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Mods y plugins para Terraria
Este catálogo incluye 14.000+ proyectos de Terraria procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
NPC Kill Counter
por 76561199030778287
NPC Kill Counter Need someone to help translate Chinese into English. Q&A: I remember that the original version has a monster killing count. Why do you still need your mod? The monster killing count in the original version is a general statistic based on the flag of NPC. For example, the red, yellow, blue and green Slim and even the King Slim are all classified as Blue Slim, which makes the count inaccurate. This MOD is counted completely according to the unique ID of NPC. 1 is 1, 2 is 2, and the death count of each NPC can be calculated. What are the visual effects? Modified the native monster killing technique prompt to display the individual monster killing count/world total killing count of the NPC you last attacked. However, it should be noted that although some NPCs are different, their names are the same. For example, zombies, torch zombies, etc. are called zombies. Press alt (Favorites) to temporarily switch the display of NPC's unique ID. Note that it is in English, which is usually not used. It is only necessary to know why when the same name appears but the count goes up and down. Note: Because there is no special hook compatible kill judgment, the two counts are slightly different. An individual dies after an attack, and the world is an item dropped by an NPC after a defeat. In contrast, an individual may deviate in some cases. For example, Fargo's final BOSS will not be killed, so it will not be counted by individual monsters, but only by the world's total number. Ha ha ha! Unexpectedly, it will never be defeated! Will it affect the original monster killing count? No, for example, the flag drop is calculated according to the original count. This MOD only visually blocks the original count and adds a new layer of count to display. The original statistics and flag drop are not affected. Have you added developer functions? Yes, two Call interfaces are added, which is very simple. You can obtain and modify the count list of specific NPCs. Refer to the source code for specific use https://github.com/zzp198/NPCKillCounter/blob/master/NPCKillCounter.cs#L10 At present, we have an idea that we can count the NPC according to the specific number to prevent cross phase BOSS challenges.
[1.4 Alpha] Portable Statues
por 76561198051878270
Built for 1.4 Alpha version of tModLoader. This mod allows you to craft bat, stars and hearts statues into portable statues that will work from your inventory, also this mod allows to craft item that will grant you all combat buffs and will act as infinite life potion if you somehow gather 30 red potions for it.
[1.4 Alpha] Eye Sword
por 76561198176940010
Built for 1.4 Alpha version of tModLoader. Demon eyes feel kind of lacking so I added a sword that drops from them. Version 0.1 - Added Version 0.2 - Changed some stats, ported to 1.4, and redid the sprites. Version 0.3 - Fixed the drop chance
Low QualiTerraria
por 76561198175693851
we got terraria at home Developed By Nycro
Rivals - Russian
por 76561199816544163
Rivals - Russian Русификатор для мода Rivals Если заметили ошибку в переводе, дайте знать в комментариях. Желаю приятной игры. Developed By Arick
Super Inconspicuous Mod
por 76561198312567559
Who are those strange enemies? Developed By VenaDrill
Re-Forge
por 76561199082493333
Re-Forge is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Random Items Mod
por 76561199387191851
I don't know what to put here so just enjoy the items or something I recommend using the recipe browser mod along side this one NEW ITEMS: Duck Staff Withered Abyss The Sprayer Infernum Of The Voids SLIGHTLY REWORKED ITEMS: Foul Chromed Rifle The Natives Blessing Astral Rend Eclipse REMOVED ITEMS: Crimson and Hellstone Bullets Nights Requiem Developed By Obl1vi0n856
BossSelectiveRespawn
por 76561198981659290
One friend solos bosses, the other dies to slimes? Time to fix that. This mod blocks the pros from respawning during boss fights — fully configurable, so you choose who suffers. Let the noobs shine (or die trying). Developed By ShadowScorpion
Portable Buff Stations
por 76561198305820373
Adds 6 items that apply the buff station buffs while in your inventory or void bag. One item for each buff station and one that applies all five buffs (can toggle loading for this item). I know that other mods do similar things to this, but they can be quite bloated. This mod is small and simple. Developed By FaceTheFox
ReducePotionSickness35Sec
por 76561198832566720
Unlike my previous mod "ReducedPotionSickness" that will cap potion sickness to 25 seconds. This version will cap it to 35 seconds instead. This applies to vanilla heal potions such as lesser, healing potion, etc. The effect will activate after equipping the accessory called "ReducePotionSickness35Sec". Developed By theshyph
A Mod of Mass Distruction
por 76561199069149056
This is a remake of Mass Distruction a mod from 1.3 and im here to remake it there are so many new items, weapons, entites and so much more. hope you enjoy :)
Finality
por 76561198169296338
Mod Description Finality is a content and visual overhaul mod focused on bringing resprites and eventually additional content to Calamity Currently featuring a complete Calamitas Clone resprite, with more bosses, enemies, items, and other content planned for future updates. Infernum Mode compatible: Finality automatically disables its Calamitas Clone resprite when Infernum Mode is active, preventing visual conflicts during the fight. More content and resprites are coming in future updates. Developed By Nivek
Simple Damage Multiplier
por 76561198833586623
Simple Damage Multiplier This mod adds a menu to set damage multipliers for the following categories: - Player - Town NPC - Mobs - Bosses More features: - Open the menu with Num2 - Change the keybind in Controls - Enable or disable each category - Set each multiplier from x0.50 to x10.00 - Player damage changes actual weapon damage values and tooltips - Boss detection also works for modded bosses with their own health bar - Only the host can open the menu in multiplayer Developed By KnifeLight
No Town Slimes
por 76561198027985051
No Town Slimes! This mod allows you to configure which slimes can spawn: - Disable All. - Disable just the Bound Slimes. - Toggle each slime individually. This is my first mod, I hope you can get some use from it. Current known bugs: - When using Calamity mod, the nerdy slime will sometimes constantly spawn and despawn after King Slime is defeated. Developed By NotSoGelatinousOne
Calamity Multiplayer Mining Set Fix
por 76561199048153378
Fixes the Calamity mining set bonus not working in multiplayer, allowing extra ores to be obtained. Matches the description in the wiki, a 25% chance for an additional ore to drop when mined, with a random cooldown of 3-6 seconds. Contains bugs, but it achieves its main purpose. I'll maybe fix the bugs someday. Less of a fix, and more adding of the feature. Set bonus will work without calamity, just without any descriptions. Not made for single player, rates will be vastly improved there. Developed By Lonksy
Just Another Totem of Undying
por 76561199156635939
Just Another Totem of Undying This mod adds the Totem of Undying, capable of saving your life in a critical moment. The Totem of Undying is crafted at the Lunar Crafting Station with the following materials: 10 Gold Bars (or 10 Platinum Bars) 1 Life Crystal 2 Solar Fragments 2 Vortex Fragments 2 Nebula Fragments 2 Stardust Fragments 4 Souls of Light 4 Souls of Night Changelog: - Version 0.5 - Added a new custom texture for the totem. - Added new craft recipe - Fixed issues for better stability. - New mod icon
Wooden Bow Upgrades!
por 76561199589896824
WARNING! this is a demo! ideas for wooden bow upgrades are welcome to be said! do you feel bad about the wooden bow and how easy it is to replace? well this is a mod for you! upgrade the wooden bow you want like.... make it stronger and faster! or make very strong but slow! from what you like from the limit of upgrades! make the long bow or reinforced bow! and maybe your ideas...... .................... VER 0.2 reinforced bow path Long bow path .................... VER 0.3 NEW Enchanted bow path long bow now has a upgrade .................... VER 0.4 topaz forced wooden bow wooden bow parts (use for new bows!) overgrown wooden bow (uses the new parts!) Developed By Kaboombit25
Simple Class Based Damage Scaler
por 76561198069070596
Allows you to modify damage and crit chances of all weapons based on class. Only directly handles vaninilla classes, all modded classes would be affected by default Icon made by Neobind, check out their resourse pack: https://steamcommunity.com/sharedfiles/filedetails/?id=2479967021 Developed By OmegaJade github link: https://github.com/OmegaJ/scbds
WeatherMod
por 76561199262839467
WeatherMod is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By KaanH
Colored Walls
por 76561198039802271
This mod adds lit colored walls. Craft at a workbench with, 1 stone block, 1 red paint, 1 green paint, 1 blue paint. Output is 9 walls.
Martin's Order Mod - Russian Translation
por 76561199816544163
Русификатор Данный мод является русификатором для мода Martin's Order. Если у вас возникнут вопросы к переводу, или вы нашли ошибку - напишите об этом в комментариях. Основной переводчик - Arick Помощь в редактировании перевода - Waitti Ниже вы можете прочесть описание переводимого мода для ознакомления с ним. Желаем приятной игры! Мод находится в разработке! RU: Есть также небольшой перевод на испанский. ES: Tiene un poco de traducción al Español también. (Ранее назывался Martains's Order Mod) Это мод с разнообразным контентом, в основном с дополнениями, похожими на ванильную версию игры. Мод включает в себя новые сокровища и структуры, генерируемые при создании мира, врагов, NPC в городах, боссов, снаряжение, оружие и некоторый контент для эндгейма. Также есть некоторые изменения в ванильных предметах, которые обозначены значком шестеренки в их описаниях; их можно включать и выключать в настройках. (Не забудьте установить свои привязки клавиш!) - Этот мод также добавляет некоторые структуры, сгенерированные с помощью мода Structure Helper; они не будут генерироваться, если этот мод не загружен или не активирован! - То, что как известно, некорректно работает в многопользовательском режиме: Бои с боссами: Башня кровавой резни, Принц слизней и Тесла - Замечательные вещи! - Новые биомы: Тропический лес, Глубины, Холодная пустыня, Пустота Новое событие, которое можно включить/выключить: Призрачный тропический лес Новые сезоны: Первоапрельская шутка Новые руды и драгоценные камни Новое оружие Ночи, Истины и Терры Новые городские NPC: Коллекционер, Исследователь, Смотрительница, Геймер, Шахтер, Инвестор и Ангел (есть также Флоран) Новые городские питомцы: Аллигатор, Тюлень и Слизень-торговец! - Замечательные вещи! Много новых красителей - Реализована совместимость с модами - Census Boss checklist Thorium Calamity Fargo's Mutant Colored Damage Types - Механика устрашения: После удара по врагам на близком расстоянии игрок получает временную защиту, пока она не исчезнет или не будет снята уроном. - Изменения в оригинальной игре: (Некоторые можно изменить в настройках мода) Частота появления врагов увеличена в хардмоде и экспертном режиме. Скорость прыжка, ускорение, максимальная скорость бега и полет немного увеличены за счет скорости передвижения. За каждое разрушенное фиксированное количество фоновых куч или спрайтов можно получить оружие или инструмент уровня Террагрима. Добавлено множество дополнительных стандартных рецептов, таких как метательные ножи, жезл раздора, демонические алтари, горшки, шипы, красители, семена трав, жезл возрождения или истинное оружие. (У предметов из оригинальной игры, которые напрямую изменяются модом, внизу всплывающих подсказок отображается их иконка) - Вклад в разработку - Главный разработчик, программист, художник по спрайтам и музыкант: martintoco Дополнительное программирование и дизайн, тестирование: Jetc Дополнительная музыка: Saucedbox, Modestep Другие дизайнерские решения и идеи: Dennis, Nurb, Daluyan Messes, Hevinis, Fishy, Pez - Поддержка (в Discord): Dennis, Fishy, Lacuspolo25, Luna, Nurb, Pez Рекомендуемые моды для использования в паре: Census, Recipe Browser, Fargo's Mutant, Can I Shimmer This?, Dialogue Panel Rework, WMITF Вы можете ознакомиться с новостями о моде, задать вопросы или посмотреть список изменений на Сервере Discord . Developed By Arick, Waitti
一些武器0.0.1
por 76561199208964966
Modify this file with a description of your mod. Developed By NUQIN
Oceanic Oceans
por 76561199019043277
It makes going to the ocean useful. All objects found on the coast and ocean have a use This mod does not add structures because it is complicated for me, if it has support I will try to add structures Developed By Trat80
Terraria Guides
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