynthesisPotion - CalamityMod/PotionofOmniscience - CalamityMod/RedWine - CalamityMod/Rum - CalamityMod/Screwdriver - CalamityMod/ShadowPotion - CalamityMod/SoaringPotion - CalamityMod/StarBeamRye - CalamityMod/SulphurskinPotion - CalamityMod/Tequila - CalamityMod/TequilaSunrise - CalamityMod/TeslaPotion - CalamityMod/Vodka - CalamityMod/Whiskey - CalamityMod/WhiteWine - CalamityMod/ZenPotion - CalamityMod/ZergPotion Thorium Reworked Potions: - ThoriumMod/AquaPotion - ThoriumMod/ArcanePotion - ThoriumMod/ArtilleryPotion - ThoriumMod/AssassinPotion - ThoriumMod/BloodPotion - ThoriumMod/BouncingFlamePotion - ThoriumMod/ConflagrationPotion - ThoriumMod/CreativityPotion - ThoriumMod/EarwormPotion - ThoriumMod/FrenzyPotion - ThoriumMod/GlowingPotion - ThoriumMod/HolyPotion - ThoriumMod/HydrationPotion - ThoriumMod/InspirationReachPotion - ThoriumMod/KineticPotion - ThoriumMod/WarmongerPotion - ThoriumRework/InspirationRegenerationPotion UPDATE 1.07: - Added Thorium Reworked compatability (https://steamcommunity.com/sharedfiles/filedetails/?id=3452171528) - Added Toggle for Thorium Reworked potions requiring Blood Orb's - 1.0.7.1 - Toggle Bool for Thorium Reworked fixed (double oops) UPDATE 1.06 - Added Custom Whitelist - Changed how /lnc.list and /lnc.list save are displayed - Vanilla Items - Vanilla Potions - Calamity Potions - Re-enabled Anechoic Coating as there was no way to craft that item (oops) - If Spirit Classic and Reforged are both enabled, the duplicated disabled recipes from Classic will show up in the '/lnc.list save' .txt file - Not a feature, more of a comment really UPDATE 1.05: - Added '/lnc.list' to view every recipe currently disabled - Added '/lnc.list save' to save a .txt file of every currently disabled recipe - Added Toggle for Vanilla Terraria potions requiring Blood Orbs - Added Toggle for Calamity potions requiring Blood Orb's Developed By Ad-Kemp Developed By Ad-Kemp
Ancient Terra Blade (And co.)
przez 76561199544866375
The pre-1.4.4 Terra Blade components, brought back from the dead. Note: The Ancient Terra Blade uses a First Fractal sprite. Does not include Zenith recipe support. GitHub page: https://github.com/UnrealHerahshark/AncientTerraBladeMod Changelogs: 1.3.1 Fixed the Fiery Greatsword being small. 1.3 Fixed the Ancient Blade of Grass being crafted at an Evil Altar. Now is crafted at anvils. 1.2 Fixed an issue with Ancient's Edge's description and name. Removed the Shimmer tooltip from Ancient Terra Blade. 1.1 Added Ancient versions of Light's Bane, Blood Butcherer, Blade of Grass, Muramasa, Night's Edge, Excalibur, True Night's Edge, and True Excalibur. Added Fiery Greatsword. 1.0 Added Ancient Terra Blade. Created. Developed By Angel 92/UnrealHerahshark
Rocket Launchers +
przez 76561198255629573
Modify this file with a description of your mod. Developed By Reactor235 & FletherDa1
Exponential Dynamite
przez 76561198983211065
Exponential Dynamite by Nil256 ---------------------------------------- ! CAUTION ! This mod's item can destroy your world! Recommends you use it after backuping your world or to use to unused/new world! ---------------------------------------- The mod add only a dynamite which double when the dynamite explode.
(H1 Final) Pyro's Sus Mod 2
przez 76561199046189155
Hello, hello! I am Pyro. This mod? It's bad. It's a remake of an old 1.3 meme mod "Sus Mod', with real content. Interested? Download it. Or, No-Hit it with CEG rules and post it. ALSO, a few errors are present (Notably, boss animation errors). If you address them and would like to do something, I'll give this code to anyone. ask more in my discord. If you'd like to support me, consider joining my discord, or, just follow my website and projects, both found at https://www.hazardfall.com. UPDATE CHANGELOG ClobberGlobber Changes -Treasure bag added -All sprites are now unique -p3 slightly balanced -Weapon drops added General Changes -Codebase Decluttered -MOST ExampleMod Code has been replaced by fresh code -Pyro sanity buffed (Was -30, now -10) Also, it's time to work on my other, real mods now. This mod will die out of support soon. Along with that, I nohitted him (https://www.youtube.com/watch?v=FQ5ALUSHDHQ&t=4s&ab_channel=ThePyro). Goodbye, Sus Mod Gamers. Until half 2. Until then... Also, join my discord, if you want. https://discord.gg/cRhxsWRsnd
Dick Nose
przez 76561199081360365
Dick Nose is a pretty cool mod, it does...this. Modify this file with a description of your mod.
FireSword
przez 76561199105472149
Fire Sword: The attacked creature will catch fire. Recipe: Hellstone Bar*4 Wood*2 Fallen Star*1 You need to use the Iron Anvil to synthesis.
Pet Piggy
przez 76561198068304544
Oink! This is a mod that allows users to transform the Calamity Mod's Piggy NPC into a little companion. Should you not have calamity installed, some recipes for the pet are included using vanilla items. Features include: - Piggy - Jumping for joy with Piggy - Giving Piggy a fruit - IRL happy buff (no bonus to speed included) - Slaying Gods with Piggy - Oink Note: This mod will continue using the old sprite for Piggy, as I find it cuter than the current sprite. This mod's source code can be found here I no longer highly recommend you check out the Calamity Mod. If you like this mod, check out my other calamity pet mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=3787179130 Developed By bonobo no bobonono
Accesory Class Mod
przez 76561199506422793
AccesoryClassMOD добавляет в Terraria новый класс аксессуарщика, который наносит урон не оружием, а надетыми аксессуарами. Искровое кольцо призывает вокруг игрока невидимые огненные искры, которые парят рядом, а затем устремляются к ближайшим врагам и поджигают их. Зачарованные ножны создают над головой игрока светящийся зачарованный меч; он сторожит владельца, следит за врагами и время от времени рывком бросается в выбранную цель. Все эффекты полностью автоматические: достаточно надеть аксессуары, и они начнут атаковать врагов сами, создавая геймплей в стиле «призыватель аксессуаров». Developed By kexib44
Graveyard Storage
przez 76561198264139487
Stores your items in gravestones when you die instead of dropping them on the ground. When playing on Mediumcore or Hardcore difficulty, dying in Terraria means your items scatter across the ground, making recovery difficult and sometimes impossible. This mod solves that problem by automatically storing all your items in the vanilla gravestone that spawns at your death location. Features: - Automatic Item Storage: All items stored in the vanilla gravestone on death - Uses Vanilla Gravestones: No custom tiles - works with standard Terraria tombstones - Vanilla Sign Interface: Right-click the gravestone to open the tombstone interface - "Get Items" Button: One-click restore all items to their original inventory slots - Slot Position Memory: Remembers exactly where each item was (armor, accessories, hotbar, etc.) - Configurable Item Placement: Choose how items are restored via mod settings - Multiplayer Ownership: Tombstones track who died, preventing inventory reorganization for other players - Stores All Items: Every item from your inventory is saved - Secure Storage: Items safely stored until you retrieve them - World Save Support: Gravestone contents persist when saving/loading the world - Guaranteed Placement (optional): Never lose your grave to lava or bad terrain Guaranteed Gravestone Placement (optional, off by default): Turn this on in the mod's server settings if your gravestone sometimes breaks on its own - especially when you die in or near lava. When enabled the mod: - Places a temporary stone floor under the gravestone so it always has something to sit on - Moves the gravestone up out of any liquid onto the nearest safe spot - Surrounds it with temporary bubble blocks if liquid is still nearby (you can walk through them) - Removes all temporary blocks again once you retrieve your items or break the gravestone What Gets Stored (in priority order): - Armor (head, body, legs) - Accessories - Vanity armor and accessories - Dyes - Main inventory items (slots 0-49) - Coins and Ammunition - Misc equipment (hook, mount, pet, light pet, minecart) - Misc dyes Item Placement Modes (configurable): - Replace Starred Items (Default): Only favorited items replace items in original slots - Replace All Items: All items try to replace items in original slots - No Replacement: Items only go to empty slots or are dropped Note: This mod only works on Mediumcore and Hardcore difficulties. On Softcore/Journey mode, items don't drop anyway, so the mod doesn't interfere. GitHub: https://github.com/ReQur/TerrariaGraveyardStorage/ Developed By Qazar
Opus Utilities
przez 76561199821596456
Opus is a general-purpose utility mod, with a focus on practicality. It is easy to use alongside your mod, only has one dependency, and has optimization options in the configuration. Opus offers: - Chest loot modification using ChestID and multiple loot entry styles. - An NPCAudioTracker class to allow Looped Audio with NPCs similarly to Projectiles and ProjectileAudioTracker. - OpusColor, which currently only offers alpha modification. - Multiple lists of NPCs for easy loot tableing for groups such as Zombies, Solar Eclipse enemies, Dungeon Factions, etc. - Placeable pots that can be used to populate custom builds. Developed By HoleCat
AutoHealheal
przez 76561198819327370
自动检测背包中恢复量最大药水,并在血条低于药水恢复量时,自动喝回血药水 配合额外的药水栏使用,可以检测到药水的药水 Developed By cyy
The LilyCat Fuck You Mod
przez 76561198201422053
a great mod with loads of not much content! such features include: +200% damage taken* +200% hypothetical life regeneration marginally smaller weapons! +500% tick damage taken +300% damage dealt defense gain is now exponentially less effective! +500% enemy hp -50% hypothetical enemy size 50% more movement speed, by default * there is a damage pity system! you take marginally less damage based on how low on HP you are. PLEASE tell me if you find this unfun, i want an unbalanced & challenging mod, not one that ruins your fun. this mod is meant to be played with other mods that do make you stronger, but give feedback! i'd like to know how others feel about it warning! this will probably not get updates for some time as i am working on a real mod which is actually useful to others Developed By lilycat
Hive Tumor Fix
przez 76561199163922222
Changes the Max Life of the Hive Tumor (from Calamity Mod) from 10 to 2000 (in a world with the GetFixedBoi seed) Source code of the mod: https://github.com/rzc0d3r/HiveTumorFix Discord channel: https://discord.gg/jwTRnFvCc2
说的道理
przez 76561199559999500
说的道理 is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By 火到3600
World of Astral Infection Updated
przez 76561198269376815
This mod adds an item that Infects the entire world with Astral Infection from Calamit mod! An astral infection npc (Cosmos NPC) who loves the heaven sent biome! (The NPC is actually Law Alignment Flynn from Shin Megami Tensei 4) The Cosmos NPC Loves to live in the Astral Infection Biome and hates every other biome! (Let him cook!) There is 4 items this mod adds: 4. A item that converts the world into astral infection "not called unstable" 3. A item that converts the world into astral infection called the "unstable" one which means it also replaces pre-hardmode ores with astral ore! 2. A astral infection converter item that converts a large area of the world instead of the whole world (aka Small version) 4. And the last astral infection converter item that also converts the worlds pre-hardmode ores with astral ore but in a large area instead (Aka the Small Ore version) The 4 items can be bought from Cosmos npc or crafted with 10 souls of night at demon altar! WARNING! The game may lag a little after using the item because it is converting the entire map's blocks into astral blocks! Sometimes the lag does a little trolling and might crash your game idk I only seen it happen once to me. (idk how to fix it, I blame calamit mod for the lag) The item will replace the entire jungle with astral infection! (Except for bee hives, jungle temple and some weird jungle blocks with a giant plantera bulb (I am not sure if this is from another mod but im assuming its from calamit) Note: The item will not replace the underworld, calamit hell biome, the astral blight, radioactive ocean, that water desert biome thing with a clam boss in it and also has some kind of science lab in it, town npcs, and the abyss biome with astral infection! (Still working on a way for this to happen but someone should ask calamit mod to add astral ash and astral abyss blocks) And yes my world generation broke some how while testing the item to turn the world astral! And no this mod did not cause it! (I blame the calamit mod for being stupid and replacing the blocks under a chest with air during world generation! Developed By Joker
Wine and Meat || Calamity addon BETA [FROZEN]
przez 76561198807979681
- На твоем столе пусто. Меня ты сегодня не угостишь Ганнибал? - Возможно у меня нет блюда достойного космического Тирана? - Раньше у тебя всегда что то находилось, не так ли? - Извини, сегодня у меня для тебя только смерть... - ... Developed By HANNIBAL, Phoenix-CSharp
Ninoverse
przez 76561198295906992
-=-=-=-=-=-=-=- Ninoverse -=-=-=-=-=-=-=- Credits to: EvanKrusher - Helped teach me the basics for modding, I would've never made this without him. !!!HB!!! - Helped greatly with ideas and has her own items in the mod. mm9000 - Has provided several ideas for the mod -=-=-=-=-=-=-=- This mod adds 2 New classes Clicker class - Based on the original clicker class mod, this mod focuses less on stats and more on synergies. Throwing class - Reimagined version of the old throwing class, has unique stats and is balanced around stacking buffs. REFORGE OVERHAUL (Every weaker reforge has been tweaked to still be useful ) 11 Enemies 260+ Items 150+ Weapons 130+ Buffs 60+ Accessories 16 Reforges 9 Armor sets 9 Tools 2 Vanity sets 1 Tile 1 Rarity "Cursed" accessories Better boss progression (Makes bosses harder to fight out of order, with items rebalanced for progression) Vanilla item and recipe reworks Improved end game progression (Items obtained pre cultist can now be upgraded to compete with the pillar weapons) New whips and whip related accessories Item x accessory synergies Pet bonuses (Every pet gives a slight bonus when equipped) -=-=-=-=-=-=-=- Developed By PanNino
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