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Bu katalog Steam Workshop kaynaklı 14.000+ tModLoader projesini listeler. Kayıtlar sunucu taraflı, istemci taraflı veya iki tarafta da gerekli olabilir; harita ve diğer kullanıcı içeriklerini de kapsayabilir. Kurulumdan önce bağlantılı kaynak sayfasını, oyun sürümünü ve bağımlılıkları kontrol edin.
说的道理
76561199559999500 tarafından
说的道理 is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By 火到3600
World of Astral Infection Updated
76561198269376815 tarafından
This mod adds an item that Infects the entire world with Astral Infection from Calamit mod! An astral infection npc (Cosmos NPC) who loves the heaven sent biome! (The NPC is actually Law Alignment Flynn from Shin Megami Tensei 4) The Cosmos NPC Loves to live in the Astral Infection Biome and hates every other biome! (Let him cook!) There is 4 items this mod adds: 4. A item that converts the world into astral infection "not called unstable" 3. A item that converts the world into astral infection called the "unstable" one which means it also replaces pre-hardmode ores with astral ore! 2. A astral infection converter item that converts a large area of the world instead of the whole world (aka Small version) 4. And the last astral infection converter item that also converts the worlds pre-hardmode ores with astral ore but in a large area instead (Aka the Small Ore version) The 4 items can be bought from Cosmos npc or crafted with 10 souls of night at demon altar! WARNING! The game may lag a little after using the item because it is converting the entire map's blocks into astral blocks! Sometimes the lag does a little trolling and might crash your game idk I only seen it happen once to me. (idk how to fix it, I blame calamit mod for the lag) The item will replace the entire jungle with astral infection! (Except for bee hives, jungle temple and some weird jungle blocks with a giant plantera bulb (I am not sure if this is from another mod but im assuming its from calamit) Note: The item will not replace the underworld, calamit hell biome, the astral blight, radioactive ocean, that water desert biome thing with a clam boss in it and also has some kind of science lab in it, town npcs, and the abyss biome with astral infection! (Still working on a way for this to happen but someone should ask calamit mod to add astral ash and astral abyss blocks) And yes my world generation broke some how while testing the item to turn the world astral! And no this mod did not cause it! (I blame the calamit mod for being stupid and replacing the blocks under a chest with air during world generation! Developed By Joker
Number breakthrough(数值突破)
76561199874239826 tarafından
(using AI for translation) This mod breaks the 2.1 billion numerical cap on your health, damage and defense. The upper limit is fully customizable — for instance, 100 trillion — as long as it does not exceed 2^63 (the maximum value of the long data type). All settings can be adjusted in the Mod Config menu, and the same applies to all features below. internal mod name;calculus‘s mod Added Features Shield System: Absorbs incoming damage first. Your health will not drop as long as your shield value is above 0 (excluding special debuffs). It regenerates 5% every 30 seconds, with a cap of 100 trillion. Insane Stat Scaling: Lifts the 2.1 billion vanilla cap on health, damage and defense, with a new upper limit of 100 trillion. NPC Tuning: Freely adjustable health and damage multipliers for enemies and friendly NPCs, ranging from 0.1x all the way to 2.1 billionx. Player Tuning;Freely adjustable health and damage multipliers,ranging from 0.1x all the way to 2.1 billionx. (Perfect for endgame balance adjustment when playing with other overpowered mods) - Adds a custom Boss health bar (bypassing the 2.1 billion cap of the vanilla Boss health bar) Consumables - Super Apple: Crafted with 9999 Apples. Grants +1,000,000 max health per use. - Supreme Life Essence: Crafted with 1000 Life Fruits and 1 Super Apple. Grants +10,000,000,000 max health per use. - Compacted Matter: Crafted with 10000 Iron Bars. Grants +100,000,000 max shield per use. Accessories - Divine Shield: Crafted with 9999 Iron Bars. Provides +2000 defense and +200 life regen. - Hyperdistance Boots: Crafted with Terraspark Boots, Celestial Starboard and 100 Luminite Bars. Grants infinite flight and extreme movement speed. Weapon Final spear Left-click: Throw the spear, releasing homing bullets Spear damage = base damage × damage bonus × 200 Bullet damage = base × damage bonus (soul damage, ignores defense), Bullets explode on hit, apply 20s Final Judgment debuff(let the damage suffered be multiplied by 5) Right-click: Spinning slash around the player, grants invincibility Spin damage = base damage × damage bonus (per-frame) Knocks back enemies and reflects hostile projectiles (10x original damage, track the animal at an certen speed) 50% critical strike chance c-click:release the final Judgment debuff at the mouse position(60 secnnd) ,Damage= base damage*200 "The supreme spear that ends all things" Weapon Modifiers (Supreme Tier) Applicable to melee, ranged, and magic weapons (including summon weapons). Effects: +100% damage, +50% attack speed, +100% crit chance, -100% mana cost, and more. Accessory Modifiers - Titan: +200% weapon damage - Attack Speed Overclock: +100% attack speed - Extradinary Power: +100% damage - Extradinary Speed: +100% movement speed - Extradinary body: +500 defense - King of Summon: +20 minion slots - Poem of the end: Combines all six effects above (The Calamity Mod has been tested so far. Except for anomalies with the Devourer of Gods, other content works generally as expected. One-shotting the Devourer of Gods will result in no loot drops. Please lower your damage when fighting the Devourer of Gods and other bosses with phase transitions) Finally, special thanks to DeepSeek-V4 for supporting the development of this mod. This mod was programmed almost entirely with artificial intelligence. It has allowed me, a total coding novice, to accomplish things I've always wanted to do — like creating my own mod.
Sakichan
76561199425797157 tarafından
In the collaboration between Arknights and Ave Mujica, Togawa Sakiko from Ave Mujica has been added as a crossover character in Arknights. In this mod, we add the operator Togawa Sakiko in Arknights to the game by adding her sword and her skills. The way to craft her sword is to use 79*HollowedBar at a DemonAltar. The default skill trigger key is F and the default toggle skill UI key is H. Developed By Mark384628
TCG_Kor
76561198323761459 tarafından
이모드는 tcg_kor 번역 모드입니다. 모드를 적용을 했는데 번역이 안되는것 때문에 제가 올렸습니다. 같이해준 GCU님 감사합니다 Developed By GCU, NUBI
Scuffed StartPos Switcher
76561198123411722 tarafından
This is scuffed be warned!!!! edit config value and boom. if you want to trigger it once and not force boss HP disable and set the keybind to manual trigger Developed By Prisma
z武器
76561198870798040 tarafından
z武器 is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By z
Insane QOL
76561198437430906 tarafından
Ever wanted items that would make grinding and fighting bosses way easier? Well Insane QOL does just that! So far there is 1 weapon, 3 accessories and more to come!
ExplosiVanity
76561198393607827 tarafından
Adds 3 Vanity sets at the moment, please leave recommendations about what I should make next, Ill credit you in the description aswell as a thanks cause I am n o t creative Monkey Set Contributer:MONKE The Knight Set Contributer:Pali
Recipe Editor - Español
76561199854932510 tarafından
Esta es mi traducción al español para el mod Recipe Editor. El objetivo de esta traducción es localizar todas las herramientas y menús de edición de recetas en tu juego, permitiendo una gestión más fluida de ingredientes, grupos y estaciones de trabajo en español. ¿Qué incluye? Interfaz del Editor: Traducción de todos los menús de configuración de recetas y perfiles. Parámetros Técnicos: Localización de condiciones de creación, reglas de consumo y eventos de Fulgor. Nota: Este es un mod de idioma. Necesitas tener instalado el mod original para que la traducción funcione. Developed By Akil_es
Violent Verdure
76561198335408720 tarafından
Violent Verdure aims to expand on Terraria's plant growing aspect. Adding more plants, potions and equipment that can be obtained via various new herbs and crossbreeds. Furthermore, similar to fishing during a blood moon, harvesting these new plants will also spawn in various new plant themed enemies that can be fought for further reward. (NOTE NOT ALL PLANNED ENEMIES ARE YET IMPLEMENTED) With the appearance of this new Violent plant life a new NPC has come to make Terraria home, "The Gardener" a hunter who will trade various rewards in exchange for the trophies of your hunts. There are 4 core families of plant added, each corresponding to one of the 4 core classes of Terraria: NightBlooms - Mage LunarGlimmers - Summoner HeartShoots - Ranger BogBuds - Melee The starter seeds can be mutated from regular Terraria herbs with the various permutations of each family becoming available as the game progresses being obtained by splicing these base seeds with various other items. This mod is very new and very much still in development, so the balancing is probably way out of whack. If you find any bugs or any comments on the balancing feel free to report it on my discord server https://discord.gg/3Bsz4k2Zcp Current Content: - 12 Herbs + seeds - 1 Work Bench - 1 NPC - 3 Swords - 3 Guns - 3 minion Weapons - 3 Magic Weapons - 12 Potions - 7 Tools / Accessories - 6 Ammo types - 4 Enemies + banners - 3 Armour sets + 12 Class-specific helmets Planned Content: - 12 Enemies total - 5 Bosses are planned... once i figure out how to ;-; Developed By Violytta Ran
Bugs Galore
76561198237690386 tarafından
the one piece..... it's real..... adds one new enemy (not fully finished, im pretty sure you can disable spawning for it) and two new weapons- a random drop from said enemy and one craftable post-plantera gun inspired by Psycho-Pass :)
cock pog
76561199143433518 tarafından
cock pog is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Fargo's Enemy Modifiers RU
76561198441635955 tarafından
The mod doesn't add new content, only translate to russian Перевод мода Fargo's Enemy Modifiers на русский язык Developed By venomus_pool
Better Magnets
76561198964148465 tarafından
Better Magnets improves the pickup range of all magnet accessories to a practical range. Celestial Magnet and all upgrades (Celestial Cuffs, Celestial Emblem, Magnet Flower) now have a greatly increased mana star pickup range. The Treasure Magnet and Heart Reach Potion also receive the same treatment. A new pre-Hardmode accessory called the Heart Magnet has been added which increases heart pickup range, crafted from a Shackle and Life Crystal at an Anvil. Developed By BigLadBinners
Reserach 1
76561199206623214 tarafından
The research quantity of all items becomes 1 Developed By 末泠
The Fishing Chair
76561198997646402 tarafından
Source: https://github.com/Netoperer/TheFishingChair Developed By Netoper
Modding Mayhem
76561199556936530 tarafından
This is Modding mayhem. It's my first mod, so expect some bugs -------------------------------------- Adds new weapons, bows, better mage prehardmode, armors and hopefully blocks.
Weapon Expansion
76561199407798591 tarafından
Weapon Expansion is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By Skivv
Juniper Vanity Set
76561198240685492 tarafından
Adds Juniper Vanity Set. It's crafted using dirt blocks. Made by me Hex! You can commission for a custom vanity set of your own, message me on discord HexSprites#7212 Character owned by: @BlogomFox on twitter. Developed By Hex
new weapons
76561199367332660 tarafından
new weapons is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By bendrox0
GHLF Revived
76561198224345244 tarafından
GHLF Revived. Based on the original GLHF that hasn't been updated for a few years. Enemies get 2x defense, 3x max health and 3x damage. Also 1.5x knockback resist, 2 life regen pre-hardmod and scaling regen based on health post-hardmode. Also lava immunity. Bosses don't have any special extra attacks like the original mod (don't want to mess up modded ai changes), but bosses do get 2x health, 2x damage, and 1.5x defence. Bosses don't get any regen. Developed By chem
Terrarian Dreamkeepers
76561198075767429 tarafından
---Terrarian Dreamkeepers--- A mod for Terraria by Solo Ion ---About--- This is a Terrarian mod that adds several playable characters from the Dreamkeepers graphic novel series by Dave and Liz Lillie. This mod is built and compiled with tModLoader, a modding tool for Terraria, and you need tModLoader to use this mod. This latest update brings Terrarian Dreamkeepers up to tModLoader for Terraria version 1.4.3.6 and adds Bobby's power. This is the first 1.4.x version and may contain traces of bugs. ---About the Characters Powers--- All Dreamkeepers have a power... but at first they don't know how to use it. One Dreamkeeper has two ways to use their power, and you switch between the two abilities by right clicking. Mace - Unknown Mace's power is currently unknown, but he has his best friend Whip to keep him company. Lilith - Life Force manipulation Lilith has the ability to heal herself and nearby allies... while also draining the life force of her enemies. The more enemies around her, the less life force she drains, but the more she heals her allies for. She also has slightly increased health regen. Alternatively, she can draw health from a specific enemy or give health to a specific ally. The amount transferred increases when there is a greater difference between her health and her target's health. Namah - Ether Tendrils Namah can conjure and control whip-like ether tendrils that harm any enemies that come into contact with it. The tendrils have a constant drain on her Mana. Bast - Heat Bast can blast his foes with intense heat. His power has a longer cool-down than others, but he can charge it for a greater effect. Alternatively, he can use his power at a much closer range. Although less powerful than his main ability, it's more useful in tight locations. Bobby - Light Generation Bobby can create orbs of light that illuminate an area. They can follow a player or NPC around. Vi - not yet implemented Although her powers are known, I have yet to add it. ---Acquiring the characters--- 'So how do I actually change my appearance?' you ask. Well, I haven't made it too easy... because that's just not Terraria. :) You need to craft accessories known as charms to change your appearance. To craft the charms, you will need the following ingredients: - 2 Silver or Tungsten bars - 3 Gold or Platinum bars - 1 Precious stone Take these items to a workbench to craft a charm. They go into your accessory slots, and also work in your vanity accessory slots. The bars are smelted from their respective ores, which can only be found by digging underground. They may at first seem rare, but before too long, you will have more gold ingots than you know what to do with. The precious stone determines which charm (or staff in the case of Whip) you create. - Sapphire for Mace - Amethyst for Lilith - Emerald for Namah - Topaz for Bast & Vi - Ruby for Whip & Bobby Precious stones are only found deep underground. Keep looking and you will find them. 'Ok, how do I find the Dreamkeepers power?' you say. Well, it will require some work to obtain. You will need to attract one of two new NPCs to your house, and this new NPC won't arrive until you have an Artist's Desk in a vacant room. You can craft an Artists Desk at a sawmill from wood, a harpy's feather and black ink. Harpy's can be found high up in the sky, while ink can be found in either ocean by defeating squids. Previously, the powers were only suitable for pre-Hardmode content. Now, both the power and the charms can be upgraded once Hardmode is obtained. Firstly, the Dreamkeeper charms can be upgraded into Dreamkeeper forms with 10 souls of light, and will provide a boost to the base power of the power. The Dreamkeeper Power can be upgraded with eight each of souls of Sight, Might and Fright. Once upgraded, the True Dreamkeeper Power has enhanced damage, range and other effects. ---Cosmetic Options--- Vanity headgear items are now visible as a Dreamkeeper. However, not all vanity headgear looks good when on a Dreamkeeper. Use with discretion. If you so desire, you can now display your equipped armour over your Dreamkeeper. Simply tap L to toggle this on and off. You can also extend the duration of your halo after using your power by tapping K. Both of these key-bindings can me changed in the options. If they don't work, they simply may need rebinding. Thank you to Goldobsidian for these suggestions. ---Credits--- Mace, Whip, Lilith, Namah and Bast belong to Dave and Liz Lillie. For more artwork by these two talented artists, go here: http://dreamkeepers.deviantart.com/ For more info on the Dreamworld, go here: http://www.dreamkeeperscomic.com/DreamWorld.htm To read the Prelude Web comic, go here: http://www.dreamkeeperscomic.com/Prelude.php Terraria belongs to Re-Logic tModLoader was created by bluemagic123 and his team. Thank you to bluemagic123, zadum4ivii and Eldrazi for helping me out on the tModLoader version. Thanks to Weazel75 for finding compatibility issue with other mods to do with the layers. Another thank you to Grox-The-Great and bluemagic123 for providing information and guides that was useful for creating a minion. A big thank you to the members of the tAPI Development team, particularly the Noob-trooper Yoraiz0r for helping me out on many occasions during the tAPI phase of this mod. Thanks also to Goldobsidian for a few suggestions. And how could I forget TheHuckleberryWill for his tAPI modding tutorials that got me started all those years ago? ---Recent Version History--- 3.0.1.0 - Ported to tModLoader - Improved the display of character heads on the mini-map - Updated to tModLoader for Terraria 1.4.4.9 3.0.0.2 - Removed some debug code relating to Bobby 3.0.0.1 - Nerfed Lilith's power a bit 3.0.0.0 - Added Bobby's power - Tweaked Lilith's power - Tweaked several aspects of Namah's power - Fixed numerous other issues - Ported to tModLoader 2022.9.47.47 for Terraria 1.4.3.6 2.3.6.0 - Added Powerless Bobby & Vi - Updated to tModLoader 0.11.7.5 ///Short term goals\\\\ - Add secondary abilities for more characters - Add powers for Mace once it's out of the <Plot Vault> - Add more Dreamkeepers - Implement localization options - Increase the overall Awesomeness level of this mod! Developed By Solo Ion
Void Wand!
76561199440663359 tarafından
Void Wand adds a mage weapon that takes an ungodly amount of dirt to craft.
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