- Моды
- /
- Garry's Mod
Моды и плагины для Garry's Mod
В этом каталоге перечислено 1 984 000+ проектов Garry's Mod из Steam Workshop. Они могут быть серверными, клиентскими или требоваться с обеих сторон, а также включать карты и другой пользовательский контент. Перед установкой проверьте связанную страницу источника, версию игры и зависимости.
Better Keep Corpses Mod
автор 76561198035320226
Hello everyone! Welcome to the Better Keep Corpses Mod! This mod allows you to keep corpses on and not have the problems it comes with! Features: - Player no longer gets stuck on corpses while keep corpses is on - Turn off npc's dropping weapons! No more littered battlefields! - Lootable corpses for ammo and health! - Have keep corpses on but still have them removed after a certain time! - This works great with mods that need keep corpses on! - Enable and disable! How Does It Work? - Just hold Q --> go to Options on the right --> Better Keep Corpse - How to loot corpses (Look at dead body and press your USE key) Update 8/3/2021: - Options now save from map changes - Choice to make it if you want bodies to collide with each other or not - Choice if you want to display ammo picked up when looting bodies Stop getting stuck on bodies in your realism videos, no longer will you lag from having keep corpses on because you need it for another mod. quit that annoying thing where there are guns you didnt want to pick up get dropped PLEASE LET ME KNOW WHAT YOU THINK Credits: BuzzofwarCoding ValveHL2 engine for everything Copyright 2021 Buzzofwar. This item is not authorized for posting on Steam, except under the Steam account bound to Buzzofwar.
Star Wars Battlefront 2015 Sweps (REWORKED)
автор 76561198091414614
IN LATEST UPDATE: NPC Weapons, thanks to Kev! Hi there! I present the Star Wars Battlefront Sweps REWORKED!! Why Reworked? well, the original Battlefront sweps dont have good FOV, 1 shot kill, Scope is really shit, Recoil etc. And i reworked all of that (Planning to do more updates) What's Changed? - NPC Weapons - c_models - Killicons - Original Battlefront Sounds - FOV (Field of view) - Damage Reduced - Recoil Increased - Ammo Reduced - Material Fixes - New Scope - Pulse Cannon Delay 1.5 seconds (No longer OP) - DH-17 Now Automatic - EE-3 Shoots 3 Bullets at once - SE-14C Shoots 5 Bullets at once - Lots more! Coming In Updates - New Sweps - Spawnicons Credits: - Hoffy1138: Original Battlefront Sounds! THANKS! - Comrade Bear: C_hands and new animations! - kev675243: NPC Weapons And yeah, as you can see/read i Reworked alot! If you find any bugs, tell me and then ill try to fix them!! If you want to help me wiith something leave a comment on my profile (and add me) Trade Link! (Donate Me!) https://steamcommunity.com/tradeoffer/new/?partner=131148886&token=asNTT4hX Cya!
Pingu - Player Model
автор 76561198129460126
"Noot Noot" ― Pingu 28 May 1986 – 3 March 2006 Pingu is a clay penguin who is very mischievous and playful. He lives in the Antarctic where he plays with his family and his friend the seal. Enjoy :)
Nicos Nextbots - Jungler Nextbot
автор 76561198275946478
I KNOW THAT NEXTBOTS ARE FROM GMOD, I JUST MADE THESE BECAUSE THEY ARE INSIDE A ROBLOX GAME CALLED "NICOS NEXTBOTS"
[LW] Hotwheels Twinmill
автор 76561198073265803
IF YOU DO NOT HAVE THE LWCARS SVN, YOU NEED THE SHARED TEXTURE PACK, OTHERWISE YOU WILL HAVE MISSING TEXTURES, GET IT HERE: http://steamcommunity.com/sharedfiles/filedetails/?id=266579667 I do not take requests, So please don't post them here, you will be ignored. Saying 'This isn't a request but..' does not make it any different. Info I still exist. This is the lifesize Hotwheels Twinmill ported from Forza Horizon 3. Utilizing 2 Chevrolet 502 Big blocks, The real car has a reported 1400Bhp and a suggested top speed of +200MPh, so be carefull driving it.. Its also rumored that when Mattel put the car for sale for April Fools, they recived bids of over $2 Million. Currently this pack contains just one car. Will you make the other hotwheels cars from the FH3 pack!?!/1?!?1/1//1/ Probably not because they suck. Stay tuned for a new brand pack coming soon, from a brand who dont like indicators. You can open the rear hatch by pressing your SPRINT key, It is SHIFT by default. Check your options menu if you are unsure. The script will now work on Multiplayer (This includes the old Mercedes SLK roof bug). BIG thank you to http://steamcommunity.com/id/10011001100000011 for creating the script to make this possible. Features -Fully drivable as a prop_vehicle_jeep -Made of a High Poly, Highly detailed model from Forza Horizon 3. -HQ textures -Working rev counter and speedo More stuff from me! Get my SVN instead of this addon! More cars in one download! Join the LWCars Steam Group! Lke the LWCars Facebook page! Follow LWCars on Facepunch! Skin making If you are interested in making a skin for this car, I have made a tutorial detailing how. Its super simple, And I'd love to see what you guys come up with! https://docs.google.com/document/d/1COcmLMUv_4fx2KPWYR5U7ofQr9ErIn74cXVZhYPRiCE/edit# Templates can be found here: https://svn.code.sf.net/p/lwcarssvn/code/Skin_Templates/ F.A.Q Before posting a question, Please read the FAQ featured on the front page of my Steam group: Join the LWCars Steam Group I also do not take requests, So please don't post them here, you will be ignored. Saying 'This isn't a request but..' does not make it any different. And remember, Suggesting is similar to requesting but is essentially the same thing anyway Bug reports If you have a missing texture or another bug, Please let me know. Be as descriptive as possible so I know what you are talking about, And a picture would help a lot! Just saying 'it dosen't work' or 'missing textures' does not give me enough information Map The map used in the screenshots can be found here. so no one else needs to ask. Legal One again I would like to reiterate that these models were ported from the games listed below and were not outright made by me, only ported through all the methods that involves. This addon is not endorsed and does not reflect the views or opinions of the companies or anyone involved with said companies mentioned below. Models/Textures Forza Horizon 3 @ TURN10 STUDIOS/PLAYGROUND GAMES Sounds Forza Horizon 3 @ TURN10 STUDIOS/PLAYGROUND GAMES https://www.youtube.com/watch?v=ub5y-nD6W60 Model porting, Texture setup, Scripting LoneWolfie Other Credits http://steamcommunity.com/id/10011001100000011 - Making the LW Partmover script.
[ARC9] EFT Melee Pack
автор 76561198247233572
All of the Melee Weapons from Escape From Tarkov on ARC9 base! Including boss-only ones too. List of included weapons:6Kh5 Bayonet, Akula dagger, APOK Gladius, A-2607/Damascus, Camper/Crash/Antique axes, Cultist knife, FULCRUM, Crowbar, SOG Voodoo/Kiba Tomahawk, M-2 Sword, MPL-50, PR-Taran, Red Rebel ice pick, SP-8, M48, Taiga-1, Superfors Hammer, Old Scythe and Chained Labrys. Some features: - Identical stats, damage multipliers can be adjusted - Original animations. Works in third-person too - Cultist knife does headcrab poison damage - Includes Custom slot™️ for extra modifications for your liking - get EFT Extras You can use settings to configure or disable certain features. Maps on screenshots are L4D2, c_hands - insurgency. All content included in this mod belong to Battlestate Games Limited. I do not make money off this content in any way, shape, or form. I am not affiliated with Battlestate Games Ltd. in any way. This workshop addon is completely free of charge and can be downloaded by any Steam user. You can purchase Escape From Tarkov and download it from official website https://www.escapefromtarkov.com/ Credits: - Battlestate Games LTD - assets - Darsu - porting and lua - hörjenger - material setup - GroveZ - qci - Fnyxray - Hammer/Scyther/Labrys animations, ported from Choccy Milk's SPT-AKI mod Have fun and don't ask for more stuff please
[LW] DeTomaso Pantera
автор 76561198073265803
IF YOU DO NOT HAVE THE LWCARS SVN, YOU NEED THE SHARED TEXTURE PACK, OTHERWISE YOU WILL HAVE MISSING TEXTURES.: http://steamcommunity.com/sharedfiles/filedetails/?id=266579667 A fully drivable DeTomaso Pantera ported from Forza 4 by me. Join the LWCars Steam Group! Lke the LWCars Facebook page! Follow LWCars on VCmod.net! Follow LWCars on Facepunch! A skin template for this car can be found in the SVN, Which can be found at: https://lwcrs.googlecode.com/svn/trunk/ SVN USERS WILL NOT NEED TO SUBSCRIBE TO THIS AS IT IS ALREADY INCLUDED Give some love to these guys: TheRapJés - Handling script DO NOT UPLOAD THIS CONTENT TO ANYWHERE WITHOUT MY EXPRESS PERMISSION F.A.Q.: Q: How do I change the colour/skins/bodygroups? A: Use the colour tool for the colour, And EasyBodygroup tool for the skins/bodygroups Q: I cant see the mirrors! Help! A: Make sure you are in Firstperson, And that you also have the Shared Texture Pack Q: Can you make ? A: I dont take requests, Sorry. Q:How do you turn on the lights? A: You cant unless you have VCmod by Freemmaann, which is not finished yet. In the meantime you can buy the old VCmod from CoderHire behind this fancy text If you have VCmod, Its F for lights, H for hazards and F + A/D for Indicators. Q: How do I drive this? A: Spawn it from the Vehicles menu, they are under LWCars.
VCMod Handling Editor
автор 76561197989323181
This is a single player only addon, it does not work in multiplayer! This tool allows you to edit any vehicles handling script in real time ingame. "!vcmod" in chat or from C menu or hold to open the menu If you have other VCMod addons, they have to be the latest version in order for this to function properly. If you dont have any other VCMod addons, thats fine, this will work fine without them. This is a developer tool, so it is restricted to only work singleplayer. Ever thought that its a pain to write a handling script for a vehicle? Figuring out what control does what, restarting each little change, having another file open wtih a notepad? Well, this tool should make it alot faster by allowing you to just look or sit in a car and adjust any option possible within the game. This addon only has the features listed bellow, that is it. Features: * Hover over any control to get a detailed description of what it does and how it affects the vehicle. * Changelogs, ability to import only parts of the handling (like engine, sound). * Import by sections, press right click on stuff and you can import only part of a script from other vehicles I hope this will encourage people to make better scripts for vehicles and be more comfortable with starting developing. All files are stored at "garrysmod/data/vcmod/handling/", after you hit save the files will be stored there, the vehicles handling file is compiled and fully functional, can be copy pasted to your addon and published. If some vehicles script fails to open or everything is imported with 0 values, this means that the script you are trying to import is damaged or not written correctly. All TDM vehicles will work with this, but LoneWolfie's cars might cause problems, as an example. Any problems you have or want some things changed/added feel free to leave a comment here or contact me personally. This tool took me around a month maybe more to build, a few years ago. Thought to fix it up and release it, might be useful. You do not need any other VCMod addons to run this 08:12 - Heavy Bob: to fix handling 08:12 - freemmaann: Thats free. 08:12 - Heavy Bob: but you need vcmod? 08:12 - freemmaann: Nope, standalone workshop addon. 08:12 - Heavy Bob: fuck off You can download VCMod addons here: https://www.gmodstore.com/scripts/view/21 https://www.gmodstore.com/scripts/view/489
RP_Locality
автор 76561197968111271
Summary RP_Locality is a map influenced by RP_Downtown_V2, but this is not a remake or tweaked version of it. It features a vast underground system, shops that are versatile either allowing people to sell as-is or customize the shop to their creativity. If you like this map, please rate it up. That way it'll appear higher on the page and more people will view it and it'll be played on servers more! Win-win for both of us! Features -All of your DarkRP needs! (Police station, gunshop/pawnshop, alleyways, shops, apartments, rooftop access) -Vast underground area -Many ways to cross the canal (aboveground or underground) -Many ways to get from the surface to the underground, both publicly and from inside private buildings -Canal which divides the map in half -One main street that wraps around the map -Shortcut pedestrian bridge across canal, but restrictable by the Police Department -Billboards (for those servers who lua in their server name/rules) FAQ FAQ: Q: "What do I need for this map?" A: Nothing except subscribing to this workshop! The few custom textures are included. Q: "So, I don't need Counter Strike Source for this map?" A: Nope! This map is made with Garry's Mod default Half Life 2 assets. Q: "How do I download?" A: Just press "subscribe" and it will download very quickly in your Garry's Mod menu (and keep it up to date!) Q: "Why did the breakable windows respawn?" A: Breakable windows are set to respawn after 10 minutes of being broken. You can turn this off in the admin room, located upstairs in the building across the road from the park with the fountain. Special thanks Inthesis, emotional and moral support Chicken, answering miscellaneous SDK questions I have Stiffy360, optimization assistance HeLLoKiTTY, playtester/bugfinder Wingflyer, playtester/bugfinder Smcelrea, playtester/bugfinder You thank me? I've hosted my Garry's Mod server, Canadian's Turf, since mid-2009. We've taken donations for benefits which do not effect gameplay (we've mostly been a "BuildRP" server, so the main benefit has been noclip for building purposes). Despite this, its balance sheet has always been hopelessly deep in the negative. If you enjoy the map and would like to donate, I'd be very grateful, you can do so via buymeacoffee.com
Star Wars: Jango Fett and Boba Fett Player Models
автор 76561198064921478
The Mandalorian warriors and bounty hunters of the Star Wars universe are now in Garry's Mod! Some info about the characters: "Jango Fett was a renowned Mandalorian bounty hunter, assassin, mercenary, and the "father" of Boba Fett, a genetic clone of his, whom he raised as a son." "Boba Fett was a Mandalorian warrior and bounty hunter. He was a clone of the famed Jango Fett, created in 32 BBY as the first of many Fett replicas designed to become part of the Grand Army of the Republic, and was raised as Jango's son." Some info about the models: • Models are player models. • Models have bodygroups. • Models have ragdolls. • Models have finger posing. • Models have custom viewmodel hands. Credits: • MisterSweetRoll: rigging the models, making the custom viewmodel hands and making the player models. • lillwasa: ripped the models, rigged the models (different skeleton), textured the models and the original creator. The ragdoll is located under the spawnmenu > addons > "Jango Fett & Boba Fett" The map used in my screenshots can be found here. Upcoming updates (may or may not be released): • Bug fixes and model improvements. • Ability to change player model color. • Jiggle bones for things like the capes, ropes, etc. Tags: star wars, starwars, jango fett, boba fett, mandalorian, player model, playermodel, rag doll, ragdoll
[LFS] A-10 Thunderbolt II
автор 76561198192375265
ATTENTION: I DID NOT MAKE THE MODELS, THE SOUNDS, OR THE TEXTURES. Requires LFS Requires LVS Requires the original model Credits to damik for porting the original model Requires Gredwich's base Features : - Realistic 30mm GAU-8 - A bunch of BRRT sounds - Realistic sound effects - Animated cockpit - 42 Hydra 70 rockets READ ME ------->BIG FAT Q&A Q: Errors everywhere! A: You probably miss something like the Base Addon. If you don't, put a console log in the comments. Q: Missing textures! A: Make sure you've downloaded all the required content, and make sure it's enabled. Q: Where is it located? A: In the spawnmenu -> Entities -> Gredwitch's Stuff.
[TTT/2] Blue Bull
автор 76561198088494380
Features Try the New Blue Bull! For Traitors and Detectives! Its a passive Item so it doesn´t takes a slot. With it you can jump higher then ever before! And you can Jump in the Air again! Two Times! You can also run 50% faster! ConVars: ttt_bluebull_det = 1- Enable for detective ttt_bluebull_tr = 1 -- Enable for traitor
[simfphys] WW2 German 'Big Tanks' Pack
автор 76561198192375265
ATTENTION: I DID NOT MAKE THE MODELS, THE SOUNDS, OR THE TEXTURES. Requires simfphys Requires simfphys armed vehicles Requires Gredwich's Base IMPORTANT NOTE : THESE MODELS REQUIRE HIGH MODEL DETAIL OTHERWISE THEY MAY NOT WORK CORRECTLY Tanks in this pack : - Panzerkampwagen VIII Maus - E-100 - Panzerkampfwagen VI Ausf.B (H) Königstiger (Sla. 16) - Panzerkampfwagen VI Ausf.B (H) Königstiger - Panzerkampfwagen VI Ausf.B (P) Königstiger - Panzerkampfwagen VI Ausf.B (10.5 cm) Königstiger - Jagdpanzer V Jagdpanther - Jagdpanzer VI Jagdtiger Features : - Turret rotation sounds - Working suspensions - More or less realistic specifications - Tank sight (toggle with l, the key can be changed in the spawnmenu options) - Manual reload system - Realistic mode for RP servers (tick / untick "Arcade mode" in the spawnmenu options or use gred_sv_simfphys_arcade 0) - Bunch of seats so your whole family can hop in - Shell types with their proper muzzle velocities and masses - Working machine guns - Fully physical shells with ricochets and stuff - HE doesn't do a lot of damage to tanks, AP and HEAT do - Fancy particles - Shells actually whistle - Sounds fade to distant sounds when you're far away from the tank - Nice model from War Thunder - Destruction system - More or less optimised Shell types documentation Main shell types: - AP = deals damage to tanks - APHE = AP but deals more damage to tanks - APC = AP but has less chance to ricochet - APCBC = AP but better - APCR = doesn't deal a lot of damage but can kill the crew inside of it if you aim well - HEAT = AP but the its penetration stays the same and it deals more damage on penetration than AP, and it also has a blast radius if it doesn't hit a tank - HE = Does le big boom, just like HEAT its penetration value stays the same throughout its flight but they are pretty low (usually around 10mm for ww2 tanks), but in case of a penetration it should one shot your target Other shell types: - APBC = APC but faster - APHEBC = APHE but faster and with a lower ricochet chance - APHECBC = APHE and APCBC - APDS = APCR - APFSDS = APCR - HEATFS = HEAT Controls : - (Walk key) : freeview - K : change shell type - M : change gun - L : sight mode - LShift : zoom You can rebind the controls by holding C -> Gredwitch's Base -> simfphys options -> client (bottom) READ ME -------> Q&A Q: Errors everywhere! A: You probably miss something like the Base Addon. If you don't, put a console log in the comments. Q: Missing textures! A: Make sure you've downloaded all the required content, and make sure it's enabled. Q: Where is it located? A: In the spawnmenu -> simfphys-> Gredwitch's Stuff / William's WW2 vehicles for the Sla 16 king tiger. Panzerkampfwagen VI Ausf. B suspensions / Panzerkampfwagen VI Ausf. B (H) Sla. 16 rigged and animated by William Models from War Thunder No version or modification of this content is allowed to be uploaded to the workshop except under the account ID "76561198192375265", or without permission from said account.
Improved Combine NPCs
автор 76561198170582397
This addon is not in active development anymore, and I, BlackSuited aka Ehsaan, am not able to maintain it. All of you guys were wonderful during the hayday. I'm looking forward to surprise the community with something a little more than an addon, maybe with an entire mod :) This simple addon will Activate Combine NPCs team-working, throwing grenades, protecting each other and other things as seen in original Half Life 2. Features: * Chat through radios when they're idle * Tell the other soldiers about the enemy position * Cover, following and Team-Working * Throwing grenades at enemies * Shooting Energy Balls from AR2 (Elites only) * When Soldiers & Cops walk or run, you can hear their boot sounds * Stalker have footstep sounds * Hunters protect the Striders and shoot down the Magnusson devices. * Stalkers will attack you if you kill one of them. * Shield Scanners follow the Striders * Soldiers & Cops will drop health vials on death. * Cops will deploy a Manhack when they see an enemy. * Hunter-Choppers have lights (Better try it in a night map ) * New: Combine Soldiers have Pain sounds! What is Soldiers angry mode? If a Soldier got 25 HP or lower, he would turn angry and shoots with his weapon straight in enemy's head. So he would take the advantage and save himself from death. Console Variables You can use these variables for customize your gameplay. cl_boot_sounds - Enables/Disables Boot sounds and Stalker footsteps (Client-side) sv_soldiers_pain_sound - Enables/Disables Pain sound for Combine Soldiers (Server-side) sv_soldiers_get_angry - Enables/Disables angry mode for Combine Soldiers (Server-side) sv_soldiers_angry_hp - Maximum HP required to get angry. Greater number means more challenging! (Server-side) Where is it? It's located under NPCs tab, Combine part. What's next? Nothing. I quitted coding for Garry's Mod a long time ago. How can I make them even better? Here is a list of what you can get to make them better and more challenging. * Strider & Gunship Cannon - Use this STool to trig the Striders and Gunships laser cannon * NPC Tools - Use the STools to improve Soldiers accuracy and change their health. * Hunter-Chopper Carpet Bombing - Use this STool to make the Chopper bomb the whole map. * Improved Resistance NPCs - An inspiration from Improved Combine for Resistance. But, please notice that the AI is dependent on the map nodes. Garry's Mod default maps and a few other maps in Workshop (bigcity for example) have decent nodes for guiding the NPCs around.
Fading Door Tool - Fixed
автор 76561198097607532
This addon is made for my roleplay server. If you would like to play with this addon, join my server. IP is 144.76.57.6 ------------------------------------------------------------------------ A tool that makes anything into a fadable door. (Error message fixed) Features - Can select material. - Can select sounds. - Wire support. - Can make NPC's, vehicles and props into a fadable door. Authors: Conna, Lexi and Panthera Tigris ID: 407236638
[PILL PACK] Pumpkin Rabbit
автор 76561198057801491
* Idle * walk * Run * Custom Coded Kill * Idle Sound Tracks * Highlight Ability * Left click to attack a nearby player, performing the custom kill animation * Right click to highlight nearby players * Coding: Dark and Malcolm * Animations: Gentoi * Model: BirdieCandles * Textures & Porting: MeyouVA * SFX: Tommy94958067
[F:NV] Riot Gear
автор 76561198015840918
Game: Fallout: New Vegas Riot Gear with 3 variations from the game. 6 Bodygroups (3 helmets, 3 armors) Playermodel. Better physics, now you can pose the coat. NPC. Enjoy. Special thanks to Ninja Nub again for the advices.
[(DrGBase)&(VJ Base)] Trevor Henderson Creatures OC pack
автор 76561198193781935
This pack will have updates in the future, so most likely it will not have part 2, with the exception that the pack starts to weigh a lot, you can suggest which OC add to the pack. I made this pack as a thank you to the 1000 followers, and also to all the people who support these projects, the truth is that I really appreciate your help and support, so this pack is yours more than me since it contains creatures that could not appear in canonical packs. Thank you very much for everything :D Creatures in the pack: -The Imposter -Hush -Cartoon Mouse -Banana Eater -Jelly Mouth -House Head -Kuasar (Kuasar Sama OC) -Cartoon Shin Demon (Itsmellslikehonor OC) -Funny Fear (Funny Fear OC) -Cartoon Lion (SHOOTABIRDIE's OC) -Aircraft Shark (requested by OPERAINCEPTION) --------------------------------------------------------------------------------- OC pack update 1 info: https://steamcommunity.com/sharedfiles/filedetails/?id=2343559255 --------------------------- Kuasar(Kuasar Sama's OC) update info: https://steamcommunity.com/sharedfiles/filedetails/?id=2384491757 --------------------------- Cartoon Shin Demon (Itsmellslikehonor OC) update info: https://steamcommunity.com/sharedfiles/filedetails/?id=2407410111 --------------------------- Funny Fear and Cartoon Lion (SHOOTABIRDIE's OC) Info (P1 and P4 model by @Keneth_YT): https://steamcommunity.com/sharedfiles/filedetails/?id=2450070536 --------------------------- Aircraft Shark (requested by OPERAINCEPTION) and Cartoon Sheep (Sheepy OC) info: https://steamcommunity.com/sharedfiles/filedetails/?id=2471473353 ------------------------------------------------------------------------------------------------------ OC Pack Update: -Bill Cipher -Slithering Doom -Manta -That's No Moon -Opposite Guardian (Joelías_N1 OC) -Kefentse (Keneth YT OC) ------------------------------------------------------------------------------------------------------ Credits: Trevor Henderson: The Imposter Linux55: for improvements and bug fixes of the pack Samskellybones 1: For Banana Eater base model, and creator of Banana Eater Keneth YT: for base models of Funny Fear, and models: Bill Cipher, Slithering Doom and Manta JustJoeKing: for the addition of Banana Eater Junder: for Cartoon Sheep behavior SHOOTABIRDIE: for the addition of Cartoon Lion OPERAINCEPTION: for the addition of Aircraft Shark HendrewArts: Hush creator Denbeg: Jelly Mouth creator Cesar drawz: Jelly Mouth model base House Head creator: https://www.deviantart.com/alexandreev/art/Patrol-559571240 DragoTeryx and Roach: for DrGBase amazing NPC base :) DrVrej: for the VJ Base flying character code Joelías_N1: for the models and SNPCs Itsmellslikehonor: https://www.youtube.com/channel/UCCs3RBiApjJW6T2pHyhXbhw Kuasar Sama: https://www.youtube.com/channel/UCMiK7CFHPd8e4LO-k0sqLLw neptunian 2: for the spawnicons of the npcs Funny Fear creator: https://www.instagram.com/funny.fear/ Patreons: @The Great Lucario @mpolingperez @Just Joe The King @TOR Torpedo @Sheepy @OPERAINCEPTION Tags: Trevor Henderson Cursed Images Unnerving Images
[ArcCW] [GSO] Ballistic Shield
автор 76561198072670107
"First, do not be detected. If you are detected, do not be acquired. If you are acquired, do not be hit. If you are hit, do not be penetrated. If you are penetrated, do not be killed." -- "The Defense Onion" It's not quite the Modern Warfare riot shield, but hopefully, this should be close enough. Join the OFFICIAL Discord server here: https://discord.gg/gaHXusZ Overview A bulletproof shield for protecting the user from incoming fire, generally during a forced entry. While it is impossible to guarantee protection against bullets, particularly from all angles, it can provide a psychological boost to the attacker to have some form of defense when they enter a choke point. The eye slot cannot be shot through. Credits - Arctic: Code. Support me on Patreon for as little as $3! - Valve: Model and animation, from CS:GO. - Fesiug: CS:GO .qci file. - (You): For your inspiration, your support, and your time. Here's to (You)!
GMod Tower (CLOSED): Source Karts - Lifeless Raceway
автор 76561197983094041
GMod Tower has now officially closed. However this is not the end. Join us for our next chapter in Tower Unite. ----- Lifeless Raceway is a map made for GMod Tower's Source Karts Gamemode. Based on the N64 version of Mario Raceway Part of the GMod Tower Collection http://steamcommunity.com/sharedfiles/filedetails/?id=132780836 You can also read more about GMod Tower and stay up to date at: http://www.gmtower.org/ - Map does NOT contain karts nor do the boost panels work on Singleplayer/Sandbox. These are only found on the Source Karts gamemode ONLY-
[TTT/2] Traitor AK47 (CS:S)
автор 76561198032479768
NOTICE: This Addon only works for the "Trouble in Terrorist Town" and "Trouble in Terrorist Town 2" - Gamemodes. This weapon will not show up in sandbox mode. Features This Weapon is buyable once per Traitor. Type: Equip 1 Ammo: Rifle-Ammo Firemode: Automatic Magazine: 30/60 Includes an individual .vmt and .vtf weapon icon. Server Infos Add it to your server by following this guide: Workshop for Dedicated Servers You can add "ak47_name" and "ak47_desc" to your translation file, to translate this addon. Source The whole source code can be found on GitHub, feel free to contribute. Thanks for reading, enjoy and have fun!
SCP-106 Nextbot
автор 76561198041435727
Current Status: Any future and upcoming SCPs are going to be put on hold. I'm currently assisting in the SCP: NTF mod so I can't really add any new Nextbot SCP. All future Updates are going to be made By Spencer. Edit: I will be putting up a strawpoll to ask you what SCP/NPC nextbot should come next? http://www.strawpoll.me/11717531 Huge thanks to SpencerPootis for the corrosion and fixing lag issues. The old SCP-106 SNPC is a very old addon, it was even released on the Garry's Mod beta workshop, but as of now, the addon is very buggy and the creator has given up on fixing/adding other stuff. That's where I come in, I've made SCP-106 using Nextbot A.I. What is SCP-106? "SCP-106 appears to be an elderly humanoid, with a general appearance of advanced decomposition. This appearance may vary, but the “rotting” quality is observed in all forms. SCP-106 is not exceptionally agile, and will remain motionless for days at a time, waiting for prey. SCP-106 is also capable of scaling any vertical surface and can remain suspended upside down indefinitely. When attacking, SCP-106 will attempt to incapacitate prey by damaging major organs, muscle groups, or tendons, then pull disabled prey into its pocket dimension. SCP-106 appears to prefer human prey items in the 10-25 years of age bracket. SCP-106 causes a “corrosion” effect in all solid matter it touches, engaging a physical breakdown in materials several seconds after contact. This is observed as rusting, rotting, and cracking of materials, and the creation of a black, mucus-like substance similar to the material coating SCP-106. This effect is particularly detrimental to living tissues, and is assumed to be a “pre-digestion” action. Corrosion continues for six hours after contact, after which the effect appears to “burn out”. SCP-106 is capable of passing through solid matter, leaving behind a large patch of its corrosive mucus. SCP-106 is able to “vanish” inside solid matter, entering what is assumed to be a form of “pocket dimension”. SCP-106 is then able to exit this dimension from any point connected to the initial entry point (examples: “entering” the inner wall of a room, and “exiting” the outer wall. Entering a wall, and exiting from the ceiling). It is unknown if this is the point of origin for SCP-106, or a simple “lair” created by SCP-106." (Dr. Gears, http://www.scp-wiki.net/scp-106) Q: The NPC keeps getting stuck, ugh, unsubscribe. A: This is due to the map's poor nav mesh, you've most likely generated it if it keeps getting stuck. Q: Where's the corrosion? A: I'm currently working on adding that. It's much harder than you think. Remember to report bugs to the Bug Report discussion.
RagMod V3 (Legacy)
автор 76561198105761995
Version V3 of the addon is no longer developed, the addon is here in case someone requires the old version Get the new version here! RagMod V3 Development continued by me, published with the permission from DS3 Credits to DS3 for the original RagMod, HLRaven for screenshots and ideas RagMod essentially allows you to become a ragdoll. You become ragdoll when falling, taking damage, going fast or optionally with a keybind. The addon is highly configurable and you can change all of the ragdoll triggers. The addon also allows death ragdolls be replicated and synced to all clients. ONLY HL2 RAGDOLLS ARE GUARANTEED TO WORK! Others might but most wont work How to use RagMod GENERAL To become a ragdoll, type into console: bind <key> rm_ragdolize Replace the <key> with any key you want to use as the ragdolling key Get up from ragdoll mode, press your JUMP key. Note that almost all of the features are configurable to your liking. All of the settings can be found below in the Configuring section FLYING Press your CROUCH button to fly. ROLLING Use WASD to roll while you are in the ragdoll mode. CONTROLLING ARMS / GRABBING ITEMS Press left and right mouse buttons to reach out with your respective arms. While reaching, press your SPRINT key to grab small props near your hand. This also drops the item if you already have an item in your hand. SWIMMING By pressing left and right mouse buttons alternately you can swim BREACHING DOORS Enable door breaching from the settings (see below). Run towards a door and rag before hitting it. If you are fast enough, you will break the door. CONFIGURING Open your spawnmenu with Q, on the right side you can see your tool menu. Select the "Options" tab from the top and then select either Client or Server settings from the "RagMod Settings" category. After doing this you can also access the settings by pressing the "Context menu" key (Default C). CLIENT PLAYER SETTINGS - Damage voice type - Change this to override the default hurt sounds of a playermodel - Show Health - Show the health counter when in ragmode - Play Sounds - Play the hurt sound effects when taking damage - First Person Ragdoll - Show RagMode through the eyes of the ragdoll - Don't lock view to rag's eyes - Enable to rotate camera freely while in first person - Get up countdown - Enable to show a counter for the seconds before being able to get up. - Open RagCam - While Ragdolling show a window with another point of view. Close by getting up. - RagCamSetting: - X - The distance of the camera from the ragdoll on the X axis - Y - The distance of the camera from the ragdoll on the Y axis - Z - The distance of the camera from the ragdoll on the Z axis SERVER SETTINGS - Bind Ragdolizing - Open a menu from where you can copy paste the command to bind ragdolizing (ragdoll mode) - Ragdolize - Ragdolize yourself. It's better to bind ragdolizing to a key. - Reset - If someone removes your body, some glitch happens etc. you can use this button to get back to spawn. - Post Process - Set to default or intense for an black and white effect on death. - Enable RagMod - Turn off to disable RagMod without disabling the addon. - Allow damage to ragdolls - Enable for ragdolls to take damage when shooting them, smashing into walls etc. - Allow PVP to ragdolls - Enable to let other players to damage ragdolls. - Damage Depending on bodypart - Ragdolls wont take as much damage from legs and arms and they'll take more damage from the head. - Always rag from from explosions - Even when damage is disabled you will ragdoll from explosions. - Allow grabbing items - Allow ragdolls to grab items - Allow flying for everyone - Let everyone on the server to fly as a ragdoll - Allow flying for admins - When only this one of the 2 checkboxes is enabled, only admins will be able to fly - Allow rolling - Allow rolling on the server - Living ragdolls breathe - When a ragdoll is alive, play a breathing animation (Might cause low fps) - Enable random faces when taking damage - Enable this to have the ragdolls make random facial expressions when taking damage - Allow players to rag on command - Disable this to prevent people from manually ragdolling - Rag when falling - Enable this to make players rag when they take fall damage - Rag when passing the speed threshold - Enable this to make players rag when they go over a certain speed (Also when falling from buildings) - Ragdoll when taking damage - Enable this to make players rag when taking enough damage of ANY type - Ragdoll when jumping out of a vehicle - Enable this to make players who jump out of a moving car to rag - Disable ragging while noclipping - This lets you fly with noclip without constantly ragging - Check for space when getting up - This checks the space above the ragdoll for any obstacles and tries to find a suitable location to get up. - Door Breaching - Enable this to be able to breach doors by flying at them with a fast enough speed. Disabled by default - Rag damage multiplier - All damage the ragdoll takes is multiplied with this value - Rag force multiplier - The higher this value is, the faster ragdolls fly away from explosions - Rag speed threshold - Going faster that this value makes players rag - Rag vehicle speed threshold - Jumping out of a vehicle that is going faster than this value makes players rag - Rag damage threshold - Taking more damage than this value with a single blow will make players rag - Rag flying speed - Changes the speed at which the ragdoll can fly - Rag rolling speed - Changes the rolling speed - Breathing speed - Visual effect only: Changes how fast the ragdolls chest will raise and lower as it breathes - Breathing scale - Visual effect only: Changes how noticeable the breathing effect is - Maximum weight for grabbing items - Props heavier that this can't be picked up as a ragdoll - Ragdoll item grip - How much force is required to take a prop from a ragdoll - Delay get up - How many seconds players have to wait before being able to stand up - Door strength - How fast does one have to hit a door for the door to break - Door launch power - How fast will the door fly open - Max Ragdolls per player - How many ragdolls can exist for each player - Show blood - Enable to show blood effects when taking damage - Show tips - Enable to let RagMod tell Players that the server is using RagMod and which version of RagMod - Reset settings to default - Set all of the server settings to their default values - Allow RagCam - Let players use the 3rd person camera
Prop Hunt Crash Bandicoot Museum (ph_crashhouse)
автор 76561198086789110
I. Information & Update None Provided. II. Map Usage Rule (IMPORTANT) Since this was due to unauthorised copy was made, there are several rules to use this map design (with or without contents): - You are allowed to use this map in Garry's Mod ONLY. - Usage to copy (Content/Design Layout) outside of Garry's Mod but only in around Source Engine game/mods are allowed unless you need a permission to the author for allowance. - Usage to copy (Content/Design Layout) outside of any Non-Source Engine game/mods with OR without author permission IS NOT ALLOWED. - The content of the map were partially used from the Self Resources and originated from garrysmod.org/workshop (Shared). III. Support Please do a support to keep maintained for future map progress. https://www.wolvindra.net/donate/ IV. Description Missed with Crash Bandicoot? Here's the exclusive map that I've made one for everyone! (I don't know what's the title supposed to be, but I've include some furniture such Crash Boxes and just like the 'almost'-modernized-Crash Bandicoot house (as well the first concept was crash bandicoot house as actually...)) Anyway, Yes it's prop hunt map (yet as usually), Including Mini-games (to get some 'bonus'), Many nostalgics Props, and can be used for posing maps! (Ragdoll models not included) V. FAQ Q: Can I use this map design outside of garry's mod? A: Please see the 'II. Map Usage Rule' section above. Q: Help! I got "map differs from server" error when join to any Server! A: Here's how to fix: 1. Contact the Server Administrator immediately - Tell them to update the map and delete the existing server's map. 2. Disable 'this' addon on your Garry's Mod "Addon" menu and join to the server, let the map downloads from the server by itself (Since they're still using FastDL). 3. Re-enable 'this' addon again if you want to join to the servers with updated map. !! Server Owners: Please avoid renaming the *NEWER* version of the map or otherwise some visual bugs might happened. Q: I got bug/glitch on the map. e.g: I'm usually get stuck on positon: "XXX YYY ZZZ" A: Make sure you have disguise with correct props, avoid disguising too close with the prop. Use Mouse Click (in Prop Hunt: Enhanced) instead pressing E. Usually, server will provides "!unstuck" to unstuck yourself. Q: Is there any SFM Version of this map? A: No. Q: I got Missing Textures/Models and others. How do I can fix this? A: This map has nothing todo with content errors since all contents & everything has been packed in. This usually caused by Mounting problems from other maps that using improper content packaging. The only thing to do is Restart your game. Q: Is there any additional notes/contents/etc info? A: - This map does not use or require any External game contents such as: Counter-Strike: Source or any. - Use Prop Hunt: Enhanced Gamemode for better gameplay mechanics. - Just to note that this map may no longer supported.
Garry's Mod Guides
Настройка сервера Garry's Mod и активация режима TTT — шаг за шагом
Разверните сервер GMod и настройте TTT: коллекция Workshop, админ-инструмент ULX и конфигурация TTT с пошаговыми объяснениями.
Установка аддонов Workshop для Garry's Mod
Установи аддоны Workshop для Garry's Mod на сервер: Collection-ID, Steam Web API Key, автозагрузка для игроков и решение частых ошибок.
Арендовать сервер Garry's Mod — TTT, DarkRP и PropHunt
Настройка сервера Garry's Mod: выбери игровой режим, подготовь server.cfg, подключи Steam-Workshop-Collection и протестируй TTT, DarkRP или PropHunt.
Сервер Garry's Mod с поддержкой модов
Запустите собственный сервер Garry's Mod за несколько минут.
Арендовать сервер Garry's Mod