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Моды и плагины для Garry's Mod

доступно 1 984 000+ модов Источник: Steam Workshop ↗

В этом каталоге перечислено 1 984 000+ проектов Garry's Mod из Steam Workshop. Они могут быть серверными, клиентскими или требоваться с обеих сторон, а также включать карты и другой пользовательский контент. Перед установкой проверьте связанную страницу источника, версию игры и зависимости.

SW Map : Venator – Garry's Mod Mod

SW Map : Venator

автор 76561198032764397

>>Protect your maps against decompiling here<< This is a Star Wars Roleplay map that takes place on the Venator-class Star Destroyer. Its features are as the name implies extensive. Along with its great appearance and a multitude of different rooms and iconic places comes the ability to jump into hyperspace and travel to different places in the universe such as Coruscant, Mustafar, many more planets, an asteroidfield or just empty space. The Venators main hangar is big enough for pretty much any middle sized vehicle of popular StarWars fighter addons. Together with the MH comes another hangar at the side of the ship and also at the bottom. Looking at the other features you can expect a great prison, a medical bay, a security sector, many many barracks, miscellaneous other control and random rp rooms and a multitude of connecting corridors.                                                                           Features You are able to jump to hyperspace. Pick your target and initiate the jump on the air traffic control bridge (right). Enter the seat next to the holoemiter that projects a galaxy. Use "wasd" to choose your destination. Any point on the map is possible to travel to. Just make sure you meet the minimum distance to the ship. After the location is locked in go up to the bridge window and hit the right button. You will now travel trough hyperspace and can watch the venator move on the holo galaxy. You cant stop the jump but move the crosshair during flight.                                                                           Features The Venator also has two working turbolasers. To control them hop into either the front left or front right control seats on the starfighter command bridge (left). You will then be ablt to move the turret around with your mouse and shoot lasers with you primary attack key.                                                                           Features In order to give team members the ability to control and to some extent fix possible bugs with the map I also included buttons that change some features. From left to right you can fix broken lifts, toggle a visible map border, change the hyperspace speed and change the visual appearance of the ship (republican or imperial).                                                                             Credits LordTrilobite for some great textures and amazing models such as the chairs on the bridge and the asteroids P4sca1 for writing a lua script that is used for the turbolasers Oninoni for helping me figure out some complex files and massively expanding upon the turbolaser features! Airfox for helping me a lot with lua. Without him the visual alarm, toggleable map border and toggleable ship appearance wouldnt be a thing. North for providing funding for the v1_4 update                                                                             Disclaimer Do not copy, reupload, edit or in any other way distribute the content that comes with this map. It is all forbidden by the Steam User Agreement and considert a Copyright infringement. Tags: Star Wars, Clone Wars, Roleplay, Map, KingPommes, Venator, SWRP, Performance, Spaceship, Prison, Clones, Military, Training, Imperial, IMPRP, rp_venator_extensive

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gExplo – Garry's Mod Mod

gExplo

автор 76561198035886380

'This addon aims to replace fecal Half Life: 2 effects with custom particles.' said Harry. It's not compatible with "Explosion Effect" addon. There are three new explosion effects for grenades, RPGS and dynamite tool. In addition, AR2's combine balls now produce fancy plasma-like effect when they explode. Not made by me. Just uploading. Author This addon is covered by User Generated Content License, please abide by its rules.

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Sci-Fi Citizens Playermodels – Garry's Mod Mod

Sci-Fi Citizens Playermodels

автор 76561197972497202

PLAYERMODEL FILES ONLY. Does not include the textures, downloading just this file will mean pink and black checkerboarded playermodels. FOR ALL TEXTURES, DOWNLOAD: http://steamcommunity.com/sharedfiles/filedetails/?id=173923845 I decided to separate the playermodels because the pack as a single download was too large, and this allows for some flexibility for servers that don't want to force players to lump in another 350MB file. Likewise, not everyone wants/needs playermodels, so it reduces download size overall. USAGE AND USER RIGHTS: May be used for Machinima. May be used for Rolepaly. May NOT be used as a premium item where some form of currency is traded to gain access to them (no selling this - pointshop or real money wise). Please contact me before redistribution. You may modify the pack, or decompile and reuse in other projects, however I would like to be consulted. I have source files that may make it easier for you to do your project, and I could be able to help.

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Hatsune Miku Append (XenoAisam) – Garry's Mod Mod

Hatsune Miku Append (XenoAisam)

автор 76561198040552116

------------------------------------------ (Note from uploader) This model is not mine, all rights are XenoAisam. I am only uploading it to the steam workshop. If you would like to know more about this model visit http://xenoaisam.deviantart.com or http://xenoaisam.com. ------------------------------------------ ====================== Half-Life2 ; Garrysmod model ====================== Tag: Hatsune Miku, Miku, vocaloids, manga , anime , model , xenoaisam, append ~Apa Khabar Semua!~ TITLE: Hatsune Miku Append AUTHOR: XenoAisam E-MAIL: [email protected] WebSite: http://xenoaisam.wordpress.com SteamID : xenoaisam FILENAME: HatsuneMikuAppendGmod FILESIZE: -Varied- DATE RELEASED: 9 January 2013 VERSION: 1.0 ============ Requirement: ============ +Have the original garrysmod engine game because its all up-to-date got from steam application update while piracy is not. ============ DESCRIPTION: ============ Miku Hatsune ( Hatsune Miku) is the first installment in the Vocaloid2 Character Vocal Series created by Crypton Future Media. It is considered the most popular and well known Vocaloid, released on August 31, 2007. The name of the title and the character of the software was chosen by combining Hatsu (first), Ne (sound), and Miku (future) thus meaning “the first sound to the future.” The data for the voice was created by sampling the voice of Saki Fujita, a Japanese voice actress. Unlike general purpose speech synthesizers, the software is tuned to create J-pop songs commonly heard in anime, but it is possible to create songs from other genres. ============ CREDITS: ============ -Hatsune Miku 3D model © XenoAisam -Vocaloid and Character ‘Hatsune Miku’ © Crypton Future Media Inc. -Raidensnake for donation ==================== FEATURE DESCRIPTION: ==================== -Normal version & Cellshade version -With default and additional faceposer -Heavily modified v3 Hatsune Miku model -Jiggleboned -npc usage (garrysmod) -ragdoll usage (garrysmod) -player model usage (garrysmod) ======================== Optional Requirement: ======================== -play with any model by xenoaisam ============ Known issue: ============ -No Hair physics -Some animation for face poser is weird -Her faceposer combination sometime change her face looks weird and ugly, use carefully especially under direct light. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Legal Stuff: THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Valve or Steam. ELEMENTS TM & © valve AND/OR ITS LICENSORS. DO NOT MODIFY THE CONTENTS OF THIS PACKAGE AND THAT THIS PACKAGE BE DISTRIBUTED WITH ALL FILES INTACT. Also, YOU MAY NOT SELL THIS BY ITSELF OR AS PART OF ANY OTHER PACKAGE WITHOUT PRIOR PERMISSION FROM ME. This work is licensed under a : Creative Commons Attribution-NonCommercial 3.0 Unported License. You are free: +to Share — to copy, distribute and transmit the work +to Remix — to adapt the work Under the following conditions: +Attribution — You must ask my permission before do any kind of above. +Noncommercial — You may not use this work for commercial purposes.

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[CW 2.0] GAU-2/A Minigun – Garry's Mod Mod

[CW 2.0] GAU-2/A Minigun

автор 76561198040751970

This is the GAU minigun from COD Black Ops Report any problems in the comments below, and i'll do my best to fix them, or comment how awesome I am to let me know I am doing everything right. There is a GDCW version by Haven for those who do not want the CW2 version, you can get it here: Click Me ===Requirements=== ===CREDITS=== Animations/Texture/Model Porting: Se7en Model,Textures: Treyarch Texture/Model Porting, World Models: Rinfect Makers of the Customizable Weaponry base: Spy, tigg, SlaYeR™, bro, Matsilagi Coding the weapon for Customizable Weaponry as well as error fixing: White Snow

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Minecraft Steve [Custom PM] – Garry's Mod Mod

Minecraft Steve [Custom PM]

автор 76561198088705940

Steve Now you may be asking "another minecraft steve model?! we already have like a hundred of them" but hear me out. This isnt just any minecraft steve playermodel, this one is actually blocky, no elbows or knees, it has completely custom animations that try to replicate the original games animations as closely as possible (with some small differences). This model includes: - Completely custom animation set - Multiple bodygroups (steve/legacy (for old skin types), enable/disable blinking, 3D/2D/Disable skin layers for each part) - Separate Alex Model (also includes blinking and skin layer options) - Supports skin changing (located in the player model selector, just type in a username or use a direct url ending in .png, alternatively you can use the steveskin command. Use the context menu to change a ragdolls skin) - TTT Hitboxes - Viewmodel Arms (not custom, but still blocky) Now, as this model has custom animations, it most likely will not work with any addon that adds animations (though after one of the updates this may not be the case anymore). I have added support for the prone mod, so that should work fine but if you find an addon you want support for please tell me (in the below discussions preferably). also, if your curious, the youtuber skins shown in one of the images are of Etho, Honeydew (Yogscast), and BdoubleO100, they are just some people i have been watching since minecraft came out so i wanted to show them here. the other skin shown is my skin, its there because i forgot to change it back to steve. Known incompatible addons and issues: - ragdoll doesnt move too well (dont know why, but its mostly for death ragdoll anyway. mostly arms move weirdly) - viewheight is very low when using Enhanced Camera 2 (can be fixed by turning off static view height) - some animations may not play over other animations correctly (this is easy to fix, just let me know if steve t-poses when he shouldn't) - probably a lot of addons with custom animations won't work correctly (similar to above, i may be able to fix this depending on how the addon does it's animations) these will be fixed over time with updates. Links: Check out the boys ragdolls here (the combined pack): https://steamcommunity.com/sharedfiles/filedetails/?id=1906758811 Credits: Model and original textures by Mojang Used model partially by Nintendo (this is the smash ultimate model modified slightly) Original skin changer by Sam and Foohy Fixed skin changer by Splinks Playermodel, animations, further lua improvements, etc done by me

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1950s Town – Garry's Mod Mod

1950s Town

автор 76561198020433180

Hello! This map is set in the 1950s, in a Midwestern town. There are many, many custom textures on this map. You can feel free to even take them off this map, and use them on your own maps! This map features many stores, and many apartments. There also is a park and movie theater! The movie theater has a projector room, where you can put a lamp to project onto the screen! This town is based on Minnesota, Connecticut, and Ohio. This map is medium sized, and it will work perfect for building land vehicles. It works rather well for scenes. I hope you enjoy playing on my new map. Feel free to use this map in any way. You can decompile it, take the textures, modify it, film it, and do anything with it. You don't even need to give me credit! But if you want to, go ahead! :D I don't exactly plan on updating the map, but you never can be 100% sure. :D There may be a bug in HDR mode where the windows reflect either pink and black checkerboards, or are pure white. I don't know why this would happen exactly. This only seems to happen when run in CSS. I could be wrong, but I don't think this happens in Garry's Mod. This map does not require any other games besides Garry's Mod! :D Unfortunately, I do not take map requests. I am also sorry to say that I do not accept friend requests. Sorry. Here are the custom textures I made, if you wish to use them on your own maps. Simply place the folder titled "farm" in the materials folder of whatever source engine based game you wish to use Hammer with! :D https://www.dropbox.com/s/zs5cwq00w1mwfg0/farm.zip?dl=0

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Portal Gun - Improved Aperture Science Handheld Portal Device – Garry's Mod Mod

Portal Gun - Improved Aperture Science Handheld Portal Device

автор 76561198075806301

Compitable with {The Aperture} , {Aperture tag paintgun swep} Description: Just the portal gun with some improves. Work in progress. Recommend to: run "r_novis 1" in console set "-dxlevel 90" in program start parameters Features: Portal 2 textures Portal 2 sounds Portal 2 projectile portal ball physics Removed excess content, so the addon weighs less No noclip when you go through the portal Do not require Portal 2 content Velocity is (almost) entirely preserved as you enter the portal. ConVars: portal_arm 0/1 Whether to render the arm of the portal gun's viewmodel. portal_borders 0/1 Whether to borders rendering portal_crosshair 0/1 Whether to use the portal crosshair (default 1) portal_dynamic_light 0/1 Whether to use dynamic lights around the portals portal_projectile_speed <number> The speed of the projectile shot by the portal gun (default 10000) portal_render 0/1 whether to render the world in the portal Links: Original addon - {Aperture Science Handheld Portal Device} Facepunch Github Known Bugs (from original description): Portal projectiles don't exist in multiplayer Multiplayer in general is very unreliable Props sometimes fall through the floor when they move through the portal Roof portals don't preserve velocity for players. Skybox sometimes doesn't draw within the portal. Tags: Aperture, The Aperture, Aperture Swep, Portal 2 Swep, ApertureSwep, Русификация, На русском

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Improved Default Cubemap – Garry's Mod Mod

Improved Default Cubemap

автор 76561197994570171

The fallback cubemap that has plagued incomplete and broken maps since 2004 finally gets a makeover! I made one that doesn't stick out like a sore thumb in most lighting conditions. Now you can use broken maps without burning your eyes out before they're fixed. Replaces materials/ENGINE/defaultcubemap.vtf No more "glowing props"! - Still ugly and wrong, but less ugly - Works in LDR and HDR maps (using a single texture) - Uses sky_day02_07 skybox from Half-Life 2 - Neutral color and low saturation - Better sky/ground separation - Nondescript ground appearance - Similar overall luminosity (Doesn't look any worse in dark areas than the original.) Mappers, JUST BAKE YOUR %$@& CUBEMAPS This DOES NOT magically "fix" broken or missing reflections in maps that haven't baked/included their own cubemaps correctly. They will always look wrong until that happens. They are very easy to add, even for beginners. You are a bad mapper if you don't. If you are seeing this texture somewhere, please tell the map author to bake their cubemaps. Guide for mappers to troubleshoot cubemaps because Workshop breaks them for no reason sometimes: https://steamcommunity.com/sharedfiles/filedetails/?id=861820969 Regardless, I hope this comes in handy for when the fallback cubemap does rear its ugly head.

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Illuminati Gun – Garry's Mod Mod

Illuminati Gun

автор 76561198059831708

Greetings people of GMOD, welcome to my first endevour into Garry's Mod modding. I humbly offer this community the power to create conspiracy. BECOME ILLUMINATI! Instructions are simple and included in the addon itself. The song that plays when you press R is "Mind Heist" by Zack Hemsey from the Inception soundtrack UPDATE: There is now a cleanup system implemented for the LOOMINATI TRIANGLES™️ and a menu for this gun located in the Utilities tab that can toggle the system or tweak it. Check the changelog for a full list of changes! Keep in mind that this is my first creation for Garry's Mod, so feedback is appreciated. Future plans: - Add automatic clean up system for props (Currently this can be done by hitting undo or cleaning up everything.) (DONE!) - Add more sounds (Sound when the weapon is equipped, more varied shoot sounds, etc.) - Add more effects (Glow in the dark triangles? Muzzle effects? More LOOMINATI?) - Add options menu to toggle all of this stuff (DONE!) - Add a TTT version of this SWEP (Once I figure out how to.)

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Pyros Drones Rewrite Extra – Garry's Mod Mod

Pyros Drones Rewrite Extra

автор 76561198080400417

The first unofficial pack for the Drones Rewrite Mod! These packs will come in instalments meaning there will be more bundles to come. This addon also requires you to have the Drones Rewrite addon so you do not need the Drones 1 or 2 addon. Models ported from: ET Armies Batman: Arkham Knight Frontlines: Fuel of War Credits: Me: Models import & scripting Dexl: Helping with coding Please post in the forum thread below if you encounter any bugs or issues and I will update the pack immediately! PLEASE RATE IF YOU FIND THIS ADDON USEFUL IN ANY WAY, THANKS :)

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Noire Playermodel & NPC – Garry's Mod Mod

Noire Playermodel & NPC

автор 76561198047970938

Noire from the Hyperdimension Neptunia series! ___________________________________________________ RECOMMENDED MODS: Noire voice expression pack This Model Features: • Playermodel • NPC • Ragdoll • Viewmodel hands • Bodygroups • Skingroups Jigglebones: • Hair • Bangs • Bows ___________________________________________________ Classic outfit Noire from Hyperdimension Neptunia is now playable in GMOD! Noire is a CPU and is also Lady Black Heart. After a friend suggested Noire to me I decided she was a perfect candidate for a playermodel! It's fun to make these characters playermodels so I hope you enjoy her! Feel free to leave a Like, Comment, Favorite and Subscribe if you enjoyed, It really helps. I hope you all like it! Enjoy! ___________________________________________________ Model from: Hyperdimension Neptunia Model and all rights belongs to: Hyperdimension Neptunia; ©Idea Factory and Compile Heart Model and Textures: RandomTBush Rigging: ❤Yuki❤

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Dead or Alive 5: Kasumi Bikini Playermodel – Garry's Mod Mod

Dead or Alive 5: Kasumi Bikini Playermodel

автор 76561198010134457

Kasumi (Kanji: 霞, Hiragana: かすみ, Rōmaji: Kasumi) is a runaway shinobi and former member of the Mugen Tenshin Ninja Clan, who debuted in the first Dead or Alive back during the 1996 arcade release. One of the original eight characters, Kasumi became the main protagonist of the Dead or Alive series (specifically in Dead or Alive, Dead or Alive 2, and Dead or Alive 5), and is often viewed as the series mascot. She was the winner of the first Dead or Alive Tournament. Originally second-in-line for the title of clan master within the Mugen Tenshin, Kasumi became a runaway shinobi, after she ran away from home in order to avenge her older brother, Hayate. She is also the half-sister of Ayane. - Playermodel - Hands - 4 Skins - Jigglebones - TTT Compatible Hitboxes How to download? Just press Subscribe button and it'll start downloading. Rate, comment and have fun! CREDITS Models and textures: Team Ninja Porting, rigging and compiling: Voikanaa

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SCP 106 PM and NPC – Garry's Mod Mod

SCP 106 PM and NPC

автор 76561198041394594

SCP-106 from SCP - Containment Breach. Player and NPC models. My Workshop Group My YouTube Channel

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UNDERTALE - MTT Resort – Garry's Mod Mod

UNDERTALE - MTT Resort

автор 76561198127861649

CONTAINS TTT AND SANDBOX VERSION Welcome human! This map is a full recreation of Undertale's MTT resort, Designed to be played in Sandbox or Trouble In Terrorist Town gamemodes! Months of work went in to this so I do hope you enjoy it! FEATURING! Custom textures Props A ton of secrets Several areas I added for balance. Custom sounds and soundscapes DOGS! THE WAY IT PLAYS: I've designed it to be similar to other TTT maps, it has a traitor tester that needs to be activated first in order to be usable, it has a traitor only room that has a few traps that can be used every so often, and several secret rooms that can be unlocked. I will change certain things along the way as I wasn't able to actually test it online. I will be updating this frequently, So as always please report bugs in the thread below and feedback is greatly appreciated! Also know that I am currently working on truelab and hotland. as well as a deathrun map! so stay tuned for more! Also please note I am removing my patreon page, It really doesn't fit the frequency of what I upload, I am keeping the names of whoever was a patron up on all the maps.

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The Village: Part 1 [Horror] – Garry's Mod Mod

The Village: Part 1 [Horror]

автор 76561198084420286

This is the first part My first try to make horror map. Walkthrough time is 20-40 min. You are child living in the village. Life was usual until one night... ->Second Part ->Third Part *WARNING* 0. If you have missing textures, try to type "mat_specular 0" and reload the map. 1. Noclip wasn`t disabled in case you'll stuck, don`t break the map! 2. Disable all another addons for the best experience. 3. Play fullscreen with average volume(for good hearing footsteps etc.) 4. If you play with friends there's can be a bug with doesn't working flashlight after picking up. 5. There are NO car keys! P.s. No content required.

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Swamp Sim Shrek Nextbot – Garry's Mod Mod

Swamp Sim Shrek Nextbot

автор 76561198102926623

Updated after 7 years, huh?! Ogres are like onions. *Sniff* They stink? Yes, no! Oh they make you cry? No! Oh you leave them out in the sun and they get all brown and start sprouting little white hairs? No, layers! Onions have layers, ogres have layers, onions have layers. You get it, we both have layers! The new Shrek NPC Nextbot based off the old horror game, Swamp Sim Horror. http://gamejolt.com/games/swamp-sim-horror/20797 A newer remake version is found on the remake, Swamp Sim: Relayered. https://omogonixlachlan.itch.io/swamp-sim-relayered Unlike the original Swamp Simulator Shrek NPC, this one has the ripped sounds, models, and textures, and being able to chase more than 1 player. Features: Teleports when Shrek gets stuck Gets faster once a while Ripped content Animations Layer collecting Credits: Tokyomage: Swamp Sim game + assets Omogonix and his team: Swamp Sim Relayered Shrek assets Mentrillum: LUA, ripping, and importing Smash Mouth: All Star song

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Resident Evil 2 Remake - Hunk [PM, NPC, Ragdoll] – Garry's Mod Mod

Resident Evil 2 Remake - Hunk [PM, NPC, Ragdoll]

автор 76561198050628951

Do NOT use playermodel or npc ragdoll for posing. For obvious reasons npc and pm are using lower poly version of the model, ragdoll is left as is. Features: - His MP5, fully bodygrouped and rigged - Original bone weights and rigging - Jigglebones - Playermodel with C_Hands - Both hostile and friendly NPCs - Fancy shaders First preview by REX Credits: - Capcom for creating and owning these assets - George Sears for extracting and sharing files with me - Zaramot for RE2 extraction tools - Me for porting and all the jazz

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Post Processing PLUS – Garry's Mod Mod

Post Processing PLUS

автор 76561197996508988

Adds weather effects to your Post Processing Tab. Create your own weather with Snow, Rain and Thunderbolts. Special features are Earthquake and Bloodmoon.

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Gm_York_Remaster – Garry's Mod Mod

Gm_York_Remaster

автор 76561198094658895

New. Fixed. Extended. FEATURES: ❋Updated textures made by me from textures from textures.com and various stock images of windows and doors. ❋Some changes in the location of buildings and their geometry for a better composition. ❋Updated map detail. Added street lights, fire escapes, graffiti, air conditioners, benches, etc. ❋Added more places based on the real prototype of the map-New York. An analogue of Times Square, the Statue of Liberty, the Airport. Now the Chrysler Building looks more like a prototype. ❋Support for HDR. When playing with LDR, you can also create cubemaps using the command -buildcubemaps ❋Simple navigation for NPCs. ❋More places where you can enter. Useful Commands: gmod_mcore_test 1 - Increases Productivity on a Multi-Core Processor r_3dsky 0 - Disables skybox r_farz (Your number) - Turns on visibility restriction. -1 normal value mat_specular 0 - Turns off reflection The map is made using: Do you like the map? Leave a comment and put thumb up if you want ofc. If you want to support me

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Sad Violin Death Sound – Garry's Mod Mod

Sad Violin Death Sound

автор 76561198040070582

Now, you can have the famous and overused song you all know and love play during your untimely demise! Don't forget to support, if you like this, please LIKE it! Credit to: Mr. Blue for giving me the script for it. Added 4/13/2013: HELL YES! FRONT PAGE! YOU GUYS ARE AWESOME! :D Map in the video is gm_flatgrass_pit_v2 http://steamcommunity.com/sharedfiles/filedetails/?id=104842281

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Space Core – Garry's Mod Mod

Space Core

автор 76561197999601709

Support me on If you have any outdated versions of the portal 2 cores, either the ones from garrysmod.org or the old toybox ones this will not work, you must delete ALL of your older portal 2 cores addons im not even sure if the ones in matts svn are up to date. (Matts cores are ok, its just outdated versions of my cores that cause conflicts.) Yep, I bet you know what this does, Currently at Revision 12 (WOOOO its fixed) Special thanks to Matt for rewriting everything. Please let me know what you think of the animations :) If you need to speak with me shoot me an email at [email protected] or leave a comment on my profile, please do NOT add me to your friendslist.

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Half-Life SWEPs – Garry's Mod Mod

Half-Life SWEPs

автор 76561198011739780

REQUIRES HALF-LIFE SOURCE OR HALF-LIFE DEATHMATCH SOURCE TO BE MOUNTED! The ONLY actual source port of Half-Life weapons in the whole Workshop. I wonder why no one made that before. May conflict with other HL weapons addons, make sure to uninstall them. Features - Made using the source code - that means 99% accuracy - Correct GoldSource recoil - Original effects (explosions, muzzleflashes, etc) - Original view bobbing (+ WON style as bonus) - Optional C_ models - Optional HD models - Fixed chrome textures using Lua and Paynamia's spheremap-to-cubemap conversions - Usable for NPCs - Predicted in multiplayer - Configurable damage values - Special options like unlimited ammo or loadout - Respawnable pickup items - Ability to unload weapon (used in Half-Life Co-op) - Done by me, which means quality Includes all Half-Life weapons - Crowbar - 9mm Handgun (Glock) - .357 Magnum - MP5 - Shotgun - Crossbow - Rocket Launcher - Tau Cannon (Gauss) - Gluon Gun (Egon) - Hivehand - Hand Grenade - Satchel - Tripmine - Snarks Thanks to Matsilagi and o u t l a w for help and testing In the Feb 2019 update HL weapons have been added to Garry's Mod officially. To keep you using this addon, here are diffirences between them: This addon Official weapons Replicates original Half-Life Replicates HL: Source c_ models support Original models only Proper usage of chrome textures Screwed up envmaps like HL:S Has fixes and enhancements No Classic HL1 effects HL2 explosions Configurable stuff (unlimited ammo, bobbing, etc) No settings Switch between MP rules or vise-versa MP rules only Predicted in multiplayer Prediction issues Correct worldmodels Huge size & wrong usage of worldmodels Editable due to Lua Impossible to modify anything ------ If you want to know about my new projects and updates, you can subscribe to my YouTube channel http://www.youtube.com/user/TheMostUpset

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SW Limousine – Garry's Mod Mod

SW Limousine

автор 76561198010984952

A limousine with an functioning trunk. Please read the description for all informations about the addon! Click for the terms of use. Special thanks to: - Grocel - Timo Requirements: - You need to have the SW Base Addon installed! Info: - Look at the trunk keyhole and press E(+use) to open and close the trunk. Console command: - sv_sligwolf_reload_addon limousine Prop protection: - Be sure your buddy is allowed to use your stuff. - Otherwise your buddy can't use the seats or the trunk. Controls: - W (+forward) = Forward - S (+back) = Backward - A (+moveleft) = Steer Left - D (+moveright) = Steer Right - Shift (+speed) = Turbo - Space (+jump) = Handbrake Changeable controls: - F = Headlight - R = Car Horn - 1 = Warning Indicator - 2 = Indicator Left - 3 = Indicator Right - Keypad 1 = Extra Camera Left - Keypad 2 = Extra Camera Front - Keypad 3 = Extra Camera Right - Keypad 4 = Extra Camera Back Comments and feedback: In order to centilize our addon maintenance efforts, the comments has been disabled in all addons. Please go to the SW Addons Group to comment and give feedback on our addons. Mind the rules, though! Any problems? Please read those: ► FAQ & Common Issues ► Troubleshooting Still got problems? Post here: ► Bug Reports Please read the description for all informations about the addon! Click for the terms of use.

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