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Mods & Plugins für Garry's Mod
Dieser Katalog listet 1.984.000+ Garry's Mod-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
Star Wars Jetpack Swep
von 76561198391837832
Star Wars Jetpack DISCLAIMER: I did not make this, with that being said I can only make small edits to the original code due to my knowledge with LUA, if any issues or bugs occur with the addon please feel free to contact me. Features: -Equipable on/off using left-click. -Working Fuel System -Can change between three skins (red, blue, grey/black) using right-click. Controls: Space - Go Up LCTRL - Go Down LSHIFT - Hover W - Go forward S - Go backward A - Strafe left D - Strafe Right DO NOT EDIT, OR REUPLOAD. If you want something changed or added for your version, add me on steam. Credits: Me - Uploading to the workshop Venator - The Model Boy - Orginial Creater
Marvel Pinball Green Goblin Playermodel/Npc
von 76561198131471506
Marvel Pinball Green Goblin Playermodel/Npc Here is Green Goblin from Marvel Pinball as playermodel and npc enjoy! Includes: Playermodel Npcs Viewmodel Arms My Group Join If You Wanna Get Updates On My Next Mods: http://steamcommunity.com/groups/mlgpizzarollnpronoscopers# If Anybody wants to donate stuff or gift me games heres my Trade Link. It will be really nice if you do, i spend alot of time on these playermodels even on days when i didn't wanna do anything, but i still did it, did it for you guys. Anyway thats all i have to say. https://steamcommunity.com/tradeoffer/new/?partner=171205778&token=L2ZxSpa5 Donater's/Gifters get a playermodel of any character may it be Game/Anime/Comic whatever it is i do it. Credits: The MLG Pizzaroll - Rigging Compiling,Ripping,etc Zen Studios - Marvel Pinball
Finger Gun
von 76561198162087822
The finger gun is a sniper in the form of a hand. This hand is a beast. It can deal up to 100 damage at far ranges. There is not really much to say about it besides the fact that it is really fun to use and I have balanced it for RP servers or any server for that matter.
[OUTDATED] TFA Wolfenstein Maschinengewehr
von 76561198137375634
New version Machinegun 1946 and 1960 from Wolfenstein The New Order on TFA Base. Original models, textures and sounds by MachineGames. Animations by me.
Lym's Thirteenth Doctor Playermodel
von 76561198192198146
It's the Doctor! I'm really hyped for the upcoming Series 11, especially for Jodie Whittaker's portrayal of the character. This model creation went a bit more smoothly, although it lacks the outfit choices that the Twelfth Doctor had, and also still doesn't have face posing as I'm just not advanced enough for that yet. The coat was an absolute nightmare to do and it's still not perfect, but it looks fairly decent. Enjoy! Link to Brundoob's incredible model of the new TARDIS: https://steamcommunity.com/sharedfiles/filedetails/?id=1314212543 PLANNED UPDATES: • Earrings • Additional coat lining/pockets • Bumbag bodygroup • Face/eye posing may be added at a later date LIST OF ISSUES TO FIX (these will be updated eventually): • Spaghetti arms • Hands • Slightly messed up coat mesh/clipping
[ACT3] Preset Weapons
von 76561198072670107
"Some parents … say it is toy guns that make boys warlike…. But give a boy a rubber duck and he will seize its neck like the butt of a pistol and shout “Bang!”" GEORGE F. WILL, Newsweek, Dec. 11, 1978 Adds 43 weapon presets based on ACT3 guns, some of which cannot be normally achieved. Includes the Colt SMG, AUG Para, UMP-9, and more. Join the OFFICIAL Discord server here: https://discord.gg/gaHXusZ Overview 43 simple weapon scripts that let you directly spawn different loadouts of weapons. Works with random weapon replacement - you can play through the HL2 campaign and NPCs will spawn with the Presets! FAQ - Map?: rp_eastcoast_v4b. - Basic (Not Working): It literally pops up and tells you you need those addons. They are not optional. Credits - Arctic: Making ACT3 and the mod itself. Support me on Patreon for as little as $3! - (You): For your inspiration, your support, and your time. Here's to (You)!
Trevor Henderson Backgrounds
von 76561198271128781
i got backgrounds my good creatures Trevor Henderson on Background Includes: Background
gm_TempestAcademy
von 76561198041059673
** requires TF2 ** 32 players maximum. ** gm_tempestacademy is a recreation of the world renowned Tempest Freerunning Academy in California. This map is small, designed for general use, and has parkour mods in mind. Please report any bugs, leave a rating, and post your criticism. --MODS AND GAMEMODES INTENDED-- I play-tested the map using Climb SWEP 2 and S.M.A.R.T.:Smooth Parkour Movement. Other parkour mods should be ok, but I can't guarentee all the features of the map will work. Plenty of hiding spots for Hide and Seek. --UPDATE-- I no longer have the time or resources to create maps so this will no longer be supported. This was my first and only complete map so I apologize for my amateur mistakes. Thank you.
Weapon Information System
von 76561198087393578
The Weapon Information System is an addon that displays information about the weapon and ammo on the ground (available to be picked up) when you look at it. Source code on GitHub: WeaponInformationSystem If you like it please leave an up vote, so that other people can see it too. Inspired by TTT Weapon Info created by Wolf Halez and available as paid stuff :( on CoderHire. The Weapon Information System is not a source code copy of the TTT Weapon Info, I analysed how it works an built my own version from scratch and added some other features to make it better. This is useful to compare weapons caracteristics and to know which is the ammo it uses. Status: Currently working to make it work on DarkRP as well. Informations displayed when you look at weapons: - Name - Damage - Clip size - If it is automatic - Shot's spread - Recoil - Ammo type/name Information displayed when you look at ammunitions: - Name - If the weapon you're holding uses the ammo you're looking at, the box that surrounds the ammo name will be green. It will work only TTT as it allows you to pick up weapons and ammo from the ground and that treat those as weapons and ammos (code-side stuff). I'm currently trying to make it work with DarkRP, but it treats weapons and ammos differently, so don't take any hopes. If you have any suggestions about something that should be added or about any information about problems with it, please consider creating a new thread in the discussion area. Sorry about the grammar, I'm not a native and good english speaker. Please correct me about any mistakes.
[Deltarune] C.Round + K.Round (Playermodel/Ragdoll/NPC/Props)
von 76561198102716353
Here it comes. Again. The checkers have arrived to Garry's Mod! Models, textures, rigs by myself, ported for GMod usage by Charma! In this addon, you will have... - Two ragdolls, C.Round and K.Round - Two playermodels, (colorable skins!) with a jiggle crown. - Four NPCs, including friendly and hostile versions of both Round models. - Three props, including a crown, milk and star attack. As per the Workshop Steam TOS Rules, you may not reupload nor edit and reupload.
Destructible 2fort
von 76561198380723407
Map now for Gmod Available because many peoply wanted that. its 2fort but you can destroy some things now! and some props have physics now! You Can Find The Map under Team Fortress 2 You dont need it But i Would Higly Recommend this Addon for the Textures: https://steamcommunity.com/sharedfiles/filedetails/?id=424885986 tf2 Version: https://steamcommunity.com/sharedfiles/filedetails/?id=2222256262 SFM Version: https://steamcommunity.com/sharedfiles/filedetails/?id=2236660922
Maxwell PlayerModel
von 76561198080733216
You can now play as the DINGUS with your friends. Did you know there are DINGUS entities with animations and sound for you to spawn in? https://steamcommunity.com/sharedfiles/filedetails/?id=2906734906 Features - Maxwell PlayerModel Instructions - Hold C to open the context menu. - Select the "Maxwell" model. - Enjoy! Issues If you have encountered an issue, post your issue in the discussions tab. Credits Script: me :) Models: шизео кодзима (dingus on workshop) Materials: шизео кодзима (dingus on workshop)
Bomberman model pack
von 76561197983441904
Type of addon: Ragdolls and props Links for Source Filmmaker versions (Extract to your Steam's SteamApps/common/SourceFilmmaker/game/usermod/ folder) Bomberman ragdolls and props, not NPCs or playermodels. It does have cool exploding bombs though. Source: - Bomberman (Wii) - Bomberman Land (Wii) - Bomberman (PSP) Contents: - Bomberman (has bodygroups and alternate skins) - Giant Gold (has bodygroups and alternate skins) - Pretty Bomber/Cute Pink (has bodygroups and alternate skins) - Pommy (has bodygroups and) - Bagular, Bugular, Buggler, Burglar, whatevs - Item Box (has alternate skins) - Bomb - Dangerous Bomb - Landmine - Pierce Bomb - Power Bomb - Remote Bomb - Rubber Bomb Recommended: Easy Bodygroup Tool (Switch between alternate skins and bodygroups with this.) Special Thanks: Malamite LTD and FranckyFox2468 for their respective promotional images. Disclaimer: Bomberman and related characters are ©Hudson and are used without permission.
M4A1 EOtech
von 76561198035539471
This is an M4A1 with an EOtech You can find it in the "_FR_Starfox64's SWEPs" category. Credits : _FR_Starfox64 Weapon Scripting ResidualGrub Weapon Base Unkn0wn Animations, Hack, Compiles Twinke Masta Model, Texture Vagrant Sounds Strelok Sounds
[SKY] 2013 Lexus GS350 F
von 76561198027288148
Ello! I'm back with a new Lexus. <3 I plan to make more, and along with more I will end up merging the Lexus' into one pack, same goes for other car brands. (plans aha) This GS has 3 bodygroups, and spawns with the stock bumpers and hood. You can remove the wheels and rear wing.
Honkai Impact 3rd Elysia [PM&NPCs]
von 76561198098400454
This is a commissioned port. SniperzUchiha - The person, who commissioned this port. Original Source dewobedil - For Custom Taunt. Me - For porting the model. Artworks Taikarus - Playermodel (With blinking animation) - NPCs (Friendly and Enemy) - Fingerposing - Faceposing - Bodygroups - Ragdoll - Custom Hitboxes - C_arms in First Person View - Jigglebones - Custom Taunt support - Legs may clip through skirt - Fingers SFM Version.
GM_MultiTrax
von 76561198002508904
***REQUIRES COUNTER STRIKE SOURCE*** Simple map with multiple vehicle tracks. Drifting, racing, baja, and drag racing.
Combine Thresher Maw
von 76561197983521713
Toggle forward - Right shift Turn - Arrowkeys Guns - num + Artwork by Katwool: https://steamcommunity.com/sharedfiles/filedetails/?id=1833199338
HL2 | Weapon Sound Overhaul 2.0
von 76561198016894339
Sounds I made for Half-Life 2 about a year ago. I've decided to release it for Garry's Mod. I've tried to re-imagine the original Half-Life 2 sounds into something better and of higher quality while keeping it very similar to the original game. Replaces all weapon sounds in Half-Life 2, including NPC sounds, using various sound libraries (not from different games).
[OUTDATED][Steam locomotive] 0-6-0T E2 LB&SC
von 76561198046527413
LB&SCR 0-6-0T E2 Locomotive This is my next locomotive. Many of you may be familiar with it, some not, and for others it has/had a special place in their heart as "Thomas the tank engine" Well it's here! Max speed is around 40 MPH in game It has similar sounds my previous locomotive, the pannier 57xx, since they're very similar in structure i used the same sounds. It pulls quite a bit, as far as custom train cars and my train pack. This is a new script (It fixes issues and gives me much easier way to do things), so a new way of propulson, which means it sadly doesn't work well with sligwolfs train cars. (They are very heavy). Also, this means that the locomotive needs time to slow down after acceleration, no more stopping in ten feet from going 45 mph. Which adds to the realism. However it also takes a long time to stop if you arent pressing down on the brake, which allows you to "coast" down the rails without having to hold down a button. Controls W: Moves the locomotive forward S: Moves the locomotive backwards D: Sounds the whistle, hold this for as long as you want for longer whistle. A: Allows you to lean out of the cab. Extras This locomotive comes with a thomas the tank engine skin and body group! Now this isn't all perfect, as the dimensions and proportions are different in real life to the show, and this mod was built around the real life E2, but it still looks quite good. Blue wheels will come in the future, don't you worry. As for other mods that work with it, you can find those here: http://steamcommunity.com/sharedfiles/filedetails/?id=655363484 Notes I have fixed a lot of issues, like the deletion issue that causes constant errors. Also the acceleration stickyness has been fixed for everyone. The locomotive opperates a bit slower at very low fps (if you have 9 fps, its around 40% slower as far as acceleration, but when it reaches max speed it opperates the same way.) The locomotive also has a tendency to flip out on junctions, most of the time it stays railed (80%) and this isnt really common, especially if you're pulling train cars. if you have any suggestions or issues, post them in the comments. The map you see in the images is gm_traincity
[TFA] RPG
von 76561199047621590
ObjHunt
von 76561197995094107
A new and improved garry's mod prophunt -- The best remake of prophunt ever! Official Website Come try it out on the official server: connect play.objhunt.com Here are some features you'll find in ObjHunt - Visual feedback ( prop halos change color depending on whether or not you can pick them ) - Variable mass ( large props can tackle filing cabinets, small props cannot ) - Sensible Health ( If you chose a small prop and lose half of your remaining health, then you chose a large prop, you will half half of the large props total health ) - Cannot get stuck by becoming a prop - World angles are seen ( what you see on the client is the same as what every other client sees ) - Angle snapping ( this will lock your rotation to 45 degree increments so you can fine tune your prop angle ) - Angle Locking ( if you want to look around without everyone seeing simply lock your world angles ) - Toggleable thirdperson - Clean UI design - You can chose which taunts you want to play - Variable taunt pitch ( this is hilarious ) - Hunters gain health when shooting human owned props - Props don't simply disappear when they die, they ragdoll into klieners. - Variable step heights, smaller props good luck getting up stairs! - Highly configurable ( checkout sh_config.lua ) - If you're playing a taunt when you die, it is muted. ( this is a bug in original prop hunt ) - Autotaunt - Configurable prop pickup
Doctor Robotnik (Sonic Movie) [PM]
von 76561198088705940
Doctor Robotnik Jim Carrey as Doctor Robotnik (aka Doctor Eggman) from the Sonic the Hedgehog Movie is now in gmod and as a playermodel! This model includes: - QC Eyes - Face Flexes - Finger Posing - Bodygroup for moustache and goggles - Bones to adjust moustache and goggles position - Viewmodel Arms - TTT Hitboxes more face flexes may come later. i also had made a better preview image but while trying to screenshot i did f9 and lost it, rip. Check out the boys ragdolls here (the combined pack): https://steamcommunity.com/sharedfiles/filedetails/?id=1906758811 Check out the original port here by Stefano (has custom animations and may be better for posing): https://steamcommunity.com/sharedfiles/filedetails/?id=2185798989 Check out the SFM version here: https://steamcommunity.com/sharedfiles/filedetails/?id=2199300185 Join our Discord for any updates and to request new models! Order a playermodel port from me! Original character by Sega/Sonic Team. Model by thekingdog. Port done by Stefano. Playermodel aswell as blink and mouth flexes done by me.
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