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Моды и плагины для Garry's Mod

доступно 1 984 000+ модов Источник: Steam Workshop ↗

В этом каталоге перечислено 1 984 000+ проектов Garry's Mod из Steam Workshop. Они могут быть серверными, клиентскими или требоваться с обеих сторон, а также включать карты и другой пользовательский контент. Перед установкой проверьте связанную страницу источника, версию игры и зависимости.

TF2 Driveable Vehicles – Garry's Mod Mod

TF2 Driveable Vehicles

автор 76561197974988637

Pack of vehicles from Team Fortress 2, all driveable, like the standard Half-Life 2 buggy. The double decker bus is "open" (you can enter just walking/jumping through the doors) and both deck are accessible, there aren't any passenger seats, just weld as many seats as you need (for example you can use the jeep seats). UPDATE: Now this pack is compatible with the "Passenger Mod", If you already have it (if not, you can take it from the workshop) you can now take passengers in these vehicles. Installation: 1. press the green subscribe (or whatever is in your language) button in this page 2. start Garry's Mod and wait the end of the download Usage: 1. load a map of your choice 2. press q (or what you have set for your spawn menu) 3. from the vehicles section go to TF2 Vehicles, and spawn the vehicle you will use (see first image) 4. go in front of the driver's door, look at it and press your use key (default is e) 5. drive them with the key you set to move, key you set for jump for the handbrake, key you set for sprint for the turbo, to get out of the vehicle press again the key you use for use This pack is a stand alone, doesn't require anything, just Garry's Mod. Credit goes to Valve for the original static models, me to have conveted into prop_vehicle_jeep models and to have add interiors (were needed) and animations.

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Star Wars Master Yoda Playermodel – Garry's Mod Mod

Star Wars Master Yoda Playermodel

автор 76561197982742543

Player model & NPC Model and textures: Flagg Compiling: Flagg LICENSED UNDER A CREATIVE COMMONS ATTRIBUTION-NONCOMMERCIAL 3.0 UNPORTED LICENSE. YOU ARE ALLOWED TO MAKE MODIFICATIONS AND REDISTRIBUTE THIS WORK AS LONG AS YOU CREDIT THE ORIGINAL AUTHORS AND MAINTAIN THIS LICENSE.

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gm_construct_flatgrass_v6-2 – Garry's Mod Mod

gm_construct_flatgrass_v6-2

автор 76561197970000386

A map with a long train rail system, NPC nodes for ground, striders and birds, HDR lighting and with a wire interface to control the rail switches and the color room. This workshop file contains a NAV file too. There is no train in the map and I will NOT add a train. You will have to build them your self. If use the right props, you can build a simple one in about 5 minutes. There are also addons that let you spawn prebuild trains, such as this: Here You just need Garry's Mod and Half-Life 2 for this map. ConVars: sv_wire_mapinterface 0/1, Default: 1 - disable/enable wire in and outputs of the map. sv_map_soundscapes 0/1, Default: 1 - disable/enable the soundscapes of this map. Day night cycle: To take advantage of the day night support use a lua script like this: https://gist.github.com/Grocel/1e04934e88d2f919d80d8fd9c0c35724 Open source (both versions): gm_construct_flatgrass_v6-2_vmf.zip - Dropbox.com This map uses WMI. Compiling at -ldr + -hdr and -final can take about an hour on a med-end system. Use it only if you know what you are doing. Rename your version before releasing to avoid conflicts. Non Workshop Download: gm_construct_flatgrass_v6-2.zip - Dropbox.com Old version: If you want v6, go here: https://steamcommunity.com/sharedfiles/filedetails/?id=457504911 Credits: Nav file: Lambda Warrior Testers: Crimson and Razor2143 Map: Grocel Discontinued development The development of this map has been discontinued. No user support is given. Emergency updates only.

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Horror: The Underground – Garry's Mod Mod

Horror: The Underground

автор 76561198032764397

                                                           Requires Counter-Strike: Source Tags: Horror, Scary, Coop, Nightmare, Adventure, Puzzle, Jumpscare, Horrormap, Map, Team, Realism, Fun, Realistic, Eastereggs, Scream, Dark, Darkness, Death, Corpse, Creepy, Skeleton, Spooky

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Harry Potter – Garry's Mod Mod

Harry Potter

автор 76561198010134457

Harry Potter is the Boy Who Lived, the Chosen One, the hero of the Wizarding world. He grew up with Muggles, and then came to Hogwarts where he faced dangers and terrors beyond his years. He, along with his friends Hermione Granger, Ron Weasley and Neville Longbottom, destroyed Voldemort’s Horcruxes. Harry faced Voldemort at the end of a climactic battle in Hogwarts castle and defeated him. Features: - Playermodel - TTT Compatible Hitboxes How to download? Just press Subscribe button and it'll start downloading. Rate, comment and have fun! Credits Models and textures: EA UK Porting, rigging and compiling: Voikanaa

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V92_ToySoldiers – Garry's Mod Mod

V92_ToySoldiers

автор 76561197998218505

A Rat Map With A Center around Toy Soldiers This is a rat map that started off as another version of my real-world house map. Includes - Bedroom - Kids' Bedroom - Study Room - Bathroom - Hall Closet - Flat Build Area - Radio that Plays Tunes - Portal Between the Big World & the Build World - LDR & HDR - Map icon Requirements - Nothing Credit Where It's Due - Counter-Strike: Source - Half-Life 2 - Half-Life 2: Lost Coast - Half-Life 2: Episode 2 - Day of Defeat: Source - AJacks @ Textures - TopHATTWaffle @ Textures - Xhizor @ Textures - Black Mesa - Left 4 Dead 2 - Insurgency: Modern Infantry Combat - Insurgency 2 - INFRA - V92 - Mapping, textures, models - Army Men - Content License I do not allow edits, redistribution, or reuploads of this file, period. I reserve the right to retroactively change this notification without prior warning.

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[ARC9] EFT Shotguns – Garry's Mod Mod

[ARC9] EFT Shotguns

автор 76561198150706935

All of the Shotguns from Escape From Tarkov on ARC9 base! List of included weapons:M870, M590A1, AA-12, KS-23M, M3 Super 90, MP-43-1C, MP-43 Sawed-off, MP-133, MP-153, MP-155, MTs-255-12, Saiga-12K/FA and TOZ-106. Some features: - IDENTICAL customization to actual game, >180 attachments included, everything from 0.16.6 - (almost) Identical recoil and stats (damage multipliers can be adjusted) - Original animations - multiple reloads, inspects and malfunction fix sequences. Properly configured for third-person too! - Original sounds with indoor-outdoor mixing - Includes Custom slot™️ for extra modifications for your liking - get EFT Extras You can use settings to configure or disable certain features. All content included in this mod belong to Battlestate Games Limited. I do not make money off this content in any way, shape, or form. I am not affiliated with Battlestate Games Ltd. in any way. This workshop addon is completely free of charge and can be downloaded by any Steam user. You can purchase Escape From Tarkov and download it from official website https://www.escapefromtarkov.com/ Credits: - Battlestate Games LTD - assets - Darsu - porting and lua - hörjenger - material setup - GroveZ - qci Have fun and don't ask for more stuff please

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Cat NPCs – Garry's Mod Mod

Cat NPCs

автор 76561197993846742

DISCLAIMER: This NPC will not function if the map you're on does not have a navmesh. Vanilla maps like gm_construct have a navmesh, but a lot of custom maps don't. Fortunately you can generate your own by typing nav_generate in console and after it's complete it will be in your maps folder with the extension ( .nav ). Larger maps can take a while, I recommend generating the navmesh on a dedicated server. Here's some documentation on it: Valve Navigation Meshes Documentation Navigation Mesh Commands I did not make this model, I only remade the skeleton, rigged it, made the animations, and added some extra skins. You may find the original model here: http://www.blendswap.com/blends/view/57118 See ConVar discussion page for all the current ConVars. Version 0.5 - Fixed issue where missing navmesh warning displayed regardless if there was one or not. - Added experimental networking, if you experience crashes set npc_siamesecat_experimentalnw to 0. Version 0.4 - Cats will now sometimes chase birds and try to kill them. - Added another animation to the cats. - Their sounds should not be as loud now. - Added a warning that displays for 15 seconds when entering a map that doesn't have a navmesh. Use this ConVar to disable it: npc_siamesecat_disablenavwarning 1 Version 0.3C - Should have fixed most issues with the animations. - Removed the debug messages I accidently left inside. - Cats will now blink! Version 0.3B - Issues where the cat would stop following you should be fixed. Keep in mind they should stop following you when you die, disconnect or shoot them, which is intended. Some notes about following, they will prioritize eating, drinking, and sleeping before following you, but afterwards they should start following you again. If for some reason they don't, they should start following you again briefly after idling. - Any problems with the cat not going to find food or water should be fixed, although if there aren't any spawned they will act as they originally do. - Some other smaller bug fixes that I can't recall, I need to keep better track of these. - Added three new skins! The cats now have ten different skins! * Some of the animations may play at the wrong speed, this will be fixed in the next update. - Cats will now prioritize eating and drinking over sleeping. Version 0.3A - There are now two new stats for the cat, hydration and fatigue. You may give the cat water by spawning the water bowl entity, and when the cat is thirsty enough it will go to it. If you do not keep your cat hydrated, it will take damage until it dies. Fatigue isn't really harmful, although it will make your cat sleep a lot. - The HUD has been redesigned, once again you can view it by holding left shift while hovering over a cat, cat food, or a water bowl. - Added another collar. - Some other small fixes. Version 0.2B: - New collision model, should work better than the last one, and the hitboxes are much better. Although it's not perfect and is a work in process. Let me know of any issues with it. - Cats will now randomly spawn with a bowtie, flower, or nothing on their head. I'd like to add more accessories for the cats, so if you have any reasonable ideas please post them in the suggestions. - Fixed an issue where other players could stop your cat from following you. Version 0.2A: A decent amount of changes were made, it is very likely there will be some bugs. - Added sleeping, will happen randomly. - Added aging, the cat grows as it ages. - Added hunger, you must now feed the cat, spawn a Catfood entity, which was just added, and when your cat is hungry enough it will go after it. ( This still needs some work ) - Particles will now frequently be emitted from the cat depending on it's mood or actions taken agaisnt it. ( Users may disable particles with npc_siamesecat_enableparticles 0 ) - A HUD was added for the cat, hover over it and hold left shift. You may also see how much food is left in a bowl the same way. The HUD is just temporary, I plan to redo it. - Two new skins, and when you press E on a cat to follow you, it is given a collar. - Ability to get a cat unstuck, doesn't always work, but you go up to it and hold R and then press E. It should jump. - Some other changes I can't remember If you don't feed your cat it will die, it can also die of old age. You may completely disable dying, even by bullet with this ConVar. npc_siamesecat_enabledeath 0 Known Issues: - The collision model's hitboxes are okay now, but the ragdoll still spazzes out a bit once in a while when it gets stuck in the ground. - The cats may get stuck inside of eachother, or sometimes in doors, I'm still figuring out a good way to solve this. TODO: - Tweaking and fixing up the collision model. - Ownership of a cat that persists through death. - ( Ownership of a cat that persists throughout disconnecting, persistent ownership. ) - Customizing the cat, choosing accesories to wear and collars. - Treats for the cat, ability to gain their affection. - Other sorts of behavior for the cat. - Genders / Breeding ... and more! Feel free to post suggestions! FAQ: Q - I spawned the NPC but it won't move around at all. A - This most likely means that the map you're on doesn't have a navmesh, check the top of this page. Q - How do I generate a navmesh? I don't understand it. A - It's actually quite simple, it just takes a while, I'll post a small tutorial in the discussions. Q - My cat keeps emitting the drumstick and/or waterbottle image. A - This happens when the cat is hungry or thirsty, but if it cannot find any food or water it will keep emitting it until it finds some or death. If it annoys you, you can disable particles on your client with npc_siamesecat_enableparticles 0. Q - Other players can't damage my cats. A - This would occur because of Falco's Prop Protection.

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2006 Koenigsegg CCX – Garry's Mod Mod

2006 Koenigsegg CCX

автор 76561197999836749

I made this with my spare time. Has no bodygroups. I will be doing a contest and the winner gets to request a car. I will post more details about the contest in my group which can be found at : http://steamcommunity.com/groups/sentrysgarage F.A.Q. Q: How do I turn on the lights? A: You can't, it's part of an unreleased addon that I sadly can not give out because I don't have the permissions to do it. Q: Can I request cars? A: Yes, but theres a huge chance it won't be made, but I'll try to make some if they are available for me. Q: Are these TDM Cars? A: TDM Cars are cars made by TheDanishMaster. I am not TheDanishMaster and my cars are in no way affiliated with his vehicle pack, except he helped me with textures. TheDanishMaster does NOT do support for my vehicles so don't ask him anything about them.

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[EOL] [ArcCW] [UC] Urban Decay – Garry's Mod Mod

[EOL] [ArcCW] [UC] Urban Decay

автор 76561198869845468

End-of-Life Notice The UC packs are no longer maintained or contributed to. See the description of Commons & Attachments to learn more. Seven high-quality weapons with original assets and the most in-depth customization you will ever see. 14 modders. 10 months. One big project. Developed in close collaboration with the team of developers behind WBTR, Urban Decay is the product of the combined talent, effort, & creativity of some of the workshop’s finest weapon-making talents. This is no mere port - we have assembled every weapon with high quality assets that befit a modern first person shooter. Many of these assets, including all sounds and animations, are completely original and made specifically for GMod. That is to say - you can't find it anywhere else! Not in Call of Duty, Battlefield, or whatever shooter title you are searching for right now. Not even Modern Warfare or Cold War. Whether you are looking for realism, style, or just something that is fun to shoot and fun to customize, this pack will not disappoint you. Join our Discord server to ask questions or follow up on new content! Features - 7 High-quality weapons - 100% original sounds, animations, and attachments - A dizzying array of barrel, receiver and caliber options unique and specific to each weapon. - Perks, internals, ammo types, magazines, stocks, you name it, you can customize it. - New weapon mechanics - weapon sway and malfunctioning - for that extra realism. Your attachments matter! Weapon List Just to show you how damn many attachments we shoved into these guns, here are all of them, if you aren't convinced yet. (And that's not including all the perks and internal options!) M16A2 Barrel configurations: - M16A4 RIS - Colt LMG - M16A1 - Fallout "Service Rifle" (A1 wooden handguard, 20" barrel) - M605 (A1 handguard, 14.5" barrel) - M4A1 RIS (M4A4) - M4 Carbine - M231 FPW - Fallout "Service Carbine" (A1 wooden handguard, 14.5" barrel) - M4 Commando (CQBR) - M16 SD - ADAR 2-15 - RU556 Receiver configurations: - M16A3 - R0635 / Colt SMG (9mm) - AR-15 - AR-15GB (bit cringe, innit?) - AR-15 .50 Beowulf Extra customization options: - 7 Stock options - 6 Magazine options - 4 Grip options - 3 Cosmetic options Glock 17 Barrel configurations: - Glock 18C - Glock 17L - Glock 26 - Glock 18CS (Counter-Strike Glock w/ burst fire) - Glock 17XXXL (Carbine barrel) - Glock 17 Custom (Competitive slides and sights) - Glock 17 SD (w/ FD917 Slide-lock suppressor) - Glock 17 NyteSyte (Sideways ironsight) Caliber configurations: - .40 S&W (Glock 22) - .357 SIG (Glock 31) - 10mm Auto (Glock 20) - .45 ACP (Glock 21) - .380 ACP (Glock 25) - .22 LR (Glock 44) Extra customization options: - 4 Magazine options - 3 Frame options - 3 Material options Uzi Body configurations: - Uzi Action-B (civilian) - Uzi Carbine (long barrel) - Mini Uzi - Micro Uzi Extra customization options: - 5 Stock options - 4 Magazine options Mini-14 Receiver configurations: - Mini-30 (7.62x39mm) - AC-556 - .22 LR Extra customization options: - 6 Magazine options - 4 Barrel options - 3 Stock options Remington 870 - 4 Forend options - 4 Stock options - 3 Barrel options - 3 Tube options M4 Super 90 (M1014) - 3 Stock options - 4 Barrel options - 2 Tube options M79 Grenade Launcher - 10 Grenade options - 2 Stock options - 2 Tube options rzen1th -- Project lead, Sound Designer Auriee -- Graphic designer Ma_rv -- Animator Partexedd -- Animator Midnight-Wolf -- 3D artist, animator Optica -- 3D artist, Texture artist Stalol -- Texture artist Fesiug -- Programmer, model artist TheOnly8Z -- Programmer GaussTheWizard -- Programmer Palindrone -- Programmer Darsu -- Darsu Special thanks to Arctic -- Former project lead, creator of ArcCW Partisan -- Rifle magdrop sound effect Kally -- Inspiration for some M16 parts Elasmo -- Programmer Farion -- Additional sound production and mixing VAUX -- M16A1 upper receiver model DoctorHugoSource -- 3D artist Cylowalker -- Help Matsilagi -- Help A complete list of authors and credits can be found at https://github.com/Urban-Coalition/ArcCW_UD/blob/main/CREDITS.md. You can contribute to Urban Decay and its sister packs at https://github.com/Urban-Coalition/ArcCW_UD and https://github.com/Urban-Coalition. Chat with us on the official Discord at https://discord.gg/gdJBZh9NPR Stay tuned; there's more to come...

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Ghost Rider Playermodel – Garry's Mod Mod

Ghost Rider Playermodel

автор 76561198022455826

Johnny "Ghost Rider" Blaze from Marvel Heroes Player Model Viewmodel Arms CREDITS Models and textures: Gazillion Entertainment, Secret Identity Studios Porting, rigging and compiling: Rokay "Rambo"

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TTT_Dolls – Garry's Mod Mod

TTT_Dolls

автор 76561198059048956

Please Note: This is NOT my map, nor am I the original Author of this map. I am only re-uploading the map for an easier method of download. I agree to remove this submission of the original Author or if Valve decides. ***This map uses CS:S Props and Textures***

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gm_ragdoll_slaughter_4 – Garry's Mod Mod

gm_ragdoll_slaughter_4

автор 76561198090492001

THE MAP ORIGINALLY MADE BY Swerik AND MODDED BY pac0 ! ALL CREDITS GOES TO THEM!!! !!!READ THIS!!! I DON'T RECIEVE ANY CREDITS FOR THIS MAP. I DIDN'T MAKE IT, I JUST REUPLOADED IT FROM GARRYSMOD.ORG. IF SOMEONE HAS PROBLEMS WITH COPYRIGHT, PLEASE LET ME KNOW, AND I'LL REMOVE THIS ADDON. THANK YOU. Dismemberment mod (RECOMMENDED FOR THIS MAP!) THE LINK IS FIXED, THE ADDON WAS REUPLOADED gm_ragdoll_slaughter_4 is a fun map to mess around with ragdolls. Best with Dismemberment mod (Check download link above) ! Subscribe in order to use this map.

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gm_Isles – Garry's Mod Mod

gm_Isles

автор 76561197989875617

►► maps.TimRichter.de ◄◄ Features: 4 different Islands All Buildings detailed & enterable Big watersurface & airspace AI- Noding optimal NPC-Pathfinding HDR- compiled Several Eastereggs (...inducing zombie traumata. Well, you'll see...)

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Fazbear's Ultimate Pill Pack Remaster 2: Happy before Dead – Garry's Mod Mod

Fazbear's Ultimate Pill Pack Remaster 2: Happy before Dead

автор 76561198012913281

Yes. We used to bring happiness before f̡e̴͘a̡ŗ͘͢ and death. Welcome to Fazbear's Ultimate Pill Pack Remaster 2: Happy before dead (AKA Unwithered Edition!) After a lot of time, it is finally here. We're sorry for the huge delay, but hey! We did it 1 day before the deadline! Unwithered Edition includes: -Unwithered Freddy -Unwithered Bonnie -Unwithered Chica -Unwithered Foxy -Unwithered Golden Freddy -Fredbear (?) They all have abilities explained down below: -All of the animatronics have a Day Time and Night Time mode. You can switch between them by pressing R. -In Day Time, they can all do their show (except Golden Freddy) with right click. -In Day Time, your crouch key will allow you to be deactivated for as long as you want. -In both Day Time and Night Time (except Fredbear), flashlight key (F by default) will make your character play a voiceline. -In Night Time, Freddy can play his music box by pressing your jump key (Spacebar by default) ~As for the others, they play a sudden sound of warning (except Fredbear). -In Night Time, Freddy and Foxy can crawl when pressing your crouch key. ~You can also move while in this position -In Night Time, Bonnie and Chica take a different pose when pressing your crouch key ~You can also move while in this position -In Night Time, Fredbear can go invisible when pressing right click -In Night Time, Fredbear can teleport when pressing your flashlight key (F by default). -In Night Time, Fredbear makes sounds when pressing your jump key (Spacebar by default). -In Night Time, Fredbear can --------------------------------------- by pressing your crouch key. ~You can also move while in --------------------. Automated sounds have been implemented for a better experience. CREDITS: -CoolioArt: Models -Dinky Mixy: Jumpscare sound -Penkeh: Animations, lua, sound editing, jumpscare overlay -Galaxyi: Description, material edit for unwithered golden freddy, creator of the original addon Check out the Toy Edition! Check out the Withered Edition! If you encountered any issues, please report them at the Bug Report thread. Notice: Redistribution of our animation assets on the workshop is not authorized. If you'd like to use said assets in your project, please contact me first (Galaxyi). © 2025 Galaxyi All rights reserved.

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[ARC9] EFT Sniper Rifles – Garry's Mod Mod

[ARC9] EFT Sniper Rifles

автор 76561198150706935

All of the (mostly) bolt-action Sniper Rifles from Escape From Tarkov on ARC9 base! List of included weapons:AXMC, DVL-10, M700, Mosin, SV-98, T-5000M, Sako TRG M10, VPO-215, MP-18, AK-50 and Marlin MXLR. Some features: - IDENTICAL customization to actual game, >175 attachments included, everything from 0.16.8 - (almost) Identical recoil and stats (damage multipliers can be adjusted) - Original animations - multiple reloads, inspects and malfunction fix sequences. Properly configured for third-person too! - Original sounds with indoor-outdoor mixing - Includes Custom slot™️ for extra modifications for your liking - get EFT Extras - Restored cut content: 7.62x51 conversion for AXMC; MP-18 7.62x39 & 7.62x51 barrels You can use settings to configure or disable certain features. All content included in this mod belong to Battlestate Games Limited. I do not make money off this content in any way, shape, or form. I am not affiliated with Battlestate Games Ltd. in any way. This workshop addon is completely free of charge and can be downloaded by any Steam user. You can purchase Escape From Tarkov and download it from official website https://www.escapefromtarkov.com/ Credits: - Battlestate Games LTD - assets - Darsu - porting and lua - hörjenger - material setup - GroveZ - qci Have fun and don't ask for more stuff please

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[LW] Chevrolet Corvette C7R GTE – Garry's Mod Mod

[LW] Chevrolet Corvette C7R GTE

автор 76561198073265803

IF YOU DO NOT HAVE THE LWCARS SVN, YOU NEED THE SHARED TEXTURE PACK, OTHERWISE YOU WILL HAVE MISSING TEXTURES, GET IT HERE: http://steamcommunity.com/sharedfiles/filedetails/?id=266579667 I do not take requests, So please don't post them here, you will be ignored. Saying 'This isn't a request but..' does not make it any different. Info A fully drivable Chevrolet Corvette CR7 GTE, Ported from Asseto Corsa. All rights for the original model go to Kunos Simulazioni. To open the doors you will need a bone editor like PAC or Advanced Joint Tool. Now I've said it you dont need to ask again. Features -Fully drivable as a prop_vehicle_jeep -High poly model -Full HD interior -HQ textures -Working rev counter and speedo More stuff from me! Get my SVN instead of this addon! More cars in one download! Join the LWCars Steam Group! Lke the LWCars Facebook page! Follow LWCars on VCmod.net! Follow LWCars on Facepunch! Skin making If you are interested in making a skin for this car, I have made a tutorial detailing how. Its super simple, And I'd love to see what you guys come up with! https://docs.google.com/document/d/1COcmLMUv_4fx2KPWYR5U7ofQr9ErIn74cXVZhYPRiCE/edit# F.A.Q Before posting a question, Please read the FAQ featured on the front page of my Steam group: Join the LWCars Steam Group I also do not take requests, So please don't post them here, you will be ignored. Saying 'This isn't a request but..' does not make it any different. And remember, Suggesting is requesting Bug reports If you have a missing texture or another bug, Please let me know. Be as descriptive as possible so I know what you are talking about, And a picture would help a lot! Just saying 'it dosen't work' or 'missing textures' does not give me enough information

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RP Rockford v2 (Map File Only) – Garry's Mod Mod

RP Rockford v2 (Map File Only)

автор 76561198000867554

**NOTICE** This map requires the content addon to fully work. This is due to workshop restrictions and I apologize for any inconveniences it may cause. You can find the content here: Workshop Link Collection Link Requires CS:S Rockford is a City RP map based in Oregon USA, that includes downtown, uptown, industrial, residential, and outskirts elements for the full city experience. With lots of roadways, there's plenty of space for driving. With 6 suburban homes, 1 country home, 2 beachside cabins, 12 2br apartments, and 6 'affordable' apartments, there's also enough space for everyone to have a home. Here's some of what this map includes: Hospital Emergency Services Building Police Station w/ jail Night Club Pub Taco Bell Cinema Strip Mall Beach Forest Trails And so much more.... CHANGELOG FROM V1B Fences around power plant equipment Outside gate to outskirts home Lua script to prevent doors from playing sounds globally Rockford Customs Repair garage Cinema Pub False permalocked doors in various locations 3 story parking garage 7-11 Rebuilt PD Combined FD and EMS station Moved parking garage to underground office building across from PD Increased impound lot size Rebuilt bank Triangle intersection in commercial squared off to proper intersection with corresponding curve Rockford Transit Authority lot reduced in size and building rebuilt Nice apartments moved around and fake blocks removed, opening up park space. Made cash registers removable Changed texture of opaque windows Reduced hidden coverage of water to improve framerate by ocean Jail doors spawn locked Garage doors for government garages only close when no vehicle is in the zone Doors no longer automatically close Tree walls in commercial district are no longer flat and have 2 layers of depth to look somewhat better No more floating side walk props Fixed hospital errors Various minor bug fixes such as cracks in displacements and texture issues FOR SERVER OWNERS: To turn night lights on or off, you must run a line of lua. Here are the lines: Turn On: for k,v in pairs(ents.GetAll()) do if v:GetName()=="1" then v:Fire("turnon") end end Turn Off: for k,v in pairs(ents.GetAll()) do if v:GetName()=="1" then v:Fire("turnoff") end end Credits: TopHattWaffle - Textures Sgt. Sickness - Models Francis115 - Models Ajacks - Textures RedMist - Lua TFlippy - Clouds oskutin - Models Sunabouzu - Models Facepunch Community - Awesome feedback Catalyst-Gaming Community - Amazing support and feedback (early testers names seen around the map) Google Drive link containing this VMF: https://drive.google.com/drive/folders/1M62tIAAQJFrVuXRaIwsqnDV74KUTRpua?usp=drive_link I don't map anymore, however I do have a small community of fans and mappers who are happy to help you learn. I also frequent this discord, offering support when I can. Join this community discord here:

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[LW] Bentley Arnage T – Garry's Mod Mod

[LW] Bentley Arnage T

автор 76561198073265803

A drivable Bentley Arnage T ported from Driver SF by me. Follow progress on Facebook! Follow progress on VCmod.net! Follow progress on Facepunch! A skin template for this car can be found in the SVN, Which can be found at: https://lwcrs.googlecode.com/svn/trunk/ SVN USERS WILL NOT NEED TO SUBSCRIBE TO THIS AS IT IS ALREADY INCLUDED Give some love to these guys: TheRapJés - Handling script AaO|Davis - Sounds DO NOT UPLOAD THIS CONTENT TO ANYWHERE WITHOUT MY EXPRESS PERMISSION F.A.Q.: Q: Can you make ? A: I dont take requests, Sorry. Q:How do you turn on the lights? A: You cant unless you have VCmod by Freemmaann, which is not finished yet. In the meantime you can buy the old VCmod from CoderHire behind this fancy text If you have VCmod, Its F for lights, H for hazards and F + A/D for Indicators. Q: How do I drive this? A: Spawn it from the Vehicles menu, they are under LWCars.

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HD Props Overhaul Part 1 – Garry's Mod Mod

HD Props Overhaul Part 1

автор 76561198104088584

PLEASE REMEMBER TO SUBSCRIBE TO ALL THREE PARTS TO MAKE IT WORK PROPERLY What is this ? Big Overhaul of the Half-Life 2 props that comes with Garry's Mod. Features Hi-res textures Normal maps Overhauls nearly all the props in Half-Life 2 Credits Models: Valve Textures: themanclaw What this pack overhauls Blue barrel Bench Gas Canisters Display Coolers Doors Furnitures Gas Meters Gravestones Handrails Lockers Metal Ladders Metal Truss Statues Substation Transformers Substations Elevators Boats Bridge Pillars Canal bars Canal bridge railings Canal bridge Generators Locks ( Small , Large ) Pipe brackets Winchs and Gears Windmill blades Elevator shafts More furnitures More handrails Radiators Refridgerators Tubs Wood supports Bicycles Cinderblocks More beams Oxygen tanks Sawblades Gas canister Hooks Traffic cones Trash Dumpsters Wooden crates (Large, small) End of Part 1

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Santa Claus Playermodel and NPC – Garry's Mod Mod

Santa Claus Playermodel and NPC

автор 76561198010134457

HO HO HO! Merry Christmas! - Playermodel - NPC - Viewmodel arms - TTT Compatible Hitboxes How to download? Just press Subscribe button and it'll start downloading. Rate, comment and have fun! CREDITS Models and textures: Coffee Stain Studios Porting, rigging and compiling: Voikanaa

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Wheatley – Garry's Mod Mod

Wheatley

автор 76561197999601709

Support me on If you have any outdated versions of the portal 2 cores, either the ones from garrysmod.org or the old toybox ones this will not work, you must delete ALL of your older portal 2 cores addons im not even sure if the ones in matts svn are up to date. (Matts cores are ok, its just outdated versions of my cores that cause conflicts.) //CONFIRMED WORKING AS OF JULY 8TH! :D// Revision 11 If you need to speak with me shoot me an email at [email protected] or leave a comment on my profile, please do NOT add me to your friendslist.

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ttt_mall – Garry's Mod Mod

ttt_mall

автор 76561198082103352

Author and credits Map originally created by digitalstimulus. You can view this map in GameBanana by clicking here Description This map is designed to work with the Garry's Mod gamemode Trouble in Terrorist Town. You need to have installed Counter-Strike: Source game content. If you have it and you still see errors, try installing Half Life 2: Episode 2 content. I have both installed and I don't see any errors. - Working escalators - Working elevators - 24-32 stores in a mall - Food Court You are a member of a terrorist cell that is about to execute a plan to cause shock & awe in a local mall. The government has been unyielding to your demands so you and your buddies have put together a plan to show them you mean business. Little do you know, the government has had spies within your ranks for years. In the past they have been just gathering information, but now that your group plans to take down a shopping mall, they will spring into action to try to stop you! The mall has a gun store in each of the four wings. Your group has decided to split up and acquire guns from the separate stores to take over the mall all at once. You have been hanging around one of the guns stores with a smaller group of terrorists waiting for the word from your leader to start the mission, then your cell phone rings...

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No More Room In Hell SNPCs – Garry's Mod Mod

No More Room In Hell SNPCs

автор 76561198005642324

Welcome to No More Room In Hell SNPCs! *NOTICE* VJ Base is required for this addon to work! Link Update Changelogs are located in the Change Notes. FEATURES Check VJ Base's workshop page for full feature list! - Adds 13 New SNPCs & Entities - Walking Male Zombies - Walking Female Zombies - Walking National Guard Zombies - Running Male Zombies - Running Female Zombies - Child Zombies - Running National Guard Zombies - Random Walking Zombie - Random Running Zombie - Random Zombie Spawner - Random Walking Zombie Spawner - Random Running Zombie Spawner - Their heads can be decapitated! - Shooting at their legs or dealing enough explosive damage will cripple them and make them crawl! - They spawn with many different models, skins and bodygroups! - They infect players when they attack, if you are infected you will bleed, slow down and hear a heartbeat sound CREDITS - DrVrej(Me) - Everything, from coding to fixing models and materials to sound editing - No More Room in Hell Team - For the models and sounds, check out their mod here: https://store.steampowered.com/app/224260/No_More_Room_in_Hell/

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