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Моды и плагины для Garry's Mod

доступно 1 984 000+ модов Источник: Steam Workshop ↗

В этом каталоге перечислено 1 984 000+ проектов Garry's Mod из Steam Workshop. Они могут быть серверными, клиентскими или требоваться с обеих сторон, а также включать карты и другой пользовательский контент. Перед установкой проверьте связанную страницу источника, версию игры и зависимости.

[CW 2.0] PPSh-41 – Garry's Mod Mod

[CW 2.0] PPSh-41

автор 76561198040751970

Report any problems in the comments below, and i'll do my best to fix them, or comment how awesome I am to let me know I am doing everything right. The model is from Game Banana submitted by Mr.Scratch ===Requirements=== ===Recommended For More Awesomeness=== Gets you the sexy holo-scope ===Questions=== Q: Gun dose not shoot/ no ammo counter A: You did not get the Customizable Weaponry 2.0 whitch I said you should ===CREDITS=== Model on Game Banana: Mr.Scratch Makers of the Customizable Weaponry base: Spy, tigg, SlaYeR™, bro, Matsilagi Coding the weapon for Customizable Weaponry as well as error fixing: White Snow

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ph_House – Garry's Mod Mod

ph_House

автор 76561198025621141

This is my first map and it's created for prophunt gamemode.

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Lexus LF-A – Garry's Mod Mod

Lexus LF-A

автор 76561197999836749

I made this with my spare time. Has no bodygroups. I will be doing a contest and the winner gets to request a car. I will post more details about the contest in my group which can be found at : http://steamcommunity.com/groups/sentrysgarage F.A.Q. Q: How do I turn on the lights? A: You can't, it's part of an unreleased addon that I sadly can not give out because I don't have the permissions to do it. Q: Can I request cars? A: Yes, but theres a huge chance it won't be made, but I'll try to make some if they are available for me. Q: Are these TDM Cars? A: TDM Cars are cars made by TheDanishMaster. I am not TheDanishMaster and my cars are in no way affiliated with his vehicle pack, except he helped me with textures. TheDanishMaster does NOT do support for my vehicles so don't ask him anything about them.

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Witcher Gates – Garry's Mod Mod

Witcher Gates

автор 76561198056493437

What is it? A tool to create linked pairs of portals which can be used to travel between two locations. Inspired by the magic portals from the game "The Witcher 3: The Wild Hunt" Why do I care? Because they look cool. Also portals. How do I use it? Pull out the tool, select a key you want to toggle the portal with, choose a color, click two points, press toggle key. Done. Caveats • You will sometimes get stuck when transitioning from a floor/45degree portal to a wall portal. • Ceiling portals are bad. Fixed, probably. • Floor portals are also arguably bad. • Bullets don't go through portals. Yet. I CAN'T SEE THE PORTALS! Some users are reporting being unable to see the portals. Apparently older versions of DirectX are not compatible with this addon. To fix it, change to DirectX 9 by typing in console: mat_dxlevel 90 or mat_dxlevel 95 LATEST CHANGES Added a new entity to the Q menu. Find it under the category 'Portals.' This entity will create a small stone gateway that users can toggle on/off by pressing E on them. The gateways must first be linked, though. To link a pair of gateways, hold ALT and press E while aiming at and near a portal. Then, find the corresponding portal and press ALT and E again. You can also make these gateways persist across map restarts by using the new context menu options. The option 'Always On' means no one can toggle the portal off, except a super admin. Useful for placing travel points around the map. The option 'Toggleable' will preserve the functionality where any user can enable/disable the gateway. 'None' obviously prevents the portal from saving.

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Night Vision – Garry's Mod Mod

Night Vision

автор 76561197986690883

Features: - Completely client-side (other people won't see you use this) - Highly customizable - Night Vision and Forward-Looking Infrared Thermal Vision goggle types - ID (Illumination-Detection) - ETISD (Eye Trace Illumination-Sensitive Detection) - ISIB (Illumination-Smart Intensity Balancing) - AIM (Alternate Illuminating Method) - FLIR (Forward-Looking Infrared) Q: How different is it from other night vision scripts? A: Unlike most scripts, this script actually illuminates the area around you instead of simply modifying on-screen colors Q: How customizable is it? A: You can: - Modify the illumination radius - Modify the brightness of the illumination - Modify the speed of how fast the night vision turns on - Modify the needed darkness level for ID work (described below) - Modify the reaction time of ID - Modify the range at which ETISD works (described below) - Modify the sensitivity of ISIB - Modify the range at which AIM works - Switch between FLIR thermal vision and the regular night vision - Toggle on/off a distortion effect - Toggle on/off a blur effect - Modify the intensity of the blur effect - Toggle on/off a green overlay effect - Toggle on/off a goggle effect - Toggle on/off a bloom effect - Toggle on/off a grain effect - Customize the amount of alpha passes - Easily reset everything Q: I bet it works only on console commands A: Yes, and no. You can access an in-game menu by going to Q > Options > NVScript > Client. You can also control everything using the console commands (command names are below) Q: Do I need any additional games for this to work? A: No, all the needed materials are included. (5 materials) Q: My night vision goes all crazy when I have ETISD turned on! A: Turn it off or decrease the range at which it works. Q: ETISD doesn't seem to work. A: ETISD only works with ID turned on. Q: I've been playing around with the controls, and was writing in numbers instead of using the slider, and now the night-vision is messed up! A: You should only use values within the slider limits. Press the "Reset Settings" button. Q: I'm having performance issues. A: Reduce Illumination range, increase Brightness to 1.0 (100%), turn OFF the Distort effect, turn OFF the Bloom effect, turn OFF the Goggle effect, turn OFF Blur, turn ON ISIB. The recommended settings of the night-vision are set when you reset the settings. Q: The menu looks complicated, and I don't even know what does stuff like ID or ETISD do! A: Read below. Q: Can I get banned for using this? A: If you run around the server and scream "I'M USING A NIGHT-VISION SCRIPT", then maybe. Although you shouldn't get banned unless you're using this in a gamemode where the enemy needs to be lurking in the shadows and you openly brag about using a night-vision script. And no, you can't get VAC banned for this either. Console Commands: nv_togg - toggle the night-vision nv_id_status <0 - 1> - turn ID (Illumination-Detection) on/off nv_id_reaction_time <0.1 - 1.0> - time for ID (Illumination-Detection) to react when entering a dark/bright area (in seconds) (higher = slower) nv_id_sens_darkness <0.05 - 1.0> - darkness scale at which ID (Illumination-Detection) starts functioning (higher = darker) nv_etisd_status <0 - 1> - turn ETISD (Eye Trace Illumination-Sensitive Detection) on/off nv_etisd_sensitivity_range <100 - 500> - set the range at which ETISD (Eye Trace Illumination-Sensitive Detection) is functional nv_isib_status <0 - 1> - turn ISIB (Illumination-Smart Intensity Balancing) on/off nv_isib_sensitivity <2 - 10> - control the sensitivity of ISIB (Illumination-Sensitive Intensity Balancing) nv_aim_status <0 - 1> - turn AIM (Alternate Illumination Method) on/off nv_aim_range <50 - 300> - range at which AIM (Alternate Illumination Method) works nv_fx_blur_status <0 - 1> - turn Blur effect on/off nv_fx_blur_intensity <0.2 - 1.75> - control how intense the blur effect is nv_fx_distort_status <0 - 1> - turn Distort effect on/off nv_fx_colormod_status <0 - 1> - turn Green Overlay effect on/off nv_fx_goggle_status <0 - 1> - turn Goggle effect on/off nv_fx_noise_status <0 - 1> - turn Noise effect on/off nv_fx_noise_variety <0 - 40> - specify amount of Noise textures to generate for use within the Noise effect nv_fx_bloom_status <0 - 1> - turn Bloom effect on/off nv_toggspeed <0.02 - 1.0> - set the speed at which your night vision turns on nv_illum_area <64 - 1024> - set the distance which is illuminated whenever night vision is turned on nv_illum_bright <0.2 - 1.0> - set the brightness of the night-vision nv_type <1 - 2> - 1 is night vision, 2 is FLIR thermal vision nv_reset_everything - self-explanatory What do ID/ETISD/ISIB/AIM do? ID (Illumination-Detection): Automatically turns on your night-vision whenever you enter a dark area. Customizable: - Sensitivity - Reaction time ETISD (Eye Trace Illumination-Sensitive Detection): Automatically turns off your night-vision when looking at a bright area from a dark area. Customizable: - Range ISIB (Illumination-Sensitive Intensity Balancing): Automatically balances the intensity of your night-vision depending on current area's level of darkness. Customizable: - Sensitivity AIM (Alternate Illuminating Method): Illuminates towards your aim direction. Customizable: - Range Credits (initial release, in 2010): blackops7799 - darkness illuminating light, blur effect Kogitsune - helped me out with ETISD TetaBonita - sound effects/turn on effect

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Bulldozer (Payday 2) [player/npc] – Garry's Mod Mod

Bulldozer (Payday 2) [player/npc]

автор 76561198010780650

finger posing eyes posing ragdoll player model npc rebel / combine hands from 1st person 3 skins (green / black / skulldozer) CLOAKER - http://steamcommunity.com/sharedfiles/filedetails/?id=293351182 Elite GenSec SWAT - http://steamcommunity.com/sharedfiles/filedetails/?id=588028054 NEXT - GenSec Elite 3 in 1

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ORAORAORA – Garry's Mod Mod

ORAORAORA

автор 76561198061817136

Yare yare daze, do I have to explain what this SWep is? You can now become 「STAR PLATINUM」 and launch a barrage of punches of people by simply left clicking! Or if you want a single ORA, right click! You can also use ZA WARUDO by pressing R (reload), though the video doesn't show it since that's the 1st version. The extended version has the same controls as the other JoJo SWeps I've created! There's 2 versions for the normal one click ORAORAORA: one with music (Stardust Crusaders) and one without it. It also gives you 1000 HP. Almost all of the sounds excluding one is from JoJo's Bizarre Adventure: Eyes of Heaven, while the others are from the Part 3 TV anime adaptation. IF YOU WANT NPCs TO RAGDOLL ON DEATH, ENABLE 'Keep Corpses' FROM THE CONTEXT MENU! Big thanks to tommy.s (credit name Silly) for letting me modify his work to make this masterpiece! Original addon right here. Also credit to Luigitroller and Mario for letting me use their time stop script! Their addon here. And thanks to SuperBongoTime for testing my mod as well as making a preview video! Please tell me if there's any problem with this mod, I'm learning to be decent with lua coding so I'll be able to do original works too! I do not own any of the content related to Jojo's Bizarre Adventure. Credit goes to Hirohiko Araki for all of the JoJo content, Part 3 TV anime and CyberConnect2 + Bandai Namco for the game I ripped the sounds from.

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Garry's Fireworks 2 – Garry's Mod Mod

Garry's Fireworks 2

автор 76561198131059186

This addon was not created by me! It was created by Rogue Cheney I had Garry's Fireworks 2 on my pc so i decided to reupload it. Enjoy! Rogue Cheney allowed all of his work to be uploaded, modified or redistributed. --------------------------------------------------------------------------------------------------------------------------- http://steamcommunity.com/groups/gbombsseries#announcements/detail/100559288318162089 ---------------------------------------------------------------------------------------------------------------------------

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[LW] Mazda MX-5 Miata – Garry's Mod Mod

[LW] Mazda MX-5 Miata

автор 76561198073265803

A drivable Mazda MX-5 Miata Series 1 ported from Forza 4 by me. Follow progress on Facebook! Follow progress on VCmod.net! Follow progress on Facepunch! A skin template for this car can be found in the SVN, Which can be found at: https://lwcrs.googlecode.com/svn/trunk/ SVN USERS WILL NOT NEED TO SUBSCRIBE TO THIS AS IT IS ALREADY INCLUDED Give some love to these guys: TheRapJés - Handling script AaO|Davis - Sounds DO NOT UPLOAD THIS CONTENT TO ANYWHERE WITHOUT MY EXPRESS PERMISSION F.A.Q.: Q: Can you make ? A: I dont take requests, Sorry. Q:How do you turn on the lights? A: You cant unless you have VCmod by Freemmaann, which is not finished yet. In the meantime you can buy the old VCmod from CoderHire behind this fancy text If you have VCmod, Its F for lights, H for hazards and F + A/D for Indicators. Q: How do I drive this? A: Spawn it from the Vehicles menu, they are under LWCars.

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Jetpack – Garry's Mod Mod

Jetpack

автор 76561197998646590

It's a jetpack! You can equip it by pressing USE ( default key is E on your keyboard ). WASD to move, shift to hover, jump to rise up and crouch to go down. You can unequip it by using "pe_drop sent_jetpack" in the console or by dying, there will be a panel for that in the future.

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Trouble in Terrorist Town ULX Commands – Garry's Mod Mod

Trouble in Terrorist Town ULX Commands

автор 76561198023178705

This addon requires that you have ULX and ULIB installed on your client/server. You can get them here This addon is a joint effort from Bender180 and Skillz to bring you the best ulx commands for ttt possible. Admin Commands Respaning Commands - ulx respawn <player> - Respawns target player while un-identifying the corpse and removing it, the command will also check for credits left of the body (if any) and respawn the player with them. has silent echos opposite - ulx respawntp <player> - Respawns the target player at the location the admin is looking. Role Forcing - ulx force <player> <pram> Prams: innocent, traitor detective - Changes target players role to the pram specified and gives the appropriate amount of credits. has silent echos opposite - ulx forcenr <player> <pram> Prams: traitor detective, unmark - carries out the action specified in the following round to next round force traitor/detective the group must have permission to ulx force. Echos silently AFK Players - ulx fspec <player> - forces the target player into the afk mode similar to how the gamemode would. - ulx unafk <player> - forces the target player back into player mode (opposite to the afk command.) Misc - ulx karma <player> <value> - changes target players karma to the specified value. - ulx slaynr <player> <amount> - carries out the set amount of slays at every round start - ulx identify/ ulx unidentify<player> - Identifies or identifies a players corpse (Thanks Neku) - ulx removebody <player> - Removes a players corpse (Thanks Neku) - ulx impairnr <player> <amount> - Impairs a players health by given amount the next round (Thanks Decicus) - ulx roundrestart - Restarts the current round. Fun Commands - ulx credits <player> <value> - gives specified value of credits to the target player. Voting Commands - ulx votenrs <player> - Triggers a vote to slay the player the following round. - ulx votefs <player> - Triggers a vote to force a player to spectator mode. And a xgui panel with all ttt cvars More info can be found on the Ulx forum and the TTT forums How to install on a server: http://wiki.garrysmod.com/page/Workshop_for_Dedicated_Servers Description last updated on 16/07/14

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RP_NYCity – Garry's Mod Mod

RP_NYCity

автор 76561197982902446

NYCity is an ambitious roleplay map set in a gritty Y2K-era New York City. Day version of NYCity is here The map features 2 cities: a miniature version of Manhattan, and Union City, which are connected by a bridge and a subway system. Navmesh for Nextbots as a separate addon Click me for more information

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Realism Ragdoll – Garry's Mod Mod

Realism Ragdoll

автор 76561198083947331

🔥🔥FEATURES🔥🔥 ► RagMod compatible ► Fedhoria compatible (i'd say its absolutely a must have, this mod was developed with it in mind) ► Gore mod compatible (50/50, some mods might not work) update 7/4/2021 removed custom model support, the culprit behind crashes. WARNING *RESTARTING YOUR GAME IS REQUIRED AFTER INSTALLING THE MOD, OTHERWISE IT WONT WORK PROPERLY ►►If you find any issues make sure to let me know about them on my steam group forums 👉🏻 https://steamcommunity.com/groups/PHILLSTUDIOSCOMMUNITY 💌 ►Stay Connected 🖤 Steam: https://steamcommunity.com/groups/PHILLSTUDIOSCOMMUNITY 💙 Discord: https://discord.com/invite/SeP5sAGK4G 🔥🔥 ► MY NEW GMOD VIDEOS (AND SHORTS) 👉🏻 Different types of hand raising (Gmod) https://www.youtube.com/watch?v=FnbpMFITecA 👉🏻 Gmod Realism Ragdoll (Showcase) https://www.youtube.com/watch?v=uzpRDOaxV5E ©️ Gmod Realism Ragdoll Uploaded by PhillModder

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Spartan Kick! – Garry's Mod Mod

Spartan Kick!

автор 76561198075858535

Orginal fixed by SLG| Dashkov All credit to the original creator lunay http://www.garrysmod.org/downloads/?a=view&id=53546

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Freespace 09 Extended – Garry's Mod Mod

Freespace 09 Extended

автор 76561197992771434

JUST UPDATED ! Hello and Welcome! This is Freespace 09 Extended! Whaaaiiit what? Yes! You heard right! This is a newer and polished version of the old map called Freespace09. It has a nicer lightning, a 3D skybox and some all-new features. Feature list -Freespace city -Roadways -Building towers -Lake and small Buildings around it -Rails -Some dispacements with a bridge -Mud Hole -Much Spaaaaaaaaceeee! -Strange and yet FANTASTIC Egg's NPC NODES: Only the city and the outside buldings are fully noded with NPC Nodes! Credits: Mapper: Freak On A Leash Textures: Freak On A Leash / Stock Gmod Textures Additional Models: «NF» RuneStorm HELP! How can i put this map on my server? How to Setup Workshop Addons for Servers Where is the map? It should be under "Sandbox" since it's named with a "gm_" tag. Use the Discussions If there are any problems with this addon, feel free to use the "Discussion" feature of the workshop. You can create a forum thread for this workshop entry. Bug reports go into the bug thread. Thanks! Contact Feel free to post Problems or just ask something. Additionally you can send me an E-Mail: [email protected] Support me: Like what i'm doing? Then give it a thumb up or favorite it! Or maybe you consider a donation? Well, you can do that too: Even the smallest donation helps me to do more awesome stuff! Thanks!

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Call of Duty 4: Modern Warfare Handguns – Garry's Mod Mod

Call of Duty 4: Modern Warfare Handguns

автор 76561198116561652

Weapons from CoD 4: MW. Weapon base is created by me. Ported to GMod by using Wraith by DTZxPorter (htt p:/ /aviacrea tions.co m/wra ith). To change settings, go into Options -> Call of Duty 4: Modern Warfare. Included: Desert Eagle Gold Desert Eagle M1911 .45 ( with and without silencer ) Mp ( with and without silencer ) USP .45 ( with and without silencer ) Handgun ammo crate. Map on screenshots is de_dust2. If you found a bug - write about this in description, and I'll fix this bug.

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gm_BlackMesa_Sigma_Night – Garry's Mod Mod

gm_BlackMesa_Sigma_Night

автор 76561197989875617

►► maps.TimRichter.de ◄◄ Only HalfLife 2 content required Features: - Night (duh...) - Modern, clean setting - Tons of custom content - All buildings are highly detailed and enterable - Lots of rooms with fully functional doors and gates - A portal leading to the mysterious dimension of Xen - A huge radio mast to climb - An underground-area with an reactor - Two relay-stations - Lots of space to build - Many objects to interact with - Excellent AI-pathfinding - Two smaller islands - 4 Helipads - Two working elevators - A big skybox with lots of airspace - HDR - A 3D-skybox --- Credits: Me (TimRichter, aka. Freakrules) for the concept, the map and most of the custom textures. Komaock ( http://www.gamebanana.com/textures/3007 ) for the skybox. Superb as usual :D Kloetengott (gaming-models.de) for making the Solarpanel-texture. Nebukadnezar (gaming-models.de) for making the plants.

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[LW] Jaguar XFR – Garry's Mod Mod

[LW] Jaguar XFR

автор 76561198073265803

THIS ADDON REQUIRES SEVERAL OTHER ADDONS FOR ALL OF THE FEATURES TO FUNCTUION, READ BELOW FOR LINKS THE LWCARS SHARED TEXTURE PACK IS ALSO REQUIRED, OR YOU WILL GET MISSING TEXURES. DOWNLOAD IT HERE: http://steamcommunity.com/sharedfiles/filedetails/?id=266579667 Info A drivable Jaguar XFR ported from Forza 4 by me. 3 versions are included, Stock, Marked CMPG, and Special Escort Group. VCmod will be supported by all 3 vehicles when freemmaann adds it, And Photon is supported by the two police vehicles. I do NOT take requests, So please dont post them here. Putting 'This isnt a request but' before dosent make it any different. Features VCMod Support At this time there are no VCMod lights on this vehicle, But there will be in future, This is because I do not have the tools required to make VCMod lights. Freemmaann does the lights himself, please be patient as he is a very hardworking and busy guy! You can buy VCMod1 here: https://scriptfodder.net/scripts/view/21#media And you can buy VCMod1 ELS here: https://scriptfodder.net/scripts/view/489 Photon Lighting System support -Dynamic emergency lighting -4 lighting codes/settings -Sirens This feature requires you download the Photon Lighting Engine by Schmal to function. Without it, the lights will not work Spawn the vehicle from the 'Emergency Vehicles' tab, NOT the 'LW Emergency Vehicles' tab, to use the Photon Lighting. You can download the Photon Lighting Engine here: http://steamcommunity.com/sharedfiles/filedetails/?id=339648087 More stuff from me! Get my SVN instead of this addon! More cars in one download! Join the LWCars Steam Group! Lke the LWCars Facebook page! Follow LWCars on VCmod.net! Follow LWCars on Facepunch! Skin making If you are interested in making a skin for this car, I have made a tutorial detailing how. Its super simple, And I'd love to see what you guys come up with! https://docs.google.com/document/d/1COcmLMUv_4fx2KPWYR5U7ofQr9ErIn74cXVZhYPRiCE/edit# F.A.Q Before posting a question, Please read the FAQ featured on the front page of my Steam group: Join the LWCars Steam Group I also do not take requests, So please don't post them here, you will be ignored. Saying 'This isn't a request but..' does not make it any different. And remember, Suggesting is requesting Bug reports If you have a missing texture or another bug, Please let me know. Be as descriptive as possible so I know what you are talking about, And a picture would help a lot! Just saying 'it doesn't work' or 'missing textures' does not give me enough information Also, please ensure you have the shared texture pack or the LWCars SVN before bug reporting.

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Clamp-A-Force – Garry's Mod Mod

Clamp-A-Force

автор 76561198143649253

For urgent questions or bug reports refer to my profiles info box. if you came here after your ragdolls started flying dont worry... change bulletforce_max to 1000... Compatible with fedhoria or any ragdoll mod. Doesn't work? Mess around with your weapon base settings or with this mods settings which are below! The blood mod is borrowed blood! The ragdoll mod is realistic inertial ragdolls! The shotgun is from a MW2019 swep pack! I can't fix EVERY case because it should've been a worry of the swep makers in the first place. Not some random dude. Clamps bullet force so your ragdolls stop flying across the map. If you still have such issues please check if you can disable bullet penetration or if you can change impact bullet force in the weapon pack itself (TFA: Admin/Server->Impact force multiplier). sv_bulletforce_max (def. 1000) - change the maximum amount of force a bullet can deal sv_bulletforce_specific (def. 0) - 1 to forcefully change a bullets force using the max value, 0 to just clamp it using the max value sv_bulletforce_explosion_multiplier (def. 0.3) - multiplier of the force caused by explosions sv_bulletforce_prevent_force_in_one_tick (def 0)- Will prevent the game from applying bullet force to the entity in the same tick

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MysterAC Explosion Enhancer – Garry's Mod Mod

MysterAC Explosion Enhancer

автор 76561198126043982

Important: Download the required item, it contains the textures and materials. After seeing the comments of the beta version i decided to separate the original mod This is the explosion particle effects enhancer pack directed by michael bay for Gmod v1.08.000.245.22a with steroids. Wait, what did i just said? I don't speak english. Anyways. This mod adds: -New RPG explosions effect (For Land and air) -New Grenade explosion effect (Yes, It works. Also For Land and air) -New SMG1 grenade explosion effects (Also works and it's totally different than the others. Also For Land and air) -Now supports barrels and gascan (Basically the default generic explosions effect) -New explosion particles. But hey, I'm pretty sure it's better that you try it for yourself. Hope you like it. This uses a code modified by me from gExplo and gExplo Universal Tweak Credits gExplo : For its incredible code. MysterAC : For be awesome with particles. To do next: -Upload the rest of the original mod. -Make a combine ball explosion. -Do my homework. -Travel to the moon. -Do the GTA V explosion effect variant. Interesting facts: -The explosion of the RPG are actually two explosions. -Soft particles does not work on Gmod natively, only works in Hammer particles (that Source Engine's tool for Map creation). -Nobody reads until the end of the description, so I can put simple jokes and no one will notice. -It is impossible to lick your own elbow. -The sparks from the new RPG particle can collide with the world and they also has inertia with the parented particle, which is invisible. (Sounds crazy, but is more simple than how I explain it)

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Prop Hunt : Amaya – Garry's Mod Mod

Prop Hunt : Amaya

автор 76561198037657810

Spanish : Amigos! , No Es Necesario Que Tengas Las Texturas Y Modelos De Counter Strike: Source, Este Mapa Solo Se Descarga Y Listo Para Jugar!. English: Friends! It's not necessary if you don't have counter strike : source textures or models, you just press subscribe and it's ready to play. (traduction gorditoscore is perfection) xD Amaya <3!

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TTT Handcuffs – Garry's Mod Mod

TTT Handcuffs

автор 76561197965037963

- This is a Handcuff SWEP for Trouble in Terrorist Town - > HOW DOES IT WORK? < - You can buy it as Detective in the Shop. - Choose the Handcuffs and Click with the Primary Attack on another Player. - You get the Message : "Player was cuffed" and the other Player get the Message : "You was cuffed." - The Player who was cuffed, drops all his Weapons ( except of crowbar, magnetostick and not droppable weapons ) and can't pick them up or new once! - The Player will be cuffed for 30 seconds unless the Detective deactivate it with the Secondary Attack or the Player die/disconnect/loose the round/win the round. - In this 30 seconds, the Player can't use Weapons. - When you release the Player with Secondary Attack, this Message will sent to you "Player isn't handcuffed." and this to the Player "You are released" < This will also sent to the Player if the 30 seconds are gone. - Now the Player get back his Crowbar, Magnetostick, Holstered and can pick up new or old Weapons and use them. - If you try to cuff the same Person in the same round for a second time, this Message will displayed : You can't cuff the same Person 2 times. - If the 30 seconds get up, you get the Message : "30 seconds are up." and the other Player get : "You are released". > THINGS TO KNOW < - Droppable weapons which the Traitor buys while he is cuffed, will recieved when the cuff effect is gone. ( not droppable weapons will not recieved ). - The Detective can use the Handcuffs only once on every Player for the round. - When the 30 Seconds are up or another Player got cuffed, the Player get back his Crowbar, Magnetostick and Holstered ( also things that the Traitor buys while he is cuffed ). - You can only cuff 1 Player at the same Time. If you cuff a Player and right after another Player, the first Player will be released. - The Detective have to stay really close to the other Player. - The Handcuffs can be picked up from everyone and used by everyone. - You can't see that the Detective is holding the Handcuffs in his Hands. It's sneaky. > WHAT ABOUT THE MODELS < - When you have subscribed this addon and start a Server, everyone who don't have this addon will automatically download the models and textures. ( everyone who have also subscribed it, needn't to download them ) > Made a second Version : http://steamcommunity.com/sharedfiles/filedetails/?id=1190286764 < I hope you enjoy my new Detective Item. Greetings Porter

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Realistic Handcuffs Content – Garry's Mod Mod

Realistic Handcuffs Content

автор 76561197989708503

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Ultra Effects Pack V3.5 – Garry's Mod Mod

Ultra Effects Pack V3.5

автор 76561198037845048

Q&A: Q:What's in this addon? A:It contains(Most of them are homemade)—— Muzzleflash(Both common flash and AR2 flash) Combine Energy Ball Explosion Bullet Tracer Linear Light(From light sources lamps car lights) Q:Where can I see these effects? A:Some certain area(if there is a light source with effects),and some situation(something is exploded/someone fires with a rifle, pistol, etc). Q:What's new(compared to UEP V2)? A:CSS maps now have custom light effects,and most of the effects are updated. Q:What's the hud you are using? A:BattleField 4 hud. Q:What's the weapon you are using in the preview images? A:FA:S 2.0 Alpha SWEPs basically. Q:What are the maps you are using? A:de_nuke de_prodigy cs_militia de_train cs_assault dm_lockdown dm_powerhouse Q:Although my graphic changes,but they are still not like the preview images! A:See this guide for Bloom and CC value. Q:Where is UEPV3? A:That's not a good version,so I only uploaded it to another chinese website. Q:I've already installed UEPV2,but I want to install this addon,what shall I do? A:You should unsubscribe UEPV2 and check the addons folder to make sure that the .gma file is deleted.

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