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Ten katalog zawiera 14 000+ projektów tModLoader ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.
Allergic Reaction Mod
przez 76561198813630463
Allergic Reaction Mod Every world secretly picks a random item you're allergic to. If you ever have it in your inventory, you get an allergic reaction and die. There's a short delay so you have a tiny chance to drop it before it kills you. When you die, a new item is picked. Commands - /setforbidden <name or id> — Set the forbidden item manually - /revealforbidden — Reveal the current forbidden item - /rerollforbidden — Reroll to a new random item Config There's also a config menu that lets you set, reveal, and reroll the item. In multiplayer, only the host can change it. Good luck. Don't touch your allergy.
Spirit's Tileman Challenge
przez 76561198186338163
Shout out and thanks to SinZ for the source code and Settled for making this concept popular. Welcome to Spirit's Tileman Challenge. This is a new gamemode for terraria where you are locked inside a box and must earn your rights to land by unlocking new tiles to progress. This concept is nothing new even for terraria but what does this mod do specifically where you would want to get this one over others? First off, there should be full multiplayer support! (NOT TESTED) There is a config option which toggles global tile sharing vs team color based tile sharing with full tile transfer and reset mechanic for changing team color implemented. Free tile gain is divided by the number of players in the same team to match singleplayer values. (NOT TESTED) The visuals of the grid system is completely overhauled and customizable to your liking. The world wont look disgusting anymore! (check the video to see) Also there is a satisfying sound effect for ramming the border :D Tile prices increase for each tile you buy. This makes you pick your tiles carefully and strategically. You can earn free tiles from defeating bosses, getting achievements and unlocking bestiary entries. These free tiles do not increase your tile costs which makes them valuable! (Mods are also supported hopefully!) Disclaimer: Achievements are tracked by vanilla systems. This means you have to reset your achievements yourself or get a mod that makes achievements world exclusive. Otherwise you might get tons of achievement rewarss upon loading into the world. The Terrarian gains a special ability: Reveal. Every 12 in game hours (works with time speed ups such as sleeping) you get to reveal a locked tile by right clicking it. This will give you full vision. You can also open up the world map to right click an area to reveal the map. The reveal ability will allow you to plan ahead and play more strategically. Many quality of life features such as visual only grid mode for not accidently buying tiles or no grid mode to disable the vision fully. Many helpful stats and info are shown on your purchase grid mode as well! This is not all. There is: "Touch to buy tiles" toggle key for easier purchasing if needed, Teleport to nearest unlock tile key to prevent softlocks, Cheese protection where somehow if you stand inside a locked tile for more than 5 seconds you get teleported automatically to nearest tile. Guidebook at the start to tell you all about how the mod works. Finally, Almost everything is configurable! Tile cost, max tile cost, free tile gain, visuals etc. If there is something you need fixed/added/changed let me know! I plan to keep supporting this mod actively whenever I can. Enjoy! !!!!AI USAGE WARNING!!!!: This mod was created with Codex 5.5 I did however do a lot of testing to ensure it is working properly and is actually fun and balanced. So hopefully, not slop. I do not support ai usage for creative content either but I wanted this to become a reality which is not possible for me to do yet due to lack of coding knowledge.
Limited Event Lives
przez 76561198255999091
This mod simply makes so that when all players are dead, any active invasions will end. ***DISCLAIMER*** This mod is not tested with mods that add invasions, however, it is more than likely that they are compatible. Report issues and/or suggestions on the GitHub issues tracker Developed By Remurin
FIVE HUNDRED CIGARETTES
przez 76561198187730558
Praise be, Five Hundred Cigarettes. Crafted with 500 Vines Developed By Brodyspencer
Worse Jungle Enemies[Deprecated]
przez 76561199077579271
Ever woke up and thought "Man, I wish the terria jungle was even nightmarishly Difficult"... No? Well this is the mod for you, It makes every pre hm jungle enemy stupidly strong, By sending their stats to the moon, try out this mod in your latest playthrough then curse the gods for your mistakes! Developed By Scryier
Smirkaria
przez 76561199230903576
Adds support for using the :smirk_cat: emoji.
OnyxExcavatorSpeedFix
przez 76561198338590852
A small tModLoader add-on that temporarily injects an ultra-fast, high-power “Super pickaxe” into your hotbar while you’re mounted and actively mining, so the Onyx Excavator uses faster digging speed. The injected item is restored to your original hotbar slot when you stop mining or dismount. Developed By Dyslexdic,THOT
Chest Converter
przez 76561198105543446
Craft any chest into any other kind of chest! No more collecting every kind of chest! Have as many dungeon biome chests as you want! Add all the visual variety to your chests that you've always dreamed!!! Source: https://github.com/SilkyKitsune/TerrariaMods Developed By SilkyKitsune
FunAdmin
przez 76561199158051707
WARNING: YOU CAN DESTROY YOUR NPCs WHILE USING THIS MOD!!! Controls: C and N SHOCKING!!!!!!!!!!!!!!!!!! - MASSIVE DAMAGE - NEW BOSSES! - NEW WEAPONS! ALMOST ALL LIES Developed by Erkimmi
Blighted Mod
przez 76561199588151175
(NOT FINISHED) (3.3/10 Done) A future mod in development with many additions to the main game. Adding more content to blood moons in prehardmode and hardmode, with three blood moon bosses (Currently only one) and new blood moon enemys. Many new bosses, new weapons as well as upgrades and reworks to the weapons you already know. Pre hardmode upgraded to be more enjoyable and longer. Toggleable reworked vanilla bosses, hidden secrets of lore. The Blight a new structure that expands as you progress. Its Orgins unknown. Find a way to stop its spread before its to late. (Blight structure not yet added) Hidden lore of new bosses and of terrarias cosmos. A universe you think you know of but theres much out there. Expanding on Terrarias constalations, sun and moon. New difficult toggles in the config able to activate anytime during a world, aswell as making getfixedboi a truly hard challange with new additions to make the seed painful. Config Challanges ----------------------- Super Hard Mode - all hostile NPCs in Hardmode have 1.5x damage and 1.25x health. Extreme Mode - all hostile NPCs have 2.0x damage and 1.85x health. Starfall - causes deadly stars rain from the sky in daytime. Bloody Madness - every night is a Blood Moon. Cursed Night - the sun will never rise. Frenzy - increases spawn rates. Dreadful Presence - Everything makes you scared and the darkness is everywhere. Hunted - Star enemies (Searchers, Assaulters, Prowlers) will attempt to ambush you in the world. Eternal Eclipse - Every day is a Solar Eclipse. Solar Flare - During the day, you burn alive unless you're under a solid roof. Boulder Rain - When it rains, boulders of all types fall from space. (More will be added) New Boss pregression locks, making the game longer and requiring more time. Blood Phantom able to be summoned with blood mass dropped from blood moon enemies during a blood moon. Once Blood phantom is defeated, Eye of Cuthulu can be spawned. Once Eye of Cuthulu is defeated, world evil ore can be mined without bombs and you can fight the world evil boss. Once the world evil boss is killed Queen Bee can be fought and star unions will spawn, kill them and a star orderer to be able to spawn the Star Consumer. Skeletron can be fought anytime but suggested to fight him after Star Consumer and Queen Bee. Once Skeletron is killed, hellstone can be mined and the star beast can be spawned with bones and souls of nova from the Star Consumer. Star Beast, providing very good loot to fight the new stronger Wall of Flesh. (Progression Rework not finished) 200+ Weapons 50+ Accessories 40 NPCs 6 New Armors 4 Bosses Expanded Sub Classes Bosses --------- Blood Phantom -DONE Star Consumer - DONE Star Beast - DONE Gale Guardian - DONE Night Terror - NEXT ????????????? ????????????? ????????????? ????????????? ????????????? ????????????? ????????????? ????????????? ????????????? ????????????? Thanks to TheGreatInstrument for the Blood Phantom Soundtrack Thanks to Gothguy for the Star Beast Soundtrack, Gale Guardian Soundtrack Join the discord to get updates, post bugs, issues, spoilers and if you want to join in on the mods development Discord: https://discord.gg/mX5EJHJJH Developed By Fenix The Destroyer
The Boulder Weapons Mod
przez 76561199620517065
Hello, This is the boulder weapons mod. This mod adds a small amount of boulder themed weapons, including some that you may not know are boulders. -This mod includes- 2 Melee Weapons 6 Ranged Weapons 2 Magic Weapons 1 Summoner staff 1 New Ammo Type 1 New Item This mod also turns all the boulder-like ITEMS into ammo for the specific ranged weapons. -Note- My mods focus on blending with Terraria, rather then overshadowing its main progression. I wish you all the best of luck, and have fun with this mod when you can :3 -Change Log- -0.2- changed the Blessing Of The Moon's Tooltip to be more unique. -0.3- made Youlder prehm because thats where it was supposed to be in progression. No, Being able to swing boulders, rolling cactuses, bouncy boulders or bee hives is not a mistake. Developed By Zerona
No Craft Challenge
przez 76561198365070240
This mod provides a challenge where you're unable to craft any item, nor a new weapon, nor a boss challenge, nor even a torch! Since that you are forced to collect gear from chests, fishing, mob loot, or NPC shops I made a config that allows you to craft mechanical boss summon items and/or furniture since they are the most tedious part of this challenge, and I don't want to see people grinding for 5 hours just to get a boss summon This mod should be compatible with most mods. If you find any incompatibility, please report it in the comments! Created by This is Many Don't forget to rate this! Developed By This is Many
Lezki Vanity Set
przez 76561198240685492
Adds a furry vanity set of Lezki. You can craft the set with fallen stars and mana crystals. Made by me: hexsprites on discord, I am currently doing terraria character commissions, feel free to message me if you're interested :3 Character owned by: The Daydreamer (Lez). Developed By Hex
Fancy Material Tooltip
przez 76561198393758743
Better Material Tooltip changes the "Material" tooltip of items to stand out more. This is done by putting a selected item sprite before it (Default is the workbench), and changing the color of the text. Both of these are configurable in the mod's configs. This mod ***should*** work in all languages, as it (in theory) uses the vanilla translations of the text. If it doesn't please come mention it to me @mangochicken_ on discord; fair warning, I can only read english. Developed By Mangochicken
Stuff Mod
przez 76561199412592458
Stuff Mod is a pretty cool mod, it adds useful stuff on the game, mostly weapons. BUT, if i get inspirated i will make a big mod :p my other mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3012878736 WARNING!! Im making this mod for fun, if i get out of ideas or it gets unfunny i will stop making updates. Developed By Arthur_ra
Shadow of the Champions
przez 76561199272255494
shadow of the champions is a pretty meh mod, it does nothing much yet. its actually slightly interesting now and it will get better later. Adds the assassin class so far it only reaches eoc unfortunately stay tuned for updates Developed By WynterWolf13
Laser Pointer
przez 76561199236507295
Laser Pointer is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Placing ropes can cut tiles
przez 76561198983211065
Placing ropes can cut tiles by Nil256 ---------------------------------------- Have you ever been prevented placing ropes by cobwebs? This mod solves that problem! Placing ropes will break fragile tiles like plants, pots, cobwebs and etc... ---------------------------------------- < Release Notes > - v1.0 Released. Developed By Nil256
Legacy Terraria Mechanics
przez 76561198208727081
This Mod Reimplements Old Mechanics from the legacy version of Terraria Console these are mechanics like the camera physics, the map brightness. I do not plan on recreating The UI since that seems like too big of a task for me to do on my own I don't know how this will work with other mods that effect the camera like infernum, so there is a way to disable it in the config settings, or you could just fully disable the mod, or you could disable the camera stuff in infernum too Developed By Azilllia
Azure Striker Mod
przez 76561198452410016
The Azure Striker Mod allows you to utilize the power of the seventh life wave. It adds a new class, the septima class, which doesn't rely on weapons, instead mainly using the player's seventh life wave, or more commonly known as septima. The content added includes: * Two separate septimas: Azure Striker and Rebirth, with different skills and play styles * 37 accessories * 7 armor sets * A skill system based on ASG1 and ASG2's system, with 23 different special skills, ranging from buffs to attacks To start, select a septima in the start menu, then try to craft a weapon to tag enemies, as your septima is otherwise very weak. Once you start exploring the world, you may find strange capsules on the ground around the world and in chests, you can use these to upgrade your septima and not only make it stronger, but also unlock special skills to help you along the way. From this point you can create accessories and armor with the new materials found from beating enemies. Join the discord server if you need help regarding the mod. Changelog 0.6 + Added Rebirth septima, which includes it's unique Armed Phenomenon, Dnizer mode and Pulsar Armor bonuses, based on Elise from Gunvolt 1. * Rebirth has the new skills: Resurrection, Soul Cleanse, Soul Siphon, Resurrect, Unlimited Animus, Gorgoneia, and Eternity Kunai. * Some skills are shared between Azure Striker and Rebirth, but may have a different name. + Reduced the Azure Striker's stage needed to use the Main Skill underwater from 6 to 5. + Azure Striker's main attack base damage increased from 5 to 7. + Azure Striker's Luxcalibur base damage increased from 220 to 260. + Azure Striker's Luxcalibur level damage scaling increased from 50% to 65%. + Azure Striker's Luxcalibur stage damage scaling increased from 800% to 1000%. + Azure Striker's Luxcalibur launch version projectile duration incresed from 2 additional seconds to 2.5 additional seconds. + Azure Striker's Luxcalibur launch version shoot cooldown reduced from 1.5 seconds to 1 second. + Azure Striker's Grand Strizer base damage increased from 300 to 320. + Azure Striker's Grand Strizer stage damage scaling increased from 1000% to 1200%. + Azure Striker's Armed Phenomenon flight time increase base increased from 1/2 a second to 2/3 of a second (Max increased from 5/4 of a second to 4/3 of a second). + Azure Striker's secondary skill cooldown timer reduced from 10 seconds to 8 seconds. + Increased the frequency of upgrades found in the world. + Added more visual effects for prevasion. + Universal Upgrade item's level cap increased from 100 to 200 before Moonlord is defeated and 200 to unlimited after its defeat. + Skill selection now displays different skill names and descriptions for skills that change based on the state of the player. - Azure Striker can no longer prevade while wet unless its at stage 5 or higher. - Azure Striker's Luxcaliburg duration decreased from 2 seconds to 1.5 seconds. - Azure Striker now overheats upon contact with the Duke's Sharknado and Cthulunado. - Decreased tag damage when using Dilation Reticles for the Azure Striker from 70% to 50%. - Flashphere and Thor's Hammer now penetrate prevasion. - Life Loupe now decreases all septima damage by 15% instead of decreasing 10% of main attack damage. - Life Loupe EP recovery cooldown increased from 15% to 25%. * Fixed septima drawn effects not being properly placed in the Player Layers. * Fixed multiplayer crashes. * Fixed crashes when spawning an NPC with DragonLens. * Fixed visual and sound effects in multiplayer. * Fixed resurrection aura's visible alpha pixels. * Fixed Spanish translation's leftover english segments. * Septima lumps no longer stack in the world. * Septima lumps drop logic changed to more closely resemble that of hearts and mana stars. * Orochi upgade and Dullahan upgrade text color's made more different from one another. * Skills that disable player movement no longer reset gravity. * Voltaic Chains no longer move while in the breaking animation. * Reduced the max amount of electric effects on Azure Striker's main attack. * Changed the dust used for overheat and recharge. * Skill list no longer changes the place of skills at seemingly random. * Changed skill sorting method to function exclusively with level. * Glorious Strizer no longer makes the player walk on the air. * Stoned, Frozen and Webbed now force the player to go into overheat and disable EP recovery while they are applied. * special skills that disable movement no longer unmount the player upon using, but can't mount while using these skills. * Conditions for the special visual effects of the Joule Wings now vary based on player septima. * Changed mod Icon. 0.5.1 + Added full Pulsar Set. + Increased pulsar fragments droped by the pilars. + Increased Azure Striker's Armed Phenomenon Attack scaling from source potency. + Made the Azure Striker immune to Electrified. + Added Shadowstriker from TE. + Added Electroshock, it differs from TE's version. + Removed stage requirements to unlock Dragonsphere. * Dragonsphere is no longer unlocked upon finding any Dragon Vein, instead a specific one must be found before it can be unlocked. Developed By Reboot
The Myth of the Cheese Curse!
przez 76561199116627760
The mod revolves on a evil cheese curse corrupting your world by the Cheeselord! Developed By CyberCoinProductions
Kacinilmazim's Starter Bags
przez 76561199423134695
A mod for Kacinilmazim It adds some items to improve first stages offeasy. Updates will come soon. Developed By kacinilmazim
FrozenFire
przez 76561198889019198
Hi, this is a Terraria mod about the concept of ice and fire (mostly). I've been working on this mod for a while now, mostly alone too, so it's a one-man project if you want to see it that way. Some sprites or artworks were made by other people. I have linked them down below along with what they made for the mod. The mod itself is sh*t. It's basically quantity over quality, lol. I started making this mod many years ago, and it was one of my first projects I was working on. I discarded this project some time later but thought about going back and repolishing some stuff. That's why this version is 2.0 and not 1.0 (1.0 is really bad, like R E A L L Y B A D). This is also why some parts of the mod have nothing to do with the concept of ice and fire itself. Maybe I will improve upon those parts and make them more fitting in the future. But don't expect regular updates. I have other projects I am working on right now. But I will definitely port it to 1.4.5 if it is released. Here is a "Wiki" for this mod. It's just a PDF, but the mod isn't that big, so it should be enough for a playthrough. https://drive.google.com/file/d/1RvK17eajm51lwwSXx9RB25REPibrFCmZ/view?usp=sharing ---Here are the contents of FrozenFire--- - 8 boss fights (1 pre-HM, 6 HM and 1 post-ML) - Each boss fight has its own custom soundtrack - Each boss fight has a custom AI in Legendary Mode (you can also play the AI by toggling an item called "Legendary Toggle for Bosses (FrozenFire)") - Boss checklist integration - A bunch of sh*tty weapons for every class - Some cool weapons for every class - Some random accessories - 2 pets - 1 new NPC called Blocky - Custom menu theme - Works in multiplayer (most of the time) ---Future plans--- The mod is right now very "boss-heavy." If I have the time, I will add some more stuff such as events, invasions, or custom biomes as well. I already have some ideas in mind. I will also "try" to make this mod more multiplayer-friendly. Some bosses need an AI change so they're not as monotonous as they are right now, and some weapons need improvement, both design-wise and in general. Yep, that's about it. Here are the credits: Jojo - Made the menu theme background (still in the making, I will update the mod once this is finished) GRaphi - Sprite for Fireworm Boss Two PNGs (one Fire PNG and one Smoke PNG) are from Vecteezy. The rest is made by Pizet (me), so music, sprites, ideas, boss AI, weapons, accessories, the wiki, etc. Special thanks to the ExampleMod, ChatGPT, and Claude for helping with the code. If you find any bugs, let me know. I will try fixing them, maybe, if I have the time... Yeah, alright. Have fun ^.^/ Developed By Pizet
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