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Mods & Plugins für Garry's Mod
Dieser Katalog listet 1.984.000+ Garry's Mod-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
Hitbox Renderer
von 76561198006021894
A useful tool for debugging why hits aren't registering the way you might expect. It's a very simple script, less than 40 lines of code in total, but definitely useful. use hitbox_togglerender to turn it on and off. hitbox_renderragdolls and hitbox_renderlocalplayer will toggle the visibility of the hitboxes for ragdolls and your own player respectively. hitbox_rendernpcs will toggle rendering the hitboxes of npcs hitbox_renderall will show all the hitboxes possible.
Call of Duty: Advanced Warfare Hazmat [PM and Nutscript!]
von 76561198060634170
*Credit:* Deus ex Nihilo For the original models ✡Shawshank Jew✡For making NPCs and playermodel. Also for fixing errors. We made this so that we can have a chance to use the P.M. and NPCs properly for our F.F.M. Faction in our Serious RP server. **About F.F.M.:** F.F.M., otherwise Freedom Fighters Military, have these uniforms for their use. They are an old clan since 30 December, 2012 for roleplay in gamemodes such as Clockwork, DarkRP, Sandbox, etc. They are mercs that are ready to be hired to fight, and contain any issues that the world are facing. F.F.M. is a roleplay community. If you don't like them for some reason, then just ignore them. Otherwise these models are free to use. Freedom Fighters Military Steam Group Page Apply here to join F.F.M.! Our Serious Military RP Server IP: 54.39.9.199:27015 If you are getting bored of tactical models, you can check out my friend's Gumroad of other models like from Anime, Arcade, Resident Evil, etc. Show your support and check it out guys ! :D
[VJ] Titan Fall IMC Spectre SNPC
von 76561198165377366
"Defense contractor subsidiaries of the IMC developed the Spectre - a robotic anthropomorphic combat system derived from the MRVN project. The Spectre is officially classified in IMC manifests as a form of automated infantry. Their main use is urban pacification and occupation. Due to the corporate and military politics that plagued their development, Spectres inherited a data-port vulnerability from their Marvin predecessors." Credits: -Original Image: nobbles -Original Model: http://steamcommunity.com/id/captjack92a/myworkshopfiles/ -Original model by Semisphere4 and Delirious Jax Their Workshops: Semisphere4: http://steamcommunity.com/id/Semisphere4/myworkshopfiles/?appid=4000 Delirious Jax: http://steamcommunity.com/id/captjack92a/myworkshopfiles/ -Model and Textures: Respawn -Code: Me *Requires VJ Base to work properly* -Please leave any reported bugs below in the comments thank you!- *If anyone has a problem with me uploading this addon, add me and let me know*
Arkham City Poison Ivy NPC/playermodel
von 76561198117485945
Arkham City Poison Ivy Npc/playermodel Features: -Playermodel -Npc ________________ If you like this or any of my others, keep those positive rating rolling so i can make more! Feel free to follow me to stay updated with my models And if you happen to like this, feel free to check out my others! Injustice Model Pack: http://steamcommunity.com/workshop/filedetails/?id=304616957 Arkham Model Pack: http://steamcommunity.com/workshop/filedetails/?id=389593197 Also have a Game group, feel free to join, ill post updates and news and stuff http://steamcommunity.com/groups/Boberts ________________ To do list -fix any bugs -make more models -add props Credits Rocksteady and WB for the character, model and the likeness' I port all my models directly from Injustice and the Arkham Batman games and do all rigging, texture scrubbing, reskinning, lua coding, uploading to workshop and all that jazz My Arkham Line Up: - Electrocutioner - Copperhead - Nightwing - Firefly - Zsasz - Riddler - Anarky ^ lets throw Batman in there somewhere *note this order is subject to change, and or disregarded in favor of personal choices
TTT Ignite Station
von 76561197996736826
This creates a Traitor "Health" Station similar to the Detectives Health Station, however when used, will drain life from the person using it for 20 health by setting them on fire. Please note that any means to prevent the Ignite feature will cause this thing to fail to work as intended. == Configuration == This addon has one configurable server sided variable. ttt_ignite_station_ticks - This is the duration of the ignite, each whole number increases overall damage by 5. The default is 4, meaning total damage is 20. Decimal values are accepted. Any non-numerical value will essentially equate to 0, causing 0 damage but will still partially show the fire animation. Any decimal places that are not in increments of 0.2 will most likely not cause additional points of damage. You can use this formula to determine the amount of Health dealt based on the current console variable: ticks * 5 = health dealt Or if you wish to know what to set this setting to for a particular amount of damage, use: health dealt / 5 = ticks ttt_ignite_station_hurt_traitors - This will allow (true) or disallow (false) the station to ignite traitors. == History == Version 0.3 - Added Console Variable "ttt_ignite_station_hurt_traitors" Version 0.2 - Added Console Variable "ttt_ignite_station_ticks" Version 0.1 - Initial setup == Source Code == The source is publicly available on https://github.com/Kalbintion/TTT-Addons
Left 4 Dead Survivors - Day One
von 76561197960440071
NOTE: The December 2025 update included changes that broke compatibility with saves and dupes using the models prior to this point. For those needing compatibility with old saves and dupes, I've given permission for legacy versions of these addons to be uploaded. Grab them HERE and HERE. The Left 4 Dead survivors, before the grime and grit of the zombie apocalypse. GET THE LEFT 4 DEAD 2 DAY ONE SURVIVORS HERE These do NOT replace the default models or textures, and you should not need any other games mounted to use this addon. By popular request, this is the Left 4 Dead 1 survivor models (Bill, Zoey, Louis, Francis) using the Day One reskins, originally released on the Left 4 Dead 2 workshop. The Day One reskins are cleaned of dirt, blood, and grime to an everyday wear look, along with some enhancements to their face textures. The models have been further enhanced for Garry's Mod usage including detail texture overlays, loose physics, bodygroups for removing or adding certain items, and alternate skins to revert them back to their original dirty textures. The original dirty textures have been edited to keep the enhancements done to their face textures. FEATURES: - Enhanced textures with bug fixes, detail overlays, and improved face texturing more in line with the L4D2 survivor models. - Full eye, finger, and face posing. - Clean and Dirty textures included, along with skingroups to manually enable their face wrinkles. Use the Easy Bodygroup Tool to select the skins or hold C, right click the model and use the "skin" options. - Bodygroups, including for readding holsters, removing Bill's hat, and giving Louis some fresh office clothes. - Ragdolls with loose physics for easier posing. - Tweaked hair shaders to address transparency issues when using Lamps on the models. NOTES/ISSUES: - No, these are not player models or SNPC's. I have no plans to make these player models or SNPC's. Yes, I know other people have made player models out of them. That's because they rerigged them to be compatible with Gmod's animations, while these keep the original bones that aren't. - The eye shaders may require a DirectX 9-capable video card to work properly. - Several elements of the models, like Zoey's hair, can be moved around using the Joint Tool or Advanced Bone Tool - Bill's cigarette can also be moved by a bone tool. CREDITS: Valve: Original models and textures. Diego.Val: Fixed Clothes for Louis Porky-Da-Corgi, OVERKILL Software: Hatless Bill
TTT Remington
von 76561198011131785
Made by lykrast, extracted and uploaded by me (girrrrrrr2) Made a little modification from his pack by upping the damage this gun did. http://steamcommunity.com/sharedfiles/filedetails/?id=337994500 All credits go to Lykrast, i didnt really do crap
Igor (Persona 5)
von 76561198081734787
Igor from Persona 5 ● Playermodel ● 2 NPCs Enemy & Friendly (Persona) ● Ragdoll ● Firstperson view arms ● Bodygroups (Tie, Tissue) ● Facepose / Eyepose (using bones) / Fingerpose ● Hitboxes for Deathmatch or Trouble in Terrorist Town ● Jigglebones (Hair, Tie, Cloth) ● More than 85 Bones ● Game shader ● Eye blink animation ● Mouth animation mic talk ● Move bones angles, scaling and the location using Advanced Bone Tool ● 64 - 128 Facepose/Faceflexes data support use Enhanced Faceposer ● Custom taunt feature supported DOWNLOAD DOWNLOAD WIP Credits : Model & Textures: Atlus, Bandai Namco Entertainment, Nippon Ichi Software Model rigged into Valve Skeleton: by me Requested by: MrXade, Monomaru I didn't own any model i only port/convert them into source engine
QuickSelect - Weapon Selection Done Right
von 76561198131430230
What makes something feel good. Not just work well, but feel good. Something that is a major element of Gmod is the legacied weapon selection from Half Life 2. While great at the time and great for HL2, it's not something that works for something as fast and highly modifiable as Gmod. So what makes this better? Unlike other addons of this type this allows for people (including you!) to make unique themes and share them on the workshop! As well as enough options to make it work well for the way you play. Do what you do, and do it well. What about the themes? As new themes are made I'll keep a list of official and some community made themes on a collection. But to get the first theme made for it go here! Thank you so much for supporting, just visiting the addon makes me happy that you thought it was interesting. So once again thank you. Please enjoy the addon!
Big Metropolys Night Edition
von 76561198036717712
Well, this is a mod map just done by me, inspired in gm_bigcity! Why a bigcity's mod? Everyone loves this map (specially me)so, why not make a better edition? featuring higher buildings, new textures and also new sites? The map contain this: -New buildings -Higher buildings -New textures -New props -New sky This map have been done as a purpose of having a new city with different day atmosphere to make new images or sharing it with your friends! Item request for evoid bugs: item request for evoid bugs: -items from CS:S -items from HL2: Episode 2 I hope this map will help us to make beautiful artworks! Enjoy It!
Star Wars Imperial Officers Insignia Plaques + Other Body Groups [Imperial Gaming]
von 76561198044122040
Additions: One ISB Model BodyGroups: Hat (on or off) Insignia (All possible ranks) Code Cylinders If you have any ideas for what should be added or improved please leave a comment in the description. Credits: DICE / EA - For creating the model. Corra_Ashu - Providing the files. (This man is a legend) Markus - Rigging, retexturing and porting to the source engine. Krieg_Strudel - Helping with some of the retextures. Pablo(me) - Adding body groups Original Model: http://steamcommunity.com/sharedfiles/filedetails/?id=790915596&searchtext=star+wars+ea If you are going to edit the model, please credit Markus and send me a message as I would like to see your improvements. Check Out The Model in action over at Imperial Gaming: 45.121.211.129:27015
Juniez's Viewmodel Replacements for HL2 - .357 Revolver
von 76561198005173328
Juniez's HL2 Revolver viewmodel replacement ported to GMod. Replaces both v_ and c_ models, works in multiplayer. Credits: - Juniez — Models, materials, textures, adapting models to original animations and original compiles - YuRaNnNzZZ — Recompiling new models on c_hands animations - Iñaki — Porting HL2 viewmodels to c_hands rig - Valve — Original assets Readme.txt (included in the GMA) contents: Hello, please enjoy this. LICENSE Please do not redistribute this as a part of a larger package. Otherwise, please feel free to redistribute this zip, as long as this read me is included. Significantly derivative work using these assets are also allowed. Thank you, Juniez Not compatible with animation replacements! This model comes bundled with vanilla GMod/HL2 animations that are overriding any changes. join my discord server: https://discord.gg/4yzDWvMAKJ
five_nights
von 76561198149757645
This is my own version of Five Nights at Freddy's featuring NOT SO TINY ROOMS! I recommend ErrolLiamP's NPC's which you can find here https://steamcommunity.com/sharedfiles/filedetails/?id=317039941&searchtext=five+nights+at+freddies - NPC's not included - Batteries not included
[VJ base] Horseshoe Crab SNPC
von 76561198039995522
This addon was made using the VJ base The horseshoe crab, one of the most peculiar living fossils, now in Garry's Mod. Horseshoe Crab Facts: The earliest known horseshoe crab fossils date back to somewhere around 450 million years during the late Ordovician period in the form of Lunataspis Aurora. Meaning these animals first appeared when there was practically no life on land whatsoever. Currently, there are 4 extant species of horseshoe crabs alive today all of which are very similar in both behavior and appearance. The species depicted here is Limulus Polyphemus, the Atlantic horseshoe crab. This SNPC is made using the animal base meaning all it really does is wander around aimlessly. Features: -Physics model -Custom animations -Custom sounds (footsteps) -Accurate blood color Credits: -Me: Editing original animations, creating physics model -DrVrej: VJ base -Original model/textures from: https://www.nexusmods.com/zootycoon2/mods/38 SNPC is found in the "Animals" category Please report in the comment section if you're experiencing any issues with this addon.
The Enhanced Soldier V2 ( OLD )
von 76561198033547232
This model is out of date. New version avaible at:
Pillar of Autumn (PROP!)
von 76561198011462560
This pack includes the following props: *Halo 1's 'Pillar of Autumn' *Halo 1 life pod *2 official Pillar of Autumn blast doors *2 official life pod doors Features: -2-way Pod Bay doubles as 1-way shutlebay -Markers for easy installation of hydraulic doors -'Holographic' RT screen near the front of bridge
TF2 Cosmetics and Weapons Spawn Menu Folders and Icons ((I've given up on this so please don't comment for help))
von 76561198055013302
Update log 2016/04/20 I upload this mod. 2016/04/21 I fixed a bug in where the pyro weapon folder wouldn't appear. 2016/04/26 Moved the hot dogger and bot dogger to the all class section and some other things. 2016/04/27 Added the styles for the brimful of bullets that I forgot to do last update. ^^; 2016/04/29 This isn't an update but the tutorial is down for now, so unless you already know how to install it you can't install it. :c 2016/04/30 Okay guys, I got the tutorial back. :) 2016/05/02 Fixed the cute suit for pyro and put it in the engineer folder, thank you to ✰Not-6248✰【TH】for pointing out this error to me. 2016/05/07 I added the skeleton arms for sniper and demo and have increased the mod's custom spawn menu limit from 1000 to 9000 ((to most people this means nothing)) 2016/05/07 Added the frenchman's formals for scout. 2016/05/11 ((Test verified)) Moved the Salty Dog, Well-Rounded Rifleman, Federal Casemaker and Universal Translator to the all class sections. Added the DeutschLAN badge because the wiki didn't list it in it's "list of all class cosmetics" Added the Pirate pants for scout cause I forgot it ((couldn't find it's official name cause it was so annoyingly long)) 2016/05/22 This isn't really an update but I just wanted to tell everyone I'm taking a break from modding for now,that includes updating this one. 2016/05/28 I'm done with my break, and this isn't just an annoucement it's also an update, added the summer shades and the Concheror 2016/05/29 Fixed an issue with the spy folder not appearing because I forgot a quotation mark in the code of his folder. ^^; 2016/06/01 Added like a santa beard, weight room warms and a whole lot of other sh!t, and no I don't care anymore... 2016/06/02 I added the pocket medic for heavy, it seems I forgot it the whole time. XD 2016/06/08 We finally have a tutorial video, thank you ✰Not-6248✰【TH】 :D 2016/07/30 I've given up on this, if you want an update for this you're gonna have to do it on your own. 2016/12/25 Steam removed the download link, so this mod is D E A D dead. 2019/02/23 Despite me giving up on this, I fixed the download link, you're welcome, besides that I didn't update anything. Now this mod I actually wanted to be my first mod, but since I didn't know how to upload spawn menu's back then I couldn't upload it, well here it is, my TF2 Cosmetics and Weapons Spawn Menu Folders with pre-rendered icons, you can download the mod, here's the link to the mod https://pastebin.com/xgBEhpeP FAQ: Q: How do I install this? A: Watch the first video, or read this. http://imgur.com/a/3WZ7q Q: That tutorial didn't work A: Read this then. http://steamcommunity.com/sharedfiles/filedetails/?id=670125618 Q: I subscribed to this and I didn't get any spawn menu folders! QmQ A: Read the first part of this Q&A. =n= Q: Hey!, you stole this mod!, here's a link to the original you heartless monster! http://fav.me/d9xw8wa A: Hehe no, that's the original version of this mod, before I knew how to upload it to steam, also stealing?, from who?, that's my old DA account before I was banned, here's my proof. http://fav.me/d9ogi8t Q: Why were you banned? A: I only tell my very close friends the answer to that one. :/ Q: Why do I have to extract it on the desktop? A: To make things short, once upon a time two demonic cosmetics were made, these were the cardboard cut throat and the rotation sensation, what's so evil about that?, well their file names are so long that if you extract my mod on anywhere but the desktop, their icon files won't be extractable. Q: How long did it take you to make this? A: 3 weeks?...I think?, it was probably more though. Q: Why is the folders in game slightly different then the preview images? A: That's cause I updated the mod after making those images, the reason I still use those preview images is to give you a good idea of the sorting system I use. Q: Your sorting system sucks! A: Then don't use my mod. :/ Q: What map did you use in the preview images? A: http://steamcommunity.com/sharedfiles/filedetails/?id=421156997 Q: Why's the first preview image different then the rest? A: It was the old preview for it when I had it up on Deviantart, and I liked it so put it here. Q: Did you change your icon font again? A: Sort of, I swapped from Arialic Hollow size 36 to Arialic Hollow size 36 with the bold effect, which you can download here! http://www.1001freefonts.com/arialic_hollow.font Q: Will you ever update this? A: Yes I will. Q: How do I tell if it's updated? A: Check the update log. Q: How do I install new updates? A: You load up gmod, choose whatever map you want, load up your spawn menu and delete the cosmetics folder and all the class and melee folders from the weapons folder, but don't delete the weapons folder, after that you just reinstall the mod. Q: that method sucks A: There's no other way for me to do it really. :/ Q: Your mod isn't working for me!, I even installed it correctly! A: Try reinstalling it, I found that seems to fix it. Q: How do I uninstall this? A: You do the exact same thing you do when you update but instead of reinstalling the update at the end you don't, then you're gmod spawn menus will be back to normal. ^^ Q: Will this interfere with any other mod? A: It will not interfere with any mod except spawn menu mods. Q: Does this work with macs? A: Yes it does from what I've heard. ^^ Q: Hey!, the download isn't working! A: Dude, that just means I'm in the middle of updating the mod. Q: Why do some updates say ((Test verified)) on it? A: That means there was so many complaints with people and the installation for the mod that I actually had to delay my other mods by testing to see if the version actually worked, if it does have that little tag on it that means I tested it with both tutorials and it worked,which means if you are having issues with a test verified version you should probably try re-doing the tutorials. Q: Why would you need to use the tutorials? A: I don't really need to, but I do it just so I'm acting like everyone else who installs it Q: If I subscribe to this, and use it on my server, will everyone have it? A: No, they'll need to install the mod themselves. Q: Hey you forgot "example" and "example" update the mod with those in it A: No offense but screw you, do you even know how stressful it is updating this mod? it's like a curse I casted on myself that everyone loves me for but I hate it. =m= Q: Why is there so many useless parts of this Q and A? A: I wanna make sure everyone's questions are answered. ^^ Features: -21 folders ((2 main folders and 10 sub folders for each main one)) -icons for every single TF2 cosmetic, weapon and bread ((the bread is in the engineer folder)) Here are links to the two TF2 item lists that help me make this, and credit to the determined people who made these lists https://steamcommunity.com/sharedfiles/filedetails/?id=395367659 https://steamcommunity.com/sharedfiles/filedetails/?id=122763613 The icons and folders were made by TitaniumSpyborgBear ((me)) Hey, wanna become a real cub? click here to join the TSBB fan club, actually wait, who's gonna actually scroll down far enough to see this?
Map : Asteroidfield
von 76561198032764397
>>Protect your maps against decompiling here<< Asteroidfield This is just some vast open space map with a bunch of asteroids scattered about. Its fun to try out new spaceship and stage dogfights. Ive tried to get some great atmosphere in this map and came up with a sort of " fake" volumetric fog. When getting close to the map borders a black haze will slowly fade in the closer to get to indicate that you should probably turn around. The map is called "gm_asteoidfield" Credits KingPommes creating the map and its custom textures LordTrilobite asteroid models Disclaimer Do not copy, reupload, edit or in any other way distribute the content that comes with this addon. It is all forbidden by the Steam User Agreement and considert a Copyright infringement. tags: Asteroid, Fly, Ship, dogfight, build, Star Wars, Space, Imperial, Empire, Roleplay, SWRP, CWRP, Map, KingPommes
Raider's Taser
von 76561198058686966
Aquí tenéis el contenido del servidor, suscribiros para que os funcione todo bien. Atentamente, Equipo Administrativo de Gamer's Box. www.gamersbox.es
Improved Overlay Tool
von 76561198929782827
This tool allows you to overlay any material on an entity Features - Can be colored - Works on all entities - Duplicator support - Doesn't create a whole another entity for every overlay like the other tool does - Includes a library for manipulating overlays
(REUPLOAD) CryptiaCurves Fazclaire's Nightclub Frenni Playermodel (18+)
von 76561198111434548
ATTENTION This addon is not intended for persons under the age of 18!!! This addon contains 18+ materials and nsfw content. The author of the model: CryptiaCurves the addon contains: -playermodel frenni civ scale -playermodel alternative frenni civ scale I AM NOT THE CREATOR OF THIS MODEL tags: fnaf, five nights at freddy's, fnia, fredina's nightclub, freddy, fredina, c_hands.
[TFA] Rising Storm 2: Vietnam Rifles 1
von 76561198404776317
"Anyone who runs, is a VC. Anyone who stands still, is a well-disciplined VC" Type-56 (Foldable Bayonet) Type-56-1 (Retractable Stock) AKM (Detachable/Attachable Bayonet) L1A1 (Detachable/Attachable Bayonet) M16A1 (Detachable/Attachable Bayonet, Extended Mag) XM177E1 (Retractable Stock, Extended Mag) ---------------------------------------------------------------------------- After Months of Coding/modeling I give you a pack of weapons from the realistic Vietnam War video game "Rising Storm 2: Vietnam". This will be a ongoing series of porting weapons from the game to Garrys Mod. More weapons will come soon. Then I will start other series so be patient. Credits Tripwire Interactive, Antimatter Games: For Assets/Developing the game Me: Modeling/Coding Lua Stained Soldier: Fixing Lua/helping me to get where I am at in this mod Stalol: for AK and Bash sounds YuRaNnNzZZ: Bayonet Scripts "PLEASE AND FEEL FREE TO USE THESE WEAPONS ON SERVERS/RP SERVERS
[LVS] Allied tanks pack
von 76561198354114529
Models from Men of War, Valour, wotb In this modification presented tanks of the USA and Great Britain in the future will appear and other samples of military equipment At the moment in the addon there are M4 Sherman tanks of various modifications M-24 M3 Stuart Churchill and Cromwell tanks M-10 And anti-tank guns Tag: WW2. USA. M4. M3. M2. Men of War. «Авторское право принадлежит SIMER . Продукт может быть опубликован в Steam исключительно через аккаунт с SIMER »
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