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tModLoader için Modlar ve Eklentiler
Bu katalog Steam Workshop kaynaklı 15.000+ tModLoader projesini listeler. Kayıtlar sunucu taraflı, istemci taraflı veya iki tarafta da gerekli olabilir; harita ve diğer kullanıcı içeriklerini de kapsayabilir. Kurulumdan önce bağlantılı kaynak sayfasını, oyun sürümünü ve bağımlılıkları kontrol edin.
blaz3s world
76561199084437504 tarafından
blaz3s world is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Fun+
76561199013306080 tarafından
Fun+ is a pretty cool mod, it does...this. Modify this file with a description of your mod.
企鹅
76561199328495078 tarafından
企鹅 is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Sorcery Overhaul 汉化补丁
76561199800932568 tarafından
Sorcery Overhaul(WizardMod)简体中文汉化,基于 DeepSeek v4 Pro 制作 Developed By 泡厨长以及他的小肥鱼
More Whip Classic - Tradução PT-BR
76561198423271778 tarafından
More Whip Classic - Tradução PT-BR Tradução integral e fiel para Português do Brasil do mod MoreWhipClassic criado por AlexForce. Características do Mod: - 16 Novos Chicotes Clássicos: Armas balanceadas para todas as fases do jogo. - Configurações In-Game: Totalmente traduzidas para personalizar dano e compatibilidade. - Buffs & Efeitos Únicos: Efeitos de velocidade, moedas extras e marcas de invocação. - Tradução 100% Completa: Textos, projéteis, buffs e dicas sem qualquer erro ortográfico. Créditos do mod original ao criador AlexForce. Developed By Gabriel
Traduction Francaise de différents mods Terraria
76561199096616929 tarafından
French translation of QoL and utility mods. Mods: AmmoTool, AutoRerollFullPatch, Autofish, BetterBossBarPlus, BetterExtractinator, BetterMultiplayer, BetterNightSky, BetterRain, BTitles, BrighterLight, CanIShimmerThis, CelesteHairPhys, Census, ChangeSleepTime, ColoredDamageTypes, ConciseModList, Coyoteframes, DialogueTweak, DragonLens, FancyLighting, FasterUI, FixedAchievements, GlowingPlayer, ImmersiveInventory, ImprovedTorches, InventoryDrag, LargeHerbs, LifeSourcesLight, Lights, NoMountBlur, NPCUnlockAnnouncer, PotionMastery, PotionSlots, RecipeBrowser, SerousCommonLib, ShopExpander, ShorterRespawn, StartingBags, StructureHelper, SummonsUI, TeamSpectate, TownNPCHome, VFXPlusBoss, WeaponOutLite, WhatAmmoDoesThisUse, WMITF, smoothDeathTransitions and tModLoader. --- Traduction française de mods QoL et utilitaires. Mods : AmmoTool, AutoRerollFullPatch, Autofish, BetterBossBarPlus, BetterExtractinator, BetterMultiplayer, BetterNightSky, BetterRain, BTitles, BrighterLight, CanIShimmerThis, CelesteHairPhys, Census, ChangeSleepTime, ColoredDamageTypes, ConciseModList, Coyoteframes, DialogueTweak, DragonLens, FancyLighting, FasterUI, FixedAchievements, GlowingPlayer, ImmersiveInventory, ImprovedTorches, InventoryDrag, LargeHerbs, LifeSourcesLight, Lights, NoMountBlur, NPCUnlockAnnouncer, PotionMastery, PotionSlots, RecipeBrowser, SerousCommonLib, ShopExpander, ShorterRespawn, StartingBags, StructureHelper, SummonsUI, TeamSpectate, TownNPCHome, VFXPlusBoss, WeaponOutLite, WhatAmmoDoesThisUse, WMITF, smoothDeathTransitions et tModLoader. Developed By Lylittle
AlchemistNPC Summon Fruit
76561198839938749 tarafından
从 AlchemistNPC Reborn 移植的召唤师专属饰品 mod,为召唤师提供两个强力饰品。 【瑟芙罗克之果】 增加15%召唤伤害 增加2个最大召唤物数量 召唤物无视敌人无敌帧 召唤物造成伤害的5%转化为生命值 合成配方:生命果x10 + 矮人项链x1 + 生命水晶x10 【终极瑟芙罗克之果】 增加15%召唤伤害 增加3个最大召唤物数量 召唤物无视敌人无敌帧 召唤物造成伤害的10%转化为生命值 合成配方:瑟芙罗克之果 + 星尘碎片x30 + 夜明锭x15 Developed By NFYM
Everlasting Hallow
76561198063399057 tarafından
Everlasting Hallow The Hallow was never harmless. It was merely being polite. Everlasting Hallow is an ode to Terraria's brightest biome: its music, its colors, its impossible creatures, and the deeply suspicious fact that something this beautiful can still kill you. This mod makes the Hallow more intense, more present, and much harder to ignore. The screenshots and short clips above show the result: radiant terrain, Hallowed Lava glowing through the world, and creatures so impossibly lovely that you may briefly forget to run away. A brighter Hallow The surface Hallow now brings its own daylight with it. In Hallowed overworld areas, night is brightened toward a vivid, pearlescent day so the biome's colors do not disappear the moment the sun does. For the suspicious among you, the overworld screenshots above were taken at 10:19 PM. The clock is innocent. The lighting is not. The Hallow also keeps its identity underground. Its surface and underground themes are given priority across Hallowed areas, even when other biome layers and scene effects would normally compete for the microphone. The result is a biome that sounds like itself instead of quietly surrendering its soundtrack the moment it crosses a dirt layer. Hallowed Lava The centerpiece of Everlasting Hallow is Hallowed Lava: a radiant custom liquid that burns, carries Hallowed Radiance, and spreads the Hallow through ordinary lava and nearby terrain. - Aggressive conversion: Hallowed Lava can turn nearby regular lava into more Hallowed Lava and convert nearby stone, grass, sand, and ice into their Hallowed counterparts. - A biome made of liquid: when enough Hallowed Lava gathers around you, it can establish a Hallowed Lava biome presence and call the Hallow into the area. - More visible spreading: the liquid receives its own spreading opportunities in the region around active players, including liquid-filled cells that vanilla tile updates tend to overlook. Stay nearby and you can watch the glamour advance in real time. Terraria's optimization has been respectfully informed that it is no longer the only priority. - Hallow resilience: native Hallow creatures and NPCs are immune to Hallowed Lava, because even the Hallow's most aggressive miracle should know better than to cook its own citizens. Hallowed Lava is deliberately most active and most noticeable while players are in the surrounding area. That makes it less of a distant background simulation and more of a living spectacle: leave a pool unattended, come back later, and discover that the local geography has developed opinions. The Prismatic Charm The Hallow's surface creatures do not have to treat every passing Terrarian as an emergency. Equip the Prismatic Charm and Pixies, Unicorns, Gastropods, and Rainbow Slimes become neutral toward you: - They will not damage you. - Your attacks will not damage them. - They can turn their attention toward nearby hostile creatures instead. The Prismatic Charm is sold by the Princess in Hardmode for a base price of 1 Platinum Coin. If you know how to make the Princess happy, the price may become less personally offensive. The gallery above shows the arrangement in action: the Hallow creatures can pass through you unharmed while remaining perfectly capable of making someone else's day considerably worse. Bottomless Hallowed Lava Bucket Want to bring the glow home? Craft the Bottomless Hallowed Lava Bucket at a Mythril Anvil with: - 1 Bottomless Lava Bucket - 10 Hallowed Bars - 20 Crystal Shards - 10 Souls of Light The bucket places an endless supply of Hallowed Lava wherever your world needs more color, more light, or a frankly unreasonable amount of purification. Dependency Requires Mod Liquid Library by Lion8cake. Initial release This is the initial release of Everlasting Hallow. It is expected to have some bugs and rough edges, but the core experience is already bright, dangerous, and delightful to play. Future updates will depend on player engagement, feedback, and the number of glamorous disasters reported back from the field. If something breaks, please let me know what happened, where it happened, and whether it looked beautiful while doing so. Ah, and don't forget to make a backup of your most beloved worlds, because I didn't test yet for mod removal, and although I do'nt think it'll break your map, the Hallowed Lava once uninstalled should leave behind empty banks that used to have lava, so there's you thoughtful warning. Peace, and enjoy The Hallow more as it should've been! Credits Concept and development: kasinao2021. Developed By kasinao2021
Very Weird Terraria Mod
76561199842448666 tarafından
A.. lierally weird Terraria mod featuring a post-Skeletron custom boss - Grand Eggplant You can make the very suspicious eggplant with 20 Dirt, 50 Grass Seeds, 5 Wood, and 2 Bones, then summon it in the forest. Developed By SEK
Satiety & Agriculture (RU)
76561199700187605 tarafından
Данный мод добавляет полную Русскую локализацию для: • Satiety & Agriculture Developed By Сюед Вам необходимо учитывать чувство сытости, чтобы расчищать землю. При слишком низком уровне сытости вы получите штраф к характеристикам, а при высоком - бонус к характеристикам, которую можно получить, съев пищу для восполнения недостатка питательных веществ. Предоставляется множество способов получения пищи, модифицированных для добавления различных рецептур продуктов. Вы можете покупать мотыги и серпы у торговцев для развития сельского хозяйства. Для нормального роста культурам необходима влажная пахотная земля. Некоторые культуры можно собирать щелчком правой кнопки мыши после созревания, а скорость созревания культур можно регулировать автоматически. В настоящее время модуль находится в стадии разработки, в нем будут добавлены различные культуры и животноводство, так что ждите обновления. P.S.: Из-за ограниченных ресурсов я перевел только важный контент. Присоединяйтесь к обсуждению в Discord разработчиков: https://discord.gg/fjFpgBkRBZ
Retro Race
76561198764737248 tarafından
Retro Race is a custom race mod. Made with MrPlague's Authentic Races. Developed By ItzRetroSonic
Character Lock
76561198076894527 tarafından
This mod prevents players from using multiple characters on the same server.
Disable Minimap Button
76561198386190420 tarafından
(EN) I found the button for the minimap that appears when I open the inventory to be a bit of a nuisance. This is a simple mod created solely to remove that button. ---------------------------------------- (JP) インベントリを開いた際に表示されるミニマップ用のボタンが少々邪魔に感じました。 これはそのボタンを削除するためだけに作成されたシンプルなModです。 Developed By popunoberi
Neuro Companion
76561198351558753 tarafından
Neuro Companion Neuro Companion adds a summon companion you can control with Terraria chat commands. The mod works as a normal standalone Terraria mod. Randy/Neuro SDK support is optional and only needed if you want to test Neuro/Randy control. Getting Started - Craft or obtain the Neuro Companion Staff. - Use the staff to summon Neuro. - Open your inventory and place a magic weapon into Neuro's weapon slot, or use a weapon command. - Use /neuro commands to tell Neuro what to do. Neuro uses her own equipped magic weapon. She does not use the item currently in your hand. Useful Commands - /neuro help - show available commands - /neuro status - show Neuro's current state - /neuro follow - return to follow mode - /neuro attack - attack once - /neuro autoattack 30 - attack nearby enemies for 30 seconds - /neuro attack player - Evil Neuro attacks you - /neuro buff ironskin - apply an allowed buff - /neuro debuff player poisoned - apply an allowed debuff to yourself - /neuro debuff enemy poisoned - debuff a nearby enemy Weapon Commands - /neuro weapon status - show Neuro's equipped weapon - /neuro weapon inspect - inspect the weapon you are holding - /neuro weapon set - move the held weapon into Neuro's weapon slot - /neuro weapon take - let Neuro take the strongest valid magic weapon from your inventory - /neuro weapon return - return Neuro's equipped weapon to you Weapon System Neuro can use many magic weapons, including: - Normal magic projectile weapons. - Controllable projectile weapons such as Magic Missile, Flamelash, and Rainbow Rod. - Weapons that place attacks at a target position, such as Resonance Scepter. - Special magic weapons with custom Neuro firing profiles. Custom Neuro weapon profiles currently include: - Laser Machinegun - Last Prism - Charged Blaster Cannon - Betsy's Wrath - Spirit Flame - Medusa Head - Life Drain - Bubble Gun - Bee Gun - Wasp Gun - Bat Scepter - Poison Staff - Venom Staff - Meteor Staff - Blizzard Staff - Lunar Flare - Sky Fracture - Nightglow - Shadowflame Hex Doll - Blood Thorn - Stellar Tune Support weapons are rejected for now until I can figure out how to implement them. Staff Upgrades The staff tier controls how often Neuro can fire. - Neuro Companion Staff: basic fire rate - Neuro Companion Staff Mk2: faster fire rate - Neuro Companion Staff Mk3: very fast staff fire limit, still limited by the equipped weapon's own use time - Neuro Companion Staff Mk4: Mk3 fire rate, plus enemy detection through blocks and Neuro-fired projectiles passing through blocks Actual Neuro fire interval is based on both the staff tier and the equipped weapon. Evil Neuro Use: - /neuro attack player Evil Neuro will attack you with her equipped magic weapon. If she has no valid weapon, she uses a fallback evil bolt. Optional Randy / Neuro SDK Setup Randy integration is optional. You do not need Randy to use the mod normally. This setup is for testing Neuro/Randy control through websocket. Requirements - tModLoader - Git - Node.js / npm - The Neuro SDK repository 1. Clone the Neuro SDK Open a terminal somewhere you keep source code, then run: git clone https://github.com/VedalAI/neuro-sdk.git cd neuro-sdk 2. Start Randy Go into the Randy folder: cd Randy If this is your first time setting it up, install dependencies: npm install Then start Randy: npm start Leave this terminal open. You should see Randy start running in the terminal. The mod expects Randy's websocket at: ws://localhost:8000 You can change the websocket URL in the mod config if needed. 3. Open tModLoader - Enable Neuro Companion. - Enter a world. - Summon Neuro with the Neuro Companion Staff. - Give Neuro a valid magic weapon. Then type this in Terraria chat: /neurows connect Check the connection: /neurows status You can also send the current game context manually: /neurows context If the connection works, you should see connection/activity messages in Terraria and Randy's terminal. 4. Test a Randy Action Manually Open a second terminal. This is separate from the terminal running Randy. Example PowerShell command: $body = @{ command = "action" data = @{ id = "autoattack-test-1" name = "autoattack" data = '{"duration_seconds":10}' } } | ConvertTo-Json -Depth 5 Invoke-RestMethod ` -Method Post` -Uri "http://localhost:1337/" ` -ContentType "application/json"` -Body $body Expected result: - Randy receives the action request. - The mod receives the action through the websocket connection. - Neuro starts autoattacking in Terraria for about 10 seconds. Another simple test: $body = @{ command = "action" data = @{ id = "evil-neuro-test-1" name = "attack_player" } } | ConvertTo-Json -Depth 5 Invoke-RestMethod ` -Method Post` -Uri "http://localhost:1337/" ` -ContentType "application/json"` -Body $body Expected result: - Evil Neuro attacks the player in-game. - The action result appears in Terraria/debug output. More Randy test commands: https://docs.google.com/document/d/1ZtHm9jQQ9Ov3Ffl4zOgVQDNZxE1mhyzk/edit?usp=sharing&ouid=107349745517509779788&rtpof=true&sd=true Randy Safety Notes Randy/Neuro can only choose high-level actions exposed by the mod. Randy does not directly control the player, press movement keys, hold attack, use the mouse, or take over normal Terraria controls. Websocket Commands - /neurows connect - connect to Randy - /neurows status - show connection status - /neurows context - send current Terraria context - /neurows disconnect - disconnect from Randy - /neurows help - show websocket command help Troubleshooting Randy If Randy does not connect: - Make sure Randy is running. - Make sure the Randy terminal did not show an error. - Make sure the mod config websocket URL is ws://localhost:8000 unless you changed Randy's port. - Use /neurows status in Terraria. - Use /neurodebug for more detailed mod-side debug info. Notes This mod is still in development. Some unusual Terraria weapons need custom support before Neuro can use them properly. Repository: https://github.com/Pekotaker/NeuroCompanion Developed By Pekotaker
OPMage
76561199810279762 tarafından
OPMage is a custom race mod. Made with MrPlague's Authentic Races. Developed By ich
fallenangle
76561199057937919 tarafından
Lucianor is a dark fantasy Terraria mod that adds a fallen angel boss with cinematic attacks, shadow clones, ash-filled atmosphere, and fast sword-based projectile combat. The fight is designed to feel dramatic, intense, and visually striking. i want the mod to be good for people to play in the future Developed By bedtimeextender
Wulfrum Acrobatics Pack Nerf
76561198403432877 tarafından
Removes the +8% movement speed bonus from the Wulfrum Acrobatics Pack from Calamity mod. Recommended to use it with the Wulfrum Acrobatics Pack Slot. Developed By PONOS
the FISH PACK
76561199802902710 tarafından
this mod changes your view on fish by addin a lot of fish theemed weapons to help you in progression Developed By ffdw
Cheeses Classes
76561199118322429 tarafından
I made this to see how far I could get with using ONLY AI for code (I made the sprites, But AI Made the code) (Claude AI) This adds a new Class (Reaper!) It uses Scythes that have Lifesteal, They are proficient in dealing with Swarms but they are EXTREMELY SLOW. They each have a charge mechanic that multiplies their damage. Each scythe has a different charge time and charge multiplier. Some scythes even do special things like inflicting special Debuffs. Not very many armors since they are annoying to sprite, haven't made any for Hardmode I made this to see how far I could get with using ONLY AI for code (I made the sprites, But AI Made the code) (Claude AI) This adds a new Class (Reaper!) It uses Scythes that have Lifesteal, They are proficient in dealing with Swarms but they are EXTREMELY SLOW. They each have a charge mechanic that multiplies their damage. Each scythe has a different charge time and charge multiplier. Some scythes even do special things like inflicting special Debuffs. Not very many armors since they are annoying to sprite, haven't made any for HardmodeI made this to see how far I could get with using ONLY AI for code (I made the sprites, But AI Made the code) (Claude AI) This adds a new Class (Reaper!) It uses Scythes that have Lifesteal, They are proficient in dealing with Swarms but they are EXTREMELY SLOW. They each have a charge mechanic that multiplies their damage. Each scythe has a different charge time and charge multiplier. Some scythes even do special things like inflicting special Debuffs. Not very many armors since they are annoying to sprite, haven't made any for HardmodeI made this to see how far I could get with using ONLY AI for code (I made the sprites, But AI Made the code) (Claude AI) This adds a new Class (Reaper!) It uses Scythes that have Lifesteal, They are proficient in dealing with Swarms but they are EXTREMELY SLOW. They each have a charge mechanic that multiplies their damage. Each scythe has a different charge time and charge multiplier. Some scythes even do special things like inflicting special Debuffs. Not very many armors since they are annoying to sprite, haven't made any for Hardmode Developed By Cheese
Sunkissed
76561198320703784 tarafından
Welcome to Sunkissed! This is a mod being developed by a solo developer and aims to enhance Terraria in various ways! The next minor update for Sunkissed hath arrived, and with it, some new weapons, pets, ect. ect... No bosses yet, taking my time with that to ensure maximum quality! Upcoming updates - Underground mushroom biome overhaul - Over and Underground tundra biome overhaul - Multiple new weapons - Even more armors - More ores - New blocks - An extensive and engaging boss roster with a deep story tied to it - New npcs - Much more! Developed By The Father
Map Icons config
76561198824342654 tarafından
Overlay Map Boss Icons dissapper, making it annoying for using Overlay map with turned down transperacy. Now with this mod, the Icon gets Drawn even when Overlay map is on 0 transperancy Developed By Anathema(<3)
Carmens Vanities
76561198245313216 tarafından
a couple new things added just for my friends and i i hope yall enjoy Developed By My_life101
Terraria But Wet
76561198057553897 tarafından
Water Good I need to make the description longer, but I feel like the above sums it up pretty well. :) Lorem ipsum dolor sit amet, consectetur adipiscing elit. Quisque vel diam metus. Aliquam in tempor nibh, dapibus cursus justo. Nam varius eleifend congue. Donec aliquet imperdiet egestas. Proin tincidunt tincidunt ligula. Cras et felis tempor, varius ante a, pretium tellus. Pellentesque finibus euismod nisi, in porta purus lobortis vitae. Donec in euismod nunc. Sed nunc arcu, dictum vitae nunc a, volutpat egestas odio. Sed cursus eleifend vestibulum. Sed quis accumsan augue. Sed blandit faucibus scelerisque. Nulla tempus, velit sed malesuada venenatis, elit mi scelerisque justo, a eleifend eros dui sit amet libero. Etiam cursus nulla eget porta egestas. Vivamus non pulvinar ex. Developed By sem
TOAA
76561199828735339 tarafından
TOAA is a custom race mod. Made with MrPlague's Authentic Races. Developed By Lgg
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