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Mods y plugins para Terraria
Este catálogo incluye 14.000+ proyectos de Terraria procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Excuse Me!
por 76561198310021856
Simple mod to allow any item that is treated as melee, has damage and knockback to move Town NPCs out of the way. GitHub Repository: https://github.com/tieeeeen1994/tModLoader-ExcuseMe Changelog: v0.3 - Updated code so that it works on the current tML. Not much has changed. v0.2 - Remove the condition for use animations to allow more melee weapons to move Town NPCs. - Use the same logic for melee weapons towards enemies for checking hits to Town NPCs as well. - For example, Town NPCs won't be damaged if there are blocks in the way (just like how you can't damage enemies if there are blocks). v0.1 - Initial release. Developed By tieeeeen1994
ZB's Edits
por 76561198382864316
A passion project of me and a few collaborators aiming to add content from other media or other things we think should be in the game. Current Content: --------------------------------------------- -14 new weapons -Three NPCs -10 new items/accessories --------------------------------------------- Credits: --------------------------------------------- Programming by ZetaBub#9496 Most Sprites by Floor potato#5608. Check out lowercase Mod https://steamcommunity.com/sharedfiles/filedetails/?id=2831358632 Some sprites and programming by Crownicles#8419. Check Out Crown's Mod https://steamcommunity.com/sharedfiles/filedetails/?id=2833856350 Wood Slime by Riptide All the people on the tModLoader discord that helped with debugging -------------------------------------------- Discord: -------------------------------------------- https://discord.gg/bV6Q5dNGA6 -------------------------------------------- Planned Additions: -Several enemies throughout the game -Blood moon items -New items for NPCs -Whips and other summoner utility -------------------------------------------- Patch Notes: -------------------------------------------- v1.14.5-1.14.8 -Added two melee weapons with projectiles -Modified the Fracture debuff -Added a new bat enemy -More v1.13.5-v1.14 -Item balance changes -Added three new guns, a bullet, and a new undeground chest drop -Added two hardmode accessories v1.12-v1.13 -Added multiple weapons -Added an arrow -Added a debuff -Added a material -Added a prehardmode toolset
Tea Example Mod
por 76561198241091852
Example usage of Tea Framework. This is for developers. Find out more at: https://github.com/rejuvena/tea-framework
召唤师新三矿头盔汉化
por 76561198282427325
这是召唤师新三矿头盔的汉化,弥补了召唤师没有新三矿头盔导致成长不均衡的遗憾 (个人感觉玩灾厄大杂烩时可以加上的) (还有!就算是13个钯金/钴蓝/秘银/山铜/精金/钛金锭绑头上他都不只1防御!!) Developed By yuyan2023
Physaria - 汉化
por 76561199487269913
本汉化由 Gemini 3 Pro 生成。 以下为原模组描述: 太长不看版: 本模组为泰拉瑞亚添加了完整的布娃娃(Ragdoll)和躯体物理引擎,包含全新的血腥、血液和碎块机制。 详细描述: Physaria(即本模组)纯粹在视觉/装饰层面改变了泰拉瑞亚中敌人的死亡效果。它用物理驱动的布娃娃系统取代了原版枯燥的血块爆炸,引入了受击肢解、逼真的血液粒子动态、实体头部物理效果,以及针对人形和史莱姆实体的多项视觉及游戏体验改进。 正如标题所言,这是一个对游戏进行血腥、物理、布娃娃和沉浸感扩展的模组,且完全是装饰性的! 因此,本模组兼容所有内容。模组配置中甚至包含了一些兼容性补丁。 本模组在很大程度上围绕 Sword (And Spear) Swing(挥剑与挥矛)模组的机制构建,强烈建议将两者搭配使用以获得终极体验。 Sword (And Spear) Swing 的链接位于描述底部的兼容性部分。 本模组现已完全兼容多人游戏!尽情享受吧! 主要特性 - 基于物理的布娃娃:敌人死后会变成受重力、摩擦力和弹力影响的全软体布娃娃,并在死亡时顺着斜坡或山丘滚落。 飞行敌人在撞击时会瞬间坠毁并摔烂。 - 尸体留存:尸体会保留在地面上可见,并在可配置的时间后缓慢消失。 - 布娃娃碰撞:多个布娃娃之间存在动态碰撞,允许它们互相堆叠。 // 由用户 @coffee009 建议 动态肢解与血腥: - 敌人在死亡时有几率被斩首或断肢。 - 地上的布娃娃可以被击打,导致进一步的肢解(产生碎块和血液)并根据物理效果被击飞。 - 被斩首的布娃娃会有一个受物理驱动滚动的头颅,且颈部会喷血。 腿部也可以被砍断。 - 粘性血液:血液粒子在落地时会停止移动,形成可见的血泊,并在可配置的时间后缓慢消失。 - 碎块:击打敌人时会产生新的、改进的小碎块和血肉块。 这可以在配置中自定义。 - {新} 鲜血布娃娃:布娃娃在地上停留越久,颜色会慢慢变成暗红色(可开关)。 - {新} 布娃娃失血:死亡的布娃娃现在会在死后短时间内流出液态般的血滴(可开关)。 - {新} 布娃娃爆炸:如果布娃娃受到超过4次击打,现在会爆炸成碎块和大量血液粒子(可开关)。 人形头部与常规物理(存活实体): - 头部晃动:人形实体(包括 NPC)在活着移动时会表现出微妙的、基于物理的头部晃动。 就像放在车里的那个夏威夷摇头娃娃一样。 - 头部畏缩:头部在被武器或弹幕击中时会产生物理反应,逼真地向后仰和晃动。 - 头部律动:当玩家在附近演奏乐器时,人形生物会跟随节拍平滑地晃动头部,并面向演奏者。 - 史莱姆果冻物理:史莱姆实体在移动、坠落和与环境碰撞时会动态地变形、压缩和拉伸。 - 流体动力学:布娃娃具有浮力,会漂浮在水中,移动缓慢并抵抗重力。 - 箭矢滞留(默认关闭):箭矢会视觉上插在活着的敌人和布娃娃身上一小段时间,然后消失。 兼容性! 本模组与大多数模组完美兼容,因为它绝大部分内容纯粹是装饰性的。 针对 <i><u> 的 Sword (And Spear) Swing 模组有一个补丁,使其能与本模组完美配合。我强烈建议将这两个模组搭配使用,因为它结合本模组以全新的方式为游戏增加了极多的互动性。 搭配本模组、<i><u> 的 Sword (And Spear) Swing 模组,以及我的另一个模组 <i><u> 的 Motion Blur for Terraria(动态模糊),游戏本质上将变成《泰拉瑞亚:半剑(Half Sword)版》(肯定有人懂这个梗)。 可自定义设置! 几乎所有的物理属性、持续时间、几率和视觉效果(如血液大小、重力、摩擦力、头部硬度)都可以通过游戏内的模组配置菜单进行调整。 给好奇的人解释一下,本模组的名字灵感来源于 "Euphoria",因为这是 GTA 物理引擎的名字,它被公认为在布娃娃交互方面是有史以来最好的物理引擎。 本模组旨在将泰拉瑞亚与布娃娃物理引擎融合! 查看更新日志以了解更新内容。 部分代码和错误修复由用户 <i><u> 编写。请查看更新日志以获取致谢名单 本模组完全兼容多人游戏! Developed By 匿名
DoChaos!/随机物品_NPC
por 76561199023772481
DoChaos 是一个混沌随机事件模组,提供以下功能: • 随机给予玩家物品 • 随机生成敌怪 • 可自由调整触发频率与功能开关 • 完全兼容多人游戏 更多功能将在后续更新中加入,欢迎继续关注。 --- DoChaos is a chaos-based random event mod, featuring: • Randomly gives items to the player • Randomly spawns enemies • Fully configurable trigger frequency and feature toggles • Fully compatible with multiplayer More features will be added in future updates. Stay tuned! Developed By Cranesk
Lincoln's accessory mod
por 76561199447295082
This is an accessory mod I made! 110 accessories, 11 runes, 15 shields, 2 tools, 11 weapons, and 2 armor sets! Now featuring new PLATED IRON and STAR armor sets! The runes increase knockback along with extra buffs. The shields all give you extra defense, but copper, iron, silver, and gold shields boost damage, while tin, lead, tungsten, and platinum boost attack speed. There is a rune for each class (Blade, launch, caster, and focus.) that can be crafted at the end of pre-hardmode, the 4 runes can be combined into an assassin rune post-skeletron-prime. With a few other special items, you can combine the assassin rune post-lunatic-cultist and make a powerful item, turning you into the strongest opponent against even the most brutal of foes. What about the shields though? Well the shields... You can equip up to 5 of them (At least in non-master) to make yourself too powerful too early. You can convert ORES (Not bars) of the same tier to their counterparts! Example: Copper <-> Tin, Iron <-> Lead, Silver <-> Tungsten, Gold <-> Platinum. And same for tissue samples and shadow scales: 5 shadow scales <-> 5 tissue samples And adds crafting for souls, also allowing souls of light and night to be gotten in pre-hardmode! Uh... I don't think this is just an accessory mod anymore. Developed By LicoPicoElite
Shark Mixology Español
por 76561198228399340
Traducción completa al español del mod Magic Shark Mixology. Este mod traduce en su totalidad un excelente mod que es vanilla+ literalmente es un "debería estar en el juego base", es otro mod creativo y lleno de personalidad; una simple NPC y sus ricos refrescos que van a ayudarte, mejorar y hacer más divertida tu aventura de turno. Dicho esto espero que disfruten del mod ya sea por comodidad, necesidad o simple coherencia con tus demás traducciones o_O. El mod original cuenta con una traducción creada posteriormente a la mía, aunque es bastante plana y mala (sin afán de ofender o atacar) por lo que este mod quedará en pie ya que reemplaza esa traducción para quien guste disfrutar de mi característica calidad de traducción; con personalidad, pasión y cariño buscando las mejores palabras adecuadas posibles que encajen a la perfección fonética y gramaticalmente apelando al contexto establecido (NO uso un traductor directamente). El contenido es post-skeletron, dense el gusto de la sorpresa explorando un poco las playas después de derrotarlo. Developed By MrBurrito7w7
让弹幕追踪你的鼠标
por 76561199550139888
随便做的 更新了物品(角色创建时自带,带在背包里会让敌怪的弹幕追踪鼠标) Developed By banana星人
Throwery
por 76561199013278413
This mod aims to make throwing a viable class, especially after they removed throwing in 1.4. This is in very early development, and if you want to help or just talk about stuff ig join this discord server - https://discord.gg/K2yr2SPm Even if you've never coded before, I can TRY to teach you. Currently adds: 9 shurikens 3 throwing accessories Recipe for Leather and Shuriken Update 0.1.2: Adds 3 shurikens and 2 accessories. Update 0.1.1: Adds an accessory and dust to shurikens. Update 0.1: Added 2 shurikens (a whole 2!) and made a sound when shurikens break.
LifeCycleUtils
por 76561198365086992
LifeCycleUtils is utility and quality of life. It adds 6 new items to very in helping with life cycle such as rain blizzard and sandstorms with much more and more to come!
Terrarian Extras
por 76561198380491563
Terrarian Extras (TE) is a rapidly growing content mod that introduces a variety of gameplay changes, bosses, enemies, weapons, armor sets, accessories, ores, a revived throwing class, naturally generating structures, and more! Terrarian Extras started out in April of 2026 as a small passion project but has since evolved into a community-driven open-development medium-large expansion to Terraria. TE is growing every day, with new large updates released frequently. TE, unlike most content mods, is completely open to community contribution. If you have any ideas or assets you wish to contribute to the mod, you can contribute them on the TE discord for them to be (most likely) added to the mod. Since TE is still early in development, even the smallest additions could profoundly shape it's legacy. If you have any ideas, big or small, that you have always wanted to see in Terraria, contributing to Terrarian Extras is a wonderful way to see those ideas come to life. For help, providing feedback, reporting concerns, or contributing, join this discord: https://discord.gg/4qgN5Vc9q5 UPDATE 0.8.6 - Ravenous Revenants This update is quite large, so you may be suprised to notice that I havent changed the version to 0.9 yet. Why? Because there is a lot more content to be added between now and 1.0, and I dont wanna rush myself or my contributors to prep for an imminent change in mod philosophy. Speaking of: TE HAS CONTRIBUTORS NOW! Two individuals, Jorgi and Fun-Shroom, have helped shape the mod by contributing their ideas and assets to TE! Their contributions into v0.8.6 will be highlighted below! If you too want to contribute your ideas, code, spritework, musical talent, and playtesting to Terrarian Extras, you may do so by joining the TE official discord (linked above) and sharing your ideas openly. Contributors are credited in the mod's Credits.txt file and in changelogs, with commemorative content possible! TE is entirely open-development, meaning that anyone can contribute their talent to the mod for it to be (most likely) added. Since the mod is incredibly early in development, even the smallest contributions have a chance to shape TE's history and legacy. Remember, YOU own this mod as much as I do. Like usual, this update was absolutely huge and so I may have forgotten some things. Only way to know for sure what the mod contains is to play it yourself! CHANGELOG: - ADDED A NEW BOSS: THE BOMBERGEIST (Head spritework courtesy of Jorgi) - The bombergeist is a post-plantera spirit-themed boss that is essentially a bunch of ghosts piloting a mech. Killing the bombergeist rewards the player with a variety of powerful weapons and an accessory - Added the Roiling Wraithstaff - Added the Polterpult - Added the Haunted Kunai - Added the Automaton Core - Added a variety of new weapons such as: - The Book of Apostacy, a post-plantera magic book - The Gunsword, a powerful dual-class weapon that can switch between melee and ranged class modes (courtesy of Fun-Shroom) - The Warhammer, a true melee weapon that breaks enemy armor - Mjolnir, a powerful post-golem true-melee upgrade to the Pwnhammer - Three new magic-class gauntlet weapons that cast sigils of various effects (Courtest of Jorgi) - The Poison Aura Wand, a post-skeletron magic weapon - The Armor Breaker, a post-plantera shotgun - Added a new accessory, the Sea Leather Hood, that increases throwing speed - Added leather armor, a pre-boss armor set that increases movement speed and attack speed at the cost of low defense - Fixes and reworks: - Due to coincidental similarities to another mod, the Titan Teratoma has been renamed to Growth Eater. I was unaware of these similarities at the time of the boss's creation, and the boss has been corrected to maximize originality - Reworked Growth Eater's first phase - Resprited Growth Eater's head (courtesy of Jorgi) - Reworked the Crystal Vile Thorn to spray crystal shrapnel off of hit enemies (Courtesy of Fun-Shroom) - Reworked the Cursed Flames spellbook to fire 1-3 fireballs per use in a tight spread (Courtesy of Fun-Shroom) - Reworked the Golden Shower spellbook to create an additional defensive ring around the player that increases in size on successful hits (Courtesy of Fun-Shroom) - Fixed a bug where multiple Fungal Colossus bosses could exist at once due to respawning Fungal Mounds - Fixed a bug with boss checklist integration where the Fungal Colossus listed no summoning information Developed By Lavaman
Spiritrum Reborn
por 76561198172233339
-- What is this mod about? -- Spiritrum Reborn (SPR for short) is a content mod focusing on filling up the gaps of equipment, while adding its own lore. SPR contains 90 weapons: - 21 melee - 36 range (with 3 ammunition) - 27 magic - 6 summon Along side with 10 armor sets: - 2 melee sets - 1 range set - 1 magic sets - 3 summon sets - 2 universal sets - 2 Hybrid sets (melee-magic and range-summon) With 41 accessories and 10 of a special accessory called spirits, each with a custom ability and their own slot. -- Special Feature -- SPR rebalances and adds something special to every early hm ore gear. Such as, the Titanium Repeater shooting Titanium arrows dealing more damage when going down, and the cobalt repeater being a burst of 3 arrows. -- Bosses -- SPR adds 4 bosses, all spread out the progression. The first boss you will encounter is Ratakar the sea king, a ocean boss intended to be fought after eye of chtulu, but can be your first boss. The second boss is the Cinder Archivist, a spellcasting desert boss fought after skeletron. The third boss, is the Frost Empire, a chilly boss fought in the tundra after Golem is defeated. The fourth boss, the main antagonist of the lore, the Void Harbinger. This boss is fought before moonlord and it is recommended to be fought at day. Summoned in the Crimson/Corruption. -- Town NPCs -- As far in the mod, only 1 NPC has a use, being the Nameless Traveller. Over the progression of the world, it will sell new items for your journey. Make sure to make a house in the Aether. The second NPC is... a cat... Yes, a cat and its name is "Goog" -- Multiplayer compatibility -- This wasn't tested, so if you find a bug, make sure to report it in the discord server (check links section). -- Mod compatibility -- This is planned, but currently there is nothing done for compatibility so far. Play at your own risk. Mods that are a No (so far): Calamity Mod -- Addons -- Unofficial Chinese Translation: https://steamcommunity.com/sharedfiles/filedetails/?id=3789536742 -- Links -- Official Discord server: https://discord.gg/mNwZWRDJrr Official Youtube channel: https://www.youtube.com/@Spiritrum_Reborn (sometimes leaks or OST will be posted here) -- Special Thanks -- Ropro0923 reser_tdx -- Contributors -- bananamaaan prosigmasoul -- Road map -- NEW CLASS!! 1.3.1: part 1 fo the new class (Pre-hardmode) 1.3.2: part 2 of the new class (Up to Golem) 1.3.3: part 3 of the new class (Up to Endgame) 1.3.4: Final touch ups -- Important -- If you look at the quality of the sprites, it is because they are not the best and it is hard to do be a solo dev, but some of them are actually good. The reason behind this it is because those were made by the community. I am open to all ideas and resprites. Developed By Spiritrum Community
Soaring Insignia Balanced (for Calamity)
por 76561199401445029
Soaring Insignia Balanced (for Calamity) This mod tries to balance the Soaring Insignia to make it feel powerful yet fair — especially for post-endgame Calamity. 🌀 Features - Infinite flight - +30% acceleration boost - Defense penalty: - -10 Defense if under 100 Defense - -20 Defense if over 100 Defense 💬 Lil Story Behind This So, I was thinking about how Calamity really nerfs the Soaring Insignia — and honestly, it was kinda frustrating. Then I thought: what if I balanced it instead of limiting it? And this mod was the answer. ❤️ Support & Feedback If you enjoy this rebalance, please 👍 Like and ⭐ Favourite the mod! Your feedback and suggestions are always welcome — I’d love to hear if you think this could be balanced better 😄. Versions v1.0-Released mod. v1.01- Added configuration options to activate/deactivate mod's effects. Developed By Kofi K
Drunk World Regular Music By Default
por 76561198120462221
A simple mod that makes the regular game music play in drunk world seeds by default rather than the Terraria: Otherworld soundtrack. You can still change the music by talking to the party girl NPC. Doesn't work in multiplayer. Developed By lms03
Slime Carnation
por 76561199233491334
🔷Slime Carnation🔷 Are Slimes too ordinary? What if we REVIVE them! Some slimes might come back as a Blue Slime, such as: - 🟢 The Green Slime - 🔴 The Red Slime - 🟣 The Purple Slime - 🟡 The Yellow Slime - 🌸 The Pink Slime - 👶🏻 The Baby Slime - And maybe more Slimes Affects both King and Queen Slime This mod was created by Zuryan Games, a beginner developer eager to help the community. Any suggestions or bug reports, let me know in the comments The language of the mod automatically changes to match the language selected for the game Novice Developer
Safe Chest
por 76561199217043777
SafeChest - Protege tus Cofres / Secure Your Chests Español SafeChest es un mod para Terraria que te permite proteger tus cofres con contraseñas, asegurando que solo tú o quienes conozcan la contraseña puedan abrirlos. Perfecto para partidas multijugador, incluye una interfaz intuitiva para bloquear y desbloquear cofres. Características - Protege cualquier cofre con una contraseña única. - Interfaz de usuario simple para bloquear y desbloquear. - Soporte para multijugador: ¡mantén tus objetos seguros en servidores! Cómo Usar - Abre un cofre y haz clic en “Proteger cofre” para establecer una contraseña. - Para desbloquear, ingresa la contraseña correcta en la interfaz. English SafeChest is a Terraria mod that lets you protect your chests with passwords, ensuring only you or those with the correct password can access them. Ideal for multiplayer games, it features an intuitive UI for locking and unlocking chests. Features - Secure any chest with a unique password. - Simple user interface for locking and unlocking. - Multiplayer support: keep your items safe on servers! How to Use - Open a chest and click “Protect Chest” to set a password. - To unlock, enter the correct password in the interface. Soporte y Contribuciones / Support and Contributions Español: ¿Preguntas o errores? Reporta en GitHub. ¡Ayúdame dando una ⭐ en GitHub! English: Questions or bugs? Report on GitHub. Help me by giving a ⭐ on GitHub! Developed By Pineda04 (Togg)
fervent arms korean localization 한글패치
por 76561198398956063
재단련을 색다르게 바꿔주는 fervent arms 모드의 한글패치입니다. Korean localization for fervent arms mod. Developed By NYamo
Relics Of The Ancients
por 76561199251644679
This mod includes 3 bosses and a few items, and a new Difficulty Hell mode! Developed By KingDev
mousemod
por 76561199139402723
你知道為什麼我沒有任何圖片跟敘述嗎? 因為我只是單純的翻新之前我很喜歡的模組 但應該Tmod更新了但作者沒有更新 所以我花了一段時間翻新 這模組只會在你的滑鼠旁邊畫一個超大的圈讓你的滑鼠超顯眼而已 單純操作失誤公開了而已 所以 如果想要我添加調整圈的大小的設定的話,如果有幫助到你留言一下,我或許可以花一點時間更新 You know why there’s no pictures or fancy descriptions? It’s just because I revived an old mod I really liked. TModLoader probably got updated, but the original author didn’t keep up, so I spent some time fixing it myself. All this mod does is draw a huge circle around your mouse, so it’s super easy to spot. That’s it. I accidentally made it public while testing—pure clumsy mistake. Anyway, if you think it’d be helpful to have a setting to adjust the circle size, just leave a comment. If enough people want it, I might take some time to update it. Translate by ChatGPT Developed By XT
--Strife-- (Beta 1.0)
por 76561198926273930
Strife is an W.I.P content mod. Aiming on adding various new items and enemies to terraria. and new gameplay mechanics. Download the BETA Version to test some of the early weapons. Strife Mod Currently Contains: 2 new Arrows 14 New Weapons 5 New Rarities 2 New Accessories 10 New Rarities Developed By TheHolySparky
Bee-Station
por 76561198077818729
Mod generally based on bees, but also steampunk. Work in progress... Honey Sticks Current adds: - 4 Healing Weapons - 2 Enemy - 1 Structure
[1.4 Alpha] Make the Steak Medium Rare
por 76561198821820399
Built for 1.4 Alpha version of tModLoader. Ever since 1.4 came out and I put my eyes on the steak item, I have been disgusted. Why, oh why would anyone ever make their steaks "well done with ketchup?" I just had to do something about it, and when TModLoader 1.4 came around I knew I had to go on a journey of self-improvement and sacrifice to bring the world a better Terraria steak. If you're like me and hate this monstrosity of an item I've got just the mod for you, and it's this one. In this mod, you will see that I have modified exactly one thing, the tooltip of the steak to reflect my (normal and not disgusting) tastes. Please do not contact me, but if you must need to do so, my discord is GerbSnail#9000
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