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Terraria Mods & Plugins
HERO's Mod
por 76561198025715866
[img]https://i.imgur.com/W2c5CX6.gif[/img] HERO's mod is a tools mod. It is a pick and choose server mod that allows you to decide how you want to run your world. You can turn on and off any features and you can allow different groups to use some but not all features. This tool has full group management with a GUI. There are over 25 tools and many more in development. These tools aim to allow you to better manage a server without having to use slash commands in Terraria's chat. There is a full interface in game that you can use to preform actions. This mod also works for single player. Please check out the Forum post for more information. [h1]Links[/h1] Source code hosted on [url=github.com/JavidPack/HEROsMod]GitHub[/url], collaboration welcome For questions or suggestions, come to my Discord: [url=discord.gg/w8Hcwby][img]https://discordapp.com/api/guilds/276235094622994433/widget.png?style=shield[/img][/url] Bug reports in the comments here will not be seen, come to Discord or Github to report issues. If you'd like to support my mods, I have a Patreon [url=www.patreon.com/jopojelly][img]https://i.imgur.com/xII2DwJ.png[/img][/url] [url=https://steamcommunity.com/profiles/76561198025715866/myworkshopfiles/?appid=1281930]Check out all my mods[/url][quote=tModLoader HEROsMod] Developed By HERO, jopojelly, Matt Thompson, Panini[/quote]
Auto Trash
por 76561198025715866
[img]https://i.imgur.com/W2c5CX6.gif[/img] [h1]Overview[/h1] Adds an Auto-Trash Slot: Place items in the Auto-Trash slot to immediately trash them as they are picked up later. Useful for all those items that clutter your inventory. Ctrl+Shift click inventory items to quickly add to auto trash list. You can also use the config to have the Auto-Trash slot instead act as an Auto-Sell slot. In Auto-Sell mode, you automatically get coins when items are auto-trashed. The default is 15%, slightly less than the 20% you would get from shops. [video mp4=https://github.com/user-attachments/assets/0d9ff49e-f366-4889-a5ff-d0c4eef4dbad][/video] [h1]Links[/h1] Source code hosted on [url=github.com/JavidPack/AutoTrash]GitHub[/url], collaboration welcome For questions or suggestions, come to my Discord: [url=discord.gg/w8Hcwby][img]https://discordapp.com/api/guilds/276235094622994433/widget.png?style=shield[/img][/url] Bug reports in the comments here will not be seen, come to Discord or Github to report issues. If you'd like to support my mods, I have a Patreon [url=www.patreon.com/jopojelly][img]https://i.imgur.com/xII2DwJ.png[/img][/url] [url=https://steamcommunity.com/profiles/76561198025715866/myworkshopfiles/?appid=1281930]Check out all my mods[/url][quote=tModLoader AutoTrash] Developed By jopojelly[/quote]
Structure Helper
por 76561198177899533
[h1]The famous world generation library, now better, faster, and more efficient than ever![/h1] StructureHelper 3.0 has arrived, with slimmer files, faster generation, and an easier to use API! You can find porting instructions here if you're a developer: https://github.com/ScalarVector1/StructureHelper/wiki/3.0-Porting-Guide [h1]About[/h1] StructureHelper is a simple tool which allows mod creators to build world generation structures in-game and save them to external files, as opposed to manually encoding them into their source code (usually to the detriment of readability and maintainability). It allows both programmer and non-programmer mod creators to easily build complex world generation using all of the games features, like paint, wiring, tile entities, and liquid. Once structures are saved, they're easy to share, swap out, and keep track of in source control like any other asset. The mod can also be used to easily copy and move sections of the world around during the game! [h1]Links[/h1] For developers looking to use the mod, check out the documentation here: - https://github.com/ScalarVector1/StructureHelper/wiki For developers or players looking for support, join my discord server: - https://discord.gg/KFpCz5p688 For those that want to support me, you can do so on ko-fi: - https://ko-fi.com/scalarvector [h1]Credits and Special Thanks[/h1] https://steamcommunity.com/id/Mirsario Who is responsible for the tile reworks in TML enabling some of the changes I made to speed things up, and for giving some great suggestions on how the generation can be optimized (Check out their mod! https://steamcommunity.com/sharedfiles/filedetails/?id=2811803870) https://steamcommunity.com/id/steviegt6 Who was a big help with working out kinks and optimizing the new format and generation (Check out their mods! https://steamcommunity.com/id/steviegt6/myworkshopfiles/) https://steamcommunity.com/id/dylandoe Who was on the front line testing the update and calling out like 7 different major issues before they hit the public (Check out their mod! https://steamcommunity.com/sharedfiles/filedetails/?id=2833852432) https://steamcommunity.com/profiles/76561198191753703 Who was also on the front line testing the update and calling out my stupidity (Check out their mod! https://steamcommunity.com/sharedfiles/filedetails/?id=2871665851) [quote=tModLoader StructureHelper] Developed By ScalarVector[/quote]
DAYBREAK
por 76561198241091852
DAYBREAK is a library mod. It does nothing on its own! Only use this if a mod depends on it. For more information: - https://github.com/gold-meridian/daybreak-mod - https://discord.gg/6Fm4ZTHVub [quote=tModLoader Daybreak] Developed By tomat[/quote]
Auto Reforge
por 76561198046498722
Auto Reforge is a mod that replaces normal reforge menu with more complex one that allows you to reforge automaticly.[quote=tModLoader AutoReroll] Developed By Sad Onion[/quote] Checkout my game: https://store.steampowered.com/app/2842010/Deeper_Than_Hell/
Calamity Mod Infernum Mode
por 76561198098229777
An extension mod for Calamity that adds an extra difficulty - Infernum This difficulty is harder than Death mode and can be activated with the difficulty selection UI in Calamity. The primary focus of the mod is expansive reworking of boss AIs. Some bosses gain extra phases for maximum "It's not over yet!" energy. Please report any bugs/issues via the Bug-Reports forum on the discord server.[quote=tModLoader InfernumMode] Developed By Lucille Karma[/quote]
Basic Automated (Vein) Mining
por 76561198162066834
[b]Basic Automated Mining (BAM) is a simple, lightweight veinminer alternative.[/b] [b]Comes with:[/b] • No hotkeys, just mine ores to vein mine • 50% smaller packet size • No complex tile scanning • Dynamic tile breaking limits • Very lightweight [b]Additional features:[/b] • Whitelist blocks instantly with [b]middle-mouse button (scroll wheel) + right-click[/b]! • Fully multiplayer compatible • Right-click toggle auto mining • Simple whitelist w/ Modded tile support • Localized translation settings & messages • Extra config settings to play with [i]Originally pieced together in 2 hours using [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2820025575]Pylons Prevent Evils[/url].[/i] For the official feature-rich version check out [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2565639705]Ore Excavator[/url] by [url=https://steamcommunity.com/id/CrazyContraption]CrazyContraption[/url].
InnoVault
por 76561199076657149
[h2] [url=https://innovault.wiki]Mod Wiki[/url] [/h2] InnoVault is an API Mod that provides developers with essential code support. For more information, visit the [url=https://github.com/hocha113/InnoVault] InnoVault GitHub repository [/url], where you can download the source code for InnoVault. If you'd like to learn how to use the APIs provided by InnoVault, check out the [url=https://innovault.wiki] InnoVault Wiki [/url], which contains an introduction to the APIs and usage examples. The InnoVault Example Mod demonstrates how to use InnoVault's APIs, serving as a practical reference for developers. You can extract the full project code for InnoVault Example Mod in-game, or download the source code from the repository: [url=https://github.com/hocha113/InnoVaultExample] InnoVault Example GitHub repository [/url]. An English-annotated version is also available for developers who prefer English: [url=https://github.com/hocha113/InnoVaultExample/tree/en_annotation] InnoVault Example English Annotated Version [/url]. You can also subscribe to the InnoVault Example Mod on the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3338555897] InnoVault Example Steam Workshop page [/url].
Vanilla Calamity Mod Music
por 76561198147299871
[h1]Vanilla Calamity Mod Music[/h1] [url=https://discord.gg/2jaEwNJm9e]Discord[/url] [url=https://calamitymod.wiki.gg]Official Wiki[/url] [b]Vanilla Calamity Music Mod (aka VCMM) is an in-progress music expansion for Calamity.[/b] It aims to replace the entire vanilla Terraria soundtrack with new songs made in the context of the Calamity soundtrack. It is intended to be used alongside the Calamity Mod, but can be used alone. [i]For Calamity game content, e.g. items and bosses, subscribe to the main mod:[/i] https://steamcommunity.com/sharedfiles/filedetails/?id=2824688072 [i]For the main Calamity soundtrack used for Calamity bosses, biomes and events, subscribe to the primary music mod:[/i] https://steamcommunity.com/sharedfiles/filedetails/?id=2824688266 [b]Be sure to join our music Discord server linked above to keep up with the latest news about upcoming updates and songs.[/b] [hr] Full list of tracks: [olist] [*] Heart Plus Up! - A Legend's Strife (split into four songs) [*] Heart Plus Up! - Laze of the Sky [*] Heart Plus Up! - Under the Earth [*] Heart Plus Up! - Amidst the Minerals [*] Heart Plus Up! - Nearing the Inferno [*] Heart Plus Up! - downpour [*] Heart Plus Up! - downtime [*] Heart Plus Up! - ~Metal, Wood, and Fire~ [*] Heart Plus Up! - Haven in the Sunlight [*] Heart Plus Up! - Moonlit Haven [*] Heart Plus Up! - Haven in Overcast [*] Heart Plus Up! - Gelatin Showers [*] Heart Plus Up! - Gelatinous Monarch [*] Heart Plus Up! - Serenity [*] Heart Plus Up! - Scorched to Dust [*] TYESKI - terracotta [*] Heart Plus Up! - Frozen Over [*] Heart Plus Up! - Inside the Glaciers [*] Heart Plus Up! - Nature's Reprieve [*] Thriplerex - Congealing Shadows [*] Thriplerex - Sanguine Eclipse [*] Heart Plus Up! ft. novaGnomes - Bloodshot Barrage [*] Heart Plus Up! - shoreline [*] Heart Plus Up! - serene tides [*] Heart Plus Up! - waves [*] Heart Plus Up! - Psychedelic Depths [*] Heart Plus Up! - Trial by Fire (split into two songs) [*] Heart Plus Up! - Starry Ascent [*] Heart Plus Up! - Descent Into Hell's Fury [*] Heart Plus Up! - ~The Sky and the Depths~ [*] Heart Plus Up! - Writhing Shadows [*] Heart Plus Up! - Between the Shadows [*] Heart Plus Up! - Menace of the Chasms [*] SkippyZii - Clotted Lands [*] SkippyZii - Inside the Beast [*] SkippyZii ft. Heart Plus Up! - Madness Incarnate [*] Heart Plus Up! - The Abomination's Omen [*] TheForge129 - Met by the Stars [*] Heart Plus Up! - Wrath from the Crypt [*] Heart Plus Up! - Chambers of the Tyrant [*] Heart Plus Up! - Celebration Haven [*] Heart Plus Up! - Fated Insurrection [*] Salvati - The Resurrection of a Cruel World [*] Heart Plus Up! - ~Mythic Metals and Enchanted Fires~ [*] Heart Plus Up! - ~Fruits of Your Labor~ [*] TYESKI - Apex Outlaw [*] psykomatic - Virtuous Radiance [*] Heart Plus Up! - The Memory of a Cruel World [*] Heart Plus Up! - ~False Gods and Ancient Elements~ [*] Heart Plus Up! - Grey Sky [*] Heart Plus Up! - ~Master's Forge~ [/olist][quote=tModLoader UnCalamityModMusic] Developed By The VCMM Dev Team[/quote]
SilkyUI
por 76561198890883939
一个 UI 类库,提供一些 UI 组件 可以方便的快速创建游戏 UI 对 Flexbox 进行部分实现 三种定位模式: Absolute positioning Relative positioning Sticky positioning 拖动,滚动无需 Recalculate UI 降低一些性能消耗. 目前还未确定结构,随时可能重构,使用需要承担重构风险。[quote=tModLoader SilkyUIFramework] Developed By 太阳照常升起[/quote]
Colored Calamity Relics
por 76561198956753294
Adds color to every relic from the Calamity Mod. If relics were placed without the mod loaded prior, break and re-place the relic to add the colors. Note that the mod places variants of relic tiles, and unloading the mod will also unload any existing relic tiles in worlds. All colored sprites are done by Myra. Some relics based on non-public concept arts may not have accurate colors. [b]This mod does not support any relic provided by Calamity's add-on mods such as Infernum.[/b] [i]Check out Boss Colored Relics for vanilla relics![/i] https://steamcommunity.com/sharedfiles/filedetails/?id=2440766780[quote=tModLoader ColoredCalRelics] Developed By Altixal & Myra[/quote]
Shorter Respawn Time
por 76561198025715866
[img]https://i.imgur.com/W2c5CX6.gif[/img] This mod allow customizing respawn time after death. The respawn times can be configured in-game. Tweak "Expert Mode Penalty Scale" and "Boss Penalty Scale" if you'd like expert and boss deaths to be less penalized. Tweak "Global Respawn Scale" to lower all respawn times. The "Shorter Respawn Preset" is the default behavior and matches previous versions of this mod. [video mp4=https://github.com/user-attachments/assets/82a0d82f-16ea-4e40-ab87-7e63ee7f8f33][/video] When used in conjunction with either HERO's Mod or Cheat Sheet, an toggle button for instant respawns becomes available in the respective menus. When both are loaded, HERO's mod will take precedence since integration with HERO's mod allows for use of the permissions system. When using HERO's Mod, 2 new permissions will be added to the group managment. "Modify Personal Respawn Time" permits usage of the instant respawn cheat and "Modify Global Respawn Time" permits modifying the config values. [h1]Links[/h1] Source code hosted on [url=github.com/JavidPack/ShorterRespawn]GitHub[/url], collaboration welcome For questions or suggestions, come to my Discord: [url=discord.gg/w8Hcwby][img]https://discordapp.com/api/guilds/276235094622994433/widget.png?style=shield[/img][/url] Bug reports in the comments here will not be seen, come to Discord or Github to report issues. If you'd like to support my mods, I have a Patreon [url=www.patreon.com/jopojelly][img]https://i.imgur.com/xII2DwJ.png[/img][/url] [url=https://steamcommunity.com/profiles/76561198025715866/myworkshopfiles/?appid=1281930]Check out all my mods[/url][quote=tModLoader ShorterRespawn] Developed By jopojelly[/quote]
Better Boss Health Bar for 1.4.4+
por 76561198300589095
[h2] NOTICE: Mod side changed to NoSync due to the way players were handled for boss target display. Please let me know if there are any issues [/h2] This is a 1.4.4+ reimplementation of n0t_UN_Owen's mod Better Boss Health Bar, which was removed from the Steam Workshop and ultimately from the mod list after citing that the 1.4.4 update made the health of the boss appear, which makes this mod "obsolete". Improves the vanilla boss health bar, and is Configurable and (kind of) mod compatible The 1.4.3 version is found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2914771557 You can also search "Better Boss Health Bar" or "Boss Health Bar" Credits: * n0t_UN_Owen - Mod Creator, Original Coding, Art * Setnour6 - Coding, Mod Maintaining and Publishing, Icon Animation, Original Mod Icon (https://imgur.com/a/9oJ5fyW ) * hshnbdsb (你思贺大跌) - Coding * hhh - Mod Icon * uisdfja - zh_Hans translation * xenofite - ru_RU translation Health format: <Boss name>: <Current life>/<Max life> (<Health in percentage>%) There are also three icons at the bottom, the chainmail represents defense, the shield represents knockback resistance, and the sword represents attack damage (Visit steam workshop page for screenshots) Also adds a small visual change where the boss icon flashes red when being hit Eater of Worlds, Brain of Cthulhu, Martian Saucer, Flying Dutchmen and Lunar Pillars have their own custom display info Differences from 1.4.3 version: - Bordered Text - Brought back Flash Effect - Brought back Boss Bar Positioning - Uses n0t_UN_Owen's Targetting Logic - Integer Health Display is disabled by default in favor of Vanilla Boss HP Integer Display in Settings (Can still be toggled in Config) - Supports [u][b]Calamity Mod[/b][/u]'s Damage Reduction - Mod side is no longer both client-sided and server-sided Settings: -> Boss name - Displays boss name -> Boss health in integer - Displays boss health in <current life>/<max life> format -> Boss health percentage - Displays boss health in percentage -> Boss invincibility warning - Displays if the boss is currently invincible -> Boss icon flash effect - Boss icon flashes red on taking damage -> Boss Bar Offset - (in pixels) Offset of the boss bar, 0x, 0y by default -> Font Color - (in RGB format) Color of the boss health bar font, white by default -> Font Offset - (in pixels) Offset of the displayed text, 0x 42y by default -> Boss stats (defense, KB resistance and damage) - Can be toggled, have their own separate text color and offset settings, displayed under the health bar -> Boss target - displays the name of the player or npc the boss is currently targetting Things planned to be implemented (according to n0t_UN_Owen): -> The ability to change the health bar color (Currently not possible with tModLoader yet, but you can use texture packs to do so). Currently supports mech bosses rework as I (n0t_UN_Owen) made that mod as well.[quote=tModLoader BetterBossBarPlus] Developed By n0t_UN_Owen (Maintained by Setnour6)[/quote]
ArmamentDisplay
por 76561199076666234
Contents: Multiplayer is available. The display of the hand-held weapon is realized. Because modded weapons are implemented in different ways, this mod can not be adapted to all modded weapons. Implemented more cool slashing effects(The hitbox of the weapon is modified). Items in the world have light effects. With a unrealized weapon called the FirstFractal. Added the setting of shield attack, now you can make more weapons and even items have the effect of right-click shield attack. PS:Since we are not proficient in English, some of the translations may be problematic. Programmer and Painter: 逆风而行的信鸽、阿汪、Cyril
High FPS Support
por 76561198051958189
Allows rendering the game at above 60FPS without affecting the speed of world simulation. This mod is entirely client-side. In singleplayer there are config settings to speed up or slow down the game for fun. This mod also contains a few optimizations that can help with reaching higher frame rates. They are disabled by default and can be enabled through the mod config. Potential Issues: * Your display's refresh rate must be greater than 60 Hz for this mod to work properly. * Periodic minor visual artifacts will occasionally appear. * Compatibility with other mods is not guaranteed: Jittering can happen if other mods use custom drawing that is not framerate-independent. There are no fixes for these issues besides other mods' authors adding explicit support for this mod. Localized for: * English * Chinese by FoxRadish狐萝卜 & 灾厄维基汉化组 * Russian by Nana Team [quote=tModLoader HighFPSSupport] Developed By Stellar[/quote]
Which Mod Is This From? (WMITF)
por 76561198272030315
When you look at a modded item, block or NPC, WMITF will show you the name of the mod which it came from. This can be useful if you're playing with lots of mods at once, or if you're a YouTuber and you want your viewers to see which mods you're using. (Inspired by the Minecraft mod WAILA by ProfMobius) Also, big thanks to Pop000100 for maintaining the mod. [quote=tModLoader]Developed By gardenapple[/quote]
Max Stack Plus Extra
por 76561198118755733
Makes the stacking of items configurable and easily changable. Originally by NuovaPrime, 1.4 port by RighteousRyan Changelog: V1.4.0.3 - Updated to 1.4.4.9 V1.4.0.2 - Fixed Mod.Properties issue V1.4.0.1 - Added dedication to NuovaPrime V1.4 - Updated to the 1.4 alpha release. V1.1.0.4 - Adjusted stack change logic to be a bit better. - Thanks The-Voidwalker - Updated to 0.11.5 V1.1.0.3 - Added config option for unique items that require 1 stack normally, like portable storage's bags. - Fixed bug where throwing items used the weapon stack instead of item stack. V1.1.0.2 - Fixed bug with ammo not stacking correctly. V1.1.0.1 - Fixed bug with coins not stacking correctly. V1.1.0 - Migrated to 0.11 - Made all stack changes completely configurable via modconfig. All weapons and equippables default to a stack of 1 with everything else defaulting to 9999. - Made coins use original stacking V1.0.2 - Added Homepage V1.0.1 - Added Mod Icon V1.0.0 - Release [quote=tModLoader]Developed By RighteousRyan and NuovaPrime[/quote]
Calamity Overhaul
por 76561199076657149
[h1] Calamity Overhaul Mod [/h1] [h2] [url=https://calamity-overhaul.cc]Mod Wiki[/url] [/h2] This is a large-scale content expansion mod aimed at adding more interesting mechanics and storyline events, as well as optimizing existing game content! [h2] Open Source & Community Involvement [/h2] This mod is open-source on [url=https://github.com/hocha113/CalamityOverhaul]Github[/url]. You are welcome to report issues, provide suggestions, or contribute to localization translations! [h2] How to Contact the Author & Join the Community? [/h2] QQ Group: 1081642139 - You can directly contact me and participate in discussions here. Video Homepage: [url=https://space.bilibili.com/441452460?spm_id_from=333.1007.0.0]Red Tea Object's Personal Page[/url] - Get more real-time updates and video content! [h2] Gameplay Suggestions [/h2] - It is recommended to create a new map after enabling the mod to fully experience the content, as the mod adds new terrain structures that can only be encountered in new worlds! - It is recommended to install [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2619954303&searchtext=] Recipe Browser Mod [/url] and [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2669644269&searchtext=] Boss Checklist Mod [/url] to assist your gameplay! - Try [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3316697363&searchtext=Calamity] Calamity Entropy Mod [/url]! We will have lots of exciting crossover content! - Finally, check out the FTB team's [url=https://www.mcmod.cn/modpack/526.html] Stone Block modpack series! [/url] I love you all—if it weren't for you, I wouldn't have become interested in mod development! - Finally, finally... I would like to express my gratitude to the 'Escu:de' team for the mental support they provided me over the past few months. Their music is truly wonderful!
Calamity: Hunt of the Old God
por 76561198103906583
This mod adds something horrible. Fight the one and only Goozma in this Calamity Mod addon. Main programmer - caligulasAquarium Mastermind - AmmyanDocCiesh Additional programmers - MisterGoodLuck, Tomat, YuH Main spriter - THEREDSTONEBRO Additional spriters - Willowmaine, Mochi, pilchardheck Concept artist and additional programming - IbanPlay Low quality assurance - Seeksery, Purified Sound design - Moonburn Music - The Exiled Fellow Testers - Shade, Purified, Myra, Angel, aboOod, DestructoGabe8 Former programmer - Blockaroz Translation - IbanPlay (French), Lastprismer (Chinese), Indeperevod Team (Russian) Special color palettes - Split, Spoop, Delly, Triangle Extra code contributors - JesterRomut, Alino4kaHvoshch, babybluesheep Special thanks to XP-00 Hypnos [url=https://discord.gg/rtq3jRDsrA]Discord[/url] [url=https://terrariamods.wiki.gg/wiki/Hunt_of_the_Old_God]Wiki[/url][quote=tModLoader CalamityHunt] Developed By Team Hypnos[/quote]
Unofficial Calamity Whips
por 76561198214843515
Do you like whips? Do you like Calamity? So do we! Unofficial Calamity Whips is a mod that aims to add several whips to the Calamity mod, in order to fill in progression gaps for summoner whip builds. DISCLAIMER: Unofficial Calamity Whips is in no way affiliated with the Calamity Dev team. It is just a mod for fans of Calamity, created by a fan of Calamity. Currently the mod adds 20 new whips and 8 new accessories to the game, all of which can be crafted with Calamity items. The config contains an option to multiple every whip's damage by a modifier from 50% to 150%, in case you feel the weapons are too over or underpowered for your taste. Unofficial Calamity Whips Team Developers: Poroboros, DT, and Falco Artists: Thyreophora, g0ldyosh, bleamy, Poroboros Special Thanks: Kas Community Item Contributors: reldandle, BrodstyToasty, KumaTerra, Paige, MothEggs VERSION 1.2.2 Changes Changed Proxima Centauri recipe to remove galatica singularities. VERSION 1.2.1 Changes Restored static scourge functionality. VERSION 1.2.0 Changes Fixed recipes for removed calamity items. Fixed a bug causing Devourer's Maw not to function. Fixed a bug where crystal lodestone would reduce mining speed instead of increase. Made star scraper appropriately difficult to get for how strong it was :) VERSION 1.1.4 Changes Made several internal changes to prepare for the 1.4.4 port. Added several sprite changes. Removed lag at some places (hopefully). Probably missed something, will fix later. VERSION 1.1.3 Changes Fixed Siren's Serenity Bugs (finally). BUG FIXES: Made all enemies immune to confusion also immune to flinx fur. VERSION 1.1.2 Changes BUG FIXES: Fixed an issue where DOG was immune to whips. Changed several whips that were overpowered on worm bosses. Fixed an issue where whips would cause lower DPS do to I-frames Fixed an issue with static scourge not working after a calamity update. SPRITE UPDATES Updated the Devourer's Maw buff icon Updated Resonant Striker's Projectile VERSION 1.1.0 Changes Alright players, this is the last update for the Unofficial Calamity Whips mod, as the dev team is ready to move on to different projects. Now with that, it doesn't mean that Calamity Whips is dead, we're proud to announce that we're merging with the Catalyst Mod team to bring better weapons, accessories, and gear into Calamity and Terraria. But let's quickly go into what we're changing with this patch. New Items: Weapons: -Added Coral Crusher, an ocean themed whip bought from the Sea King. -Added Siren’s Serenity, a whip dropped by Anahita inspired by her bond with Leviathan. -Thank you to CharlieTheFatCat! -Added Blossom’s Blessing, a Uelibloom whip that makes you the world’s most dangerous gardener. -Added Devourer’s Maw, a Cosmilite whip that gives you the strength and hunger to devour gods. -Thank you to MothEggs, KumaTerra, and Paige! Accessories: -Added Flinx Fur Mittens -Added Ring of Alacrity -Added Suspicious Leaf Extract -Added a Divine Headpat Changes: Weapons: Wulfrum Chain: -Resprited. -Damage reduced from 10 to 9. Static Scourge: -Resprited. -Damage reduced from 11 to 9. Fungal Flail: -Resprited. -Healing reduced from 5 to 2. Sky Splitter: -Resprited. Congeled Duo-Whip: -Resprited and reworked. -Added an alternate attack on right-click. -Damage reduced from 35 to 16. Prism Break: -Sprite tweaks. Sulphuric Scourge: -Resprited. Daedalus Whip: -Resprited. Lash of Languish: -Resprited. -Damage reduced from 100 to 92. Stellar Wind: -Resprited. -Damage reduced from 75 to 69. -Lowered the amount of stars Stellar Wind can create from 2-5 to 1-2. Sandstone Reigns: -Renamed to Forgotten Predator. -Resprited and reworked. -Damage increased from 85 to 100. Star Scrapper: -Resprited and reworked. Resonant Striker: -Changed spelling from “resonate to resonant” (verb to adjective) -Resprited. -Lowered movement speed bonus. -Reduced range by 20%. -Removed summon tag damage. Righteous Dawn: -Resprited. -Damage reduced from 400 to 380. -Reduced the buff’s defense and regen. Unrelenting Torment: -Sprite tweaks. -Damage reduced from 370 to 200. -Lowered the number of hands summoned and hand damage. Centauri: -Renamed to Proxima Centauri. -Resprited. -Damage increased from 1500 to 2000. -Summon tag damage reduced from 100 to 50. Accessories: Forbidden Remains and Crystalized Lodestone: -Resprited. -Reworked, whips now release exploding boulders rather than fossil shards. Sticky Fingers: -Resprited. -Reworked and moved to Post-King Slime. Worn Grip: -Resprited. -Reworked and moved to Post-Plantera. Other Changes: -Changed the crafting recipe for many items. -Changed the sell value for most items. -Added a config to give certain Calamity armors whip stats. -Added a config to turn off the startup message. -Bug fixes. Catalyst Merge: In the future, active development of this mod as a standalone has ceased. However, we will continue to work to add many of the items to Catalyst, as well as other future Catalyst updates. We hope you are excited for what we have in store. [quote=tModLoader UnofficialCalamityWhips] Developed By The Unofficial Calamity Whips Team[/quote]
Better Zoom
por 76561198278789341
[h1]Better Zoom[/h1] [h3]This mod allows you to zoom in and out much further than what's possible in Vanilla.[/h3] [h3]Very useful to people who play in lower resolutions or who want to have high resolution sprites.[/h3] Comment on the forum post or join my discord if you have any problems: [url=https://discord.gg/NX4DVzz2v6]link[/url] This mod is open source on [url=https://github.com/NotLe0n/BetterZoom]GitHub[/url]. If you have a GitHub account, please give it a star! The Camera Control portion of this mod has been moved to its separate mod called "[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2831018225]Camera Control[/url]". If you are a content creator, go check it out! Special Thanks: - Giant thank you to DogeRoll for the Edits which allow more tiles to be drawn. - Thanks to Zoe for making the mod icon. [h1]How to use:[/h1] [h2]In Settings:[/h2] Clicking on the Zoom or UIScale text next to the sliders will reset the value to 100%. You can toggle between slider and exact input using the toggle button next to the header text "Zoom". The text box only takes numbers from 0 to 1000 and pressing the Enter key or clicking away will submit the change. [h3]Zoom:[/h3] Changing the Zoom slider or Pressing the plus or minus keys on your keyboard (not the ones on the numpad) will zoom your game in and out just like normal, but instead of zooming from 100% to 200%, you can zoom from 10% to 1000% Warning the more you zoom out the laggier it gets! I can't do anything about the lag, but you can disable rendering tile in the Config if it's too much [h3]UI Scale: [/h3] You can now change the UI Scale from 50% to 500%. You can also change this by holding shift while pressing plus or minus. If you cannot for whatever reason change the Zoom or UI Scale in game, you can change the "Zoom" and "UIScale" values inside the configuration file located at "Documents/My Games/Terraria/tModLoader/config.json" while the game is closed. [h2]Mod Config:[/h2] [h3]Background Scale (default: 'off'):[/h3] This toggles if the background should zoom too. [h3]Cursor Scale (default: 1x):[/h3] This changes the size of your cursor. [h3]Zoom Range (default: 30% - 1000%):[/h3] This changes the minimum and maximum amount of zoom you can set. [h3]UI Scale Range (default: 50% - 400%):[/h3] This changes the minimum and maximum amount of UI Scale you can set. [h3]Disable UI Zoom Hotkey (default: 'off'):[/h3] Disables the Shift+Plus/Shift+Minus Hotkey to change the UI zoom. [h3]Render more tiles (default: 'on'):[/h3] Turning this on renders more tiles outside the normal view range. Note: This will make the game noticeably laggier the more you zoom out. I can't do anything about that. [h3]Tile render limit (default: 1.0):[/h3] This sets at which zoom level you can see more tiles. The lower it is, the laggier the game but the more tiles you can see. For example if you set this to 0.5 (50%) you can see tiles up to 50% zoom. [h3]Zoom Speed (default: 1.0)[/h3] Changes how fast you zoom in using the keyboard. 1 is normal speed, 10 is 10x faster. [h1]License[/h1] This mod is licensed under the GNU GPLv3 license. If you use any code from this mod you have to open source it under the same license and give credit in your mod's description. The rights to the mod's icon is owned by steam user ZoeyReal[quote=tModLoader BetterZoom] Developed By NotLe0n[/quote]
The Stars Above
por 76561198124240880
"Conquer the galaxy's evils, Starfarers at your side..." [h1]Join the Discord Server for The Stars Above! [url=https://discord.gg/kFURRZZszD] Discord Server [/url][/h1] The Discord Server will be updated with the latest information pertaining to the mod, as well as previews of upcoming content! [img]https://i.imgur.com/ULxjnSA.gif[/img] [h2]Get high quality Terraria servers, modded or not, with Bisect Hosting! Use the promo code "starsabove" to get 25% off your first month- and help support me as well! Thank you![/h2] [url=https://www.bisecthosting.com/starsabove] Bisect Hosting [/url] ➔ Game Servers ➔ Terraria [img]https://i.imgur.com/giHAnWT.jpg[/img] The Stars Above is a Terraria expansion mod that adds a wide variety of content and a new important game mechanic: the Starfarer system. The Stars Above guarantees a unique experience for any playthrough with new bosses, new areas to explore, and a focus on buildcrafting and player diversity. A brief overview of the mod's features: [list] [*]Full Multiplayer support [*]Two fully furnished deuteroganists with over 1000+ lines of dialogue and custom UI [*]Modular, upgradable ultimate abilities that scale with boss progression [*]Upgrade weapons with tons of interesting and varied collectible items for even more build diversity [*]Ability to explore unique premade locations throughout the galaxy with help from Subworld Library [*]24 custom unlockable passive abilities present in a unique weight-based system [*]80+ special unique weapons that have malleable damage types, alternate abilities, charged attacks, etc. [*]Unique pre-rendered cutscenes for certain events and abilities [*]9 unique bosses each with their own special cast-centric AI [*]Plenty of pets, accessories, and utility items [*]Settings to tailor the mod's content to your liking [*]Compatibility with 100% of major content mods (sometimes with unique dialogue) [*]And much more! [/list] [img]https://i.imgur.com/X17qv7R.png[/img] [img]https://i.imgur.com/QOTBoxQ.png[/img] [h1]STARFARERS[/h1] The Stars Above's flagship feature: Meet Asphodene and Eridani, masters of Astral and Umbral respectively. Empowered by their strength and led by their guidance, you will be able to challenge any foe Terraria has to offer. These charismatic deuteragonists boast tons of unique dialogue for bosses, biomes, and more. (However, if you don't care for it, most dialogue can be disabled in the Mod Settings!) As of v2.1, enjoy over 100+ voice lines by Kiera Rhodes, giving life to the Starfarer's conversations! [img]https://i.imgur.com/X17qv7R.png[/img] [img]https://i.imgur.com/u9x6xLX.png[/img] [h1]WEAPONS[/h1] Obtain extraordinary weapons with layers of strategy and myriad powers to overwhelm your foes. Weapons are incredibly unique and can be adjusted to any damage class- including features such as charged attacks, timed counters, energy gauges, and more. Brandish beloved weapons from your favorite game franchises re-imagined into the world of Terraria. [img]https://i.imgur.com/X17qv7R.png[/img] [img]https://i.imgur.com/aWJjPQE.png[/img] [h1]STELLAR ARRAY[/h1] Master the Stellar Array, a powerful supplement to player growth. With 24 powerful passive abilities separated into 3 distinct tiers, you can mix and match to become the strongest Terrarian- buildcraft and skill expression tailored to any playthrough. Your Starfarer has influence on what abilities you have available! [img]https://i.imgur.com/X17qv7R.png[/img] [img]https://i.imgur.com/gIs4E0h.png[/img] [h1]BOSSES[/h1] Defeat nine powerful unique bosses boasting a custom AI system: Casted Attacks. Adapt and learn to defeat these formidable enemies! Face off against the Vagrant of Space and Time, Penthesilea, the Witch of Ink, the Warrior of Light, and much more! [img]https://i.imgur.com/BEnNDqm.png[/img] [img]https://i.imgur.com/DxeJHeK.png[/img] [h1]WEAPON MEMORIES[/h1] A new system added in The Stars Above v2.0, Weapon Memories are unique items obtained throughout game progression that can be slotted into Aspected Weapons. Give weapons Summon Tag Damage, gain buffs when killing foes, cause lightning to strike from your attacks, gain active abilities to change the tide of battle, and much more! [img]https://i.imgur.com/BEnNDqm.png[/img] [img]https://i.imgur.com/Z8XXAsH.png[/img] [h1]THE NEON VEIL[/h1] Explore a brand new biome in the Underworld complete with new unique loot, armor, and foes. The shining towers of the Neon Veil provide an incredibly unique new environment to explore- and a way to upgrade your Stellar Novas with unique set bonuses for even more buildcraft potential. [img]https://i.imgur.com/X17qv7R.png[/img] [img]https://i.imgur.com/r4JTPlO.png[/img] [h1]COSMIC VOYAGES[/h1] Explore the Moirae Galaxy through a brand-new system added in The Stars Above: Celestial Cartography. With the help of Subworld Library, obtain rare materials, powerful accessories, and more. As of tModLoader 1.4.4, multiplayer Subworld transit is now possible! Keep in mind that there may still be issues with the system; if you do encounter said issues, you can enable Multiplayer Compatbility Mode in the Serverside Settings to revert to the old system. [img]https://i.imgur.com/X17qv7R.png[/img] [h1]ADDITIONAL CONTENT / MOD CROSSOVER CONTENT[/h1] The features of The Stars Above doesn't stop here; express yourself with unique pets or empower yourself with the mod's unique accessories. Turn Aspected weapons to Rogue Damage from Calamity, or Symphonic/Radiant/Throwing Damage from Thorium! Your Starfarers will have unique dialogue for content from the following mods: Calamity, Secrets of the Shadows, Verdant, Fargo's Souls, the Spirit Mod, Starlight River, Calamity: Wrath of the Gods, and the Thorium Mod. More will come soon! Additionally, some separate scaling is present for the Calamity Mod. (This can be disabled in the Mod Settings.) [img]https://i.imgur.com/X17qv7R.png[/img] [H1]If you like what you see, please consider donating! I'm just one person doing everything, so any little bit helps. Thanks! (If you can't donate, don't worry. Your support is enough!) [url=https://www.patreon.com/starsabove] Patreon Page [/url][/h1] [img]https://i.imgur.com/X17qv7R.png[/img] View the official wiki here! [url=https://terrariamods.wiki.gg/wiki/The_Stars_Above] The Stars Above Wiki[/url] Feel free to contribute (Even one article is a lot!) Thanks again! The mod includes localization for Chinese, French, and Spanish, thanks to these individuals: Chinese translation team: Soammer(夏沫), MeireiHakuya(冥岭白夜), (亚砜), and Yukiko (羽曦) Spanish translation team: Bluefire72, Haturok, Aka Tofu, Karus (Note that the Spanish translation is outdated at the moment!) French translation team: Maksou and Ariaclipse Turkish translation team: Mehmet EROĞLU, Hayrunisa YILDIZ, Berkay ÖZYURT, Hilal EMEK, Betül GÖNEN. Thank you, translators! [h2]I'm working on a game based on this mod- thank you everyone for your support over the years![/h2] Wishlist Second Stellar today! https://store.steampowered.com/app/3176850 [H1]I'm active in the Discord, so please visit there if you want to ask questions or report bugs![/h1][quote=tModLoader StarsAbove] Developed By PaperLuigi[/quote]
More Accessory Slots (More Accessories)
por 76561198057729678
Adds up to 50 additional accessory slots (default 3) - completely configurable! Also adds a setting to allow any accessory in vanity slots (default disabled). Additionally, you can specify a number of "vanity only" slots to add! Fully supports loadouts if desired! I missed having vanity accessories when using other mods that make vanity slots functional, so my solution was to just add more slots. Known Compatibility Issues: Expanded Terraria - Disable the accessory slots in the config or else accessory slots from this mod will not work. Calamity (and other content mods) - Certain accessories may be programmed in such a way that they effectively deactivate themselves when in a loadout-shared modded slot due to how tML implements it. Either put these into a non-modded slot or disable loadout support in this mod. FAQ: Q: Compatibility with AntiSocial? A: Their steam page states "Modded accessory slots are also affected, there is a config toggle for this behavior as well." - so it probably works. Q: Compatibility with Extra Accessory Slots? A: It probably works. Q: Why only 50 maximum additional slots? A: Random number. Q: How to specify the number of slots? A: In the mod settings, the same as any other mod. Can even be done mid-game. Q: Multiplayer? A: Should work. Q: Can you add X or do Y? A: Probably, but there are no plans to expand the scope of this mod beyond what it currently is. Version History: Version 1.5.1: Removed the erroneous test accessory slot that was causing one additional slot to appear. Version 1.5.0: Update for new 'HasEquipmentLoadoutSupport' property on accessory slots. New option in mod settings: 'Enable Loadout Support'. Updated setting to allow up to 50 slots. Removed incompatability block with ExtraAccSlots (it probably works). Built for tML v2025.6.3.0 / Terraria 1.4.4.9 Version 1.4.3: Network Bugfix Version 1.4.2: Update to tModLoader v2023.12.5 Preview and v2023.11.3.3 Version 1.4.1: Fixed bug causing effect duplication from accessories in modded slots Version 1.4.0: Added support for tModLoader 1.4.4 Version 1.3.1: Added incompatability check for "Extra Accessory Slots". The two mods do not work with one another. Version 1.3: Hopefully corrected error where characters would show as corrupted. Version 1.2: Changed logic to allow for changing slot counts ingame rather than requiring main menu and reload. Version 1.1: Added option for vanity-only slots. These slots replace functional slots added by this mod. Version 1.0: Initial Release[quote=tModLoader MoreAccessories] Developed By Aeryn[/quote]
Terraria Overhaul (Configuration Update!)
por 76561198046102892
[img]https://raw.githubusercontent.com/Mirsario/TerrariaOverhaul/dev/Logo_Header.png[/img] A large mod for Terraria that focuses on increasing overall enjoyment of the game, via improving aspects such as: combat looks, feel, & mechanics, movement, camera, ambience, and even the entire soundtrack. The Work-in-Progress 5.0 version for Terraria 1.4 is a complete reimplementation of the mod, which boasts: - A vastly superior & open sourced codebase; - Reimagined and more vanilla-faithful, while also more crazy, solid and fun game design; - Magnitudes more overall quality assurance & polishing. - Near flawless compatibility with content mods, to be polished further soon. [h1]F.A.Q.[/h1] [quote][b]How do I configure the mod?[/b] Just click 'Configuration' in the top left corner of main menu![/quote] [quote][b]Why are some features missing?[/b] Please read the description above![/quote] [h1]Links[/h1] - [url=https://discord.gg/RNGq9N8]Chat and ask questions on our [b]Discord Server[/b] 💬[/url] - [url=https://patreon.com/Mirsario]Show your support on [b]Patreon[/b] ❤️[/url] - [url=https://mirsar.io/Project/TerrariaOverhaul]See update posts on [b]mirsar.io[/b] 👁️[/url] - [url=https://mirsar.io/TerrariaOverhaul/Wiki]Check out our [i]brand new[/i] [b]Wiki[/b] 📝[/url] - [url=https://github.com/MIrsario/TerrariaOverhaul]Contribute on [b]GitHub[/b] ⚙️[/url] [h1]Contributing[/h1] [b]Terraria Overhaul[/b] is openly developed on [b]GitHub[/b], and all contributions are welcome and appreciated! If you happen to be either: - On familiar terms with C# programming; - A great pixel artist; - Multilingual, with a supported language as your first; - Or have just found bugs to report; Then please, [url=https://github.com/MIrsario/TerrariaOverhaul/issues]consider heading over to our GitHub repository's issues and helping out![/url] [h1]Recommended Mods[/h1] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3119712528]High FPS Support[/url] - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3455924006]WeaponOut Lite: An Item Holding Mod[/url] (FK99's Official Remake)
Terraria Guides
Mods y plugins para servidor de Terraria – Extensiones de tShock
Plugins de tShock para tu servidor de Terraria. Economía, regiones, anti-cheat y extensiones de gameplay.
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Configura tu propio servidor dedicado de Terraria. tShock, plugins, tamaño del mundo y configuración multijugador.
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Instala todos los mods directamente desde el panel con un clic.
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