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MysterAC - Particle Enhancer materials
76561198126043982 দ্বারা
Content made by me (basically a small part of the [url=https://www.youtube.com/channel/UCnMXYj29QgJwRyLWM0XHn6Q?view_as=subscriber] PMK [/url] project). Additional content for Particle Enhancer.
SW Western Loco
76561198010984952 দ্বারা
[b]Western styled loco and train cars.[/b] [hr][/hr] [h3]Please read the description for all informations about the addon! [url=https://steamcommunity.com/groups/SligWolfAddons/discussions/0/4513255384648080868/]Click for the terms of use.[/url][/h3] [h2][u]Special thanks to:[/u][/h2] [list] [*][url=http://steamcommunity.com/id/grocel]Grocel[/url] [*]Das Schaf [*]FruitBerryCrunch [/list] [h2][u]Requirements:[/u][/h2] [list] [*]You need to have the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2866238940]SW Base Addon[/url] installed! [/list] [h2][u]Info:[/u][/h2] [list] [*]Wagons have doors that can be open with E (+use)! [*]Passenger car and escort car have seats. [/list] [h2][u]Coupling system:[/u][/h2] [list] [*]Look at the coupler and press E (+use) to connect them! [*]The couplers only connect if they are close to each other. [/list] [h2][u]Console command:[/u][/h2] [list] [*]sv_sligwolf_reload_addon westernloco [/list] [h2][u]Prop protection:[/u][/h2] [list] [*]Be sure your buddy is allowed to use your stuff. [*]Otherwise your buddy can't use the doors, coupling system or seats. [/list] [h2][u]Rerailer for my trains:[/u][/h2] [list] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=132843280] SW Rerailer [/url] [/list] [h2][u]Nice tool to set up railways:[/u][/h2] [list] [*][url=http://steamcommunity.com/sharedfiles/filedetails/?id=287012681] Track Assembly Tool [/url] [/list] [h2][u]Controls:[/u][/h2] [list] [*]W (+forward) = Forward [*]S (+back) = Backward [*]A (+moveleft) = Look Left [*]D (+moveright) = Look Right [*]Space (+jump) = Emergency brake [/list] [h2][u]Changeable controls:[/u][/h2] [list] [*]F = Headlight [*]R = Bell [*]V = Whistle [*]Shift = Enable / Disable Smoke [*]Keypad 1 = Extra Camera Left [*]Keypad 2 = Extra Camera Front [*]Keypad 3 = Extra Camera Right [*]Keypad 4 = Extra Camera Back [*]Keypad 0 = Connect Train Cars [*]Hold "Keypad 0" to auto connect train cars while driving slowly to them. [/list] [h2][u]Comments and feedback:[/u][/h2] In order to centilize our addon maintenance efforts, the comments has been disabled in all addons. Please go to the [url=https://steamcommunity.com/groups/SligWolfAddons]SW Addons Group[/url] to comment and give feedback on our addons. [url=https://steamcommunity.com/groups/SligWolfAddons/discussions/0/4513255384647390528/]Mind the rules, though![/url] [h2][u]Any problems? Please read those:[/u][/h2] [h3][b][url=https://steamcommunity.com/groups/SligWolfAddons/discussions/0/4513255384647370536/]► FAQ & Common Issues[/url] [url=https://steamcommunity.com/groups/SligWolfAddons/discussions/0/4513255384647367107/]► Troubleshooting[/url][/b][/h3] [h2][u]Still got problems? Post here:[/u][/h2] [h3][b][url=https://steamcommunity.com/groups/SligWolfAddons/discussions/1/]► Bug Reports[/url][/b][/h3] [h3]Please read the description for all informations about the addon! [url=https://steamcommunity.com/groups/SligWolfAddons/discussions/0/4513255384648080868/]Click for the terms of use.[/url][/h3]
Riot Shield
76561198038807009 দ্বারা
"I can dodge bullets... no?" - Sinavestos Anyway , this is a SWEP that uses the Modern Warfare 2 Model. The shield will stop any bullets from dealing any damage to you. It's great for DarkRP and Trouble in Terrorist Town , or any other game-mode that involves shooting/basing/etc. The weapon name for binds is riot_shield. To use it , all you have to do is equip it. But be warned , it does not cover anything rather than your front side. As always , report bugs , suggestions and death threats down in the comments on make a discussion. Hope you enjoy it as I have a few upcoming addons that will do magic in TTT or DarkRP. Inspired by Sinavestos's Riot Shield on Noobonic Plague. Model By [url=http://steamcommunity.com/profiles/76561197995640233/]Le Syntaxe | arleitiss[/url]
[LW] Nissan Skyline GTR R32
76561198073265803 দ্বারা
[img]http://i.imgur.com/jW2ACow.png[/img] ***SOUNDS ARE NOT FINAL*** A drivable 1993 Nissan Skyline GT-R V-Spec Mk.VIII [R32] ported from Forza 4 by me. [url=https://www.facebook.com/LoneWolfieCars]Follow progress on Facebook![/url] [url=http://vcmod.net/index.php?topic=57.0]Follow progress on VCmod.net![/url] [url=http://facepunch.com/showthread.php?t=1357681]Follow progress on Facepunch![/url] A skin template for this car can be found in the SVN, Which can be found at: https://lwcrs.googlecode.com/svn/trunk/ SVN USERS WILL NOT NEED TO SUBSCRIBE TO THIS AS IT IS ALREADY INCLUDED Give some love to these guys: [url=http://steamcommunity.com/id/pwnerjay]TheRapJés[/url] - Handling script [b]DO NOT UPLOAD THIS CONTENT TO ANYWHERE WITHOUT MY EXPRESS PERMISSION[/b] F.A.Q.: Q: How do I change the colour? A: [i]Use the colour tool[/i] Q: Can you make [this car]? A: [i]I dont take requests, Sorry.[/i] Q:How do you turn on the lights? A: [i]You cant unless you have VCmod by Freemmaann, which is not finished yet. In the meantime [url=http://coderhire.com/browse/script/652/vcmod-vehicle-controller-modification]you can buy the old VCmod from CoderHire behind this fancy text[/url] If you have VCmod, Its F for lights, H for hazards and F + A/D for Indicators.[/i] Q: How do I drive this? A: [i] Spawn it from the Vehicles menu, they are under LWCars. [/i] [img]http://i.imgur.com/zRYhWGg.png[/img]
StormFox - Environment mod
76561198009860285 দ্বারা
[h1]Version 1.63[/h1] [img]https://i.imgur.com/6bqSk2s.png[/img] StormFox is a free environment mod that will freshen your GMod experience with weather, light and effects! It is made to support as many people as possible. This means SF runs mostly on the client, will adjust its quality to each individual machine and even try to adjust itself to most maps for the best outcome. [img]https://i.imgur.com/QIRyYgd.gif[/img] [h1]Features:[/h1][list] [*]Day/ Night cycle (With a chance of seeing shooting stars) [*]Rain, fog, thunder, wind and many other effects. [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1525218777]vFire[/url] support. [*]Dynamic moon phases. [*]Dynamic clouds [*]Dynamic weather generation. [*]Environment sounds. E.g. calm rain hiting the window. [*]Snow texture replacement. Grass, dirt and roads will be covered in snow. [*]Dynamic shadow and light (This option is off by default) [*]Lamps that can be placed by admins and light up doing the night or in dark storms. [*]Map lights will be turned on doing the night. [*]CAMI support for most adminmods. [*]Wiremod support [*]Wind physics (off by default) .. and many more features [/list] [h1]Supports existing map day/night-effects[/h1] [img]https://i.imgur.com/p33WYgi.gif[/img] (Map is: [i]rp_industrial17_beta9[/i]) [h1]Weather Controller for easy weather access (admins only)[/h1] You can find it under Q -> Options -> StormFox Server Settings -> Weather Controller, sf_menu in console or in the context menu (C - menu). [img]https://i.imgur.com/EYmXb70m.png[/img] [h1]Console Commands[/h1][list] [*]sf_menu - Opens the weather controller [*]sf_opensettings - Opens the server settings [*]sf_openclsettings - Opens the client settings [*]sf_open_mapbrowser - Opens the SF mapbrowser.[/list] [h1]FAQ[/h1][list] [*]Will this work with another weathermod? Sadly no. The mods will start to fight for the control of sun and the skypaint entity. [*]Does this mod require any game/asset? Yes, there are a few entities that use CSS models, but its nothing major. [*]Something went wrong. This specific map doesn’t work. Go to server settings and open the troubleshooter menu. Not all maps support all effects. [*]Can I disable time? Kinda, You can pause time by setting sf_time_speed to 0 and set a time with sf_start_time. (Although sf should save the time between each server shutdown). [/list] [h1]Known Issues[/h1][list] [*]Dynamic lights aren't casting shadows! The Gmod engine only support 8 lights with shadows at all times. Careful not to place too many lightentities near each other. [*]I'm lagging! Be sure the weather quality is at 0 for auto, if the problem still persists, try set it manually at 1. Dynamic shadows can also be expensive on big maps. [*]There are snow at the wrong places! Some maps use outdoor textures indoors, you can fix this in the server settings to replace dirt/grass only. [*]Some of the effects are missing. Check if the map got all entities supported. You can find missing entities displayed on the weather controller. [img]https://i.imgur.com/mdU0BGV.png[/img] You can hover your mouse over each element, to learn what effect this has. [*]My problem isn't here. Check the troubleshooter in the serversettings. It will usually tell what is wrong. [/list] [h1]Server Configs[/h1] [url=https://github.com/Nak2/StormFox/blob/master/Config%20Settings.md#server-convars]Here[/url] Github: https://github.com/Nak2/StormFox API-support: https://github.com/Nak2/StormFox/blob/master/stormfox-api.md Map-support: http://steamcommunity.com/workshop/filedetails/discussion/1132466603/1484358860947246619/ Give a cup of coffee ♥: https://www.ko-fi.com/nak_workshop Mods supporting StormFox: http://steamcommunity.com/workshop/filedetails/discussion/1132466603/1621726179562817703/
4K Blood
76561197988683139 দ্বারা
Hello everyone, you probably don't know me but I'm a L4D2 modder that loves to play with material proxies (I manage to create new stuff for mods using texture programming, I managed to create a Random Texture System and other stuff) Back in summer, I did a 4K Blood Mod for L4D2 with textures I created myself, a lot of people have asked me to port it to GMod so I'm doing it today. Unlike L4D2 mod, this mod "only" contains the Blood Projections, the Blood Stains weren't looking good in game because it seems that I can't change the VMT settings. Anyway, here it is, I hope you'll like it and will be able to use it :P [table] [tr][th][img]https://i.imgur.com/KB1etMg.png[/img][/th][/tr] [tr][th]4K 4096x4096 Custom Blood Textures for Blood Projections[/th][/tr] [tr][th]Uneven Transparancy : The part with less blood are less transparant to give en even more realistic effect.[/th][/tr] [tr][th]A fix using True RNG to activate the spawing of the 2 "hidden" Blood textures (now 8 different blood projections instead of 6)[/th][/tr] [/table]
Modern Warfare 2019 SWEPS - Lightmachine Guns
76561198155440595 দ্বারা
[url=https://discord.gg/62jfyh4Hjz]Join the Discord server![/url] [url=https://steamcommunity.com/groups/ModernWarfareSWEPS]Join the steam group to follow development![/url] [img]https://i.imgur.com/yLwPmlQ.png/[/img] A comprehensive weapon pack highlighting the Lightmachine Guns of Call of Duty: Modern Warfare 2019, bundled with customization options and fast paced gunplay. [img]https://i.imgur.com/SGPl2Be.png[/img] [list] [*] Mandatory models, materials, animations and sounds from the original retail game. [*] All the viewmodel mechanics present in MW, including walk, sprint, inspect animations and ADS reloads. [*] Extensive weapon customization (stocks, grips, sights, barrels, muzzles, caliber conversions, etc...) [*] Quick melee attacks (USE + ATTACK) [*] First person VFX (Depth of field, viewmodel blur, scopes and reticles). [*] Audio reverb. [*] Completely optimized for multiplayer and singleplayer. [*] Support for CHands and MW rigs. [/list] [h1]CONTROLS[/h1] To edit your controls open the spawnmenu then go to options, under options you will see Modern Warfare. Open the controls tab. [img]https://i.imgur.com/7qIV7nP.png[/img] [list] [*]Activision, Infinity Ward, Ben Garnell, Peter Chen, Ben Turner, Mike Velasquez, Jeremy Thurman, Alexandr Khaliman, Ed Fedorei, Nikolay Myhalenko, Aaron Beck, Ranon Sarono, Khoa Le, Mark Grigsby Troy Irving - All the assets used in this pack. [*][url=https://steamcommunity.com/id/dirtysionmain/]Viper[/url] - Porting models, animations, sounds and compiling the models. [*][url=https://steamcommunity.com/id/alexio614/]Mushroom Guy[/url] - Coding the base. [/list] [b]SPECIAL THANKS[/b] [list] [*]Scobalula - Greyhound [*]Senvixe - For making the trailer [*][url=https://steamcommunity.com/id/ASuculentUrl/]Thomas Cat[/url]- CHands QCI, various scripts/plugins to make our life so much easier, thank u xx [*][url=https://steamcommunity.com/id/abjecttree57929/]Jacob[/url] - Mental support and putting up with my bullshit at 3am asking for uncompressed textures [*][url=https://steamcommunity.com/id/ma_rv/]Ma_rv[/url] - Creating various tools [*][url=https://steamcommunity.com/profiles/76561198126043982/]Myster AC[/url] - Particles. [*]Bill - For being from estonia. [/list] [img]https://i.imgur.com/qxlGssd.png[/img]
Viper's Operators Playermodels 'Remastered'
76561198039789288 দ্বারা
Funny marketing title to advertise the "remastered" version of the addon. Hey. I've been contacted by someone with a request to basically revive the whole addon and completely fix it. I've had no backups and no tools for years, so I had to start from scratch. So, what's new from the previous version? you might be asking, well; -Nearly perfect models with no more missing textures anymore. (except for 1 model with a ghillie suit which is missing only the ghillie texture, everything else on it works, I tried digging around but I couldn't figure it out, the problem existed in the 1st version too) -Removed unnecessary playermodel animation lines. -Fixed ragdoll, now when you die you won't t-pose anymore! (thank you slavgirl for uploading the other half of Alex Vestin's models, the included .phy file made it possible.) -5 groups, 6 models each in each for a total of 30 models. Each group is a different camo coating, camos are: Black, urban, snow camo, desert (?) and woodland. -Working bodygroups! Finally working bodygroups, compared to the previous version where certain bodygroups were built in and didn't work properly. -Bodygroups include; "Head" - face ski mask/no mask. "Gear" - 7 different vests/chest gear. "Arms" - rolled up sleeves or normal sleeves. "Headgear1" - 5+ different headgear such as many helmets, boonie, boonie+headset, microphone, each model has different things, like riot helmet opened/closed. "Headgear2" - eyewear; glasses, combat goggles and gas masks. Credits: maJor- conversion into playermodels, fixing ragdolls and generally refining the previous version. ALEX VESTIN- big thanks for the models and all work. Viper123_Swe/LegendaryPeelz- NPC versions, I think you probably made it easier in one way or another. The only working models animations from part 1, 2 and 3. [F.F.M][HoH] Capt.Thanh Long- supporting me and basically the one responsible for this refined working version. Contact him to join his military RP group here http://steamcommunity.com/groups/FreedomFightersMilitary/discussions/1/540742485345266219/ Q&A (WIP) Q- are there c_hands? A- no, there weren't any custom included ones, you can make your own or use tools to change c_hands from the workshop. Q- model paths? A- models/mw2/skin_03/mw2_soldier_01 to 06. Skin groups are 03, 04, 05, 09 and 12. So models/mw2/skin_12/mw2_soldier_06 for example. Q- why are the models t-posed? A- uninstall the NPC version, it interferes with this addon. Should work flawlessly other than that. For any other errors, uninstall "Real Error Hide" or addons similar to it.
[EOL] [ArcCW] [UC] Commons & Attachments
76561198869845468 দ্বারা
[hr][/hr] [h1]End-of-Life Notice[/h1] To be transparent, [b]the UC packs are no longer maintained or contributed to.[/b] I would describe Urban Coalition as a group of friends first, and a developer team second. The focus behind making these addons has always been to make something cool and have a fun time doing it. Now, let me tell you something you might not fully understand — and I wouldn't fault you for it: [b]making these addons takes so much work and so many people.[/b] To make one UC weapon, here's what has to happen: 1. Someone puts together a rigged, working model complete with attachments 2. Someone animates that model, creating a new set for every attachment that needs one, which adds up quick. before you know it, one animator has to smash out 10 different reload animations per weapon 3. I create the sound effects. Since UC uses a purpose-built, real-time sound layering system (which you now use in ARC9 :3), these weapons have over 200 unique firing sound combinations requiring a serious amount of samples 4. A programmer implements the weapon in code, which tends to be a nightmare given how many attachments these things have. When we were compiling our M16 back in 2021, Garry's Mod's included studiomdl couldn't even handle it. We had to use a different compiler with the bodygroup limit cranked up! 5. Someone does graphic design for attachment icons as well as workshop page images 6. UC was serious business, so of course we also had someone on to create official video material for the workshop as well as social media These addons were the first "big" thing I was ever part of, as well as the first real team of any sort I spearheaded. We released Urban Decay shortly after I turned 16. This series, as well as the community around it, literally means the world to me, and I truly can't stress that enough. It does honestly make me a little sad to stop, but it's just not sustainable anymore. We're not quitting because it's hard; we just have more fun doing other things these days. If you have any questions, concerns, or just want to come hang out, our Discord is very much alive and active: https://discord.gg/gdJBZh9NPR And hey — maybe give [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3098824960]PolyArms[/url] a shot? It's made by the same people, and we think you'll really like it. ♥ [i]This is farewell... for now.[/i] [i]Original description will follow.[/i] — with love, rzen1th [hr][/hr] [h1]Requirement addon for Urban Coalition addons to function properly.[/h1] Also includes bunch of universal attachments for any ArcCW weapons. [url=https://discord.gg/gdJBZh9NPR][b]Join our Discord server to ask questions or follow up on new content![/b][/url] [hr][/hr] [h1]Universal attachments list[/h1] Underbarrels: - Knight's Armament Company Vertical Foregrip - BCMGUNFIGHTER Vertical Grip Mod 3 - Magpul AFG-2 Angled Foregrip (tan & black) - UC Handstop - M203 Underbarrel Grenade Launcher - Masterkey Underslung Shotgun - HK79 Underbarrel Grenade Launcher - GP-25 Underbarrel Grenade Launcher Muzzles: - Mountian Armory Tactical Suppressor - Magpul PTS AAC MASADA Suppressor - L15 'Lighthouse' Suppressor - GA9 Revolution 9 Suppressor - ATA Giraffe-556 Suppressor - US G.I. 45 Suppressor - TGP-A Suppressor (Eastern carbines only) - PBS-4 Suppressor (Eastern carbines only) - PBS-1 Suppressor (Eastern rifles only) - Salvo 12 Suppressor (Shotguns only) - Cylinder Suppressor (Shotguns only) - Helix Light Brake - Hammerhead Muzzle Brake - Basilisk Heavy Compensator - Flash Hider - Cage Compensator Optic: - Trijicon TARS (3-15x) - Trijicon ACOG (4x) - ELCAN C79 (3.4x) - Vortex SPITFIRE PRISM SCOPE (1.5-3x) - N-Vision HALO-LR Thermal Scope (3.5-6.5x) - Aimpoint Micro T-1 (RDS) - Aimpoint CompM2 (RDS) - Sightmark Sure Shot (RDS) - EOTech 552 (HOLO) - EOTech 553 (HOLO) - Holosun HS510C (RDS) (with optional riser) - Leupold DeltaPoint PRO (LP) - Leupold High Accuracy Multi-Range Riflescope (HAMR) (3x/HOLO) - PSO-1 (4x) (AK platform only) - Kobra EKP-8-16 (RDS) (AK platform only) Tacticals: - IT ATPIAL AN/PEQ-2 (tan & black) - IT MIPIM AN/PEQ-16A (tan & black) - High-power Rail-mounted Flashlight - Tactical Rail-mounted Flashlight - Civilian Rail-mounted Flashlight - TLR-2 HL Pistol Flashlight (combined laser+light) [hr][/hr] [h1]Creators[/h1] - rzen1th: Project Lead, Sound Designer - Fesiug: Programmer, Model Editor - Gauss: Programmer - 8Z: Programmer, Model Editor - Cylowalker: Programmer - Auriee: 2D Graphics - Unselles: Texture Artist - Stalol: Texture Artist - Darsu: Darsu [hr][/hr] A complete list of authors and credits can be found at https://github.com/Urban-Coalition/ArcCW_UC_Common/blob/main/CREDITS.md. You can contribute to Urban Coalition Common and its sister packs at https://github.com/Urban-Coalition/ArcCW_UC_Common and https://github.com/Urban-Coalition. Chat with us on the official Discord at https://discord.gg/gdJBZh9NPR
Counter-Strike: Global Offensive Shotgun Pack
76561198116561652 দ্বারা
Shotguns from CS:GO. Models, materials and sounds made by Valve and Hidden Path Entertainment. Ported to GMod by me. Press Use key + Right click to inspect weapon. Included: MAG-7 Nova Sawed-Off XM1014 Map on screenshots is de_inferno from CS:GO. If you found a bug - write about this in comments, and I will fix this bug.
Explosive Melon Launcher
76561198081770884 দ্বারা
This is a simple SWEP that launches long-range explosive melons! If you have any questions and or suggestions please PM me or post a comment below. Thanks for subscribing! Visit http://steamcommunity.com/sharedfiles/filedetails/?id=294564108 for the TTT edition.
Serious Sam 2 SWEPs
76561198011739780 দ্বারা
[h1][b]Get ready for the most serious addon ever.[/b][/h1] I'm happy to finally release the [b]Serious Sam II SWEPs[/b]. Enjoy these! [b]Note: this addon represents the pre-2021 weapons of the original game. I'm not going to modify gun behaviour or add new stuff.[/b] [h1]Weapon list:[/h1] [olist] [*]P-Lah Chainsaw [*]Zap Gun [*]Colt Anaconda (Dual) [*]Auto Shotgun [*]Double Shotgun [*]Uzi (Dual) [*]XM-214-A Minigun [*]XPML30 Rocket Launcher [*]MK 4 Grenade Launcher [*]XL 808 Plasma Rifle [*]Beam Gun [*]RAPTOR Sniper Rifle [*]Klodovik [*]SBC Cannon [*]Serious Bomb [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3285630587][Optional] Lasergun[/url] [/olist] [h1]Still To-Do:[/h1] [list] [*]Add handgrenades [*]Add ammo pickups [/list] [h1]Credits:[/h1] [list] [*][b]Croteam[/b] - models, textures, animations (not all of them though), sounds [*][b]Me[/b] - porting, animating, coding [*][b]pechenko_121[/b] - ripping some models, helping, testing [/list] [h1]See also:[/h1] [list] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=258523980]Serious Sam Classic SWEPs[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3263958055]Serious Sam HD SWEPs[/url] [/list] ------ If you want to know about my new projects and updates, you can subscribe to my YouTube channel [url]http://www.youtube.com/user/TheMostUpset[/url] [url=http://www.youtube.com/user/TheMostUpset][img]http://i.imgur.com/kB8BWZQ.png[/img][/url]
Kylo Ren : The Force Awakens PlayerModel
76561198065092442 দ্বারা
[IMG]http://i.imgur.com/RV8dkPS.png[/IMG] [URL]https://youtu.be/y8ac1Qg-r-8?list=PLWKXJQUwVcfexiFdxZDrFGCx7RGbsuQUV [/URL] "Kylo Ren was a Force-sensitive human male who trained as a Jedi pupil under Jedi Master Luke Skywalker before turning to the dark side of the Force and joining the Knights of Ren." -Wiki Credits: Credit Game: Pinball FX 2 Developer: Zen Studios Publisher: Microsoft Studios Model Ripped by: Corra_Ashu Character belongs to: Disney Rigged & Ported by: me(Nightshadow) and Dusty Thanks to an awesome friend of mine,"Dusty". Porting and rigging this model went very fast! I am very excited to see this model in action as i'm sure the rest of you are! After seeing the film i really wanted to bring him to gmod, so here is! 1/16/16 - Lightcruiser helped me add the NPCS for Kylo Ren Enjoy! and give him some love! added him to contributor. P.S - I'm really proud to have brought this model to the community and i intend to bring more in the near future! i"m a learning modeller so i'm open to requests. Rey is here - http://steamcommunity.com/sharedfiles/filedetails/?id=600129142&tscn=1452761391 Phasma is here - http://steamcommunity.com/sharedfiles/filedetails/?id=599525295&searchtext=phasma [IMG]http://i.imgur.com/pNmqhqf.png[/IMG] “Copyright 2016 [🆅🅰🅻🆅🅴NightShadowR .] This item is not authorized for posting on Steam, except under the Steam account named 🆅🅰🅻🆅🅴NightShadowR ”
TTT Homerun Bat
76561198088494380 দ্বারা
[u] This Addon only works for the "Trouble in Terrorist Town"-Gamemode. This weapon will not show up in sandbox mode. [/u] [h1] Features: [/h1] Its a HomeRun Bat, you guess what it does. If you hit a Player ist loses 1 Ammo and he will fly away instantly. Only loses Ammo If you hit someone. It also deals Damage. [b] Type: Equip 2 [/b] [b] Ammo: 4/4 [/b] [h1] Credits [/h1] All model Credits go to [url=http://steamcommunity.com/sharedfiles/filedetails/?id=142065231] him[/url]. I agree to remove this item if the Author or Valve wishes to.
[VManip] Quick Grenades (HL2)
76561198064800820 দ্বারা
Lets you cook and throw HL2 grenades without switching to them. [b]Requires VManip[/b] [h1]To use, bind a key to +quicknade[/h1] For example: [b]bind g +quicknade[/b] sv_vmanip_grenadeinertia - 1 to take into account player velocity when throwing
PWB Sniper Rifles
76561198116561652 দ্বারা
This is modified version of my Titanfall weapon base. I will create another packs next time. Weapons models are taken from css-pro.ru. Included: HK417 L96A1 M98B SR25 SV98 CREDITS: Me - Weapon base and porting weapons to GMod. L96A1: ImbrokeRu - Animation Ilya-casper - Compile Greer - Shaders Saint - Rip sounds Surf3r - Rip model and textures Dice - Model, Textures, sounds SV98: DICE - Models, Textures, Sounds zurf3r - Rip model IIopn - Animations Casper - Compile †{SaInT}† - Sounds M98B: Edgestylez - Model Mr. Brightside - Animations NightmareMutant - Sounds William Brutality - Sleeve model Teh Snake - Sleeve texture Antivirus_404 - Textures, Shaders, Render, Compile SR25: Xplor3r The map on screenshots is de_forest. If you found a bug or glitch, write about this in comments, and I will fix this bug.
Freeze Gun
76561198038807009 দ্বারা
[b] Freeze Gun for Garry's Mod 13[/b] Ohey , the picture is actually decent this time. Woo. [b] What is this?[/b] This addon adds a brand new scripted weapon by the lazy jerk called Mr Ibizza. Its even more annoying than anything you have used so far. You can go around and shoot any NPC/Players with it and freeze them, then teabag them or whatever you want to please your dirty mind. [b]Hot new image by:[/b] [url=http://steamcommunity.com/id/swissharibo]Ysarts[/url] [b] Wow , thanks for the 23k subscribers in just a few days and making this addon #12 on the most popular for this week page[/b] [b] <3 [/b]
gm_coolsnow
76561198025319188 দ্বারা
A large open snowy map. It has a large road that can be used to drive S-cars with, and plenty of hills and trees to dodge! There are no games needed for this map to work, everything is included in the bsp. Credits -Dr. Spud: The tree branch textures I used -Stiffy360/Planub: The mapper -NebuLa: Guy who made Snow and Rock textures I used. -Mr Chop/Colter: Guy who made the awesome skybox -Progsys: The nice mountain -DasMatze: The road texture You May -Decompile this map to see what I did -Use the assets this map used as long as you give proper credit -Redistribute as long as you give proper credit. -Have fun You May Not -Steal Hope you guys enjoy! ========================= Sources if you wanted to look or edit my god-tier work. https://www.dropbox.com/s/22bjocco37ioakc/gm_coolsnow_sources.7z (vmfs and other fun stuff) https://www.dropbox.com/s/eikatwufuh1zrur/gm_coldsnow_src.7z (custom content)
STAGE 2 [Horror]
76561198231574664 দ্বারা
[h1][b]Story:[/b][/h1]You woke up in an unknown place, reminiscent of some kind of hospital. A simple way out was nowhere to be found, you have no choice and you have to go lower and lower hoping to find a way out.. [h1][b]Features:[/b][/h1]1. Custom textures and sounds 2. Jumpscares 3. Lua scripts 4. Noclip disabled 5. Checkpoints 6. Boss [h1][b]ATTENTION:[/b][/h1] - It is important to disable all the addons before the game - No content is required - Play in the sandbox mode - Works in co-op - Time of gameplay is about 40-50 minutes - Map is located in tab "[b]Other[/b]" with name "[b]stage2 [horror][/b]" - Press "E" to put the note back [b]IF YOU HAVE PROBLEMS WITH PASSING THE MAP, CHECK DISCUSSIONS[/b] Music from Amnesia: The Dark Descent Music in the end: Kevin McLeod - Isolated Please rate if you liked :)
[ARC9] EFT Assault Rifles
76561198150706935 দ্বারা
All of the [b]Assault Rifles[/b] (and more) from [b]Escape From Tarkov[/b] on ARC9 base! [h3]List of included weapons:[/h3]AK-12, AK-74/N, AK-74M, AK-101, AK-102, AK-103, AK-104, AK-105, AKM/N, AKMS/N, AKS-74/N, AKS-74U/N, SAG AK/Short, Velociraptor, RD-704, RPK-16, VPO-136, VPO-209; M4A1, M16A1, M16A2, HK 416A5, ADAR 2-15, TX-15 DML, CG NL-545 DI & GP; AS Val, AS VAL MOD.4, SR-3M, VSS Vintorez, 9A-91, VSK-94; ASh-12, AUG A1/A3, DT MDR, G36, SIG MCX, MCX-SPEAR, Mk47 Mutant, SA-58 and SCAR-H/L. [i](some of them aren't technically ARs, but they share a lot with certain weapons in this pack so they can't be separated)[/i] [h3]Some features:[/h3][list][*][b]IDENTICAL [/b]customization to actual game, [b]>760[/b] attachments included, everything from 0.16.6 [*](almost) Identical [b]recoil[/b] and [b]stats [/b](damage multipliers can be adjusted) [*]Original [b]animations [/b]- multiple [b]reloads[/b], [b]inspects [/b]and [b]malfunction [/b]fix sequences. Properly configured for third-person too! [*]Original sounds with indoor-outdoor mixing [*]Includes [b]Custom slot™️[/b] for extra modifications for your liking - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2965318829]get EFT Extras[/url] [*]Restored [b]cut content[/b]: Transparent G36 magazine; More handguards for AR-15 [*]Camo support from EFT: Arena for M4A1, ASh-12, AK-12, MK-47, MCX, HK 416 and some of their attachments (Unofficial limited support for AKM and AK-74/74M by Stan_Jacobs) [/list] You can use settings to configure or disable certain features. [i]All content included in this mod belong to Battlestate Games Limited. I do not make money off this content in any way, shape, or form. I am not affiliated with Battlestate Games Ltd. in any way. This workshop addon is completely free of charge and can be downloaded by any Steam user. You can purchase Escape From Tarkov and download it from official website https://www.escapefromtarkov.com/[/i] [h3]Credits:[/h3][list][*][b]Battlestate Games LTD[/b] - assets [*][b]Darsu[/b] - porting and lua [*][b]hörjenger[/b] - material setup [*][b]GroveZ[/b] - qci [/list] [h3]Have fun and don't ask for more stuff please[/h3]
[TTT/2] M4 SLAM (Tripmine + Remote C4)
76561198032479768 দ্বারা
[b]NOTICE: This Addon only works for the "Trouble in Terrorist Town" and "Trouble in Terrorist Town 2" - Gamemodes. This weapon will not show up in sandbox mode. It's already included by default under "Half-Life 2" Category.[/b] [h1]Features[/h1] The M4 Selectable Lightweight Attack Munition is a buyable mine for Traitors, with two modes: Detonate mode, where you can manually detonate the mine. When you place the mine on a wall, the Tripmine mode gets activated and everyone who crosses the red laser, will detonate the mine. After a Traitor placed a mine, every Traitor gets a warning symbol on the position of the mine, just like C4. Everyone who placed a mine, can pick it up again with the use key (Default: E). The mine is defuseable with the Defuser in both modes. After defusing the mine, it can be picked up and placed again by everyone. The mine can also be shot and destroyed by everyone. The Laser of a Tripmine is just slightly visible to everyone who don't have a Defuser or is a Traitor. [b]Type:[/b] Equip1 [b]Ammo:[/b] None [b]Magazine:[/b] 2/5 Includes an individual .vmt and .vtf weapon icon. [url=https://store.steampowered.com/app/1088150][img]https://i.imgur.com/6n1V7GE.gif[/img][/url] [h1]ConVars[/h1] [code] # Amount of SLAM's you receive, when you buy a SLAM. ttt_slam_bought [1..n] (default: 2) # Maximum amount of SLAM's you can carry. ttt_slam_max [1..n] (default: 5) # Can you buy the M4 SLAM only once? ttt_slam_limited_stock [0/1] (default: 1) # When should the M4 SLAM explode in tripmine mode? ttt_slam_tripmine_explosion_mode [0..2] (default: 0) # 0: when any player crosses the beam # 1: when any non traitor crosses the beam # 2: when any non team mate crosses the beam # How visible is the laser beam of the SLAM for innocents? # It's always size 5 for traitors and detectives with a defuser. ttt_slam_beamsize [1..5] (default: 2) [/code] Note: After changing these values, except for the beam size, you have to restart your map/server. [h1]Server Infos[/h1] Add it to your server by following this guide: [url=https://wiki.facepunch.com/gmod/Workshop_for_Dedicated_Servers]Workshop for Dedicated Servers[/url] You can add "slam_name", "slam_desc", "slam_full" and "slam_disarmed" to your translation file, to translate this addon. [h1]Source[/h1] The whole source code can be found on [url=https://github.com/Zaratusa/ttt-slam]GitHub[/url], feel free to contribute. Thanks for reading, enjoy and have fun!
de_forest
76561198035942113 দ্বারা
This is not made by me, but by Robert Briscoe. A scenic dense forest map perfect for all your woodland needs. This map requires Counter Strike Source, but nothing else. I would like to make this perfectly clear, THERE IS NO SLENDERMAN ON THIS MAP. If your scared of him then there you go, if not then feelings neutral, if you worship him in some demonic way then i'm sorry to disapoint but you will be unable to meet him in this map.
[LW] Porsche 911 RSR 74
76561198073265803 দ্বারা
[h1]IF YOU DO NOT HAVE THE LWCARS SVN, YOU [u][b]NEED[/b][/u] THE SHARED TEXTURE PACK, OTHERWISE YOU WILL HAVE MISSING TEXTURES, GET IT HERE:[/h1] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=266579667[/url] [h1]Info[/h1] A fully drivable Porsche 911 RSR '74, ported from Need for Speed: Shift 2 Unleashed by me [h1]Features[/h1] -Fully drivable as a prop_vehicle_jeep -High poly model -Full HD interior -HQ textures -Working speedometer and rev counter -Shift 2 engine sounds -Openable boot and bonnet -Changeable wheels and bumpers (With the C Menu of Easy Bodygroup Tool) [h1]More stuff from me![/h1] [url=https://lwcrs.googlecode.com/svn/trunk/]Get my SVN instead of this addon! More cars in one download![/url] [url=http://steamcommunity.com/groups/lwcars]Join the LWCars Steam Group![/url] [url=https://www.facebook.com/LoneWolfieCars]Lke the LWCars Facebook page![/url] [url=http://vcmod.net/index.php?topic=57.0]Follow LWCars on VCmod.net![/url] [url=http://facepunch.com/showthread.php?t=1357681]Follow LWCars on Facepunch![/url] [h1]Skin making[/h1] If you are interested in making a skin for this car, I have made a tutorial detailing how. Its super simple, And I'd love to see what you guys come up with! [url]https://docs.google.com/document/d/1COcmLMUv_4fx2KPWYR5U7ofQr9ErIn74cXVZhYPRiCE/edit#[/url] [h1]F.A.Q[/h1] Before posting a question, Please read the FAQ featured on the front page of my Steam group: [url=http://steamcommunity.com/groups/lwcars]Join the LWCars Steam Group[/url] [b]I also do not take requests, So please don't post them here, you will be ignored. Saying 'This isn't a request but..' does not make it any different. And remember, Suggesting is requesting[/b] [h1]Bug reports[/h1] If you have a missing texture or another bug, Please let me know. Be as descriptive as possible so I know what you are talking about, And a picture would help a lot! [b]Just saying 'it dosen't work' or 'missing textures' does not give me enough information[/b]
Mod-Support সহ Garry's Mod Server
সব Mods সরাসরি Dashboard-এ One-Click দিয়ে ইনস্টল করা যায়।
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