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Mods y plugins para Terraria
Este catálogo incluye 15.000+ proyectos de Terraria procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Turtle's PokeLib
por 76561198067103912
A set of common code functions and items used for some of my races (mostly Pokemon ones), designed to make it easier to manage the move system and related animation components that such races use. ***** Common Items ***** The below items are added by this mod for use in all dependent races which make use of the move system... Move Books (for learning/unlearning moves): - Forgetful Move Book (1 Mushroom). Used by PokeLib races to unlearn moves. Vitamins (for upgrading move power. All vitamins need a placed bottle nearby to craft!): - Reset (1 Obsidian + 1 Bottled Water) - Demonite/Crimson (3 Demonite/Crimtane Bars + 1 Bottled Water) - Hellstone (3 Hellstone Bars + 1 Bottled Water) - Light&Dark (2 Souls of Light + 2 Souls of Night + 1 Bottled Water) - Hallowed (3 Hallowed Bars + 1 Bottled Water) - Chlorophyte (3 Chlorophyte Bars + 1 Bottled Water) - Spectre (3 Spectre Bars + 1 Bottled Water) - Beetle (3 Beetle Husks + 1 Bottled Water) - Cosmic (1 of each pillar fragment + 1 Bottled Water) - Luminite (3 Luminite Bars + 1 Bottled Water) ***** Extra Keybinds ***** The following additional keybinds are available for functions like emotes or walking. Emotes can only be used while idle, and do not have default keybindings. Eye expressions can be used any time, and persist until the same expression is used again. They also do not have default keybindings. These can only be used by races built on Turtle's PokeLib! (PokeLib) Toggle Walking: Toggles if walking is enabled or not. While walking, your maximum movement speed is limited. Default key Q. A client config exists to make this keybind work for ANY race, if you so please! (PokeLib) Emote - Angry: You take a readied stance and an angry expression. (PokeLib) Emote - Sit: You sit down, wherever you are. (PokeLib) Emote - Sleep: You lie down on the ground and close your eyes. Zzzzz... (PokeLib) Emote - Lie Down: You lie down on the ground, but remain awake. (PokeLib) Emote - Ouch!: You looks like you just got hurt! (PokeLib) Eye - Half Closed: You half-close your eyes. (PokeLib) Eye - Closed: You fully close your eyes. (PokeLib) Eye - Squint: You squints your eyes shut! (PokeLib) Eye - Happy: You show a happy expression! (PokeLib) Eye - Angry: You show an angry expression! (PokeLib) Eye - Ouch!: Your eyes widen! (PokeLib) Eye - Look Behind: You look behind yourself. Please assign keys in your Controls where needed! ***** Additional Notes ***** I was very tempted to tag this with 'New Content', but despite adding new items, those items aren't really useful on their own! ...and I think it goes without saying, but I am in no way affiliated with the owners of Pokemon! Support me on Ko-fi! or Patreon! Join the L'il Discord! Check out my race mods! Are you a developer looking to use this codebase to make your own race? Feel free to leave a comment, or hit me up on Discord! Developed By Turtleren
Wild's 30x Mobs
por 76561199090696725
This mod multiplies all enemy spawn rates by 30. Created by request from WildLmao WildLmao's channel => https://www.youtube.com/@wildlmao Join my discord! => https://discord.gg/G5cbT7tj9K Github => https://github.com/MooMoo7661/WildLmao30xMobs Mod icon border made by otterly Developed By MooMoo
AlgoLib
por 76561198032056050
A library that contains useful algorithms and helper functions for gathering information in 2D space. I ended up using a lot of the same algorithms across all of my mods and thought that re-implementing them every time was annoying, so I made this library. This mod doesn't do anything on its own, it exists solely to expose useful tools for myself and other modders. Highlights include: - Graph search iterators that traverse grid coordinates: - Breadth-first search for radial searches that expand from a specific point - Bresenham's Line Algorithm for raycasting - Utilities for pathfinding: - A* pathfinding algorithm with optional stagnation limits - Path smoothing/node pruning tools - A nice way to get tiles safely without having to remember to check WorldGen.InWorld every time - A dozen different functions for getting information about two points, such as distance, angle, direction, etc The implementation of the point iterator algorithms in particular is quite optimized, and run comfortably in hot loops. I highly recommend it for cutting down on boilerplate in mods that are heavy on analyzing tiles. GitHub: https://github.com/km-clay/AlgoLib Developed By pagedMov
jojostands替身汉化
por 76561199006637552
机翻,自己校对,词条巨多,后面再慢慢优化吧 你不做我不做,大家全都没得玩,这是我第一个汉化模组,希望不会出bug 本模组由赞助:你这东西真行呀!TMD前途简直一片光明呀! Developed By 森年
Homeward Crossmod WorldGen Fix
por 76561198869395672
Homeward Crossmod WorldGen Fix Homeward Crossmod WorldGen Fix is an add-on for Homeward Journey. It improves world generation compatibility between Homeward Journey and other mods. This mod was originally designed for the Homeward Ragnarok modpack, but it may also be useful for players using Homeward Journey with other content mods. Current changes: - Fixed an issue where the Maze Biome could override other mod structures. - Added Forever Ore and Cubist Ore generation to Astral Infection from Calamity Mod. - Added Deep Ore generation to Aquatic Depths from Thorium Mod. - Added Support for Biome Titles mod. - Renamed the Abyss biome from Homeward Journey to Trench to avoid a naming duplication with Calamity Mod. If you encounter any issues, please report them on the Discord Server]Discord server. Developed By Kes
Calamity QOL for Vanilla
por 76561198135951001
(For 1.4.4 preview and 1.4.3.6) Adds some quality of life changes from Calamity to vanilla. Feel free to suggest other quality of life changes as well, not just Calamity ones! I am happy to implement them. It adds: - Town NPCs selling potions and materials like in Calamity - Reducing respawn timer to 3 seconds if no boss is alive - Starter Bag (only with vanilla items) - Removing the Expert Mode regeneration penalty. - Recipes for early-game accessories. - Faster tile placement, movement speed and jump speed - Town NPC spawning at night - Boss summons non-consumable - Increased number of buff slots! (configurable) All features are toggleable in the config. Talk to me, I'm lonely: https://discord.gg/wcqwNPpFqP GitHub repository to see the spaghetti: https://github.com/Pannoniae/CalamityQOL Developed By Pannoniae
Physaria: Ragdoll Physics, Gore & More!
por 76561199467414450
TLDR: A mod that adds an entire ragdoll and body physics engine to terraria with new gore, blood, and gib mechanics. DESCRIPTION: Physaria purely cosmetically transforms enemy deaths in Terraria by replacing boring, vanilla gore explosions with physics-driven ragdolls, introducing dismemberment on hit, realistic particle dynamics for blood, entity head physics, and several visual and quality-of-life enhancements for humanoid and slime entities. Like the title says, this is a gore, physics, ragdoll and immersion expansion to the game in a completely cosmetic way! So this mod will work with everything. There are even some compatibility patches in the mod config. This mod is heavily built around Sword (And Spear) Swing's mod mechanics, so it is highly suggested you play both mods together for the ultimate experience. The link to Sword (And Spear) Swing is at the bottom of the description in the compatibility section. THIS MOD IS NOW COMPLETELY MULTIPLAYER COMPATIBLE! ENJOY! Key Features - Physics-Based Ragdolls: Enemies collapse into full-body ragdolls that obey gravity, friction, and bounce, rolling down slopes or hills upon death. Flying enemies crash and splatter instantly on impact. - Persistent Corpses: Dead bodies remain visible on the ground, fading out slowly after a configurable duration. - Ragdoll Collision: Dynamic collision between multiple ragdolls, allowing them to pile up on top of eachother. // Suggested by user @coffee009 Dynamic Dismemberment & Gore: - Enemies have a chance to be decapitated or lose limbs upon death. - Ragdolls can be struck on the ground, causing further dismemberment (gibs and blood) and launching them realistically. - Decapitated ragdolls feature a physics-driven, rolling head and a blood spray from the neck. Legs can also be chopped off. - Sticky Blood: Blood particles stop moving when they hit the ground, forming visible pools that slowly fade out after a configurable duration. - Gibs: New and improved small gibs and gore chunks come out of enemies when you hit them. This can be customisable in config. - Bloody Ragdolls: Ragdolls now slowly tint dark red the longer they rest on the ground (Toggleable). - Ragdolls Bleed Out: Dead ragdolls now spill liquid-like blood droplets for a short time after death (Toggleable). - Exploding Ragdolls: Ragdolls can now explode into gibs and heavy blood particles if hit more than 4 times (Toggleable). Humanoid Head & Normal Physics (Live Entities): - Head Bob: Humanoid entities (including NPCs) exhibit subtle, physics-based head wobbling while moving. Like that one Hawaiian bobble head that sits in the car. - Head Flinching: Heads react physically to being struck by weapons or projectiles, snapping back and wobbling realistically. - Head Banging: Humanoids will smoothly bob their heads to the beat when near a player playing a musical instrument, and face the musician. - Slime Jiggle Physics: Slime entities deform, compress, and stretch dynamically while moving, falling, and colliding with the environment. - Fluid Dynamics: Ragdolls are buoyant and float in water, moving slowly and resisting gravity. - Arrow Sticking (By default off): Arrows visually stick into live enemies and ragdolls for a short duration before disappearing. Compatibility! This mod works flawlessly with most mods as for the most part as it is purely cosmetic. There is a patch for <i><u>'s Sword (And Spear) Swing mod to make it work perfectly with this mod, which I HIGHLY suggest pairing the two mods as it adds SO much more interaction to the game in a completely new way paired with this mod. Pairing this, <i><u>'s Sword (And Spear) Swing mod, and my other mod <i><u>'s Motion Blur for Terraria, the game will essentially turn into Terraria: Half Sword edition (im sure someone will get this reference). Customizable Settings! Nearly EVERY physical property, duration, chance, and visual effect (like blood scale, gravity, friction, head stiffness) is adjustable via an in-game Mod Configuration menu. For those wondering, the name of this mod was inspired by "Euphoria", as it is the GTA physics engine that is known to be the best physics engine of all time when it comes to ragdoll interaction. This mod aims to merge Terraria and a ragdoll physics engine! Check change notes for updates. SOME CODE AND BUGFIXES WRITTEN BY USER <i><u>. CHECK CHANGE NOTES FOR CREDIT THIS MOD IS COMPLETELY MULTIPLAYER COMPATIBLE! Developed By LevitatingGT
Spinal Universe
por 76561198057521623
SCROLL DOWN FOR A DESCRIPTION IN ENGLISH Добро пожаловать во Вселенную Спинала! Это официальный мод посвященный игровому лору ютуб канала - http://www.youtube.com/spinal111 Станьте путешественником меж миров и очистите всю вселенную от зла! Вас ждёт: - Полноценный босс Джабалург - это уникальный монстр с которым вам придётся схлестнуться чтобы получить новые способности! - Дух Джабалурга - совместите силы магического существа и героя! Вы сможете управлять стихиями ветра, воды и молнии, а так же объединять их со способностями героя! - Силы Спинала - вы контролируете стихию огня и всю мощь легендарного мема! - Дайте звезды каждому боссу! - Книга Джабалурга - реликвия которая может быть подвластна исключительно тому, кто сумеет вступить в духовный союз с Джабой! Запечатайте босса и откройте доступ к оружию с 4 стихиями и одной очень важной абилкой. Перед игрой не забудьте заглянуть в настройки игры и забиндить кнопки под каждую способность Что ж, если абстрагироваться от сюжетного описания мода, то скажу, что без той мотивации и вдохновения, которое дала мне моя аудитория и работа над каналом - ни лора, ни этого мода никогда бы не случилось. Отдельная благодарность команде RoA Gang за помощь в реализации всех идей в виде полноценного мода! Спасибо всем, кто до сих пор со мной! Welcome to the Spinal Universe! This is an official mod based on the lore of this YouTube channel - http://www.youtube.com/spinal111 Become an interdimensional traveler and cleanse the multiverse from evil! In this mod you will: - Encounter the new Djabalurg boss - a unique monster which you'll have to defeat in order to get new powers! - Form a bond with the Djabalurg's spirit - combine the magical creature's powers with your hero's! You will be able to - control wind, water and lightning elements, and combine them with the hero's abilities! - Get Spinal's powers - control the fire element and unleash the power of a legendary meme! - Zvezdi dal to every boss! - Obtain the Book of Djabalurg - a relic that can only be used by those who enter a spiritual bond with Djaba! Seal the boss inside in order to gain access to a unique weapon with 4 different elemental modes and a 5th special mode! Before playing with the mod don't forget to check the config and bind the keys for every ability. I can safely say that without all the motivation and inspiration that I got from my audience, neither lore nor this mod would have ever existed. Special thanks to the RoA Gang team for their help in making all the ideas into an actual mod! Thanks to everybody who remains with me! Developed By Spinal111 & RoA Gang
Unlimited Potions
por 76561199040508969
Just adds a few unlimited potions that can be crafted by using 30 of the potion. (Idea taken from LuiAFK which is not 1.4 yet). Pretty much every vanilla potion besides recall and wormhole is added. If you want to see the horrible code behind this: https://github.com/advilm/unlimited-potions
Thai Language Library(Beta)
por 76561198843280045
Introduction Thai Language Library is language library mod for thai language. You can use this mod in modReferences for translate other mods. Translation process: 75% You can help us at Terraria Thai Localization Mod Call: - "AddTranslations" parameters: - Mod your_mod - List<string> files Wiki: - Thai Thank you for referral: Extra Language! GitHub Developed By Thai Localization Team
Interchangeable Emblems
por 76561199029527956
Interchangeable Emblems makes it so you can freely change your WoF emblem to a different one if you get an emblem from a class you are not playing. All you have to do is swap the emblem at an anvil to change it. This mod is also compatible with modded emblems. The list of supported emblems in this mod are: -Warrior Emblem (Terraria) -Ranger Emblem (Terraria) -Sorcerer Emblem (Teraria) -Summoner Emblem (Terraria) -Rogue Emblem (Calamity Mod) -Clicker Emblem (Clicker Class Mod) -Spiritual Emblem (Dragon Ball Terraria Ported) -Neutral Emblem (Whips & More Mod) -Hamon Emblem (JoJoStands) -Stand Emblem (JoJoStands) -Alchemist Emblem (Orchid Mod) -Shaman Emblem (Orchid Mod) -Bard Emblem (Thorium Mod) -Cleric Emblem (Thorium Mod) -Ninja Emblem (Thorium Mod) -Cleric Emblem (EXCELSIOR ) More class emblems are going to be added once more mods are ported to 1.4 (Such as Esper and Expanded Sentries.). Comment any modded emblem that you would like to be included in a future update.
Angler Shop汉化(渔夫商店)
por 76561198846930919
为渔夫商店提供中文翻译 AI翻的 侵权我就下架 Developed By Eric-WYH
Devilish Arena
por 76561198191753703
----- Devilish Arena ------ by GabeHasWon and LetsGo with art from Pyxis commissioned by LetsGo A devilish (and starchy!) threat has appeared in the Underworld! An Arena has appeared within the Underworld, replete with enemies and a massive snake! Defeat them and the massive Devilish Snake to get some nice rewards. A new micro-event lurks under the snow! Find and challenge an ancient foe to reap its reward. If you have questions or issues, join the Discord! https://discord.gg/gVUw3W8ypD ---- In new worlds, a large tower structure will spawn with a broken portal. The portal slowly recovers as the player progresses, and in Hardmode, is fully repaired. Therein the player can fight the event. ---- As mentioned above, this was commissioned by LetsGo! This was a very fun project, using Subworlds for the first time was a joy, and creating the Devilish Snake was fun. If YOU (the reader) want to commission something (just about anything!) reach me on Twitter (what's X?) or on Discord @gabehaswon. Also check out my YouTube, where I post videos for my projects: https://www.youtube.com/@gabehaswon Developed By GabeHasWon
[THORIUM ADDON] Terrarium Hamaxe
por 76561198074536678
For years, the Terrarium set has been left utterly axeless and totally bereft of hammers. No more. This mod adds the one, singular thing that Thorium needed to become a perfect mod forever: A Terrarium Hamaxe. It's crafted pretty much the same way as any other Terrarium item (throwing a decent sum of Terrarium Cores at the Ancient Manipulator), and it's scaled to that tier, to the best of my ability. But that's not all. For this mod goes above and beyond and adds the utterly unthinkable: a Terrarium Jacksaw. It's a chainsaw combined with a jackhammer. We won modding, fellas. We can all go home now. ... ...Look, this is literally just two items I whipped up in a few days because the lack of wall-destroying/tree cutting options in the Terrarium equipment set bugged me. What else do you want me to say about it? Obviously, this mod requires Thorium to function. Sprites were made by me, via mangling various Thorium tools until they became unrecognizable. Coding mostly by me but I was pretty much carried by my friends Lurrae and Snek whenever things got remotely complicated 'cause I've only been modding the game for all of a business week. Also I used the same particles Thorium does so credit to the Thorium devs too. Oh, and for creating Thorium in the first place too, I guess. If, by some miracle, the Thorium devs wanna use this thing for Thorium, I ENCOURAGE you to. Please, just take it. Take it all. Developed By Zekeram12
诸神黄昏:炼狱蚀光-汉化补丁
por 76561199030787152
诸神黄昏:炼狱蚀光系列模组汉化补丁 如需讨论/反馈,欢迎加入讨论群:709532049 =整合包链接= - 布丁的炼狱蚀光汉化整合包 - 布丁的炼狱蚀光性能整合包 =介绍= 诸神黄昏:炼狱蚀光本体已经内置汉化 但因为存在模组更新和汉化更新不同步,以及因硬编码文本导致无法汉化的问题,故制作该汉化补丁 此模组会第一时间更新相关汉化,官方汉化一般会在下个版本跟进 硬编码部分汉化使用—— TigerForceLocalizationLib =制作者信息= - Pudd1ng——炼狱蚀光系列汉化 - 三杯伍迪——旅人黄昏汉化&代码支持 - 口天wu——小型模组汉化 =包含模组汉化= - Infernal Eclipse of Ragnarok——诸神黄昏:炼狱蚀光 - WHummus' Calamity/Thorium Balancing——WHummus的灾厄&瑟银平衡模组 - Infernal Eclipse of Ragnarok: Weapon DLC——诸神黄昏:炼狱蚀光 武器DLC - Thrower Unification——跨模组投手融合 - Homeward Ragnarok——旅人黄昏(炼狱蚀光-旅人归途兼容模组) - Infernum SOTS Sanctuary WorldGen Adjuster——暗影奥秘世界生成调整 - Abyssal Subworld——深渊子世界 =相关链接= - 炼狱蚀光小模组汉化补丁 整合包缺失汉化的小型模组 - 灾厄炼狱中文字体补充 补全炼狱模式中文字体缺失 - Revengeance+ 汉化 提供更多模组复仇模式AI - Abyssal Subworld 深渊子世界 解决深渊错位的问题 - 炼狱蚀光中文Wiki 未完成,欢迎编辑 - 开源汉化库 =已知问题= - 跨模组投手融合 —— 投掷武器职业标签无法汉化(自定义的中文职业名称不存在该问题,请考虑使用) - 同时安装 炼狱蚀光和旅人黄昏 导致旅人深渊和瑟银深渊生成错误 —— 请订阅上述深渊子世界模组 Developed By 三杯伍迪&Pudd1ng
Sangar Utilities
por 76561198407779257
Common library for Sangar´s mods There's nothing interesting at the moment, please ignore for now. Developed By Sangar
Avali Race (Overhauled)
por 76561198144011493
Also, we have nice Add-on from Tamnker: https://steamcommunity.com/sharedfiles/filedetails/?id=3683384092 Update v0.3.2.1 - Added base Graphene crafts. - Added base Central Printer craft. - Changed Coal craft recipe. - Small code optimization. Update v0.3.1 - Added a total of 43 items: - Many crafting recipes - 9 adapted helmets - 2 types of materials - 8 building blocks - 6 crafting stations - 10 types of partially functional furniture - 2 pieces of clothing - 4 types of firearms - 2 types of melee weapons - Corrected translation errors. - Fixed incorrect display of item names that have a different rarity level. Some items are currently not available for crafting due to their unfinished state. I am surprised that this modification is in demand by players, thank you all so much! So please report bugs in the comments. Update v0.2.6 - Added a config option for disabling the Glide Skill. - You can also now disable the Aerodynamic Tilt in the config. Update v0.2.5 - Overhaul Glide Skill, now you just need to hold Spacebar to Glide. - Added aerodynamic tilt. - Crush bug fixes! A race of fluffy raptors that everyone loves now comes to Terraria. This is a overhauled port of Avali Race V0.0.2.1 with new blocks and items, on new tModLoader version v2024.7.3.1+ I'm not a creator of original mod, just make a silly overhauled port. Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2938053309 Known Bugs: - Wings in the vanity slot disables the Glide skill. - Extremely rare visual bugs with Terraria Overhaul. - In multiplayer mode, the glide skill was causing sync errors with player movement. - Airlock doesn't work properly. Special Credits: - Ryuujinzero (Avali creator) - TwoLoong (Developer and artist) - RjuukazXeycs (Developer) - MrPlague (MrPlague's Authentic Races creator)
Planetary Empire Accessory [PLAmod]
por 76561199023921291
------------------------------------------------------------------------------------------------------ This mod adds a series of (more than 100) accessories, but unlike many traditional accessories, most of these accessories have unique mechanisms and are highly interconnected, rather than simply improving the value These accessories are found in all periods of the game, but because of their unique mechanisms, some can even be used until the end of the game The accessories in this mod are extremely strong, so it is recommended to increase the game difficulty depending on the situation As of version 9.7, there are: 9 combination kits (combining all the abilities of the kit materials) 56 offensive accessories 47 defensive accessories 8 mobility accessories (including sprint) 18 basic attribute enhancement accessories 4 logistics accessories 1 life accessories 1 novice supply box N weapons (not tested for balance, for entertainment only) QOL content: 1 pickaxe, axe and hammer three-in-one tool that can grow 1 environmental modification gun that can switch modes 1 tool that can adjust time and weather 1 fishing rod that can grow 100+ original item modification recipes ------------------------------------------------------------------------------------------------------ If this mod and other large mod such as CalamityMod are enable together and crash, please restart the game once after the crash, and it is likely that it will not crash again If only this mod and a certain mod are opened and it crashes no matter how it is started, please give me feedback Currently known modules that may cause serious problems: High FPS Support ------------------------------------------------------------------------------------------------------ Code completed by @剃刀刃台风 Many equipment ideas provided by @lemonsora No balance~ You can go to this document to check the update progress: (It is in Chinese, please use the translation) https://docs.google.com/document/d/1mmcl9SXPm877ewQ3nDfQw0NSGK2mbjIAQCkxyq3R7dc/edit Watch the introduction video made by the author himself (pay attention to timeliness) (It is in Chinese, please use the translation) https://www.bilibili.com/video/BV1Lx4y147HB/ ------------------------------------------------------------------------------------------------------ Developed By Tidaorentaifeng
Runeterran Accessories
por 76561198169914078
Runeterran Accessories is a simple yet extensive mod that adds over 300 different accessories from the game League of Legends! Currently included in the Mod - 300+ new Accessories - 25 new Crafting Resources - 2 new consumables - 1 new NPC Accessories are available from many points in the game, starting from the very beginning to post Moon Lord. Most accessories are closely balanced to standard Vanilla gameplay, but late game items may still hold up for some time! NOTE Currently I'm not as interested in mod development as I was before, so Runeterran Accessories likely won't receive any updates for a long while. Thanks to everyone who gave the mod a go and special thanks to all contributors who provided art for the mod's unique items! Hopefully I will be able to update it in the future :) Stat System Runeterran Accessories don't use traditional Melee, Ranged, Magic and Summoner classes, instead combining into two broader Ability Power and Attack Damage item categories. Ability Power increases apply to Mage and Summoner classes. Attack Damage increases apply to Melee and Ranged classes. Ability Haste reduces the cooldowns of any accessories in the mod that have passive or active cooldowns. This is purely to reflect League's AD/AP system, and allow all classes to experiment with whatever they like. Do note that there may still be some use cases where items are more beneficial to individual classes! On top of AD & AP, most of League's stats are recreated in unique ways. Critical Strike Chance, Movement Speed and Attack Speed remain mostly the same, but penetration is now split into Armor Penetration and Magic Penetration, which only work on Physical and Magic attacks respectively. It also goes without saying that Max Health and Max Mana are the same, albeit toned down. Item Passives Most new accessories come with their own unique Passive Abilities, which have a variety of effects and uses. Additionally, some items come with an Active Ability that can be manually triggered. Still to come! - ~35 Prismatic Item Accessories - 9 Summoner Weapons Item List For a list of all items, their effects and sources, I have a Google Sheet available! Runeterran Accessories Spreadsheet Alternatively, if there are any items missing or questions you want to ask, check out the Runeterran Accessories Discord Server. Credits: - Riot Games for the original items and sprites. - Enrique for Ornn's original default and shimmered sprites - Avacadobavado for the Hex Gemstone, Fragment, Core, Black Rose, True Ice and Ornn sprites - abluescarab for their CustomSlot implementation Support me! If you'd like to support my work, you can catch me live on Twitch! Your presence is support enough :) Developed By QuinnBinn
Challenge Vaults
por 76561198160181201
Overview This mod adds a new and unique structure to your world, designed to be a thrilling risk-reward experience for brave explorers. Mysterious mechanical doors will be hidden underground, holding dangerous obstacle courses that push your combat and evasion skills to their limits. Do you have what it takes to conquer the Challenge Vaults? Compatibility This mod has been carefully designed to ensure no mod conflicts are possible; EVERYTHING should be compatible, allowing it to be used and enjoyed in ANY modpack. MULTIPLAYER IS NOT CURRENTLY SUPPORTED, but this is subject to change in the future! Credits Concept of challenge doors inspired by the game Starbound. Thanks to the following sources for providing copyright-free assets: - Music sourced from White Bat Audio. - Sound effects sourced from Bluezone Corporation. Thanks to the following users for contributing directly to the mod: - Russian localisation written by Xenofite. - Polish localisation written by Nichiimishiari. Developed By Wombat
Improved Item Info
por 76561198062189571
Improved Item Info (III) is mod that displays more comprehensive stats about weapons. It essentially shows how the weapon is affected by modifiers and accessories, as well as adding extra tooltips (such as projectile velocity). It is a spiritual successor to ItemStats+ (by Xahlicem) rewritten completely from scratch. This mod should work with most mods (including large ones such as Calamity, Thorium, and Spirit). The following mods have explicit support: * Clicker class (clicks to activate click effect). * TNTerraria (accounts for the global explosive damage nerf). Known incompatibilities: * Universal Slider: tooltips for some modified stats (such as item use speed and knockback) might display incorrect values. However, this is only visual; the items are still modified by the sliders correctly. All tooltips that this mod affects are configurable. Supported languages: * English * Chinese (Simplified) * French * German * Russian Translation credits: * French: Xenophact Language translations might not be 100% accurate. Please report any incorrect translations as an issue on the GitHub project (linked below). The mod is completely open source and is avaiable here: https://github.com/TriangulumDesire/ImprovedItemInfo If you have anything you wish to contribute or want to fork it, you're more than welcome to. Stats affected: * Damage. * Critical strike chance. * Use time (speed). * Mining speed/hits per second. * Knockback. * Mana usage. * Ammo type/category. * Projectile velocity. * Projectile velocity multiplier. * Clicks to activate click effect (if Clicker Class is installed). Examples: Weapon with no modifiers: Zenith 190 melee damage 14% critical strike chance Very slow speed Strong knockback Weapon with no modifiers and Improved Item Info: Zenith 190 melee damage 14% critical strike chance 30 (Very slow) speed 6.5 (Strong) knockback Weapon with modifiers: Legendary Zenith 220 melee damage 19% critical strike chance Slow speed Very strong knockback +15% damage +10% speed +5% critical strike chance +10% size +15% knockback Weapon with modifiers and Improved Item Info: Legendary Zenith 220 (+30) melee damage 19% (+5%) critical strike chance 27 (-3) (Slow) speed 7.47 (+0.98) (Very strong) knockback +15% damage +10% speed +5% critical strike chance +10% size +15% knockback Changelog: v1.5.2: * Add support for TNTerraria mod. v1.5.1: * Add missing locale entries. * Add extra null-reference checks. v1.5.0: * Add configuration options for displaying value words and deltas. v1.4.3: * Add support for French language. * Fix minor errors with translation entries. v1.4.2: * Add formatting options to mining speed/hits per second tooltip. v1.4.1: * Add hits per second to mining speed tooltip. v1.4: * Add support for German, Chinese (simplified), and Russian languages. * Optimise improved clicker tooltip. * Update to latest tModLoader version and .NET ABI. v1.3: * Add mining speed tooltip. * Remove use of deprecated tModLoader features. v1.2.2: * Update to tModLoader 1.4.4. v1.2.1: * Fix text formatting issue with projectile velocity tooltip. v1.2: * Add projectile velocity and projectile velocity multiplier tooltips. v1.1.1: * Fix Steam Workshop icon. v1.1: * Add configuration options for each affected tooltip. v1.0.1: * Change internal localisation details to make localisation easier. v1.0: * Initial release. Developed By TriangulumDesire
Guide Recipe Browser
por 76561198144927579
This mod provides a more vanilla-like method for viewing recipes. After giving an item to the Guide, you can click any item shown in the Guide's UI to view recipes as if you'd given that item to the Guide. Right-click any ingredient to look it up in the Bestiary and see which enemies drop it. If you want extra features or a way to view recipes without talking to the Guide, please check out Recipe Browser or Quite Enough Recipes. Developed By Snek
Catalyst Mod KR Translation 카탈리스트 한글패치
por 76561198027561702
카탈리스트 모드 한글패치 오역 및 오타 제보 바랍니다 Developed By lH
Death Conch
por 76561198276855607
Death Conch is a simple but useful mod that adds a new type of conch to the game - Death Conch. The Death Conch is a rare Hardmode item. It has a 1/20 (5%) chance of being dropped from Reapers (spawns during a Solar Eclipse). When used, it teleports the player to his last point of death. Like the Magic Conch it can be used infinitely at no cost. Developed By Slavik.art
Terraria Guides
Mods y plugins para servidores de Terraria: extensiones de tShock
Instala plugins de tShock en tu servidor de Terraria, configura regiones, grupos y SSC, y revisa paso a paso los errores típicos.
Alquilar un servidor de Terraria – configurar el multijugador
Configura tu servidor de Terraria con tShock, el tamaño de mundo adecuado, permisos de admin, plugins y una comprobación clara para el multijugador.
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Instala mods compatibles y admitidos desde el panel del servidor.
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