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Project Zomboid Mods & Plugins

٥١٬٠٠٠+ مود متاح المصدر: Steam Workshop
[B41] TTRP True Action Addon

[B41] TTRP True Action Addon

بواسطة 76561198079581882

Totally Tubular Roleplay - True Action Addon Tired of custom maps with awesome scenery that you can't interact with using True Actions Act 2? This mod bridges that gap, allowing you to fully utilize True Action on custom maps tiles. Now you can lay down on that fancy new bed or sit upon that majestic red couch, all thanks to this compatibility patch. Pair this mod with pose mods like TTRPG or Fuus Roleplay Poses or Silly's RP poses to unlock truly immersive roleplaying experiences. No more awkward floating poses. Just seamless integration and natural interaction with your environment. _____________________________________________________________ Created by cassieartn and CrystalChris! Requires the original mod of True Actions 2 created by iBrRus and Troy Mc'Clure The following custom tiles are supported: Daddy Dirkie Tiles Melos Tiles Throttle Kitty Tiles Lake Cumberland Tiles Dylan's Tiles Big Zombie Monkey's Tiles MandoDB's dylan tilepack TryHonesty's Liberty City tiles Oujinjin's Vaulttec Tiles Examples: Icky! Good! Join the Official Discord! Workshop ID: 3286931936 Mod ID: SitTilesPatch Workshop ID: 3286931936 Mod ID: SitTilesPatch

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True Music B42

True Music B42

بواسطة 76561197977231521

Hello, this is the True Music Mod by iBrRus - some quick fixes for B42 have been made. You can use this Version until the Original Mod by iBrRus gets updated to B42. Im not the owner of this Mod! all credit goes to iBrRus! Original: True Music by iBrRus https://steamcommunity.com/sharedfiles/filedetails/?id=2613146550 Version: 2.15 Workshop ID: 2613146550 Mod ID: truemusic ! This version is only a bridge till iBrRus is back ! Features of the mod: - item "Boombox" (powered by batteries) - item "Pocket player" (powered by batteries) - item "Vinyl player" (works only on electricity) - all cars are equipped with a cassette player - playing music lures zombies no music inculded. For music you need True music addons! Since im not the creator of this mod some feature might not work! (old way of creating your own playlist/music) but check OgnirRats Mod link down below. In this Version: !! get the tsarlib !! -tsarlib requirement is disabled but its updated - Workshop ID: 3402491515- Tsar's Common Library B42 https://steamcommunity.com/sharedfiles/filedetails/?id=3402491515 8 files have been updated: -TCTrueItems - Code fix -TCRWMMedia - Code fix -ISTCBoomboxAction - Code fix -mod file - Code fix -TCLoading.lua - Code fix -TCRWMPower.lua - Code fix -TCMusicDefenitions.lua - Code fix -worldContextBoombox.lua - Code fix check changelog for details: https://steamcommunity.com/sharedfiles/filedetails/changelog/3397198968 Remove mumbling sounds? get 3100475013 - TrueMusic Radio by norby007 (Radio station) -> mumbling fix included Gigachads: @Ronald Hardwick Pro Gambler @KypT @Bandi232 @and-and-b @norby007 @GuiriGuy @Punished Dug @John Smith Thanks for the fixes!!! Recommendations: Buggy tapes in MP? Check Workshop ID: 3769908414 - True Music B42 Pack Maker & Bug Fix https://steamcommunity.com/sharedfiles/filedetails/?id=3769908414 Workshop ID: 3407139462 - Time-Period Accurate Music B42 https://steamcommunity.com/sharedfiles/filedetails/?id=3407139462 Workshop ID: 3165891144 - Moddy Music B42 by Ronald Hardwick Pro Gambler (more music, maybe broken?) https://steamcommunity.com/sharedfiles/filedetails/?id=3165891144 Workshop ID: 3100475013 - TrueMusic Radio by norby007 (Radio station) https://steamcommunity.com/sharedfiles/filedetails/?id=3100475013 Workshop ID: 3412040570 - True Music B42 Add on Template by OgnirRats (your music) https://steamcommunity.com/sharedfiles/filedetails/?id=3412040570 » Buy me a coffee « Workshop ID: 3397198968 Mod ID: truemusic

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调试菜单(DebugMenu)

调试菜单(DebugMenu)

بواسطة 76561198419748977

世界右键菜单 笔刷工具(删除笔刷、火焰笔刷、Tiles笔刷) 模式切换(上帝、幽灵、穿墙、飞行、快速移动、瞬时、无负重、建造、合成、无限子弹、武器无限耐久) 玩家(技能、特性、职业、状态) 天气 传送(自定义传送、复活点传送) 物品生成 CD/录像带生成 车辆(车辆生成、车辆修理、设置铁锈、获取钥匙、车辆短接、车辆删除) 时间(年、月、日、时。服务器暂不支持) 杂项(获得全部配方、门/窗相关操作、生成/删除僵尸) 物品右键菜单(复制物品、修复物品、编辑物品) 车辆详情右键菜单(车辆部件耐久修改、容量修改、修理、更换、拆除) 地图右键菜单(显示未知区域、传送) 常见问题 问:需要前置吗?需要CheatMenu吗? 答:不需要 问:怎么使用? 答:鼠标右键会有调试菜单选项,使用非常简单,具体效果可以开个新档测试一下。 问:鼠标右键没有显示调试菜单选项怎么办? 答:首先检查mod是否开启。开新档看看是否显示,如果新档可以那么百度僵尸毁灭工程存档中途怎么添加mod。如果是服务器,需要玩家有admin权限,回车后输入/setaccesslevel 用户名 admin 问:传送后不能动怎么办? 答:你传送到水里或者空中了,按T键打开自定义传送重新传送。 问:飞行模式退出重进什么都看不到? 答:飞行模式不要在半空中退出游戏,先按T键打开自定义传送重新传送到地面,再重新进入游戏。 问:想要某个功能 答:在留言区留言,如果能够实现我会在空闲时做的。 Workshop ID: 2737787862 Mod ID: QNWDebugMenu

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Food Expiration Date and Bar

Food Expiration Date and Bar

بواسطة 76561198071681605

Description Player can view more specific food condition. With the new trait player can additionally find out exact time to stale and rotten states with seconds precision. Trait costs 2 points as a generic human being is usually able to distinguish food state without intensive training. Chefs and Burger flippers can automatically see additional info, as well as players which take Cook and Nutritionist traits (both cost more than a separate trait). Compatible with versions 38.30, 40.43, 41.45+, 41.78. Additional configuration is possible: you can decide to see food status without a trait (for existing games) or disable seconds in tooltip if you don't like them ticking away so fast, see variables in 'tooltip.lua' for configuration. No in-game menus currently, feel free to add them if you need them or create patches and contact me. How to Use Hover the cursor over food in inventory or container. With the new trait 'Eye to food' tooltip shows a bar and time left to 'stale' and 'rotten' states with seconds precision. Otherwise, only rough estimation will be seen as a status, but still more detailed than in vanilla Zomboid. Non-perishable food has 'No expiration date' message instead to help everyone distinguish it in-game without Wiki pages. Food has 5 states (without trait) which are color-coded further for more convenience: - very fresh - fresh - okay - starting to rot - rotten (basically the in-game state) States are rough estimates (consider them based on 'Best Before' date on the product) while colors are more like smelling actual food, and dates and smells can indicate different things. Use their combitation for better effect or spend 2 points for the new trait. Translations Translations are mostly made by users. If you'd like to translate this mod, send your translation file to me and I will add it with credits in-place. - English (EN) - Brazilian Portuguese (PTBR) - Chinese simplified (CN) - German (DE) - Polish (PL) - Russian (RU) - Spanish (ES) Other versions This is a rework of abreu20011's mod by Rez (October, 2017) for personal use that I now share with everyone interested due to outdated version already being uploaded to workshop. Original work by abreu20011 (pretty much discontinued) and topic on TIS forum. Outdated version (April, 2015) already uploaded here by Ralph Blue. Workshop ID: 1355561500 Mod ID: ExpirationFoodR

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Sleeping Bags and Attachments

Sleeping Bags and Attachments

بواسطة 76561198029322017

Main Features - Upgrade backpacks with attachment points. - Attach items to your backpacks (hand torch, water bottles, gas cans, kettles, hand torch, long blades, disinfectant, whiskey, kits/boxes) - Adds a new sleeping bag to the game in 6 colors, that can be rolled and attached to your backpacks. - Attach kits, lunchboxes and pistol boxes to your back, along with your backpack. - Adds lots of additional lunch boxes to find. (More to come) - Adds an additional Vest model (Denim Vest). - Attach additional items to your Bulletproof, Hunting or Denim vests. Update - 04/15/2022 - Better fix for bugged capacity on attached containers. Containers no longer need to be replaced and will work with mods that allow you to see inside containers when they are not equipped. - Simplified the events. - Fix for "smoke one" recipe equipping your cigarette pack when triggered from hotbar. Requires ItemTweakerAPI G.E.A.R. Additional Mods: Adds "Pack Roll" slot to AuthenticZ backpacks. Also works with PaperWyvern's Sleeping Bags. If you'd like to help me spend more time modding, consider buying me a coffee. Workshop ID: 2747565374 Mod ID: sleepingbagsandattachments

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Building Craft

Building Craft

بواسطة 76561198416175633

BuildingCraft Feature List: - Custom grid for garage doors - Added powerable neon lights - Straw tool for quick material lookup - Buildable system switches and custom house switches - Buildable ramps - Added light bulb conversion function (lossless, can be disabled in sandbox settings) - Added indestructible building setting (buildings won't be attacked by zombies when enabled) - All containers can have customizable capacity - Added almost all common system materials New Manual Rotation Mode: - The auto-rotation feature added in B42.11.0 may affect building feel - Added a toggle for auto-rotation in the top right of the Construction Craft UI - Auto-rotation is disabled by default (also affects the vanilla building system) Controller support not yet implemented �� waiting until I buy a controller first.. Workshop ID: 3459887404 Mod ID: BuildingCraft

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Inventory Tetris - Grid Based Inventory Overhaul [B42]

Inventory Tetris - Grid Based Inventory Overhaul [B42]

بواسطة 76561198031391228

MP is currently WIP - Use at own risk MAJOR NEW FEATURES IN B42 - Controller support - Clothing pockets - Sandbox option to remove vanilla capacity from containers - Rebalanced container sizes - Rebalanced item stacking - Improved mod compatibility - Many bug fixes - Heavily optimized performance See the Change Notes for more details. Inventory Tetris Inventory Tetris is a comprehensive inventory overhaul for Project Zomboid. - The inventory is replaced with a grid based system. - All items now have a size. - See inside all your equipped bags at once - Bags now provide additional inventory space, not just weight reduction. - Worn items do not take up inventory space. - No more shoving 3 boxes of cereal and a carton of milk in your pants. CONTROLS Keyboard & Mouse - Drag and Drop - Almost everything can be dragged and dropped across the inventory - Split Stacks - Drag and drop while holding CTRL - Popup Window! - Double click on containers to open them in a popup window - Quick Gather - Double click on stackable items to quickly gather them up - Rotate items - Press R* - Quick Move - Hold CTRL + Left Click - Quick Equip - Hold ALT + Left Click Check out keybinds and mod options to customize these controls! Controller Written in Xbox General - A - Menu - B - Pickup - X - Quick move - Y - Close inventory/popup - SELECT - Open equipment panel - LB - Change/select inventory window - RB - Change/select loot window While holding item - A - Rotate - B - Drop - Y - Cancel While hovering over a container - B+B - Open container popup TRAITS Inventory Tetris makes sure to give new uses to the vanilla traits related to the inventory! - Organized - Does nothing right now, will improve autosort when it is added. - Disorganized - When using quick move, items will not always stay stacked and will end up in a random spot in the grid. Cannot autosort (in the future when its added). - Dextrous - Faster container searching. - All Thumbs - Slower container searching. Search Mode! Use sandbox settings when creating your world to enabled searching! When enabled, containers must be searched before they can be looted. FAQ How do I open the keyring? Double click it. The items will be shown in a pop-up window. Furniture is too big for my bag! Use your hands. Equip the furniture as you would a weapon. Your hands can only hold 1 item each, but the items they hold can be as big as you want. How do I place a thing? It is too big for my main inventory. If you want to place a large item such as a tent or furniture, equip the item into your hand as if it was a weapon. Once the item is equipped, it will appear as an option when trying to place/build objects. My game lags / Low FPS Ensure that the following game options is CHECKED: Options -> Display -> UI -> UI Offscreen Rendering -> CHECK You can now use the use the UI Rendering FPS dropdown to choose a target FPS to reduce the performance demand. Can I add/remove this on existing saves? Yes. Inventory Tetris can added/removed at any point without issue. (Note: When adding the mod the player may drop items to the ground if they do not have enough space.) How do items from other mods works? Inventory Tetris automatically examines items from other mods and determines what size they should be. Make My Own Changes? Inventory Tetris includes some very easy to use dev tools that can be used to quickly create compatibility/balance packs to provide more fine tuned support for popular mods or fit your personal tastes. GUIDE HERE - By Lily If you enjoy my mods, consider supporting me on Ko-fi! Or, just come check out some previews of what I'm working on next! Special Thanks - dbert - Assistance with Equipment UI - JaeDogg - Feedback, suggestions, and testing - Mr Sunshine - Moral Support - Lily - Writing a guide on using the dev tools Required! Workshop ID: 3397561666 Mod ID: INVENTORY_TETRIS MP is currently WIP - Use at own risk MP is currently WIP - Use at own risk MP is currently WIP - Use at own risk MP is currently WIP - Use at own risk MP is currently WIP - Use at own risk MP is currently WIP - Use at own risk MP is currently WIP - Use at own risk MP is currently WIP - Use at own risk

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Westwood [REMAKE]

Westwood [REMAKE]

بواسطة 76561198282555633

Welcome to the NEW WESTWOOD!!! The place got better after a lot of months. This is gonna be a great place to visit in summer, is it? This map is placed in west side of Rosewood, and blocking 24_38 and 25_38 cells. In comparison between old westwood and new Westwood, you should choose the new one. Why? The new one have in-game map, no foolish buildings, a lot of places to explore, meaning to survive and build there a base. Goodluck surviving there. FOR PEOPLE WHO HOSTING SERVERS: You can freely use my map without asking "Can i use it for a server?". It makes me happy that people are using my maps. Note: This map won't be transferred to B42 due to lost files in an old PC of mine. This mod is © 2025 Ktorr2. Reuploads, edits, or redistributions are not permitted without explicit permission. Only the Steam account "Ktorr2" is authorized to host this mod on the Steam Workshop. Workshop ID: 2894668584 Mod ID: westwoodremake Map Folder: Westwood

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Prisonner

Prisonner

بواسطة 76561198329871201

Allows players to Restrain and Free actions from another player who surrenders. Add the Surrender action - Can be activated anytime from the vanilla Surrender emote. - Can be activated anytime from a configurable key (F1 by default). - Can be deactivated from a configurable key (F1 by default) as long as you are not restrained. - Trade is inhibited. - Main OPTIONS menu is inhibited. - Sit is inhibited. - Most timed actions are inhibited. Add the Restrain action - Can be activated by contextual menu. Restrain Tchernobill - The target must Surrender. - The target must be closeby. (same distance as trade) - You can walk and enter/exit vehicles. - Most other actions are inhibited. (*) please report unexpected available/inhibited actions. - Without restraining item mod: An icon appears above the head of someone that is restrained (thanks nater for an example of how to do it) - With restraining item mod (see Restraining items part below) dedicated animations occur. Add the Free action - Can be activated by contextual menu on a Restrained player. Free Tchernobill - The target must be closeby. (same distance as trade) - The target goes back to Surrender state. Add the Inspect action - Can be activated by contextual menu on a Restrained player. Inspect Tchernobill - The target must be closeby. (same distance as trade) - The target's inventory is listed. - Inspect action can be deactivated from sandbox options. Restraining items This feature can be given by external mods adding dedicated items (like handcuffs or ropes) with very specific features. This feature is not active until a complying mod is used. If the feature is not active, the placeholder picture of handcuffs above player's head from previous versions is used instead. A restraining item definition must include the following parameters: - RequiresEquippedBothHands = true, - Tags = CanRestrain, /*note that there can be other tags, like HasMetal or whatever.*/ A restraining item should probably include - 2D (inventory) texture. - 3D (world) texture and asociated definitions. - According player animations. Here I will try to keep updated a list of complying mods: - HandCuffs - .. Technical details - Based on ModOptions for key setting. - It is always possible to exit the game (but you may need to unpause). Planned Features - Take items off a restrained player. - An UI for Inspect action. - Automatick stick from restrained player. Credits - Thanx to Sego for multiplayer testing. - Thanx to KONIJIMA for multiplayer testing and client/server communication. - Thanx to nater for an example of icon through text. - Thanx to Birget for the HandCuffs mod. - Thanx to Arendameth for the multiplayer surrender animation correction. Ask for permission This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. If no permission is received you may not alter the mod. Workshop ID: 2690460338 Mod ID: Prisonner

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Louisville River Marina [B41/B42]

Louisville River Marina [B41/B42]

بواسطة 76561198060684932

⚠️MAP UPDATED FOR BUILD 42 UNSTABLE!⚠️ This map has been updated for build 42. There might be bugs and issues with the map in this version. This update does not affect the build 41 version, it should still work the same as before. This mod adds a large marina in the northwest part of Louisville. The marina has a convenience store, gas pumps, gated docks, boat slips and floating cabins. If you want to have boats in your marina you can install the mod Aquatsar Yacht Club. This mod is optional, the map is playable without boats. This map is based on the real life locations RiverPark Place Marina and Green River Marina Spawn locations This map has one spawn point inside the convenience store. Map location The marina is located in the northwest part of Louisville. This mod will conflict with other map mods that use the same cells. Link to online map Modpack Permission You are allowed to use this mod in private and unlisted modpacks. Mod info Version: 2.0.3 B41 cells: 40x3, 41x3 B42 cells: 46x3, 47x3, 47x4, 48x3, 48x4, 49x4 Workshop ID: 2963467990 Mod ID: Louisville_River_Marina Map Folder: Louisville_River_Marina Coordinates: 12555x1158

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[B41] Bigger Character Avatar

[B41] Bigger Character Avatar

بواسطة 76561198178786697

A simple tweak for bigger 3D character avatar panel in Info panel. Enjoy the sign of yourself! Now applied to Customise Character panel as well. Workshop ID: 3245854570 Mod ID: BiggerCharacterAvatar

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ALICE pack Mod

ALICE pack Mod

بواسطة 76561198000421883

This adds the ALICE pack, Large and Medium, plus frame, and a few recipes. Mostly fixed and made up to date on september 10th 2022. Updated for latest version as such, and has backpack model, and actually will spawn now. No longer has necroforge support since that thing is dead af. likely final update till game kills it again then ill consider updating Workshop ID: 533833878 Mod ID: ALICE

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No Alert Sound

No Alert Sound

بواسطة 76561198323787608

Gets rid of the sharp violin sound by replacing it with 3 seconds of silence. Workshop ID: 2694079976 Mod ID: noviolin

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用布条做一双看不见的鞋子

用布条做一双看不见的鞋子

بواسطة 76561198968872271

用布条做一双看不见的鞋子 Workshop ID: 3243648243 Mod ID: butiao

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Light-Switch Overhaul

Light-Switch Overhaul

بواسطة 76561197982780670

You walk over to your Light-Switch and as you flick it you think.. Why can't I change my lightbulbs? Why can't I obtain the skills needed to place a lightswitch in my own player-made base?! NO MORE! It's our Light-switch and we shall do with it what we want! Want colored bulbs? No Problem. Battery connector? Your wish is my command. Sandbox controls? You got it! MP Friendly! This mod turns all Vanilla light switches into pick-up and placeable objects, allows you to change any bulb, add battery connectors, and completely reworks lighting from the vanilla game. It even adds the ability to craft right and left-sided switches! Each side (right and left) of the light switch faces in any direction depending on the wall it's touching. You can disable any feature via sandbox settings, some of which change on the fly, and most require a restart. I suggest setting sandbox settings, then restarting your server immediately. This mod can be added or removed from any save, but note that any moved/changed switches will remain even if the mod is uninstalled. To craft, find the book in the world, read it, and have the required tools. Other requirements are set via sandbox options. TODO: Customize Crafting Speed by Sandbox Option, Add UI to change light strength range, and other various features. Currently Thai Translation. You can check posts and submit translations if you'd like. There is a lot to translate, and I don't have the time myself. Huge thanks to many from the Official PZ Mod Development Discord, including Aiteron from The Indie Stone! Here are the individuals who went above and beyond to help make this mod possible. I highly recommend checking out their mods! Albion - https://steamcommunity.com/id/demiurgeQuantified/myworkshopfiles/ Poltergeist - https://steamcommunity.com/profiles/76561199218026428/myworkshopfiles/ UdderlyEvelyn - https://steamcommunity.com/id/UdderlyEvelyn/myworkshopfiles/ Skizot - https://steamcommunity.com/id/Skizot/myworkshopfiles/ Made the equippable lightswitch models! Vishnya - https://steamcommunity.com/id/Booker_D_Fred/myworkshopfiles Burryaga - https://steamcommunity.com/id/zendachi/myworkshopfiles/ Chuckleberry Finn - https://steamcommunity.com/id/Chuckleberry_Finn/myworkshopfiles/ Finally, the best way to enhance using this mod is by adding animations! DHert's creation! Fancy Handwork check it out! Copyright 2023 This item is not authorized for posting on Steam, except under the Steam account named Nippytime, unless I explicitly give you permission. (OH but any of the code is still good for learning. As I am also new to coding.) Workshop ID: 2941065090 Mod ID: LightSwitchOverhaul

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[42MP] Water Goes Bad

[42MP] Water Goes Bad

بواسطة 76561198042464272

Water Goes Bad This mod makes the water still stored in sinks, baths, etc after the water shutoff become unsafe to drink after a customisable amount of time. Off-grid water containers, such as water dispensers, stored water containers, and player plumbed sinks are not affected. This aims to make keeping track of water more engaging. In Vanilla, stored-up water leaves a near infinite supply of easy safe water even after the water shutoff, making keeping up with thirst trivial. Water Drain This mod also features water draining from the taps over time to add further urgency to securing a water source. Filters This also introduces the need to filter plumbed taps. You'll need to additionally craft and install a filter after plumbing a tap, unless the source has safe water (not rain). Customisability Sandbox variables allow you to customise how many days after the water shutoff the water becomes tainted (including instantly). The filtering and water drain features can be turned off entirely, and the rate of drain can be changed. Translation Credits Italian translation by Art Tippet Russian translation by Niko_216 Brazilian Portuguese translation by Guicsr_ Spanish translation by polfcb Workshop ID: 2849467715 Mod ID: WaterGoesBad Mod ID: WaterGoesBad Mod ID: WaterGoesBad

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Easy Corpse Move

Easy Corpse Move

بواسطة 76561198037914948

An easier way to move corpses. You can access this feature by either right clicking a corpse, or right clicking the ground if you are already carrying a corpse. You will see the "Grab-Dump Corpse Control" button in the context menu. If you are not carrying a corpse, the box will only be green where you can pick one up. (This works well when there's taller grass and you have to right click around to find where the stinky corpse is hiding.) If you are carrying a corpse, the box will always be green (for the moment). When collecting/dumping corpses, the character will automatically walk to the location, pressing the sprint button will only make it more efficient. If you cannot reach the clicked location, the character will not move. You can also place the corpse over a grave and it will automatically bury it if you have the tools. (Otherwise it will just drop the corpse over the grave.) Updated so you no longer need a shovel to put the corpse in a grave. If you like this mod and have ideas on other improvements to the base game, hit me up. - Made with love, by Toto DaDog. Workshop ID: 2813064350 Mod ID: EasyCorpseMove

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[OLD] zRe Vaccine 2.0 ReMod by kERHUS

[OLD] zRe Vaccine 2.0 ReMod by kERHUS

بواسطة 76561198034347328

42.13.1: HERE, !!! PZ v41.78+ (compatible with multiplayer) !!! !!! STANDALONE VERSION !!! !!! You can switch from the zRe Vaccine without problem !!! BASED ON: Zombie Virus Vaccine by Demonius, Zombie Virus Vaccine MP by Ehue232v and Dr Reaper! Armor models by Krolldar! Specification with mods: - zRe ARMOR ABSORB SYSTEM: - For repair armor and absorb system! - Susceptible - Overhaul: - For compatibility with Susceptible mod and Suspectible trait - Vaccine lvl 3+ can remove Suspectible trait. NOT COMPATIBILITY WITH: - Enhanced Environment by Spoon! Use this: zRe Enhanced Environment from Yummy - Vaccines are useless in terminal stage - over 85% infection... Full zombification is irreversible at all... The wakling dead will never be human, your friend, brother, sibling or anyone else anymore again... After injection of the preventive vaccine infection rolls back to 5%, it is possible to prolong the vaccine effect by taking course of albumin... Got infected?! Use the vaccine! On the early stage of infection before 30% it contributes to the recession of the virus... It will help you to fight the early symptoms and prolongs the vaccine effect... At 65-75% percent of infection use albumin, it will roll back the infection too... But it's effectiveness is limited to course of approximately 7 pills... Then repeat the vaccination course! And start anew... Until you research the vaccine! - To create it You'll need laboratory equipment, basic knowledge, chemical reagents... It is necessary to research books about laboratory work so you were able to establish one yourself and to synthesize the vaccine... You may find necessary reagents in some warehouses... And samples of infection which you need to collect from zombies... And blood of alive infected person! - Yes, only blood of a still living person contains necessary antibodies... All our assistants are equipped with basic set of lab assistant, it will be useful for You!.. Develop the vaccine... Find the cure! - And good luck, Survivor! CREDITS: I WANT TO SAY BIG THANKS TO: - @Elyon and @Albion - God's of Code, rly, most of the help and advice is from them! - @Asilar (asilar44) - new method for adding items from recipes! - @Danig and @Star - It's nice to learn new things from our compatriots ^^' ---------------- You can support me: 2202 2055 0691 1756 SBER (MIR) https://boosty.to/kerhus/single-payment/donation/493985 Workshop ID: 3215662377 Mod ID: zReModVaccin20byk

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Moodles in lua [B42.19]

Moodles in lua [B42.19]

بواسطة 76561197962540178

This mod completely replaces the moodles rendering system, thus allowing hot-swappable textures and custom border textures on each level. You can include several texture packs on your server so players can play with the one they prefer. Without texture packs, mod will use the default textures from the original game. More texture packs can be found in this collection: https://steamcommunity.com/workshop/filedetails/?id=3404963946 How to change textures: If new texture packs do not appear in the list, check the mod load order, all texture mods should be placed under Moodles In Lua to work correctly Example of mod load order: Compatible with Moodle Framework and Lifestyle: Hobbies If you want to send patches or mess around with code here the github repo: https://github.com/molecule31/moodlesinlua Workshop ID: 3395171770 Mod ID: moodlesinlua

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Sapphire's Heaters [WIP]

Sapphire's Heaters [WIP]

بواسطة 76561198054102047

**Join my hardcore PVP server Necroverse here! https://discord.gg/tm74cRbMtq** The mod you have all been waiting for! No more reason to seek out Antique Ovens or buildings with Fireplaces - build some Heaters! This mod adds the following items to your game: HEATERS: Small Heater Outdoor Heater Electric Heater MAGAZINES: - Electricians Issue #001 - Small Heaters - Electricians Issue #002 - Outdoor Heaters - Electricians Issue #003 - Electric Heaters MISC: - Heater Circuit The Heaters require Electrician and Metalworking to be crafted. Find the following magazines in-game to learn how to craft heaters! - Electricians Issue #001 - Small Heaters - Electricians Issue #002 - Outdoor Heaters - Electricians Issue #003 - Electric Heaters The mod SHOULD work for Multiplayer but hasn't been tested. Upcoming updates: - Lanterns that provide heat - SFX for the Heaters (turn on/off, static noise when on) - Balancing Currently all heaters can be used both indoors and outdoors. I'm planning on adding that Small Heaters and Electric Heaters can only be used indoors while the Outdoor Heater can be used.. well outdoors. RECIPES: Small Heater: Requires: Lvl. 3 Electrician, Lvl. 1 Metalworking 4x Electronics Scrap 2x Metal Sheets 2x Metal Pipes 1x Car Battery(1) - smallest car battery 1x Heater Circuit - find it in the world! Outdoor Heater: Requires: Lvl. 5 Electrician, Lvl. 3 Metalworking 4x Electronics Scrap 4x Metal Sheets 4x Metal Pipes 1x Car Battery(2) - medium car battery 1x Heater Circuit - find it in the world! Electric Heater: Requires: Lvl. 7 Electrician, Lvl. 5 Metalworking 6x Electronics Scrap 4x Metal Sheets 4x Metal Pipes 2x Heater Circuit - find it in the world! Report any issues in the comments or on Discord: SAPPHIRE#9399 MOD IS COMPATIBLE WITH SOLAR PANELS MOD AS BOTH USE ELECTRICITY. Have fun! pzservers.net is a Project Zomboid Server List website with a ton of different features! Check out the platform by clicking the card below. Happy Surviving! Workshop ID: 2877732496 Mod ID: SAPPHEATER Workshop ID: 2877732496 Mod ID: SAPPHEATER

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[B42MP] Frockin Splendor! Vol.5

[B42MP] Frockin Splendor! Vol.5

بواسطة 76561198087493411

FROCKIN SPLENDER PHASE 2 IS UNDERWAY!! March 2026 Update - SUPPORT B42.19 - B42.15 MULTIPLAYER! Retained support for legacy versions: B42.14, B42.13, B41. The GRAND FINALE of the FROCKIN' SPLENDOR! PHASE 1 SERIES! This mod adds exactly 250 items and more than 2200 variants in four major sections: Flannel, Denim, Tanned (Natural) Leather and Footwear. Everything you need to complete that frontiersman, pioneer, Western look, or perhaps urban or disco if you are in the mood to mix and match. B41 is now supported too, thanks to the efforts of CrystalChris! TANNED LEATHERWEAR 70 high quality tanned leather clothing items with 965 variants: - Jackets, trench coats of various lengths, waistcoats and tops. All have context menu options to open or close; - Pants, shorts, hot pants, most of which have alternative appearances; - Corsets, underbust corsets, skirts of various lengths and bodysuits, in the traditional Frockin' Splendor fashion. DENIMWEAR 68 high quality denim clothing items with 677 variants: - Cropped jackets, short jackets, long jackets, vests, overshirts and tops with context menu options to open or close; - Rare denim coats and jackets reinforce with leather for added protection against aggression and the elements; - Fine jeans of various types, denim tops, bandeau and crop tops. - The infamous hyper-functional shirt from Frockin' Shirts & Ties makes a return - 12 shirts of various cuts and stage of undone-ness, switchable using context menu options. The popular bolo tie also returns, with 5 different types and options to wear above or below shirt collar. LUMBERJACKS In addition to the denim shirts, there are 20 flannel lumberjack shirts with 13 colours: full-length; cropped or sleeveless, all with the same amount of function you'd expect from this franchise. FROCKIN FOOTWEAR 49 pairs of shoes and boots to complete any look: - Leather boots, cowboy boots and loose top pirate boots; - UGG, Converse, Timberland and sports shoes of all lengths and styles; - Heels, heeled boots, moccasins and women's shoes too. None of these overrides vanilla shoes so no compatibility issue whatsoever! ... but wait, there's more! - 11 physical, 3D-modelled, visible belts of standard and large sizes, 115 variants in total. They are accompanied by a special framework developed specifically for Volume 5 so that they would not clip through jackets and coats. - Fur jackets and great coats; - Cotton Blouses and vintage long coats; Modular Leather Armour Pieces! And last but certainly not least, 24 outfit archetypes for zombies that you will see roaming the streets of Kentucky: This mod is part of the Frockin' Splendor! franchise, and the final entry in the main series and Phase 1. But spin-offs will keep on coming, so stay tuned! Click on the image below for the whole collection: Toss a coin to your local Project Zomboid modder Please respect and support the original release and do not edit, re-package or re-upload this mod without permission TY. Mods used in thumbnails and preview images: Tomb's Player Body - Goth Skin by Tomb Authentic PoseZ by Authentic Peach Fuu's Roleplay Poses by fuu Silly's Roleplay Actions by Silly TTRP Poses by CrystalChris Simple Character Retextures by heafoxy Frockin Splendor! Vol.1 by GanydeBielovzki Frockin Splendor! Vol.2 by GanydeBielovzki Frockin Splendor! Vol.3 by GanydeBielovzki Frockin Splendor! Vol.4 by GanydeBielovzki Frockin Shirts & Ties! by GanydeBielovzki Frockin Wiseguys! by GanydeBielovzki and various hairstyle mods. All recommanded. Workshop ID: 3635394848 Mod ID: GanydeBielovzki's Frockin Splendor! Vol.5

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10 years later cars and wrecks *WIP* *Vanilla only* *Texture*

10 years later cars and wrecks *WIP* *Vanilla only* *Texture*

بواسطة 76561198286444922

WIP https://steamcommunity.com/sharedfiles/filedetails/?id=2820757649&searchtext=10+years Workshop ID: 2824543895 Mod ID: 10yearslatercarsandwrecks

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[B42MP] Frockin Wiseguys!

[B42MP] Frockin Wiseguys!

بواسطة 76561198087493411

FROCKIN SPLENDER PHASE 2 IS UNDERWAY!! ***March 2026 Update*** NOW UPDATED TO B42.15 MULTIPLAYER! Retained support for legacy versions: B42.14, B42.13, B42.12, B41. ***December 2025 Update*** SUPPORT B42.19 - B42.13 MULTIPLAYER! Backwards compatibility to B42.12 deployed! B41 version will no longer be supported(updated) after this update. Wiseguys is now compatible with B42.12! Please report any bug related to clothing slots (bodylocations) in the bug report section! ***August 2025 Update*** Content update: James Gandolfini Memorial Bathrobe, and John Wick's armoured suit! THE PINNACLE OF MALE FASHION - 5 suit jackets: black & white, mono-colour, pinstripe and plaid; 3 slim cut suit jackets: mono-colour, black and white; matching suit pants complete with crease; Bulky trench coats compatible with slim cut jackets, (pants) suspenders, and 5 pairs of fine, leather shoes: from shiny black to alligator skin. We've got everything you need to complete that wiseguy look, or simply for slaughtering hundreds of zombies in absolute style. The jackets, coats and pants are tailor-made to go with the extremely functional shirts and ties from Frockin' Shirts & Ties, make sure you grab it as well! All items can be found in containers at reasonable places, or on zombies, when Frockin' Splendor! Epilogue comes out. Q: Is this mod save compatible? A: YES. Though the new items will not spawn in already discovered areas, zombies with Frockin Splendor! clothes should start spawning after installation. Q: I can't find the stuff in containers! A: While the mod is save compatible, you will need to go to areas previously unexplored for the new items to start spawning in. Q: Why aren't you making zombie outfits? A: I'm making them for the upcoming Frockin' Splendor! Epilogue, which will utilise the combined variety of all mods in the franchise for dozens of zombie outfit templates and potentially hundreds of thousands of combinations. Therefore I am not making zombie outfits for individual mods in my series. Q: Can I use your mod in my mod pack? A: Ask for permission! Q: Mod compatibility issues? A: All Frockin Splendor! mods are guaranteed to be compatible with each other. There should be no conflicts with other mods, to the best of knowledge. Please report any error you encounter in the BUG REPORT post. Q: What about character model mods? A: Some more radical character remodels may experience minor clipping issues, but I don't foresee game-breaking issues with character model mods. Please let me know if you'd like to make compatibility patches for them, I'd be happy to give a shout out. Liking the mod? Give it a rating to show your support! This mod is part of the Frockin' Splendor! Phase 1 Series. Click on the image below for the whole collection: Toss a coin to your local Project Zomboid modder Special shout out to my mate Tomb, who taught me the techniques to make the fancy thumbnail and preview images. He makes some banger mods as well, be sure to check him out! Please respect and support the original release and do not edit, re-package or re-upload this mod without permission TY. Mods used in thumbnails and preview images: Tomb's Player Body - Goth Skin by Tomb Authentic PoseZ by Authentic Peach Fuu's Roleplay Poses by fuu Silly's Roleplay Actions by Silly TTRP Poses by CrystalChris Simple Character Retextures by heafoxy Boots Expanded by Mark IV Frockin Splendor! Vol.1 by GanydeBielovzki Frockin Splendor! Vol.2 by GanydeBielovzki Frockin Splendor! Vol.3 by GanydeBielovzki Frockin Splendor! Vol.4 by GanydeBielovzki Frockin Shirts & Ties! by GanydeBielovzki and various hairstyle mods. All recommanded. Workshop ID: 3538760023 Mod ID: GanydeBielovzki's Frockin Wiseguys

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Big Progress Bar

Big Progress Bar

بواسطة 76561197979695405

This mod makes the action progress bar a lot bigger, making it easier to see on higher resolutions. Updated for: 41.73 Works in MP. This mod is not compatible with any other mods that override UI.pack. Workshop ID: 2837729986 Mod ID: bigprogressbar

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