- Modlar
- /
- Terraria
Terraria için Modlar ve Eklentiler
Bu katalog Steam Workshop kaynaklı 14.000+ Terraria projesini listeler. Kayıtlar sunucu taraflı, istemci taraflı veya iki tarafta da gerekli olabilir; harita ve diğer kullanıcı içeriklerini de kapsayabilir. Kurulumdan önce bağlantılı kaynak sayfasını, oyun sürümünü ve bağımlılıkları kontrol edin.
Fargo旧版贴图替换
76561199053054060 tarafından
修改了fargo魂石的贴图 将戴薇安圣物的贴图修改成了1.6版本的贴图 将石巨人的贴图修改成1.6版本贴图 Developed By 沙雕热狗
ShimmerBullets
76561199013189194 tarafından
Ever want to send your friends, foes, and enemies to the backrooms? This mod will let you do just that. Toss an empty bullet into some shimmer to make shimmer bullets. Then shoot something and find out. They also bounce so watch out and don't hit yourself, or enjoy falling into the ground. New debuff, Clipping. Disable collision for npc's. Applys Shimmer to players every tick. Developed By Squash
Boss Butcherer
76561199203155373 tarafından
Boss Butcher is a mod that adds an item called "The Butcherer" It does 10 million damage, and can one shot any vanilla boss or enemy, even the dungeon gaurdian. It's mainly for building and testing but it is craftable through normal gameplay. It takes 10000 Luminite bars, 3 Zeniths, and 2 Terraprismas. Do what you will with this power. Developed By Always Open Utopia
rainbow_world
76561199249169785 tarafından
rainbow_world is a pretty cool mod, it does...this. Modify this file with a description of your mod.
the b
76561199071762802 tarafından
the d version 0.5 adds: (fixed) Star Sphere Lemon Mint That restores 500 health Ice Cube That restores 1 health version 0.4 adds: Cheese Quesadilla That restores 15000 health.
Block's Leveling Mod - Russian Translation
76561199816544163 tarafından
Русификатор Данный мод полностью переводит Block's Leveling Mod на русский язык. Перед игрой прочтите описание мода снизу, чтобы понять как в него играть. Приятной игры. Block's Leveling Mod Block's Leveling Mod добавляет оружию механику прокачки, позволяя использовать его дольше, если вы усердно сражаетесь им, повышая его уровень. В основе этой системы лежит механика из Example Mod (спасибо Andro951!), но со всесторонней переработкой для полноценной, сбалансированной и отполированной реализации. Начало работы с прокачкой оружия (ОБЯЗАТЕЛЬНО К ПРОЧТЕНИЮ!): Повышение уровня оружия - разумеется, главная механика этого мода. Вот краткое руководство для начала: - По умолчанию оружие не может повышать уровень; механику необходимо активировать предметами - рунами опыта, используя «Кузню рун опыта» - Сперва создайте «Кузню рун опыта» из печи и 3 упавших звёзд - Затем поставьте кузню и создайте в ней «Дремлющую руну опыта» из 5 каменных блоков и 1 самоцвета (любого) - Дремлющие руны опыта бесполезны сами по себе; они - базовый ингредиент для крафта других рун опыта - Используйте Гида или мод Recipe Browser, чтобы увидеть рецепты действующих рун опыта - Редкость оружия (до перековки) определяет, какие руны опыта с ним работают; убедитесь, что создали подходящую для вашего оружия руну! - Когда у вас есть оружие и подходящая руна, нажмите ПКМ по кузне рун опыта, чтобы открыть её интерфейс - Поместите оружие и руну в соответствующие слоты интерфейса кузни и нажмите кнопку «Применить»! - Если всё сделано верно, руна израсходуется, и ваше оружие сможет получать опыт и уровни. В противном случае подсказка кнопки «Применить» укажет на ошибку Другие возможности: Подробнее о многих перечисленных ниже функциях - в закреплённом обсуждении Detailed List of Features! - Сферы опыта, дающие бонусный опыт оружию или игрокам - Повышение уровня игрока с опциональным усилением урона и сопротивления урону - Престиж - сброс уровня оружия или игрока для ещё большей мощи - Масштабирование врагов; опциональная функция, повышающая здоровье и защиту врагов по мере прохождения - Медали; ещё одна опциональная механика динамического лимита уровня, который необходимо повышать с прогрессом - Звуковое и текстовое оповещение при повышении уровня - Подсказки с отображением опыта, уровня и силы оружия - Множество настроек с (чрезмерно) подробными описаниями для тонкой настройки баланса - Кросс-мод совместимость с другим моим модом: «Weapon Augments» - Опциональное дополнение, добавляющее уникальное оружие с системой прокачки: «Heroic Weapons» - И многое другое! Developed By Arick
Ascendancy
76561198292577383 tarafından
Ascendancy is a progression overhaul focused on growth over time. You begin with reduced baseline power (negative scaling at low levels), then earn your way back to vanilla strength and beyond through skill leveling. World Threat System: - Tracks overall player progression (combat levels, endurance, and boss progress). - Raises world pressure as threat increases: stronger nights, higher elite/special spawn chances, biome mutations, and Restless Wilds surges. - Includes World Threat pressure, World Response memory, and elite enemy variants; Nemesis remains experimental and dormant for 0.60. Balance and features are still actively being tuned. Developed By Xenumbri
Everyone as One Player
76561198215596955 tarafından
Ever seen those minecraft mods where everyone works together to control one singular player? Yeah, this isn't that. It would be theoretically possible to hook into the controls, remove each other player's character, and focus on one main character. This doesn't exactly work well, though. How would you divide up the controls? Placing and attacking are the same button, and movement is already hard enough. So what I've done is made it so that one main player gets movement control, and each other player is free to mess around with inventory and placing and attacking. All other players' positions, velocities, inventories, armor, accessories, dyes, loadouts, hp/mana values, and consumed life crystals/fruit and mana crystals are synced to the main player's. Additionally, there is an optional config to sync buffs as well. WARNING: Since it syncs inventories, items WILL be replaced. I recommend starting a new character. Only the main player has collision. Only the main player can pickup items. Due to how syncing works, the following items are disabled for non-main players: - Life Crystals, Life Fruits, Mana Crystals - Potions (items that give potion sickness) - Buffs (if buff sync is enabled) Currently, the main player swaps every minute (3600 ticks divided by 60). The order is dependent on ordinal compareTo (basically, earlier in the alphabet goes first). The one exception is the last player to join, who gets placed last in the order. When players join or leave, the main player/player swapping is synced. Here's some more detail on the creative process: I first started syncing which player is the main player. I had to make it deterministic for performance reasons (you would not like it if it synced every frame), so it only gets set when players join/leave. The sorting is just C#'s ordinal compareTo for each player's name. It just has to be consistent between each client. Then I messed around with position/velocity, and control disabling. It was relatively simple. Since these things are automatically synced by terraria by default, I just had to set them to the main player's. Here's where my issues started. I wanted to find a way to mirror without completely replacing your inventory. I went with hooking into the Draw method, which would replicate the main player's inventory, and hooking into the item slot onclick methods. I had to do some weird dancing between client and server and main focus client to send client clicks to the main client's computer to simulate those same clicks, otherwise it wouldn't sync properly. It was a whole mess. Later I tested out setting the inventory to the main player's inventory and found that it worked flawlessly, so I gave up with this and simply used that method instead. What I could do to solve the inventory replacement issue is to save a snapshot upon joining the world, then loading it upon leaving the world. That's for future me to implement, if I ever do.
20 Grave Boulders Death
76561198385745042 tarafından
Have you ever wanted 20 gravestone boulders to drop on death? Me neither, but here's a mod that does exactly that. Yes it's annoying. Developed By hoopie
Player_kills
76561199433376898 tarafından
Modify this file with a description of your mod. Developed By 汉堡
Eternal
76561199122947629 tarafından
welcome to eternal Eternal is a content mod made by a small development team for fun Eternal adds content and possibly in the future Quality Of Life changes Developed By TheMcTeam
How to kill Cryogen(real)(but really just op stuff)
76561199549000736 tarafından
How to kill Cryogen(real) is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By Louvreratana
Nerd Swords
76561198891723949 tarafından
Nerd Swords is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Food Mod
76561199119127154 tarafından
Food Mod is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Projectile Clarity
76561199026508421 tarafından
A lightweight client-side mod that makes chaotic fights easier to read: teammates' projectiles are dimmed so hostile enemy and boss projectiles stand out clearly. Fully configurable opacity via the in-game Mod Config. Works generically across modded content (tested with Calamity) without hard-coding specific projectile IDs. Developed By Zach
纽带 -Nexus-
76561199042357079 tarafından
这是一个非常初期非常简陋粗糙的小模组,内容上受《奈克瑟斯》的影响,但是很多设计仍然没有实现。 自己仍然在学习阶段,会保持一定的更新频率。 包含9个物品,其中2个饰品,1把武器,1个食物,1个未实现的召唤物以及3个说明。 还包含4种敌怪,1个城镇NPC。 目前贴图比较粗糙,而且可能存在一些未发现的BUG,很长一段时间可能都不会支持多人游戏。 后续的更新会先完善NPC和一些设计理念,并添加一些新的物品。 --- This is a very early, rough and simple mod, inspired by "Ultraman Nexus" but many designs are still unimplemented. I'm still in the learning stage and will maintain a certain update frequency. Includes 9 items: 2 accessories, 1 weapon, 1 food, 1 unimplemented summon item, and 3 notes. Also includes 4 types of enemies and 1 town NPC. Currently the textures are rough and there may be undiscovered bugs. Multiplayer support may not be available for a long time. Future updates will first improve NPCs and some design concepts, and add some new items. Developed By MikuMiV
SaveSpawn
76561198001623520 tarafından
Saves where you were on logout or disconnect and spawns you at that location upon rejoining. Developed By Bob
Keepers Of The Realm
76561199135001031 tarafından
Keepers Of The Realm is a mod that adds: Many New Weapons Many New Armor Sets Many New Bosses Many New Drops From Enemies And much more Developed By Aiden
[1.4.3-1.4.4] All NPCs Shoot Laser to You
76561198983211065 tarafından
All NPCs Shoot Laser to You by Nil256 ---------------------------------------- Literally, all NPCs become to shoot a laser to a player. The damage, speed, and shot interval of the laser is customizable from the config. ---------------------------------------- Developed By Nil256
Cosmo Vanity Set
76561198240685492 tarafından
Adds a furry vanity set of Cosmo. You can craft the set with 1 dirt block each. Made by me: hexsprites on discord, I am currently doing terraria character commissions, feel free to message me if you're interested :3 Character owned by: @ItsCosmoTewulf on youtube. Developed By Hex
Yamaso
76561199014178286 tarafından
Ever wondered what comes after the Great Zenith?, well nothing. But this mod adds the Zenith a great challenge (Crafted with 2 zeniths at a Anvil) ERROR FOUND IN CODE: THE DESCRIPTION OF THE ITEM IN GAME ISNT SHOWING! 2X MEELE DAMAGE OF ZENITH INSANE KNOCKBACK SHOOTS NEBULA PROJECTILES CAN SHOOT WHEN HOLDING M1
PipeConsoleCommands
76561198387920638 tarafından
Implement stdin by using pipe. Pipe name is outputed in console.
3Stones
76561198092199024 tarafından
3Stones adds 3 different stones to your world: The Speed Stone, The Stone of Iron Will, And the Stone of Sixth Sense. For the Speed Stone you will need 15 Diamonds and 20 Emeralds, For the Iron Stone you need 15 Meteorite Bars and 20 Emeralds, and for the Sixth Sense Stone you need 10 Crystal Shards and 20 Emeralds Soon I will be building a story/progression path towards these stones, as well as hypothetically adding more items. V0.2 update: -Changed the Iron Stone's crafting to Meteorite bars, instead of generic Iron. -Fixed some typos. -Iron Stone now grants "Iron Skin" buff, aswell as Obsidian Skin and Regen. -Speed Stone now makes you faster. -Stone of Sixth Sense now makes you dig (alot) faster. V0.2.1 update: -Iron Stone made you fast, and I changed that. -Some edits to Speed Stone, nothing major.
Keystrokes
76561199216268050 tarafından
Keystrokes A discreet WASD and mouse overlay for Terraria. I made this mod because I love watching speedruns. A key overlay just looks stylish on screen — and everyone can find their own use for it. Proof for a no-hit run, a speedrun, or simply because watching your inputs feels good. How to use - Open the inventory (Esc) and click the keyboard icon - Toggle the overlay, pick a keyboard, choose a press animation, and set the press color - Hold left mouse on the icon to drag it - Every change is saved automatically — there is no extra config gear in the Mods list
Terraria Guides
Terraria Server Modları ve Pluginleri – tShock Eklentileri
Terraria Serverına tShock pluginleri kurmayı, bölgeleri, grupları ve SSC'yi ayarlamayı öğren; yaygın hataları adım adım kontrol edip sorunsuz çalıştır.
Terraria Sunucusu Kirala – Multiplayer Kurulumu
Terraria sunucunu tShock, doğru dünya boyutu, admin hakları, eklentiler ve anlaşılır kontrollerle sorunsuz multiplayer için hazır hale getir.
Mod destekli Terraria sunucusu
Uyumlu ve desteklenen modları sunucu panelinden kurun.
Terraria sunucusu kirala