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Team Fortress 2 Mods & Plugins

٤٩٬٠٠٠+ مود متاح المصدر: Steam Workshop
VSH Idiot Box

VSH Idiot Box

بواسطة 76561198027859661

"This is a sandbox" "Wtf is this" "Furry bullshit map" are some of the phrases and explitives used to describe Idiot Box. This rats scale VSH map has a bunch of distracting features that will ensure players will be playing with the map instead of the game.

2,072 تنزيل التفاصيل →
Byre

Byre

بواسطة 76561197995198755

Red and Blu fight to the death in this unique arena map that features two control points that start unlocked. A 3rd place winner in the TF2Maps.net Mercs vs. Aliens contest, Byre offers blisteringly quick strategy-focused gameplay. There's also a giant UFO! This map features custom content from The Construction Pack, custom content supplied for the MvA contest, custom content by umbratile, and lighting prefabs by Ravidge.

1,988 تنزيل التفاصيل →
Downpour Pass [Beta][Payload]

Downpour Pass [Beta][Payload]

بواسطة 76561197993730234

A Downpour starts after a long time without any rain. Take out R.E.Ds weather control device! This map is still in beta. To do. Muddy version of dry grass texture Clipping pass final art pass

2,110 تنزيل التفاصيل →
ctf_flyingfortresses_b2

ctf_flyingfortresses_b2

بواسطة 76561198107451697

NOT MINE!!!!!! I DIDN'T CREATE THIS MAP I ONLY UPLOADED IT TO THE WORKSHOP, HERE IS THE ORIGINAL PAGE ON GAMEBANANA CREATED BY THE ENDLESSLY TALENTED PJX http://tf2.gamebanana.com/maps/175442

2,084 تنزيل التفاصيل →
Slime Girl Island

Slime Girl Island

بواسطة 76561197998501462

Year after year, posters have been spotted everywhere, constantly mentioning "Visit Slime Girl Island" everywhere you went, be it Lethargy Pools, Tower Of Power, or even Manor Of Mischief! They were always there, plastered across the walls... Teasing of a place that might or might not even exist? Until one day, Off the coast of Mercs Paradise, in the distant horizon, mists slowly revealed itself to show... An Island! THE Slime Girl Island... It was no longer a myth! The Island was REAL, and you can visit it RIGHT now! _______________________________________________________________ A new, and completely open island, filled with all the usual things you'd expect from an "ethosaur map" including lots of secrets, a bit of "lore" and collectibles. This is an early version, and I will probably update it with time to improve performance and reduce filesize if possible! Alt download links: TF2Maps: https://tf2maps.net/dowwnloads/slime-girl-island.19018/ Gamebanana: https://gamebanana.com/mods/580375 Extra: Music playlist: https://youtube.com/playlist?list=PLl_iDC0DkmNMYddXhXFh7dwIe2qM1sm66&si=GFIpQ7pOwhe4tJB- Meme/texture dump: https://imgur.com/a/slime-girl-island-meme-textures-0LeKHSk (Working on it) My Discord server: https://discord.gg/Ya97b7EjEb Now time to melt into a puddle from all the work it took to make this... (I even had to learn how to import custom animations AND "voice acting") Please enjoy! Made by Ethosaur

2,363 تنزيل التفاصيل →
dm_towerleap_v2

dm_towerleap_v2

بواسطة 76561197983482928

Take to the air and hit the ground running in this skyscraper battle of supremacy. This remake features improved visuals, an updated layout and functioning elevators both around the map and for the control point, which moves between two floors upon capture. A nav file is packed into the map's bsp, so just load up the map, spawn some tf_bots and play! Additional credits: - Fish model from the BulletCrops content pack. - Miscellaneous art by Neodymium and jeff. If I'm missing anything from this credits list, please let me know!

2,112 تنزيل التفاصيل →
Snow Lodge

Snow Lodge

بواسطة 76561198106419992

Detailed lodge on the side of a mountain, originally made for the 2017 winter 72hr jam.

2,034 تنزيل التفاصيل →
Namicott Jungle

Namicott Jungle

بواسطة 76561198010000809

my old dynamic koth map, rethemed for jungle the control point goes back and forth along the middle of the map, pausing for a bit before reversing thanks to heyo for jungle assets how play map: subscribe, then input in console "map workshop/965555331" or "map workshop/koth_namicott_j.ugc965555331"

2,054 تنزيل التفاصيل →
Steel Aftermath

Steel Aftermath

بواسطة 76561198048156332

This is a reskin of Steel, inspired by Abandoned Upward. It is currently hosted on one of my servers. You can find my servers here: http://lazyneer.com/servers.html Special thanks to heyo for making the jungle themed props and textures and Icarus for making the custom control point hollowgram.

2,004 تنزيل التفاصيل →
King of The Monopoly (koth_monopoly)

King of The Monopoly (koth_monopoly)

بواسطة 76561198331404377

[h1] What is koth_monopoly? [/h1] koth_monopoly is a Koth map with a luck element, besides the normal koth play pattern, there will be positive and negative events that affect teams. so "koth_monopoly will decide your fate" ... (get it?) Just like regular monopoly, dice can be rolled and "pawns" played. The dice of that team will be rolled as soon as any team takes the checkpoint, and after that, the dice of one blue team and one red team will be rolled every 30 seconds and will continue until the round is over. [h2] Dice Logic in the Game [/h2] The dice will explode a few seconds after the roll and 1-6 points will come out, when that number is released the pawn will jump that number, the event where the pawn stands under the last jump will occur. For example, the Blue team threw the dice and got 5, it will jump 4 frames first, the event in which it stopped occurs on the last (ie 5th) jump. [h2] Propertys Logic in the game [/h2] Properties works like this in Original Monopoly, at first all Properties have no owner, but players can buy these Properties with their money, they can make money from there when the player owns the Property, already the main thing that makes the monopoly is "Propertys". if an opponent lands on the other player's property, he will pay him as a penalty. [b] It works differently on this map: [/b] Since there is no money system on this map, all the properts are free. If the team pawn lands on the property, they put the team sentry there. thus making the gameplay a little interesting. There are lots of Properties from Brown to Blue and the next color properties create stronger sentries Example: Brown Properties build level 1 sentries while Greens build Level 3 sentries!! [b] ALSO: Engineers can approach and adopt friendly sentries, so they can move them and use them for themselves [/b] [h2] Event logic in game [/h2] Now we come to non-property fields, let's explain how they work: [b] Ammo Box: [/b] if the team pawn hovers over the Ammo Box, it spawns a random "Ammo Box" field with a box full of ammo, and only the field team can use it. [b] Control Point Tax: [/b] if any team pawn lands on it, the state takes the control point from 2 teams for 60 seconds (i.e. the control point is locked) [b] Support Train: [/b] If the team pawn lands on it, it makes a Cart that hovers around the map and only contributes Ammo and Health to the team that purchased it. [b] Roll the Dice again: [/b] if the team pawn lands on it, that team's dice is rolled again. [b] Free parking: [/b] Everyone should have a free parking and relax, right? (this thing does nothing) [b] Go to Spawn Point: [/b] if the team pawn lands on it, that team will be locked in their spawn room for 30 seconds, as a penalty. [b] Hospital: [/b] if the team pawn lands on this, that team builds a hospital on the edge of the map and only that team can use it, the hospital is full of health packs, Scouts cannot steal life packs anymore! [b] Power-up Factory: [/b] if the team pawn lands on it, that team builds a Power-up factory on the edge of the map and only that team can use, there are 3 power-ups inside the power-up factory that affect the wearer for 30 seconds, and After 30 seconds, the power-up regenerates itself. [b] Debt: [/b] if any team gets over this, both teams lose all their weapons except melee, then Resupplies and then cosmetics for 1 minute! [b] The starting point: [/b] where the pawns begin, if a team turns their pawn and comes here again, that team wins the critical pay for 15 seconds! [h2] The greatest event: Chance! [/h2] and here we are my favorite event: [b] Chance! [/b] In normal monopoly, if the player gets over it, he draws a random card and that card either gives the player something positive or something negative is up to his luck. This is the case in this map, but instead of a card, a dice called "Chance Dice" is thrown, that dice explodes after a few seconds and a negative or positive event will occur that will affect all players! what could it be? Lava Floor, early pay, Monoculus ??? who knows. [h2] Playable with bots! (You need .nav) [/h2] [b] YOU NEED NAV FILE TO PLAY WITH BOTS OR ELSE THEY WILL NOT MOVE [/b] [url=https://gamebanana.com/maps/212596] Nav file can be found in Gamebanana, download in there [/url] That's right, you can play this map with bots! but know that there are some problems with bots: - Bots can sometimes get stuck at one point - Bots refuse to enter Hospitals and Power-up Factories - In the Debt effect, some bots do T-Pose. - Bots can do something stupid sometimes. [h3] Have fun with playing koth_monopoly! [/h3]

2,210 تنزيل التفاصيل →
Upward with MvM Upgrades (Vscript)

Upward with MvM Upgrades (Vscript)

بواسطة 76561198048156332

Upward is now playable with MvM Upgrades through Vscript. Everyone starts with $500. Every kill you make rewards you with $100 and $50 for assisting. Capping the objective will net you $200 while the rest of the team gets $100. Upgrades and money reset at the start of each round. The script is compatible with every map, it only requires some configuration to make sure the upgrade stations are placed in the right position. I have also removed the "Explode on ignite" upgrade from the Gas Passer and nerfed the building health upgrade from +100% to +25%, up to 75%, in an attempt to balance things a bit. If you think other upgrades need to be balanced, let me know.

2,001 تنزيل التفاصيل →
trade_krustykrab

trade_krustykrab

بواسطة 76561198156325425

Expanded version of the Krusty Krab from trade_echidna_shrine v3.0

2,056 تنزيل التفاصيل →
ctf_2fort new passages 2 + sfm version

ctf_2fort new passages 2 + sfm version

بواسطة 76561198143373498

-Everything that was in the background can now be visited, these places have been improved and supplemented. -All previously inaccessible rooms are now accessible and have their own passages. -It is now possible to sneak into the ventilation and go through it right up to the intel room. -Almost all glass can now be broken and go into the room behind them. -Added new rooms linking some zones. -The map also contains all the changes made in [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2910793397]New passages 1[/url] -Bot support. -There were so many changes that I don't remember them all)) Servers with this map - enter in console: connect 54.36.110.68:27015 Or snow map: connect 23.161.169.61:27015 -In a single player game, frogs are available on the map, there are only 30 of them, having found them all, you can assume that you have completely studied everything. How to run the map: Subscribe using the button above. In the game, click "Find a game" / "Create a server" and in the "Map" line select "(UGC) ctf_2fort_np_v2" (at the bottom of the list) and click Start. To add bots type in the console: tf_bot_add 10 Where 10 is the number of bots. The map was created more for fun than for a balanced game. Perhaps it will be useful for SFM-creators, as it has all the background sections of 2fort fully developed. Link to the version of SFM, in which some objects and all invisible walls are removed: https://drive.google.com/drive/folders/1j1PvNxmGlCOvDwdZnTA52pKngdcWVmju?usp=drive_link or https://gamebanana.com/members/submissions/sublog/2454118 Night map version: https://steamcommunity.com/sharedfiles/filedetails/?id=3366843693 Snow map version: https://steamcommunity.com/sharedfiles/filedetails/?id=3384429667 Snow night map version: https://drive.google.com/file/d/184imsjhaZt3UqImn-grSYZ8SKh3yWjnK/view?usp=drive_link Resources and vmf-file for this map that will allow changes to be made to any of its versions, including SFM: https://drive.google.com/drive/folders/10zVJO1NxiWE1KOFSYjdEjROMLKTY-PAM?usp=drive_link

1,980 تنزيل التفاصيل →
Rooftop

Rooftop

بواسطة 76561198255123339

This is a CTF map located on top of an office building with working elevators. After a last meeting in their offices, RED and BLU intend to steal the enemy intelligence once more. Who will you help ? Bots can play on the map. [h1]How to play offline against bots ?[/h1] [list] [*] Open an offline practice game with any map (Dustbowl, Gorge, [i]etc.[/i]) [*] Open the developer console and type : [code]map workshop/1262104568[/code] [*] Once the map is loaded, open again the console and type : [code]tf_bot_quota <number of bots you want to have>[/code] [/list] Feel free to rate or give feedback :D Have fun !

2,030 تنزيل التفاصيل →
Fragile

Fragile

بواسطة 76561198382505273

[h1] CONTENTS FRAGILE – HANDLE WITH CARE [/h1] Get ready to enter the eye of the storm in koth_fragile! A new koth map made by the creators of Brew, Woods, Cold Era and Hardwood. Taking place in a bustling shipyard, you are tasked with protecting the precious shipment of trapped Australium at all costs. Both from the other team and any other dangers that may arrive over the horizon... [img]https://imgur.com/Hs9xE6Y.gif[/img] [img]https://imgur.com/ToxemvC.gif[/img] Featuring intense close-quarters combat, team-focused gameplay, and a new map hazard in the form of a tornado - this koth map alternates between structured, tactical fights and chaotic, tumultuous melees. Can you make it out alive? Or will you be swept in by the tornado? [h1]Featuring new level-changing hazard![/h1] [img]https://imgur.com/wpkuGZQ.gif[/img] [img]https://imgur.com/Zp7Benb.gif[/img] ...and remember, the contents are fragile....

2,039 تنزيل التفاصيل →
Conifer

Conifer

بواسطة 76561197995219517

Welcome to the... uh.. Canada? After quite a bit of fiddling with layouts, namechanges and repurposing parts of my older unfinished maps, Conifer is here. This is a 2cp attack/defend map set far north. Features: -Extensive 3d skybox. -Custom assets. -Overdetailed areas. -And more!

1,810 تنزيل التفاصيل →
King of the Hill: Ashville (Final)

King of the Hill: Ashville (Final)

بواسطة 76561198025304709

Ashville has been played for many years in Highlander as a whole, starting in 2012. Designed by Kevin "Mackey" Mackey, "Ashville" was originally made for 5cp, but later turned into a KotH map which has seen many seasons in UGC and RGL together. Updated by

2,177 تنزيل التفاصيل →
Osiris

Osiris

بواسطة 76561197970472520

Blu surfaces in a giant drilling machine near an Egyptian temple where Red has built a large weapon capable of channeling an ancient power. Osiris is a two stage attack/defense map featuring rolling sand dunes, spacious arenas, and vertical structures. Hero props and world textures by Mark Foreman

2,000 تنزيل التفاصيل →
cp_lumbermountain

cp_lumbermountain

بواسطة 76561198142214145

If your having problems downloading on workshop use this link http://www.mediafire.com/download/jvvq6md6s52uva4/cp_lumbermountain.bsp (mediafire), once you have the .bsp file take it to .steam/steamapps/common/teamfortress2/tf/maps and just let it there A map of control points based around a semi-deserted place near a mountain, the map itself is around a big mountain, as you keep climbing, the height does too. Here's a spoiler about the points: First point takes place on a small tower in a zone that is in a forest, and the second point lies underwater in a cave inside the mountain! The last point is located on the snow at the top of the mountain. The red and blu spawn are all the way down the mountain and stays there as you capture points. This is not impossible, even a person with such a PERSONALITY as the heavy, who can reach the limits of the mountain. There are still problems such as stickys and rocket jumpers but not that big of a deal because the higher the harder, especially when your low health or limited to the primary weapon, or not have one. A fun map, I think? This map will be getting updated. Thanks so much for the support on this map, if you detect any anomaly please make sure to write it in the comment section and I will take it into consideration! Thats all folks thanks for reading and or downloading! ---------------------------------------Português---------------------------------------------------- Um mapa de pontos de controle espalhados um lugar semi-deserto perto das montanhas o mapa por si mesmo é à volta de uma grande montanha como o processo a altura vai também. agora um pouco sobre os pontos: primeiro ponto ocorre em uma pequena torre em uma zona de metade da floresta segundo ponto "vive" sob a água em uma caverna ... dentro da montanha .. e o último ponto encontra-se na neve (no topo da montanha). o spawn vermelho e azul são em baixo (.... da montanha) e nunca muda as pessoas tem que explorar um poco o mapa antes de saber tudo (obviamente) como para chegar ao segundo e terceiro ponto! não é impossível até mesmo uma pessoa como o HEAVY com tal ... PERSONALIDADE !!! pode atingir os limites da montanha ... mas ainda há problemas como stickys e rocket jumpers, mas não é um grande problema porque quanto maior o mais difícil, especialmente se a tua vida está baixa ou limitada à arma primária. Um mapa divertido ... eu acho? o mapa é provavelmente vai ser atualizado! sobre os pedidos comentários por isso, se detetares algum problema por favor escreve nos comentários! isso é tudo pessoal obrigado pela leitura e ou download! -------------------------------------------French-------(thanks to egg.jpegfor the translations---------------------------------------- Une carte des points de contrôle baseé autour d'une place semi-déserte près d'une montagne, la carte elle-même est autour d'une grande montagne, le plus que vous escaladez, le plus l'hauteur grimpe. Voici un spoiler sur les points: Premier point se déroule sur une petite tour dans une zone qui se trouve dans une forêt, et le second point se trouve sous l'eau dans une grotte dans la montagne! Le dernier point est situé sur la neige au sommet de la montagne. Le spawn rouge et blu sont tout le long de la montagne et reste là pendant que vous capturez les points. Ceci n'est impossible, même une personne avec un tel PERSONNALITÉ comme heavy, qui peut atteindre les limites de la montagne. Il y a encore des problèmes avec les jumpers, mais ceci n'est pas grâve parce que plus haut, plus difficile, surtout quand votre hp est faible ou votre arme pricipale ne fait pas de dêgat. Une carte d'amusement, je pense? Cette carte sera mise à jour frequemment. Merci beaucoup pour le soutien sur cette carte, si vous détectez une anomalie s'il vous plaît assurez-vous de l'écrire dans la section des commentaires et je vais le prendre en considération! C'est tout mes amis! Merci pour l'abonnement ou le téléchargement! -----------------------------------------Russian----------------------------(thanks to egg.jpeg for translations----------------------- Карта контрольных точек базируется на полупустынных месте возле горы, сама карта вокруг етой горы, как вы продолжаете восхождение, высота делает тоже самое. Вот спойлер о точках: Первая точка происходит на небольшой башне в зоне которая находится в лесу, а вторая точка находится под водой в пещере внутри горы! Последний пункт расположен на снегу на вершине горы. Красный и синей грибницы в самому незу горы и остается там, как вы захватитевайте пункты. Это не невозможно, даже человек с такой ЛИЧНОСТИ как heavy, который может достигать пределов горы. Есть еще проблемы, такие как stickys и ракети, но ето не большое дело, потому что чем выше, тем труднее, особенно когда у вас низкий hp или ограничивается основным оружием, или его нет. Веселая карта, я думаю? Эта карта будет получать обновления. Большое спасибо за поддержку на этой карте, если вы обнаружили какие-либо аномалии, пожалуйста, убедитесь, чтобы записать его в комментариях, и я буду принимать это во внимание! Это все моий друзья спасибо за чтение или скачивания!

2,092 تنزيل التفاصيل →
cp_oranges

cp_oranges

بواسطة 76561198025319188

HIT SUBSCRIBE TO DOWNLOAD THE MAP! HIT SUBSCRIBE TO DOWNLOAD THE MAP! HIT SUBSCRIBE TO DOWNLOAD THE MAP! Then you can type map cp_oranges_rc1 in console. Welcome to a completely remastered version of the super popular cp_orange_x3! This map features everything from x3 and a few gameplay tweaks as well. Everything was focused on high player visibility, performance, and looking pretty sweet in the process. The original layout of the x3 version was kept, but a few things were added that many people agree was a good idea. ================= Changes to layout ================= Ammo and medkits are distributed around the map so you aren't running out of ammo all the time Spawns now have proper red/blue only doors so people can't get in and camp. Spawns now have func_respawnroom so you don't die switching classes anymore! 2nd CP is already captured so you can get right into the fighting without having to capture it ================= FAQS ================= Q: Will this run well? A: It should, I've spent a lot of time optimizing it, so even if your computer isn't the best, you should still get pretty great fps. Q: I don't like "X" A: comment here and let me know, this is just a stable version, it's not the final version. Since I am distributing the vmf, you can make the changes yourself as well! Q: How big is it? (Filesize) A: It's around 24mb uncompressed, so it should not be a strain to download. ================= Last things ================= PLEASEPLEASEPLEASE report ANY and ALL bugs you find or ANYTHING you DON'T like! This would REALLY help me make a PERFECT version of orange. THANKS!

1,872 تنزيل التفاصيل →
Jailbreak Map "Minecraft Daylight"

Jailbreak Map "Minecraft Daylight"

بواسطة 76561198044557428

So yea, just another minecraft map xd [url=http://gamebanana.com/maps/196513]Gamebanana Link[/url] [url=https://tf2maps.net/downloads/jail-break-map-minecraft-daylight-v-3-0.4836]TF2Maps Link[/url]

2,023 تنزيل التفاصيل →
UpFreeWard

UpFreeWard

بواسطة 76561198130175522

[img]http://i.imgur.com/oEtvFdv.png[/img][url=https://steamcommunity.com/id/IlMiticoAlien/myworkshopfiles/][img]http://i.imgur.com/aJmBEpZ.png[/img][/url][url=https://steamcommunity.com/tradeoffer/new/?partner=169909794&token=bMMuDf7M][img]https://i.imgur.com/esb4eke.png[/img][/url][url=https://www.paypal.com/donate/?hosted_button_id=KVT7DSRCA93KY][img]https://i.imgur.com/NNMantR.png[/img][/url] The sequel of Free Maps! the great Upward now turned into free! and with some new areas free to explore, except pits, because you die Map: pl_freeupward Tutorial for manual install (Working in Progress) [h1]So, the Reds are going to defend more this time? or less? well, i don't know depends on the server you play lol[/h1] and with the new jungle update, watchout for flying pyro's they will be pro's here eheheh ==================== Can't find the map? Let me Help you! This are the info you need ==================== ID of the map:1181402542 ==================== 1. Go to your steamapps 2. then go to those folders workshop/content/440 3. Find the ID, wich is the name of the folder 4. Take the Map file (.bsp) and drag them in your maps folder of TF2 5. Open the game, open the console and type map pl_freeupward or just create a server, Enjoy! [url=http://steamcommunity.com/sharedfiles/filedetails/changelog/1181402542][img=http://i.imgur.com/dNyTnUu.jpg[/img][/url]

1,755 تنزيل التفاصيل →
CTF VIKINGS

CTF VIKINGS

بواسطة 76561197968524675

Ship vs ship! Complete with player-launching cannons and rock stages

2,028 تنزيل التفاصيل →
Artillery

Artillery

بواسطة 76561198143307579

[img]https://i.imgur.com/9GZHVcQ.png[/img] Both RED and BLU team have had amazing ideas; BLU team have set up a flower shop front, to sell RED flowers and sneak cameras into the enemy base... ... RED team built a giant gun. [img]https://i.imgur.com/lUX8R11.gif[/img] Welcome to Artillery, a fast paced, chaotic 2cp A/D map set in a gorgeously vegetated sunset city. This is where RED team have built their ENOURMOUS, RIDABLE gun, and coincidentally also exactly where BLU team want to blow it up. This map has been developed and iterated on over the past 11 months to provide for a unique and engaging Attack/Defend experience - nothing encapsualtes this better than The Gun. The Gun is a pivotal gameplay element that both teams can access and stand on as it pivots around, granting dynamic highground over different areas of last & an invaluable vantage point for both sieging and defending, well... itself. That isn't to say that the rest of the map is any less captivating though! The gritty streets and run down garages of this map provide for many interesting gameplay scenarios centered around height advantages & the shaded nooks and crannies that this map provides. Oh and did I mention the gun? Check it out on tf2maps! https://tf2maps.net/threads/artillery.52605/ Credits: Zahndah - level design, environmental design, textures Mr. Oakridge - The Gun & many other models stuffy360 - trees & office props freyja - ivy & trees void - 2d skybox & textures gadget - handrails & window models dio-joestar - cp hologram model Thanks to: TF2Maps community for frequent playtests and feedback UEAKCrash community for playtests and feedback too! Changelog: 29/04/25: - The Gun fires mid round ocassionally - Gun movement and gameplay improvements - Many Visual fixes around the map - Bug Fixes 30/04/26: - Summer 2026 update - Visual noise largely reduced across the map - Large optimisation pass - Small changes to B points gameplay, to make it more fun!

2,173 تنزيل التفاصيل →

الصفحة 27 من 2051 (49,205 نتيجة)

خادم Team Fortress 2 مع دعم المودات

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