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DayZ Mods & Plugins
Megaloot Tunnels
بواسطة 76561197977269482
This mod adds in new static asset models to create a sci fi style modular corridor system for your servers using the DayZ Editor. PCGN Megaloot Discord: https://discord.gg/fmRTpY7VP5 You may use this on your server freely. You MAY repack, unpack, redistribute, re-upload, or modify this mod in any way you see fit. This is express permission for everyone to do so. Note: These pieces are all built specifically to be used where players only see their interior. The exteriors are not designed for play and to look like you'd expect. To be underground inside of these tunnels and corridors was the design function and purpose. Now that the mod is open source feel free to fix them up to be seen from the exterior. 2nd Note: The pillar pieces were meant to seal the doorways to the exterior and eliminate the visual problems when doing so. Properly aligned pillars on pieces facing exteriors will properly hide the lines and crevices you see otherwise. :) Included Items: PCGNML_Corridor_Door PCGNML_Corridor_No_Door PCGNML_Corridor_With_Door PCGNML_Corridor_Transition PCGNML_Corridor_Large PCGNML_Corridor_Intersection_L PCGNML_Corridor_Intersection_T PCGNML_Corridor_Intersection_X PCGNML_Corridor_Frame PCGNML_Corridor_Corner PCGNML_Corridor_Side PCGNML_Corridor_Center PCGNML_Corridor_Center_Double PCGNML_Corridor_Ramp_16 PCGNML_Corridor_Ramp_32 Doors are fully functional Doors now have proper sci-fi sound when opening and closing them (Thanks to RedFalcon!) Now feature complete! Credits for Importing and creating the custom pieces go to Gormirn Donate: https://www.paypal.com/donate/?hosted_button_id=G4R5FNGBUY9WY
MoonShining
بواسطة 76561199416344378
EVERYONE NEW MOD JUST RELEASED PLEASE TRY IT INSTEAD OF THIS ONE https://steamcommunity.com/sharedfiles/filedetails/?id=3452807884 -----To make Moonshine you first need to get a moonshine still kit----- -then you need a cooking pot and combine with pumpkin slices -then add some sugar -then add some yeast -then you will have a mash pot you will need 2 mash pots to make a batch -attach the 2 mash pots to the moonshine still -then you need a propane canister and propane hose combine those then attach to the still and click ignite burner -wait a few mins till it stops (depends on server owner config time) -once it stops check the moonshine still inventory for your moonshine each batch makes 6 bottles -sell your moonshine at blackmarket or trader where ever server owner has set to sell YES YOU CAN SUBSCIBE AND USE ON YOUR SERVER BUT NO REPACKS TRADER AND TYPES IN EXTRAS FOLDER AND CONFIG IN PROFILES CALLED ThingsToDo TO CHANGE TIMERS !!!!!!!!!!!! DMCA WARNING !!!!!!!!!!!! NO REPACKING OR CHANGING THINGS AND REUPLOADING !!!!!!!!!!!!! NO YOU CANT PUT IN YOUR SERVER PACK, JUST SUBSCRIBE TO MY MOD AND ENJOY
AftermathWeapons
بواسطة 76561199366201680
AftermathWeapons DO NOT REUPLOAD AND OR EDIT THIS MOD IN ANY WAY The key will not be released as this is a private server mod Copyright 2025 [Dayz Aftermath] This item is not authorized for posting on Steam, except under the Steam account named Dayz Aftermath
Furniture
بواسطة 76561198147906068
[code]PRE-RELEASE VERSION v0.8.0[/code] [h1] Now it's compatible with 1.28 [/h1] This addon allows you to use some items from the vanilla dayz furniture. [code]Legal/copyright info: All playable items in this addon are based on unchanged vanilla binarized P3Ds (already a part of DayZ game), and this addon itself DOES NOT CONTAIN any modified vanilla P3Ds. [/code] This addon is built using vanilla `proxies`, `attachments`, and some magic tricks. All furniture models already exist as a part of your DayZ vannila game. This addon just makes existing stuff playable. (that's why it is so small). [b]!!! ATTENTION FOR SERVER OWNERS !!![/b] [code]it's a PRE-RELEASE version. Be aware if you are going to use this addon on your prod server[/code] News and announcements you may find in [url=https://discord.gg/PFGbZs5bDD]this Discord channel[/url] All addon types have a prefix [b]SRP_[/b] [h1]Addon configuration[/h1] Since v0.8.0 both files `types.xml` and `cfgspawnabletypes.xml` are now included into addon folder. Please read README.md first, it's in the addon folder. All furtniture types are listed in `list-of-items.txt`. Just in case, here is GitHub with `types.xml`, `cfgspawnabletypes.xml` and instructions how to configure it: https://github.com/SrPomidor/Furniture-types/tree/main [b]Special thanks for:[/b] - [b]Bishop#4415[/b] and his addon [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2885882352]BishopsImmersiveStorages[/url] which inspired me to create this Furniture addon. - [b]Zedmag#7576[/b] for all his tips and tricks, he is really a cool guy. [h2]Any re-pack / re-upload / making it as a part of another addon IS NOT ALLOWED! Use it only via direct subscription or steam collection![/h2] [h1][url=https://discord.gg/PFGbZs5bDD]Discord channel[/url][/h1] [h1][url=https://discord.gg/EnDgCr4jvf]FAQ (also discord) [/url][/h1] ==================================== [b]TL;DR;[/b] As a server owner, you are interested on ✔️ having addons stable and up-to-date ✔️ player's happiness and community growing As a creator, I am interested on ✔️ stability of my product ✔️ player's happiness and community growing ✔️ a direct feedback about my work ✔️ proper addon statistics and reputation To match our common goals, this addon is allowed to be used only with direct subscription or as a part of steam collection. [b]Any re-pack/re-upload / making it as a part of server bundle is not allowed for the next reasons[/b]: ❌Being packed as a part of another addon, means this addon never receive any updates, nor version fixes, nor addon compatibility fixes. so you cannot rely on addon stability anymore. ❌ It breaks an addon statistics and a lot of other things. Putting addon's PBO as a part of another addon completely hides it from Steam and from the player. For Steam it looks like no one uses this addon, cause no direct subscriptions. ❌Players do not know what they are using. ❌Players are not able to leave a feedback for this addon. ❌Players are not able to report any issue. No reports - no fixes. No growing subscribers - it means community is not interested in this. If community is not interested - what the reason to support it? [b]So I think we are both on the same page, aren't we?[/b]
Carim
بواسطة 76561198045960503
[h1]Carim[/h1] [b]Open Source mods for DayZ[/b] [hr][/hr] Full documentation (including configuration for server owners) is in the README on GitHub: https://github.com/CarimDayZ/dayz-mod-carim/blob/main/README.md An install guide is in the INSTALL file on GitHub: https://github.com/CarimDayZ/dayz-mod-carim/blob/main/INSTALL.md This Open Source mod includes all the features Carim has to offer: [olist] [*] Autorun [*] Chat [*] Compass [*] Map [*] Nametags [*] Party [/olist] You are free to use this mod on your monetized servers. The works are licensed under the [url=https://www.apache.org/licenses/LICENSE-2.0]Apache License[/url]. [h2]Autorun[/h2] [hr][/hr] Provides autorunning functionality. Start and stop using the configurable key (default: '+'). Adjust the running speed using your normal keybinds. [h2]Chat[/h2] [hr][/hr] Provides global chat. Switch chat channels with the press of a configurable key (default: 'Z'). Adjust size with configurable keys (up: ']', down: '['). [h2]Compass[/h2] [hr][/hr] Provides a compass at the top of the display with the press of a configurable key (default: 'H'). [h2]Map[/h2] [hr][/hr] Provides an in-game map for saving markers and viewing party members. Open with the vanilla configurable key (default: 'M'). Double-click to add a marker, double-right-click to edit and remove. Toggle visibility with a configurable key (default: 'K'). To apply a nicer style than vanilla with additional locations, you can use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3483791557]the CarimMapStyle mod[/url]. [h2]Nametags[/h2] [hr][/hr] Provides ability to configure zones to display player nametags by specifying a position and radius. Toggle visibility with a configurable key (default: 'K'). [h2]Party[/h2] [hr][/hr] Allows creation of parties and displaying of nametags of party members. There is no party size limit. Parties are managed by the player. Open the menu (default key: 'P'), and Add players to your party. If they have also added you, then your nametags will automatically appear. Parties are saved, so you don't have to re-create it each time you login. They also work for whatever server runs the mod. Tactical pings can be placed (default key: 'T', clear with 'Y') that will be shared with your party. Toggle visibility of markers and nametags with a configurable key (default: 'K'). Optionally, servers can configure Admin Ids that allow adding party members without them needing to add back. [h2]Information[/h2] [hr][/hr] This mod originated from the Carim DayZ project The original source is at https://github.com/CarimDayZ/dayz-mod-carim To support this open source project, you can donate at https://paypal.me/cnofafva To learn more visit https://discord.gg/kdPnVu4 [h2]Acknowledgements[/h2] [hr][/hr] [list] [*] Thank you to Karma's Wasteland for testing and providing valuable feedback. [/list]
PowerPoleLight
بواسطة 76561198074203857
- Light up the power poles of the citys and small towns. - As pvp tactic you can destroy the lamps and turn everything dark! ;) - Works on Enoch dlc map. but only in citys, i still work on it Very simple, it is just for light up a little bit your night on Dayz :) Other Mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2047465507]PowerPoleLight[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2040872847]UnlimitedRun[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2064159537]CarsFix[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2039539386]VanillaCarsPlus[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2048694610]JunkYardDog[/url] [url=https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=FMNN5SPHENNGY&source=url][img]https://i.imgur.com/gmaqOA3.png[/img][/url]
UsefulSuppressors
بواسطة 76561198084200223
[h1]Catch zombies unaware once again with stealthy headshots.[/h1] This mod decreases the amount of damage suppressors take by 90% and decreases the audible range of ammunition shot through a suppressor based on the size (.22LR being the quietest). This makes suppressors quite useful again -especially in high zombie count servers, and [i]especially[/i] at night. Additionally, this mod decreases the size of suppressors in your inventory. Finally, this mod makes the improvised suppressor slightly more durable and allows it to be repaired using a half a roll of duct tape. I like the new noise system in DayZ but I also like the way some things were in the past. Like storage containers, for instance. I've made a mod that bring back the old storage containers that held 1 more row of space than they took up in your inventory. I've also added logic to it to prevent nesting, which is the reason they were changed in the first place. It's called [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1682207097]UsefulContainers[/url], check it out. ----- In order for suppressors to be effective in DayZ you must do these things -Don't rapid fire, even when suppressed. This will add several sound events to sound area -If you do have to fire multiple times, do it while moving. This will make your sound area shift into "fresh" terrain -Keep your suppressors in good condition. A ruined suppressor might as well be no suppressor ----- To install server side: -Download the mod to the root directory of your server -Copy the key file from the keys directory to your server's keys directory -Add this mod to your launch parameters To install client side using DayZ launcher: -Subscribe to the mod -Open DayZ launcher and check mark the mod in the mods list -Add the mod's folder name to the end of your mod string This mod was originally created for Virulent Hordes Hardcore PVE server Come play with us to try it out! [h1]ip: 107.150.22.58:2302[/h1] (or search for Virulent Hordes in the server browser's community tab) [url=https://discord.gg/s5Ngxwd]Discord[/url]
Equipment System OLD
بواسطة 76561198257283058
❗ EQUIPMENT SYSTEM ❗ Добавляет очень большое количество экипировки на ваши сервера Рюкзаки, шлема, бронежилеты, ремни для переноски оружия и различные подсумки. Всё имеет минимум 3 цвета Модульные ремни Имеют крепления под: Адреналин Морфин Химсвет 2 Подсумка под магазины Тактические подсумки IFAK Подсумок под отмычку Подсумок под карту Бронежилеты Имеют крепления под: Подсумки магазинные Тактические подсумки IFAK EM Подсумки Рации Гранаты Кобуры И другие различные подсумки NBC подсумок для рюкзака крепления под: Капюшон куртка перчатки обувь штаны Авторские права пренадлежат двум аккаунтам IMPERIVM, оригинальные файлы модификации только по ссылке https://steamcommunity.com/sharedfiles/filedetails/?id=2708575417, оригинальный автор https://steamcommunity.com/id/IMPERIVM15 Если желаете получить полную расширенную версию, пишите в личный Discord Для всех вопросов и сотрудничества Discord imperivm Thank you to the creator of the MVS modification for allowing me to use his content in my modification Перепаковка запрещена, кидаю сразу страйк без предупреждения Монетизация без разрешения автора запрещается :) А так-же все иные случаи пожертвований и прочие бартеры за реальные средства или их производные Обсудите обновление в обсуждениях.
Movement
بواسطة 76561197985789634
[h1] Features: [/h1] - Unlimited stamina (even for jumping & melee attacks) - No weight restriction - Open Inventory / Menu while sprinting - Activate automatic sprinting with (default) keybind: Z -- Player can change keybind! [h1] Instructions: [/h1] Right now for simplicity you activate automatic sprinting with the default or preferred keybind and then cancel the automatic movement with W, A, S or D. I've done it this way so you can still jump and it will continue sprinting and menus / inventory are accessible. [h1] Repacking: [/h1] You are not permitted to repack any part of Movement. FR: [spoiler]Vous n'êtes pas autorisé à remballer une quelconque partie de Movement. [/spoiler] GER: [spoiler]Es ist Ihnen nicht gestattet, Teile von Movement umzupacken. [/spoiler] RU: [spoiler]Вам не разрешается переупаковывать любую часть Движения. [/spoiler] CN: [spoiler]您不得重新包装 Movement 的任何部分 [/spoiler]
Jeep Wnagler
بواسطة 76561198060495307
[h1]Jeep Wnagler [/h1] Car Specification • 4 seats (Driver, codriver, 2 rear seats) • Cargo : 300 slots (10x30) • Drive : AWD Attachments "CarBattery", "CarRadiator", "Reflector_1_1", "Reflector_2_1", "SparkPlug", "Jeep_Wnagler_doors_driver", "Jeep_Wnagler_doors_codriver", "300RoundBox", "CanisterGasoline", "Canteen", "WalkieTalkie","Back", "FirstAidKit","Weapon". Known Issues/Inaccuracies • No visual rear light reflectors To-Do List • Bug fix You can use my scripts, but please indicate me or mention in your mod You may not redistribute this mod without my permission You may monetize your server with my mod installed (if approved by BI) [h1]My contacts: Discord BlizzardM ☭#0516[/h1] [img]https://i.imgur.com/l7fn9s3.gif[/img]
LittleQuieter
بواسطة 76561198034095195
[h1]РУССКИЙ[/h1] Мне надоели грохочущие бочки с костром. Мне надоело кричать в машине, чтобы пассажиры меня услышали. Мне надоело менять в настройки звука, каждый раз когда я сажусь за руль, чтобы слышать хоть что-то, что происходит вокруг. Если вы такой же как я, то этот мод для вас: [list] [*] снижает громкость горящей бочки и уменьшает расстояние, на котором ее слышно [*] немного снижает громкость горящего костра и уменьшает расстояние, на котором его слышно [*] улучшает шумоизоляцию во всех ванильных машинах. Звук двигателя остается, но он снижен до разумных пределов и вы сможете разговаривать и слышать что происходит за бортом. [*] уменьшает громкость работающего электрогенератора [/list] ======================================== [h1]ENGLISH[/h1] I'm tired of extremelly loud barrel fireplace on a trader. I'm tired of screaming inside a car, cause we can't hear each other. I'm tired of always changing sound volumes, cause i can't hear something around me If you're like me, this mod is for you: [list] [*] lowers sound of barrel fireplace, and smaller sound radius [*] same for ordinary fireplace [*] makes engine sound INSIDE of your car realistically lower [*] decrease volume from a working Power generator [/list] [code] [b]Владельцам серверов:[/b] ПРИМЕЧАНИЕ: Мод должен быть установлен и на сервере и на клиенте. Крайне рекомендуется включить equalModRequired = 1; в serverDZ.cfg. Обязательно скопируйте прилагаемый с модом ключ из папки Keys в соответствующую папку на сервере. [b]Server Owners:[/b] NOTE: This is required on both client and server to function. Highly recommended equalModRequired = 1; to be set in serverDZ.cfg. Be sure to copy the provided Key from Keys to your Keys folder. [/code] [img]https://i.imgur.com/p7Fv1Z6.gif[/img] [code] Другой мой мод с теми же возможностями, но расширяющий функционал автомобилей https://steamcommunity.com/sharedfiles/filedetails/?id=1805862573 My other mod with the same features, but expanding car functionality https://steamcommunity.com/sharedfiles/filedetails/?id=1805862573 [/code] Contact me on discord: Stanislav🆂🅰🆈#8571 . I WILL NOT ACCEPT STEAM INVITES!
No more Ah!
بواسطة 76561198116362087
[h1]No more Ah!![/h1] This mod prevents the damage incoming from iddle vehicles with turned on engines. Feel free to use it. # # # # # # # # # # # # # # # # # # # # # # # # # # Copyright 2020 - Armabelicus / PiK / Sdar [b]Repacking or reuploading this mod is strictly forbidden.[/b] # # # # # # # # # # # # # # # # # # # # # # # # # # [h2]Other work made by us[/h2] [b]Slots4Pack [/b] https://steamcommunity.com/sharedfiles/filedetails/?id=1978291090 [b]Pandemic War Vehicles[/b] https://steamcommunity.com/sharedfiles/filedetails/?id=1979241120 Several vehicles in this mod including: - Ford Falcon - The Nomad Monster Truck and its skins: --- Woodland Camo --- Pieman [b]PandemicGamingPack [/b] https://steamcommunity.com/sharedfiles/filedetails/?id=1983164524 Several vehicles in this mod including: - Camel [b]Take a look at[/b] https://www.artstation.com/armasdesign If you like our job and you want to request something for your server you can contact [b]Armabelico#7516 via discord [/b] or [b]Armabelicus via Steam [/b] ( https://steamcommunity.com/profiles/76561198042374427 )
Tanning & Leather Working
بواسطة 76561198030819059
[h1]Welcome to Tanning & Leather Working mod[/h1] [b]So in this mod I introduce a more immersive way of making leather, it disable's the Vanilla Leather crafting recipe and makes you create and use a drying rack. You will have to clean pelts with your knife before being able to dry them into leather, the process is quite simple make the drying rack and clean a pelt attach the pelt to the drying rack and add garden lime once these two attachment point are filled you will be promoted to start tanning if your hands are empty. please note if its not poping up your gardenlime is probably to low to tan even one hide.[/b] Tanning Process takes X mins per leather a pelt can or will produce. Amount of Leather produced and time it takes is based on the Pelt to Leather * X time. X = Time to dry is set by the Server owners Pelt to Leather Ratio is set by your Server owners Consumed Garden Lime Is also set by Server owners Leather in this mod can stack up to 24 pieces. Bone hooks can now stack to 4 [b] Creation of the drying rack and recipes [/b] - Knife + Any pelt = Cleaned Pelt - Bones + knife = Bone hooks (vanilla recipe) - Four Bone hooks + rope = Rope & Hooks - Five Sticks + Rope = Un-Finished Frame - Rope & Hook + Un-Finished Frame = Drying frame - Leather Sewing Kit + Leather = Leather clothing/backpacks & more to come [h1]🔨 This mod is Open source and free to use under the GNU AGPL 3.0 License v3.0. ‒‒‒‒‒‒‒‒‒‒‒‒‒‒ [/h1] [code] https://github.com/Dumpgrah/Public-Leather-Making-Tanning Source Code Rules For anyone interested in repacking please read all this 1st I heavily discourage Repacking/Building from my source code, as it would greatly impact your ability to receive feature updates and bug fixes 2nd I will not support any repacks if its is causing conflict that I can't reproduce with the my published mod 3rd YOU MUST PROVIDE CREDIT on the steam page and you must link to the Orginal Mod or the Source Code This Mod Content or items may never be monetized. This includes forcing players to pay for content included in this mod or behind any paywall or locked behind any perks or Donator package and must not breach DayZ's EULA. Any reports given of this mod being monetized and you will be asked to remove the mod from your server. This mod and its contents shall remain free. THIS MODS CONTENT OR ITEMS MAY NEVER BE MONETIZED. THIS INCLUDES FORCING PLAYERS TO PAY FOR CONTENT INCLUDED IN THIS MOD OR BEHIND ANY PAYWALL OR LOCKED BEHIND ANY PERKS OR DONATOR PACKAGE AND MUST NOT BREACH DAYZ'S EULA. ANY REPORTS GIVEN OF THIS MOD BEING MONETIZED AND YOU WILL BE ASKED TO REMOVE THE MOD FROM YOUR SERVER. THIS MOD AND ITS CONTENTS SHALL REMAIN FREE. Monetized Allowed Priority Que from Bohemia Interactive is Allowed [/code]
CarDamageConfig
بواسطة 76561198342961421
CarDamageConfig is a mod that allows you to manage damage received by vehicles. I always see a lot of people asking to be able to control the damage of firearms on vehicles so I hope you find it useful. The mod creates a configuration file in which you can activate, deactivate certain damages and modify the multipliers. The configuration file is created inside the folder [b] "Yourserver"\Profiles\CarDamageConfig\Settings.json [/b] [h2]Below is the default configuration:[/h2] [b]"Allow_VehicleCrashDamage": 1,[/b] >> Enables or disables crash damage [b]"CrashDamageMultiplier": 1.0,[/b] >> Crash damage multiplier if active [b]"ActivateCrashSound": 1,[/b] >> Enables or disables crash sounds [b]"Allow_CrashPlayerAndPassagerDamage": 1,[/b] >> Activates or deactivates the damage to the vehicle crew due to crash [b]"CrashPlayerAndPassagerDamageMultiplier": 1.0,[/b] >> Damage multiplier to vehicle crew due to crash [b]"Allow_ImpactPlayerAndPassagerShockDamage": 1,[/b] >> Enable or disable shock damage independently, it is not necessary for the previous option to be active [b]"ImpactPlayerAndPassagerShockDamageMultiplier": 1.0,[/b] >> Shock damage multiplier [b]"Allow_EngineDamageExceedingRPM": 1,[/b] >> Enables or disables engine damage due to high RPM [b]"Allow_EngineDamageLackCoolant": 1,[/b] >> Enables or disables engine damage due to lack of coolant [b]"Allow_VehicleWeaponsDamage": 1,[/b] >> Enables or disables Weapon damage to vehicle chassis (Including Engine) [b]"Allow_VehicleDoorsWeaponDamage": 1,[/b] >> Enables or disables Weapon damage to Doors, Trunk and Hood, etc. [b]"Allow_VehicleWheelsWeaponDamage": 1,[/b] >> Enables or disables Weapon damage to Wheels [b]"Allow_VehicleBatteryWeaponsDamage": 1,[/b] >> Enables or disables Weapon damage to Battery (Car and Truck) [b]"Allow_VehicleSparkPlugWeaponsDamage": 1,[/b] >> Enables or disables Weapon damage to SparkPlug [b]"Allow_VehicleRadiatorWeaponsDamage": 1,[/b] >> Enables or disables Weapon damage to Radiator [b]"Allow_VehicleLightsWeaponDamage": 1,[/b] >> Enables or disables Weapon damage to Lights [b]"VehicleFireArmDamageMultiplier": 1.0,[/b] >> Applies if any damage to the chassis, doors, wheels, battery, radiator, lights is active [b]"VehicleExplosionDamageMultiplier": 1.0,[/b] >> Applies if any damage to the chassis, doors, wheels, battery, radiator, lights is active [b]"VehicleMeleeDamageMultiplier": 1.0[/b] >> Applies if any damage to the chassis, doors, wheels, battery, radiator, lights is active [b]"Allow_VehicleDrownDamage"[/b] >> Enables or disables drown damage. [b]"VehicledDrownDamageMultiplier"[/b] >> Drown damage multiplier if active. [b]"Allow_VehicleHitPlayers": 1,[/b] >> Allows you to run over players with your vehicle. [b]"Allow_VehicleHitAnimals": 1,[/b] >> Allows you to run over animals with your vehicle. [b]"Allow_VehicleHitZombies": 1,[/b] >> Allows you to run over zombies with your vehicle. [b]"Allow_VehicleReciveZombieHitsDamage": 1,[/b] >> Allows zombies to deal damage to the vehicle with melee hits, obviously to the parts where you have the damage activated. [b]"VehicleReciveZombieHitsDamageMultiplier": 1.0,[/b] >> Applies multiplier to the damage that zombies do to the vehicle with melee hits [b]"Extra_Allow_GasCanistersDamage": 1[/b] >> Allows damage to blue gas canisters (why?? someone asked me to do it and I just did it hahahahaha) [b] 1 = Enabled / 0 = Disabled[/b] [b]Multipliers: "1.0" equals 100%, if you set 0.5 you would be reducing the damage to 50%... If you put 2.0 you will increase the damage to double (200%)[/b] You may find some fault or malfunction even though I have done multiple tests before publishing it, I am waiting for your feedback. I will be working to add new features. REPACK is not allowed
The Last of Us Mutant's
بواسطة 76561198076658796
Приветствую вас! Перед вашими глазами красиво изготовлены мутанты для проекта ValHell Hard RP - TLoU На данный момент готовы: Щелкун, Топляк и Шаркун. Модели и звуки соотвествуют мутанту. (В дальнейшем будут получать обновления и расширения мутантов из вселенной The Last of Us) [url=discord.gg/2FXq94t9KT] Discord public [/url] Разрешено использование, если вы поставите лайк нашему моду, а так же добавите в коллекцию с ссылкой на мод. Если вы хотите меня поддержать - https://boosty.to/cube_off ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒ Greetings to you! Before your eyes, beautifully crafted our mutants for the project ValHell Hard RP - TLoU At the moment, the following are ready: Clicker, Bloater and Shamblers. Models and sounds correspond to the mutant. (In the future, they will receive updates and extensions of mutants from the universe of The Last of Us) [url=discord.gg/2FXq94t9KT] Discord public [/url] It is allowed to use it if you like our mod, as well as add it to the collection with a link to the mod. If you want support me - https://boosty.to/cube_off [h1]ВНИМАНИЕ! ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒[/h1] [b]БЕЗ МОЕГО ВЕДОМА[/b] Ни при каких обстоятельствах не монетизировать/перепаковывать/изменять/загружать повторно этот контент! За любое нарушение из выше написанного ваш мод будет удалён с помощью уведомления DMCA без предупреждения. [h1]WARNING! ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒[/h1] [b]WITHOUT MY KNOWLEDGE[/b] Under no circumstances monetize/repackage/modify/re-upload this content! For any violation of the above, your mod will be removed with a DMCA notification without warning.
No Vehicle Damage Complete
بواسطة 76561198019742282
[h1] No Vehicle Damage Complete [/h1] [h2] Works With 1.28+ [/h2] [h1] Features [/h1] [h3] 🛡️ Complete Vehicle Protection [/h3] [list] [*] [b]No Collision Damage[/b]: Vehicles take no damage from crashing into walls, trees, or other cars. [*] [b]Bullet & Explosion Immunity[/b]: Vehicles are immune to gunfire, grenades, and melee attacks. [*] [b]Indestructible Tires[/b]: Tires will automatically repair themselves if damaged. [*] [b]Protected Components[/b]: Engine, radiator, and fuel tank cannot be ruined. [*] [b]Visual Protection[/b]: Vehicles always look pristine (No shattered glass or ruined parts). [/list] [h3] ♾️ Infinite Maintenance [/h3] [list] [*] [b]Infinite Fuel[/b]: Fuel tank automatically refills. [*] [b]Infinite Fluids[/b]: Oil, Coolant, and Brake Fluid automatically keep themselves topped up. [*] [b]Infinite Battery[/b]: Battery never drains and stays at max charge. [/list] [h3] 🤸 Flip Vehicle Action [/h3] [list] [*] [b]Easy Recovery[/b]: Walk up to any flipped vehicle (upside down or on its side). [*] [b]Context Action[/b]: A "Flip Vehicle" action appears in the interaction menu. [*] [b]Safe Flipping[/b]: The car is gently uprighted and lifted slightly to prevent clipping. [/list] [h3] 🏊 Environmental Protection [/h3] [list] [*] [b]Waterproof Engines[/b]: Engines do not take damage when submerged. [*] [b]No Drowning[/b]: Players inside vehicles will not drown underwater. [*] [b]Safe Collisions[/b]: Players and Zombies do not take damage/impact from vehicle collisions. [/list] [h1] ⚙️ Server Configuration [/h1] The mod creates a JSON configuration file on the first server start: [code]$profile:WLM_NoVehicleDamageComplete/settings.json[/code] You can toggle features on/off individually: [code] { "EnableNoVehicleDamage": 1, "EnableInfiniteFuel": 1, "EnableInfiniteBattery": 1, "EnableIndestructibleTires": 1, "EnableFlipVehicle": 1, "EnablePlayerDrowningProtection": 1, "EnablePlayerCollisionProtection": 1, "EnableZombieCollisionProtection": 1, "EnableVehicleWaterDamageProtection": 1, "DebugRepairLogs": 0, "DebugCollisionLogs": 0 } [/code] [h3] 🔄 A server restart is required for changes to take effect [/h3] [h1] Credits [/h1] [list] [*] Inkihh - For the wheel smoke effect script [/list] [h1] Other Info [/h1] [list] [*] This is not a Server Side Mod [*] The Key is included [*] No Re-Packs. Repacking is a cancer of the DayZ community. [/list] [h1] Other Mods: [/h1] [h3] PVE System Basic: https://steamcommunity.com/sharedfiles/filedetails/?id=3166805289 [/h3] [h3] No Vehicle Damage Basic: https://steamcommunity.com/sharedfiles/filedetails/?id=3249625268 [/h3] [h1] To effectively address and resolve any bugs you encounter, please submit a detailed issue on the github repo or if you can fix it your self and want to contribute make a Pull Request and i can review it. Providing comprehensive information will significantly assist in understanding and rectifying the issues efficiently. So I can fix it if there is in fact a bug. [/h1] [h1] Github: https://github.com/Smith2912/WastelandNoVehicleDamageComplete.git [/h1]
LayoutTrader
بواسطة 76561198844040607
[h1][ENG][/h1] ATTENTION! Works only in conjunction with the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2197959098&searchtext=TraderFix]TraderFixesAndFeatures[/url] mod. Before installing on the server, check compatibility on a test build of your server. If you repackaged Trader Fix mod into your server mod, then this mod will still work. Please do not add to me without a good reason or any suggestion. Report bugs in the comments to the mod. There are a few more ideas for improving this layout. Let's look at the impact, maybe I will add a lot of interesting things. Repack and reupload is not allowed without my permission. Use a collection. [h1][RUS][/h1] ВНИМАНИЕ! Работает только в связке с модом [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2197959098&searchtext=TraderFix]TraderFixesAndFeatures[/url]. Перед установкой на сервер проверьте совместимость на тестовой сборке вашего сервера. Если вы перепаковывали трейдер фикс мод в свой серверный мод, то этот мод все равно будет работать. Пожалуйста, не добавляйтесь ко мне без веской причины или какого-либо предложения. Об ошибках сообщайте в комментариях к моду. Есть еще несколько идей по улучшению этого лэйаута. Посмотрим на обратную связь, потом, может быть, добавлю немного вкусностей. Перепаковка и повторная загрузка в стим без моего разрешения запрещена. Используйте коллекцию.
Modern's Drink Pack
بواسطة 76561198071085784
Modern's Drink Pack! Any servers can use this mod! I will be adding more Drinks in the Future! Current Drinks: TW_MntDow TW_MntDowDiet TW_MntDowVolt TW_MntDowBaja TW_PUGRootBeer TW_FanfaGrape TW_RedBullZ TW_MonstazEnergy TW_MonstazBlue TW_StelloArttis TW_CoronaZ TW_AppleJuice TW_OrangeJuice TW_StrongBowCider TW_ShinerBoc_Unknown +Two Custom Skinned Canteens! Discord: Discord.me/TWDayz I DO NOT GIVE PERMISSION TO UNPACK AND EDIT OUR FILES UNLESS I SPECIFICALLY GIVE IT ~From The Wall Server Mod~
CZLRoadConeSnapping
بواسطة 76561199146752854
[h1]CZLRoadConeSnapping[/h1] brings a Road Cone into the play, which automatically snaps 5 Seconds after it was placed the nearest Vehicle in a Radius of 50m on it. While "snapping", the Model of the Vehicle is deactivated and cann't be damaged/stucked [list] [*] the Road Cone has no collison [*] the engine of the Vehicle have to be turned off to get snapped [*] the Vehicle have to be unlocked (MuchCarKey) to get snapped [*] flipped Vehicle will be put upright [*] work with ALL Vehicles based on CarScript [/list] [h1]Itemname[/h1] CZLRoadCone [h1]to do[/h1] [list] [*] config json for snapping Range [*] Wheel query [*] Expansion CarLock query [/list] special THX to [url=https://steamcommunity.com/id/TheS3K]Schweinesalat mit Kartoffel[/url], who made the 3D-Model of the Road Cone The [b]CZLRoadConeSnapping[/b] Mod is part of the [url=https://discord.gg/TbQHWq67Y6]Chaos Zombieland PVE Server[/url] ...we decided to make this available as a separate mod for everyone... [img=https://media.discordapp.net/attachments/817479859621462106/848282110023696384/unknown.png] [img=https://i.imgur.com/p7Fv1Z6.gif] [b][i]visit us on our Server[/i][/b] [b][GER/EU]Chaos Zombieland|PVE/PVP-Zone|Dogs|customized|NO Trader[/b] IP: 116.202.244.170:2302 [url=http://paypal.me/chaoszombieland]donate us[/url] [h1]Permissions[/h1] You can put the mod in your Steam Collection. You are [b]not[/b] allowed to reupload or use it outside of this mod. We do [b]not[/b] give anyone permission to modify this mod.
Rostowmap
بواسطة 76561198067177346
[b]Rostowmap[/b] Size: 14,336 x 14,336 Km Gridsize: 4048x2048 Cellsize: 3,5 Real Terraindata, Satimage, Roadnetwork! Satimage: 14336 x 14336px. about 3,5 mio Objects placed Real Satimage real Roadnetwork based on a location somewhere in the est of Ukraine! Discord: https://discord.gg/K2Me9qzj4e Thanks to IZurvive: https://dayz.ginfo.gg/rostowSat/#c=-15;42;2 Special Thanks: ArmanIII for releasing the Sourcefiles PLEASE DON´T ASK ME FOR THE SOURCEFILES! If you like to pay me a Beer for my work: paypal.me/CypeRevenge Thanks for Downloading greetings CypeRevenge
TransferItemsToCrateWhenDying
بواسطة 76561197968396131
When a player dies, all their wearables (even ruined ones) with contents are transferred to a wooden crate as attachments. Any item held in hands will drop on the ground. - Uses vanilla crate model - The crate can not be picked up, buried or destroyed, but its lifetime can be controlled via types.xml entries (included) - Item in hands (if any) will always be dropped on the ground using physics, same as the crate itself, so if you exploded in a helicopter in the air, your items will land on the ground and be retrievable - Ruined items will be transferred - Optional: Flies effect on the crate (see below) - Optional: Player body can be removed after items have been transferred (see below) - Two types of crates, a "Bambi" crate and a "Survivor" crate. Different lifetimes can be set for both (the only difference apart from the crate names) via types.xml. Whether you get one or the other is controlled by the amount and "score" of the gear a player has (currently the base score of each inventory item is 5, but weapons and clothing/wearables can have a significantly higher score depending on cargo size and attachment slots. It's not perfect, but since higher-tier gear usually has more of the former, it should work fine. Threshold for survivor crate can be configured and defaults to 150). Options for serverDZ.cfg: [code] // Do not strip player body (better immersion). Clothes on body will not be lootable, but the clones on the crate will be. Removing clothing from crate slots will update the dead player body appearance. // 0 = strip body (default) // 1 = don't strip body TransferItemsToCrateWhenDying_DoNotStripPlayerBody = 1; // Disable flies on crate // 0 = flies on crate (default, after delay) // 1 = no flies on crate TransferItemsToCrateWhenDying_FliesDisabled = 0; // Minimum total item score for survivor crate TransferItemsToCrateWhenDying_SurvivorCrate_MinItemScoreTotal = 150; // Remove player body after items have been transferred // 0 = don't remove (default) // 1 = remove TransferItemsToCrateWhenDying_RemovePlayerBody = 1; // Ignore players without identity (e.g. AI) TransferItemsToCrateWhenDying_IgnorePlayersWithoutIdentity = 0;[/code] [h1]NOTE: DayZ has a bug since 1.09 where clothing attached to modded items (like this crate) can loose its contents. Please use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2225837273]ClothingInventoryFix[/url], but READ THE DESCRIPTION FIRST! Also note that if you're using Expansion, you DO NOT NEED ClothingInventoryFix[/h1]
More Cassettes
بواسطة 76561198803300240
[h1] [b]More Cassettes[/b] [/h1] Additional cassettes for the mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2551386601][i]Radio[/i][/url] Original mod by: [url=https://steamcommunity.com/id/YukiZaebal/myworkshopfiles/?appid=221100]Yuki[/url] Several colors for a different look ! New Tracks (12) : ¤ ZZ Top - The Grange ¤ Tom Jones - Sex Bomb ¤ Stage Lacroix - Te Lette ¤ Pat Woods - Luky Luke ¤ Metallica - Whiskey In The Jar ¤ LinkinPark - InTheEnd ¤ Compagnie Creole - Rire Les Oiseaux ¤ Katchi - Ofenbach ¤ Outkast - HeyYa ¤ SmashMouth - Why Cant We Be Friends ¤ Daft Punk - Around the World ¤ Le Bon La Brute Et Le Truand NEW 2022-04-26 - New Tracks (13) ¤ ACDC - Highway To Hell ¤ BobMarley - Don't Worry Be Happy ¤ Buster Poindexter - Hit The Road Jack ¤ Chuck Berry - Johnny B Goode ¤ Crampe En Masse - Maudite Boisson ¤ Dropkick Murphys - I'm Shipping Up To Boston ¤ Dropkick Murphys - The State Of Massachusetts ¤ Jimmy Eat World - The Middle ¤ La Compagnie Creole - Ba Moin En Ti Bo ¤ NOFX - Champs Elysees ¤ Opus - Life Is Life ¤ The Proclaimers - Would Walk 500 Miles ¤ Toto - Africa ¤ UB40 - Red Red Wine Types.xml and Trader config into the mod's folder [h1][b]Repack[/b][/h1] You are FORBIDDEN to repack. All repackages that are done without permission will get a strike on the mod. [h1][b]Support[/b][/h1] You can support me through [url=https://www.paypal.com/donate/?hosted_button_id=QQUK4DEQ578LL]PayPal[/url] _________________________________________________ Have Fune !!
BS HackedCrate
بواسطة 76561198201557028
🧠 [b]Mod: Bastardos Hacked Crate (BSHC)[/b] 🎯 Transform your DayZ server into a dynamic battlefield with the Bastardos Hacked Crate mod! This mod introduces high-stakes, hackable loot crate events that create intense PvP and PvE hotspots. Find a crate, start the hack, and defend your position against opportunistic players and hostile AI attracted by the commotion. High risk, high reward! [h2]🔑 Key Features[/h2] 🔓 [b]Hackable Crates:[/b] Discover durable crates across the map. Interact with them to begin a timed hacking sequence. ⏱️ [b]Visible Countdown & Immersive Sounds:[/b] A digital timer on the crate displays the remaining time to all nearby players. The event is accompanied by custom audio, from the tense countdown beeps to a rewarding sound on completion. 🖥️ [b]In-Game Admin Menu (NEW):[/b] Configure almost everything live, without touching a single file. From the menu you can: [list] [*]Edit static & dynamic crate settings (spawn points, timers, limits, refresh). [*]Build and customize loot tables, including attachments. [*]View all active crates live and check their status. [*]Force-spawn, unlock or despawn any crate. [*]Teleport to crates and read server logs. [/list] Open it with the [b]J[/b] key (default — fully rebindable under Controls) or with the [b]!hcmenu[/b] command. (See setup below to grant admin access.) 📦 [b]Multiple Crate Models (NEW):[/b] Choose between the original crate and two brand-new models — [b]BS_Hacked_Crate_Scify[/b] (sci-fi) and [b]BS_Hacked_Crate_Military[/b] (military). 🗺️ [b]State-Based Marker Colors (NEW):[/b] Give the 2D/3D map marker a different color depending on the crate's state: [list] [*][b]Idle[/b] — spawned, waiting to be hacked (default: red). [*][b]Hacking[/b] — hack in progress (default: yellow). [*][b]Unlocked[/b] — unlocked / looted (default: green). [/list] Fully customizable, or disable it to keep a single fixed color. 🤖 [b]Advanced Tactical AI System:[/b] [list] [*][b]Strategic Spawning:[/b] Choose when the threat appears! Use SpawnAIOnCrateSpawn to have guards from the start, or SpawnAIOnHackStart for a surprise ambush when the hack begins. [*][b]AI Waves:[/b] Configure multiple waves of AI to attack players during the countdown, increasing the difficulty and intensity. [/list] 🔔 [b]Advanced Event Notifications:[/b] [list] [*][b]Warning System:[/b] Announce crate spawns in advance with WarningTimeMinutes, letting players prepare for a fight. [*][b]Location Privacy:[/b] You decide what to reveal. Use ShowLocationInNotifications to show or hide the event's location in all global messages. [/list] 🛡️ [b]Untouched Crate Protection:[/b] Dynamic crates that are ignored will automatically despawn after a configurable time (MaxLifetimeMinutes_NotTouched), preventing "stale" events and keeping your server's events fresh. 💎 [b]Deeply Customizable Loot:[/b] Use loot_pools.json to define exactly what spawns in your crates. The weighted probability system gives you full control over item rarity and quantity. ⚙️ [b]Dynamic & Static Spawn Control:[/b] Configure an unlimited number of crate events. Use Static Spawns for fixed, reliable locations, or Dynamic Spawns to have the mod randomly place and replenish a set number of active crates across the map — each with its own refresh interval. 🧩 [b]Automatic Configuration Updates:[/b] Your config files are future-proof! When the mod is updated, it will automatically add any new parameters to your existing JSON files with safe default values. 🗺️ [b]Map Marker Compatibility (Optional):[/b] [list] [*]Full support for DayZ Expansion map markers. [*]Full support for Advanced Groups System map markers. [*]Full support for Basic Map markers. [*]Full support for VPP map markers. [/list] 📜 [b]Admin Logging:[/b] Detailed server-side logs are generated for every event, making monitoring and debugging easy. 🌍 [b]Multilingual Support:[/b] Fully translated into over 10 languages, including Spanish, Portuguese, English, Chinese, German, and more! [h2]🛠️ Configuration Files[/h2] The mod's configuration is highly flexible and auto-generated in your server's profile folder ([b]$profile:\Bastardo_HC[/b]) on the first launch! [list] [*][b]BS_Global_settings.json[/b] — Master settings for the mod, like the global event refresh timer. [*][b]BS_Static_crates.json[/b] — Define all your permanent, static crate events here. [*][b]BS_Dynamic_crates.json[/b] — Define all your randomized, dynamic crate events here. [*][b]loot_pools.json[/b] — Configure all loot tables and item probabilities. [*][b]admins.txt[/b] — List of admins allowed to open the in-game menu (see below). [/list] [h2]🔑 Setting Up Admin Access[/h2] To use the in-game admin menu, you must add yourself as an admin: [list] [*]On first launch, the mod creates [b]admins.txt[/b] inside [b]$profile:\Bastardo_HC\[/b]. [*]Open it and add your [b]Steam64ID[/b], one per line (one ID per administrator). [*]Lines starting with [b]//[/b] are treated as comments and ignored. [*]Save the file. Only the listed players can open the menu with the [b]J[/b] key or [b]!hcmenu[/b]. [/list] [h2]📚 OFFICIAL WIKI & DOCUMENTATION[/h2] Full configuration guide, JSON examples and setup instructions: [url=https://github.com/cjcarw/BS-Hacked-Crate/wiki]https://github.com/cjcarw/BS-Hacked-Crate/wiki[/url] [b]Bastardos HackedCrate[/b] Copyright 2026 Bastardos HackedCrate. You are NOT allowed to repack or reupload this mod or its contents. This item is not authorized for posting on Steam, except under the Steam account [url=https://steamcommunity.com/id/cjcarww]https://steamcommunity.com/id/cjcarww[/url]. [b]REPACKING IS PROHIBITED.[/b] If you would like authorization, you can request it on our Discord. [url=https://discord.gg/4JSeXnkJ8C]https://discord.gg/4JSeXnkJ8C[/url]
Radio
بواسطة 76561198095999137
[h1]Radio Mod[/h1] It's an reupload of the last mod developped by Yuki. I want add new content to this mod next time :) I do not authorize this to be re-packed, re-uploaded, or modified in any way.