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Mody i pluginy do tModLoader
Ten katalog zawiera 14 000+ projektów tModLoader ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.
The Booga Mod
przez 76561198904034540
The Booga Mod is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By Brendon
ddnet
przez 76561199136781523
This is a mod that can make a hammer out of 10 dirt, and it is useless to save your life (machine flip)
Sach's Mod
przez 76561198167899100
Sach's Mod is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By ElSachs
Tales of Elderia
przez 76561199260924945
Tales of Elderia is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By HunTer376
Terraria Manhunt (HonkChamp)
przez 76561198068267972
Terraria Manhunt (HonkChamp) is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By HonkChamp
Beanus Mod
przez 76561199102791708
Beanus Mod is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By paperclip69
milk
przez 76561199122817361
milk is a pretty cool mod, it does...this. Modify this file with a description of your mod.
mo
przez 76561199436240377
mo is a pretty cool mod, it does...this. Modify this file with a description of your mod.
cox
przez 76561199229118317
cox is a pretty cool mod, it does...this. Modify this file with a description of your mod.
grayscale
przez 76561197995252052
grayscale is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Troll's Mod
przez 76561199229435709
Troll's Mod is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Tide's Shards
przez 76561198966741814
This is a mod that adds shards for a number of materials and blocks to the game
good
przez 76561199120969749
good is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Rewind
przez 76561199386977203
Rewind is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Luca's own mod
przez 76561199190687497
Luca's own mod is a pretty cool mod, it does...this. Modify this file with a description of your mod.
For me and my friends
przez 76561198205669507
For me and my friends is a pretty cool mod, it does...this. Modify this file with a description of your mod.
The Fustration Mod
przez 76561198042763522
The Fustration Mod is a pretty cool mod, it does...this. Modify this file with a description of your mod.
gray
przez 76561199011372154
gray is a pretty cool mod, it does...this. Modify this file with a description of your mod.
BunnyKiller
przez 76561198964837696
its pretty simple... its a bunny sword....
[1.4 Alpha] Dinmors mod
przez 76561198067500836
Built for 1.4 Alpha version of tModLoader. fed mod hehe
True Split Screen Beta
przez 76561199842218411
Play Terraria with two players on one PC. True Split Screen adds seamless local co-op to tModLoader. Player 2 joins as a real networked Terraria player while both players share one fullscreen display. Each side has its own camera, character, HUD, inventory, cursor, map, controls, and save. FEATURES - Vertical or horizontal split screen - Press Start to join, then select or create a P2 character - Independent peripheral binding for P1 and P2 - Native Terraria menus and UI for both players - Works with Host & Play, LAN, and direct-IP servers - Designed for broad multiplayer mod compatibility - Smart positional audio without doubled sounds - P2 can save and leave without closing P1's world QUICK START Enable the mod and reload. Open Mod Configuration, choose a Layout, and use Bind Peripherals. Enter a multiplayer world with P1, then press Start on P2's controller. REQUIREMENTS - Windows 10 or 11 - At least one controller - Remote servers need the same mod version and a free player slot - Remote joining requires direct IP or LAN; Steam-lobby joins are not supported One mod. One screen. Two real Terraria players. Developed By CannibalCult
RikuZala NPC Behaviors
przez 76561197966031438
============================================================ RIKUZALA NPC BEHAVIOR ============================================================ A lightweight quality-of-life mod designed to eliminate the need for massive wooden box towers to house your town NPCs. --- FEATURES ----------------------------------------------- * SHARED HOUSING: Multiple NPCs can now share the same valid room as long as there is a table and a separate chair for each resident. * MANUAL ASSIGNMENT: - Shift + Right Click on an NPC to select them. - Shift + Right Click on a chair to assign that specific seat. (Note: Leave at least 1 empty tile between chairs to prevent housing banners from overlapping on screen). * FASTER ARRIVALS: Eligible NPCs no longer make you wait forever; the world checks every 30 seconds during daytime so new arrivals take free seats quickly. * CURFEW BELL: A usable item that instantly commands all wandering NPCs to return to their assigned chairs (ideal for nights & events). --- CRAFTING: CURFEW BELL ---------------------------------- - 4 Iron or Lead Bars - 4 Gold or Platinum Bars - 2 Chains - Station: Iron or Lead Anvil ============================================================ VERSIÓN EN ESPAÑOL ============================================================ Un mod ligero de calidad de vida pensado para evitar tener que construir rascacielos o cárceles de madera para tus aldeanos. --- CARACTERÍSTICAS ---------------------------------------- * VIVIENDA COMPARTIDA: Varios NPCs pueden convivir en una misma habitación siempre que haya una mesa y una silla para cada inquilino. * CONTROL DE ASIGNACIÓN: - Shift + Clic derecho en un NPC para seleccionarlo. - Shift + Clic derecho en una silla para asignarle ese asiento. (Nota: Deja al menos 1 bloque libre entre sillas para que los estandartes no se tapen entre sí). * LLEGADA RÁPIDA: El juego comprueba cada 30 segundos durante el día si cumples los requisitos de nuevos NPCs para que ocupen las sillas vacías sin esperas eternas. * CAMPANA DE TOQUE DE QUEDA: Un objeto que ordena a todos los aldeanos regresar a sus sillas de inmediato para protegerlos de noche o durante eventos. --- CRAFTEO: CAMPANA DE TOQUE DE QUEDA --------------------- - 4 Lingotes de hierro o plomo - 4 Lingotes de oro o platino - 2 Cadenas - Estación: Yunque de hierro o plomo ============================================================ Developed By RikuZala
Calamity Overdrive - Tradução PT-BR
przez 76561198423271778
Calamity Overdrive - Tradução PT-BR Tradução completa e meticulosa em Português Brasileiro (PT-BR) para o Calamity Overdrive v1.2.2 (Add-on do Calamity Mod focado na expansão de Wulfrum). Conteúdos Traduzidos: - Novo Chefe: Prototanque de Wulfrum (Wulfrum Prototank), incluindo falas, introdução personalizada no estilo Infernum e drops. - Novo Evento/Invasão: Corrida da Sucata (Scrap Rush) com mensagens de status e avisos. - Novos Inimigos: Drone Reparador, Transportador, Saltador, Pilone de Wulfrum e Escavador. - 25 Novos Itens: Lâmina de Sucata, Eletro-Sapeador, Cetro em Arco, Chicote de Metal, Cablastitor, Kit Médico, Blindagem Reativa, Emissor Portátil de Frequência, Rádio de Wulfrum, Lores e muito mais. - Compatibilidade: Suporte a apresentações de chefes do Infernum Mod e Relíquias Coloridas (Colored Relics). - Configurações do Mod: Menus de configuração do cliente e opções totalmente em PT-BR. - Boss Checklist: Integração completa com o Boss Checklist. Créditos: Tradução PT-BR: Gabriel Criador do Mod Original: Equipe do Calamity Overdrive / Wulfrum Expansion Música do Evento: Brimstone Premium Textura do Acrobatics Pack: Asternove Conceito da Caixa de Voz: Calamity Fables Developed By Gabriel
Weapon Progression Beta
przez 76561198020654129
Weapon Progression Beta lets your favorite weapons grow alongside your adventure instead of becoming obsolete. Right-click a Gold Table to open the reinforcement interface. Each progression tier requires 10 matching materials and 1 Gold Coin. Reinforcement raises eligible weapons toward a balanced damage target based on their damage, attack speed, weapon class, and current world progression. Features: • Supports vanilla and modded weapons • Supports melee, ranged, magic, whips, minions, and sentries • Individual reinforcement data saved on each weapon • Persistent Gold Table storage • Custom weapon naming • Clear tier requirements and eligibility explanations • Ranged weapons and whips use reduced reinforcement scaling • Minions and sentries use separate reduced scaling • Powerful weapons must wait for an appropriate progression tier • Refused upgrades consume no materials • Reinforcement ends at Luminite After defeating Moon Lord, newly crafted and completely unreinforced weapons can begin an Overcharged journey. Each of the 14 one-time reinforcement tiers adds an additional +5 damage, providing a total bonus of +70 damage by Luminite. Talk to the Guide to discover your first clue. This is an early beta. Balance, multiplayer behavior, and compatibility with weapons using unusual modded damage systems may be adjusted in future updates. Feedback and bug reports are welcome. Developed By Noname@
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