Перейти к содержимому

Моды и плагины для Garry's Mod

доступно 1 984 000+ модов Источник: Steam Workshop ↗

В этом каталоге перечислено 1 984 000+ проектов Garry's Mod из Steam Workshop. Они могут быть серверными, клиентскими или требоваться с обеих сторон, а также включать карты и другой пользовательский контент. Перед установкой проверьте связанную страницу источника, версию игры и зависимости.

1970 Chevrolet El Camino SS 454 – Garry's Mod Mod

1970 Chevrolet El Camino SS 454

автор 76561197999836749

I made this with my spare time. Has no bodygroups I'm sorry about that. I will be doing a contest and the winner gets to request a car. I will post more details about the contest in my group which can be found at : http://steamcommunity.com/groups/sentrysgarage And before you go tell TDM I am using his sounds, he already gave me permission to use them. F.A.Q. Q: How do I turn on the lights? A: You can't, it's part of an unreleased addon that I sadly can not give out because I don't have the permissions to do it. Q: Can I request cars? A: Yes, but theres a huge chance it won't be made, but I'll try to make some if they are available for me. Q: Are these TDM Cars? A: TDM Cars are cars made by TheDanishMaster. I am not TheDanishMaster and my cars are in no way affiliated with his vehicle pack, except he helped me with textures. TheDanishMaster does NOT do support for my vehicles so don't ask him anything about them.

227,384 загрузок Подробнее →
Hitmarkers for Gmod! – Garry's Mod Mod

Hitmarkers for Gmod!

автор 76561198066930384

This + Doritos playermodels + Intervention SWEP = MLG PRO *** Info: I saw that there was a lack of free, updated and good hitmarker addons on the Workshop so I decided to try creating my own! This addon works in BOTH singleplayer and multiplayer (only if the server has it installed) so there are no problems! Simply walk up to a player or NPC and shoot them to test out the hitmarkers, you should see them near your crosshairs and hear a sound confirming that you hit the guy. They are also color-configurable through a chat command or console command depending on what works for you. And if your favorite server has them and you dont like them then you can turn them off through a simple console command. So go get 25 kills and a Nuke! *** FAQ: * Will this work in TTT? Yup! This works perfect in TTT and other gamemodes * Is this compatible with other hitmarker mods? It does work with others though its kinda redundant, Spec DM is one it does work with. * Is this "Cod-like Hitmarkers" or copied? Nope, all original code and differing functions beside the actual hitmarker. It is NOT stolen or copied *** Config: * Console - hm_enabled 1/0 - Enables (1) or disables the hitmarkers, clientside. * Console - hm_hitsound 1/0 - Enables or disables the sound played on hit * Console - hm_hitmarkertype - Changes your crosshair design between one of three seen in the picture above * Console - hm_hitmarkercolor r, g, b - This is the first method of changing your crosshair color using Red, Green, Blue color codes if you want something specific. * Chat - !hmcolor - The second and preferred method of changing color. Just type that in chat and a fancy panel will open up with a color mixer, just move the cursor onto your choice and hit the button! *** Credits: * FusRoDoug and the Matrix Gaming community for allowing me to test this on there * IHazFail99 - Emotional support

301,247 загрузок Подробнее →
Unbreakable Tool – Garry's Mod Mod

Unbreakable Tool

автор 76561197994542379

Ever want to build something out of boxes with out them breaking? Or want to use wood furniture from HL2 and not have it break? Well now you can! With this simple tool. Just left click on a prop and it will make any prop unbreakable :D It works on multiplayer and even NPCs! please rate and favourite it. 1000 Ratings!!!! <Victory Music>! We did it! I love you guys! This tool should be completely functional. Duplicator support and all that. If it isn't tell me. Created by XxWestKillzXx (fixes for GM13). Gui (attempted fixes). Sparky (Duplicator and Admin Cleanup fix). Originally found on www.garrysmod.org I just wanted to upload and fix it since I haven't seen a tool like it on the workshop. I may just be going blind. It was originally created by Chaussette. If the original creator asks for this to be taken down I will remove it.

219,639 загрузок Подробнее →
Roleplay Model Pack – Garry's Mod Mod

Roleplay Model Pack

автор 76561198064901669

--I did not make this addon, I'm only supporting the community by adding it to the Gmod 13 workshop.-- *Original Author: Splaynirk

226,555 загрузок Подробнее →
Smooth Scroll – Garry's Mod Mod

Smooth Scroll

автор 76561198106154254

Just makes scroll smooth! This addon make all scroll panels have smooth scroll. That's all. Also see on the Github. https://github.com/Minbird/Smooth_Scroll Please report bugs and errors to me.

270,115 загрузок Подробнее →
[FNaF2] CoolioArt's Old Animatronic Pack – Garry's Mod Mod

[FNaF2] CoolioArt's Old Animatronic Pack

автор 76561198160328317

Finally, Coolio's withereds are now in GMod, now I can rest. Thanks to Larry the Athletic Apatosaurus for making the ragdolls for me, He also made props that are exclusive to this port. Since he made Phantom Foxy have the other half of his arm, you need the advanced bone tool. You also need to download the materials that are separate. Models by CoolioArt. Proted to source by Djebrayass. Preview Image by LinX240.

262,423 загрузок Подробнее →
Misc Props Pack – Garry's Mod Mod

Misc Props Pack

автор 76561197972497202

This is just a little project fury_161's been working on for awhile, on and off. He kept having the issue of starting an image or comic in Garry's Mod, only to be missing a crucial, or complimentary prop for a scene or a joke and took it upon himself to gather up a whole bunch of random props, mainly from Vampire the Masquerade - Bloodlines. I came into the project a bit later to help out with texture work. The general model quality of these props is not particularly high, VTMB is an older game and it sometimes shows, however we feel that many of these are an upgrade to the props available to us from L4D, CSS, and HL2. fury's added bodygroups, and I've made some of the set-piece props look their best in source. There are nearly 40 props in this pack, and not all of them are contained in the pictures, just because there are so many and of varying sizes. fury also "created" props for a nicely detailed plaster wall, and wooden floorboard floor, useful for scenebuilds and for cordoning off areas of maps. Everything has some sort of shaders and/or detail textures, no texture was spared attention from myself, and/or fury_161. I hope the overall quality and attention to detail is enough to capture people's attention. fury has also gone through each complicated prop to make sure they are properly concave physmodels, for easy posing, and combining with other props. --------------------------------------------------------------------------------- These are the directory and names of the models. If you can't find them from this, you are likely playing the wrong game, and should consider something simpler to play. Ingame directories: garrysmod *or* all games-> /props_vtmb/*******.mdl armchair bedmodern cage camcorder cash_register (bodygroups for drawer) cdcase chair_modern chairfancyhotel changedish chinacabinet computer (ragdolled, will spawn as mutliple seperate props) couch_vic dayplanner dayplanner_closed desk_executive druglab fancyphone fancybed feather_duster grandpiano grandpiano_stool heartbed hotelchair massagetable padlock1 pen (bodygroups for tip, skingroups for color) plaster_wall safe (bodgroups fo open/closed) soap sofa stapler steel_desk (bodygroups for top drawer open/closed) table_dining taperecorder tattoo_gun toothbrush turntable wallet (ragdolled) wood_floor

221,228 загрузок Подробнее →
ph_NightOfTheLivingDead – Garry's Mod Mod

ph_NightOfTheLivingDead

автор 76561198062504999

This zombie themed PropHunt map features 3 levels with many rooms! The main floor is mostly wide open with 2 large rooms. The upstairs features 3 bedrooms and 2 bathrooms. the basement has 2 small rooms and one large room with plenty of props large and small. This is the first map that I have created. I hope you give it a try and enjoy it! I plan to update this map monthly, to fix or revamp the map keeping it fresh! Feedback welcome, I would love to hear your opinions or ideas! So, subscribe and try it out! Don't forget to come back and rate it! *this map will accommodate up to 40 players, more rooms & spawns coming soon! Check out game play from this map and others on my youtube! http://www.youtube.com/channel/UC27frk524Zu590lhmXN9UKw

396,665 загрузок Подробнее →
Earth Magic – Garry's Mod Mod

Earth Magic

автор 76561198065894505

Donate to support me and for more stuff Since Feihc's Earth mage SWEP and shoffing's Earth Shaker is long gone, and The Earth Shaker from workshop was removed (or hidden) I made my own Earth Magic SWEP. Warning:This SWEP is really OP! Abilities: Left Click: Throw rock - Throws big heavy rock Right Click: Rockfall - Spawn bunch of heavy rocks that will smash everything on impact. Reload Key(R): Storm of rocks - Throws a lot of small but heavy rocks every second. Walk Key(Alt): Spikewave - Raises deadly thorns out of the ground. Use Key(E): Earthquake - Deals damage and kicks objects. Suit Zoom Key(O): Shield Walls - Raises stone walls out of the ground and deals damage. Category:Weapons->Magic CVars: "mp_allow_playerinteraction" - Can owner of rocks collide with them?(Default 0) Multiplayer support included. Have Fun!

241,412 загрузок Подробнее →
Tda Megurine Luka Append (v2) – Garry's Mod Mod

Tda Megurine Luka Append (v2)

автор 76561197977063670

Tda Megurine Luka Append - Version 2 Revision 1 September 7, 2014 Credits: - Tda: Original model - Agahat: Original concept, face model - Orahi-shiro: Original concept, face model - CaptainBigButt: Porting, rigging, editing - Sculp: Posing (Images 1 and 2) Get the optional features here: http://steamcommunity.com/sharedfiles/filedetails/?id=309799000 Features: - Jigglebones - Faceposing - Eye flexes (faceposing) - Polished Materials - First Person Arms - PAC Bodygroups (hair) - Custom Proportions / Height

283,140 загрузок Подробнее →
Counter-Strike: Global Offensive SMG Pack – Garry's Mod Mod

Counter-Strike: Global Offensive SMG Pack

автор 76561198116561652

Submachine Guns from CS:GO. Models, materials and sounds made by Valve and Hidden Path Entertainment. Ported to GMod by me. Press Use key + Right click to inspect weapon. Included: MAC-10 MP5-SD MP7 MP9 P90 PP-Bizon UMP-45 Map on screenshots is de_dust2 from CS:GO. If you found a bug - write about this in comments, and I will fix this bug.

225,721 загрузок Подробнее →
HD Props Overhaul Part 2 – Garry's Mod Mod

HD Props Overhaul Part 2

автор 76561198104088584

PLEASE REMEMBER TO SUBSCRIBE TO ALL THREE PARTS TO MAKE IT WORK PROPERLY What is this ? Big Overhaul of the Half-Life 2 props that comes with Garry's Mod. Features Hi-res textures Normal maps Overhauls nearly all the props in Half-Life 2 Credits Models: Valve Textures: themanclaw What this pack overhauls Elevators Freight Elevators Ravenholm door Generators APCs Cars Destroyed cars Trucks Destroyed Trucks Vans Destroyed Vans Trailers Tankers Destroyed Tankers Boats Bridges Cargo Containers Cabinets Chairs File cabinets Tables Depots Dockpole Grain elevator Cooling tanks Kitchen shelf Laundry Carts Lighthouse platform Various other objects (Prison related) Wooden fences Quarry objects End of Part 2

142,567 загрузок Подробнее →
HD Props Overhaul Part 3 – Garry's Mod Mod

HD Props Overhaul Part 3

автор 76561198104088584

PLEASE REMEMBER TO SUBSCRIBE TO ALL THREE PARTS TO MAKE IT WORK PROPERLY What is this ? Big Overhaul of the Half-Life 2 props that comes with Garry's Mod. Features Hi-res textures Normal maps Overhauls nearly all the props in Half-Life 2 Credits Models: Valve Textures: themanclaw What this pack overhauls Combine barricades Combine booths Combine bridges Combine bunker shields Combine bunkers Combine buttons Combine cameras Combine cells Combine Citadel Combine fences Combine gates Combine generators Combine grates Combine inner walls Combine light Combine locks Combine towers Combine trains Combine windows Combine buttress sheet Combine thumpers Dispensers Health Chargers Suit Chargers Metal Combine Bridges Podframes Weapon Strippers Various other objects End of Part 3, FINAL

142,306 загрузок Подробнее →
gm_novenka – Garry's Mod Mod

gm_novenka

автор 76561197985544660

Here's gm_novenka ! A map that I made and designed for sandbox servers. There is enough space outside and inside to build, do some PVP or even fly with a complex handmade thruster based plane. Doesn't require extra mounted game or addon. NEW : The night version, gm_novenka_night, is also available now! https://steamcommunity.com/sharedfiles/filedetails/?id=3133396015 Features: - Differents zones (Grass, water, desert, buildings) - Lot of interiors - Secrets zones - AI Nodes - Strider Nodes - Navmesh - 3D Skybox - Entity controlled 2D Skybox

234,833 загрузок Подробнее →
John Cena Playermodel – Garry's Mod Mod

John Cena Playermodel

автор 76561198049586640

There is a new Playermod for Garry's Mod. AND HIS NAME IS JOHN CENA! *John Cena Theme plays* I finally found a model and I wanna credit the person who ripped the model. Please show love to: http://dxmaster9.deviantart.com/ © WWE

281,135 загрузок Подробнее →
AK-47- Redline – Garry's Mod Mod

AK-47- Redline

автор 76561198084945479

2024 update: for everyone asking, i am not updating this or any of my other gmod addons, i made them like 7 years ago for fun. if u want to re-upload, fix etc go right ahead i do not care :3 This is AK-47 - Redline from Counter-Strike Global Offensive. This is not a prop. Doesn't require anything but the addon. Credits: MathiasRF2610 - For the model. INCONCEIVABLE! - For the M9K base. DJango - Being really supportive and making our art. Kyler The Umbreon - Helping me sort out the sound bug.

257,201 загрузок Подробнее →
Portal Pill Pack – Garry's Mod Mod

Portal Pill Pack

автор 76561197997945339

This pack contains morphs that can turn you into NPCs from Portal and Portal 2. You MUST have content from Portal and/or Portal 2 to use this. You MUST have the Morph Mod to use this. Find the link in the sidebar.

184,394 загрузок Подробнее →
Slashers Gamemode – Garry's Mod Mod

Slashers Gamemode

автор 76561198017809223

Welcome to Slashers, the ultimate horror movie gamemode by Utopia-Games. Slashers is an asymetrical gamemode based on many famous horror movies (especially slasher movies) that opposes a team of very cliché survivors against a powerful and scary killer. As a survivor you have to find jerrycans to fill the generator then turn on the radio to call the police and finally escape. As the killer, you have to kill all the survivors before they can escape. The spawn of every ressource is random at each game. Each character is different and has a special ability that will help him survive or kill the others : Survivors: - Trent (the jock) : has a very good stamina, can run away easily from the killer. - Lynda (the popular girl) : is notified of the police arrival and its position. - Sydney (the final girl) : is immuned to the killers main ability. - Audrey (the emo) : is immuned to fear and her heartbeat can't be heard by the killer. - Marty (the junky) : has a better vision that helps him seeing in the dark. - Noah (the nerd) : has a detector that spot every living things nearby. - Rolland (the black that dies first) : has keys that allow him to lock and unlock doors. - Franklin (the fat guy) : is the strongest and has more health. - Gale (the skeptical cop) : has a revolver that can stun the killer. Killers: - Ghostface (Scream) : can see when a door is opened or closed nearby. - Jason (Friday the 13th) : can see the recent footprints left by the survivors. - Michael Myers (Halloween) : is slower but can spot a survivor until he's dead. - the Proxy (Slender) : can appear and disapper when not visible by a survivor. - the Intruder (You're Next) : can place many traps to track down and kill survivors. - Norman Bates (Psycho) : can use the corpse of his dead mother to locate survivors. There are actually five maps working with the gamemode, each one has its own killer associated : - slash_highschool (Ghostface map) : takes place in an american highschool at night, has 4 exits. - slash_summercamp (Jason map) : takes place in a summer camp in the middle of the woods at night, has 2 exits. - slash_selvage (Michael Myers map) : takes place in small suburbs at Halloween night, has 2 exits. - slash_subway (Proxy map) : takes place in an abandoned train station at night, has 3 exits. - slash_lodge (Intruder map) : takes place in a mountain lodge at a snowy night, has 2 exits. - slash_motel (Norman Bates map) : takes place in a motel near a coutryside road at night, has 2 exits. We also made a strawpoll to allow you to vote for your favorite map idea : https://strawpoll.com/b354yga - 10 players is a MAXIMUM, you can't open a server with more slots or you will break the gamemode. - You can ONLY play on the official maps, if you want to convert an existing map for the gamemode, contact Steinman and leave a comment on his profile. - The gamemode was made with the goal of being as scary as possible, adding addons like Pointshop could totally break the immersion and atmosphere. - Want to make a custom map for the gamemode ? Feel free to contact Steinman by leaving a comment on his profile. - Don't reupload the gamemode anywhere, this is the only link you need to be up to date. - This gamemode is absolutely free, don't try to make money by selling this gamemode or a modified version. - The gamemode will be updated regularly, we have A LOT of ideas to make it live a very long time. Join the Steam group to get the latest news : http://steamcommunity.com/groups/gslashers If you like this gamemode, feel free to join the Utopia-Games Steam group to get the latest news about our other and upcoming projects : http://steamcommunity.com/groups/utopia-games Utopia-Games : - Steinman : Game Designer, Level Designer, Sound Designer, UI help - Garrus2142 : Main Developer - Daryl Winters : Developer, Game Design help - Loris : 2D Artist - Anthon : Level Designer, VFX, 3D Artist - Vyn : Developer - CptSprite : 2D Artist, UI Others : - TFA : Weapon base - NMRiH Team : Weapons models - Lenoax : Jason model - Ninja_Nub : Michael Myers model - jonty 789 : Ghostface model - Rokay : Proxy model - korka007 : Max Caufield model - Splinks : Jacket model - Gas "Froggy" Helmet : Fabiana Branco model - The Merry Dr. : Casual Gordon model - EtSilence : EtSilence personal model - MARK2580 : Moira Burton model - Half-Dead : Connor & Jack models - KERRY : Female Police model - ZeroChain : Bear Trap model If you found bug, please create an issue on github. Slashers Github: https://github.com/Garrus2142/Slashers/ Changelog: https://github.com/Garrus2142/Slashers/blob/master/CHANGELOG.md Convars: https://github.com/Garrus2142/Slashers/blob/master/convars.txt

300,238 загрузок Подробнее →
[LW] Dacia Duster – Garry's Mod Mod

[LW] Dacia Duster

автор 76561198073265803

IF YOU DO NOT HAVE THE LWCARS SVN, YOU NEED THE SHARED TEXTURE PACK, OTHERWISE YOU WILL HAVE MISSING TEXTURES, GET IT HERE: http://steamcommunity.com/sharedfiles/filedetails/?id=266579667 I do not take requests, So please don't post them here, you will be ignored. Saying 'This isn't a request but..' does not make it any different. Info A fully drivable Dacia Duster ported from a free model from gamemodels.ru. 'Good news! The new Dacia... Duster, IS coming to the UK!' Features -Fully drivable as a prop_vehicle_jeep -High poly model -Full HD interior -HQ textures -Working speedometer and rev counter -Openable doors with Bodygroups or Joint tool/PAC3 More stuff from me! Get my SVN instead of this addon! More cars in one download! Join the LWCars Steam Group! Lke the LWCars Facebook page! Follow LWCars on VCmod.net! Follow LWCars on Facepunch! Skin making If you are interested in making a skin for this car, I have made a tutorial detailing how. Its super simple, And I'd love to see what you guys come up with! https://docs.google.com/document/d/1COcmLMUv_4fx2KPWYR5U7ofQr9ErIn74cXVZhYPRiCE/edit# F.A.Q Before posting a question, Please read the FAQ featured on the front page of my Steam group: Join the LWCars Steam Group I also do not take requests, So please don't post them here, you will be ignored. Saying 'This isn't a request but..' does not make it any different. And remember, Suggesting is requesting Bug reports If you have a missing texture or another bug, Please let me know. Be as descriptive as possible so I know what you are talking about, And a picture would help a lot! Just saying 'it dosen't work' or 'missing textures' does not give me enough information

239,506 загрузок Подробнее →
Stop Motion Helper – Garry's Mod Mod

Stop Motion Helper

автор 76561198001307896

What is it? Stop Motion Helper is a tool that is designed to help with making stop motion animations in Garry's Mod. It can save the state of ragdolls and props into frames and animate between them. Why should I use it? There are many reasons. - You can make linear transitions between two positions, and also ease them in and out - You can store ragdoll and prop positions into frames, so you don't have to make screenshots right away - You can save all of your recorded frames, so you can come back to your project, change things, and render it again - You can use it in any ragdoll posing situation to store different poses of your ragdolls What's new in version 2? - Frames are now stored seperately for each entity, so they are not locked to all entities - Frames are positioned in a timeline, very similar to 3D animation programs, which makes frame manipulation much more easier and fluid - There's a save/load system that works - The tool is much more stable now What's new in version 3? - It is possible to separate modifiers that record properties of entities into separate timelines, like faceposing and posing - Physics of props and ragdolls can be recorded in SMH with Physics Recorder - Load menu now has a function to spawn and offset position of saved entities How do I download it? Just press that subscribe button up there and play gmod. How do I use it? Follow the tutorial. FAQ Q: I press record, but nothing happens! A: Generally this happens because you didn't select an entity to record the poses of. To do that, bring up SMH menu, and right click on the entity you want to record, which would highlight it with a green halo (Although highlighting doesn't always work, but it still should select the entity) Q: Why can't I select more than one entity? A: In the new version, entities are selected for editing their frames. All entities that have any recorded frames are animated automatically, when the playhead is moved or when smh_playback command is used. So if you select one entity, record frames, select another, record frames, both of these entities will be animated. Q: SMH isn't playing facial animations? A: If you have the faceposer tool open, it will override any facial changes made when you move between frames with SMH, so you need to unequip the faceposer tool to see the changes. Q: Command x doesn't work, and I'm getting x error A: First, make sure the command you use is correct. Most often you may forget the + sign in front of some commands. Check the tutorial to make sure you are typing the commands correctly. Also, SMH has only been tested on sandbox mode, and most likely doesn't work on other gamemodes. So if you are getting errors and you are not in sandbox mode, disable the addon. Otherwise, leave a comment below including the error you are getting. Q: Ragdolls don't move when I playback my animation, but their shadows do? A: This issue is generally caused by desync of the "Don't animate physbones" setting. You can fix that by going to the settings through SMH's menu, and checking and unchecking "Don't animate physbones". Q: I can't understand the tutorial A: I know my tutorial making skills are not that good, but if you have some patience to fiddle around with the tool, you get the hang of it and understand it better. There is also a video tutorial available, which can clear things up better. More extensive FAQ and guidelines for reporting bugs can be found here. Bug reporting and links Report any issues in the comments. I may not be responding much, but I do read them frequently. FP thread: http://facepunch.com/showthread.php?t=1444421 GitHub: https://github.com/Winded/StopMotionHelper

245,993 загрузок Подробнее →
Dragon Deagle [SWEP] – Garry's Mod Mod

Dragon Deagle [SWEP]

автор 76561198031525778

This is a powerful, stylish, weapon that will truly pack a punch. Primary fire is a single power-packed bullet. Secondary fire is a whole bunch of power-packed bullets. See for yourself. Explosive version can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=158421055 ~Special thanks to Devimon4 for fixing my old code~ !!Shoutout to VanossGaming for featuring this weapon!! Rocko

266,717 загрузок Подробнее →
DOOM 2016/Eternal Weapons – Garry's Mod Mod

DOOM 2016/Eternal Weapons

автор 76561198296209419

MOD NOW HAS A REQUIRED ITEM. SUBSCRIBE TO IT, OR ELSE THE MOD WILL BREAK. Contents of this mod: -- DOOM 2016 Campaign weapons -- DOOM Eternal Campaign Weapons -- Some more DOOM Weapons -- Working Equipment Launcher -- Melee Attack & Blood Punch -- Skins -- Loot system Instructions: Aim and pull the trigger. Press to change weapon mods/ altfire mode. Press RMB to use them. Mod customization options are placed under Utilities>>DOOM To set/change equipment/chainsaw/crucible/hammer binds, go to mod customization options FAQ: Q: *stupid question* A: No. Q: c_hands? A: No. Complex and looks like shit with thicc DOOM weapons. Q: My view models are wobbling uncontrollably! Pls fix. A: Don't have -23 fps or disable doom-style sway in options. Q: How do i blood punch/grenade/other shit A: It's kinda obvious, but you can check discussions for guides about that stuff. Q: Not enough damage A: Weapons are balanced around my upcoming demon pack, but there's an option for the damage. Credits: -- Rex ( me ) : Porting 99% of the shit and making it usable. Suffering. -- ID Software : Both games and their content. -- BlueFlyTrap: Helped with getting some material stuff to work right. -- Danny S: Some sounds that I couldn't convert myself. -- Ralex: Helped with testing MP stuff. -- Some more people but i am too lazy to write them all rn. Go check my other DOOM mods: HUD & Other DOOM Eternal features: https://steamcommunity.com/sharedfiles/filedetails/?id=2408338008 IF YOU IGNORED THE DESCRIPTION AND ASKED A STUPID QUESTION, PLEASE CONSIDER TO INSTALL SOME BRAIN

240,430 загрузок Подробнее →
Half-Life 2: MMod - Weapon Replacements Redux – Garry's Mod Mod

Half-Life 2: MMod - Weapon Replacements Redux

автор 76561198256802122

Improved Half-Life 2: MMod Weapons Pack RESTART YOUR GAME AFTER INSTALLING THE ADDON! This addon replaces every default Garry's Mod weapon with improved high-quality weapons on Half-Life 2: MMod animations. It also includes sounds from this mod as well. This pack has every latest feature from original Half-Life 2: MMod Weapon Replacement Pack but I also added some new features by myself. DOES THIS WORK IN MULTIPLAYER? Yeah, if you have a dedicated server you can get the addon to work, but it's not as simple as just adding the addon to your workshop collection. You have to extract the addon with .gma extractor and then move the files to your server addons folder. After you've done that, install the addon on your server and every animation should work correctly. Features: - Stunning worldmodels, ported straight from viewmodels. - Ironsights implemented for default weapons. - New animations, stunstick damages you underwater. - Dynamic magazines, each with their representative models. Known list of bugs: - Shotgun shells invisible in third-person. - No muzzle flashes in third-person. Warning: Explosion or Particle Enhancer addon may break this addon for some people. To avoid that, install particle enhancer first, restart your game and then install this replacement pack and you are good to go. ◾ Graphics Time for a new toaster, we've added new higher resolution textures and high-poly models, pushing Source to the limit. Use the ConVar mmod_ironsights 0/1 to enable or disable ironsights. They're turned off by default. Use the ConVar cl_ironsight_key KEY to edit your ironsight key. By default you can toggle the ironsights with middle mouse button. Use the ConVar cl_ironsight_toggle 0/1 to choose whether you should hold down or toggle your ironsights. When set to 0, you hold down the ironsight key. When set to 1, you toggle ironsights. Use the ConVar cl_ironsight_blur 0/1 to enable or disable ironsight blur. Use the ConVar mmod_mags 0/1 to enable or disable dynamic magazines. Use the ConVar mmod_replacements_crossbow_overlay 0/1 to enable or disable crossbow zoom overlay. Use the ConVar mmod_replacements_stopsway 0/1 to enable or disable the weapons sway (disable this for Viewmodel Lagger support) To inspect the weapons, press your RELOAD key while the weapon is fully loaded and you are standing still. Skins used in this pack: - Stunstick - Stunstick Remake - Crowbar - BlueFlytrap's Crowbar - SMG - Juniez' SMG1 Remake - Shotgun - Juniez' Spas 12 MMod - Pistol - Juniez' USP Match - Pulse Rifle - Juniez' AR2 MMod - Gravity Gun - Juniez' Gravity Gun MMod - Crossbow - Juniez' Crossbow MMod - Grenade - Juniez' Grenade MMod - RPG - Juniez' RPG MMod - Magnum - Juniez' 357 MMod Credits: - Juniez - Creator - BlueFlytrap - Creator - Shadow_RUN - Creator - Қatka - Code and model support - c4sual - Model compiling, c_hands support, additions - YuRaNnNzZZ - Super physcannon materials - MMod Team - Original Half-Life 2 mod - Thanks to this chad for fixing the anims during level transition https://steamcommunity.com/profiles/76561197976066615/

165,616 загрузок Подробнее →
FlashCut – Garry's Mod Mod

FlashCut

автор 76561198275048380

Flash Cut weapon Attention: DISABLE(UNSUBSCIBE) BLINK BEFORE STARTING THE GAME if you don't have thirdpersonal(or knife holdtype) animations , check if you have subscribe Animation Extension - Base and Animation Extension - Experimental then restart the game similar with the dragon in KatanaZero use melee weapons to cause long-range attack mouse1 to combo mouse2(hold) to long-range attack E + <direction key> to dodge press R to switch slow motion need Animation Extension - Base and Animation Extension - Experimental for thirdpersonal animation uchigatana models from : https://steamcommunity.com/sharedfiles/filedetails/?id=1117887176 inclouded Blink( https://steamcommunity.com/sharedfiles/filedetails/?id=746615375 ) 's original code enjoy!

267,418 загрузок Подробнее →

Страница 33 из 82768 (1,986,412 результатов)

Сервер Garry's Mod с поддержкой модов

Запустите собственный сервер Garry's Mod за несколько минут.

Арендовать сервер Garry's Mod