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Terraria için Modlar ve Eklentiler
Bu katalog Steam Workshop kaynaklı 15.000+ Terraria projesini listeler. Kayıtlar sunucu taraflı, istemci taraflı veya iki tarafta da gerekli olabilir; harita ve diğer kullanıcı içeriklerini de kapsayabilir. Kurulumdan önce bağlantılı kaynak sayfasını, oyun sürümünü ve bağımlılıkları kontrol edin.
Artificer's Accessories
76561198190289103 tarafından
Artificer's Accessories Artificer's Accessories is a content mod that adds in many new accessories (Over 100!) as well as a new class to the game. Introducing: The Artificer - This class is designed as a 'neutral' class; its boosts are generic and even-split between the other classes - To make the class unique, Artificers have low raw power, but their set bonuses grant extra accessory slots! - Utilize these extra slots to maximize your build-play and flexibility - Furthermore, Artificers also specialize in a new type of accessory added by this mod... Meet the Ability Accessories - Many of the new accessories in this mod are special 'Ability Accessories' - Most lack the passive effects you'd expect of an accessory - Instead, they can trigger powerful special effects with the press of a hotkey - Rapidly restore life! Shoot giant lasers! Rocket jump! These are just a few possibilities - To balance their power, Ability Accessories share a cooldown that dictates the frequency of their use - Artificers get the most out of these accessories, as Artificer set bonuses disable a universal cooldown penalty, and some even decrease the time further! Other additions - The new class and ability accessories is nice and all, but don't forget that Artificer's Accessories still has something for everyone; there are still many accessories added by this mod don't have ability mechanics and are thus open for all classes and players to enjoy and experiment with. - Also, this mod introduces alternative ways to obtain some commonly-used accessories, such as Hermes Boots, the Shiny Red Balloon, and more! - A few config options for mostly client-side effects - Cross-Mod: This mod has a Call functions that allow for other mods to add their own ability-related content. See the pinned discussion thread ('Cross-Mod & Mod.Call Guide') for more information! Open Source - This mod is open-source under the GNU GPLv3 license. In short, you’re allowed to view and utilize code from the source if you’d like, but if you want to publish any work you did with it, that project will have to use the same license (GNU GPLv3). The mod's LICENSE file contains the full details of terms and conditions, etc. - You can access the source-code using tML's extract function (Found in-game on the mod's More Info page in your Mods List). Localization This mod inherently supports the English language, though I am unable to provide any other languages since that's the only one I'm fluent in. However, localization contributions on GitHub are welcomed and appreciated. Below is a list of supported languages so far: - English (Base) - Simplified Chinese (Contributed by Urgiv and shrinkviolet77) If you desire to contribute localization, please make a PR in the GitHub repository for my mods' .tmod files. Add-ons This mod has offical add-on(s) that you can optionally use alongside it for an enhanced/expanded experience; see below for link(s). - Artificer: Post-Game Add-On: Adds new, post-ML tiers of Artificer content that allow the class to be more viably played with other mods with post-ML content. - Artificer's Plumber Badges: Introduces Badges from Paper Mario (N64), and The Thousand-Year Door to Terraria in the form of accessories and Artificer content. As a bonus, it also includes badges from Super Mario Bros. Wonder, battle plugs from Mario & Luigi: Brothership, and many other extra goodies! Please first read the pinned discussion 'FAQ Thread: Compatibility, Known Issues/Bug Reports, Roadmap & More' if you have any questions! Developed By BlockCrusader
森罗万象:森林之息
76561199185134119 tarafından
该模组将游戏中所有的树做成的近战武器。 大体上分为三类合成获取路线: 1,一些正常的树木武器类型。例如红木树,棕榈树,蘑菇树...... 2,一些宝石树木武器类型。例如钻石树,蓝宝书树,琥珀树...... 3,一些特殊的树木形状的自创武器类型。例如圣诞松树,巨型圣诞松树,森林王剑...... 1号的合成路线最终可以合成世界树之杖,这是一把世界树浓缩成的枝干, 拥有超大的攻击范围和伤害,或许它可以有别的用处?敬请期待0.2版本! 2号的合成最终武器又会是什么?敬请期待0.2版本! 3号的合成路线还不完整!敬请期待0.2版本! This mod turns all the trees in the game into melee weapons. There are generally three types of synthetic acquisition routes: Some normal types of tree weapons. For example, rosewood trees, palm trees, mushroom trees... 2. Some gemstone tree weapon types. For example, diamond tree, sapphire tree, amber tree... 3. Some special self-created weapon types in the shape of trees. For example, Christmas tree, giant Christmas tree, Forest King Sword... The synthesis route of No. 1 can eventually create the World Tree Staff, which is a condensed branch of the World Tree. It has an extremely large attack range and damage. Maybe it can have other uses? Stay tuned for version 0.2! What will be the ultimate weapon of Synthesis No. 2? Stay tuned for version 0.2! The synthesis route for No. 3 is still incomplete! Stay tuned for version 0.2! Developed By 诡异妖刀
Better Russian Font (Улучшенный русский шрифт)
76561198132025318 tarafından
This mod replaces the ugly vanilla Russian font with a beautiful Cyrillic version of Andy Bold (the font that the game uses for English), which fits this game perfectly and, most importantly, doesn't make your anyone's eyes bleed. CREDITS Translators Team- Creating the Cyrillic version of Andy Bold that's used here. MonoType & Steve Matteson - Owners & Creator of the original Andy Bold font. Mirsario - Programming this basic mod. And I EnotikSergo just port this mod on Terraria 1.4. Developed By Translators Team & Mirsario(ported 1.4 by EnotikSergo)
Apacchii's Classes: Reborn
76561198052960062 tarafından
Join the discord for detailed patch notes, to report bugs, ask for help, or just chat: https://discord.gg/G4TwQCAdxf --- If you enjoy this mod, please consider giving the steam workshop page a like, have fun! --- Apacchii's Classes: Reborn is the successor to my first ever mod "Apacchii's Classes Mod" (Now known as "Apacchii's Classes: Classic"). This mod focuses solely on the classes and is completely reimagined and hopefully more balanced. Features: - 6 Classes (as of now) - Daily Quests - As many levels as bosses you have in your playthrough. (Can be capped) - A dedicated accessory slot for classes. - A unique talent tree for each class. - A 'roguelike' system where you build your deck of runes which grant small boosts. - A relic system with lots of different relics. - A dedicated accessory slot for relics. - Play the way you want! Highly customizable game/mod balancing via mod configuration. - Partial localization support. As of now there are 6 classes. Each class has at least 1 passive ability, 2 active abilities, 1 ultimate ability, and a unique Talent Tree specific for that class. Classes level up automatically each time a boss is defeated and the levels are shared across all classes. The class' max level is as high as the amount of bosses you have in the game, including modded. Dont forget to bind your mod keybinds! Thanks #Sylvium for helping out with some sprites! -------------------------------------------------- DONATING Donations of 5eur or more are entitled to a custom Relic item on this mod. Support me: **Join discord https://discord.gg/G4TwQCAdxf for a link, steam workshop doesn't seem to like my links** -------------------------------------------------- Developed By Apacchii Developed By Apacchii
Pings
76561198108561451 tarafından
Enemies, resources, and other interesting objects can be marked using a bindable hotkey, creating a "point of interest" (referred to as "ping"). The locations of marked creatures and objects are visible in the world and on the map, making it a useful tool for alerting teammates to the location of enemies or loot. Pinging NPCs has the benefit of stopping them from despawning if no players are in range. The perfect mod for multiplayer! Quick Guide: * Press and release the hotkey to create a ping * Hold the hotkey for a second to also notify everyone through the in-game chat * Ping the same object again to remove the ping Things you can ping: * Yourself (Rendezvous location) * Tiles (Blocks, ore veins, furniture, etc.) * NPCs (Enemies, critters, etc.) * Dropped items Duration, limit and cooldown of pings are configurable in the server config, ping visuals in the client config. Localization: If you want to add support for different languages, you are welcome to contribute localizations here: GitHub List of localization contributors: * Polish: Taco * Russian: GodHybrid * Italian: Sea Noodle * Brazilian Portuguese: mimig298 * German: Lighty Developed By direwolf420
Discordya - Discord Rich Presence
76561198433682032 tarafından
Discordya - Discord Rich Presence Discordya implements a completely, non existent, and brilliant Discord Presence status to your Terraria's 'Now Playing' status. Show off your in-game skills and statuses to Discord using the built-in Discord Rich Presence module. Discordya is now configurable! You can choose what you want to show on your presence, check it out! Currently, Discordya supports the following Journey's End vanilla content: - All Biomes. - All Bosses. - All Events. - Weapon display with damage type and total damage. - World name and difficulty. Currently, Discordya supports the following 3rd-party Mods content: - CalamityMod: + Biomes: Sulphuric Sea, The Abyss, The Sunken Sea, Brimstone & Astral Infection. + Bosses: All Calamity 2.0 Bosses. + Events: Acid Rain, Boss Rush. - The Stars Above: + Bosses: All TSA Boss battles. - Gensokyo Mod: + Bosses: All Touhou Project Girls. + Biomes: Subterranean Sun. - Wrath of the Gods: + Bosses: All WotG Boss battles. + Biomes: Eternal Garden, Dead Universe (Avatar of Emptiness). + Shown Weapon: Solyn presence when she's following us for XG-07 Mars Fight & Genesis Event. 3rd-party support is planned for the following Mods: - Fargo's Mutant Mod. Planned features for future updates: - ModCalls for external Developers. F.A.Q: - Q: I have two or more supported mods installed, which of all of them will predominate in the presence app name status? - A: There's a priority system in place for supported mods. The user can choose which mod they want to show as the main one on the presence app name with the 'Preferred Mod' setting. If the chosen mod is not installed, the priority system will work as usual, showing the highest priority mod that is currently installed. The default priority order for supported mods is: . - Q: I have two or more supported mods installed, will the non-priority mod bosses/biomes/events display on the presence details? - A: Yes! The application name will remain with the priority mod's name, but still, all the non-priority mod bosses/biomes/events will display correctly. - Q: Some images just don't display correctly on my discord status, is this a bug? - A: As the mod has recently come out, some of the Discord assets are still being uploaded, this doesn't need any mod update to be fixed. All the assets will work in a few days (if there're non working assets, of course). Changelogs: - 1.0.6.4: + Fixed Calamity Boss Rush Event not displaying correctly. ------------------------------ Credits: - PurplefinNeptuna: For the boss priority code concept and the base mod idea (DiscordRP for tML 1.3). - Doremy: Brand new 1.4 port, code structure & optimization, cross mod compatibility and other stuff. Developed By Doremy
Every Weapon is Craftable
76561199078328900 tarafından
A mod that adds crafting recipes for every previously non-craftable weapon (as well as a few other items) in the game, I have tried to make each recipe reasonable for it's point in progression, if there are any mistakes with any of the recipes let me know this mod also adds a couple new crafting materials I would highly advise using Recipe Browser alongside this mod Developed By KimitFrg777
星光之河汉化补丁
76561199096708618 tarafından
星光之河汉化补丁 星光之河汉化补丁是用于模组 星光之河 (Starlight River) 的汉化补丁 制作仓促, 目前翻译尚未完善 我们会逐渐改进, 感谢您的耐心和理解 如何使用? 首先, 您需要订阅并启用星光之河 然后, 订阅并启用本模组 汉化会自动应用到游戏中 更新日志 当前版本的更新日志会在进入世界时显示 您也可以在此创意工坊页面顶端的 “改动说明” 选项卡中浏览历次更新日志 反馈意见或建议 请在下面的 "意见与建议" 讨论区中留言 Developed By Starlight Boat
Minion ModifyWeaponDamage Patch
76561198190289103 tarafından
Minion ModifyWeaponDamage Patch NOTICE: This mod is discontinued, but will remain available on the workshop (for tML v1.4.4.x) for those that have a use for it. This is a simple mod that fixes a tML bug*, in which minions, sentries, and other projectiles which continuously update their damage don't scale with their parent weapon/player's damage modifications from mods' usage of the ModifyWeaponDamage hook. Players: Just download (Via. subscribing to the Steam Workshop item) and enable this mod and it'll do its thing. You probably only need this mod if you're a summoner playing with a mod(s) that has an issue similar to what is described above. Modders: If you utilize the ModifyWeaponDamage hook in your mod, you may want to investigate the damage of minions/sentries and make sure they work fine. If they don't, this mod may fix your problems. This mod is open-source, so feel free to just copy the code instead of depending on this mod. There isn't a public repository (Ex: GitHub), so use tMod's extract function to access the source. Outline of how the patch works (For Modders): This mod affects minions, sentries, and any projectile with ContinuouslyUpdateDamageStats set to true. It attempts to find the parent player and item, uses that info to call CombinedHooks.ModifyWeaponDamage and saves the result to a StatModifier. The mod then uses the PreAI hook to re-create vanilla code that updates projectile.damage, and builds in the saved StatModifier from CombinedHooks.ModifyWeaponDamage. To clarify, all of this is done within a GlobalProjectile class. Compatibility/Multiplayer Should be compatible with multiplayer and just about every other mod. The only potential for mod incompatibility is if another mod already has its own patch for this bug, or otherwise messes with projectiles that continuously update their damage. My mods already have this mod's effects integrated into them, so there's no need to use it with them! Disclaimers Be warned that this is NOT a perfect solution; akin to how minion damage used to 'snapshot' stat boosts on-summon, this workaround will 'snapshot' boosts from ModifyWeaponDamage. This means if ModifyWeaponDamage is used in a dynamic way (Which it often is), minion/sentry damage will be stuck in the state given on-spawn. This means you'll have to re-summon minions/sentries if you want them to update their benefits from ModifyWeaponDamage, and kind of opens up old pre-1.4 damage build 'exploits' but with regard to ModifyWeaponDamage instead of stat boosts. *There is no need to report this bug on the tML GitHub; I already have done so! It is not likely to be patched due the complexity of messing with the OriginalDamage varaible, and the complication described in the previous disclaimer. Solving the issue would take more effort than it's worth, considering workarounds like this are possible. Developed By BlockCrusader
No Lake Size Penalty
76561198805079871 tarafından
Full size of all lakes, i.e. you can fish in all sizes of water without the penalty of reduced fishing power due to undersizing Wiki: - 75 connected tiles of liquid are required (1,001 for Oceans, 50 for honey) in order for fishing to work - Lakes with fewer than 300 tiles incur a Fishing Power penalty This mod simply removed that
BetterChatBox
76561199480361786 tarafından
Introduction This is a mod that you might not notice after subscribing because you will feel that everything should be this way. The mod has 7 features, and it may take some time to understand the following: 1. Fix the bug when deleting input method Before the fix: Pressing the delete key would delete both the pinyin and the already typed characters. After the fix: 2. The input cursor can move left and right 3. Scroll through chat history with the mouse wheel Original: Can only scroll using the up and down keys. 4. Use up and down keys to flip pages Useful when you need to go through old chat records. 5. Ctrl + Backspace Shortcut Deletes by word 6. Custom Name Format and Color 7. Support for multi-line text sending and pasting Press Ctrl + Enter to insert a line break Changelog v1.7 (2025/2/23) 1. Support for multi-line text GitHub: https://github.com/Veikkkk/ChatImprover
Display Luck Count
76561198046750035 tarafından
- Tired of guessing what your current Luck stat actually is? - Or how it’s affected by different influences (Ladybugs, Torches, Gnome Statues, Coins consumed by Shimmer, etc.)? - Don’t want a mod that introduces a separate item to carry just for this simple info? Then you’re in luck ;) This mod shows your Luck value if you have an informational accessory like the Depth Meter or better (incl GPS, PDA, Cell Phone, and Shellphone). Please note that the game's recalculation of Luck doesn't always happen instantly. Psst!... If you like this mod, maybe you'll also like my other mod: Simple Torch Luck
Reduced Mining
76561198161039163 tarafından
Reduced Mining is a simple mod that reduces the amount of time spent mining so you can go off and work on more important things! Key Features (All are configurable) •Increase/Decrease in pickaxe speed. Default: +20% •Chance for ores to drop twice. Default: 20% •Triple Chance. Default: +10% of drop twice value Developed By Volcanic
Foldering - A Terraria Sorting Mod
76561198092565267 tarafından
Foldering - A Terraria Sorting Mod is dedicated to providing you, the user, with organization in your worlds and players through the use of folders, similar to those in Windows Explorer. With this mod, you can create folders with specific names and color combinations and rearrange players within these folders. Folders display the number of players within them and any subfolders, along with world count and the playtime of the players. Both worlds and players utilize the same folder system, making it easy to associate a world with its corresponding player. The folders allow for reusing player names, facilitating the identification of the mods a player uses and the worlds they have been a part of, assuming a well-thought-out system has been established. While in the character select menu, several new buttons will appear. These buttons enable you to create a new folder, navigate to the previous folder, and view the current folder(s) you are within (the path; just a piece of text). To move a player, click the upward arrow located to the left of the trash bin at the bottom right of the player, then place them in a folder by clicking the drop icon that appears on it, or by pressing the downward arrow in the bottom right to drop them into the current folder. Best of luck on your organized adventures in the world of Terraria! Special thanks to Terraman for providing the art used in this mod's folders. Developed By catNull
Lost Girl/Nymph Town NPC Mod
76561198135315682 tarafından
This mod adds the Found Girl NPC. Now you can rescue the Lost Girl from the darkness and give her a place to call home! 1.Spawning To spawn her you must use purification powder on Nymph. You only have to do this once, after dying she will come back again just like any other Town NPC. 2.Shop The Found Girl specializes in exploration equipment, detection tools, and underground utility. Her inventory expands as you progress through the game. 3.Other features Biome and NPC relationship preferences 4.Changelog 1.0.0 - initial release 1.1.0 - added gore 1.2.0 - updated for terraria 1.4 (and removed gore because I can't figure out how to add it), also added some items to the shop 1.3.0 - updated for terraria 1.4.4 and added some liked NPCs 1.5.0 - Improved dialogue, sprites, new names, improved shop, added shimmer variant, added back gore 1.6.0 - New mechanic (now Nymphs/Lost Girls spawn in the caves when she is present), added some new items Thanks for checking out my mod! :) Also check out this video presenting the mod: www.youtube.com/watch?v=iWPKMdncKvA Developed By papryk
FasterWeapons(更快的攻速)
76561198866803538 tarafından
武器拥有更快的攻速(以及挖掘、砍伐、放置) Weapons have faster attack speed(include dig/cut/place).
The Ultimate Infinite Star
76561199432426392 tarafından
This module adds two terminal weapons Nemesis and Ultimate Infinite Star which may make your game's final stage more interesting, You can choose to play this module independently, but that only counts as a weapon experience. The two weapons needs to be made in the Omega Aggregator in the mod Calamity Overhaul. If you don't have Calamity Overhaul,you could make it with a soil block. This mod is open-source on GitHub Developed By 锯角
Ammo Tool
76561198377446699 tarafından
Ammo Tool is a utility mod that allows players to attach ammo types to specific weapons while in the inventory; simply right click on a weapon while holding a valid ammo item on your cursor. Any ammo items that match a weapon's attached types will be prioritized on use, and can be cycled using a bindable hotkey (Left-Shift by default). General compatibility with modded ammo and weapon items is included. Developed By QuestionMark
Sleeping Passes Time
76561198118755733 tarafından
Makes time pass by faster than vanilla does while all players are sleeping. You can configure the amount of passing time in the config.
Sorcery Fight (A Jujutsu Kaisen Mod)
76561198826989612 tarafından
Sorcery Fight is heavily inspired by anime/manga Jujutsu Kaisen. The mod adds: Seven innate techniques, Limitless, Shrine, Private Pure Love Train, Vessel, the 'Physically Gifted' Heavenly Restriction, and Blood Manipulation, as well as 2 custom boss domains! Changelog: https://docs.google.com/document/d/1avF8o3fXDvVdUV7az7U6Lp_6NkAF-goxyddqzmgr-Js/edit?usp=sharing Discord: https://discord.gg/HcBQXhwZcw If you found a bug, please report it on the discord: https://discord.gg/HcBQXhwZcw or on github: https://github.com/ehannhoq/sorceryFight/issues or leave a comment, though it will be less likely to be seen. Development Team: ehann, Developer Kuroka, Developer prowler, Developer rend, Developer Ryomen, Developer gooloohoodoo, Sprite Artist KaiTheExaminer, Sprite Artist Marcy, Sprite Artist Sicko, Sprite Artist TheRealCriky, Sprite Artist The creators of this mod does not own the rights to the content that is from Jujutsu Kaisen. All rights belong to the owner. No Copyright Infringement intended. Credit to D.Meletis for music used in the mod for Domain Expansions: https://www.youtube.com/channel/UCulcYduuvOPu_GVvSfn5R9w Developed By ehann and the dev team
GaMeTerraria
76561198117053841 tarafından
An experimental content mod with lots of personality. Once a tiny mod made for some friends, GMT has evolved into a project unlike any other! Whether you're a casual player or a veteran, there's lots here for everyone to enjoy. WHAT YOU SEEK IS HERE Type /enter as a new character. FIVE BOSSES - The literal sun! - A lightning-fast horned lizard. - The leader of the new and improved Frost Legion. - A little shark lad! - Worms blessed by a higher power. (An alternative to Moon Lord!) CHALLENGES GaMeTerraria explores ideas and parts of Terraria in challenges that take place in another dimension, such as parkour, battles with a twist, or even entirely different game genres! SUPER MOVES Say goodbye to random critical hits. Critical damage is now controlled with new items, and various weapons that have been given cooldowns in exchange for huge damage. Some even involve time-stopping minigames! Get started with the Focus accessory, sold by the Dryad. GRUG'S WORLD Drink a Wormhole Potion for a detour to a mysterious and dangerous abstract dimension, with treasures and threats spread throughout the whole game! Early on, you can sometimes find Wormhole Potions in Blue Presents. GOLFER CLASS Ever thought golfing wasn't violent or absurd enough? Introducing a new class all about punting your enemies with balls in any way possible! You can even golf with...less conventional objects. AND MORE! A revamp to wings, giving them unique properties and balanced flight times. (12/31 changed) An overhaul of food. Mix and match three tiers of food for various effects! (32/80 changed) Various vanilla tweaks, to make Terraria all the more enjoyable! Additions to special world seeds, such as new surprises in No Traps, and...Dave Mode. Discord: https://discord.gg/zumQztb Source: (migration in progress!) Developed By John Snail
Faster Weapons (outdated)
76561198049269862 tarafından
This mod has been renamed to "Valks Tweaks". I was expecting the name to change here but instead a whole new mod was added to the workshop which you can find here. Please note that this version "Faster Weapons" is no longer being maintained and all the features you would expect in this mod will be in the other one.
Polarities
76561198272051094 tarafından
IMPORTANT! This version of Polarities is an unstable release. You can think of it as an open beta. Please report all bugs in our discord! Polarities has finally been ported in full (mostly) to 1.4.4! However, the work is far from over: We're releasing this mostly to fulfill a promise to the people we've kept waiting, and the mod will absolutely be receiving bugfixes galore and new content in future updates, as this represents a release with all the content, but none of the quality assurance. Polarities is a content mod which aims to add mechanically interesting bosses, enemies, items, and more! Currently adds ten new bosses, several new enemies, a variety of weapons and accessories, some tiles and armor sets, two new mini-biomes, a new subworld, and a new town NPC. Coders: turingcomplete30, Goose, Impaxim Wiki: bubbyboytoo Spriters: ElectroManiac, niker, triangle, Scratch Lunin, Squartron, Rednbloo, Leaper, Waff Sounds: moonburn Music: iFlicky, Goose Bestiary: Danku (Jerry), bubbyboytoo Former team members: junk boy, Arc Contributors: discord_account, yogu, Vega_1, Evolution, UnworthyPie, warrenmark_art, Masked Luigi, Darkpuppey, DeJuiceTD, Jimbo Animations, Le Supreme Slimelad, Hugekraken, Heart Plus Up!, MountainyBear49, Rocketlauncher269, TRYAGAIN211, Danmaskino, Soft, LemonEarth, Lord X, Emerald Quark, Plague, TechnicalityCreations Developed By turingcomplete3, bubbyboytoo, Goose
Fargo's OmniWield
76561198096315536 tarafından
OmniWield makes every weapon in your inventory fire whenever you attack. NEW UPDATE - V 2.2 -HUGE for OmniWield fans -All weapons now fire as they norally do and no longer lose their special effects or multiple projectiles -Ammo picking now always works -Mana usage increased greatly NEW UPDATE - V 2.0 -Updated to latest tmod version 1.4.4 NEW UPDATE - V 1.6.4 -Fixed mana spending option not working NEW UPDATE - V 1.6.3 -Updated to latest tmod version NEW UPDATE - V 1.6 -Updated to latest tmod version -Added Config options to choose between wielding the full inventory, hotbar only, or a specific number of slots -Added a blacklist to ignore specific items -Added config option to spend mana/consumables NEW UPDATE - V 1.5 -Inventory weapons will now be consumed if consumable -Inventory weapons will now spend mana and not be used if you don't have enough -Inventory weapons that use ammo will not be used if you don't have any -Sentries no longer spawn from inventory Developed By Fargowilta
Terraria Guides
Terraria Server Modları ve Pluginleri – tShock Eklentileri
Terraria Serverına tShock pluginleri kurmayı, bölgeleri, grupları ve SSC'yi ayarlamayı öğren; yaygın hataları adım adım kontrol edip sorunsuz çalıştır.
Terraria Sunucusu Kirala – Multiplayer Kurulumu
Terraria sunucunu tShock, doğru dünya boyutu, admin hakları, eklentiler ve anlaşılır kontrollerle sorunsuz multiplayer için hazır hale getir.
Mod destekli Terraria sunucusu
Uyumlu ve desteklenen modları sunucu panelinden kurun.
Terraria sunucusu kirala