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Conan Exiles Mods ও Plugins

৫,৫০০+ Mods উপলভ্য উৎস: Steam Workshop
[Legacy] Sikky`s Clan Emblems

[Legacy] Sikky`s Clan Emblems

76561199082823414 দ্বারা

[img]https://steamuserimages-a.akamaihd.net/ugc/821254107514557086/6083A8E1676672964AB13AEF3ED205585912183A/[/img] [code]v 1.0.24 Mod ID: 2996847063 Item ID: 1997001 This mod adds new clan emblems and backgrounds (90+), Banners and Placeables variants. And Songs to ToT!SoundLibrary If you have any suggestions, please join the Discord and present your idea(s)![/code] [url=https://discord.gg/NN6A58YrgN][img]https://i.ibb.co/prdzJcf/Discord.png[/img][/url] [url=https://ko-fi.com/sikky][img]https://i.ibb.co/Wc5RqPk/Donate.jpg[/img][/url] [img]https://i.ibb.co/1KG3cTn/Credits.png[/img] Many thanks to the artist Sarinia for the self-drawn emblems. Pleasant collaboration - happy to work with you again!

CrossRoads

CrossRoads

76561198035986529 দ্বারা

*NOTE* we are not running a server anylonger and this may not continue to be updated WIP for our server Twisted Veins may be updated often since its specifically for our server, I'll add stuff as we need it or as things are thought up. Lots of Thanks to Dr. Nash & AlrenStorm for all their help. Huge thank you to SiberCat for the all the cool stuff and lots of help! and thanks to rob & scooper and that Josh guy for all their help

Lockable Chest

Lockable Chest

76561198035045999 দ্বারা

[h1][b][u]Lockable Chest[/u][/b][/h1] [b]Mod id: 1814013543[/b] Adds a version of the "Large Chest" that is protected by a password. [h1][b][u]Admin Config[/u][/b][/h1] Admins can reset a chests password to 0000 from the interaction menu (E) [h1][b][u]Features:[/u][/b][/h1] [list] [*]Requires password to open. [*]Requires password to dismantle. [*]Requires password to return to inventory. [*]Requires password to move chest. [*]Password can by changed from the interaction menu (E) [/list] [b][url=https://steamcommunity.com/profiles/76561198035045999/myworkshopfiles/]Hade's Other Mod's Can be Found by Clicking Here![/url][/b] Legal This mod contains assets (art, music, code, items, systems and/or designs) that are the intellectual property of Funcom Oslo AS or their licensors. [url=https://zap-hosting.com/EZeeGaming][img]https://i.imgur.com/kDRDLfE.gif[/img][/url] Use code "betterbuildersbureau" for 20% discount

Work Work : Elfos

Work Work : Elfos

76561198038896783 দ্বারা

Around 1000 Fantasy Elven-themed objects; large constructions, characters, weapons, small decorations, boxes, beds, chairs, tables, chests, braziers, fountains, statues, plants and many things... For a better wow gaming experience, you can use these mods: Kalimdor Exiles - https://steamcommunity.com/sharedfiles/filedetails/?id=2501015124 Orcs and Humans - https://steamcommunity.com/sharedfiles/filedetails/?id=2508667158

A Dragon's Hoard Accessoires for ToT Custom

A Dragon's Hoard Accessoires for ToT Custom

76561199695943811 দ্বারা

Mod with different accessoires for ToT Custom, Many dyeable.

Conqueror Plate Armour

Conqueror Plate Armour

76561197989383887 দ্বারা

[h1] HAPPY RELEASE ! [/h1] Here it is the release version for my armor mod! A couple of things have been changed (full details in change notes) and I hope you enjoy it! [h1] What is best in life ? [/h1] [b] Crush your enemies, see them driven before you and look classy while you do it. [/b] [h1] Description: [/h1] This mod is an armor set fully modelled and craftable in game. It has a male and a female variant and two versions of the helmet. One with horns and one without for those who are sick of horned helmets. The armor sticks to the games armor values for the vanir heavy set. This was chosen to not unbalance the game and allow more variety for players who hit that milestone [b] The armor is fully dyeable like any other set in the game. [/b] The armor set is based on concept art from Age of Conan an MMO by Funcom so it is lore friendly [h1] How to get it: [/h1] [b]You can learn how to craft the armor set in the skill tree like any other armor set. It cost the same as the vanir heavy set to make. [/b] [h1] Known Issues: [/h1] -Cloth physics may sometimes look bad but the system the game uses (Apex) is difficult to work with. (may rework this if I rework the tasset a bit) -[b]For admins, the armor set appears in the building section of the admin panel[/b]. This is because of how the datatable checks where the items are in the list. And it so happens i chose a section of numbers that are considered buildings -Their is no flawless or exceptionnal versions. I haven't figured out how to get these working yet, I'll try and figure it out in spare time -The armor plating modifications may not work as intended still trying to put my finger on this one. [h1] Future Plans: [/h1] Making an armor set like this is quite a bit of work so I can't guarentee to make another even tho i would like to. However i will update the mod to keep it compatible with future patch's. [b]If you have any suggestions please let me known[/b] [h1] Bug Reports: [/h1] Please let me known of any bugs in the comments or when the mod is not working. I should get a notification when you do so. [h1] Thanks: [/h1] I would like to thank all those on discord for their help and feedback on the creation of the armor set. And special thanks to Swim1500 and Hellsauna for there tutorials that helped me get started [h1] Donation: [/h1] This mod is 100% free, but if you are an excentrique millionaire and the thought of me being able to stay in pyjamas all day is something you want to support you can donate here. [url=https://paypal.me/pools/c/80ZPJ4YkuH] [img] https://i.imgur.com/411pxde.png [/img] [/url] [i] Please keep in mind that a donation is not an exchange for a service. [/i]Updates and bug fixes based on my available time are naturally 100% free. A thumbs up is always appreciated and also helps the mod get more viewership ^^

More T4 Thralls Plus - v1.0.7 (Enhanced)

More T4 Thralls Plus - v1.0.7 (Enhanced)

76561197960808578 দ্বারা

[h1]More T4 Thralls Plus[/h1] [hr][/hr] [b]Mod ID:[/b] 3723854434 [h2]Available Variants[/h2] [list] [*][b]More T4 Thralls Soft[/b] - 7-18% T4 spawn rate (gentle boost) - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3724366015][b]click here[/b][/url] [*][b]More T4 Thralls Lite[/b] - 10-30% T4 spawn rate - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3723851457][b]click here[/b][/url] [*][b]More T4 Thralls Plus[/b] (this mod) - 30-50% T4 spawn rate [/list] [i]Too many T4 spawns for your taste? Try the Lite version - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3723851457][b]click here[/b][/url][/i] [i]Or even gentler? Try the Soft version - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3724366015][b]click here[/b][/url][/i] [hr][/hr] [h2]What This Mod Does[/h2] This mod significantly increases the spawn rate of [b]Tier 4 NPCs (Named Thralls)[/b]. The vanilla percentage chance of a Tier 4 NPC spawning is roughly 1-2%, which leads to extreme grinding for solo players and small servers. This is the [b]Plus[/b] variant - roughly twice as many T4 spawns as the Lite version. [h2]Spawn Rates[/h2] [list] [*]Regular world spawn points: 30-40% T4 [*]Surge spawns (Siptah): 30-50% T4 [*]Purge spawns: 20-40% T4 [*]Thrall cage spawns (Sepermeru and similar): 20-30% T4 [/list] T4 farming becomes noticeably faster, but other tiers still appear regularly. [h2]Compatibility[/h2] [list] [*]Works on the Exiled Lands [b]and[/b] Isle of Siptah [*]Compatible with any map that uses the WeightedSpawnTable [*][b]Do NOT combine[/b] with More T4 Thralls Soft or Lite. Choose [b]ONE[/b]. [/list] [hr][/hr] [h1]Support and Community[/h1] [url=https://discord.com/invite/2zQuN9F][img]https://steamuserimages-a.akamaihd.net/ugc/1487831460518703791/B60FD3A13C5C9FCA7AAB060A904E3C6DAA48F8E7/[/img][/url] Found a bug? Got a feature request? Questions? [hr][/hr] [h3]Special Thanks[/h3] A huge thank you to [b]Testerle[/b] for letting me host my mod support channels on his Discord server. Make sure to check out his work too! [hr][/hr]

Sound FX Overhaul [ Legacy UE4 ]

Sound FX Overhaul [ Legacy UE4 ]

76561198073869268 দ্বারা

This mod improves a lot of sounds in game while staying true to the game's feel. Sounds like: - footsteps - UI sounds - armor sounds - rebalancing audio volumes and more Please see the change logs to check what has been changing overtime. https://steamcommunity.com/sharedfiles/filedetails/changelog/2940179165 If you like my work please consider visiting and subcribing to my Youtube channel and leave a like on the mod and everywhere else. A lot of work hours go into making music, or testing and balancing sounds so that each release is as good as I can make it. Your support shows me that the time Im spending doing all this is appreciated and not falling by the wayside. Thank you fam! https://www.patreon.com/HDR_Music Full List of my Links: Youtube Conan Playlist https://www.youtube.com/watch?v=kJvOsNRyBzM&list=PLto6u4EvXgOCqVKX3vgKU8kjTX5zs4Aki __________________________________ Discord https://discord.gg/ucpfRAwFUf __________________________________ Custom Music Overhaul https://steamcommunity.com/sharedfiles/filedetails/?id=2936071279 __________________________________ Sound Fx Overhaul https://steamcommunity.com/sharedfiles/filedetails/?id=2940179165 __________________________________

Zara's Blood, Bath and Beyond (V. 3.2.23)

Zara's Blood, Bath and Beyond (V. 3.2.23)

76561198805231834 দ্বারা

This mod has some nice furniture items, lawn foundations and ceilings, the Coral Brick set and the tile building set for baths. I've mostly made this for my friends who asked for specific things. But if you want to enjoy it too, go ahead. Always, make sure you back up your database first. Discord: https://discord.gg/CNnmY5C (Steam ID: 1595444265)

Higher Loot Chances (Full Release)

Higher Loot Chances (Full Release)

76561197990630017 দ্বারা

ModID:1235597920 Hallo Diese Mod verändert die Chance beim Ernten von folgenden Dingen: Tiny Tree: Äste von 40% auf 30% Rinde von 20% auf 40% __________________ Small Tree Äste von 40% auf 35% Rinde von 25% auf 50% Eisscherben auf 25% __________________ Normal Tree Äste bleiben 40% Rinde von 30% auf 60% Eisscherben auf 30% ___________________ Large Tree Äste von 40% auf 50% Rinde von 30 auf 70% Eisscherben auf 35% ___________________ Highland Tree Äste von 40% auf 45% Rinde von 25% auf 65% Harz von 30 auf 80% Eisscherben auf 40% ___________________ Tree Stump: Rinde von 20% auf 50% __________________ Tree Dead: Trocken Holz von 25% auf 35% Rinde von 40% auf 45% __________________ Jungle Tree: Äste bleiben 40% Rinde von 25% auf 45% Vines von 5% auf 15% __________________ Salz von 5% auf 15% Samen von 10% auf 15% Chest Key von 50% auf 100% Gold von 5% auf 10% Silber von 50% auf 75% Wie vorher auch sind die Abbaumodifikationen wieder mit drinnen. z.B. Rinde bekommt man auch durch die Axt und so. Wie ihr es gewöhnt ward Wichtige Ändung: Chest Key Drop 100% on all Bosses Wenn ihr mit einem hohen Harvest Multiplier spielt bekommt ihr dementsprechend auch viele Schlüssel. Um zu verhindern das man einfach mehrere Schlüssel hat und die Kisten abläuft hat der Schlüssel jetzt einen 10 Minuten Timer bis er zerstört wird. Wünsche oder Anregungen? Schreibt mir einfach in die Kommentare! Über Feedback würde ich mich freuen. Hello This mod changes the chance of harvesting the following things: Tiny Tree: Branches from 40% to 30% Bark from 20% to 40% __________________ Small Tree Branches from 40% to 35% Bark from 25% to 50% Ice shards to 25% __________________ Normal Tree Branches remain 40% Bark from 30% to 60% Ice shards to 30% ___________________ Large Tree Branches from 40% to 50% Bark from 30 to 70% Ice shards to 35% ___________________ Highland Tree Branches from 40% to 45% Bark from 25% to 65% Resin from 30 to 80% Ice shards to 40% ___________________ Tree Stump: Bark from 20% to 50% __________________ Tree Dead: Dry wood from 25% to 35% Bark from 40% to 45% __________________ Jungle Tree: Branches remain 40% Bark from 25% to 45% Vines from 5% to 15% __________________ Salt from 5% to 15% Seeds from 10% to 15% Chest Key from 50% to 100% Gold from 5% to 10% Silver from 50% to 75% As before, the degradation modifications are back in place. e.g. You also get bark through the ax and such. How you got used to it Important change: Chest Key Drop 100% on all Bosses If you play with a high harvest multiplier, you will get many keys accordingly. To prevent one simply having multiple keys and running out of crates, the key now has a 10 minute timer until it is destroyed. Wishes or suggestions? Just write me in the comments! I would appreciate any feedback. _______________________________________________________________________________ My other Mods/ Meine anderen Mods https://steamcommunity.com/profiles/76561197990630017/myworkshopfiles/

Loot & Disassembly

Loot & Disassembly

76561198179420875 দ্বারা

Weapons and armors from enemies and advanced disassembling ID = 1902814503 [h1]Maintenance mode has ended. My mods for Conan Exiles Legacy Edition will no longer be updated. Join the Discord for information about the CE Enhanced version.[/h1] [img]https://i.imgur.com/a8uKpZ1.gif[/img] [url=https://discord.gg/M8YPKQh][img]https://i.imgur.com/4fmYZrl.png[/img][/url] [H1] Third Edition New Features [/h1] With this update, this mod has been reworked to be simpler and lighter. The code of the crafting stations has been improved. The new code makes the division of basic and advanced crafting station useless, as the result is essentially determined by: 1) The player's level 2) The condition in which the weapon or armor is found. (durability) The two crafting stations have therefore been renamed and now represent only an aesthetic variant. [H1] Paddings [/h1] The code now has a blacklist of objects that must not be disassembled, in particular the various "paddings" will no longer be disassembled as repeatedly requested by the players. [H1] Arrows [/h1] Now you can disassemble the arrows New Item: Eldarium Scrap metal All the changes to the original tables have also been removed, to make the mod more stable in the face of official updates, and consequently the limits previously introduced. [H1] Special items obtained too early?[/h1] If you are worried , please consider this mod as an end game mod. Yes this is an aspect that some players have highlighted, and at the beginning I tried to remedy, but over time I realized that it is not worth it, because level 60 can be reached in less than a week, following the journal, and without wasting time on unnecessary activities, such as immediately building a complex base with T1 or T2 pieces that will need to be replaced. The mod does not decide what type of armor to put in the loot, it reads the armor assigned by funcom to the NPCs, which is what they are wearing when confronted. To change it then the script should add an additional layer of complexity, which should consider every possible armor created assigned by funcom to every possible NPC, or the armor assigned to all types of NPCs should be changed. Now calculating that these objects will very often not even be considered by a level 60 character, or the possibility of obtaining rare materials with different difficulties depending on the map, facing a job like that and dramatically increasing the complexity of the mod, and maintaining it would only be useful for new players. In any case, in my opinion it is better to use this mod than to accept to play in a less immersive way! This mod removes the idea that objects disappear in a parallel dimension once the enemy is downed, and while being able to see them on his corpse! I honestly don't understand how it's possible to accept this, I was very upset the first time I encountered this extremely immersion breaking aspect of the game. Anyway, as said, this mod could be taken as an endgame one :) [H1] How It Works [/h1] The custom code detects the presence of an item in the inventory of the crafting station and filters its ID. If the parameters connected to the ID are suitable, the code proceeds in two ways: If a recipe exists, the code chooses this and replaces the object with a percentage of the materials used to create it. If there is no recipe, then probably no repair materials have been added, in any case the code tries, in case the author of the mod adding the weapon or armor we are trying to disassemble has foreseen disassembly. [H1] Please note [/h1] If the author has not added a recipe, and has not added repair materials for eventual disassembly, there is in fact no list of materials to supply. It is evident that in this case it is not a problem related to this mod, but to the mod of the weapons / armor, which in this way are made non-removable. One possible solution would be to overwrite all of these weapons, creating that list of necessary materials. For this, however, I need collaboration from the players, who will have the patience to report the IDs of these Weapons / Armor ... This mod allows you to loot enemy weapons and armor, and to recover raw materials through disassembly. [H1] Looting [/h1] This feature allows you to collect armor and weapons from the corpses of enemies. The durability of the elements is a random value between 50 and the maximum durability value. This random durability system is intended to simulate wear and damage taken in combat. in the future this value could be more accurate, considering for example that an enemy killed with the gas did not damage the armor, it would be an interesting feature ... [H1] Disassembly [/h1] The disassembly stations allow you to obtain a variable quantity of materials, in relation to the level of the character and above all the "Durability" of the objects. A healthy item will therefore give more materials than a heavily worn item. The metals present in the items give a new type of item, the Scrap Metal. The scrap metal can be melted again to create metal bars. To create a metal bar of the corresponding metal you need: The loss of material is justified by several factors, among which oxidation the main ones are oxidation and consumption which over time reduce the quantity and quality of the material. 2 Scrap Metal (any type) + 5 Borax at any the Furnace (edited) [h1] Borax [/h1] In previous versions, there was specific nodes for mining borax, but now, with the amount of new maps, compatibility problems would arise and for this reason, borax is now obtained in these ways: 1) Mining the salt (white rocks) if present in the map 2) Through alchemical operations - Recipe: 1 Crystal 20 Stones 3) As an additional mineral element obtained from the corpse of the Rocknoses, the amount of borax depend on the tool tier + a random value. [url=https://discord.gg/M8YPKQh][img]https://i.imgur.com/4fmYZrl.png[/img][/url] This mod contains assets (art, music, code, items, systems and/or designs) that are the intellectual property of Funcom Oslo AS or their licensors.

LitMan Level Three Twelve

LitMan Level Three Twelve

76561197987682128 দ্বারা

[quote]Latest Update. Dev Kit Version 622975.39737.[/quote] [b]Up to Level 312.[/b] Original Stats: 60 Levels 7 619 025 XP 402 Attribute Points 497 Feats Modded Stats: 312 Levels 2 636 725 626 XP 9891 Attribute Points 12013 Feats Does not work with "LitMan Level Seventy Eight" and "LitMan Level One Fifty Six". It is safe to replace "LitMan Level Seventy Eight" or "LitMan Level One Fifty Six" with this Mod. Support Channel on Discord: https://discord.gg/TK8zPtH I released all my Source files on Gitlab https://gitlab.com/kasperaitis/conan-exiles-mods if anyone wants to keep updated those Mods or release own ones. If you would like to Donate feel free to do so on Paypal https://www.paypal.me/kasperaitis Mod ID: 2560285307

Enhanced Gliders

Enhanced Gliders

76561197970567121 দ্বারা

Mod ID: 3720667122 A mod that gives recipes for different gliders. 4 Feats, -Basic Glider -Improved Gliders -Masterwork Gliders -Unholy Gliders 4 tiers of gliders 8 gliders total ranging from makeshift parachute to hang glider to Bat Demon Updraft Potion that creates an updraft to lift you up while gliding Wind Contraption that will create updrafts when a thrall is on it Simple ones are hand crafted, more advanced ones require special ingredients and are built at various crafting stations. Assign to a Hotbar slot - Can only be activated while falling - Requires/Drains Stamina - Put away as soon as you touch the ground or run out of stamina - Armor weight effects stamina drain and fall rate You can catch an updraft that will give you a little vertical boost. These updrafts happen more frequently in warmer areas and less frequently in colder areas. Known Issue: Use the glider while riding a mount and falling. It will dismount you but dismounting sheaths items. You can just deploy it again after you've been dismounted. Your mount will float in the air where you dismounted it until you land on the ground.

Encumbrance 10x - Configurable  v3.1.1 (Enhanced)

Encumbrance 10x - Configurable v3.1.1 (Enhanced)

76561197960808578 দ্বারা

[h1]Encumbrance 10x - Configurable[/h1] Tired of constantly being over-encumbered? This mod multiplies your carry weight by 10, so you can actually loot a dungeon without making three trips back to base. [h2]What This Mod Does[/h2] [list] [*]Base carry weight: [b]70 to 700[/b] [*]Carry weight per Strength point: [b]3 to 30[/b] [*]Carry weight per Expertise point: [b]15 to 150[/b] [/list] [h2]Customize the Values (Admin Only)[/h2] This mod includes a full in-game admin panel to configure encumbrance values without typing commands. Open the console with the [b]~[/b] key (tilde, next to the 1) and type: [list] [*][b]DataCmd Ex_openPanel[/b] - Opens the admin configuration panel [/list] [b]The panel provides:[/b] [list] [*][b]Quick presets:[/b] Vanilla (1x), 2x, 5x, 10x, Unlimited. One click to switch [*][b]Fine-tuning:[/b] adjust Base Carry Weight, Per Strength and Per Expertise values with plus and minus buttons or manual input [*][b]Live preview[/b] of the resulting max carry weight as you change values [*][b]Reset buttons[/b] for each value individually [*][b]Respec all players[/b] directly from the panel, useful after changing values [/list] Your values are saved permanently in the database and persist across server restarts. [b]Important:[/b] After changing encumbrance values, a server restart is required, and players need to respec their attributes (using a Potion of Bestial Memory or the in-panel respec button) for the new values to apply correctly to already-spent points. In singleplayer, reload your save game instead of restarting. [h2]Example - Want Only 2x Carry Weight Instead of 10x?[/h2] Open the panel with [b]DataCmd Ex_openPanel[/b] and click the [b]2x[/b] preset button. [h2]Mod Info[/h2] [b]MOD ID:[/b] 3720651943 [hr][/hr] [h1]Support and Community[/h1] [url=https://discord.com/invite/2zQuN9F][img]https://steamuserimages-a.akamaihd.net/ugc/1487831460518703791/B60FD3A13C5C9FCA7AAB060A904E3C6DAA48F8E7/[/img][/url] Found a bug? Got a feature request? Questions? [hr][/hr] [h3]Special Thanks[/h3] A huge thank you to [b]Testerle[/b] for letting me host my mod support channels on his Discord server. Make sure to check out his work too! [hr][/hr]

Extended Leveling - Redux

Extended Leveling - Redux

76561198024787862 দ্বারা

Reupload of my original mod "Extended Leveling," which I stupidly deleted the files for and needed to start over. ModID = 2899327150 Level up your Exile to level 180 Put up to 40 points in each attribute (you will have enough to max out each attribute by level 180) *the first 20 attribute points for each tree unlock perks as usual*

DownTooDeep 2.4.3

DownTooDeep 2.4.3

76561199749680148 দ্বারা

Hello, The DTD-Mod is featuring restrictive tools/furnitures for roleplay in Conan Exiles: Basic Functions: -DTD is offering new placeables, which you can find inside of the decoration-menu, placable by construction hammer -furnitures can only become deleted by DISMANTLING them (clan-members/creator-builder in clan) -some few clothing in different style is available as bonus, which can be easily created by using the artesan bench -Keyholders have the key of the "Restrictive Exile"- mod or the "Thrall Wars" - mod or the vanilla "skeleton-key" -a nearby player is forced into the furniture as soon the keyholder is targeting the furniture and interacts with it -a player without the mentioned keys can interact with the furniture (do this online only if you have friends nearby) -logged off players in furnitures remain there until they log in back into the game -releasing is same way back: the keyholder points to the furniture and interacts with it -if the player in the furniture is wearing a collar and if the interacting player has a slaver?s chain in the backpack, the player in the furniture becomes released at a leash -the leash is compatible with the leash of "Restrictive Exiles" and can be handled by using that mod?s menu, as far the player has also a slaver-chain in the weapon shortcut-menu -Dual furnitures can be handled by stepping left side to them and interact by a click onto their side...you can release both seats in that way independently and in an exact way! -Blocking-mechanics while inside of a furniture: inventory, accessoire-inventory, bracelet-removal denied, map access denied and interaction-menu-blocking. WARNING: ONLY USE THIS MOD WITH FRIENDS AND OTHERS AROUND, IF ONLINE. IF YOU WANT TO PLAY WITH IT ALONE, PLAY WITH IT OFFLINE, PLEASE! Wishing you a nice and kinky gameplay! (DC-page of my modding stuff has been deleted as it did surprisingly not belong to me!)

Tot ! Accessories - Discontinued

Tot ! Accessories - Discontinued

76561198010625307 দ্বারা

[h1]UPDATE[/h1] This mod is no longer actively in development or supported and will be phased out eventually.

Lands of Tyranny

Lands of Tyranny

76561198006441588 দ্বারা

[img]https://i.imgur.com/K9Zvfuo.gif[/img] This is the mod for the Lands of Tyranny (LoT) RolePlay Server: a Dark Fantasy, Hardcore RP server focused on immersion, with a massive, original lore inspired mainly from Tyranny RPG, ancient history, and The Witcher. [u][h3]Join our [url=https://discord.gg/MH6wkZ24NX]Discord server![/url] [/h3][/u] Not tested for use outside of Lands of Tyranny. If you want to use this mod in your own server, please ask first :) The mod in this stage contains: - A racial Darkvision & Waterbreating items set - More than 600 RP Items to use with Roleplay Redux (only UI) - A map addition Sewers/cave themed with no monsters, thought for RP, accessible only via Pippi warps (near the Dregs dungeon), plus another handful of places outside of the map fitting Tyranny's lore, and a handful of outside of the map caves / places where to build for server staff. - Extra clothing items - More than 100 placeables - Featblockers for other mods used on LoT - Roleplay Redux Codex The map addition is compatible with Underdark of Acheron and intended to be used along side that and Lush Desert Check out my other mod: Underdark of Acheron! https://steamcommunity.com/sharedfiles/filedetails/?id=2430217509

Infinite_Encumbrance (discontinued)

Infinite_Encumbrance (discontinued)

76561198105724116 দ্বারা

This mod disables the encumbrance.

Yamathena_two

Yamathena_two

76561198051637312 দ্বারা

Skill rectification

Chest Labels

Chest Labels

76561198373515276 দ্বারা

Adds a simple text label on vanilla wooden and large chests as well as cupboards [img]https://img.xevyr.eu/images/likeandfav.gif[/img] [h1]Features:[/h1] [list] [*] Toggle option on the radial menu [*] Label on Wooden Chests, Large Chests and Cupboards [*] The label shows whatever your placeable is renamed as [/list] [h1]Workshop ID[/h1] [code] 3735258746 [/code] [h1]Compatibility:[/h1] [quote] Compatible with everything. [/quote] [h1]Discord:[/h1] [quote] Join discord for troubleshooting help, guides, news etc. [url=https://discord.gg/KgpWNN7js5] [img]https://img.xevyr.eu/images/discord.png[/img] [/url] [/quote] [h1]Tips & Donations:[/h1] [quote] Should you wish to support me with a one-time tip, [url=https://buy.stripe.com/4gw6r2dmj62Y8mY000]click here[/url] Otherwise consider supporting me via Patreon [url=https://www.patreon.com/Xevyr][img]https://img.xevyr.eu/images/patreon.png[/img] [/url] [/quote] [h1]Some of my other mods:[/h1] [list] [*] [b]Simple Minimap[/b] - Standalone lightweight minimap mod that shows POI markers and allows you to add additional custom markers beyond the vanilla limit [*] [b]The Purge Mod[/b] - Experience the old-style purge in this custom remake. Fully customize attacking forces etc. for your server [*] [b]Twin-Bar[/b] - Doubles the capacity of your shortcut bar by allowing you to place 2 items in each and individually swap between them with hotkeys [*] [b]The Damage Meter[/b] - Measure yours and your followers / other players damage done / taken and dps [*] [b]Music Barrel[/b] - A fully featured jukebox that can play music for your tavern, with several additional music packs and ambient noises to create that real tavern atmosphere. [*] [b]Follower Remote[/b] - This mod allows you to remotely change the combat behavior of your thralls by holding hotkeys as well as force them to equip a truncheon [*] [b]Proximity Party[/b] - Displays a list of healthbars on your HUD for nearby followers / clan members so you always know when they're low on health. [*] [h3][b][url=https://steamcommunity.com/id/Xevyr/myworkshopfiles?browsefilter=myfiles&sortmethod=creationorder&section=items&appid=440900&requiredtags%5B%5D=Enhanced]Click to check out all of my Conan Exiles Enhanced mods[/url][/b][/h3] [/list] [h1]Update Policy[/h1] [quote] [list] [*] My mods are built to remain compatible and almost never need updates when the game itself is updated. "Outdated" warnings from hosts (like gportal) can be ignored - they only compare version numbers between the game and the devkit, which don?t matter unless basegame files are altered. [*] Updates happen at my discretion. If I need to update a mod, I will. Please avoid telling me when I should or should not update my mods. If that is a problem, you are free not to use the mod. [*] Mod mismatch errors are not caused by the mods themselves. It?s simply the game telling you that the mod version you have is not the same as the one on the server. For more info, or to get the previous version of the mod, visit the Discord. [/list] [/quote]

nobodyhair_male

nobodyhair_male

76561198070612385 দ্বারা

by request a version from nobodyhair for female and male character simple removes the body hair from the female and male texture works for player and thralls version 2.0.1 Only compiled with the new editor to match the final release - no other changes

Lore Friendly Sandstorm (legacy)

Lore Friendly Sandstorm (legacy)

76561198017460884 দ্বারা

Lore Friendly Sandstorm adresses basegame issues with sandstorm taken from a Lore perspective. [discontinued] Funcom made sure I don't really want to make any more content for their game, mod works, it will very likely continue to work for years to come, but... no more updates Mod ID: 2802361140 Lore as in game: - sandstorm was created by Priestking to combat Human threat to Giant Kings - it was released by Warmaker and aimed at city of Xel-ha, seat of Witch Queen, leader of the Human rebelion - once sandstorm was released and headed to it's destination, Human named Petruso, a priest of Dagon, performed a ritual that bound sandstorm element to his own flesh - Xel-ha was saved, Pertuso succeeded and changed direction of the sandstorm that stroke at what is now known as sandswept ruins - by doing so Petruso doomed himself and locked sandstorm in perpetual cycle that ravaged Giant Kings domain turning once fertile lands into wasteland we find our Exiles in Now issues: - basegame sandstorm is aimed at sandswept ruins, that seems sort of fine, it turns however running away to the desert for some reason, never reaching the place - basegame sandstorm is, well, dimunitive, how something so small could turn such a large area into wastelad? It never even touches the most wasted parts on the Highlads border - basegame sandstorm have no sandstorm beasties, while they're mentioned by NPCs and presented in intro movie The mod: - added protection against sandstorm choking dust to number of headgear items that deserve it - changes sandstorm path - it is initially aimed at Xel-ha, and at the edge of Jungles it takes sharp turn towards sandswept ruins and Petruso. - changes sandstorm volume - it actually encompases whole sandy wastelads, most of it anyway. - sandstorm beasties prowl in sandstorm wake, just like in intro movie, configurable through MCP [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1823412793][Link][/url] Fun fact: you can now gaze at sandstorm in it's whole destructive glory from amptly named Stormwatch camp. Compatibility Notes: - no basegame assets edited - no table merges Constructive feedback is welcome, to do so join my discord [url= https://discord.gg/X68ggMUruY]here [/url]

Simple Modlist v1.1.4 (by Xevyr)

Simple Modlist v1.1.4 (by Xevyr)

76561198373515276 দ্বারা

This is just a small standalone mod that lists your mods on the ESC screen [img]https://i.imgur.com/1z8wvbf.gif[/img] [h1]Features:[/h1] [list] [*] Lists active mods on your ESC screen [*] Shows mod version numbers [*] Scollbars appear in case list is too long (looking at you RP servers) [*] Possibility to select and copy modlist as text [/list] [h1]Workshop ID[/h1] [code] 3016299933 [/code] [h1]Compatibility:[/h1] [quote] Compatible with everything [/quote] [h1]Support and Donation:[/h1] [quote] Join discord for troubleshooting help, guides, news etc. [url=https://discord.gg/KgpWNN7js5] [img]https://i.imgur.com/A2WNZ25.png[/img] [/url] Should you wish to support me with a one-time tip, [url=https://buy.stripe.com/4gw6r2dmj62Y8mY000]click here[/url] Otherwise consider supporting me via Patreon [url=https://www.patreon.com/Xevyr][img]https://i.imgur.com/e34UoHI.png[/img] [/url] [/quote] [h1]Some of my other mods:[/h1] [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2996647780]Twin-Bar[/url] (Doubles the capacity of your shortcut bar by allowing you to place 2 items in each and individually swap between them with hotkeys) [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2898150544]Simple Minimap[/url] (Helps you see where you're going.. it's a minimap that works with controllers too) [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2914950133]Reliable Meteor Showers[/url] (tiny super-lightweight mod that makes meteors rain if there are less than 5 nodes on the map, solving the issue of scarce star metal) [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2890891645]The Damage Meter[/url] (measure yours and your followers damage done / taken and dps) [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2874346399]Inventory compactor[/url] (button that gets rid of empty slots in custom view inventory and benches) [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2877544130]Follower Remote[/url] (Tiny interface to switch Aggressive / Passive states of your thralls on the fly) [/list] [h1]Update policy[/h1] [quote] [list] [*]I will update my mods on my terms and my terms alone. If you don't like my update schedule, don't use the mods. [*] Mismatch errors are not the fault of mod creators. If you need help understanding this concept, visit the discord. [/list] [/quote] Legal Note: This mod contains assets (art, music, code, items, systems and/or designs that are the intellectual property of Funcom Oslo AS or their licensors.

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Mod-Support সহ Conan Exiles Server

সব Mods সরাসরি Dashboard-এ One-Click দিয়ে ইনস্টল করা যায়।

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