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Mods & Plugins für Garry's Mod

1.974.000+ Mods verfügbar Quelle: Steam Workshop ↗

Dieser Katalog listet 1.974.000+ Garry's Mod-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.

Goldsource Chrome Texture Fix – Garry's Mod Mod

Goldsource Chrome Texture Fix

von 76561198019834880

This addon is obsolete. This simple addon fixes Half-Life: Source LD, HD monster model and Half-Life: Renaissance chrome texture problems. Does not contain models. Useless without HL:S or any of the mentioned addons. Fixes chrome for: - Half-Life: Source HD and LD NPC models Supposedly "fixes" chrome for: - Half-Life: Renaissance models. - Half-Life: Source Playermodels - Half-Life DM:S Playermodels Credits: upset, Nightstalker, Cpt. Hazama - Providing the method for fixing the chrome textures.

18,703 Downloads Details →
Bed Props (01) – Garry's Mod Mod

Bed Props (01)

von 76561198002111861

English Bed Props this model is only props and also has a bodygroup a good idea to use when taking bed scenes. enjoy! 한국어 침대 소품 이모델은 단지 소품입니다. 그리고 또한 바디그룹을 갖고 있습니다. 침대장면을 취할때 사용하기 좋습니다. 즐기세요!

29,263 Downloads Details →
AI Upscaled Hunter [Reskin]
 – Garry's Mod Mod

AI Upscaled Hunter [Reskin]

von 76561198365411625

Reskins HL2 Hunter on AI Upscaled Hunter Original: https://gamebanana.com/skins/176880 Credits: Key Authors: Motokuro: Texturing

10,049 Downloads Details →
[LFS] ETA-2 Interceptor – Garry's Mod Mod

[LFS] ETA-2 Interceptor

von 76561198220287523

-Information- The Eta-2 Actis-class interceptor, also known as the Jedi interceptor or Jedi starfighter due to its extensive use by Jedi pilots, was a Republic starfighter used late in the Clone Wars that shared design elements with the Republic's Delta-7 and Delta-7B starfighters, as well as the TIE fighters of the later Galactic Empire. The Galactic Alliance would later come to utilize a successor, the Eta-5 interceptor. -Features- - Windu ETA - Obi-Wan ETA - Anakin ETA - Aayla ETA - Ahsoka Tano ETA - Green Jedi ETA - Purple Jedi ETA - Black Jedi Skin - Blue Jedi Skin - VTOL - Attack Mode - Explosive and Normal Shot -Credits- Base ETA by Digger Me - Retexturing, Fixing the seats, Skins, Improved Flying -Other- For other addons made by me, Deno's Workshop Page If you are interesting in commissioning something of your own, comment on my profile or add me

19,074 Downloads Details →
ph_smallhouse – Garry's Mod Mod

ph_smallhouse

von 76561198094602089

This is my first map for prop hunt gamemode. It should work fine without CS:S. Max players: 24 I hope you'll enjoy it.

63,205 Downloads Details →
GFire: Fire Alarm System – Garry's Mod Mod

GFire: Fire Alarm System

von 76561198083778743

A realistic Fire Alarm, designed primarily for roleplay. Installation Instructions: https://drive.google.com/file/d/0B56rB5dhZsW4S1J3cUZNdDJENGc/view?usp=sharing Usage Guide: https://drive.google.com/file/d/0B56rB5dhZsW4U09ERWlmblRYRGc/view?usp=sharing Developing new alarms: Coming soon... To reset the system (as there has been some confusion): "Fire Reset Keys" can be found in the "Fire Alarm System" weapons menu. Equip that weapon, primary-click the activated call point to reset it (secondary-click if you have multiple call points and do not remember which one has been activated), then reset the panel. If you would like to donate, you can do so here: https://www.paypal.me/MeridianGroup Please report issues/bugs/suggestions to: https://bitbucket.org/Bsalarius/gmod-fire-alarm-system/issues?status=new&status=open

28,122 Downloads Details →
Autumn 2001 Classic + Sandbox – Garry's Mod Mod

Autumn 2001 Classic + Sandbox

von 76561198184562297

This addon includes Autumn 2001 (up to the 11/24/24 update) and Autumn 2001 Sandbox and will no longer receive updates. ☝ Notes, recommendations, and warnings: - You can play in multiplayer, but proper functioning of the story mode is not guaranteed. - Additional content from other games is not required! All content is already embedded in the map. - The sandbox version of the map has 8 player spawn points. - Newest version of Autumn 2001. 👍 If you enjoyed my map, please like, add to favorites, and leave a comment. It's easy for you — and it makes me happy! Plus, it helps promote my map in the Steam Workshop. 📢 If you want to follow the news about the development of new maps — VK Group 💰 If you wish to support me and my content, you can send a donation via the following links: 💵 Money — BoostyVK Pay 💎 Steam items — Trade 🙏 Thank you everyone who supports my work! If you sent a donation, be sure to immortalize yourself in the comments of my profile! Tags: Adventure Adventures Beer Bunker Campaign Countryside Day Fog Garage Horror House Interactive Molokova Street Monsters Night PS1 Panel PlayStation Retro Routes Russia Shop Story Бункер Гараж День Дом Интерактив Концовки Магазин Ночь Озвучка Панельный Приключения Прохождение Россия Село Сюжет Туман Хоррор

23,881 Downloads Details →
BioBall - Sandbox – Garry's Mod Mod

BioBall - Sandbox

von 76561197999147559

NEW CONTENT! This addon adds a custom Infectious Zombie NPC and the BioBall weapon to Gmod, complete with Player Controlled Zombies and Infection mechanics! Simulate your own zombie pandemic! If you come into contact with a Biohazard Ball, you will become infected! After a short time you will become a zombie with a thirst for flesh! As a zombie, other NPCs will attack you - citizens will run from you! You can infect them and grow your horde, and even turn your very friends! If your online infected friend is rampaging like the crazed zombie he's become, use the Cure to put some brains back into his head! The Infectious Zombie is a nextbot, and was tirelessly made to interact with ALL default NPCs! AI will run, shoot, and hide when they see one of these coming - and being a nextbot, it will chase them down until they either die or join the horde! THE MAP NEEDS A NAV MESH FOR THE AI TO NAVIGATE IT! If the zombie doesn't move, type nav_generate into the console - the game will build one and the ai can move! Works online/offline, with npcs/players - the ultimate Gmod Sandbox Zombie Experience! Please share, like, comment, tell me about bugs etc! Twitter: @jmoak3 Thumbnail Art by https://dmalone.artstation.com/ Thank You for Subscribing! Your support inspires me to keep this mod up and running!

21,387 Downloads Details →
WW2 German Tank Crew – Garry's Mod Mod

WW2 German Tank Crew

von 76561198057656117

Models and textures by Tripwire Interactive Skins made by Hauptmann Includes 5 german tank crew npcs and playermodels All models have skingroups and bodygroups Special thanks to Hauptmann for making skins, testing the models and making screenshots Enjoy!

18,120 Downloads Details →
The Callisto – Garry's Mod Mod

The Callisto

von 76561197976410930

The Callisto is a flying scripted vehicle. Controls: Reload (R) = Exit vehicle, Move forward (W) = Move forward, Move back (S) = Move back, Move left (A) = Move left, Move right (D) = Move right, Sprint (Shift) = Boost, Jump (Space) = Move up, Duck (Ctrl) = Move down, Primary attack (Mouse1) = Primary attack, Secondary attack (Mouse2) = Secondary attack, Use item (E) = Enter vehicle, Flashlight (F) = Flashlight, Last weapon used (No def) = Toggle secondary weapon, Gravity Gun (Mouse4) = Toggle secondary weapon, Mouse wheel = Select weapon. Primary fire: - Rifle - Shotgun - Sniper - Gatling Gun - Gatling Shotgun Secondary fire: - Cluster Bomb - Forward Cluster Bomb - Lua Based Gravity Gun - Positronic Reaction - Flare - Rockets You can find Callisto's panel here: Spawmenu -> Callisto tab ID: 131592788

32,498 Downloads Details →
Globama Nextbot – Garry's Mod Mod

Globama Nextbot

von 76561198035999026

I thought I was done making crap Gmod addons but I guess not. My friend wanted me to make this and as the nice guy I am I did.

33,974 Downloads Details →
Horror Raid – Garry's Mod Mod

Horror Raid

von 76561198012020581

HOW TO PLAY Use the CO-OP Gamemode. After downloading the gamemode, select it in the main menu and look for "coop_horror_raid" in the map selection menu (should be under the "coop" category). Then just select the map, set the maximum amount of players and start the game. If the map is laggy, type ai_serverragdolls 0 into the console. This makes NPC ragdolls not solid and less laggy. You must have the CO-OP Gamemode selected for it to work (bottom right in main menu). If it still doesn't work, try to switch it to Sandbox and then switch it back to CO-OP Gamemode. BRIEF You are a SWAT team sent to a remote facility to find out what's going on. Two agents disappeared in the facility investigating involvement in bioweapons development, it's your objective to investigate what happened. Not only are there a few jumpscares, but there is a real threat - zombies that do a lot of damage. The game mechanics are similar to Left 4 Dead. Dead teammates spectate, until they are found on the map. If all players die, the map restarts. Stick together, loot around for ammo and medkits and cover each other's backs. WHY DO I KEEP LOADING INTO GM_FLATGRASS? Just use the CO-OP Gamemode The map just wouldn't work well without it. WARNING Not owning CSS might cause problems with the weapons, they will still be functional but you might not hear the sounds and the textures will be low resolution. MUSIC USED - Slender the Arrival soundtrack - Alien Isolation soundtrack - Vendredi 13

30,260 Downloads Details →
Monolith Clothing – Garry's Mod Mod

Monolith Clothing

von 76561198046621634

Description

35,323 Downloads Details →
Rampe Prioritaire Gendarmerie – Garry's Mod Mod

Rampe Prioritaire Gendarmerie

von 76561198183398967

Le model n'est pas créer par moi, cependant il a bel et bien été importé et modifié par moi. Libre à vous de l'utiliser pour vos véhicules de police française. Question : Comment installer cet objet sur mon serveur ? Réponse : Rendez-vous dans votre menu des props puis Parcourir > Addons > Rampe Prioritaire Gendarmerie Question : Je peut avoir un skin/script personnalisé pour mon serveur ? Réponse : Oui, il suffit simplement de passer votre commande par le biais de mon site : www.codeandmodeling.com Ma chaîne YouTube : Azok30 Garry's Mod Mon Snapchat : azokgta Toute modification, re-upload et autres sans mon autorisation est strictement interdite. 2015 - 2017 © Azok30's Creations - Tous droits réservés.

32,040 Downloads Details →
Stickybomb Rifle – Garry's Mod Mod

Stickybomb Rifle

von 76561197995163637

Fires TF2's stickybombs at increased speeds and in great quantities. Requires Team Fortress 2 to be mounted to use. Originally based on a SWEP by _Kilburn.

28,906 Downloads Details →
General Kalani Playermodel – Garry's Mod Mod

General Kalani Playermodel

von 76561198022395565

   General Kalani was a super tactical droid in service to the Confederacy of Independent Systems (CIS) in the show Star Wars : The Clone Wars. He served in numerous operations during the war and was one of the remaining droids that survived it. After many years and finnaly learning the truth about the war, he made peace with Captain Rex and the crew of the Ghost, officialy ending the Clone Wars for him and his remaining droid army. This model has been made completly from scratch by Helios. General Kalani Model and Textures Helios Screenshots and help: Cody Evans Disney, LucasArts

19,015 Downloads Details →
{CW 2.0} Nambu – Garry's Mod Mod

{CW 2.0} Nambu

von 76561198082300136

The Haiatus is (sort of) over! I will (hopefully) be posting more SWEPS now that summer is over! *SKIN CREATOR!* The skin creator contacted me through the comments, I would like to thank him for the model. His name is Epicfury --His Steam Acc. https://steamcommunity.com/id/Epicfury </!\> THE GUN WILL BE UPDATED THROUGH TIME, I DO NOT NEED PEOPLE ON MY BACK ABOUT IT! </!\> </!\> IF THERE ARE FATAL/ANNOYING ERRORS, LEAVE THEM (POLITELY) IN THE COMMENTS, HATE WILL BE DELETED! </!\> </!\> I DO NOT TAKE REQUESTS BB'S </!\> This is my Nineteenth CW 2.0 SWEPS!!! f I can be honest, I am eternally thankful for all of you guys! Make sure to give this a Thumbs up and a favourite! (Maybe tell it to your friends?) (I do not own the rights of this firearm and the Firearm model, all rights to to the respective owners!) Any bugs? Comments? Inspriational quotes? Comment them below and let me know how this is! Have a nice day! ~Cameron

15,484 Downloads Details →
Functional TV – Garry's Mod Mod

Functional TV

von 76561199571707269

Thanks for the likes, enjoy. The screen will be black until you spawn an RT camera. Use a map or addon with RT cameras. The screen can be changed to model/screenspace. Press P to toggle the light. This dupe consists of 6 props and 1 light.

47,908 Downloads Details →
Sad – Garry's Mod Mod

Sad

von 76561198448565931

basically the happy nexbot... but sad 1.1 update : fixed the speed being wierd. Alright... the nextbot is supposed to be inescapable. So for f*** sake stop complaining about his speed. I won't lower it but I will be making more fun nextbots that has a reasonable speed.

43,417 Downloads Details →
FNaF Sister Location - Ennard – Garry's Mod Mod

FNaF Sister Location - Ennard

von 76561198319776133

Description

25,343 Downloads Details →
Letters and Numbers – Garry's Mod Mod

Letters and Numbers

von 76561197984742762

Letter and number props/models. Uses HL2 textures. I didnt make any of these, Im only uploading it here in the workshop. Credits below. ------------------------------------------------------------------------------- All numbers and letters modeled and skinned by Gobanzo_Mon [email protected] Converted from gmod 9 to gmod 10 by totster15 (also working for gmod13) -------------------------------------------------------------------------------

27,758 Downloads Details →
Star wars - Universe Models – Garry's Mod Mod

Star wars - Universe Models

von 76561198004940377

Reupload Of http://steamcommunity.com/sharedfiles/filedetails/?id=227870289&searchtext=Starwars+universe This is server content for Kingsrealm Starwars RP server. I made this to fix the animations of the playermodels & also to cut down on the broken ones or ones that are already in other packs. Features models/hgn/swrp/swrp/droid_c3po.mdl C3P0 Model models/hgn/swrp/swrp/droid_ge3.mdl Medical Droid Model models/hgn/swrp/swrp/droid_goto.mdl Interigation Droid Model models/hgn/swrp/swrp/droid_hk-47.mdl HK-47 Security Droid Model models/hgn/swrp/swrp/droid_imp.mdl Engineer Droid Model models/hgn/swrp/swrp/droid_mining.mdl Mining Droid models/hgn/swrp/swrp/droid_t3m4.mdl T3M4 Utility Droid models/hgn/swrp/swrp/droid_warbot.mdl Warbot Droid models/hgn/swrp/swrp/geonosian_01.mdl models/hgn/swrp/swrp/geonosian_02.mdl Geonosian Drone Model Wings down & up models/hgn/swrp/swrp/hutt_01.mdl Hutt Model models/hgn/swrp/swrp/imperial_royalguard.mdl Imperial/Republic Model models/hgn/swrp/swrp/zaeh_ga.mdl Zaeh Ga Fictional Starwars Alien Race

17,227 Downloads Details →
Dynamic Height 2 – Garry's Mod Mod

Dynamic Height 2

von 76561198122587193

I won't be maintaining this mod anytime soon so here's a recommendation instead. iCam (Immersive Camera) or Dynamic Player Height With the release of Enhanced Camera 2 comes the newest iteration, Dynamic Height 2! Featuring the newest and shiniest stolen code! AND ACTUALLY WORKING OPTIONS! WOOOOOOOOOOOOOOO!!!!!!!!!!! Crotch camera can suck a ****! Mine specifically! Options are found at Spawnmenu>Options>Dynamic Height 2 Client Options: Dynamic view height mode: - 0. Disabled: Disables Dynamic Height for the client. - 1. Real time: Tracks and adjust the view height in real time to match playermodel head location. - 2. Classic: Statically adjust the view height for standing and crouching to match the playermodel. Reload model: Forces a model reload. May be useful if the first-person model doesn't update after changing your playermodel for some reason. Removed until further notice. Enable Aggressive Classic Mode: Makes Classic Mode run on PlayerTick rather than on Playermodel/Outfitter Change. (Not recommended) (Similar experience to Dynamic Height 1) Server Options: Enable Dynamic Height 2: Enables Dynamic Height 2 for the server. Server Dynamic Mode: - 0. Disabled: Disables server enforcement. - 1. Real time - 2. Classic Commands: Client: dh2_cl_dynamicmode 0/1/2: Choose how your View Height is dynamically adjusted to match your playermodel. dh2_cl_aggressiveclassic 0/1: Makes Classic Mode run on PlayerTick rather than on Playermodel/Outfitter Change. (Not recommended) (Similar experience to Dynamic Height 1). dh2_cl_refresh: Forces a model reload. May be useful if the first-person model doesn't update after changing your playermodel for some reason. Removed until further notice. Server: dh2_sv_dynamicheight 0/1: Enables Dynamic Height 2 for the server. dh2_sv_dynamicmode 0/1/2: Choose how your View Height is dynamically adjusted for each player in the server. (Enforced) Plans: Better camera smoothing for realtime mode: Smooth out camera movement for sudden changes in height like jump crouching and stairs. Dynamic Hull Adjustment: Adjust hull size to match playermodel. Classic mode bug: Very subtle bobbing not intended when using classic mode. Outfitter support: Enforceable settings: Client mirrored settings that the server host can enforce. Smoothness slider: Smoothness slider for camera smoothing. (Only applicable for Realtime Mode) Known Issues: Multiplayer viewbob issue *Update*: Still not sure what this one means. ED_Alloc Engine error on Aggressive Classic Mode: Untested. Recommended Addons: Outfitter: Multiplayer Playermodels!: Fullly supported! Smooth Out Stairs: Independent smoothing solution for stairs. (PS: This addon has a viewmodel bobbing issue in multiplayer) First-Person Body: Super streamlined First-person body mod that doesn't have any conflicting features. Dynamic Hull +Outfitter support: Same with above but with Player Hulls instead. Credits: reshed0311: For PAC3 support Vicky: For Enhanced Camera 2 テクノモンキーDJ: For the original idea Github Link: https://github.com/Haano137/Dynamic-Height-2

37,603 Downloads Details →
Nightmare House 2 Zombies – Garry's Mod Mod

Nightmare House 2 Zombies

von 76561198025778976

Outdated, but still working Read the HOW TO USE part of the description or else this will not work NextBot Zombies 2.0 The latest update features: + Small bug fixes + Added in missing files These are smart and advanced zombies from the mod called Nightmare House 2 made by We create stuff. They're located in the NH2 Zombies category in the NPCs tab. HOW TO USE These zombies require a map with a nav mesh to work, you can tell if a map doesn't have one if the zombies sit there idle not doing anything. Most maps don't have a nav mesh so you can just generate one by typing the following commands into the console, "nav_quicksave 1" then "nav_generate" (nav_generate could take a few seconds to several minutes depending on the size of the map and how complex it is, you're game will be laggy during this) You'll reconnect back to the game once it's finished, you can save the nav mesh so you don't have to generate it again by typing in "nav_save" Features: - NextBot AI - Strong performance - Injuring a zombie will greatly increase the chance for a zombie to detect enemies. - Falling and jumping - 14 different models, each with different skins and bodygroups. - Spawners - Attacking while moving - Footstep sounds - Breaking down doors - Attacking props and flinging them - Attacking players - Can navigate around maps easily (depending on the map) - Unique animations - Chance to flinch - Splatter blood on nearby surfaces - Custom spawnicons for each zombie - Pain sounds - Death sounds - Fall sounds - Attack sounds - Idle sounds Commands: - "nb_stop 1" = Stop all nextbots. - "nb_stop 0" = Start all nextbots. - "nb_attackprops 1" = Can attack props. - "nb_attackprops 0" = Can't attack props. - "nb_delete_all" = Remove all nextbots. Addons that work well with this addon: - Prop Damage - Dynamic Zombie Spawning Credits: - The Nightmare House 2 developers for the models, sounds and materials, make sure to check out Nightmare House 2 on ModDB Notes: - Zombies do not collide because players and other zombies get stuck on eachother. - If the zombies don't move and just stand there running in place means the map has no nav mesh. You can fix this by reading the HOW TO USE part of the description. - Zombies do not attack npcs and vice versa, although in a later update this will be changed, it takes alot of work to add this for each zombie. Don't post comments stating what I said above, if you do they will be ignored. If you get glitches or bugs be sure to post a copy of your console and make sure the map you're on has a nav mesh.

18,421 Downloads Details →

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