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Mods & Plugins für Garry's Mod
Dieser Katalog listet 1.974.000+ Garry's Mod-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
[SRSP] CGI Phase 2 - 104st Battalion
von 76561197987585742
This addon contains 20 clone trooper models! Made by ReizeR I have remade the base textures for these clones. They now look much better! Here is a list of whats inside this addon: - Commander Wolf - 104st Captain - 104st Lieutenant - 104st Sergant - 104st Trooper - 104st Snow Troopers - 104st Medic - 104st Pilot - 104st Assault Trooper - 104st ARF - 104st ARC All of the above models have BodyGroups. More models to come! ------------------------------------------------------------------- You can use or edit this models if you want. Models made for SRSP Star Wars RP Server 46.174.55.73:27015 ------------------------------------------------------------------- For more of my work click this line or the button below! Tags: star wars, clone wars, srsp, reizer, cgi, phase 2, 104st, wolf,wolfpack, plo koon
Motel Shootout
von 76561198260586869
fargo map was made for my friend's machinima purposes. ❓Features: - NO GAME NEEDED! !! !1 - Motel. - Soundscape ambient. - Atmosphere. - Rain with thunderstorm. - Detail vegetation. - Rooms with interior are located under motel. - Color correction included (type mat_colorcorrection 0 in console to disable). - Particles. - AI Nodes and Navigation Mesh. - Cubemaps, LDR and HDR. - Optimization. 🌟SPECIAL THANKS: Brandefo - Original idea for map and his machinima +screenshots! Onomilk - Tester. Fargo original creators and VALVe for assets. Enjoy! Tags: hotel motel rain thunder atmosphere night fog dark
[VJ] Girls with Guns : Eva Hanaru
von 76561198333752191
Only VJ Base is needed, nothing else is required. ===== ===== ===== This Addon Includes 1 SNPC : = Eva Hanaru, Clancy Hanaru's OC given life by me. =:= Located in the "Girls with Guns" Tab (With Spawn Icon) ========== Eva Hanaru's Features : > Has several weapons in her disposal = HK416-S as her Primary (deals bonus damage against enemies that doesn't target nor see her) = MP9 as her Secondary (deals bonus damage against enemies that doesn't target nor see her) = M320 Grenade Launcher = Throwing Knives as her Backup weapon XXX (Currently disabled) Claymore (As a last resort one-shot defensive weapon) = Smoke Grenades (for concealment) = Flashbangs XXX (Switched for CoD Style Regen) Medkit = (more to come) > Has a Suppression Mechanic which will make it hard for you to return fire > Will reload her weapon when idle or in combat > Will try to dodge projectiles if visible or nearby > Able to throw back grenades > Also able to perform combat rolls during fights with the enemy > Able to perform stealth kills when needed > Will pop smoke when low on health, concealing herself from the enemy > Will heal herself if needed > Currently has no Theme Song Companion Update: -------------------------------------------------------------------------------------------------------------------- The Addon will work perfectly by its own, but if an error pops up, another addon is making things difficult for them. If so, do tell if you stumble upon any problems with the pack. -------------------------------------------------------------------------------------------------------------------- Credits : = Dr. Vrej : Dev Programmer & Owner of VJ Base. = SlenderJuggy : Creator, Programmer, Scripter, Shower Thoughts and Concepts turned into Fruition. = Clancy Hanaru : Creator of the OC and Editor of her Model and other stuff. = Photos : SlenderJuggy (Icon and Images). Disclaimer: I do not own anything except the Code. All credits goes to their respective authors. =========================================================================== Tags: GWG, GwG, Girls with Guns, Anime, SNPC, Eva Hanaru, NPC, Stuff.
[TTT2] Marker [ROLE]
von 76561198047819379
Holding a paintgun in his hand he has only one goal - to cover every player with paint before they are dead. But he has to play undercover to fullfill his destiny. You have to use TTT2 in order to use this role. Report bugs concerning this role here and submit new role ideas here. A list of all currently available roles can be found here. Discord: https://discord.gg/Npcbb4W Source: https://github.com/TTT-2/ttt2-role_mark This addon is supported by TTT2 Octagonal HUD. The marker plays in his own team and has the goal of marking other players with his fancy paintgun. Once he marked enough of them (by default 3/4 of all players except himself) he wins. Marked players get notified when they are marked, so they do know there's a marker active in this round (you can disable that). The marker can't win by killing people in fact by default he can't even deal any damage and he always looses when only he and maximal one other role is alive. Therefore he plays nicely alongside the jester, since then there are two roles that do not deal any damage, one of which should be killed and one shouldn't. If he's too slow with marking other players, he might be unable to mark enough of them. Once all markers are dead, all players are unmarked! Players that were marked but killed afterwards do not count to marked players. Additionally the marker sees in a special UI element how many players he has to mark. And since this number is scaled by the number of players that are alive, he can get a sense of how many players are still alive. This gives him some interesting powers, but he should keep quiet about them because calling out that someone has died might reveal him. Marked players do not deal any damage at all to him and he wears a body armor to protect himself. The marker spawns with a marker defi that allows him to revive dead players. Revived players keep their role but spawn as marked. Since nobody knows if he is a traitor, a survivalist or a marker he can confuse others really fast. Plays best with: - Jester - Survivalist - Priest -- Credits: Mineotopia: creator of this role addon Mineotopia: designer of the role icon Grumblethimble: Creator of the paintgun model (I reworked the weapon code since it had to be ported to TTT and the weapon always shot next to your aimed position)
HALF-LIFE 2: Adapted Sandbox Maps [HDR]
von 76561198130175522
Episode 1 Maps Things you SHOULD know (Also i am taking a small break) - This was a one man project, which took 2-3 Months to accomplish all. by. myself... - Skyboxes are awful lol - Change levels may be unstable sometimes (can't fix) - HDR ONLY! - 2 Easter Eggs (1 requires Lost Coast) - Merged Maps - Removed most of Clips (FREEDOM!!) - Adapted some options for sandbox - Base Code may be Terrible - HL2 Leak stuff (noticeable in coast 04 and ravenholm) What's this addon about? Half-Life 2 Sandbox is aiming to be an expanded, improved, and less restrictive map pack from the original game, removed clips, more breakable, interactive stuff and so on, and also map merges, to reduce loadings, this is your campaign now, you decide how to play it Maps (37) - in Order Map Name Has Settings gmhl2_trainstation_01 Intro Skip gmhl2_trainstation_02 Clear Propblocks gmhl2_canals_01 Call Trains gmhl2_canals_02 NO gmhl2_canals_06 NO gmhl2_canals_07 NO gmhl2_canals_08 NO gmhl2_canals_09 NO gmhl2_canals_10 NO gmhl2_canals_11 NO gmhl2_canals_12 NO gmhl2_canals_13 NO gmhl2_eli_01 NO gmhl2_eli_02 NO gmhl2_ravenholm Remove Clouds gmhl2_coast_01 Clear Wagons gmhl2_coast_03 NO gmhl2_coast_04 NO gmhl2_coast_05 NO gmhl2_coast_bridge Call Train, Clear Wagons gmhl2_coast_09 Clear Traffic Jam gmhl2_coast_10 NO gmhl2_coast_11 NO gmhl2_coast_12 NO gmhl2_prison_part1 NO gmhl2_prison_part2 NO gmhl2_c17_part1 NO gmhl2_c17_part2 NO gmhl2_c17_part3 NO gmhl2_c17_part4 NO gmhl2_c17_part5 NO gmhl2_c17_part6 NO gmhl2_citadel_p1 NO gmhl2_citadel_04 NO gmhl2_citadel_05 NO gmhl2_breen_01 NO gmhl2_lostcoast NO Credits: - Me: Project Lead - joese1: Navigation Files for missing maps - VALVe: Maps & Assets - GMOD Discord Lua Coders: Helping me with the creation Lost Coast REQUIRES the game mounted
gm_brooklyn_campaign [coop+sandbox]
von 76561198043940803
|------------------------NOTICE-----------------------| Due to how old and decrepit source engine is, this map might have performance issues, they are incosistent from person to person so i don't know what causes it besides the engine itself and addon conflicts also, i don't work with source engine anymore, so this map won't be updated, you can decompile and mess with it yourself if you want You can technically play this map with vanilla weapons placed throughout the map, but it was designed and balanced around custom weapons like TFA, CW, and such |------------------------FEATURES---------------------------| - 30-35 minutes of gameplay, depends if you not rush through - A tiny bit of some secret places, they usually contain ammo and weapons - Working checkpoint system (unfortunately it doesn't retrieve your weapons, that would require a lua coding which i'm not experienced in, also if you'll play with custom weapons the script could not work properly with them) - Relatively detailed environment (as far as Source Engine can allow without breaking apart) - Diverse location design - Few gameplay features from classic HL2 - Absolutely no playthrough hints, i want player to explore the map and think on his own, it's not an open world game and it's not containing any hardcore puzzles, so getting lost or stuck is highly unlikely (unless it's a bug), Doom (1993) didn't contained any hints yet it is still the best game ever - Coop support, tested with 2 players, should work with more - All content is packed inside, nothing is needed, sandbox version of the map included |-------------------------CREDITS------------------------------| - VALVe - most of the models - Crowbar Collective - some of the models and a few handy detail textures - Me - do i need to credit myself? Please read Possible Conflicting Addons
Undertale : Greater Dog
von 76561198084681705
Original by Toby Fox. This is not an offical model,this is just a fan-made. *stick*
Minecraft!
von 76561198053274769
Me playing MineCraft plus Source at the same time.
Black Mesa: Source Worker [P.M.]
von 76561198060634170
***NOTE***I am not the original creator of the models. All I did was to make the models into Playermodels by doing shit load of rigging. I've published this because I receive a majority request from people and they want it to be Playermodels. So, I made it and fixed the issue toward the fingers and some bodygroups to make it better for the people to use. *Credit:* Blooper Reel For the original models and screenshots ✡Shawshank Jew✡For making playermodels. 👻Ninja Nub🍕For rigging the model. We made this so that we can have a chance to use the P.M. properly for our Paranoia RP server. Paranoia RP IP Address: 185.193.37.42:27025 If you are getting bored of tactical models, you can check out my friend's Gumroad of other models like from Anime, Arcade, Resident Evil, etc. Show your support and check it out guys ! :D Gumroad
Neptune Ultra Dimension Playermodel/NPC
von 76561198090856916
Had this sitting around for awhile due to bad thumbs, but I fixed them up as much as I could. Neptune Ultra Dimension!! Features: - Playermodel. - NPC (Located in the Hyperdimension tab) - First-person hands. - Fingerposing. - Original skeleton and weights. - Updated hitboxes so she's ready for competitive play. - Jigglebones. - Bodygroups for the accessories (4 colours), added the hat from the swimsuit costume, the gun is removable, and there's two colours for the body. - Enhanced textures - Proportions. Known issues: - Using the Stand-Pose tool, the feet may sink into the floor a bit (No toe bones) - The materials use a shader that requires DirectX 9+, if the model looks odd, this may be the case. - The thumbs may be a bit broken in the first person arms, I did what I could. Model: Compile Heart Gmod port: Shi Proportions: CaptainBigButt
Yakuza Kiwami - Goro Majima [RAGDOLL/PM]
von 76561198863728249
- Features - - Eye Posing - Face Posing - Finger Posing - Ragdoll Posing (+) Working playermodel w/ custom viewmodels (+) Majima's dagger - Credits & Copyright - Game Model: SEGA / Ryu ga Gotoku Studio Port and Playermodel to Garry's Mod: Tension Special thanks to: Benno950 for improving the model quality Taiga Saejima Do not re-upload this model anywhere else beyond this submission without my consent. This model was ported without the permission of its creators. NOTE: There are 2 models -- for posing and for the playermodel I do not own any of the models provided, all rights are reserved to their respective owners. LET ME KNOW IF THERE ARE ANY ISSUES WITH THIS MODEL, THANK YOU! *Changelog 12/07/2020 - Fixed issue related to the eye texture *Changelog 12/11/2020 - Added occlusion, phong exponent textures; added more detail to the model
Star Wars: Force Arena - Sabine Wren Playermodel
von 76561198128337715
Sabine Wren was a Mandalorian warrior, explosives expert, and graffiti artist -- qualities that came in handy as one of the first rebels against the Empire. *Model includes bodygroup for helmet* If you enjoyed this model, press that rate up button! Take in mind this model was made by the Star Wars: Force Arena team and they get the most attention.
(R18) Selestia VRC Booth
von 76561199067006301
This model was ported from L4D2 model author: セレスティア I don't have any copyright on this model I'm just porting it. Enjoy!
ttt_trappycottage_b2
von 76561198087393578
I'm not the creator of this map, I just uploaded it here because I could not find it to download at the Steam Workshop. It is the exact same map that you can find here (http://www.garrysmod.org/downloads/?a=view&id=116048) in the old Garry's Mod download site. I will remove it at any request from the original author or Valve. Original map description: This is a map for the GMod gamemode TTT (Trouble in Terrorist Town). Some features do not and will not work for Sandbox. The map takes place inside (and beneath - in a Resident Evil hive like complex) a cottage located deep, deep inside a forest, and is only accessible by helicopter or by walking. Inside the cottage, there is a hidden entrance that leads you straight into the underground complex that was built there, together with a bunch of traps! Changelog: b2: *Much bigger cabin *Much bigger spawn area *More air ducts for better/more varied transportation around the map *Two more trap rooms *Various fixes to make it better working in sandbox for those who like that *Manymanymany bug fixes
[NSFW/SFW] Revamped Loona
von 76561199303911504
It weighs: 132 MB Includes: -Face posing -Finger posing -Attacble clothes (You need Easy bonemerg tool) -NSFW+ -No playermodel Original model:AerDiccore
[PILL PACK] RETRO FNAF PACK
von 76561198166038351
This Is The Retro Phantoms Pill Pack The Others Will Come Out Soon THIS ONLY WORKS IN MUTIPLAYER Freddy Powers: Press R to send a stunning Shockwave that jumpscares players adds a blur and reveals there locations Bonnie powers: Press SHIFT to shoulder charge thru walls causing 35 damage and hold forward or backward to control distance Chica Powers: Press R to place down a arcade machine that highlights and forces players to look at it when nearby and slow them down as well as when u press T u can teleport to the machine when a player is near Foxy Powers: Press R To Leap and instakill Players BB: press R to place balloons that mark players and cause damage Mangle: Press R to release a loud screech that impairs vision and sound Puppet: Press R to place boxes once 4 are placed at once the puppet gets a very strong speed boost hold E to destroy the puppets boxes Springtrap: press R to throw a axe that does 15 damage then does 1 chip damage every second until the axe is taken out by pressing e or having a friend take it out ALL MODELS MADE BY VIBAPOP
Colorable Enhanced Citizens V4.5 + PlayerModels (Garry's Mod)
von 76561198070523483
Playermodels are live! But I won't change physics since main purpose of this addon is posing, not PMs. This is update of old "Colorable Enhanced Citizens V4.1" which marked as obsolete... but not so many changes I made. And it's very late... I made a some better look for female hands (but not their finger posing, read down for it), better eye-size for males (which is V4 problem), more organized males bodygroup menu and a few more bodygroups. I've also made blank bodygroup so that you can hide some part of model for bonemerging stuff without using SubMaterial Tool. Ragdolls also got separate hands bodygrpoup, so you can make only one glove for your citizen. And some hair for some females too. Physics also got updated a bit - it will be easier to pose complex poses with Physgun. Use "Ragdoll Colorizer" tool to change color of outfit. You can also use "Advanced Colour Tool" to paint separate materials so that you can have 2 colors at the same time (you still however need Ragdoll Colorizer to make ragdoll white and then use ACT). DO NOT USE V4.5 WITH V4.1 INSTALLED! CHOOSE ONLY ONE But really, I have many plans for it, but I want to release some stable version as soon as possible. So there's some features I want to make in future updates (yeah, this addon will update): Plans for next update (it will probably change so don't expect everything): - Maybe fixing female fingerposing with some idea but I'm not promise it will be released - Combine and Metrocop Armors - Some new small bodygroups - You can suggest some ideas to me And also, report any bugs you will see, but double check about having old V4.1 as 4.5 and 4.1 will conflict to each other, choose only one. The reason I made update as separate addon - is because I will update 4.5 with more content and maybe even serious changes which could break your dupes and saves. Half-Life series by VALVe Black Mesa by Crowbar Interactive Original Enhanced Citizens. Sci-Fi citizens V4 by Bloocobalt, LT_Commander, zelpa Half-Life: Alyx outfit by jq ue ar y Enhanced Colorable Citizens by me (minic23, The 23th Doctor) More credits will added as content will update.
Summer Peach NSFW [PM]
von 76561198391274179
peach from mario warning, this addon contains nsfw content.......... Discord: https://discord.gg/P8QagXGV9P
Nuclear Dawn Weapon Pack
von 76561198116561652
Weapons from Nuclear Dawn. Ported to GMod by me, all textures, models and sounds are made by Interwave studios. You don't need to have Nuclear Dawn installed and mounted in GMod, all content included in this addon. Included: WEAPONS: Arm Blade Avenger BAG90 Chaingun F2000 Frag Grenade Grenade Launcher Knives M95 M500 MP7 P900 Paladin PP22 PSG-5 SP5 Shotgun X01 ENTITY: Ammo Crate If you found a bug - write about this in comments, and I will try to fix this bug.
Garry's Mod Compliant Armature Layer
von 76561198330351862
Garry's Mod Compliant Armature Layer is a modern and modular offhand animation library for Garry's Mod. It serves as a superior, backward-compatible replacement for the legacy VManip system. What is GCAL? Garry's Mod Compliant Armature Layer is a modern and modular offhand animation library for your needs. It is a direct alternative for Vmanip and vmanip based addons (Vmanip+ or Chen's Vmanip Patch) without being a rehashed code or bandage fixes for original issues. GCAL is meant to be a full replacement for Vmanip whilst keeping the full library of legacy that is Garry's Mod workshop. Remember to delete any other vmanip implementation as those may conflict with GCAL. But don't worry much, you'll get a popup whenever you get a conflicting addon ;) Features - First-person offhand animation system - Left hand, right hand, second-hand, and both-hands animation support - Full legacy VManip compatibility - Fully fledged interface for managing and interacting with GCAL - Proper console commands for debug and tinkering - Playground system (custom sounds, toggling animations, playback speed and more) - Support for thirdparty addons like Dynabase - TPIK (Third Person Inverse Kinematics) support for third person LARPing.** **TPIK is in beta state since this is my first time doing TPIK anything and I'm not the best Compatibility I have done many tries to make GCAL work with existing VManip addons. GCAL includes compatibility for legacy registrations, playback, queued animations, segmented animations, camera offsets, and imported vmanip/anims/*.lua files that haven't been changed to block GCAL !! This isn't full registration but compability, kind of like backwards compability in windows. GCAL tries to translate vmanip in to gcallang. !! Console Commands Please refer to documentation https://midawek.xyz/gcal/wiki/support/debugging/ Contributions: GCAL is only possible thanks to the contributions that the community has made! So far: - M4K0: Early on nightly builds testing and help with addon porting that haven't been released - Evgeny Akabenko: Putting some sense in to my dense head and some help with Gshader compability - Nak: Being super chill to me (despite me using to hate NikNaks) and helping me understand what I did wrong (sorry again ^^). Code contribution - Chen (albert wesker of woke): Their patch has proven to be a lot of help. Code contribution. - You!: Especially in the comments some of you have given me a lot of good words and some valid critism. Also there have been people who raise issues to me which help in GCAL being better :). I'm very glad that I could make your day and you made my day as well! Here's a video for you I picked for you! For Developers GCAL includes extensive APIs for doing all the shenanigans You can find everything you need: https://midawek.xyz/gcal/wiki/ The wiki is still in wip but everything you need is over there ^^ Notes - Assets are here for people that want to make addons!: https://drive.proton.me/urls/X6EV0C91FM#R721YP9umnjp - I might take some time with updates and changes due to me having a personal life, I will try to mantain this, please check if I said if I have something on my radar before saying there's an issue (this saves me time) - there is a discussion of what is on my radar!! - GCAL has been tested mostly on the x64 build of Garry's Mod. I'm not sure about others but should work just fine. Please create discussions if you need support or you found a bug! Don't spam in comments! I don't plan to add functionality to this much, only bugfixes when then those arouse. Tags Vmanip, Offhand, Library, Useful, Offhand Library, Second hand, Utility, Roleplay, LARP, Realism, Based, Meow, reading ability, the ability to read, mwbase, arc9, tfa, cw, cw2, arccw, tacrp, rp, darkrp, server, sfw, nsfw, jorking it, please help me, scary, horror, joke, rip-off, superior, who's reading this anyway, amabouttokam, chester stone, alex jones, joe rogan, mariusz pudzianowski, nextbot, explosion, contextual animations, player
gm_mc_hillside
von 76561197984761342
Through mountains and forests, across oceans and plains. We've all been there.. unless you don't have minecraft =\ Check out this small minecraft experience intended as a community test for upcoming MC maps! This game requires Counter Strike Source Bring me moral support! Like me on Facebook: https://www.facebook.com/pages/Pretbek-Productions/432481723431364 Join my steam group: http://steamcommunity.com/groups/PretbekProductions
Fortnite With FNAF
von 76561198265334366
=====| Credits |===== Xman 723 for the reuploud (the original Creator name here) for FRED ================== all of them are PROPS
Russian road signs Ultimate
von 76561198097407810
Доступно описание на русском языке I'm glad to present you the largest road signs addon in the Workshop. This pack will help you create a modern Russian or general post-Soviet entourage on the map both in-game and with Hammer Editor*. Forms and virtual sizes of all models correspond to the real ones. *You need to unpack .gma file for using models in Hammer. Feel free to use them on your maps and servers. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Addon contains: - 286 signs of Russian traffic laws - Various types and more than 1000 skins will help you to make any of your road idea come true on the map - Poles and stands Also: - Planned and experimental signs (aren't yet recognized officially in the traffic laws) - Special advertising road signs - LED signs (they glow in the dark!) Addon does not contain signs with the names of objects and cities that imply individual design for each specific case. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- See also Road signs of Belarus and Ukraine And some good traffic-related addons by other authors: - Panneaux De Signalisation (Road Sign Mod) - Message Board - Simple Roleplay Addition - PhoeniX-Storms Working Traffic Lights - Panneau De Signalisation Francais - Road Guard Rail Props Reupload - Road Signs 3.1 + Traffic Cones - Decent Vehicle - Basic AI - Российские дорожные знаки - Russian Road Sign Pack - Roleplay Bumper Model - Magnum's Trakpak2 - French sign pack - U.S Traffic Signs -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- If you have a suggestion or you found an error, please let me know in the comments. Models are made with Propper. Part of content is taken from wikipedia.org (Nikolaev ec06ffa5) and artlebedev.ru
Radio WW2 [Weapon] by Neiremberg
von 76561198119236166
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