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Mods & Plugins für Garry's Mod
Dieser Katalog listet 1.974.000+ Garry's Mod-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
Counter-Strike 1.6 Playermodels
von 76561198047566695
Remastered edition of my old Counter-Strike 1.6 playermodels addon. Features: -Viewmodel arms (!!!) -Official HQ skingroups -Improved rig -Improved ragdoll physics -NPCs on citizens and combines AI Map used on the screenshots: cs_cs16_assault Be sure to check out Synergy version. Community links: Discord Server Workshop Group Donations
Miscellaneous Star Wars Characters (NPCS, Part 3)
von 76561198193341582
Like the title implies, this is part 3 of the Miscellaneous Star Wars Characters, containing content necessary for the main addon to work properly.
RP_SilentHill
von 76561197980545731
IMPORTANT!! !!! This map requires Counter Strike : Source (CS:S). If you do not own this the map will be filled with errors and purple and black checkerboards. If you wish to play this map and have no/minimal issues you need to have CS:S. !!! A map I made way back in the Gmod 9 days. It is kind of dated but still fun to play. It is very desolate and empty. It is not based on the actual layout of Silent Hill. This map is from my early mapping days and I wasn't all that great yet.
gm_Monstrum_v2 - Hisa Maru (Ship)
von 76561198159761563
================================================================ DISCLAIMER: The textures and 3D models used in this map are owned by Valve and were created for Half-Life 2. I do not own these assets, nor do I claim them as my own. I only created this map using resources from Half-Life 2. All rights to the textures and 3D models belong to Valve. ================================================================ Map Info: The Name of THIS map is: "gm_monstrum_v2". This Map comes since the V2 update with out-of-the-box NavMesh support that doesn't need any further configuration or dependencies.
[RED BEAR]
von 76561198855626561
[GTA V] simfphys Muscle Pack
von 76561198058963854
Here they are, the all mighty muscle cars of Los Santos! These awesome new cars also have the ability to have two colors rather than one and they also have working lights! YOU NEED THE TEXTURE PACK & BASE PACK FOR THESE TO WORK (They arent perfect and will be getting little and bigger updates from time to time.) I really hope you all enjoy!!! Includes ~Albany Lurcher (Bodygroups) ~Cheval Picador ~Declasse Sabre Turbo (Bodygroups) ~Declasse Stallion (Bodygroups) ~Declasse Tampa (Bodygroups) ~Imponte Phoenix (Bodygroups) ~Imponte Nightshade (Bodygroups) ~Imponte Ruiner (Bodygroups) ~Imponte Ruiner 2000 (Bodygroups) (No lights yet) ~Vapid Blade (Bodygroups) ~Vapid Dominator (Bodygroups) ~Vapid Hotknife (Bodygroups) ~Vapid Slamvan ~Willard Faction (Bodygroups) ~Willard Faction Donk (Bodygroups) *DO NOT RE-UPLOAD* Credits "WinningRook": Exporting and rigging it for simfphys vehicle base. "Rockstar Games": Original model & textures.
(OUTDATED lol)[MW Unofficial] CS:Source 2 - AKM
von 76561199081507091
Someone update plz Credits: Me - Rigging, Materials editing Valve - AKM from Counter Strike: Global Offensive game Viper - Model Porting from CSGO, textures and materials editing
Bone Buster V2
von 76561198257209664
Bone Buster V2 is not fully complete but is in a state I'm happy with releasing. Have you ever wanted to break all the bones inside your body? Of course you do, and now you can with Bone Buster! Features - Fracture and break your bones - Dislocate your joints. Now with floppiness!* - X-ray view of your broken bones inside your ragdoll - Animated ragdolls - Animation poses inspired by HOM - Broken bones affect your aim - HOM inspired slow motion effects *Setting change required Pose controls Pose Key Spread Eagle X Cannonball C Torpedo V Judo Kick B Warnings. Please read! - Settings for some new features are missing - Some features are incomplete - Ragdoll animation mods such as Fedhoria, ReAgdoll, or ragdoll constraint altering mods are likely incompatible! If you are coming from Bone Buster V1, Realistic Inertial Redux should be disabled. - Playermodel/Ragdoll must have the ValveBiped skeleton to work properly! Other skeleton structures will NOT be supported! All settings are located in the spawn menu under the RagMod tab G is ragdoll by default. Check the RagMod Reworked mod page for more information regarding RagMod's configuration. Player Tumbler is recommended Playermodel/Ragdoll should ONLY have the following bones with physics objects for the mod to work correctly ValveBiped.Bip01_Head1 ValveBiped.Bip01_Spine2 ValveBiped.Bip01_Pelvis ValveBiped.Bip01_R_UpperArm ValveBiped.Bip01_L_UpperArm ValveBiped.Bip01_R_Forearm ValveBiped.Bip01_L_Forearm ValveBiped.Bip01_R_Hand ValveBiped.Bip01_L_Hand ValveBiped.Bip01_R_Thigh ValveBiped.Bip01_L_Thigh ValveBiped.Bip01_R_Calf ValveBiped.Bip01_L_Calf ValveBiped.Bip01_R_Foot ValveBiped.Bip01_L_Foot
NPC Falling V2.1
von 76561198023744778
WARNING! USING THIS ADDON WITH HEAVY NPC'S (SUCH AS A ROBOT), FLYING NPCS (SUCH AS A BIRD OR DRAGON), OR NPC'S THAT DON'T HAVE A HUMAN SHAPE (SUCH AS DOG OR AN ANTLION) WILL CAUSE ERRORS OR MAKE THEM FALL, THEN GET BACK UP, AND THEN FALL, AND GET BACK UP FOREVER.! YOU HAVE BEEN WARNED! This is a Fix of the old NPC falling addon created by leeroy. This one is fixed for gmod 13 and has some new features. Ill type the rest of the description later.
[OPTIMIZED] vFire - Dynamic Fire
von 76561198184662818
The addon does not require the original addon (https://steamcommunity.com/sharedfiles/filedetails/?id=1525218777) to work. Elimination of the wind effect, which consumes a lot of performance for not much, and micro optimisation on both sides...
Dark Spawnmenu Skin (Orange)
von 76561198150915388
does not work in all modes(Not always full) All questions can be asked in HP Steam or to me in the discord in HP. My Discrod: Muro | ❃YSM❃ #0114 Steam: https://steamcommunity.com/id/TimeMuro/
[VJ] Flesh Zombies SNPCs
von 76561198081978526
VJ BASE request for these SNPC's to work! Adds 7 new SNPC: Bigmale zombie 2 Different Blair zombie Fast zombie Female zombie Zombie policeman Sewer zombie Credits: Flesh HL2 development group - models, sounds DrVrej - VJ base Me - create this SNPC's pack Donate if you want support the creator
Horror_experiment
von 76561198005992881
An COOP/singleplayer horror experiment.
Metal Gear Rising HUD
von 76561198217404949
Probably needs some field testing, report any issues. Wish I could make it look better, but unfortunately I can't rip the HUD elements from the game myself. mgr_hud_toggle can be used to disable/enable the HUD. (No, it is not supposed to override the default HUD, that is not an issue.) Criticism/advice very welcome as this is my first time trying something like this.
gm_blackwood
von 76561198261880350
Large atmospheric map with huge detailed forest, 2 firewatch towers and a town featuring lot's of enterable buildings. May recieve updates in future. Want your map to have real time reflections? Watch THIS video Download premade vtfs and vmts for reflections: HERE SUPPORT : If you enjoy my maps you can support me here: Patreon Your support helps me create more content. Thank you! ❤️ FEATURES : - Real Time Reflections - Gorgeous lighting - Detailed Town with enterable buildings - Large scale Forest - 2 Firewatch towers - Graveyard - Gas station - Navmesh - AI Nodes - Soundscapes - Outdoor and indoor areas - HDR - Cubemaps - Sounds - All custom content is packed L4D2 etc. is NOT needed Ideal settings for brightness on this map are 2.1 and HDR on full. Most textures and models are from Valve games Tags : woods firewatch town gas station horror cinema scary nextbot
【OF】Lambda UI : A Half-Life Style UI
von 76561199075381326
The screenshot is in Chinese, but this addon is friendly to English and other languages! A Half-Life style (maybe Black Mesa style) UI by 晦涩弗里曼(also known as Obscure Freeman,you can call me OF) This addon is inspired by Osha UI by gabeeeboii,and this UI is redesigned on the basis of Osha UI. This addon can work with most other addons without bugs. Thanks for the subs/likes.
(GDCW) Mk.14 EBR
von 76561198046416556
Credits: Rev - completing the animations Mr. Brightside - Animations SlaYeR5530 - Compile Zira - Sounds Gamefreakb7 - Sounds Tenoyl - Accupoint Scope Splinter - Suppressor texture Stoke - Suppressor Model W1LLDAB3AST - Sleeve HappyCamper - Sleeve texture Cr45h - Scope Texture Ganryu - Worldies Acid Snake - Textures General Tso - Model Twinke Masta - Model Edits Twinke Masta - Scope Caps Generic Default - GDCW base Notes: -You might need CS:S for this to work -The unsilenced version has a bugged muzzle flash. This is because the model was made with the silencer and has no place to attach a muzzle flash. I can not fix this. MAP - de_corse HUD - BF Hud GLOVES - BF3 Black Oakley Gloves.
SB_LostInSpace
von 76561198002918839
Workshop upload of an old, but good Spacebuild map as the original author, Laptopman, cannot be contacted. Uploading to workshop so as to share with others. Requirements: - Half Life 2: Episode 1 - Half Life 2: Episode 2
Booz Lityear of Ster Comon NPC
von 76561198002492237
Important: This mod was created long before the Steam Workshop was flooded with Nextbots like Sanic. Please do not harass me for being a "small child" who uploads random crap and kindly waste your time somewhere else. Thank you "Well, I keep them here in this cage. A long trail of Rice Krispy Treats" - ZACHxFULLER 2016 Sanic belongs to Xyxen Buzz Lightyear belongs to Disney/Pixar Attention: There are more than likely people out there claiming to be the creator of this reskin. Do not listen to any of them. I only have a Steam, Discord and YouTube (YT uses my old name, SonicPC94). Booz Lityear is my creation Adds: -Custom Sounds -Custom Textures
KOTOR Droids Pack
von 76561198047894490
Droids Pack from KOTOR Credit : R3d3mp
Star Wars: Darth Savet Playermodel
von 76561198228935920
Created by JKHub Ported by JazzMcNade This model was made for Synthetic Gaming AU however is public and can be used by anyone or any server. If you have used and like this model, please remember to leave a thumbs up
Ultrakill: V1/V2 (PM&NPC + Ragdoll)
von 76561198389624531
The Twin V Supreme Machines from Ultrakill Been a while since I've made something Ultrakill related, I've been getting back into the game recently and I really missed the amount of shit I can do. Pumped a bit more content into the addon than I would normally do, but I think it's well worth it. Includes: Feedbacker, Knuckleblaster, and Whiplash playermodels. V1 and V2 skins. Custom view-model arms. (No longer scuffed and now the best) Glowing wings and parts of the body. Bodygroups. Ragdolls and props. Credits: Arsi "Hakita" Patala along with the other Newblood folks: Creating Ultrakill and the original assets. Kerosenn: Porting, rigging, everything except making the assets. Sadtimes: Creating the showcase artwork. Support me! My Ko-Fi! My PayPal! The original model and textures do not belong to me! Please support the original creators!
ttt_egypt
von 76561198047356918
This map uses Counter Strike: Source textures.
Hallstatt, Austria (CSGO)
von 76561198027409026
CSGO IS NOT REQUIRED! Anyone can play this map! If you experience visual glitches the first time, try restarting the game! INTERNAL NAME: GM_CSGOAUSTRIA (in Sandbox category) This is a port of the CSGO Bomb map, de_austria, which was made by Radix for the Counter-Strike: Global Offensive workshop, and this port was made thanks to his releasing publicly the map files. So be sure to thank him by checking out his Workshop! Austria is a map largely based on the real town of Hallstatt, Upper Austria, one of the most iconic little towns of central Europe, bordering lake Hallstätter See. While the layout of the map and of the town are quite different, the buildings are extremely similar if not identical, like the church which is very recognizable. The present map has many different streets and alleyways, and a few interiors including a wooden storage building and some apartments, and the docks are also accessible. I've adapted the map to GMod, which means the following: - Fine-tuned lighting and reflections for greater visuals - Removed scripts and entities relating to CSGO - Added AI nodes for bots - Added openable/closable doors where possible - Removed obstacles and walls intended for shooting balance or visibility - Added access to a few previously inaccessible areas, mostly the docks, the restaurant terrace, the river, and some storage rooms. - The TreeSway technique, or $treesway, has been vastly used far beyond what was originally in the map to make it feel more alive than ever! Now not only the trees, but also the bushes, the flags and the boats move around! Features: - HDR and LDR compatible - Working soundscapes for a great sound atmosphere, identical to CSGO - Navigation mesh included - Fully AI noded - Working cubemaps - Improved shadows - Fully optimized - Converted particles from CSGO - Custom color correction (type mat_colorcorrection 0 in console to turn off) Also thanks to NandRand for making a particle converter that works wonders! Release thread on Knockout. Also thanks to HAVOK for making his Source compilers that push well beyond normal Hammer limits, this map and many others wouldn't have been possible without them! Report any bugs you find!
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