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Моды и плагины для Garry's Mod

доступно 1 984 000+ модов Источник: Steam Workshop ↗

В этом каталоге перечислено 1 984 000+ проектов Garry's Mod из Steam Workshop. Они могут быть серверными, клиентскими или требоваться с обеих сторон, а также включать карты и другой пользовательский контент. Перед установкой проверьте связанную страницу источника, версию игры и зависимости.

md_clue – Garry's Mod Mod

md_clue

автор 76561198026562725

This is a modified version of the CSS map Clue. (originally created by NIPPER, http://www.nipper.thedarkterritory.com/ ). It is intended to be used as a Gmod-friendly map for the gamemode Murder. This addon includes default spawn and loot data for Murder - if you just want to jump in and play, you can! Please note that this map requires Counter-Strike Source (CSS). Features: * Recompiled with HDR lighting. * Removed all CSS entities. No more "Attempted to create unknown entity type" messages. * Removed all CSS func brushes. No more "Can't init func_buyzone" and similar console spam. * Removed the old ladders and replaced them with updated ladders that don't stick. * Replaced placeholder mirrors with working mirrors (First-person works). * Added breakable doors. All normal doors are breakable, not the thick oak doors. * Fixed some ambient sounds. Gong and bell now work. * Phonograph, radio, and turntable function properly and play new music. * Replaced most buttons with ones that work properly, they also lock when the lights are shut off. * Fixed foyer rotating door. Players will no longer get stuck while trying to enter the doorway. * Removed basement railing and added geometry to improve the flow of the room. * Removed "that vase" in the main hall that players always get caught on. * Added new secret passageway to improve map balance. * Completed first pass with nodraw textures in an attempt to reduce lag (original had no nodraw). ---------- 02-06-14 Increased built-in spawns from 1 to 18 (by request). Murder doesn't need them, but other gamemodes do. Completed first pass with nodraw textures in an attempt to reduce lag (original had no nodraw). 02-03-14 Due to a lot of positive feedback, all normal square doors are now breakable. Breakable doors are fixed. They do not make noise or take damage unless shot or slashed. New secret passage has been added to help balance the map. In-game thumbnail added. Workshop icon updated. 01-27-14 Added working mirrors and breakable doors. Increased music volume. 01-19-14 Fixed lighting issues and added HDR lighting. 01-18-14 Initial release. Added gamemode files (spawn/loot) for Murder.

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[Skylar Automotive] Shared Textures – Garry's Mod Mod

[Skylar Automotive] Shared Textures

автор 76561198027288148

This is a required ~shared textures~ package for my vehicles. I just wanna thank LoneWolfie for being an amazing friend and helping me with this project, it means a lot! <3<3 I ALSO FINALLY HAVE A SVN: http://svn.code.sf.net/p/skylar-automotive-svn/code/

194,319 загрузок Подробнее →
gm_bigcity_sh – Garry's Mod Mod

gm_bigcity_sh

автор 76561198129681518

So, this is my new map, that i was woking on for couple of months, because i'm too lazy:P Map was inspired by mod "Silent-Hill: Alchemilla" Features: - No HDR because it was causing some problems with color of skybox and fog. - A lot of creepy places. - Highlight effects. - Park. - Added new easter eggs. - Water in the canals. Don't remove fog, or else u gonna have a bad time. There might be some glitches with rendering, idk how to fix them. P.S. 99% credits goes to original gm_bigcity creator! Map has A.I. nodes from gm_bigcity.

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Gm_York – Garry's Mod Mod

Gm_York

автор 76561198094658895

A year ago I released Gm_Flattywood. I decided to continue this topic. Compared with the previous map, there are a number of differences, namely: ►Removed lampposts ►Removed lawn on pavements ►More places to visit ►More detailed buildings FEATURES: ♦Replication of some New York buildings ♦Metro consisting of four stations ♦Overhead highway ♦Storm Fox Support ♦3d Skybox ♦Navigation for NPС ♦A little bit of easter eggs ♥I will be very happy if you subscribe and rate my work♥ SUPPORT ME PayPal

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[PILL PACK] THE LOCUST – Garry's Mod Mod

[PILL PACK] THE LOCUST

автор 76561198798660838

FEATURES Idle Walk Run Crouch Idle Crouch Walk Custom Coded Kill Camera Kill effects ABILITIES 1: Press 1 to place a TV (up to 5) anyone near the TVs will be highlighted 2: Press 2 to go into a transdimensional state, being able to select and see through the TVs you have placed, double click the TV number to exit the TV when exiting a TV it breaks, meaning its useless, and you must place another CREDITS Nick/Noodles - Coding Dark Star - Animation RED MECHA - Animation Waqinto - Model

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[TFA][AT] Remington M870 – Garry's Mod Mod

[TFA][AT] Remington M870

автор 76561198296543672

A ultra customizable Remington M870 for the Base!!! Join to my Discord Server if you want to be tunned about my next releases and extra official releases. << Get More Attachments >> - Sights Pack - Scopes Pack - INS2 GiTS Sights Extension - INS2 Titanfall Sights Extension - Blitz Sight Pack Extension - Yanky's Sights Extension Pack - Yanky's Shared Content << Credits >> - Model, Materials & Animations: Insurgency Sandstorm / New World Interactive - Lua - QC - Bodygroups & Animation Fixs: mE - Material Work & PNG Entities: ShadowRUN 幸運な - Porting to Insurgency 2: Қatka ♥ - Original upload HUD Discontinued: - Old Material Work: Me and Stained Soldier - Fire Sound Improves: StaTOL Now with Vmanip Support

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Nicos Nextbots - Selene Nextbot – Garry's Mod Mod

Nicos Nextbots - Selene Nextbot

автор 76561198275946478

I KNOW THAT NEXTBOTS ARE FROM GMOD, I JUST MADE THESE BECAUSE THEY ARE INSIDE A ROBLOX GAME CALLED "NICOS NEXTBOTS"

291,374 загрузок Подробнее →
Extreme Football Throwdown – Garry's Mod Mod

Extreme Football Throwdown

автор 76561197966880749

The only American football gamemode you'll ever want to play. Tackle other players, slam them against walls and ceilings, or just pummel them to death with your fists. Get the ball in the enemy goal area to score a touch down. Comes with tons of wacky weapons and powerups. It is highly recommended that server owners use the Github version to stay up to date. - Github

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[simfphys] Left 4 Dead 2 Vehicles – Garry's Mod Mod

[simfphys] Left 4 Dead 2 Vehicles

автор 76561198029046483

Pack of all L4D2/1 vehicles in SimfPhys Does not need L4D2 installed or mounted to work For those who can read: The "Randy's Extra Features" addon is not required. It is marked as required only because 99% of workshop users cannot read This addon works better if you have some other addons installed: (But these are optional) Simfphys Float Base - Kind of outdated, but it will make the APC float on water Simfphys Trailer Base - Makes trailers available to use. Randy's Extra Features - Adds a ton of extra features to vehicles! Simfphys Keys - Lock your cars and arm their alarms! Credits: Valve Software / Turtle Rock Studios: The original models SCS Software: Some of the interiors used Infinity Ward: Some of the interiors used Dr. Gordon: Some of the models used Back To School: School Bus models thenone: Fire Truck model "Taggart": HMMWV Skins, I couldn't find the original upload though, sadly Features: - All vehicles from L4D2, with proper interiors - Cleaner skins for some of the civilian cars - Color tool compatible skins for most of the vehicles - Working doors on some vehicles * Operate by pressing Left Mouse Button, and Right Mouse Button on some vehicles * Operate by holding Left Mouse Button and pressing a Directional Key (A,S,D) on the Ambulance - Detailed ELS lights for emergency vehicles - Some extra, community-made vehicles * School buses, and armored school bus * Civilian Jimmy Gibbs Jr stock car * Fire Truck with ladder * RV from Dam It! - Working steering wheels - Submaterials for lights - Maintenance truck with directional sign * Operate by pressing Left Mouse Button, and using the indicators. Some vehicles are skin compatible: police_car_city.mdl police_pickup_truck2.mdl taxi_old.mdl ambulance.mdl fire_truck.mdl cement_truck.mdl semi_truck.mdl flatnose_truck.mdl longnose_truck.mdl If you are finding that some vehicles won't spawn, try 1. Un-subbing 2. using the console command "menu_cleanupgmas" 3. Re-subbing If this does not work, then you'll have to delete the addon manually (your steam folder)>steamapps>workshop>content>4000>1945909088 (this addon's ID) contains a .gma file, you'll have to delete it and relaunch the game.

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Overwatch - Genji Playermodel/Ragdoll – Garry's Mod Mod

Overwatch - Genji Playermodel/Ragdoll

автор 76561198028539550

You can find a TFA-Vox expansion here: http://steamcommunity.com/sharedfiles/filedetails/?id=798960616 You may or may not have asked for it, and I got bored, so here it is This mod includes: - Genji playermodel, along with two ragdolls: - Enhanced/More collisions (allows for a more flexible death ragdoll and what-not) - Default HL2 Collisions (I included the default physics because some mods, like Rag-Morph, do not like the extra bones on the ragdoll) - Custom C_model arms - All six non-legendary skins Todo: - Figure out how to make c_model arms change with skins (currently only display the default texture) - Make NPC version (NPCs use a slightly different set of animations, so Model Swapping doesn't work correctly right now) - Other things YOU NEED TF2 MOUNTED FOR THIS TO WORK PROPERLY I take no credit for the original model, I merely edited it a bit and completely rigged it up Credits Blizzard - Overwatch Models and Textures Rexx - Model rip - Porting and Rigging up for the Source Engine

217,799 загрузок Подробнее →
[LW] Nissan Silvia S13 – Garry's Mod Mod

[LW] Nissan Silvia S13

автор 76561198073265803

A drivable Nissan Silvia Club K's Mk.V ported from Forza 4 by me. Follow progress on Facebook! Follow progress on VCmod.net! Follow progress on Facepunch! A skin template for this car can be found in the SVN, Which can be found at: https://lwcrs.googlecode.com/svn/trunk/ SVN USERS WILL NOT NEED TO SUBSCRIBE TO THIS AS IT IS ALREADY INCLUDED Give some love to these guys: Raptor Jesus - Handling script AaO|Davis - Sounds DO NOT UPLOAD THIS CONTENT TO ANYWHERE WITHOUT MY EXPRESS PERMISSION F.A.Q.: Q: Can you make ? A: I dont take requests, Sorry. Q:How do you turn on the lights? A: You cant unless you have VCmod by Freemmaann, which is not finished yet. In the meantime you can buy the old VCmod from CoderHire behind this fancy text If you have VCmod, Its F for lights, H for hazards and F + A/D for Indicators. Q: How do I drive this? A: Spawn it from the Vehicles menu, they are under LWCars.

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Anonymous Customizable Playermodel – Garry's Mod Mod

Anonymous Customizable Playermodel

автор 76561198135610692

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣀⡤⠀⠀⠀⠀⢠⣴⣶⣶⣶⣶⣶⣾⣶⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣤⡾⠛⠁⠀⠀⠀⠀⠀⠈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⣀⡀⠀⢀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⡾⠟⠉⠀⠀⠀⠀⠀⠀⠀⠀⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⣾⣷⡄⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠜⠁⠀⠀⠀⠀⠀⠀⠀⠀⣠⣤⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⡄⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⠂⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠐⠛⠿⠿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⢀⡌⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠉⠉⠛⠛⠛⠻⠿⠿⠿⠿⠿⠛⠛⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⣿⠀⣠⣤⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣿⣿⣿⣿⣿⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣤⣶⣶⣾⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⢀⣰⣿⣿⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠲⠶⣤⣤⣀⡀⠀⠀⠀⣀⣠⣶⣿⣿⠿⢿⣿⣿⣿⣿⣿⣿⣿⡇⠀⠀⠀⠀⠀ ⠀⠀⠀⣠⣾⣿⣿⣿⣿⣿⣿⣿⡄⠀⠀⠀⠀⠀⠀⠀⣀⣀⣀⠀⠙⠛⠛⠂⠀⠀⣿⣿⣿⣿⣷⣶⣿⣿⣿⣿⣿⣿⡿⠿⠁⠀⠀⠀⠀⠀ ⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠀⠀⠀⠀⠀⠀⠙⠛⠛⠛⠛⠃⠀⠀⠀⠀⠘⣿⣿⠿⠿⠿⠻⠛⠛⠙⣿⠟⠁⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢹⣷⡀⠀⠀⢠⣾⣿⡗⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⢀⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⣿⡿⠹⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣸⣿⣿⣿⣿⣿⠃⠀⠇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⡀⠀⠀⠀⠠⢄⣀⣀⣀⣤⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⣶⣷⣦⣤⣤⣀⣀⡀⠀⠀⠀⠀⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠀⠀⠀⠀⠀⠈⠉⠙⠛⣛⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⣀⠀⢀⡀⠀⠀⠀⠈⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⣄ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⣄⡀⠀⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ Зaeбaли со своими снюсоедами... - Bodygroups - 5 different mask skins - Viewmodel c_arms - Colorable - Jiggle bone for hoodie

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RHIB Boat – Garry's Mod Mod

RHIB Boat

автор 76561198086048229

About This is a RHIB Boat. I did not make this i only just extracted it from the Boats (BETA) Pack. I will link below to the pack if you want the whole pack. How to Spawn Q Menu > Vehicles Tab > SGM Misc > RHIB Creator/Original Link Boats (BETA) - SGM ツ, Whippy, & State Trooper http://steamcommunity.com/sharedfiles/filedetails/?id=336790171

155,851 загрузок Подробнее →
ttt_bikinibottom – Garry's Mod Mod

ttt_bikinibottom

автор 76561198104333774

PORT OF THE CSGO MAP BY Squeezit and GenoCide WIth enhancements and features exclusive to this version. https://steamcommunity.com/sharedfiles/filedetails/?id=707873110 Works in Sandbox and Murder Features * Spongebob's House, Squidward's house, and Patrick's house * Krusty Krab, Jellyfish fields, and the Chum Bucket * 4 T traps * Weapon spawns * All traps are setup to tell you which player activated the trap to kill you ( if you have the relevant addons) * Guest appearances from Doodlebob, Plankton, and Seabear * 2 secrets Please leave your suggestions in the comments because this map is in beta! Other maps

333,149 загрузок Подробнее →
[LW] Citroen DS3 WRC – Garry's Mod Mod

[LW] Citroen DS3 WRC

автор 76561198073265803

F YOU DO NOT HAVE THE LWCARS SVN, YOU NEED THE SHARED TEXTURE PACK, OTHERWISE YOU WILL HAVE MISSING TEXTURES.: http://steamcommunity.com/sharedfiles/filedetails/?id=266579667 A fully drivable Citroen DS3 WRC Rally car. Get my SVN instead of this addon! More cars in one download! Join the LWCars Steam Group! Lke the LWCars Facebook page! Follow LWCars on VCmod.net! Follow LWCars on Facepunch! If you are interested in making a skin for this car, A skin template can be found in my SVN: https://lwcrs.googlecode.com/svn/trunk/ Soon I will upload a tutorial on making skins. If theres a skin template missing from my SVN please let me know and I will render one for you. DO NOT UPLOAD THIS CONTENT TO ANYWHERE WITHOUT MY EXPRESS PERMISSION F.A.Q.: Q: How do I change the colour/skins/bodygroups? A: Use the colour tool for the colour, And EasyBodygroup tool for the skins/bodygroups Q: Can you make ? A: I dont take requests, Sorry. I am also not doing commisions for now Q:How do you turn on the lights? A: You cant unless you have VCmod by Freemmaann, which is not finished yet. In the meantime you can buy the old VCmod from CoderHire behind this fancy text If you have VCmod, Its F for lights, H for hazards and F + A/D for Indicators. Q: How do I drive this? A: Spawn it from the Vehicles menu, they are under LWCars.

182,400 загрузок Подробнее →
SW Tow Truck – Garry's Mod Mod

SW Tow Truck

автор 76561198010984952

A towtruck that can tow vehicles and props. Please read the description for all informations about the addon! Click for the terms of use. Special thanks to: - Grocel - Reth Requirements: - You need to have the SW Base Addon installed! Console command: - sv_sligwolf_reload_addon towtruck Prop protection: - Be sure your buddy is allowed to use your stuff. - Otherwise your buddy can't tow your stuff or use the seat. Controls: - W (+forward) = Forward - S (+back) = Backward - A (+moveleft) = Steer Left - D (+moveright) = Steer Right - Shift (+speed) = Turbo - Space (+jump) = Handbrake Changeable controls: - F = Headlight - R = Car Horn - 1 = Warning Indicator - 2 = Indicator Left - 3 = Indicator Right - 4 = Hazzard Light - 5 = Towarm Down - 6 = Towarm Up - 7 = Grab / Release - Keypad 1 = Extra Camera Left - Keypad 2 = Extra Camera Front - Keypad 3 = Extra Camera Right - Keypad 4 = Extra Camera Back Comments and feedback: In order to centilize our addon maintenance efforts, the comments has been disabled in all addons. Please go to the SW Addons Group to comment and give feedback on our addons. Mind the rules, though! Any problems? Please read those: ► FAQ & Common Issues ► Troubleshooting Still got problems? Post here: ► Bug Reports Please read the description for all informations about the addon! Click for the terms of use.

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Moneypot – Garry's Mod Mod

Moneypot

автор 76561197993623253

This is the (moderately) popular multi-use Money Pot addon I made for DarkRP. (Compatible with 2.4 and 2.5) It is an entity that will store any money that touches it, with the ability to eject it all as one single money entity when 'use'd. ------------------ Github Repo ------------------ On it's own, this provides a handy one-way transfer method for money in shops: Most of the moneypot it placed on the public side and the ejection end is placed on the shop owner's side. The customer places their money in the pot and the shop owner confirms it is the right amount and then ejects it. However, with Wire, this becomes a particularly useful entity. It has outputs that A) Show how much money is inside it b) Show how much money was just put inside it (or removed) and c) Trigger every time money is put in or taken out. It also has inputs that allow you to either empty the entire thing or more importantly output a portion of the total money stored inside. This means it is very useful for automatic gun shops, both in knowing how much money the customer has put in and being able to make exact change if the customer puts too much money in (which is impossible otherwise!) There is a full Lua interface in case you want to integrate it with your custom DarkRP server (maybe make money printers print directly into the nearest moneypot?) and even supports customising the money entity supported in case you use a different system to Public DarkRP (or even a different gamemode!)

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1950s Neighborhood – Garry's Mod Mod

1950s Neighborhood

автор 76561198020433180

Hello! :D This map is set in the 1950s, in a suburban neighborhood. There are two houses, both ranch style houses, one on one side of the street, and one on the other. They are both real floor plans from the 1950s. This map is full of custom models and textures, which are based on actual vintage designs. :D This map is small. It works best for scenes, exploring, prop hunting, and other activities that work best on small maps. :D I hope you enjoy playing on my new map. Feel free to use this map in any way. You can decompile it, take the textures, modify it, film it, and do anything with it. You don't even need to give me credit! But if you want to, go ahead! :D I don't exactly plan on updating the map, but you never can be 100% sure. :D There may be a bug in HDR mode where the windows reflect either pink and black checkerboards, or are pure white. I don't know why this would happen exactly. This only seems to happen when run in CSS. I could be wrong, but I don't think this happens in Garry's Mod. This map does not require any other games besides Garry's Mod! :D Unfortunately, I do not take map requests. I am also sorry to say that I do not accept friend requests. Sorry. Here are the custom textures I made, if you wish to use them on your own maps. Simply place the folder titled "farm" in the materials folder of whatever source engine based game you wish to use Hammer with! :D https://www.dropbox.com/s/zs5cwq00w1mwfg0/farm.zip?dl=0 Here are the custom models I made if you wish to use them on your own maps! :D https://www.dropbox.com/s/mkc0dzu7d7mjlys/1950sStuff.zip?dl=0

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Breaching Charge – Garry's Mod Mod

Breaching Charge

автор 76561198090893259

Description: This weapon can plant multiple explosives on any surface. This includes: Vehicles, Players, NPCs, Props, Doors, etc. Not only does it open traditional doors, but also fading doors as well. The detonator is also not specific to the person who plants it. So if you choose to you could plant the explosives and hand the detonator to someone else. If you do not plant near a door, it will act as a traditional explosive, allowing for dual purpose. Features: - Works with any gamemode. - You can place traps on weapons. - You can stack explosives. - Just download it already. Recent Updates!: If you are updating the addon make sure to do the following. - Un-install the addon. - Run the command "menu_cleanupgmas" in console. - Re-install the addon and restart the game. - THE RECENT PATCH ISSUE/ERROR HAS BEEN RESOLVED. - Added the option for doors to be busted down. - Added the option for props to be unfrozen. - Added the option to change what surfaces you are allow to plant onto. - Fixed console commands. - Reloading in singleplayer will now warn the player that you cannot drop the detonator. It will also remove itself if the player has no ammo. - If some player models do not work you can negate this with the new console command. Info/Use: - Primary fire to detonate. - Secondary fire to plant. - Reload to drop detonator. (multiplayer only) - You can acquire more ammo from the entities menu under "Sevan's Ammo." Console Commands: sv_breachingcharge_startingammo (number)(default is 3) sv_breachingcharge_enabledoorbust (number)(default is 0) sv_breachingcharge_enablepropunfreeze (number)(default is 0) sv_breachingcharge_debughands (number)(default is 0) sv_breachingcharge_canplace (number)(default is 0) - 0 = Can place anywhere. - 1 = Can't place on players. - 2 = Can only place onto the world and doors. - 3 = Can only place onto doors. Credits: - Programmed by Sevan - Models ported by Minic23 Bugs: If you have any issues feel free to join my discord.

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[LW] Honda NSX-R NA1 – Garry's Mod Mod

[LW] Honda NSX-R NA1

автор 76561198073265803

IF YOU DO NOT HAVE THE LWCARS SVN, YOU NEED THE SHARED TEXTURE PACK, OTHERWISE YOU WILL HAVE MISSING TEXTURES, GET IT HERE: http://steamcommunity.com/sharedfiles/filedetails/?id=266579667 I do not take requests, So please don't post them here, you will be ignored. Saying 'This isn't a request but..' does not make it any different. Info A fully drivable Honda NSX-R NA1 1992 ported from Forza Horizon 2 Xbox 360 by me. Features -Fully drivable as a prop_vehicle_jeep -High poly model -Full HD interior -HQ textures -Working speedometer and rev counter -Working pop up headlights (Thanks to Sped_ for the lua on that) More stuff from me! Get my SVN instead of this addon! More cars in one download! Join the LWCars Steam Group! Lke the LWCars Facebook page! Follow LWCars on VCmod.net! Follow LWCars on Facepunch! Skin making If you are interested in making a skin for this car, I have made a tutorial detailing how. Its super simple, And I'd love to see what you guys come up with! https://docs.google.com/document/d/1COcmLMUv_4fx2KPWYR5U7ofQr9ErIn74cXVZhYPRiCE/edit# F.A.Q Before posting a question, Please read the FAQ featured on the front page of my Steam group: Join the LWCars Steam Group I also do not take requests, So please don't post them here, you will be ignored. Saying 'This isn't a request but..' does not make it any different. And remember, Suggesting is requesting Extra thanks Sped_ - Lights lua Bug reports If you have a missing texture or another bug, Please let me know. Be as descriptive as possible so I know what you are talking about, And a picture would help a lot! Just saying 'it dosen't work' or 'missing textures' does not give me enough information

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Half-Life 2 Beta Weapons Pack V2 – Garry's Mod Mod

Half-Life 2 Beta Weapons Pack V2

автор 76561197999029826

"After 9 years in development, hopefully it would have been worth the wait." -Gabe Newell Here it finally is, the version 2 of the Half-Life 2 Beta Weapons pack. Here is version one if anyone missed it: http://www.garrysmod.org/downloads/?a=view&id=77482 This pack contains 28 weapons, 13 of which are new and then 15 old friends. I know what you're thinking, "But Battlepope!! There was 18 weapons in the last pack!!" Well, I removed the Slam and Stunstick because they are already in the game. And I also removed the Fire Extinguisher because there is already a fabulous version on the workshop. Go download the Fire Extinguisher here: http://steamcommunity.com/sharedfiles/filedetails/?id=104607228 ***TO EVERYONE WHO DOESN'T UNDERSTAND HOW TO FIRE THE MISSILE LAUNCHER OR ADMIN WEAPON, TRY HOLDING DOWN THE LEFT MOUSE BUTTON*** ALSO THE CUBEMAP DOESN'T DO ANYTHING. I have tried my best to modernize these beta models, so most if not all of the models will have normal maps, phong shading, etc. Some textures have been updated/ redone by yours truly, although I tried to stay with the same style as was in the beta. I am aware of the numerous world model glitches, and I will update the pack as I fix them. If there are any game breaking glitches or other shenanigans that I should know about, feel free to yell at me in the Bugs Discussion page. Also there's a facepunch post. http://facepunch.com/showthread.php?t=1389289&p=44664301#post44664301 The list of weapons includes... - Alyx Gun - Annabelle - AR1 - Beta Shotgun - Binocluars - Brickbat Cremator - Cubemap ( The most important weapon ) - Flare Gun - Guard Gun - HMG1 - Hopwire - Iceaxe - Immolator ( Flamethrower and Plasma Beam ) - Irifle - Manhack - Missile Launcher - Molotov Cocktail - OICW - A Special Admin Weapon ( Radio ) - v35 Rocket Launcher - RTB OICW - MP5K - SMG2 - Sniper Rifle - Sticky Launcher - Tau Cannon A special thanks to CrazyBubba becasue he's special and I thank him. But actually, without his help this pack would probaby still be unfinished. DO NOT REUPLOAD ANY CONTENT FROM THIS PACK WITHOUT ASKING FOR PERMISSION FIRST. ________________________________________________________ CREDIT LIST -Battlepope - Making the addon, Lua Scripting, Texturing, Porting/Fixing models -CrazyBubba - Lua scripting, Help resurrecting this addon Also: -Missing Information Team - Converting/Creating Beta models -Team GabeN - Porting models from the Beta -Valve - Originally making the models -Jvsthebest - Binoculars -Pac-187 - Molotov (edited) -PoisonZombie - Hl2 Beta arms texture -MonkeysInRavenholm - Finding Beta models, Hexing, General help towards addon -Fehic - Lua scripting -ARitz Cracker, Saddwhy, Clavus - Tau Cannon -STNO | Becer, Killburn - Sticky Launcher (edited) -Evil Garlic - Updated Immolator model -Karl-Police - Immolator Effects Fix

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[DrGBase] Trevor Henderson Classics: Bridge Worm SNPC – Garry's Mod Mod

[DrGBase] Trevor Henderson Classics: Bridge Worm SNPC

автор 76561198193781935

At first glance the Bridge Worm seems relatively harmless and even a little sad, but don't be fooled, the Bridge Worm is very cruel in nature. The Bridge Worm is a long white creature with two arms and with hands that look very crooked. On top of that, the Bridge Worm has a noticeable sad expression across its face, but that is actually a false face, under its false face the creature has a red fleshy face with two big beady eyes, a dark hollow hole where the nose would be and very crooked and mangled teeth. Features: -Enemy of the NPCs and Players -His faction is FACTION_WORM -It's stealthy -It has a FATALITY but is so fast ,because when he run ,basically eats your head -The NPCs run away when they seen to Bridge Worm -It can be possessed -YOU CAN KILL HIM he has "2500" of health (because this SNPC is the phase young of the worms) -It usually takes you 90 of damage and then it makes a Fatality Extra: Multiverse Ultra Chaos (Current game that im working) Credits: Trevor Henderson: Images of Bridge Worm DragoTeryx and Roach: for DrGBase amazing NPC base :) Jqueary:for the model of Bridge Worm Joelías_N1:for Bridge Worm NPC Tags: Trevor Henderson Cursed Images Unnerving Images

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JoJo's BIZARRE ADVENTURE DIO Ragdoll, Player model AND A STEAM ROLLER! – Garry's Mod Mod

JoJo's BIZARRE ADVENTURE DIO Ragdoll, Player model AND A STEAM ROLLER!

автор 76561198119252334

WRRRRRRRRRRRRY! ------------------------- Photo 1 Create by Dio's Ragging boner Photo 2 : Thanks for Mii-Moo The Cow for the amazing picture! Photo 3 : Thank you BEE! for the amazing photo... Ragdoll comes with 6 flex bones ---------------------------- Model includes: First person arms Includes all colors Jiggle bone Face posing and a STEAM ROLLER! Note: ALT custome are gonna be released on it's next update! ----------------------------------------- All rights go to Hirohiko Araki and Namco Bandai Games l be adding more jojo player models and ragdolls. Model Ripped by me Version 1.0 ---------------------------------- Hey why don't you send me your screenshots? I mean i might use it... please? -------------

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Enhanced Audio Resources: Ambient Part 2 – Garry's Mod Mod

Enhanced Audio Resources: Ambient Part 2

автор 76561198117267885

Enhanced Audio Resources is a sound pack for the source engine that aims to completely overhaul the hl2_sound_misc_dir.vpk file that most games and mods that run the source engine run. The results? A new source engine experience. The complete pack replaces over 1,400 base files to give your game a fresh new coat of paint. You can find a link to that at the top of the description. The aim of this mod is to represent realism without changing the initial intent of the vanilla sounds. This part of EARs modifies: - Lab Sounds - Canal Sounds - Coast Sounds - Streetwar Sounds - Citadel Sounds - Water I only recomend the ambient sound packs if you really want the full experience as they are the bulkiest files of the bunch (343 mb uncompressed total).

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