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Mods & Plugins für Garry's Mod
Dieser Katalog listet 1.984.000+ Garry's Mod-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
HEV Helmet
von 76561197998505675
Name: HEV Helmet Version: 1 Description: HEV Helmet for Garry's mod. Contents: HEV Helmet HEV Helmet (playermodel) Credits: Romka, for the HEV model. Gearbox for the HD helmet. Me, for hacking the model together.
Russian Resistance and Humans
von 76561198111824257
This addon replaces original resistance ( and some other npc's ) voices to russian. Look also: Russian Combines - http://steamcommunity.com/sharedfiles/filedetails/?id=819359335 WARNING! - Addon can crash client in some cases, that can be addon conflicts or hardware incompatiblity.
[LFS] UT-60D U-Wing Starfighter/Support Craft (U-WING)
von 76561198247581466
> THIS ADDON REQUIRES THE LFS BASE TO FUNCTION < > Make sure to support me by rating this addon! < Info: " The UT-60D U-wing starfighter/support craft also known as the UT-60D, U-wing or UT-60D U-wing Troop Transport was a transport/gunship model manufactured by Incom Corporation and used by the Alliance to Restore the Republic during the Galactic Civil War. Used to drop troops into battle, and provide cover fire for them, U-wings were pivotal in transport and protection of the Rebel Alliance's ground forces during the Battle of Scarif. " - Wookiepedia Features: - Full VTOL - Multiple seats for passengers Credits: Code by VanillaNekoNYAN Model by EA (Star Wars Battlefront 2015) Model Ported by Syphadias Thanks to general morden for the suggestion! F.A.Q: Q: How do I spawn this in? A: You can spawn it in under Entities > Vanilla Q: I am getting script errors! A: Please post the error you have in the comments. (Most likely you don't have the LFS base or you have a conflicting addon.) Other: Check out my other addons For a fun, serious Star Wars RP server, check out: Imperial Gaming If you have any suggestions, bugs or opinions, then comment them down below!
Weapon Base For Gmod 13
von 76561197998219646
Well as a final retirement release, This is the weapon base i've modded over the years out of mad cows weapons base to become what it is today. I went through the base and commented almost everything I could and included 3 example weapons, the shotgun needs to be looked at in HLMV (which broke) but otherwise it is all there and will be checked over again. I may have missed something so comment below and I'll try to explain it through a code update. Anyways you are free to use this as long as credit is there. I also tried my best to name things as well as I could too So you have lua *includes autorun with the sound scripts and menus, shell effects, ammo and weapon entities, Insurgency base and 3 HL weapons. materials *includes the weapon menu icons, kill icons, entity icons, shell materials models *Includes the lovely FAS shells sounds *These include the universal and jamming sounds Simply put, paste this into your swep to work SWEP.Base = "weapon_sim_base" Since I got your guys attention, I was never a god at making sweps, I don't even consider myself good at all. I just built on the people that previously did some of this stuff and with trial and error, figured it out on my own. If anything I want you just to enjoy the stuff I did over the years and forget about me. Yeah I may be mean but oh well, some of you guys made it worthwile. That should be all, bye bye everyone and hopefully this keeps you addicted to the game a bit longer than I was.
rp_blacklake_winter
von 76561197992024267
Happy Holidays ! This is the Winter/Snowy/Holidays/Christmas version of rp_blacklake. Thanks to the Defcon community for giving me the idea of making this ! Credits : - Steinman (me) : making the map - Mr. CoffeeStain : customs models - Daryl Winters : beta tester - Lapin : beta tester If you want to follow my work, you can check my website or my YouTube channel : http://steinmap.weebly.com/ https://www.youtube.com/user/Steinman78/
Portals
von 76561198013865426
A pack of Half-Life 1 styled portals that let you connect any one point to many others. Also available on Github Features - One-way and two-way portals - A group system that lets you create as many disconnected networks as you want - Support for any number of (randomized) exits - Classic teleportation sounds and effects Portals can be found under Entities -> Portals and spawned portals can be configured through the Context menu > Edit Properties. Entities maintain their relative rotation through portals, meaning that if you enter one from behind you'll emerge from the front. To help in placing portals, use the developer convar to show bounding boxes as well as the direction of any portals. Convars - portals_lights_enabled - Whether or not portals should emit light if close enough. - portals_lights_range - The distance at which portals should stop emitting light. - portals_allow_custom_colors - Whether players are able to give portals custom colors. - portals_allow_custom_sounds - Whether players are able to give portals custom sounds. - portals_default_sound - The sound to use for portal effects. Maps used in the screenshots are: rp_resistance_b4, gm_fork, gm_floatingworlds_2_night, rp_zapolye and rp_abandoned for the thumbnail.
[DrGBase] SCP-173:Unity Nextbot
von 76561198065501687
"Description: SCP-173 is constructed from concrete and rebar with traces of Krylon brand spray paint. SCP-173 is animate and extremely hostile. The object cannot move while within a direct line of sight. Line of sight must not be broken at any time with SCP-173. Personnel assigned to enter container are instructed to alert one another before blinking. Object is reported to attack by snapping the neck at the base of the skull, or by strangulation. In the event of an attack, personnel are to observe Class 4 hazardous object containment procedures." If the player breaks eye contact, SCP-173 will either move significantly closer to them or open any doors that are blocking its way. Its movement can be noticed by the stone scraping sounds it makes while travelling. ConVar Description scp173j_blinktime (8) This is a server ConVar that modifies how long it takes entities to blink. scp173j_hud (1) This is a client ConVar that toggles the blink HUD. scp173j_vignette (1) This is a client ConVar that toggles the vignette on the blink HUD. Features - Model and Sounds from SCP: Unity v0.7.9 - Custom HUD that displays blinking meter - Possessable/Controllable (kinda) - VRmod Compatible! FAQ Q: Why is the model an error? A: You need to install the required model by PsycedeliMuc Q: Why doesn't he do anything? A: Make sure to check you don't have 'ai_ignoreplayers' or 'ai_disabled' set to 1 Q: Will you add the classic sounds/model? A: No, this is the UNITY 173 for a reason. Q:Can we have SCP-____? A: Sorry, we aren't making anymore. Q: What maps did you use for the screenshots? A: Maps are below SCP ARC-Area 74 Site 65 (Breach) SCP Site 19 Info/Credits Jimmywells: Coding/Designing, Ideas, Main Testing imax: Sounds, Beta testing, Experience with SCP: Unity Hectic Dan: Beta testing and Icon Thanks to DrgBase for its easy and diverse usability All credit for the model and sounds goes to SCP: Unity & PsycedeliMuc Check out SCP: Unity tags: scp unity, scp, SCP 173, 173, npc, drgbase, containment breach, the sculpture, scp-096, 096, snpc, nextbot, horror, creature
rp_clazfort (Military RP)
von 76561198208605916
/!\ This map can have a little freeze (around 1 minute) when you spawn because of the nodes loading /!\ - You can donate or buy the VMF file to support my work. mail me: [email protected] or Discord: dev.lu - gma file: I can send it in DM for free (steam actually delete links in descriptions) You DON’T need any contents to play this map - Map Features - This Map is Designed for Military RP - The mainland military area : - 1 Storage garage (for 3 vehicles) - 1 Garage to repair (for 2 vehicles) - 4 Jails (+ 1 interrogation room + 1 torture room) - 1 Shooting room - 1 Showers room - 1 Worker room - 1 Welcome room (+ 1 wainting room) - 1 Kitchen - 1 Leader office - 1 Lunchroom - 1 Heliport - 2 Mirador - 1 Meeting room - 1 Training camp - And more unused rooms - The coast military area: - 6 Jails - 1 Garage (+ 1 parking) - 1 Shooting training - 4 Miradors - 1 Heliport - 1 Harbor - 1 Storage room - 1 Briefing room - 1 Lunchroom - 1 Bathroom - 1 Dormitories - Few offices - And more.. - 1 city : - 3 Buildings openable - 1 Old hospital - 1 Construction site - 1 Office building with elevator (5 stages including the roof with heliport) > The elevator had been corrected, the doors will not kill you in this version. - 1 Gas station (with shop) - 1 Minimarket - 1 Little harbor - Undergrounds and Sewers with 4 possible entrances - 1 Double shed (with airstrip and a sniper spot) - 3 Chalets (1 can randomly move when you load/cleanUP the map) - 1 Shed who can treats the water (with a breakable bridge near to it) - 1 Lighthouse - 1 Shop in the forest (+ the reserve) - 3 admin rooms - Nodes (to npc navigation) - Optimisation had been entirely reworked - A lot things had been re-textured (like the rocks or pipes) - And more... - Please respect - Do not reupload or modify the map without my agreement. Do not sell or give the map files. Do not hide the map credits. - Credit - Sgt Sickness - Content RealWorldTextures - Content Special thanks to all Donators and Beta-Testers
gm_theasylum
von 76561197984986413
gm_theasylum.bsp ================================== You are exploring part of an abandoned mental asylum. High-detail exploration map focused on realism and atmosphere. This is not a horror map, there are no jump scares. ================================== size: medium No additional mounting needed. Features: - high level of detail - fair amount of secrets and easter eggs :) - LDR & HDR - AI nodes Tested only in singleplayer. ================================== Tags : abandoned urban exploration hospital realistic cozy comfy cthulhu Lovecraft caves secrets daylight detailed singleplayer exploration
gm_fork (No map borders)
von 76561198023707889
Original map by Blueberry_pie (gm_fork) This version makes it impossible to crash planes against invisible walls because it teleports the vehicle to the opposite side of the map when it hits the skybox map border, making it much easier to fly/take off/land as the plane will never stop flying. Enjoy!
gm_fever_dreams
von 76561198261880350
A new cinematic dream liminal space map with purple theme and as usual, it's looped for nextbot chases :) Me being chased by Terminus xd Music in this map is not copyrighted. SUPPORT : ✴✷ 🎀 𝒯𝑅𝒜𝒟𝐸 𝐿𝐼𝒩𝒦 🎀 ✷✴ ✴✷ 🎀 𝒫𝒜𝒯𝑅𝐸𝒪𝒩 🎀 ✷✴ FEATURES : - AI Nodes - Navmesh - Outdoor and indoor areas - Multiple floors - Liminal - HDR - Cubemaps - High detail - Sounds - All custom content is packed - Interactibles - Lore Ideal settings for brightness on this map are 2.1 and HDR on full. Palm trees credit : https://gamebanana.com/models/3622 Most textures and models are from Valve games. Some sounds are from Amnesia TDD Music used in map : The Caretaker It's just a burning memory, Libet's Delay The Shining and Sinister references. Tags : liminal sea storage underground indoor subway water hdr ai nodes cubemaps navmesh nextbot fever dream nightmare scary water purple
Breen russian voice
von 76561198054220858
Русификатор голоса Др.Брина. Только Half-Life 2. Пожалуйста, сообщайте о недостатках в Комментариях.
Burger's Dark Souls Death
von 76561197991157860
Dark Souls Death Message for Garrysmod sounds ripped from Dark Souls, textures custom made. Dark Souls was developed by FromSoftware, Published by BANDAI NAMCO Games. DISCLAIMER: If you install this on your server, players who do not have this addon installed will not be able to see or hear it it unless you use resource.AddWorkshop or tell your clients to install this addon. I am aware that there is another Dark Souls Death Message on the workshop, this is not a copy or a reupload of that addon. If you need proof, you can view the code on github here.
Halloween Island [Horror/Adventure]
von 76561197972285500
Welcome to Halloween Island Just managed to get this map done in time for halloween so I hope you guys enjoy this little treat Just to mention, Flashlights are meant to be disabled until obtained in the map also don't use any sort of addons unless you're like terroriser with his flashlight problem I also had some help from a great friend D3 who did some redesigning EDIT: Because I forgot to mention, This is actually an attempted recreation of keen halloween into source Features -------------------------------------------- Coin system 10 different secrets for you to find Spooky jumpscares Elevators Fun facts Party room Pumpkins And much more -------------------------------------------- Q&A -------------------------------------------------------- Q: What is this? A: its a horror map with a halloween theme Q: Does this map require anything? A: Nope, you just need Garry's mod and that's it Q: Can I do a youtube video of this? A: Sure, I'd love to see your reactions! Q: I can't find any secrets! A: I may upload a youtube walkthrough with some in depth facts and how to get all the secrets Q: Do you like halloween candy? A: What kind of question is that? Q: A famous youtuber did your map! A: Link me the video pls :) -------------------------------------------------------- Boy that was enjoyable, now go play the map for halloween! :Tags: Horror, Horror Story, Halloween, Spooky, Scary, Skeletons, afraid of monsters, pumpkins, the abandoned facility, escaping the facility,
guns guns guns
von 76561198112295516
S.T.A.L.K.E.R. Radio mod and Items reskins ®
von 76561198029258795
This addon added new medical models from stalker -replaced hl2 medicals items stalker radio mod by makarov. Music list: -Banditradio -Firelake -Clear sky radio -Russian rap disco -Russian red army theme -Freedom radio -Guitar soundtrack -Russian Song
Limbus Company - Don Quixote [PM/NPC] 돈키호테
von 76561198053032432
MANAGER ESQUIRE ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ 🩸 Click here for the Sancho version🩸 ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ 🕗 DANTE🕗 ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ 🎠 DON QUIXOTE 🎠 ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ 👢 OUTIS 👢 ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ 🚬 RYOSHU 🚬 ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ 👻 FAUST 👻 ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ 🔮 HONG LU 🔮 ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⛈️ HEATHCLIFF ⛈️ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ 🌇 MEURSAULT 🌇 Features: ● c_arms / First-person arms with procedural bones ● Playermodel and NPC ● 30+ shapekeys for faceposing ● Ragdoll ● Blinking animations ● Hair, breast, and coat jigglebones ● Custom / TTT hitboxes ● Lance prop ● Eyeposing possible with bone manipulation addons Credits go to ● rytops for creating the model + armature. ● furuki_ashiki (me) for editing and importing the model + armature Don Quixote (LC) and Limbus Company is property of Project Moon tags: anime, yellow, lobotomy corporation. lobcorp, library of ruina, limbus company, project moon, don quixote, dante, outis, ryoshu, faust, gacha, canto, gremlin Click here and comment or message if interested in a commission ● First comm is $20 ● Subsequent comms 10% off ($18) ● Overpay in TF2 cosmetics/keys or CS2 skins accepted MY OTHER WORKSHOP ADDONS
[Photon] Federal Signal UltraStar
von 76561198254696984
Federal Signal UltraStar LED Beacon Component Names: Federal Signal UltraStar Federal Signal UltraStar Red Federal Signal UltraStar Amber Federal Signal UltraStar Green EMV.Auto = { { ID = "Federal Signal UltraStar", Scale = 1, Pos = Vector( 0, 0, 100 ), Ang = Angle( 0, 0, 0 ), }, } Modes: M1 - Code 1 M2 - Code 2 M3 - Code 3 Phases: A B Auxiliary: None Illumination: None Credits: Photon script by creator_2013 Model ported to Garrys Mod by creator_2013 Model taken from here Material coding for the glass taken from photon dome light YOU ARE NOT ALLOWED TO RE-UPLOAD THIS ADDON
Walmart Urban Chaos!
von 76561198040671068
A fun map made originally for Half-life 2:Deathmatch. I am not the original creator.
Akita Neru (Playermodel/Ragdoll) (Half Life)
von 76561199091028200
Asymmetrical Cheese miku, also known as the yellow one Includes: - The Model (neruhl1.mdl) - c_arms - Epic jiggle physics - 9 face and mouth skins Original Miku Model : https://steamcommunity.com/sharedfiles/filedetails/?id=3448004915 Kasane Teto Model : https://steamcommunity.com/sharedfiles/filedetails/?id=3494100922&tscn=1749523661
Juniez's Viewmodel Replacements for HL2 - Grenade
von 76561198005173328
Juniez's HL2 Grenade viewmodel replacement ported to GMod. Replaces both v_ and c_ models, works in multiplayer. Credits: - Juniez — Models, materials, textures, adapting models to original animations and original compiles - YuRaNnNzZZ — Recompiling new models on c_hands animations - Iñaki — Porting HL2 viewmodels to c_hands rig - Valve — Original assets Readme.txt (included in the GMA) contents: Hello, please enjoy this. LICENSE Please do not redistribute this as a part of a larger package. Otherwise, please feel free to redistribute this zip, as long as this read me is included. Significantly derivative work using these assets are also allowed. Thank you, Juniez Not compatible with animation replacements! This model comes bundled with vanilla GMod/HL2 animations that are overriding any changes. join my discord server: https://discord.gg/4yzDWvMAKJ
Pripyat (Shadow of Chernobyl)
von 76561198093517798
This used to be a town built for engineers working at the Chernobyl NPP. Quite a big place once, it is a ghost town now, with only the Monolith as its residents. From here, they coordinate and reinforce their defenses around the center of the Zone. There seems to be no way to get in there: the Brain Scorcher is blocking the way. This map is a recreation of the Pripyat level from S.T.A.L.K.E.R.: Shadow of Chernobyl by GSC Game World. Due to Hammer/Source limitations, the map may differ from the original level. It can be found under the Roleplay section, as rp_pripyat_shoc. Features - Admin room beneath the Stadium, with buttons for ambient music featured in the Dead Air mod, blowouts, day and night - AI nodes for NPCs - Ambient sounds - Compatibility with StormFox - Dynamic interior props and emptiness for unique prop placement - Flat land beneath the map for dupes - Navmesh for Nextbots - Usable campfires Locations - Road to Radar - Kindergarten ''Cheburashka'' - Bus Station - Restaurant Building - Supermarket Building - Underground Garage - Hotel ''Polissya'' - Amusement Park - Palace of Culture ''Energetik'' - Stadium "Avangard" All rights of course belong to GSC Game World, as the developer of the S.T.A.L.K.E.R. series.
Borderlands 2 (2.0) Content
von 76561198100701419
Required Content for the Borderlands 2 SNPCs Credits: Gearbox Software -- All the assests: textures, models,animation, sounds... just everything for this addon to be able to exist Enzo - helping me with the models by making them ragdolls (Thanks man) Me - Bringing the stuff to Gmod
Garry's Mod Guides
Garry's Mod Server einrichten und TTT-Modus aktivieren – Schritt-für-Schritt
GMod-Server aufsetzen und TTT einrichten: Workshop-Collection, ULX-Admin-Tool und TTT-Konfiguration Schritt für Schritt erklärt.
Garry's Mod Workshop Addons installieren
So installierst du Garry's-Mod-Workshop-Addons auf deinem Server: Collection-ID, Steam Web API Key, Auto-Download und Troubleshooting.
Garry's Mod Server mieten – TTT, DarkRP und PropHunt
Garry's Mod Server einrichten: Spielmodus wählen, server.cfg pflegen, Steam-Workshop-Collection verbinden und TTT, DarkRP oder PropHunt testen.
Garry's Mod Server mit Mod-Support
Starte deinen eigenen Garry's Mod Server in wenigen Minuten.
Garry's Mod Server mieten