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Mods y plugins para Terraria
Este catálogo incluye 14.000+ proyectos de Terraria procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
hasbin hotel stuff
por 76561199408468140
hasbin hotel stuff is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By ru
Razarg Vanity Set
por 76561198240685492
Adds a furry vanity set of Razarg. You can craft the set with 1 dirt block each. Made by me: hexsprites on discord, I am currently doing terraria character commissions, feel free to message me if you're interested :3. Character owned by: @BlackDragonzkai on twitter or @BDZK on bluesky. Developed By Hex
Shiny Material
por 76561198961222700
Shiny Material is a pretty cool mod, it does...some Interesting stuff. Starting with new Items
Prefix Supreme
por 76561199588151175
Prefix Supreme transforms Terrarias reforging system into a hunt for truly game-changing power. Discover dozens of brand-new weapon and accessory prefixes ranging from defensive fortifications to overwhelming offensive boosts, speed enhancements, critical mastery, mana amplification, and beyond. Forge weapons with legendary modifiers like Divine, Otherworldly, Overpowered, and Elite to unleash devastating damage, blazing attack speed, massive crit bonuses, and enhanced weapon scaling. Equip accessories infused with prefixes such as Aegis, Blurred, Carnage, Perfected, and Ethereal to create powerful builds focused on survivability, mobility, destruction, or pure magical energy. Every prefix has its own rarity and value, extremely rare but making reforging feel rewarding and exciting again. Rare modifiers can completely change how your character plays, allowing for endless combinations and powerful endgame setups. Craft the emerald coin to have higher chances to get these new reforges, and upgrade it after defeating the moon lord for a even higher chance to get better reforges. Make the emerald coin with gold coins, beewax, and bones. Developed By Fenix The Destroyer
Fat Bird
por 76561199014056039
Summon the almighty Fat Bird to fight by your side. He is hungry, feed him with your enemies' souls. Craft the Fat Bird Staff at an anvil and summon your very own feathered minion. The Fat Bird takes up 2 minion slots and deals summon damage, chasing down enemies and colliding with them to deal contact damage. Dismiss him by right-clicking the buff. Developed By Caleb Kronstad
Start with Overhaul stone tools
por 76561198434835797
What does this mod do? This mod replaces the vanilla starting copper pickaxe and axe with stone alternatives from the Terraria Overhaul mod. Calamity's starting pouch is also removed. Starting items - Copper Shortsword - Stone Pickaxe (Terraria Overhaul) - Stone Axe (Terraria Overhaul) Why did I do that? I've always wondered why Terraria Overhaul adds stone tools if they never actually get used. Now they do — every new character spawns with them instead of the copper ones. I was so excited about this idea that I even took the time to learn basic Terraria modding just for this purpose. Requirements - Terraria Overhaul Notes - Only affects brand new characters on their first world entry - Existing characters are not affected Bug reports If you encounter any bugs or unexpected behaviour, please let me know in the comments — I'll do my best to fix it. Developed By AryShaim
Supporter
por 76561198061639672
Add new damage class -- Supporter! Add new damage class -- Supporter! Add new damage class -- Supporter! Add new damage class -- Supporter! Developed By TICE
TheTerminator Texture : The Cerebrotron
por 76561199418172305
🎨 PrimeRework终结者材质包 | TheTerminator Texture Overhaul 这是一个专为PrimeRework 模组设计的纹理替换包,用于替换游戏中原本的TheTerminator材质为半脑半机械的外观 This is a texture replacement pack specifically designed for the PrimeRework mod , replacing the original TheTerminator textures in the game. 需要依赖于PrimeRework模组 Developed By SuSen36
AvoSword Pack
por 76561198835873498
A small pack of weapons and other any other stuff I make to learn how to mod Terraria. Avocado Sword: Crafted at an anvil with meteorite bats and ruby. Cultist Blade: Crafted at an anvil with 20 Demonite (Or Crimtane) Bars and 5 Green Thread. Cultist Blade Form 2: Crafted at an anvil with Cultist Blade and 20 Hellstone Bars. Cultist Blade Form 3: Crafted at an anvil with Cultist Blade Form 2 and 10 Crystal Shards. Cultist Blade Form 4: Crafted at an anvil with Cultist Blade Form 3 and 10 souls of light and night. Cultist Blade Form 5: Crafted at an anvil with Cultist Blade Form 4 and 10 of each mech boss soul. Cultist Blade Form 6: Crafted at an anvil with Cultist Blade Form 5 and 20 hallowed bars. True Cultist Blade: Crafted at an anvil with Cultist Blade Form 6 and 1 Broken Hero's Sword Orb of Malakar: Crafted at a Crystal Ball with 15 Souls of Night and 1 Shadow Orb (the light pet) changelog: v.0.2.6 - New Steam Icon by @NotSoRoyalKing (https://beacons.ai/notsoroyalking) - Added Vampire Hunter's Silver Sword v0.2.5 - Added Orb of Malakar a magic weapon v0.2.4 - Added new projectiles for the Cultist Blades Developed By AlexAvocado
imperio of nuharez
por 76561199199145298
imperio of nuharez is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By Terra-prism
Меч
por 76561199075734100
Меч is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Block's Leveling Mod - Russian Translation
por 76561199816544163
Русификатор Данный мод полностью переводит Block's Leveling Mod на русский язык. Перед игрой прочтите описание мода снизу, чтобы понять как в него играть. Приятной игры. Block's Leveling Mod Block's Leveling Mod добавляет оружию механику прокачки, позволяя использовать его дольше, если вы усердно сражаетесь им, повышая его уровень. В основе этой системы лежит механика из Example Mod (спасибо Andro951!), но со всесторонней переработкой для полноценной, сбалансированной и отполированной реализации. Начало работы с прокачкой оружия (ОБЯЗАТЕЛЬНО К ПРОЧТЕНИЮ!): Повышение уровня оружия - разумеется, главная механика этого мода. Вот краткое руководство для начала: - По умолчанию оружие не может повышать уровень; механику необходимо активировать предметами - рунами опыта, используя «Кузню рун опыта» - Сперва создайте «Кузню рун опыта» из печи и 3 упавших звёзд - Затем поставьте кузню и создайте в ней «Дремлющую руну опыта» из 5 каменных блоков и 1 самоцвета (любого) - Дремлющие руны опыта бесполезны сами по себе; они - базовый ингредиент для крафта других рун опыта - Используйте Гида или мод Recipe Browser, чтобы увидеть рецепты действующих рун опыта - Редкость оружия (до перековки) определяет, какие руны опыта с ним работают; убедитесь, что создали подходящую для вашего оружия руну! - Когда у вас есть оружие и подходящая руна, нажмите ПКМ по кузне рун опыта, чтобы открыть её интерфейс - Поместите оружие и руну в соответствующие слоты интерфейса кузни и нажмите кнопку «Применить»! - Если всё сделано верно, руна израсходуется, и ваше оружие сможет получать опыт и уровни. В противном случае подсказка кнопки «Применить» укажет на ошибку Другие возможности: Подробнее о многих перечисленных ниже функциях - в закреплённом обсуждении Detailed List of Features! - Сферы опыта, дающие бонусный опыт оружию или игрокам - Повышение уровня игрока с опциональным усилением урона и сопротивления урону - Престиж - сброс уровня оружия или игрока для ещё большей мощи - Масштабирование врагов; опциональная функция, повышающая здоровье и защиту врагов по мере прохождения - Медали; ещё одна опциональная механика динамического лимита уровня, который необходимо повышать с прогрессом - Звуковое и текстовое оповещение при повышении уровня - Подсказки с отображением опыта, уровня и силы оружия - Множество настроек с (чрезмерно) подробными описаниями для тонкой настройки баланса - Кросс-мод совместимость с другим моим модом: «Weapon Augments» - Опциональное дополнение, добавляющее уникальное оружие с системой прокачки: «Heroic Weapons» - И многое другое! Developed By Arick
Projectile Clarity
por 76561199026508421
A lightweight client-side mod that makes chaotic fights easier to read: teammates' projectiles are dimmed so hostile enemy and boss projectiles stand out clearly. Fully configurable opacity via the in-game Mod Config. Works generically across modded content (tested with Calamity) without hard-coding specific projectile IDs. Developed By Zach
Extra World Sizes Compat
por 76561198845209561
A mod that makes mods such as: Ancients Awakened Classic and Dragonlens compatible with the mod Extra World Sizes More compat will come later. Developed By The Knight
Ascendancy
por 76561198292577383
Ascendancy is a progression overhaul focused on growth over time. You begin with reduced baseline power (negative scaling at low levels), then earn your way back to vanilla strength and beyond through skill leveling. World Threat System: - Tracks overall player progression (combat levels, endurance, and boss progress). - Raises world pressure as threat increases: stronger nights, higher elite/special spawn chances, biome mutations, and Restless Wilds surges. - Includes World Threat pressure, World Response memory, and elite enemy variants; Nemesis remains experimental and dormant for 0.60. Balance and features are still actively being tuned. Developed By Xenumbri
Everyone as One Player
por 76561198215596955
Ever seen those minecraft mods where everyone works together to control one singular player? Yeah, this isn't that. It would be theoretically possible to hook into the controls, remove each other player's character, and focus on one main character. This doesn't exactly work well, though. How would you divide up the controls? Placing and attacking are the same button, and movement is already hard enough. So what I've done is made it so that one main player gets movement control, and each other player is free to mess around with inventory and placing and attacking. All other players' positions, velocities, inventories, armor, accessories, dyes, loadouts, hp/mana values, and consumed life crystals/fruit and mana crystals are synced to the main player's. Additionally, there is an optional config to sync buffs as well. WARNING: Since it syncs inventories, items WILL be replaced. I recommend starting a new character. Only the main player has collision. Only the main player can pickup items. Due to how syncing works, the following items are disabled for non-main players: - Life Crystals, Life Fruits, Mana Crystals - Potions (items that give potion sickness) - Buffs (if buff sync is enabled) Currently, the main player swaps every minute (3600 ticks divided by 60). The order is dependent on ordinal compareTo (basically, earlier in the alphabet goes first). The one exception is the last player to join, who gets placed last in the order. When players join or leave, the main player/player swapping is synced. Here's some more detail on the creative process: I first started syncing which player is the main player. I had to make it deterministic for performance reasons (you would not like it if it synced every frame), so it only gets set when players join/leave. The sorting is just C#'s ordinal compareTo for each player's name. It just has to be consistent between each client. Then I messed around with position/velocity, and control disabling. It was relatively simple. Since these things are automatically synced by terraria by default, I just had to set them to the main player's. Here's where my issues started. I wanted to find a way to mirror without completely replacing your inventory. I went with hooking into the Draw method, which would replicate the main player's inventory, and hooking into the item slot onclick methods. I had to do some weird dancing between client and server and main focus client to send client clicks to the main client's computer to simulate those same clicks, otherwise it wouldn't sync properly. It was a whole mess. Later I tested out setting the inventory to the main player's inventory and found that it worked flawlessly, so I gave up with this and simply used that method instead. What I could do to solve the inventory replacement issue is to save a snapshot upon joining the world, then loading it upon leaving the world. That's for future me to implement, if I ever do.
Hazel's Mod
por 76561198297198236
HEY ME ALIVE, ME REMBER THIS MOD IS REAL AND ME ADD STUFF SORRYYYYYYY A mod to add stuff that my girlfriend and I wanted for our playthrough. 0.2: -Added 5 new music tracks and music boxes. -Added a new underground biome with 3 new materials. -Added a new armour set. -Added 5 new enemy NPCs, 4 in that biome & 1 in space. The code to implement the music replacements was taken from the Vanilla Calamity Music Mod so full credit for it goes to the Calamity Team Music and sprites were created and owned by Hazel (AutumnKittyGirl), and can be used in non-commercial projects provided we are notified of its use and are fully and clearly credited. Compatible with GabeHasWon's Music Display mod. Homepage: https://autumnhazelraison.neocities.org/hazel-mod-index The soundtrack is available at https://www.youtube.com/@AutumnKittyGirl Developed By AutumnKittyGirl
Decraft Beams
por 76561199210885123
Imagine crafting beams and finding out they look lmao!!! Anyways, you can undo that with this mod, as it allows you to craft any type of vanilla beam back to it's original material (e.g.: wooden beam -> wood) using the sawmill! Have fun uncrafting, decrafting, whatever-it's-called-ing some beams! Developed By Alex2739
Boss Butcherer
por 76561199203155373
Boss Butcher is a mod that adds an item called "The Butcherer" It does 10 million damage, and can one shot any vanilla boss or enemy, even the dungeon gaurdian. It's mainly for building and testing but it is craftable through normal gameplay. It takes 10000 Luminite bars, 3 Zeniths, and 2 Terraprismas. Do what you will with this power. Developed By Always Open Utopia
rainbow_world
por 76561199249169785
rainbow_world is a pretty cool mod, it does...this. Modify this file with a description of your mod.
the b
por 76561199071762802
the d version 0.5 adds: (fixed) Star Sphere Lemon Mint That restores 500 health Ice Cube That restores 1 health version 0.4 adds: Cheese Quesadilla That restores 15000 health.
SuperRace
por 76561199101504855
SuperRace is a custom race mod. Made with MrPlague's Authentic Races. Developed By Zarik
20 Grave Boulders Death
por 76561198385745042
Have you ever wanted 20 gravestone boulders to drop on death? Me neither, but here's a mod that does exactly that. Yes it's annoying. Developed By hoopie
Terraria Guides
Mods y plugins para servidores de Terraria: extensiones de tShock
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Configura tu servidor de Terraria con tShock, el tamaño de mundo adecuado, permisos de admin, plugins y una comprobación clara para el multijugador.
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