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Mody i pluginy do tModLoader

15 000+ modów dostępnych Źródło: Steam Workshop ↗

Ten katalog zawiera 15 000+ projektów tModLoader ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.

First Mod – tModLoader Mod

First Mod

przez 76561199182387027

First Mod is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By MemeGen

12 pobrań Szczegóły →
Нац.-ФашикоМод (NazFashikoMod) – tModLoader Mod

Нац.-ФашикоМод (NazFashikoMod)

przez 76561199141028319

Добавлѣтъ карающій мечъ-сваст'ику и сваст'ику-кирку. На большѣе я не способенъ Мечъ - 100 кримтановых слитковъ Кирка - 25 слитковъ хеллстоуна и ластьі , , , созданъ лишь для нациковъ !ОСУЖДАЮ ВСЕ ЧТО СВЯЗАНО С РАСПРОСТРАНЕНИЕМ НАЦИЗМА В СЕТИ!

10 pobrań Szczegóły →
Crazylimity – tModLoader Mod

Crazylimity

przez 76561197993106902

Crazylimity is a pretty cool mod, it does...this. Modify this file with a description of your mod.

11 pobrań Szczegóły →
casc – tModLoader Mod

casc

przez 76561199161365241

casc is a pretty cool mod, it does...this. Modify this file with a description of your mod.

9 pobrań Szczegóły →
HighTide Modded – tModLoader Mod

HighTide Modded

przez 76561198966741814

This mod recreates the overall Terraria modded experience (I don't know if it's in a good way though)...

13 pobrań Szczegóły →
AAAA – tModLoader Mod

AAAA

przez 76561198062204348

AAAA is a pretty cool mod, it does...this. Modify this file with a description of your mod.

10 pobrań Szczegóły →
CompassAdventuresTest – tModLoader Mod

CompassAdventuresTest

przez 76561198995182678

Compass Adventures Testing is just a test place for Compass Adventures. It contains unreleased weapons, armour, accsessories and more.

13 pobrań Szczegóły →
does notging – tModLoader Mod

does notging

przez 76561199146901640

does notging is a pretty cool mod, it does...this. Modify this file with a description of your mod.

11 pobrań Szczegóły →
Space n Sand – tModLoader Mod

Space n Sand

przez 76561199075162283

Space n Sand is a pretty cool mod, it does...this. Modify this file with a description of your mod.

14 pobrań Szczegóły →
SuckADonkey – tModLoader Mod

SuckADonkey

przez 76561199414771204

SuckADonkey is a pretty cool mod, it does...this. Modify this file with a description of your mod.

6 pobrań Szczegóły →
upside – tModLoader Mod

upside

przez 76561199389334665

upside is a pretty cool mod, it does...this lot of attack

11 pobrań Szczegóły →
Chronomod Original – tModLoader Mod

Chronomod Original

przez 76561198039921134

Chronomod Original is a pretty cool mod, it does...this. Modify this file with a description of your mod.

15 pobrań Szczegóły →
blaz3s world – tModLoader Mod

blaz3s world

przez 76561199084437504

blaz3s world is a pretty cool mod, it does...this. Modify this file with a description of your mod.

10 pobrań Szczegóły →
Fun+ – tModLoader Mod

Fun+

przez 76561199013306080

Fun+ is a pretty cool mod, it does...this. Modify this file with a description of your mod.

9 pobrań Szczegóły →
企鹅 – tModLoader Mod

企鹅

przez 76561199328495078

企鹅 is a pretty cool mod, it does...this. Modify this file with a description of your mod.

14 pobrań Szczegóły →
NoniumCN – tModLoader Mod

NoniumCN

przez 76561199532189456

为Nonium Mod制作了翻译。 其中可能有少量的空缺内容,如果原模组更新则可能有更多。个人机翻很难跟上更新速度,我会寻找随机时间进行更新。 如果有建议或问题请留言,我会尝试修复。 Developed By Rina

26 pobrań Szczegóły →
Team Boss Contracts – tModLoader Mod

Team Boss Contracts

przez 76561198121956254

Team Boss Contracts Этот мод добавляет новую механику контрактов охоты на боссов. Новый раздел находится у гида. Если вы убили последнего босса в тире,то тир закрывается и не получится легко получить награды. Награды также можно посмотреть у гида. Для принятия контракта надо поставить свои деньги (или деньги команды), при не соблюдении условий контракта деньги пропадут. Также в самом бою с боссом будут надписи указывающие о провале или успехе, также другие детали. В каждом тире есть свой список боссов который я добавил вручную ориентируясь на мод boss checklist, так что его тоже используйте чтобы понимать какие боссы к каком тиру относятя. В настройке мода можно изменить условия для выполнения почти всех контрактов. В тирах есть 4 уровня сложности. Мод надо использовать с Calamity, Thorium, Unofficial Calamity Bard & Healer, Thorium Helheim чтобы предметы в наградах отображались. В наградах предметы из этих модов (не наносящие урон), также деньги, слоты для аксессуаров, и специальные медали из другого моего мода Tinkerer Medal Economy. (советую использовать с этим модом ради мотивации фарма денег), также стоит использовать с моим модом Hero Path RPG. Мод изначально делал для своей сборки игры с друзьями, поэтому есть смысл использовать почти все моды вместе что я сделал. Мод полностью сделать с помощью нейросети Gemini. This mod adds a new boss hunt contract mechanic. The new section can be found with the guide. If you’ve defeated the last boss in a series, that series closes and you won’t be able to easily claim the rewards. You can also view the rewards with the guide. To accept a contract, you must put up your own money (or your team’s money); if you fail to meet the contract’s conditions, the money will be lost. Additionally, during the boss fight itself, text will appear indicating whether you’ve succeeded or failed, along with other details. Each run has its own list of bosses that I added manually based on the “Boss Checklist” mod, so be sure to use that as well to understand which bosses belong to which run. In the mod’s settings, you can change the conditions for completing almost all contracts. There are 4 difficulty levels in the tiers. You must use this mod alongside Calamity, Thorium, Unofficial Calamity Bard & Healer, and Thorium Helheim for reward items to appear. Rewards include items from these mods (that don’t deal damage), as well as money, accessory slots, and special medals from my other mod, Tinkerer Medal Economy. (I recommend using this mod for motivation when farming money), and it’s also worth using with my Hero Path RPG mod. I originally created this mod for my own game build with friends, so it makes sense to use almost all the mods I’ve made together. The mod was created entirely using the Ge neural network. Developed By Viper

21 pobrań Szczegóły →
Character Lock – tModLoader Mod

Character Lock

przez 76561198076894527

This mod prevents players from using multiple characters on the same server.

22 pobrań Szczegóły →
mage race – tModLoader Mod

mage race

przez 76561198429082240

mage race is a custom race mod. Made with MrPlague's Authentic Races. Developed By tore loof

21 pobrań Szczegóły →
Neuro Companion – tModLoader Mod

Neuro Companion

przez 76561198351558753

Neuro Companion Neuro Companion adds a summon companion you can control with Terraria chat commands. The mod works as a normal standalone Terraria mod. Randy/Neuro SDK support is optional and only needed if you want to test Neuro/Randy control. Getting Started - Craft or obtain the Neuro Companion Staff. - Use the staff to summon Neuro. - Open your inventory and place a magic weapon into Neuro's weapon slot, or use a weapon command. - Use /neuro commands to tell Neuro what to do. Neuro uses her own equipped magic weapon. She does not use the item currently in your hand. Useful Commands - /neuro help - show available commands - /neuro status - show Neuro's current state - /neuro follow - return to follow mode - /neuro attack - attack once - /neuro autoattack 30 - attack nearby enemies for 30 seconds - /neuro attack player - Evil Neuro attacks you - /neuro buff ironskin - apply an allowed buff - /neuro debuff player poisoned - apply an allowed debuff to yourself - /neuro debuff enemy poisoned - debuff a nearby enemy Weapon Commands - /neuro weapon status - show Neuro's equipped weapon - /neuro weapon inspect - inspect the weapon you are holding - /neuro weapon set - move the held weapon into Neuro's weapon slot - /neuro weapon take - let Neuro take the strongest valid magic weapon from your inventory - /neuro weapon return - return Neuro's equipped weapon to you Weapon System Neuro can use many magic weapons, including: - Normal magic projectile weapons. - Controllable projectile weapons such as Magic Missile, Flamelash, and Rainbow Rod. - Weapons that place attacks at a target position, such as Resonance Scepter. - Special magic weapons with custom Neuro firing profiles. Custom Neuro weapon profiles currently include: - Laser Machinegun - Last Prism - Charged Blaster Cannon - Betsy's Wrath - Spirit Flame - Medusa Head - Life Drain - Bubble Gun - Bee Gun - Wasp Gun - Bat Scepter - Poison Staff - Venom Staff - Meteor Staff - Blizzard Staff - Lunar Flare - Sky Fracture - Nightglow - Shadowflame Hex Doll - Blood Thorn - Stellar Tune Support weapons are rejected for now until I can figure out how to implement them. Staff Upgrades The staff tier controls how often Neuro can fire. - Neuro Companion Staff: basic fire rate - Neuro Companion Staff Mk2: faster fire rate - Neuro Companion Staff Mk3: very fast staff fire limit, still limited by the equipped weapon's own use time - Neuro Companion Staff Mk4: Mk3 fire rate, plus enemy detection through blocks and Neuro-fired projectiles passing through blocks Actual Neuro fire interval is based on both the staff tier and the equipped weapon. Evil Neuro Use: - /neuro attack player Evil Neuro will attack you with her equipped magic weapon. If she has no valid weapon, she uses a fallback evil bolt. Optional Randy / Neuro SDK Setup Randy integration is optional. You do not need Randy to use the mod normally. This setup is for testing Neuro/Randy control through websocket. Requirements - tModLoader - Git - Node.js / npm - The Neuro SDK repository 1. Clone the Neuro SDK Open a terminal somewhere you keep source code, then run: git clone https://github.com/VedalAI/neuro-sdk.git cd neuro-sdk 2. Start Randy Go into the Randy folder: cd Randy If this is your first time setting it up, install dependencies: npm install Then start Randy: npm start Leave this terminal open. You should see Randy start running in the terminal. The mod expects Randy's websocket at: ws://localhost:8000 You can change the websocket URL in the mod config if needed. 3. Open tModLoader - Enable Neuro Companion. - Enter a world. - Summon Neuro with the Neuro Companion Staff. - Give Neuro a valid magic weapon. Then type this in Terraria chat: /neurows connect Check the connection: /neurows status You can also send the current game context manually: /neurows context If the connection works, you should see connection/activity messages in Terraria and Randy's terminal. 4. Test a Randy Action Manually Open a second terminal. This is separate from the terminal running Randy. Example PowerShell command: $body = @{ command = "action" data = @{ id = "autoattack-test-1" name = "autoattack" data = '{"duration_seconds":10}' } } | ConvertTo-Json -Depth 5 Invoke-RestMethod ` -Method Post` -Uri "http://localhost:1337/" ` -ContentType "application/json"` -Body $body Expected result: - Randy receives the action request. - The mod receives the action through the websocket connection. - Neuro starts autoattacking in Terraria for about 10 seconds. Another simple test: $body = @{ command = "action" data = @{ id = "evil-neuro-test-1" name = "attack_player" } } | ConvertTo-Json -Depth 5 Invoke-RestMethod ` -Method Post` -Uri "http://localhost:1337/" ` -ContentType "application/json"` -Body $body Expected result: - Evil Neuro attacks the player in-game. - The action result appears in Terraria/debug output. More Randy test commands: https://docs.google.com/document/d/1ZtHm9jQQ9Ov3Ffl4zOgVQDNZxE1mhyzk/edit?usp=sharing&ouid=107349745517509779788&rtpof=true&sd=true Randy Safety Notes Randy/Neuro can only choose high-level actions exposed by the mod. Randy does not directly control the player, press movement keys, hold attack, use the mouse, or take over normal Terraria controls. Websocket Commands - /neurows connect - connect to Randy - /neurows status - show connection status - /neurows context - send current Terraria context - /neurows disconnect - disconnect from Randy - /neurows help - show websocket command help Troubleshooting Randy If Randy does not connect: - Make sure Randy is running. - Make sure the Randy terminal did not show an error. - Make sure the mod config websocket URL is ws://localhost:8000 unless you changed Randy's port. - Use /neurows status in Terraria. - Use /neurodebug for more detailed mod-side debug info. Notes This mod is still in development. Some unusual Terraria weapons need custom support before Neuro can use them properly. Repository: https://github.com/Pekotaker/NeuroCompanion Developed By Pekotaker

25 pobrań Szczegóły →
Pilum Melee Subclass – tModLoader Mod

Pilum Melee Subclass

przez 76561198799385949

--------------------- DESCRIPTION: -------------- • This mod adds the Pilum melee subclass, originally part of Goose's Vanilla Expansion. -------------- CREDITS: -------------- • Goose - Coding, Spriting -------------- OTHER MODS: -------------- • Goose's Vanilla Expansion • Gambler NPC • Trapper NPC • Veteran Mode -------------- --------------------- Developed By TheGoose444

18 pobrań Szczegóły →
Rebuz's Furniture Expansion Русский перевод – tModLoader Mod

Rebuz's Furniture Expansion Русский перевод

przez 76561199390805842

Это оффициальный аддон для одного из моих модов. Стоит использовать только с версией мода, равной или выше, чем у этого мода. Developed By rebuz_ya

19 pobrań Szczegóły →
HumanV2 – tModLoader Mod

HumanV2

przez 76561198752086436

HumanV2 is a custom race mod. Made with MrPlague's Authentic Races. Developed By ShyOrc

21 pobrań Szczegóły →
Mythic Mod – tModLoader Mod

Mythic Mod

przez 76561199111792955

A small mod made by a single person who is just learning programming. Developed By AlanClone

20 pobrań Szczegóły →

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