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Mods y plugins para Terraria
Este catálogo incluye 15.000+ proyectos de Terraria procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Solutions Mod
por 76561198017018998
Solutions mod adds several new Clentaminator solutions by way of a new town NPC, the Terraformer. This solutions range from Filling solutions, which fill empty space with a block (or liquid), Removal solutions that remove any block (or liquid), biome spreading solutions, such as one for the Ice biome, to Ore spreading solutions that replace stone with a variety of ores and gems. This mod also add two new Clentaminator types, also sold by the Terraformer: the "One Shot Clentaminator" that allows you to fire one solution vial at a time (no more consuming 5 vials to convert one block) and the "Boomstick Clentaminator" that fires three bursts of spray (shotgun spread) per single vial shot (also with no auto reuse). To unlock the Terraformer, you need to have any Clentaminator in your inventory and an empty house. From v 0.2.4 onwards, she will respawn naturally if she dies and a house is available. Changelog v 0.3 - Port to Tmod 1.4.4 - Pickaxe and Mineral solutions are now sold Post-Moonlord - Added Astral Solution for Sale at the Terraformer if Calamity is on Developed By JPAN
1/10000 Chance for Screaming Chicken In a Tree Every Second
por 76561199093792855
Every second there is a 1/10000 chance for the screaming chicken in a tree to appear and... scream. The chance is adjustable in the mod config settings.(In the video it is set at a 1/10 chance) Based on the 1/10000 Chance for Withered Foxy Jumpscare Every Second Developed By Bean_
Naruto Terraria
por 76561198894016501
Naruto Terraria is a mod that, similar to mods like "Dragon Ball Terraria" and "JoJoStands", will attempt to add many things from the anime "Naruto". Recent Update Info: Add a new Jutsu, Transformation jutsu allows its user to transform into rubble rudcing aggro extreamly while draining chakra. (1.3.1: fixed mod icon) Current Features: 2 vanity items 1 food item 2 Ninja Tools 1 Armor Set 4 Jutsu Chakra Please Join the discord server so you can ask questions, make suggestions, and stay updated on when and what I'll be adding next, I also sometimes host poles and events sometimes. thanks for over 100 members on the discord! You can also find a link to the wiki page on the discord https://discord.gg/M636PS9S Please note I dont own naruto or anything related to it this is a fan made mod and I am not trying to profit off this at all. If you want to support me go check out my other mods and support me that way. Developed By SB
Gerd's Lab
por 76561198849135198
<Gerd's Lab> This mod only aims to add content, with no clear specific goal. Yeah, that's it. You may find references to multiple inside jokes, games, shows, people, etc. Current Progress: - 168 Weapons for your enjoyment across progression (17 magic, 69 melee, 76 ranged, 5 summon and 1 multiclass) - 11 Armors to defend yourself from foes - A lot of accessories to increase your power in combat - 2 Town NPCs you'll meet through your journey - 3 Bosses to battle and defeat (please read the discussions page for more information) Contributiors: (Directly or Indirectly influencing the mod) - Spectra (Created the theme for Jack) - extra (Sound effects for Acheron and Jack, along some weapon sound effects) - Rockman Zeta (Play Shards of Atheria, helped coding some things I just couldn't have figured out) - Kerm (R.I.P Pellucid mod, may Radiant mod succeed, custom gun code & visuals from Pellucid) - Spazmatanium, An Agent of Chaos, icey, Snith Nord Darth Bathrobe (Very good friends, i began modding thanks to wanting to make something for us to play) - Ebon & Braycoe (Modder friends, they have been helpful in very niche issues, along ideas and inspiration) - Y'all who have given feedback on the mod, it helps me see bugs i didn't find or think of durning development. And of course, You for reading all of this, or not, that you play the mod is enough for me. For suggestions, bug reports or questions join the discord server: https://discord.gg/b7UpgT8Fn7 or you can make a new discussion in the workshop page if you don't have a discord account or don't want to make one. Developed By Mr.Gerd26, Spectra, Rockman Zeta, extra
Marvel Terraria Universe
por 76561199008356463
Step into the Marvel Cinematic Universe within Terraria. Play as iconic heroes, wield legendary items, and battle against formidable villains, all seamlessly integrated into the vanilla experience. IMPORTANT NOTE: This build is a rough, unfinished preview of what the mod has to offer in the future. You'll need to use Cheat Sheet to discover hidden items as we're yet to decide crafting recipes/obtainability. THIS MOD'S DEVELOPMENT IS CURRENTLY PAUSED. Current Features: - Iron Man armors MK 1 to MK 7 (type /im# where the # is a number from 1-7) - Iron Man Arsenal added (number buttons will toggle arsenal showing in the accessory slots) - Iron Man flight ('F' button) - Iron Man faceplate toggle ('G' button) - Captain America SSR Field Uniform and Shield - Hawkeye Uniform and Bow - Vibranium (with secret crafting recipes) Cheat Sheet Only WIP Items: - Armor sets for Ant-Man, Spider-Man, Captain Marvel, Captain America (Endgame) - Thor, Loki, Star-Lord, Iron Spider, Moon Knight, Daredevil, and Falcon headgear - EXO-7 Falcon (Wings) - Mjolnir, Stormbreaker, Gungnir, Hofund, and more Asgardian weapons - Infinity Gauntlet, Nano Gauntlet, Tesseract - Quad Blasters, Drax's Knives, Yaka Arrow, Cosmi-Rod - Vibranium Spear, Sonic Spear - Neural Inhibitor Chip (accessory which spawns tentacles to attack enemies) - Many more weapons, use Cheat Sheet to discover them all See what's in store for the future of MTU, ask questions, view changelogs, and report bugs at the official MTU discord. Credits: Eye of Rage - Mod Director/Lead Spriter/Amature Coder Plors - Lead Programmer Req - Programmer Turbanik - Programmer Developed By Eye of Rage, Req, Plors, Turbanik
Project Zero
por 76561199006852409
Project Zero is balanced for vanilla terraria and other mods WARNING: The mod does not work well in multiplayer. Working on it (90%). Discord: lavit1497 Project Zero currently adds: Items: 245 Of these, 100+ weapons. Armor Set: 2. Ammo: 3. Tiles: 4. Buffs: 8. Mobs: 6. Bosses: 8. Ore: 2. Music: 4. Pets: 6. Accessories: 17. =>changelog. Developer list: lavit: Mod Creator, Programmer. Maxwell: Main Artist. Hannibal: Artist. TeRRaFuNNeR: Support. Spectra: Inactive Musician: YouTube. You can help in the development of the mod: Musician and Artist needed. Developed By lavit Scarlet
DragonVault
por 76561198177899533
DragonVault is a simple mod which allows for world-based item storage. Powered by the same GUI as DragonLens' Item spawner, your items will be easier to find than ever before. You'll also be able to install Dragonstones in your vault as you progress the game, unlocking new powers and enhancements for your vault's storage system. Developed By ScalarVector
Fast Platforms
por 76561198114084295
Increases platforms build speed. Additional configuration for build/mining speed of other items. If you have any problems, make a comment in the steam workshop page. Developed By Yeti
Quick research
por 76561198201274655
QuickResearch: A mod for tModLoader for Terraria 1.4.4. This mod adds the following features: - Quick Research: allows you to quickly research all items in your inventory. It researches only the necessary number of items and does not affect already researched or favorited items. Keybind: "J". - Research Craftable (a.k.a. "Auto-craft research" or "Smart Research"): allows you to research all items that could be crafted from already researched items if crafting station is also researched and conditions are met (for example, being near water or in graveyard). If you are near shimmer, it will also research all items that are transformed or uncrafted from already researched items. Keybind: "K". - Quick Clean: allows you to quickly clean your inventory of all items that have been researched. Keybind: "L". Each of these functions can also be used with the corresponding buttons. There are also options to: - Research Craftable items after each Quick Research. - Only research items if there are enough of them to fully research. - Research and/or clean coins from the inventory. - Show messages in chat with outcome of each function. - Remove each of this mod's UI buttons. Sometimes hotkeys may not be assigned and you will have to assign them manually. This mod should also works with items that can be researched from other mods. If you encounter any bugs, report them in the Steam page or GitHub page of this mod. Many thanks to the tModLoader Discord community, learning modding would be way more difficult without them. Source code: https://github.com/StarMage27/QuickResearch Developed By StarMage27
Calamity Mod Addon: No Defense Damage
por 76561198368608556
Removes the defense damage mechanic from the Calamity Mod. This mod DOES require the Calamity Mod to be enabled in order to function. This mod has no official affiliation with the Calamity Mod. Changelog: v1.3: -Fixed the mod for Calamity 2.0.3.8 v1.2: -1.4.4 port v1.1: -Fixed an issue where the game would crash while having the mod enabled v1.0: -Release Developed By nobisyu
Hammer My Terrain
por 76561198089092487
What It Does... ...while mining, nearby blocks get hammered into slopes and half-blocks to smooth out the terrain The Reason... ...I can't stand looking at these blocky edges afterwards — so this mod takes care of it Extras... - slope and half-block pop-off so they don't float around - keybind to toggle auto-hammering with visual feedback - toggle in the inventory screen for quick on/off access Tweak It... ...the config screen has more options to customize it to your liking — give it a visit Update 1.0 - In-Game Filter UI Managing which blocks get hammered can now also be done through an in-game UI - making it easier to configure your preferences with support for modded blocks You can access the UI via right-clicking the hammer statue (thought it would be funny) and by assigning a hotkey in the control settings Developed By T3chDelicious
Veluriyam Lib - [玲瓏Lib]
por 76561199351410322
This is a library mod which provided lots of useful method. Check it on GitHub Discord: https://discord.gg/H9n4PgFGhb Developed By 虞悖
Dual Wielding
por 76561198056364767
Mod Features This mod allows you to select any item and equip it in your off-hand for use alongside your main-hand item. A stat penalty is applied to the player when dual wielding weapons. Compared to the original mod, the forced knockback effect when hitting the player while using a weapon in both hands has been completely removed and a weapon spread mechanic has been added. It is now possible to adjust the offhand position and the strength of penalty. Developed By Yoraiz0r, Porting to 1.4.4 By ParabellumPony
Better Inventory
por 76561198804310938
This mods adds loads of small features designed to improve the player Inventory and all the systems around it. I STRONGLY ADVISE you to read the mod configs to learn about all the features and enable/disable them. Feel free to suggest new features If you think of any! If you find a bug, please follow the steps here. Visit the homepage for more info. Key Features - Smart item consumption and pickup - Quickly move items between special slots in the inventory - Favorite, Blacklist and Filter recipes - Quickly search recipes or NPCs drops - See the content of Treasure Bags and force the minimal displayed information in the Bestiary - Craft and Buy items in stacks - Quick buff using favorited potions only - Various item actions in the inventory - Toggle builder accessories with a keybind - And many more... Developed By Spiky
Super Seed Search - world search engine
por 76561198835211187
Super Seed Search - A world seed search engine Bad luck with world generation again? This mod might help out without modifying world generation. It can search for world seeds which generate vanilla Terraria worlds with specific properties you are looking for. That means the seeds found here can also work without any mods (*). Or as alternative this mod can also be used to just find some nice worlds with e.g. many Pyramids, a Living Tree near spawn and no Corruption in Jungle biome. How to enter the seed search mode? ===> click the menu theme text at the bottom of the title screen until you reach the seed search mod theme. How does the mod work? During world generation it checks if the world matches the chosen search criteria - if not the mod ends world generation of the current seed and continue with the next seed. Some criteria can be checked at early world generation, some other need more world gen steps and some even the full world generation. Depending on chosen criteria it can be over a thousand times faster than normal world gen or just about the same speed. Good luck! (*)tModloader and with this also this mod generate slightly different worlds than in vanilla Terraria. With 1.4.4.9 those differences are very minor and only happen on seed depended x-coordinates. Mostly just different stalactite placement. In rare cases gem-trees. ------------------------------------------------------------ This mod also has some discord channel (discord.gg/6HXKa9a) and a Terraria forum page https://forums.terraria.org/index.php?threads/tool-1-4-super-seed-search-a-vanilla-world-seed-search-engine.112259/ for questions, bug reports, feature suggestions or just common seed talking. Developed By Unftf
Random Item Spawns
por 76561199090696725
This mod gives the player a random item every 30 seconds by default. This can be changed in the config, to allow shorter or greater times in between item spawns. It will work for modded items too. It should work fine in multiplayer, however do note that if players are close together, sometimes they may pick up each other's items when they drop. If there are any issues, please use the Steam Page comments or join my discord to report them. Join the Discord => https://discord.gg/G5cbT7tj9K Mod Icon border made by otterly Created by request from Collier in the TML Discord Developed By MooMoo
Liber Creaturarum
por 76561198053011545
Liber Creaturarum. Residents of Terraria always tried to explain many things that they did not understand with tales about mysterious or mischevious forces. Many of those tales come in form of certain ghosts, spirits, monsters, demons and cryptids. But are those only tales? Dwelve into the world, and discover the secrets behind those tales. Mod featuring many new enemies. Some interesting facts and origins are available in the Bestiary... Once you hunt enough of them. Current Content: -96 Monsters -195 Items Check discord channel - https://discord.gg/M2w3Fvnm6E Credits: - MAR - co-creator - Zoodletec - for letting me use some of his sprites - Blahblahbal and Avalon Team - for allowing me to use some of the code - Tim Hjersted and Story of the Red Cloud Team - for allowing me to edit and use some of their code and sprites - Flashkirby - For a sprite - qwerty3.14 - for allowing me to use some of his code - Darkpuppey - For creating few sprites for me - Pop_ - For some new sprites - FuryForged, Puff, Eggshells and Scalie - The Skeledude mod idea and creators, allowed me to use the Giant Skeleton sprite - Rubinschwein47 - For a sprite - Pinelord - For a sprite Developed By Sapharan
Echoes of the Cavern
por 76561198881323021
There's something in the caves. Will you find it? Or will it find you...? A small spooky / horror mod made for Halloween. It adds... something to the caves. Should work well in multiplayer since I made it with that in mind, so consider having a friend or two join. Use a couple other mods if you want, this one won't interfere (i suggest using it with Spooky mod) Enjoy! If you enjoyed this mod, you can donate to my Kofi here: https://ko-fi.com/cesudo ========================================================= It is recommended you play the mod first before going down this page. Spoilers ahead. You've been warned. ========================================================= What does the mod actually do? The mod adds creepy sounds to the caves, as well as a... "creature" that steals the look of the player. it will stalk them the longer they stay underground. At first, you will only hear sounds, then breathing, then nothing at all. What does "it" drop? Its special drop is a pet, which is a tiny version of the player that the "creature" was copying.
Fargo's Mutant Mod KR
por 76561198080957524
Fargo's Mutant Mod Korean Translation Icon is drawn by PokerFace 파르고 뮤턴트 모드 한글 번역 한글 로고 그린 사람: PokerFace 파르고 뮤턴트 버전 3.3.6.4 기반으로 제작됨 Developed By farnic
Ty's Yoyo Redux
por 76561198089011479
~ Ty's Yoyo Redux ~ Ty's Yoyo Redux is a small mod made to expand on the vanilla yoyo experience. It is a part vanilla tweaks, part small content mod made to improve using yoyos in various ways, this includes: - Gives unique effects to all the vanilla yoyos (except the Terrarian and Wooden Yoyo). Rally now leaves damaging afterimages, Chik randomly sprays crystal shards, and Kraken lashes out with damaging tentacles when it hits an enemy - Progression-appropriate recipes for the developer yoyos to make them easier to obtain - New yoyos at various points in progression to help smooth yoyo progression and add new options. Asteroid is a fireball launching meteorite yoyo, Holy Throw is an exceptionally agile yoyo that pierces armour and is crafted from hallowed bars, and Extraterrestrial Taser is a yoyo obtainable from the martian madness that electrocutes enemies with lingering electrospheres - New yoyo specific accessories to give more variety to a yoyo playthrough, along with providing a more viable endgame yoyo accessory - Improves counterweights by speeding up their movement speed and making them use local immunity frames, along with making them switch out after a short time - Entirely configurable! Contents - 18 Effects for vanilla yoyos, with descriptions - 2 Recipes added for developer yoyos - 11 New Yoyos - 4 New Accessories Visit the Ty's Yoyo Redux forums pagefor a much more indepth description of all changes and additions this mod adds Special Thanks stormytuna for Spectrum and 1.4.4 port shrinkviolet77 for Chinese localization Changelog v1.0 - 1.4 Release v1.1 - Added Steam Workshop Tags v1.2 - Fixed bug with loading without Boss Checklist v1.3 - tModLoader new entity source changes v1.4 - Works in the full release tMod 1.4, balance changes, spectrum effect fixed, an accessory rework and minor tweaks v1.5 - Minor tweaks and fixes v1.6 - Updated for 1.4.4 (Removed The Hive, changes to shops, misc other changes) v1.6.1 - Add Calamity compat, add Chinese localization Developed By Typhlosionater, stormytuna
Magical Mirrors
por 76561199261124530
Adds magical mirrors spread across different progression points of the game. Adds: Magic Mirror Recipe Ice Mirror Recipe Recall Mirror Ocean Mirror Demonite/Crimtane Mirror Flesh Mirror Hallowed Mirror Chlorophyte Mirror Luminite Mirror Keeping the items in your inventory grant access to controls described in the item's description. All items will have the previous version's capabilities. Credits: ChemAtDark, told me how to fix fall damage bugs. rxnd0m.kal, suggested Chlorophyte Mirror Inspired by Unlimited Recall Potions from luiafk. Developed By Roman/Astro
God Rolls (Weapon Perks)
por 76561199125907379
This mod replaces reforging with a perk system. Now, weapons will have random perks assigned to them which gives them abilities. Additionally, armor can also have perks. The amount of perks a piece of equipment can have are as follows: *Weapons -> based off of rarity *Armor -> based off of rarity but capped at 2 perks *Accessories -> always 2 perk slots To reroll perks, you can use the Goblin Tinkerer to reroll them. Additionally, reforge prices are now fixed instead of being based on "how good" the previous prefix was. You can also right-click any extractinators with any item that has perks to dismantle them, extracting its perks. You can slot those extracted perks via right-clicking it in the inventory while holding a weapon compatible with said perk. This mod also supports the following mods: *Calamity -> Rogue related perks *Thorium -> Bard, Thrower, and Healer related perks (Though, if you are playing with Thorium, be sure to disable "Show Donator Item Color" as it causes all of Thorium's donator items to have 4 perk slots regardless of progression) *Secrets of the Shadows -> Void related perks *Redemption -> Certain perks allow weapons to gain elemental affinity (like Jolting Feedback allowing weapons that rolled with it to deal electric damage) These were solely prioritized due them adding custom classes and extra mechanics to already existing ones. Known Issues: *Some melee weapons are unable to receive damage boosts, (but the rest of the perks work fine) not sure what causes this as I am unable to replicate the bug reports. Incompatibilities: *Auto-reforge (my mod removes reforges entirely) *Quality of Terraria's reforge overhaul (same reason, reforges are removed entirely) Developed By n0t_UN_owen
Flail Rework Mod
por 76561198041992238
This mod aims to rework the flail subclass, turning into a viable and fun challenge and fully utilizing all of its mechanics. It adds a charge bar to flail attacks, adding up to 200% damage to fully charged hits, and accessories to go with it. The Flairon, Anchor, Blue Moon and Drippler Crippler have also been reworked to use the charge bar. It appears that unlike my spear rework, mod compatibility for this one has to be done on a case by case basis. The mod currently features Thorium Mod compatibility. I will look into finding a solution for this, and if it fails eventually add other popular mods manually and/or mod calls in the future. Watch the video for more info on the mod and its visuals! Developed By Verveine
Artificer: Post-Game Add-On
por 76561198190289103
Artificer: Post-Game Add-On Artificer: Post-Game Add-On is an official add-on for Artificer's Accessories. As such, you must have the mod enabled for this one to work! Furthermore, this mod's content cannot be accessed without using one of the supported content mods (See below for more details)! This mod adds post-ML support for the Artificer class (From Artificer's Accessories) in the form of 3 new tiers of Artificer gear, allowing Artificers to more viably take on post-ML content from other mods. New Gear: - Permalloy, Supernova, and Paragon equipment sets - Each set includes a respective crafting material and armor set, plus accessories; - Permalloy: 4 accessories; 2 of which have abilities - Supernova: 5 accessories; 3 of which have abilities - Paragon: 3 accessories; all of which have abilities (IMPORTANT!) Mod Support!: Be aware that the crafting materials for the new content are unobtainable without help from other content mods! Instead, they must be crafted from certain materials from supported mods; this is done to effectivley place the new content into other mods' post-ML progression. Supported mods, and what tiers of gear they support, are as follows; - Thorium: Permalloy - Calamity: Permalloy, Supernova, Paragon - Mod of Redemption: Permalloy - Fargo's Souls: Permalloy, Supernova, Paragon - The Story of Red Cloud: Permalloy, Supernova - Echoes of the Ancients: Permalloy, Supernova - Homeward Journey: Permalloy, Supernova, Paragon Additionally, Echoes of the Ancients is a unique exception; it is also given partial support for the Paragon tier, allowing access to its armor set, but not its accessories. See the pinned discussion 'Supported Mods Thread' on this Steam Workshop page for more details and to suggest mods to support. Regarding balancing: Because of how the mod is designed to work with multiple mods at once, its balancing may be very dubious since all mods tend to follow their own balancing post-ML. See the pinned discussion 'Balancing Thread' on this Steam Workshop page for more details and to suggest balancing tweaks Open Source and Unofficial Add-Ons: - This mod is open-source under the GNU GPLv3 license. In short, you’re allowed to view and utilize code from the source if you’d like, but if you want to publish any work you did with it, that project will have to use the same license (GNU GPLv3). The mod's LICENSE file contains the full details of terms and conditions, etc. - You can access the source-code using tML's extract function (Found in-game on the mod's More Info page in your Mods List). - For modders looking to make their own add-on(s) for Artificer's Accessories, this is an excellent resource! This add-on in particular showcases a strong dependency on Artificer's Accessories, plus Mod.Call functions. - Also know that unofficial add-ons are welcome! For example, even though this mod exists, add-ons which add support for a particular content mod are still useful since they will be more in tune with that mod's balancing. Localization: This mod inherently supports the English language, though I am unable to provide any other languages since that's the only one I'm fluent in. However, localization contributions on GitHub are welcomed and appreciated. Below is a list of supported languages so far: - English (Base) - Simplified Chinese (Contributed by Urgiv and shrinkviolet77)) If you desire to contribute localization, please make a PR in the GitHub repository for my mods' .tmod files. Developed By BlockCrusader
Terraria Guides
Mods y plugins para servidores de Terraria: extensiones de tShock
Instala plugins de tShock en tu servidor de Terraria, configura regiones, grupos y SSC, y revisa paso a paso los errores típicos.
Alquilar un servidor de Terraria – configurar el multijugador
Configura tu servidor de Terraria con tShock, el tamaño de mundo adecuado, permisos de admin, plugins y una comprobación clara para el multijugador.
Servidor Terraria con soporte de mods
Instala mods compatibles y admitidos desde el panel del servidor.
Alquilar un servidor Terraria