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Mods & Plugins für Garry's Mod
Dieser Katalog listet 1.974.000+ Garry's Mod-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
NPC Ragdoll NoCollider V2
von 76561198137721547
Original: https://steamcommunity.com/sharedfiles/filedetails/?id=1382736260 This is basically the same as the old one, but I made it NoCollide with NPCs while still colliding with props etc. Made with intention to stop NPCs from tripping over dead bodies and dying.
Fallout 4 SNPCs - Liberty Prime
von 76561198036806036
Hello! Welcome to my Fallout 4 - Liberty Prime SNPC! Features: - Stomps on nearby enemies - Fires a very powerful laser - It can even overcharge the laser attack (like in Fallout 4 when it creates an entrance into the institute) - Can throw a larger, more enhanced mininuke - Full voice dialouge - Full possessor support - Unique death - Adds 2 SNPCs - Liberty Prime - Liberty Prime (Hostile) To do: - Any necessary bug fixes Having trouble? See below: - Check out the FAQ before asking your question/reporting an error! I can assure you, 99% of the questions/errors that get posted everyday are because people are too idiotic to read the description or the FAQ. These problems you run into 99% of the time, are your fault. So read the FAQ before reporting an issue! Discord Credits: Cpt. Hazama - Coding, porting everything Darken - Liberty Prime particles Bethesda - Original assets Copyright © 2026 by Cpt. Hazama, All rights reserved. All trademarks belong to their respective owners. All content not owned or claimed by Cpt. Hazama belong to their respective owners. Nothing in these files or/and code may be reproduced, adapted, merged or modified without prior written consent of the original author, Cpt. Hazama. Any and all content that Cpt. Hazama has ported and rigged for Garry's Mod may NOT be used or reuploaded under any circumstance. Doing so would be violating Valves Terms and Conditions. This includes addon compression uploads and server content uploads.
MKX: Smoke P.M. and Ragdoll
von 76561198066223715
Lenoax: Smoke!!!! AAAAAH!!! HE IS ALIVE! Smoke: Nope, I'm still dead :) Shit, bad news, he isn't alive, but is HERE, in GMOD, he is a... smoke person? is a good explain if you don't want spoiler, I guess. Credits: NetherRealm Studios - Model and textures. Me - Rigging, Model, Textures, Face Poser and Eye Poser. CMDR. Rama - Images.
Post-Apocalyptic Weapons
von 76561198085123935
First things first: I DID NOT MAKE THESE MODELS. THEY WERE CRAFTED BY THE GIFTED PEOPLE OVER AT GAMEBANANA. I'll drop a link to each skin below, just to prove it. All I did was hex them and turn them into SWeps. Sharpener: http://css.gamebanana.com/skins/96683 Tin Opener: http://css.gamebanana.com/skins/90093 Charmer: http://css.gamebanana.com/skins/115137 Trashcan: http://css.gamebanana.com/skins/120360 Homemade Pipe Gun: http://csgo.gamebanana.com/skins/120338 Stubborn 68: http://css.gamebanana.com/skins/120210 MOTH Homemade SMG: http://csgo.gamebanana.com/skins/120230 Also, if I'm infringing upon any copyright stuff, or you're one of the creators of these skins and are angry with me, please just tell me how I can credit you correctly, rather than just reporting me. I don't wish to steal them, I merely wanted to share them with the good folks on the Steam Workshop. Also, if you're one of those angry creators, thank you for making these sexy, sexy skins. Now that that's out of the way, yeah, the title sort of explains it all. Those of you who have played Metro 2033 will certainly enjoy these, as they have a 'homemade' theme. While they are mostly SMGs, I tried to make them diverse in elements such as damage, recoil, firing speed, and magazine size, just to give you guys a choice of 'playstyle,' I guess. Enjoy!
Hidden: Source Pack 6
von 76561198083368493
Pack 6 of the Hidden: Source files
Female Metropolice Pack
von 76561198024680817
Whole Metropolice v5 pack in female version. Original MP pack: http://steamcommunity.com/sharedfiles/filedetails/?id=104491619 Requires Metropolice Pack. (because textures, link above) Those models who had custom helmets/gear, have been resized and then replaced with the female gasmask. (e.g. Phoenix Metropolice, Black/Skull Metropolice, etc.) I will not include the resized helmet props. Have fun. Some models are not being included in this female pack: Concept art police. Badass police. Zombie police. Trenchcoat police. (I might do it on the future) Default HD female police. Barney and Barney EP1. Features: 23 different female metropolices, as well as NPC's/Playermodels FPS Hands on each playermodel. Credits: DPotatoman - Original Pack N7Legion - NPC's/Playermodels RogueAI - Artworks, Motivating me. Shendow - Lua help If you see any issues, leave a comment on the sticky discussion thread and I will fix them.
White Forest Countryside
von 76561198040111032
This map is yet again one of the largest sandbox compilation maps i have created and therefore larger than both Ravenholm Town and City 17 Trainstation compilation maps combined. It is so large in fact that it fills out the entire horizontal plane of the Hammer Editor grid, with additional space used up by the 3D skybox. The map combines the Half-Life 2: Episode 2 maps from when you enter the outland inn until the very and of the game when you are in the helicoptor hangar, which means the following maps: ep2_outland_10, ep2_outland_10a, ep2_outland_11, ep2_outland_11a, ep2_outland_11b, ep2_outland_12, ep2_outland_12a. As such, this map pushes the absolute limit of the Source Engine branch for Garry's Mod can handle, going so much beyond the brush limit that a large portion of all detail brushes have been made into models while almost at the edge of the object limit before compiling too - which was only possible because most of the map is displacement which has an extended limit compared to Half-Life 2. Because of this map's size and how it uses many of the extended limits raised from those found in Half-Life 2 and its episodes, it is NOT possible to run this map in any of these games as they will crash upon load with an engine error. All campaign related content has been removed from all of the maps so that it is possible to move around freely as it is a sandbox map while most of the dynamic world objects like the Strider Busters and its teleporter locations, the lifts to move players from one location to another, even the missle can be launched etc. has been preserved for the player to interact with and use themselves if they ever want to. Any of these objects can of course also be enabled and disabled at will should something like a given area of the map wanted to be closed off or a certain feature made unable for use by players.Likewise with all my other combined maps, there are no requirements for this one other than Garry's Mod itself and it should work right out of the box without the need of mounting other Source Engine games. I had some problems with the look of the lighting like always, so if anyone got any feedback, bugs to fix, ideas for future stuff etc. or maybe you just like the map; feel free to write a short comment below and I will take a look at it, also make sure to check out my other content in case you are interested in more of my stuff :) ► Combined all White Forest Bunker + Strider Arena + Dog vs Strider Valley + Inn Village. ► All doors, lifts, gates - even the missle and strider busters - etc. are fully functional. ► Objects, like barriers, are cabable of blocking off areas. ► All usable features can be enabled and disabled. ► Removed all campaign content. ► Recreated world brushes. ► Recreated nodegraph (AI Nodes). ► Recreated lightmaps. ► Added new larger 3D skybox. ► LDR & HDR lighting. ► Color correction. ► Soundscapes. ► Optimisation. ► Cubemaps (reflections). To enable or disable an object, either pick one you want to use from the list below or the input control map anove, which also allows you to see their locations, then go into the console by pressing the ~ key (default) and write 'sv_cheats 1' to activate server cheats. Now something like a silo blast door can be disabled from use for all players by using the following command 'ent_fire silo_door_lock_XX trigger' and likewise enabled 'ent_fire silo_door_unlock_XX trigger' where the XX should be replaced with a number of choice within the count range. Please note: you either has to play locally or be the server owner to active server cheats; to be able of enabling and disabling any of the objects found within the map. If you want to make any changes to the map, you are allowed to do so as you like as long as you credit me for the creation of the map should you ever decide to release anything with what has been made available. You also cannot make any money off of the map as I am NOT responsible for the original design of the map, which goes to Valve Software whom made it as part of the game Half-Life 2: Episode 2 released in 2007. Furthermore there is no need to decompile the map file found here on the workshop since all of its source files can be found for free on my website below. If you got any questions, please visit my discord channel in the social media links listed below and I will happily answer them whenever I am online, Download: http://soer4769.dk/?page=downloads Workshop content: Social Media:
Skeleton NPC Pack Gmod13
von 76561198043365061
You may or may not remember this addon that I made and uploaded on Garrysmod.org. This pack allows you to spawn three skeletons one is passive, one is friendly and the last is hostile. Enjoy the Npcs! ░░░░░░░░░░░░▄▐ ░░░░░░▄▄▄░░▄██▄ ░░░░░▐▀█▀▌░░░░▀█▄ ░░░░░▐█▄█▌░░░░░░▀█▄ ░░░░░░▀▄▀░░░▄▄▄▄▄▀▀ ░░░░▄▄▄██▀▀▀▀ ░░░█▀▄▄▄█░▀▀ ░░░▌░▄▄▄▐▌▀▀▀ ▄░▐░░░▄▄░█░▀▀ ▀█▌░░░▄░▀█▀░▀ ░░░░░░░▄▄▐▌▄▄ ░░░░░░░▀███▀█░▄ ░░░░░░▐▌▀▄▀▄▀▐▄ ░░░░░░▐▀░░░░░░▐▌ ░░░░░░█░░░░░░░░█ ░░░░░▐▌░░░░░░░░░█ ░░░░░█░░░░░░░░░░▐▌ Check out my YouTube Channel: https://www.youtube.com/channel/UCN01XqPjVlcqGUFGetCfGrQ
[MW Base] Modern Warfare 2023 - Striker
von 76561198158121255
"A hard-hitting and controllable submachine gun chambered in .45 Auto. Reliable at close to mid-range." -Ingame Description The Striker is a fully automatic submachine gun featured in Call of Duty: Modern Warfare III. Includes: - MWIII Animations - Accurate RPM/Fire Rate - Custom attachments - GWZ Support - Sounds from MWIII - Tac Sprint - Fun! Special Thanks: - Activision, Sledgehammer Games - All Warzone & Modern Warfare III assets that were used in this gun. - Viper, Mushroomguy - MWB - easy4115 - Creator - Scobalula - Greyhound & Cordycep tags(ignore pls): ump45 girlsfrontline mw19 mw2023 mw2022 codmw23 mw mwb cod modernwarfare wz striker striker45 mw2 gfl smg mwiii warzone mw2019 NOTE: Please don't reupload/compress any part of this addon without at least asking or notifying me first.
Blackterio's Shared Textures
von 76561198203810136
Required ONLY for my Glide vehicles For the few of my old simfphys vehicles download this one: https://steamcommunity.com/sharedfiles/filedetails/?id=3645525166
[Photon] Nissan Skyline GT-R R34 Police
von 76561197972339451
This is the files need to enable photon emergency lights and sirens for TDM's Nissan Skyline. You will need tdm nissan pack addon, lonewolfies suburban and Chevy Impala for Police Parts and Schmal's Photon: Emergency & Car Lighting Engine addon. You will also need Lonewolfies nissan skyline Skin. Photon TDM Nissan LW Suburban LW Chevy Impala LW Skyline Skins ** Includes Custom Vehicle script that gives the skyine more power **
[VJ] GTA V Military Force
von 76561198063234893
Semper Fi, Motherfuucker! - Marine Requires VJ Base. Fort Zancudo is a U.S. military facility joint-operated by the Army, the Marine Corps, and the Air Force featured in Grand Theft Auto V. -GTA Wikia Included U.S Marine/Army/Navy Soldiers from Fort Zancudo and USS Luxington in GTA V. Included The Doomsday Scenario's major enemies (Russian Soldiers) from GTA Online. Have fun! :P Features: NPC WEAPON ACCURACY SELECTOR IS INCLUDED IN THIS PACK, YOU CAN FIND IT ON VJ BASE'S OPTION MENU More than 1600 voice lines. Friendly with other U.S npcs (like another U.S Army or Police SNPCs) Random Medic unit. - (Generals only) Have slow speed animation to heal someone, but can heal 75 HP at one time. Have own voices from the Marines in GTA V. -Two voices for one SNPC. (Depending on its model) -Included 2 White, 2 African-American 2 Latino Voices. -Generic Pilot voice for some generals. 7 Different weapons from GTA V. -Carbine Rifle -Assault Rifle -Combat MG -Pump Shotgun -SMG -RPG -GTA V Style Grenade (Texture only) Various bodygroups, Skins for normal infantry. SNPC List: (Old)Base Guard (Old)Anti-Aircraft Unit (Old)Heavy Infantry (Old)Infantry (Old)Military Personnel (Old)Military General (Army) (Old)Military General (USAF) (Old)Military General (USMC) Base Guard Base Soldier Heavy Infantry Infantry Military Personnel Military General Bogdan's Russian Soldier Navy Personnel Fort Zancudo Guards Fort Zancudo Military Personnels Fort Zancudo Commanding Officers U.S Marines U.S Marines Fireteam Bogdan Crew U.S Navy (Old)U.S Marines Updated: 9/15: Added Print name for Infantry and Heavy Infantry correctly. 9/17: Added Anti-Aircraft Unit Added new weapon -RPG Added one more new voice for infantry. -Latino Voice Added 1 Group of Infantry spawner. Modified Carbine rifle's stats. 9/28:Fixed voice glitches for Infantry and Heavy Infantry. Changed the voice of the anti-air unit. 10/1: Added Gasmask for Heavy Infantry. 10/3: Added 3 different General SNPCs. 10/4: Fixed Gasmask glitch for Heavy Infantry. 10/5: Fixed model error and Friendly Fire glitch. (Still happens between Base Guard and normal Infantry btw.) Replaced the original texture into normal GTA V style. 10/9: Fixed missing sound errors for Military Personnel, General (Marine) and Infantry. 11/5: Added Gasmask for normal infantry. 12/12:All Weapons are now fully usable for Player. Enjoy! :D (CS:S might be needed.) 1/8: New U.S Army model Patch -New Face models from GTA V. -Fixed Gasmask position. -New Glasses and Shades. -New Military Caps for Base Guards, Base Soldiers and Military Generals. -Various decals with random names. -New SNPC Fort Zancudo soldier (Included mechanic) -Voice will be changed according to its model. (2 random voices for 1 model) -New idle animation for Base Guard. 2/15:Fixed old model showing glitch for Hostile version of Military General. 2/18: NPC type has been changed! Now they can be spawned with Dupe and Save files too. :) Weapon stats has been modified. a bit weaker than usual. 2/19:Added missing thumbnails. 6/13:Major Updates Added 2 new factions: Bogdan's Russian soldiers and Avon's Clone Army. Added 1 more weapons: Minigun (For Clifford Juggernaut only) Added 8 new voices for each new factions. 7/5: Added U.S Navy Personnel from GTA Online. Added 4 new voices for Navy Soldiers. (From GTA V Security Forces SNPCs) 12/7: Weapon Updates! Added new weapon view models for every weapons! Added new weapon icon for every weapons. Weapon Stats has been modified. Category has been modified. 1/29: Removed Avon's goons. Now you can find them on the addon named "GTA Online The Mercenaries". 3/18: Every SNPCs' healths have been decreased and balanced. Weapon stats have been modified. Removed useless codes and legacy files to lower the addon size. 4/19: Removed Suppressing sound level for every SNPCs. 6/19: Bogdan's Goons' Voices have been changed. 9/19: Balanced weapon fire rates. 01/15: Added VJ Base NPC Category image. 04/27: Added weapon accuracy selector (Only available for Sentry's SNPCs), You can find it on VJ Base's SNPC Configures section. Added NPC Category image. 04/20: Added PlayerAlly relationship for the friendly SNPCs. 07/30: Fixed RPG error. Map used: de_secretcamp https://steamcommunity.com/sharedfiles/filedetails/?id=296555359 de_nuke (Public Map of CS:S.) Credits: Rockstar Games - For the original models of characters. Valve - For the original models of characters, Base of the animations. Human Grunt - Provided U.S Army models. Special Thanks. ;3 ?Comrade Communist? - For every Animation of the models. DrVrej - Vj base , Sounds, Weapons. KERRY - Models for U.S Army Sentryandreas - Porting voices and weapon sounds from GTA V to Gmod, Coding SNPCs, Changed animations. Ceiling Spiders - Porting the models to Gmod, Model's base, Modified some textures, skins Krazy - Porting the weapons, sounds to Gmod MikeyPoo - For Military Personnel models' owner, Texture designer for them. Simkas - for original cop models and skins that were hexed these from. Rusty - for facemaps. Grand-Lobster-King - For Military Generals' Models. Lt_Commander - For Military Generals' Models.
pepper spray content
von 76561198000778089
content for : https://scriptfodder.com/scripts/view/1090/description/
BaseBuild
von 76561198059982616
Basebuild is a Garry's mod multiplayer gamemode in which you play as one of the 2 teams which build their bases in order to win the game. The main goals to succes are cooperation, teamplay and your team strategy. When you choose your team, you start with nothing, only equiped with a crowbar and gravity gun - the most important weapons in this game. With crowbar, you can leave your base and mine some resources needed for your base to expand. You deliver those resources with your gravity gun, some of them are heavier then another, so you may cooperate and mine together. Once you gathered enough resources, you can then put them into various boxes which when filled, creates a building. Every building has a reason, whether it is a supply house or a protective wall. Wood, stone and iron are the most important resources. Iron requires melting before it could be used. Get wood by hitting trees located everywhere on the map. Stones can be obtained by mining rocks and iron ore can be mined by hitting rocks located in the mines or outside of your base. Once you research the "supply house" building, you can unlock classes. You can play as an assault, with normal speed and some weapons, as heavy, with slow speed and slow mining speed, but equiped with powerful weapons, or as scavenger, having fast speed and fast mining speed, but very few weapons. The key to succes is a cooperation with all those classes and assigning roles. This gamemode is better suited for friend parties, but it can be hosted on servers. The maximum recommended player limit is 8-10. The main goal in this game is to research new buildings, that you can unlock by building others. Eventually, to end the game, you need to build the final tower, which serves no purpose but to win the game for your team. If no one manages to build the tower, the game results in a draw. You can also put all your effort into building the final tower, which can be destroyed, or to first protect your base and then aiming to win. You can compromise between those playstyles. Most of the gamemode is done in Hammer, which means that you could create your own based on the entities from mine. I'll be putting the vmf version online soon. Until that, this only map that exists for this gamemode is quite large, so it could be laggy on slow computers. Consider turning down your settings if you happen to notice some frame drops. I did what I could to optimize the map, but given the number of entities and the map size, the engine simply handles it badly. The map bs_greenfields that comes with this gamemode should have all custom content packed. It may require episode 2 for some textures however. As this being something new for the gmod gamemodes, there could be various bugs. Please report any bugs that you encounter, so I can fix it and update the mod. --To change the time of the round, you need to have sv_cheats enabled, and then you can type "lua_run test( time )", where time is the number of seconds you wanna set your time to. So "lua_run test(1200)" sets the time to 20 minutes. As pointed out by El_Ricotero, you can use the command "sk_plr_dmg_crowbar" to alter the damage of the crowbar for more balanced or imbalanced game. Source code available here
Murder Friendly Handguns
von 76561198047622477
CSS NOT REQUIRED //////////// These guns are realistic! 1 shot headshots, and you don't gotta shoot your friend in the chest 5 times just to kill him! //////////////////// SOME GUNS CAN SWITCH FIREMODES (Autodeagle) (CZ75) BY HOLDING E AND PRESSING R! SOME GUNS CAN BE SILENCED (glock 17) (m9) HOLD E AND RIGHT CLICK! //////////////////// BUGS I KNOW OF SO FAR: My guns are errors, they didn't use to be! Solution: Uninstall and delete the .GMA in your addons folder. Install, then restart Garry's Mod! No sound? Restart Garry's Mod. 95% of bugs you find on my pack can be solved by restarting Gmod after you install. If not, post them below and I'll try to fix them. ///////////////////////////////// Guns: -357 Silhouette - Makarov - Snub Nose 357 - Autodeagle - Glock 17 /w silencer (hold e and right click) - P99 - Chrome M9 with toggleable silencer - Hellsing, The Jackal as requested - Tokarev - CZ75 (Hold E and press R to switch firemodes) - MR96 - 1911 /////////////////////// -All found in Weapons - MF Handguns category! ///////////////// Credit: Gamebanana users for the models sounds and animations. INCONCIEVABLE! for the m9k base. The Coldsnap Leader for helping me through a few bugs. ///////////////////////
mu_cove (Murder + Prop Hunt)
von 76561198000909746
REQUIRES CS:S Mu_cove is located in a small harbor village next to the sea. The map contains several small houses, an old dock house, a church that overlooks the beach, and several secluded areas off the main path. There are quite a few elevated areas for players to overlook the beach. Info: Intended # of players 4+ Spawns 42+ Requires Counter Strike: Source This map was designed for Murder but will also work with the gamemode Prop Hunt. Have fun! Check out my other Garry's Mod maps! -------------------- Complete List ttt_abyss ttt_harbor ttt_slums mu_future_apt mu_cove mu_ocean_outcrops ph_abandoned_office rp_district_slums --------------------
Overwatch: Mei
von 76561197972356919
"I'm ready to start a blizzard!" - Mei I present Mei from overwatch,the chinese,"cool" climatologist,ready for use in gmod Contains: Mei(with bodygroups,facepose and skins and 2 versions:ragdolled and static backpack/hose) Glasses Hairpin(with skins) Snowball(with skins) Endothermic ice gun(with skins) Backpack/Tank(with 2 versions:ragdolled and static backpack/hose) Ice tower and barrier(with skins) Credits: Velikhi Maikeru,for helping me work on her Sticklove,for the model files Alex Chosen,fot the last two screenshots and beta testing Blizzard, for Mei DISCLAIMER! READ BEFORE COMMENTING! Overwatch is owned by Blizzard Entertainment. I will NOT add NPCS or playermodels,Any requests you post will be ignored,any chainspam or NSFW imagery you post will be removed(and images will be reported) and you will be blocked. You have been warned
Starwars Playermodels
von 76561198068768996
This is a Content Pack made of Starwars: The Old Republic Models. Models: Falcon, Ferroda, Ferroda (2), X2, X2 (2), X2 (Clone Armor), X1, X1 (Clone Armor), X1 (Mandalorian Armor), Arcann Rebuilt, Sith Pureblood, Revan, Imperiuss and Darth Nox. Additional Notes: Anyone may use these models all I request is you leave a like. They are not made by myself. Full credit goes to the creator. They were "stolen" by myself due to the person selling them scamming clients. Made for: Undermine Reborn. Artwork by: SeaSauce All Models are reuploaded.
[TacRP] Scavenger's Spoils Weapon Pack
von 76561198027025876
A pack of 42 weapons themed around zombies, the apocalypse, and a post-Soviet aesthetic. Whether it's with bullets, fire, explosions or buckshot, there's certainly something here that will save your skin. About Scavenger's Spoils This is the 8th major expansion pack for TacRP, featuring a variety of low-end weapons to complement the base's 200+ full weapon roster. Like before, many of these models have never been ported to GMod before, but we also snuck in some M9K models and classics that we just can't not have. In addition to good old fashioned firearms and launchers, the P2A1 flare gun is a unique addition to the arsenal, firing fully functional flares that will light your surroundings. Of course, you can also use it to burn whatever monster you happen to be fighting. Weapon List - Browning Auto-5 - AMT AutoMag III - AI AWM-F - Stoeger Coachgun (side/side double barrel) - CZ 75 Automatic - FN MAG - Fort-12 - Hi-Point 995 - Ithaca 37 - PP-9 Klin - KelTec KSG - LAPD 2019 Blaster (the gun from Blade Runner and also Fallout: New Vegas) - Lewis Gun - Luty SMG - M79 Grenade Launcher - M202 Rocket Launcher (thermobaric rockets, with options for HE, harpoons, and smoke) - Madsen M-50 - Makarov PM (w/ akimbo variant) - Mosin-Nagant 91/30 (straight/curved bolt options) - Olympic Arms OA-93 - Remington 700 Obrez - OTs-33 Pernach - HK P2A1 Flare Gun (various flare and shotshell ammo options) - PPsh-41 (drum mag) - Colt Python - Chiappa Rhino 60DS - Sako 85 - CZ Scorpion EVO 3 - Serbu Super Shorty - SKS - Lee-Enfield No.1 Mk III* (aka SMLE) - Sturmgewehr 44 (aka Stg-44) - SVT-40 - SVU - SW Model 10 (.38 Special revolver) - SW Model 686 - TOZ-34 (over/under double barrel shotgun) - TOZ-106 (bolt action shotgun) - IMI Uzi - VKS Vykhlop - Colt Woodsman About TacRP TacRP is a weapon pack featuring weapons and animations from Tactical Intervention, an ill-fated Source shooter featuring animations from Minh "Gooseman" Le, the original animator for Counter-Strike. With effort and passion, TacRP revived these weapons and animations and brought it to Garry's Mod, remaking its unique mechanics like blindfiring and quickthrowing in pursuit of tactical realism. Features: - 42 new weapons with worldmodels, c_hands, NPC support and stylish animations from Tactical Intervention and yours truly. - Customize your weapons with a wide range of attachments. Make meaningful decisions and adjust your guns to your preference, and gain an advantage with unique tactical attachments like blind-fire cameras, blinding flashlights, and radars. - Visible weapons on your back when holstered, and reloading drops magazine models. - Melee bash close enemies, Blindfire above and around cover or quickthrow grenades, with animations for every weapon Credits: Full asset credits for each weapon can be found in the customization menu. - Tactical Invervention: Original animations. - 8Z: Code, rigging, animation edits, stats. - speedonerd: Rigging, animation edits. - Arctic: Rigging, animation edits. - Fesiug: Rigging, animation edits. Images taken on rp_waystation.
Pirate Hat Model
von 76561198052589582
This is a re-upload of a model from garrysmod.org. (http://www.garrysmod.org/downloads/?a=view&id=45765) It was made by "Kichiro" in his "Model-A-Day" Facepunch thread. http://facepunch.com/showthread.php?t=578383
No Mercy Hospital Deluxe Remaster
von 76561198061153846
The No Mercy Hospital Deluxe Remaster is a Pre-infected restoration project done all by myself. is a total of three maps combine into one map, solely dedicated to no mercy hospital building as well new features into the map such as, new/improve interiors, improve lighting, improve level geometry brush's, and extended backdrop. also some of the level geometry's has to be rework to connect all maps together, the rooftop part is heavily affected by it specially in the safe room from the bottom of the rooftop. do to my scripting limitation and the engine differences, the rain affects will not be included. AI NODE / NAV MASH https://steamcommunity.com/sharedfiles/filedetails/?id=3370138644 left 4 dead game's its not required for this map - Map File Name is
FNaF 2 Map in Minecraft Style [No Events]
von 76561198135352837
This is the Second Five Nights at Freddy´s 2 in Minecraft Style Map. (Noone ever thought it will appear Ever) Right now, the map still is in early Alpha Soon I will add lights, sounds and Navigation files for Bots, then I will add more of the Details. When you want a Pic you took, to get showcased in here, take the pic and comment it under my profile including a link. The best ones are gonna get Showcased. Subscribe to my Youtube Channel: Copyright 2017 Seb(™) This item is not authorized for posting on Steam, except under the Steam account named Seb(™)
gm_explore_laboratory
von 76561198069060891
Just Download and Play! The explore series returns with an all new, full grid map based around Core Genetics. Core Genetics is a genetic research laboratory with a front for GMO production and experimentation. However they get a large amount of funding from the Russian Government doing bio experiments on dogs and other animals. Features: * Full Laboratory - 3 Floors - Upper Office - Middle Lab - Underground Bunker * Small Lake with Dam * Full grid forest Thanks 122jimbo for being a good boy! https://steamcommunity.com/id/122jimbo/ Thanks NextKuromeThe76Soldier for making a navmesh! https://steamcommunity.com/id/Castor76TheSoldier
Garry's Mod Guides
Garry's Mod Server einrichten und TTT-Modus aktivieren – Schritt-für-Schritt
GMod-Server aufsetzen und TTT einrichten: Workshop-Collection, ULX-Admin-Tool und TTT-Konfiguration Schritt für Schritt erklärt.
Garry's Mod Workshop Addons installieren
So installierst du Garry's-Mod-Workshop-Addons auf deinem Server: Collection-ID, Steam Web API Key, Auto-Download und Troubleshooting.
Garry's Mod Server mieten – TTT, DarkRP und PropHunt
Garry's Mod Server einrichten: Spielmodus wählen, server.cfg pflegen, Steam-Workshop-Collection verbinden und TTT, DarkRP oder PropHunt testen.
Garry's Mod Server mit Mod-Support
Starte deinen eigenen Garry's Mod Server in wenigen Minuten.
Garry's Mod Server mieten