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Mody i pluginy do tModLoader
Ten katalog zawiera 14 000+ projektów tModLoader ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.
Maddie's Vanity Set
przez 76561198048544605
Great for impersonating me, I guess! This is my "dev armor" set. (I know they're mostly edits of vanilla sprites, but I'm a programmer not a sprite artist so what can I say…) Two ways to use it: - Use a mod like Cheat Sheet to instantiate any of the items you want. - If you want them in a normal playthough, turn on "Enable Obtainability" in the mod's configuration. If you enable obtainability, you'll be able to get the set's components as follows: - Antennae and Tail: New characters spawn with 3 each (one for each loadout). You can also buy them from the Zoologist. - Shirt and Leggings: You can buy them from the Clothier. - Flight Module (Wings): New characters spawn with a "deactivated" one, which can only be activated once you defeat one mechanical boss. You can also buy it from the Steampunker (but you'll need to fix it up with some Souls of Flight). If you find any bugs, please report them in the comments below. Developed By MK
LOG
przez 76561198439031258
Modify this file with a description of your mod. Developed By LOGAN
No Luck
przez 76561198310021856
This mod really disables ALL luck related computations in the game. The players will all have a default luck of 0. All luck changers will have no effect. Repository: https://github.com/tieeeeen1994/tModLoader-NoLuck Developed By tieeeeen1994
MyBestModsTogether
przez 76561199439787316
this is all my mod together Enjoy Developed By BlueThunder
Some Interesting Items
przez 76561198153538549
Hello! I tryed to make items for this mod interesting and useful. For example, the "Lantern Staff" which spawns a controllable lantern when used. I'm not a programmer (at all). I'm just curious to use an "Artificial Neural Network" to create a Terraria mod. There is no special schedule for updating mod. I'll add something new as soon as I got any Idea. Developed By NotAgoodSpeaker
Brando Pack
przez 76561198327089314
ADDITIONS: - New ore type Spectrum Ore - New bar type Spectrum Bar - New Weapon MegaMeow INFO: Spectrum can only be mined with a pickaxe power of 225% and is found pretty much anywhere, this ore is intended to be post-Moonlord. In case you didn't ask the Guide, MegaMeow is crafted with Meowmere, Megashark, Rainbow Gun and 20 Spectrum bars. NOTE: This mod was just for fun and is my first mod.
Cansas Mod V2
przez 76561198136272440
Cansas Mod V2 v1.0 -New released version with: -Balance Changes -New weapons
Marbleous
przez 76561198141005806
Convert granite to marble and vice versa using a heavy workbench. Meant as a simple way to make marble renewable until tmodloader updates and we get transmutation.
No Giant Tortoise没有巨型陆龟
przez 76561198932406270
This mod will prevent Giant Tortoise from being refreshed, and change the Turtle Shell acquisition method to defeat The Destroyer, The Twins or Skeletron Prime 此mod会让巨型陆龟无法被刷新,并且将壳的获取方式改为打败新三王获得
TrofimProject
przez 76561199228899085
TrofimProject �������� �������� ������� ������� �������� � ������-������������ ����������.
willyweapon
przez 76561199117125605
willyweapon is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Tale of Eternal Fantasy
przez 76561199638225330
永恒幻想传说:轮回【半成品】bate 目前6个boss可以正常游玩、5种半成品地形{当然内容还没有做完}:1.永恒夜华境2.烈炎峰地形3.幽冥之海4.云朵之都5.永恒之心。 云朵之都不是自然生成,当打败克苏鲁之眼掉落极目晶状体召唤在出生地上方。 50多把武器 萌新开发组,工作室共4个人,我们开发组都是(初|高)中生开学了,没有多少空去开发了,但是在放假时最多一个月开发2个boss。mod还有内容很多很多没有做完。 mod还在测试当然有bug,希望得到更多的建议。 2套新装备 7个饰品 mod计划中是有38个boss和8个地形。boss稿打完了,已经制作了13个,重绘重置制作了6个{可正常游玩}。 不要打星龙,音乐有BUG 感兴趣的加入我们的Q群:922467080 加入开发组找主策划{主策划开学了一个月放1天假非常痛苦,所以回应会推迟几天} 开发者:主策划:云林 发布者:酰虫 代码:云林 feng6168 图像:Bruet 小云 Developed By 云林.feng6168.Bruet.小云
天星十三宫
przez 76561198250069882
天星十三宫 群星从未只是在注视泰拉瑞亚。 《天星十三宫》是一款围绕星宫、世界界壁与天外来客展开的内容扩展模组。它将一条新的星宫主线嵌入原版流程,从克苏鲁之眼之后一直延伸到月亮领主之后:早期的星轨泄漏引来幼体、使徒与漂泊的异界生物;随着冒险深入,反向观测将招来星宫的前线巡洋舰;当世界界壁最终被击穿,隐藏在天外的诸宫才会真正投下目光。 当前版本包含 7 场 Boss 战、15 种非 Boss 敌怪,以及覆盖近战、远程、魔法和召唤四种职业的装备成长内容。Boss 战以位置管理、预警阅读、弹幕编排和阶段机制为核心,并通过各自独立的攻击逻辑表现不同敌人的身份与作战方式。 当前内容 - 7 场跨越肉山前、困难模式与月亮领主后的 Boss 战 - 15 种随生态和世界进度出现的新敌怪 - 26 把武器:近战 6 把、远程 7 把、魔法 7 把、召唤 6 把 - 31 件护甲,组成守望者、星织、残星、镜宫与界星五条主题护甲线 - 30 件饰品,包含 Boss 专属饰品、翅膀与多级防御和生存合成路线 - 五组覆盖四职业的 Boss 武器池,以及 Boss 召唤物、专家模式宝藏袋、工具、永久生命升级与阶段材料 推荐 Boss 流程 - 星游幼虫——克苏鲁之眼后、世界吞噬怪或克苏鲁之脑前 - 守望者——骷髅王同期 - 异界孤星——史莱姆皇后后、机械 Boss 前 - 天星巡洋舰 HX-301——世纪之花后、石巨人同期 - 界壁——月亮领主后 - 天星第一宫主·昭回——击破界壁后 - 天星第三宫主·流曜——击败昭回后 标题中的“十三宫”是一套完整的世界观框架。当前真正登场并可供挑战的宫主为第一宫·昭回与第三宫·流曜;守望者、异界孤星和 HX-301 等敌人则从使徒、界外生物与星宫造物等不同角度展开这条主线。 战斗与机制 现有 Boss 战围绕移动路线、颜色关联、延后处理、场地限制和持续弹幕展开,包含红蓝门对机制顺序的取舍、舰船激光阵列、界壁场域、天象编排与时间记录等机制。经典、专家和大师模式均设置了对应的数值或行为分支。 装备与世界进度 五位 Boss 已拥有完整的近战、远程、魔法和召唤武器池,其他阶段还提供独立制作武器、五条护甲路线与多级饰品升级。世纪之花被击败后,残星矿会在地下生成并开启新的制作路线;沙漠、雪原、丛林、夜空与高空也会随流程出现新的天星生物。击破界壁后,更危险的界外生命将开始从高空裂口进入世界。 兼容与版本状态 - 适用于 Terraria 1.4.4.9 的 tModLoader - 无需其他内容模组作为前置 - 可选支持 Boss Checklist,并显示全部现有 Boss 的推荐顺序与召唤条件 - 提供英语与简体中文文本;简体中文内容仍在补全 - 已编写多人同步逻辑,当前仍在持续进行联机与不同分辨率下的实机测试 当前版本为 0.1,仍处于持续开发阶段。现有 Boss 的数值、攻击演出、掉落和本地化会继续随实战测试调整;本页只列出已经进入模组的内容,不代表十三宫世界观的最终规模。 Developed By M.Aya
Summoners' Cuck Chair Mod
przez 76561198872540263
Summoners' Cuck Chair Mod This mod gives extra control features and abilities to summoners and their summons. Much finer manipulation and player-like features to the summons themselves. New Summoner Options: (Configurable) - Toggle Manual Mode, Default Keybind: G - Toggle Idle Mode, Default Keybind: H New Summon Abilities: (Configurable) - Have HP, Mana, and Aggro. - Get their own gear; armor and set bonuses, accessories, etc. - Updated sentry feature, they can now be dismissed with a buff like minions. - Advanced configs to suit each player: - Which of the loadout slots they get their gear. Split between Minions and Sentries. - Whether or not the Toggle Modes effect all homing projectiles. - Visibility of the "fake" players, from head, chest, legs and accessories. - Gain extra Expert+ Multiplayer Scaling for each active proxy. Currently not working, sorry. - They can die, be careful with that, as they have a max of 100HP. - Their death displays actual death messages, enjoy the chat spam. - Their HP now scales with the player and the custom HP function now works properly. - Deal damage and be hit in PVP, can also join multiplayer teams. - Heal the player and themselves. - They can now use weapons like the player! - expect both left click and right click functions to work for all vanilla stuff and most modded gear. - They use their own mana which can be upgraded properly but mostly copies the player's - Both the usestyles and projectiles' visibility is configurable. Most of the code was vibe sharted using AI. I apologize, it is just a personal fun thing I wanted to share. Expect to start lagging at about ~15 to ~20 active proxies at once and above. This can go down to just about ~5 to ~10 proxies if your modpack is heavy enough. Anyone is free to whatever they want with this mod and all of its content without any asking for any permission, I would still want you to show me if you create something out of it though, just to check it out. Special thanks to Sangar2728's PlayerProxyLib for inspiring the prototype of this mod. https://steamcommunity.com/sharedfiles/filedetails/?id=3764388338 Shout out to Zoe, GabeHasWon and N0t_UNowen. God bless. Developed By (You) Changelog: v0.1 - Initial launch version. v0.1.1 - Minor Steam page tweaks. v0.2 Bug Fixes - Fixed bugs regarding damage ownership and separate damage scaling. - Fixed some bugs regarding original HP and Mana. - Fixed a bug that made proxies update twice as fast. - Fixed some bugs regarding general visuals. - Fixed a bug regarding some proc specific items not working. - Fixed proxies being unable to be damaged when not targetting anything through the control modes. - Fixed proxies not being able to take environmental damage - Tweaked the minion AI styles that are allowed to have proxies - Minion counters like with Abigail's Flower and the Desert Tiger staff no longer count as valid proxies. New Features - Proxies now have their HP be equal to the players, should work with modded upgrades and gear. - Proxies can now use weapons and tools. - Also able to use right-click functions and such. - Proxies are now able to join multiplayer teams, activate PVP and be damaged by PVP sources. - More compatibility with modded multiplayer updates.
MerchantSellBottomlessShimmerBucket
przez 76561198392731948
Makes the Bottomless Shimmer Bucket and Ultra Absorbant Sponge available from the merchant early in the game. Developed By Phat001
Spice of Life: Apple edition
przez 76561198151783324
Consume a varied diet to increase your maximum life Now with configurable maximum health from life crystals, fruit and food By default it scales linearly with buff tier and duration, though it can be configured to prefer smaller foods with equal gains at 0. Curve flatness sets how much of the life gain is from the beginning with bigger numbers being closer to a linear relationship. Developed By 20jonas02
Iris's Water Depth Pressure Mod
przez 76561198818748376
(MULIPLAYER COMPATIBLE) This mod adds a configurable system for detecting how deep an player is in a water body. Imagine the abyss from calamity mod but on every water body, and with more features. Players drown faster the deeper they are in a waterbody. Theres a max depth before you start taking damage from the pressure. Fully customisable in advanced settings for those who love customising mods to an insane level. For normal people i've pre-made presets for vanilla and calamity mod. This was ripped straight from my main mod "Lunes Worse of Life". If you find any bugs or requests, please send them in the Worse of Life discord channel. Changelog: See the changelog tab on this steam item. Please join my discord! Discord: https://discord.com/invite/FwmGf6vBu2 <3 Developed By Iris Developed By Iris
JM - Okram's Journey Mode Unlocker
przez 76561198172876143
This mod allows you to force yourself into Journey Mode and unlocks all research. To use it enter the command "/jm on" or "/jm off" Developed By Marko
Skaldium: MIDI input for Thorium Bards
przez 76561198020231580
An experimental addon for the Thorium Mod's Bard class — play your instruments for real. I just want to see someone beat the Moon Lord by riffing Cruel Angel's Thesis on a real keyboard. That's the mod. Now I just need a pianist. What is this mod? Skaldium reworks Thorium's Bard class to support physical MIDI keyboard input. Instead of clicking to attack, you plug in a MIDI keyboard, select it in Mod Config, and play it with your right hand while your left hand stays on WASD. Every note you press fires a projectile — all of which have been changed to homing so you can focus on playing. Setup - Connect your MIDI keyboard - Open Mod Config and select your device - Hold the keyboard under your right hand in place of the mouse during combat Once a MIDI device is selected, normal left-click firing is disabled. How it works - No use-time delay — attack speed no longer matters; you fire as fast as you can play - Inspiration is still the limiting factor — no inspiration, no projectile (yes sound though) - All projectiles are homing - Multiplayer supported - Volume control — uses Thorium's built-in Bard settings; both Own and Other Instrument Volume are respected Sound All original Thorium Bard sound effects are replaced with a General MIDI soundfont, with instruments hand-picked to best match each weapon. Currently using GeneralUser GS by S. Christian Collins — great thanks to them for making it available. That said, many weapons still sound quite disappointing with the current font, and this is the area I'm least equipped to fix myself. Are you experienced with SF2 soundfont creation? I'm looking for someone to assemble a dedicated, high-quality soundfont for Skaldium. This would make an enormous difference to the feel of the mod. Please reach out if that's you. Current State Skaldium is in early testing. Balance is not a priority right now — expect things to feel rough around the edges. All feedback is welcome, whether it's about feel, sound choices, bugs, or anything else.
Solarman NPC
przez 76561198386190420
(EN) This MOD is an entry for the ‘tModding Challenge’ held on the Discord server tModLoader Japan. "Come, let us give thanks to the sun together." This mod adds one Town NPC. They will move in when you have a Sunflower in your inventory and mainly sell items related to Sunflowers. ※This MOD includes Japanese localization data. By using it alongside tools like External Localizer, Japanese gameplay is possible. (JP) このMODはtModLoader JapanというDiscordサーバーにて開催された『tModding Challenge』への参加作品です。 「さあ、共にお天道様への感謝を伝えよう。」 このModは1人のタウンNPCを追加します。 ヒマワリを所持することで居住し、主にヒマワリに関連したアイテムを販売します。 ※本Modは、日本語用ローカライズデータを同梱しており、 External Localizerなどと併用することで、日本語での ゲームプレイが可能です。 Developed By popunoberi
猫猫
przez 76561199634246676
This is an experiment, and no one knows the final destination of this module ..... We can't make a module ourselves, so this module is just sitting and playing ~ Developed By 小鱼干
Stat Inflation
przez 76561198326755505
Ever though that the damage numbers were to small? Or that the health was too little? this mod fixes that by multiplying most numbers by 10x. Note: balancing is broken with things like calamity defense damage, leading to too much, or too little damage. Developed By Atomic Dev
Cywilizowany's Mod
przez 76561199099032737
Mainly focused on minor tweaks and QoL. Fully functional in multiplayer, like all mods should be. Gameplay Features: - Autoselling (automatically sell selected types of items when picking them up, to avoid inventory clutter and still get money out of them) - World items rework: >> items float on water >> floating items (ex. souls) slowly descend if above surface, to work better with conveyor belts and avoid getting stuck mid-air out of reach >> items stuck in the ground slowly move to the nearest empty space (can be disabled in config) >> items merge better, to prevent reaching item cap and getting deleted >> dropped items left for too long (30-60 IRL minutes) despawn, so that abandoned items don't reduce performance (can be disabled in config) >> coins no longer burn in lava - Over 100% critical chance will boost damage (ex. a weapon with 200 damage & 110% crit will work as if it had 220 damage & 100% crit) - Sniper Rifle tweak (more damage but slower) - Day counter (counts days since the start of the world) - In Hardmode, meteorite slowly cools down (cold meteorite no longer spawns meteor heads, still drops the same thing) - A few optimizations - A few other minor things Developed By Jedyny Cywilizowany
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