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tModLoader Mods & Plugins

14.000+ Mods verfügbar Quelle: Steam Workshop
Playthrough Modlist Loader

Playthrough Modlist Loader

von 76561198333037007

Tired of the game only TELLING you what mods you last played a character/world with? Do you acidentally open characters/worlds with the improper modlist often? Do you wish the game would assist you with ACTUALLY loading the modlist instead of just telling you what you need? Look no further! This mod adds a warning for whenever you try to open a world/character with a different modlist from last time. It also adds a button to the vanilla tModLoader modlist warning. Both of the features above are able to load the modlist for you automatically! NOTE: Vanilla tModLoader warning icon may still appear if this mod is the only difference between modpacks, but this mod's "are you sure" screen will not appear. This is intentional, and will work to remove the vanilla icon in this circumstance at a later date. Developed By elytrafae

24,071 Downloads Details →
BOSS成为常住NPC.汉化

BOSS成为常住NPC.汉化

von 76561198381835691

对所有对话、物品都进行了汉化【史莱姆皇后除外,KS3、KS4号对话不知为何一旦汉化就会报错】 以Wiki译名为准(天王老子来了也是世界吞噬怪!猪龙鱼公爵!) 我不是什么大文豪,部分语句可能不像人话请见谅,欢迎提出更好的翻译 另外,有一些我不知道是什么东西的名词,我按照自己的理解给翻了,若你有更好的方案欢迎提出: 魔焰眼的对话中提到了Sclerepugnant。这似乎是社区设想的猩红版魔焰眼。我把它翻译为“魔秽眼” 骷髅王的对话中提到了Omegatron。这似乎是太空边缘与泰拉瑞亚的联动BOSS。我把它翻译为“超级骷髅王” 石巨人的对话中提到了Bluemagic。这似乎是Automaton模组的名词,我不知道这是什么东西。我把它直译为“蓝魔法” 猪龙鱼公爵的对话中提到了Aquarian Horde。这似乎是社区设想的海洋群系的入侵事件。我把它翻译为“水瓶座部落” 火星飞船的对话中提到了Tin-Foil Hat。这似乎是一种声称能防止电磁波影响大脑的锡纸帽,后来用来讽刺阴谋论者。我把它翻译为“气功锅” 火把神的对话中提到了stop-drop-and-roll。这是一种火灾逃生口诀,也有同名歌曲。我把它翻译为“火灾自救” 以下是原模组介绍 你想要更多城镇NPC吗? 你喜欢管理额外的25位城镇NPC的快乐吗? 曾经想过让被打败的BOSS作为城镇NPC? 这就是你想要的模组! 每位基础BOSS都拥有相应的城镇NPC,均会在对应BOSS被击败后前来。 每一位城镇NPC都出售掉落物。专家及大师模式物品也会在对应模式下供应。 价格公式: 若物品100%掉落:售价则为出售价格×5 若物品非100%掉落:售价则为出售价格除以掉落概率 这会让稀有物品更加昂贵 掉落概率以普通模式掉落概率计算 但是,BOSS召唤物和其它一些物品(例如,泰拉棱镜)除外 附属设置内可以自由调整城镇NPC生成速度和其他选项 可在本模组的维基页面查看完整的商店列表!! https://terrariamods.wiki.gg/wiki/Bosses_As_NPCs Additional credits: - 中文翻译:不呆不是天辰 (Chinese Translation: TianChen) 本体模组版本:0.2.11 - 修复了机械骷髅王的射弹问题。现在它可以正确地一次攻击多个敌人。 - 增加了大多数BOSS作为NPC时的攻击概率。 - 为本模组创建了License Special for the Original Author: I hope you are not pay for Tianchen's translation.The text is just……machine-translated.He even confused your comments with dialog in the hjson. And thanks your comments!All the dialog feels very "Re-Logic"! Developed By JackYear

18,825 Downloads Details →
StartWithAStarterBag

StartWithAStarterBag

von 76561198871271605

StartWithAStarterBag is a mod that will allow you to spawn with a starter bag at the begining of the game which contains many useful items to help you! Update 0.1, Ported StartWithAStarterBag to Tmodloader 1.4 alpha Version. Credits: Lemmy - Creating the Mod. Contributers: ToyotaAristoMoment - Sprites Dia - Sprites

9,127 Downloads Details →
BiggerFishWaifu

BiggerFishWaifu

von 76561198443515924

gahhhhddamnnnn i made them way too big. maybe a lite version later. Should I even be posting this? probably shouldn't have made it in the first place. whoopsy daisy It's just a fish. It's just a fish. Its just a fish This mod is client-side, not seen by others or required by others to join in multiplayer. Replaces Anahitas boss and friendly summon in Calamity Developed By Ilikeplants

23,308 Downloads Details →
Calamity Entropy Russian Translation

Calamity Entropy Russian Translation

von 76561198869460930

--Информация-- Этот мод является русской локализацией оригинального мода Calamity Entropy. Оригинальный мод добавляет множество нового контента, включая оружие, броню, боссов и предметы, а также новые механики игры. Developed By dXfluX

19,111 Downloads Details →
World Warper Port (AlchemistNPC) OUTDATED

World Warper Port (AlchemistNPC) OUTDATED

von 76561198044393238

!!! NO PORT TO 1.4.4 !!! !!! Alchemistnpc(lite) now has the world warper fully ported by default, rendering this mod obsolete.!!! Simple port of AlchemistNPC's World Warper, since it's not present from the Lite version. The World Warper allows you to teleport anywhere on the map via right click. Current recipe is 10 dirt Blocks at workbench.

11,261 Downloads Details →
Item Proficiency

Item Proficiency

von 76561199183369922

Non-consumable items that can be used in some way or another now have exp values! Once these values reach a threshold (viewable in the item's tooltip), they will level up, increasing damage, use speed, knockback, and size. The idea is to make items more useful the more they are used. Remember that item stats are saved per-item, so items of the same type will not share exp, but throwing an item to another player will keep its exp! (Warning: this mod is NOT recommended to be used alongside "Item Proficiency 2") Some ways to gain exp: 1. Use the item! You slowly gain exp as the item is used. 2. Defeat enemies! All active players gain exp depending on how powerful the enemy is. 3. Catch critters or go fishing! Yep, even bug nets and fishing rods can earn exp! 4. Break tiles! Digging, chopping trees, or even mowing grass can give your tools exp too! 6. Chat command! You can use "/addexp " in chat to give xp to your item directly, or "/addlevel " and "/setlevel " for even more freedom. The specific values used in calculations can be modified to your liking in the mod settings. Have fun! NOTE: Minion damage may not scale correctly - if this is the case, this mod (Modify MinionWeaponDamage Patch) can fix it! (You can support me on Ko-fi! ) Developed By Lunaros Achyros

20,154 Downloads Details →
Native Cursor

Native Cursor

von 76561198093544145

Replaces the cursor with the native operating system's cursor - Doesn't work on Mac. Only tested on Windows - Updated to 1.4.4 - Fixes laggy/floaty cursor, which is caused by v-sync - Probably incompatible with any mods that change the cursor - Added contextual cursors for smart cursor, quick trash, favourite, etc. - Config to change contextual cursor graphics, with some custom graphics provided - Has options for larger and brighter cursors - Source Code

15,922 Downloads Details →
Full Bright

Full Bright

von 76561198119662846

This mod makes everything on the screen at full brightness, regardless of light sources. There is a config option to lower the brightness. Developed By tylertron4

18,671 Downloads Details →
Random Drops

Random Drops

von 76561199005935289

Random Drops is a pretty cool mod, it does...this. Modify this file with a description of your mod.

12,006 Downloads Details →
MechScope

MechScope

von 76561198089981971

In my opinion, there is one big issue with wiring. You can’t really SEE what is actually going on. Everything happens instantly once you flip the switch. This isn’t a big deal if you just want to build simpler door mechanisms or traps, but when you have a huge chain of logic gates, things will quickly become rather confusing… To resolve this problem, I have created MechScope, a TModLoader mod that can pause and visualize the wiring execution process. How does it work? There are 4 hotkeys you can use to control MechScope. They can be remapped in the vanilla controls menu. (If the listed default keys don't work, you might need to reset them manually.) Toggle (NumPad1) Activates or deactivates MechScope. While active, any wire trigger will be intercepted and paused. The state of the wiring system will be displayed based on the visual settings. Step (NumPad2) Advances the wiring system by one step. The granularity of the steps depends the mode setting. Auto-step (NumPad3) Activates or deactivates the automatic step timer. When active, a step will happen once the number of frames indicated by the auto step rate have passed. Settings (NumPad5) Opens the settings menu. Mouse indicator The small squares next to your cursor indicate the state of the mod. - Yellow square: MechScope is active - Red square: MechScope is active, and wiring is currently paused - Green square: auto-step is active. While the wiring system is paused, additional wire triggers will be queued up, and will only run once the current wire iteration has finished. Timers will also be paused. Mode The mode setting determines when the wring gets paused during the execution process. Single The wiring system will be paused after examining every individual block. Wire The wiring will pause after processing a whole run of wires. Red, blue, green and yellow wires will all appear separately. Source Wiring will be paused after handling all wires connected to a trigger source. Stage Wiring will only be paused before processing logic gates, that had their lamps toggled. This mode lets you find logic gate "delay" based issues easily. Visuals The source of the wire signal that is currently being processed is marked with a red border. In single mode, the tile that is currently being examined will also have a similar border. Triggered wires will be marked with a square with the same color as the wire. Wire skip Marks tiles, that have been explicitly flagged to skip wire activations on, with a red 'X'. This usually happens when multi tile objects are triggered, such as statues. Wire skip marks will only work in Single mode. Gates done Marks gates with a white 'X' if they have already triggered during the current wire iteration. If triggered again, these gates won't emit a signal, they will only make a puff of smoke. Upcoming gates These are the gates that had their state changed, and are currently waiting for their turn to output a signal. They are marked by a red 'O'. Triggered lamps These lamps, marked by an orange '?', were triggered, but the state of their gate has not been evaluated yet. This will not display in Stage mode. Triggered teleporters A white number will show next to activated teleporters, indicating which wire they were triggered by. - 1 = red - 2 = blue - 3 = green - 4 = yellow These numbers also tell you what order the teleportations will happen in. This only works in Source or Stage mode. Triggered pumps Numbers pumps based on the order they were activated in. Red is input, green is output. I've listed these markers in the order in which they are drawn. If a tile has two different markers on it, only the one further down the list will be shown. Auto-step rate This number indicates how many frames have to pass before an automatic step happens. A setting of 30 means one step will happen once every half a second. Compatibility This mod does not affect the way wiring actually works, so all wiring devices should function as normal, unless they rely on other game aspect, such as HOIK actors. This mod should also be compatible with other wring related mods. MechScope currently does not work in multiplayer. I don't really see many people interested in this feature, but if there's a demand for it, I can probably make it work. Open Source You can find the mod's source code here: https://github.com/DRKV333/MechScope/ For more information, visit the mod's thread on the Terraria Community Forums: https://forums.terraria.org/index.php?threads/mechscope-wiring-visualized.70665/ Thanks to yfdyzjt for porting the mod to tModLoader 1.4. Developed By DRKV

9,167 Downloads Details →
Attack on Terraria

Attack on Terraria

von 76561198141819521

1.4.1 o Updated for October changes Attack on Terraria This mod adds in items from Atack on Titan. Currently the mod has... o Survey Corps Jacket o Maneuver Gear o Titan Blades o Thunder Spears o Season 1 Apparel o Titans Future Possibilities... o NPCs from the show o Titan Serum o More Apparel o Other possible references o To use the maneuver gear, simply launch the hook at any NPC, it will launch your player towards that NPC o You can also hold down right click when you use it to give yourself a little more vertical velocity. This helps when fighting titans o Titans will spawn in during the daytime o They will not spawn in until the player has Titan Blades in their inventory Be sure to check out my other mods! o Atherius Mod o Black Clover - Grimories o Danganronpa o Psychokinesis o Runes of the 7 Sins o Display Kill Count Check out my Discord! If you like what you see, please consider donating! I'm just one person doing this along with many other mods, so any little bit helps. Thanks! (If you can't donate, don't worry. Your support is enough!) Patreon Page Thanks to all who try out this mod! Developed By Merfinator

14,973 Downloads Details →
Guns And Guns 2

Guns And Guns 2

von 76561198080130989

Adds over 150 new and exciting guns to your Terraria world! From tiny pocket pistols, to illogical plasma cannons, there's bound to be something for everyone! Upgrade your guns using the Oomph-ifier, and unlock unforeseen potential! Feel free to join our Discord server: https://discord.gg/CXnjDT7 _______ Version 1.6 (03DEC25) (Added) - Added Cat-ling Gun (Exotic) - Added Jacuzzi (SMG) - Added CUBE-Z95 (Assault Rifle) - Added Klash-M (Assault Rifle) - Added Commando S-45 (Carbine) - Added Despot (Pistol) - Added Ka-boomstick (Shotgun) - Added Shark (Oomph-ified Fish) - Added Vindicator (Oomph-ified Victor-K10) - Added Arm of God (Oomph-ified Mayor's Arm) - Added Judgment (Oomph-ified Ultimatum) - Added Patriot (Oomph-ified Bootlegger Big Bore) - Added Honcho (Oomph-ified Compensator) - Added Mythical Bullet - Added Abyssal Bullet - Added Mythical Gun Parts (Dropped by Moonlord) - Added Rare Weapon Parts (Dropped by Hardmode bosses) (Fixes) - Currently looking for a fix for the positioning of muzzle flash and smoke not following the muzzle. (Changes) - Reduced damage and crit chance of Kaiser 98. - Increased damage of Wilhelm. - Reduced crafting cost for New Tom. - Reduced crafting cost for New Hans. - Changed crafting recipes for all Tier 10 weapons to include Mythical Gun Parts. - Changed crafting recipes for most Tier 8 and 9 weapons to include Rare Gun Parts. - Changed Minigun to Tier 9. - Increased fire rate of Minigun. - Changed sound of Chestnut 94 - Changed sound of Mayor's Arm _______ Version 1.5 (29DEC24) (Added) - Added bullet shells to most guns (Excluding manually actioned guns, revolvers, etc) - Added Nutcracker (Oomph-ified Chestnut 94) - Added Riptide (Oomph-ified Soggy 552) - Added Godsbane (Oomph-ified Hecate) - Added Viper (Oomph-ified Serpent) - Added Demolisher (Oomph-ified Dwarf-12) - Added Firehose (Oomph-ified Zvukovoy) - Added Absolution (Oomph-ified Upset Justice) - Added Blackhawk (Oomph-ified Six-EighT) - Added Dmitiri M-28 (Light Machine Gun) - Added RAM-950 ("Sporting Purpose" rifle) - Added MG-81 (Light Machine Gun) - Added RO55 Mk.3 (Rifle) - Added Bastion (Pistol) - Added T-12 (Shotgun) - Added Mouse C96 (Pistol) (Fixes) - Fixed or changed numerous crafting recipes. - Fixed tier for BL-12 (Tier 5 > Tier 4) - Fixed display name for Oomph-ifier (Changes) - The Diablo now grants the Inferno buff while being held - Automatic guns now have varying degrees of inaccuracy _______ Version 1.0 (22DEC24) - Updated original Guns & Guns to 1.4.4 *** - Added muzzle effects to every weapon. - Added Widowmaker (Shotgun) - Added Woodchuck (Sniper Rifle) - Added RMP-30 (Pistol) - Added Mamba (Oomph-ified Marley M795) - Added Moist Nugget + Scoped Version (Rifle) - Added Whisper (Oomph-ified Rookie Mk.IV) - Added Solitude (Oomph-ified Simon K6) - Added Beehive (SMG) - Added Ice Bullets (Ammo) - Added Aurora (Oomph-ified Scarab) - Added Bounty (Oomph-ified Heist) - Added Hornet's Nest (Oomph-ified Beehive) - Added RS-12 (Shotgun) - Added Outlaw (Oomph-ified Bandit) - Added Scoundrel 12 (Shotgun) - Added Diablo (Oomph-ified LAST) - Added TG-1897 (Shotgun) - Added PUB-1918 (LMG) - Dozens of misc. balance changes across the board - Removed Airstrike (Code was lost, and I am currently having issues reproducing it) - Temporarily removed Grenades (Will be added back in a future update) Developed By Aarkryss

19,428 Downloads Details →
CalHunt Expert Accessory

CalHunt Expert Accessory

von 76561198387544251

Updates the Splendor jam to be Expert Mode exclusive and the Cursor Tendrils to be Master Mode exclusive. Developed By King

14,789 Downloads Details →
Unofficial Fargo's x Shop Expander

Unofficial Fargo's x Shop Expander

von 76561198333037007

Changes the Mutant and Squirrel NPCs from Fargo's Mutant Mod to fully use expanded shop capabilities instead of their own paging system. Has client config options to enable or disable the changes made to the Mutant or the Squirrel separately. IMPORTANT NOTE: The with this mod enabled, and with no other mod to make the shops scrollable, items WILL overflow! Use any of the following mods alongside this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2828370879 https://steamcommunity.com/sharedfiles/filedetails/?id=3012051615 Developed By elytrafae

15,502 Downloads Details →
Avalon Music

Avalon Music

von 76561198025398174

Download this mod if you wish to hear the music from Avalon. If the main mod is privated, it's updating. Developed By blahblahbal, The Avalon Team

14,881 Downloads Details →
OblivionMod

OblivionMod

von 76561199087936693

-Please Stand By as we are trying to do our best since we are young developers -Grettings from Poland :D Mod Description: - 6 Custom Ores - 4 Armor Sets - 7 Accessories - 3 Bows, 3 Flails, 9 Melee Weapons, 6 Magic Weapons, 1 Throwable, 2 summons - 6 Enemies - 1 Boss - Menu Music Box - And Several Misc Items Current Version 0.308 Thanks for the support :) Discord: https://discord.gg/EM73qhSm Developed By ZephyrProtogen, KubaHodi

14,856 Downloads Details →
Pacifist Route

Pacifist Route

von 76561198191753703

--- Pacifist Route --- by GabeHasWon commissioned by sivaexo community ideas from Great Grand Stelleted 120-Cell, Ko, King of Fire105, and 001 on the Discord This mod allows you to spare/mercy some bosses, letting them live alongside you. Each boss has their own pacification requirements, most of which are not hitting the boss for a few minutes while managing to stay alive. Each boss has a unique effect or town pet version when pacified. Currently, the mod goes up to and includes all prehardmode bosses, and all hardmode bosses up to Lunatic Cultist/Empress of Light. If you need help on how to pacify specific bosses or what they do, check out the GitHub wiki: https://github.com/GabeHasWon/BossForgiveness/wiki/Pacification-Requirements Discord: https://discord.gg/gVUw3W8ypD Patreon: https://www.patreon.com/gabehaswon Developed By GabeHasWon, Sivaexo

16,068 Downloads Details →
MultiverseRel汉化

MultiverseRel汉化

von 76561199096228424

如题所示

12,882 Downloads Details →
NPC Unlock Announcer

NPC Unlock Announcer

von 76561198826480161

NPC Unlock Announcer Never miss a new villager again! Did the Merchant arrive while you were fighting a boss? Did you miss the chat message? Not anymore! This mod adds a stylish, RPG-style announcement banner whenever a Town NPC (or town pet) arrives in your world. Features - Stylish Announcements: A golden banner appears at the top of the screen with the NPC's icon. - Unique Subtitles: Every Vanilla NPC has a custom, witty subtitle (English & Spanish). - Mod Compatibility: Works with modded NPCs (displays a generic "New Ally" message or uses their name). - Visuals: Clean, vanilla-friendly UI that fits perfectly with Terraria's aesthetic. 🌎 Languages - English (US) - Español (ES) Alerta de NPCs (NPC Unlock Announcer) ¡Nunca más te pierdas la llegada de un aldeano! ¿Llegó el Mercader mientras peleabas con un jefe? ¿Se te pasó el mensaje en el chat? ¡Ya no más! Este mod añade un elegante cartel tipo RPG cada vez que un NPC del pueblo (o mascota) llega a tu mundo. Características - Anuncios Elegantes: Un cartel dorado aparece en la parte superior con el ícono del NPC. - Subtítulos Únicos: Cada NPC original tiene un título y subtítulo divertido y personalizado. - Compatible con Mods: Funciona con NPCs de otros mods (mostrando un mensaje genérico de bienvenida). - Estilo Visual: Una interfaz limpia que encaja perfectamente con la estética de Terraria. Support the Mod Buy me a coffee to keep the updates coming! / ¡Invítame a un café para seguir actualizando! ☕ Developed for tModLoader 1.4.4+ Developed By EurusK Developed for tModLoader 1.4.4+ Developed By EurusK

22,595 Downloads Details →
Assorted Additions

Assorted Additions

von 76561198389750921

What is the mod about? Assorted Additions is a content mod which adds all sorts of things like the name implies. The mod started from the question of "how hard could making a mod be" and kept expanding as new ideas came up. Currently the mod adds: - Over 200 new items! - 15 enemies - 2 Bosses - New category of accessory called "Runes" - Bunch of tweaks such as improved loot for underground biome chests (mushroon, granite etc.), alternative ways of obtaining some accessories and non-consumable summoning items The mod does not have a proper wiki, however, an overview of the progression/class setups can be found on this GitHub page. The GitHub repository also contains information on individual items and changes to some extent. The mod should work in multiplayer (some desync). It should also be compatible with other mods for the most part. There are configs for things that could cause issues. Contact & Help If you wish to discuss the mod, report bugs or contribute you can either do that by joining the Discord or on the GitHub page (click on the below images). Please read the instructions for bug reporting & contributing. If you do not want to use Discord or Github, please leave any questions in the workshop discussion instead of the comments so I can properly reply to them. I have setup a post with answers to some frequently asked questions. Credits Thanks to: - tsorcRevamp for some homing code - XYEzawr for a Ancient Gauntlet Projectile sprite - Elthen for sprites: Toy Car, Snow Dweller, Training Dummy - Pipoya for the Echo Chamber effect sprite More details/links available here Developed By Jesse.

14,685 Downloads Details →
Vanilla+ Fox Critter

Vanilla+ Fox Critter

von 76561198069625221

Mod Description This mod adds a new vanilla friendly critter to your game, including a bestiary entry, a terrarium and some small easter eggs, while keeping everything as vanilla as possible. now there is also a gold critter version of the fox! and have you tried crafting something out of a fox and a sofa? When the Blood Moon rises - or foxes get in touch with vile or vicious powder, you might also encounter some evil foxes! Please let me know if you encounter any errors or weird behaviours, or if you have any ideas for improvements. Have fun! Developed By Camiska Configuration possible You can customize where, when and how frequent the fox can spawn. You can also change the max health! Do this before you enter a world if you enable or disable a spawn area or time. You can also disable evil foxes! Language Support Russian language support thanks to Zephyrus Simplified Chinese language support thanks to Flandre Scarlet German language support Italian language support Spanish language support Portugese language support Polish language support French language support If you want to help me and add support for another language, please let me know! My critters I made a second critter! If you want to check out my Hedgehog

18,365 Downloads Details →
Dash Keybind

Dash Keybind

von 76561198298751733

Annoyed of having to double tap a movement key to dash? Not wanting to have to stop moving to dash? Well this is the mod for you, as it adds a keybind to dash with only one press! Developed By efcawesome

17,998 Downloads Details →
Improved Gem Rings

Improved Gem Rings

von 76561198310430961

Improved Gem Rings is a better version of my previous Gem Rings mod. Adds: 65 vanilla rings and 49 calamity rings spread out of 17 categories, 7 for each natural gem, 7 for the hidden gem, and 2 combined rings, the recipes of which can be changed by other mods. Adds: 8 new gems using Thorium's aquamarine and opal if the mod is installed. Paranite is not found through means of mining, but rather another method. However there is a config option allowing for crafting it. Adds: 10 status effect rings that inflict debuffs to enemies on hit. Adds: 4 new player statistics; strength: a percent based damage boost calculated after basic damage increases, ferocity: the chance to strike twice with one hit, fury: the chance for critical hits to recursively stack for exponentially increasing damage, which caps at 10 stacks, and perfection: which I'll leave as a mystery Amethyst-increases max mana and mana cost reduction Topaz-increases movement speed Sapphire-increases defense Emerald-increase max life Ruby-increases damage Diamond-increases critical strike chance Amber-increases life regen Aquamarine-increases melee weapon size Opal-increases ammo conservation chance Onyx-increases whip speed and max minions Carnelian-increases strength Moonstone-increases critical strike damage Pearl-increases attack speed Zircon-increases ferocity Citrine-increases fury Paranite-increases perfection Currently Supported mods: Calamity Mod Fargos Souls mod Thorium Mod Developed By Plantho

13,761 Downloads Details →

Seite 43 von 602 (14,434 Ergebnisse)

tModLoader Server mit Mod-Support

Alle Mods direkt im Dashboard per One-Click installierbar.

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