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Mods y plugins para Necesse
Este catálogo incluye proyectos de Necesse procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Vulpes Nova (Now on 1.3.1)
por 76561198404744877
-- REMEMBER TO VERIFY FILES AFTER EVERY UPDATE OR ELSE IT MAY NOT WORK -- The git for the mod, if you create anything with the mod or make a patch to upload it please give us credit :) https://github.com/KingEnder04/vulpes-nova -- REMEMBER TO ALSO READ THE PATCH NOTES!-- Thank you AlmightyLootius on Discord for helping get the mod up-to-date! (before hand Ferrenfx did for 0.32) A content mod meant to add more enemies, items, weapons, and trinkets. The art is done by Logar and I, and the coding is being done by Ferrenfx and I. We even have a (WIP) biome now too! Make sure to check out the change logs for updates. I tested everything by myself and had only checked multiplayer a little, but it should all work fine. Also check me out on youtube, I'm KingEnder04 (and there's also a link here on the page!) I'll try to post some content about my mod later! If you want to help with translation you can reach out to me on discord! Translations - English - Me Italian - Chris Russian - Meffestoffel Mod is currently on Version 2.03.5
Light Overlay
por 76561198301620167
Updated for game version 1.0.2 Adds an overlay to show where hostile mobs can spawn. The overlay can be toggled either with the command `/lightoverlay` or using a configurable keybind (F8 by default). Additionally, the `/lightoverlayalpha` command can be used to change the opacity of the overlay (1 is fully opaque, 0 is fully transparent). Source code can be found on GitHub here: snoobinoob/lightOverlay
Ultra Lunchbox
por 76561197978619661
Ultra Lunchbox for Necesse v1.3.2 Inspiration from Ultra Storage by Save Latest Updates: Game version now current. No other code was edited. All .lang files updated. Fixed: countIngredientAmount change in v1.3.2 update. Updated description/gradle for Necesse v1.3.1 No code was changed. Fixed issue where items were deleted on upgrade if you had multiple pouches and one was empty. Initial release Localization files added for all Necesse Languages. ABOUT Ultra Lunchbox adds 3 more tiers to the basic lunch box. Each tier by default increases: - Spoilage Time - Capacity Configurable so you can adjust storage growth and upgrade costs to fit your world. DEFAULT CONFIGURATION spoilReductionStep=0.2000 (20%) inventoryRowsPerTier=1 goldCost=20 glacialCost=20 ancientCost=20 .cfg file created after first launch. Configure the mod however you wish: "Roaming/Necesse/cfg/mods/ultralunchbox/" Enjoy! Known Issues ⚠️ None... for now. - Items deleted on upgrade if you have multiple pouches and one is empty. Logic issue with itemInventoryCount>0 check. Fixed in v0.3.5 - Post any issues you find here in the discussions tab. - Tested and working on local and dedicated servers. ================ Check out my other Necesse mods & collection/overhaul: RPG Mod REBORN Stack Resizer REBORN Ultra Bags Ultra Fridge Ultra Lunchbox Ultra SeedPouch TOMKYN Overhaul (Mod Pack) More to come! ================ Any support greatly appreciated: ☕Ko-fi PayPal If you're bored and/or want to support me for free, a sub to my new Youtube channel would be much appreciated! <3 Youtube.com/@ZanzahZ]
Vein Mine
por 76561198209899139
Quickly mine whole ore vein, clay and obsidian with one pick! Written for 0.30.+ Based on Ore Excavator by EngCake (https://steamcommunity.com/sharedfiles/filedetails/?id=3307863995) after it stops working See also Stone Excavator (https://steamcommunity.com/sharedfiles/filedetails/?id=3420989852)
Mighty Banner Mod
por 76561198023470063
More Banners Buff for each banner is the same for the potions used to craft them. Banner of Fishing craft: 30x wool, 10x Fishing Potion Banner of Health Regen craft: 30x wool, 10x Health Regen Potion Banner of Mana Regen craft: 30x wool, 10x Mana Regen Potion Banner of Resistance craft: 30x wool, 10x Resistance Potion Banner of Summoning craft: 30x wool, 10x Minion Potion Banner of Attack Speed craft: 30x wool, 10x Attack Speed Potion Banner of Greater Fishing craft: 1x Banner of Fishing, 10x Greater Fishing Potion Banner of Greater Health Regen craft: 1x Banner of Health Regen, 10x Greater Health Regen Potion Banner of Greater Mana Regen craft: 1x Banner of Mana Regen, 10x Greater Mana Regen Potion Banner of Greater Resistance craft: 1x Banner of Resistance, 10x Greater Resistance Potion Banner of Greater Attack Speed craft: 1x Banner of Attack Speed, 10x Greater Attack Speed Potion Big thank you to Save for helping with code :)
Auto Summon
por 76561198136842513
Leave a tip | Github repo | My other mods Automatically summons using the rightmost staff in your hotbar. Use to toggle or change the hotkey in your settings. Summons will be un-summoned when disabling autosummon via hotkey. You set a keybind to toggle the max amount of summons via staffs with their own limits (default is 1) Changes default max global summons to 3, adds safeguard for only casting when the player is not attacking
Sell More Potions
por 76561198053431161
Sell More Potions A simple mod that adds more potions to the Alchemist shop inventory and you can configure any potion that you want :) Default added potions - Spelunker Potion - Mining Potion - Treasure Potion - Building Potion Note: You can add any other potion and edit prices on the cfg file :) Mod Info - Mod Version: 1.2 - Game version: 0.33.1 How to edit prices and potions: - After downloading the mod, run the game at least once - A folder should appear in the game's local folder, which you can find by right-clicking Necesse in your Steam library → Manage → Browse local files Go to settings/sellmorepotions/settings.cfg and modify the values as explained inside the file. Lines starting with # are comments. Note: If you have any errors after editing the values, you probably put a invalid value, in any case, you can just delete the file and run the game again, a new file will be generated. Github page JAR for servers Credits - Bolo ð° (mod creator) Discord: bolo
Mine It All
por 76561198038365196
Vein-mining mod. Press Z to toggle. When enabled, breaking an ore also breaks all connected matching ores. Changelog: Added indicator when toggling below top-center UI Added additional ores to the config Updated mismatch where server didn't send destroy packet; should instantly update ores now Added control configurability in options/controls menu Added Frost Shards to the config by default, config version bump Added Ivy Ore Swamp to config by default, config version bump Added Quartz Sandstone to config defaults, config version bump Added Glacial Ore Deep Snow to config defaults, config version bump Added Life Quartz to config defaults, bumped version More mods by me: Deconstructor: https://steamcommunity.com/sharedfiles/filedetails/?id=3730900523 Forge Upgrades: https://steamcommunity.com/sharedfiles/filedetails/?id=3731042527 Necesse Power: https://steamcommunity.com/sharedfiles/filedetails/?id=3732508344 Like my workshop content? You might like my game - check it out on Steam: https://store.steampowered.com/app/3629280/Lone_Survivors/ Developed with AI assistance (GitHub Copilot), and icon generated with DALL-E. Will likely replace the icon, but just wanted something quick for 1.2.0
Jobs Mod
por 76561198040279001
⚒️ Jobs Mod – Lightweight Profession System A clean, simple and lightweight job/profession system with permanent bonuses, levels, ranks and automatic progression. Used on Eternal World RPG. 🧰 Available Jobs 🌲 Woodcutter ⛏️ Miner 🏹 Hunter 🩸 Slayer 🎣 Fisher 🛠️ Builder Each job grants kits which you get by ranking up! Every action grant you a coins! 📈 Progression System Perform actions related to your job (mining, chopping, killing, fishing…) Earn XP for your job Advance through 5 ranks, each giving stronger kits! XP is saved permanently per job — switching jobs does not reset progress Fully server-side and multiplayer compatible 📅 Daily Contracts System Complete daily job missions for bonus XP rewards! Examples: • Chop trees • Mine ore • Hunt animals • Kill hostile mobs • Catch rare fish • Build structures Daily Contracts include: • Live progress tracking • Automatic daily reset • Configurable contracts through .txt files • Lightweight live-refresh GUI system 💬 Commands Player Commands /job — opens the Jobs GUI Admin Commands /job xpset — set or reset a player's job XP /job reloadcfg — reload job configuration files ✨ Features 5 professions, each with unique bonuses Automatic XP tracking based on gameplay Rank system with increasing rewards Configurable via .txt files Seamlessly integrates with RPG servers Low performance impact, clean codebase Fully multiplayer safe This mod fully integrates with XpMod systems: https://steamcommunity.com/sharedfiles/filedetails/?id=3611869933 NOTE: For update delete .txt files to new files get created! 🌍 Used On Eternal World RPG Join the community: 🔗 https://discord.gg/Kpw6PNPwfb
RPG Mod REBORN
por 76561197978619661
All changes, additions and updates were made with permission from the original author: Save. RPG Mod REBORN Dependencies: - APHrem (New) - Mod Settings Lib Load order when used with AphoreaMod: AphoreaMod APHrem RPGMod REBORN APHrem mod is NOT a replacement for AND still works with AphoreaMod by Save I highly recommend trying it out if you haven't already. If this mod is crashing your game try to "verify files" in Necesse via Steam to force-update this mod to the latest version. Currently: REBORN v0.8.38 & APHrem v0.0.16 If there are still crashes after steam-verification, please post your latest-crash.log or latest-log.txt in the REBORN Update discussions page. ⚠️ Non-English languages created via ChatGPT and may contain errors. If you'd like to fix/contribute anything; post the .lang of your choice into this discussions topic. Any/all translation assistance/proofreading/fixing is greatly appreciated. Known Issues: ⚠️-Memory Leak issue finally found: MobData.mobsData, tracking every mob ID, never cleaned up on death. TY@3pacalypse & Shab for reporting this. (Fix coming soon.) ⚠️-Loading while still subscribed to the original RPGmod may cause the older version to load instead of RPG Mod Reborn, be sure to only subscribe to one or the other. (Fix coming soon.) ⚙️-headless-server & dedicated-server settings.cfg prints jumbled order. (Update coming soon.) ⚠️-Joining a world without the mod enabled or changing your character name will reset your data. If you lose progress, you can adjust the mod settings to increase EXP gain until you recover everything. (Fix coming soon.) -Using bee sting (Mb1 on Druid transformation) crashes the client. TY@Shab for first reporting this issue. ✅(Fixed in APHrem v0.0.14 Update.) -Classes showing up disabled in-game even though .cfg and ModSettingsUI says they're enabled. ✅(Fixed in v0.8.31 to v0.8.33) -Wolf-form crashes mod on_click, possibly other issues with druid class as well. ✅(Fixed in v0.8.30) -.cfg file not working properly due to stale data from earlier version. Manual fix: delete aizsave.rpgmod.cfg file and restart, or wait for next mod patch. ✅(Fixed in v0.8.31 to v0.8.33) -Local Dedicated Host broke on headless DS fix in v0.8.25 update. (fml) -Settings.cfg printing incorrectly and missing pieces on localhost/singleplayer. ✅(Fixed in v0.8.26 to v0.8.29) -UI in modsettingslib doesn't save any changes. ✅(Fixed in v0.8.26) -Headless servers default config turns off all but Druid classes on init. ✅(Fixed in v0.8.25) Latest Updates: -Added AscendedPylonDummyMob.class to shouldInitMob() exclusion list. This should make the pylons actually killable (untested.) TY@Carl the Sasquatch for first reporting this issue. -Fixed mod-compatibility issue with Corrupted Raid Mod causing mod crash via IncursionData.getTabletTier() TY@Lyzrac for finding and reporting this issue. Scroll of Oblivion re-added to global loot pool at 5% drop rate, same as the other map pieces/scrolls. TY@Callwrex for helping me find this issue. Rollback v0.8.34~v0.8.35 Changes that didn't work. Missing ',' in mod.info RPGmod REBORN will now load after RPGmod (Original). Even if both are subscribed at once the game should always load the updated version. TY@B4R7 for reporting this issue. Server/Local/MP SHOULD now read/write the correct .cfg files and not break the entire game. TY@Carl the Sasquatch & TheAlmightyLootius for your assistance and time. Druid Wolf form crash fix. TY@Kaytastrophy for finding & reporting this. Description got too long: Previous Updates Here ================ Check out my other Necesse mods & collection/overhaul: RPG Mod REBORN Stack Resizer REBORN Ultra Bags Ultra Fridge Ultra Lunchbox Ultra SeedPouch TOMKYN Overhaul (Mod Pack) More to come! ================ Any support greatly appreciated: ☕Ko-fi PayPal Will remove this mod upon request by the original author and/or whenever they get around to updating their mod. ================ Want to support Save the original author? This mod was originally developed by one person in their free time. ☕ https://buymeacoffee.com/aizsave ================
Ultra Fridge
por 76561197978619661
Ultra Fridge for Necesse v1.3.2 Inspiration from Ultra Storage by Save Known Issues Latest "RPG Skills" update causes UI error in UltraFridge. Latest Updates: Game version now current. No other code was edited. Translation update! All .lang files should be working now. Fixed issue where Manaworks Cooling Boxes UI wouldn't appear if 'Ultra Fridge' mod was also enabled. Thanks @Evil Star for reporting this issue. Version bump to v1.3.2, no code change. Updated description/gradle for Necesse v1.3.1 No code was changed, let me know if any issues occur in discussions or comments tab. (Verify files or unsubscribe/resubscribe if update doesn't happen automatically, running older version shouldn't have any issues aside from version mismatch.) Fixed issue where mods such as Extended Range were not working correctly with Ultra Fridge upgrade mechanic. Fixed Cooling Box upgrade-range being almost 0. Upgrade from storage now works on 'Cooling Box'. Upgrade from nearby inventory now works on custom fridges. Localization files added for all Necesse Languages. ABOUT Ultra Fridge turns the basic cooling box into a tiered system. Each tier by default increases: - Spoilage Time - Capacity - Fuel Efficiency Configurable so you can adjust storage growth and upgrade costs to fit your world. DEFAULT CONFIGURATION spoilReductionStep=0.1000 (10%) fuelReductionStep=0.0500 (5%) inventoryRowsPerTier=1 copperCost=40 ironCost=30 goldCost=20 demonicCost=50 ivyCost=20 quartzCost=50 tungstenCost=20 glacialCost=20 myceliumCost=20 ancientCost=20 Configure the mod however you wish: "Roaming/Necesse/cfg/mods/ultrafridge/" Enjoy! Known Issues ⚠️ None... for now. - Mods such as Extended Range are not currently working with Ultra Fridge. Fixed in v0.2.9 - Scroll bar showing up in lower tiers. - Upgrade only works if items are in your inventory not from nearby chests/storage Fixed in v0.2.7/v0.2.8 ================ Check out my other Necesse mods & collection/overhaul: RPG Mod REBORN Stack Resizer REBORN Ultra Bags Ultra Fridge Ultra Lunchbox Ultra SeedPouch TOMKYN Overhaul (Mod Pack) More to come! ================ Any support greatly appreciated: ☕Ko-fi PayPal If you're bored and/or want to support me for free, a sub to my new Youtube channel would be much appreciated! <3 Youtube.com/@ZanzahZ]
Jabe Archipelago Content (Updated to 1.0.1)
por 76561198088031326
Jabe Archipelago content pack. Everything's that added is available on the Server's Discord New content - 1 new biome - 3 new incursions - 150+ new items - 6 new mobs - 2 new bosses - 19 new enchantments Integrated mods: - Better Jump Movement
Defense Tower
por 76561198134951608
Mod Information Mod version: 1.1.8 Game version: 0.24.0 Defense Tower Raid, raid, raid. You love it and you hate it. It brings new challenge to your game, but it brings pain to you. Isn't it painful to see your settlers die to raiders? Fear not, now you have the option to defend your base, with tower! Side notes: The tower is also a lighthouse Multiplayer This mod is required on both server and client. Important Notes: The tower will attack the closest mob, even if it is behind a tree! So be sure to clear out all trees in tower's range. Update Notes: v1.1.7 - Updated to game version 0.23.1 v1.1.8 - Updated to game version 0.24.0 Git For server, .jar file can be found here Collection See DianChia's collection of mod here
Tome of Power
por 76561198065228521
Tome of Power Harness the full potential of enchantments with the legendary Tome of Power! Overview The Tome of Power is a unique trinket that revolutionizes how you use enchantment scrolls in Necesse. Instead of applying enchantments to individual items, store up to 9 enchantment scrolls directly in the tome and gain all their combined effects when equipped! Features ð® Universal Enchantment Storage Holds up to 9 enchantment scrolls in dedicated slots Works with ANY enchantment scroll - vanilla or modded Stack multiple copies of the same enchantment for amplified effects Supports 70+ different modifier types including damage, critical chance, mining speed, mana usage, armor penetration, and more Automatic compatibility with future enchantments through reflection-based modifier system ð§ Mod Compatibility Aphorea Mod Integration: Full support for Aphorea's custom modifiers including magic healing, inspiration effects, and area range bonuses Automatic detection and compatibility with other enchantment mods Graceful error handling prevents crashes from incompatible enchantments Works seamlessly alongside other trinket mods ð How It Works Craft the Tome of Power trinket Right-click to open the internal 9-slot inventory Insert enchantment scrolls (any type, any combination) Equip the tome in your trinket slot Enjoy all combined enchantment bonuses! Perfect For ✓ Players who want maximum flexibility in their build ✓ Experimenting with different enchantment combinations ✓ End-game optimization and min-maxing ✓ Combining rare enchantments without sacrificing gear slots ✓ Creating specialized loadouts for different scenarios Requirements Necesse version 1.0.1 or higher No other mods required (but works great with them!) Known Compatibility ✅ Vanilla Necesse enchantments ✅ Aphorea Mod ✅ Custom enchantment mods (automatic detection) ✅ Other trinket mods Transform your enchantment strategy. Wield the Tome of Power today! For bug reports or suggestions, please use the discussion section b
Private Chest
por 76561198050477007
If you like playing with your friends but don't want to share all your items, this is the mod for you. This mod adds a private chest to the game. If the chest is locked, only you can access or destroy it. When placed on the ground, you must open it at least once to take the ownership. It's unlocked by default, but you can block access to other players by clicking the appropriate button for that functionality. In the mod's default configuration, the chest comes with 80 slots and each player can only own a single chest. Default settings in "../cfg/mods/privatechest.cfg" file: { SETTINGS = { limitOneChestPerPlayer = true, // The player can only own a single chest | default: true chestSlots = 80, // How many slots in the private chest | default: 80 adminCanAccess = false // The server admins can access all locked chests. Warning: A notification will be sent to all players. | default: false } } The private chest is protected and it cannot be destroyed by any tool. To remove it from the ground, you must use the destroy option (the trash icon) on the chest buttons. Let me know if any problems occur. Programming is not my strong, so bugs can be expected. Update: - Added an option to allow unrestricted access to any chest by the server admin. Note: A notification will be sent to all players whenever the admin access a locked chest belonging to another player. - Added commands to improve the chest management by the server admin: # List all registered chests /pvclist Example output: SteamID: 76512345678901234 | : 1008 : 281 SteamID: 76509876543210123 | : 895 : 450 Tip: You can get a list of usernames with the Necesse built-in command "/playernames". # List all registered chests from specific PlayerName/SteamID /pvclist Ladiesman217 /pvclist 76509876543210123 # Remove (destroy) a chest from specific player and location (tile X and tile Y) /pvcremove Ladiesman217 895 450 /pvcremove 76512345678901234 895 450
Safe Haven Qol
por 76561198122309470
Intro 🍊 Everything in this mod can be turned off or on, if you don't like an option just turn it off Fixes - Working on Necesse 1.3.3 HUD Improvements - Skip Tutorial button - Day number & time of day - Quest tracker minimize button - Waystones show whose they are - Sound when cooldowns are ready - Players & settlements on the map - Mini stat bars above your character - Cooldown icons below your character - Chat bubbles, player names in orange - Custom HP, resilience, hunger and mana - Reward icons on gateway tablet tooltips - Chests with items in them on the minimap - Nearby mobs on the minimap, each with its icon - An animated icon over signs that have writing - Item icon and brighter colours on pickup text - Bigger starter kit: flag, 20 hp potions, 100 berries Combat - 2x gun damage - New player death sound - Default summons up from 1 to 3 - Respawn with full HP instead of half - Fireworks when a player kills a boss - Character yells when HP drops below 30% - Syndicate armor set, 90% chance to drop - Pets stay summoned when you die - Story text above your character on a boss kill - Mining incursion monsters drop unique materials - Seed gun drops no seeds, 75% chance to save ammo - Chat announcement on a boss kill, who and how fast - Stealth Basket, stand still 2s to vanish, attacking reveals you Farming - The crop's icon on its seed - All farm animals drop 3x loot - Grow time and yield on crops, seeds and saplings - Apiaries and bee hives pollinate every crop in range - Rope wild polar bears, thrumbos and the Friendly Witch Builder Menu - Builder menu, open with ` - Unlimited torch placement range - Area tile placement, 1x1 up to 5x5 - Toolbox trinket, place with no gaps - (C) marks your settlement's center and raid spawns - Expand Base pulls from every chest in the settlement - Fireworks when placing or expanding a settlement flag - Find My Items, arrows point to every chest holding it - Grid Mode, a tile + chunk overlay, draw with empty hands - Replacement Mode, swap walls, floors and terrain in place - Sapling gap mode, stops saplings being placed side by side - Builder Eraser, left-click clears objects and floors, loot drops Copy & Paste - Copy & Paste, use mats from inventory or settlement chests - Undo and Redo your last paste, plus Move to relocate a build - Paste and Move only in your own settlement, copy anywhere - Saved Blueprints library to reuse later - Public Blueprints, share a build with the server Base Protection - Base protection menu to Allow or Deny Perms - Ability to mark individual chests as public - Safer settlement protection when set to private - Visitors can still kill monsters and use the HomeStone - Settlers and animals can't be hurt or roped by other players - Chests in a private base are owner only, mark ones your team can use - ADMINS BYPASS EVERYTHING Economy - Economy menu, open with Numpad 2 (rebindable) - Tracks what your settlement produces and consumes Crafting - Ancient Ruin Floor (Fallen Landscaping) - Arcanic Pylon turret (Fallen Workstation) - Kinetic Charger (Tungsten Anvil) - Explosive Barrel Trap (Fallen Workstation) - Hugin Statue & The Core easter eggs (Fallen Carpenter) - Ascended Corruption & Growth tiles (Fallen Landscaping) - Swamp Shooter & Frost Sentry turrets (Demonic Workstation) - Spike trap, Trap track & all saw traps (Fallen Workstation) - Supreme Armory, equipped item sets up to 6 (Fallen Workstation) Settlers - Settler speech bubbles - +10 happiness when sharing a room - Rank colours on settler trait chips - Settlers keep the cooling box stocked to 500 fuel - New settlers start with their work at top priority - Settler trait ranking menu (Numpad 3), by happiness - Mage enchanting, pick the exact enchantment, 1000 coins - The Soulweaver, from the Elder, changes a settler's trait - Settlers say what they're doing, with item icons and emotes - Warrior, Ranger, Magician and Summoner settlers pick class gear - A settler's preferred work marked red in the job priorities tab - Shop stock: arrows 500, stars/javelins 250, potions/scrolls 100, saplings 20 Happiness Tab - Happiness tab in the (C) menu, each settler's mood and needs - Furnish repairs what a Clumsy settler broke - Furnish All, every room in the settlement at once - Furnish, one press places what a settler's traits want - Trait filter, find settlers with all the traits you pick - Collector settlers take their gifts from storage by default Misc - Zoom out past the 100% limit down to 50% - Food placed on any display stops spoiling - Salvage station 30 slots + a Transfer All button - Party inventory works without an active party - Incinerator destroys a whole item stack per cycle - Banner of Peace protects the whole settlement - Vein mining, breaking one ore breaks the vein - Dancing for players, on its own key (Numpad 4) - Items stay in the upgrade slot, keep clicking - Exotic merchant shows his full list every visit - All six bumper cars sold by the Exotic Merchant - The crafting search box clears when you close it - Hoverboard, Witch Broom & bumper cars glide through trees - Bumper cars keep full speed on water - Easier swamp journal challenges, Thorns & Cobweb down to 20 - Right-click a stack of scrolls to enchant up to 20 items - Emote bubbles, the face you pick in the T menu shows overhead - Auto-Trash Loot Filter (Numpad 1), junk gone, death drops safe Increased Stacks - Coins stack to 9999 - Trinkets stack to 99 - Enchanting scrolls stack to 99 - Boss summon items stack to 99 - Cosmetic armor stacks to 99 - Challengers Banner & Banner of War stack to 9 - Different enchants or upgrade tiers keep their own stack - Every item stacks to 90,000, even ones that normally do not (off by default) - 🔴 The 90,000 option turns off all the other stack options above Server Options - Will-o'-Wisp Lantern as a right-click pet (off by default) - Login message shown on join, written in a text file - Crafting and upgrade stations pull from every settlement chest Spawn Protection - Safe zone around world spawn 400x400 (off by default) - /safezoneadd lets them build inside the zone - /safezoneremove takes it back - /safezonelist shows who has access - /setworldspawn moves spawn Languages Translated by AI - English - Portuguese(Brazil) - Chinese (Simplified) - Dutch - French - German - Japanese - Korean - Polish - Russian - Spanish Configuration - All files get created in your mods folder - Custom main menu background, upload your own or disable - SAFE HAVEN menu, searchable and grouped by category Credits - Soulweaver sprite - Credit
Brewing Mod
por 76561198035782419
Become the brewmaster your settlement deserves! The Brewing Mod adds two new crafting stations, the Fermenter that lets you turn various ingredients into beverages and the Still that lets you distill liquors. Experiment, discover, and raise your mug high! Craft your Fermenter and Still at a Workstation using Copper Bars, place them down, and insert ingredients to begin the brewing/distillation process. Currently includes Beer, Cider, Mead, Rum, Sake, Tequila, Vodka, Whiskey, and Wine. Drinking alcohol grants the Drunk status effect, a powerful boost that can give you an edge in combat. Thanks Caranud for the French translation!
Craftable Bombs
por 76561199101001164
{ New, better version of my previous mod } This mod adds gunpowder to the game. -> Put cactus into the forge and you receive gunpowder. -> Iron bombs are now craftable with gunpowder and iron in the workbench
Settlement Inspector
por 76561197984154710
Supports Game Version 1.3.3 SettlementInspector A powerful quality-of-life mod for Necesse that gives you full insight into your settlement’s structure, storage, and production flow. 🔎 Room Overview Get a clear breakdown of every room in your settlement: - View all happiness modifiers at a glance - Instantly detect missing floors - Highlight missing lighting - Quickly spot unfinished or inefficient rooms Perfect for optimizing settler happiness and tracking down hidden room issues. Personal settler traits Each settler now displays badges for their relevant room traits: Hover over a trait badge to see detailed information and possible improvements: Clear happiness calculations Settler totals are displayed as a readable calculation: Baseline -52% + Roomie +60% + Ecologist +5% = Total +13% A progress bar provides a quick visual overview of the final happiness value. All information is based on Necesse’s existing room and personality systems. 📦 Storage Overview Take control of your storage system: - View a complete list of all stored items - Powerful search & filter functionality - Pin items to your HUD - Edge indicators guide you directly to the correct chest No more searching through dozens of containers to find what you need. 📊 Production Delta Integration See exactly what your settlement is producing and consuming: - Track how many items settlers produce - Track how many items settlers consume Identify shortages early and optimize your production chains efficiently. SettlementInspector helps you build smarter, organize better, and fully understand what’s happening inside your settlement.
More Magnets
por 76561198024345013
Someone asked for bigger item collectors, so this adds 5 new item collectors. - Magnetized Belt: Combination trinket of the Shine Belt and Item Attractor - Empowered Item Attractor: Bigger Item Attractor with an additional +3 range - Magnet Potion: A potion that increases item pickup range by +2 - Greater Magnet Potion: A potion that increases item pickup range by +4 - Magnet Chest: Automatically picks up drops within a 7 tile radius The pickup radius of the Super Magnet can be customized. Magnet potions are compatible with the Endless Buffs mod. Thanks to Caranud for French translations. Source code can be found here.
Daggers Mod
por 76561198043075611
A mod that adds 7 variants of daggers All daggers have 5 base attack speed and low knockback Adds Wood Dagger(14 DMG) Copper Dagger(17 DMG) Iron Dagger(20 DMG) Gold Dagger(22 DMG) Frost Dagger(25 DMG) Demonic Dagger(32 DMG) Tungsten Dagger(45 DMG) Mycelium Dagger(30 DMG) Github https://github.com/redmoogle/DaggersMod Translation Credits Russian: frv
BetterJumpMovement
por 76561198979132550
Compatible with version v0.33 This client side mod corrects the way mobs move between jumps by making them always jump (it is especially noticeable in slimes) FOR DEVELOPERS AND SERVERS Package for Dedicated Servers: https://github.com/AizSave/BetterJumpMovement/packages Want to support me? This mod is no longer actively developed, but it will remain available for everyone to use. If you enjoyed the mod and would like to support my work or future projects, you can buy me a coffee: ☕ https://buymeacoffee.com/aizsave Any support is greatly appreciated ❤️
Xtra Recipes
por 76561198135894375
NOW SUPPORT 1.1+! Some items are just meant to be crafted. "Xtra Recipes" is a vanilla friendly and (probably) balanced mod that adds recipes to uncraftable items such as: dungeon furniture, guns, traps, and .etc However. This mod doesn't add recipes for trinkets, boss drops, and few items that can't be balanced in crafting. Q: "Will these recipes break the game balance?" A: Recipes added by this mod are mainly based on broker selling price or "based" on vanilla recipes. Some recipes require certain techs to craft. This means you can't get high tier items from lower tier techs. Q: "Where can I get the list of new recipes from this mod?" A: Will be added. Q: "Can I have the jar file for server purposes please?" A: Here.
Fueled Tools
por 76561198156069361
This mod requires the Kotlin Provider Mod by Sparky200 to function! THE GAME WILL CRASH ON LOAD IF YOU DO NOT HAVE THIS! MAKE SURE THE PROVIDER MOD IS LOADED BEFORE ANY OTHER MOD THAT DEPENDS ON IT! Fueled Tools is a simple mod that adds powerful tools for mid to end-game that require Fuel to use. These tools are aimed towards end-game, and can be crafted via the Advanced Workshop. In order for these tools to function, you must insert fuel into them by rightclicking them inside your inventory and inputting fuel. Current Tools - Drill This is a powerful tool that can mine stone very quickly and efficiently. Can be crafted in the Advanced Workshop. - Chainsaw This is a powerful tool that can mine wood very quickly and efficiently. Can be crafted in the Advanced Workshop. Current Items - Fuel This is required for the tools to function. Can be crafted in the Advanced Workshop. - Crude Oil This is a new resource that can be mined from Crude Oil Ore. Current Objects - Crude Oil Ore This is a new ore that generates in caves. Sprites created by Turkleton If you have any suggestions for the mod, please feel free! If you have any issues - whether it be a bug or something you don't like - please kindly tell me.
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