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Mods y plugins para Terraria
Este catálogo incluye 15.000+ proyectos de Terraria procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Doink
por 76561198267692148
Doink is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By Blart
Heapsofmods
por 76561198357965888
Heapsofmods is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By KabaJoestar
OyiboTN's Mod
por 76561199241881073
OyiboTN's Mod adds poop items and poop swords. Developed By OyiboTN
Tribot's Mod
por 76561199079439555
hey this has - 7 swords (two have alternate recipes, if you wonder why there's extra items) planned stuff - how do i shortsword - learning to make enemies - 1 tool set/atleast a pickaxe - projectiles/bows have fun lol Developed By Tribot
Jayme's Mod
por 76561198799648329
This mod was largely just for experimentation when I 1st started modding Terraria and as such it will rarely receive any updates. If you want to see a mod that will be updated by myself and features much more content search "Jayme's Starcraft Additions"
1.4.1
por 76561199485290084
1.4.1 is a pretty cool mod, it does...this. Modify this file with a description of your mod.
sited
por 76561199467893222
sited is a pretty cool mod, it does...this. Modify this file with a description of your mod.
The Leftist Mod
por 76561199067300482
The Leftist Mod is a pretty cool mod, it does...this. Modify this file with a description of your mod.
The Tuna Mod
por 76561199089448773
The Tuna Mod is a pretty cool mod, it does...this. Modify this file with a description of your mod.
USUCK
por 76561198435310451
USUCK is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Türkçe Çeviri Paketi
por 76561199233969140
Türkçe Çeviri Paketi Terraria, tModLoader ve desteklenen modların metinlerini Türkçeleştiren kapsamlı bir yerelleştirme paketidir. Oyun sırasında internet bağlantısı gerekmez. Bütün çeviriler paketin içinde, çevrimdışı olarak çalışır. Öne çıkan özellikler - Vanilla Terraria ve tModLoader arayüz metinleri - Eşya, silah, zırh, aksesuar ve buff açıklamaları - NPC konuşmaları, mağaza düğmeleri ve mutluluk metinleri - Boss, biyom, görev, tarif ve yapılandırma açıklamaları - Türkçe karakter ve teknik yer tutucu denetimi - İngilizce eşya adıyla arama desteği bulunan uyumluluk sistemi Desteklenen önemli modlar Calamity Mod, Thorium Mod, Thorium Rework, Magic Storage, Recipe Browser, Boss Checklist, Infernum Mode, Wrath of the Gods/NoxusBoss, AlchemistNPC Lite, SOTS, Catalyst, Consolaria, Ragnarok ve bunlarla ilişkili birçok eklenti. Destek listesi yeni sürümlerde genişletilmeye ve mevcut çeviriler daha doğal Türkçe için gözden geçirilmeye devam eder. Kurulum - Modu etkinleştirin. - tModLoader dilini English olarak bırakın. - Modları yeniden yükleyin. Notlar Bu çalışma topluluk yapımı, resmî olmayan bir Türkçe çeviri paketidir. Desteklenen modların kendilerine ait içeriklerini değiştirmez; yalnızca ekranda gösterilen metinleri Türkçeleştirir. Bozuk, İngilizce kalmış veya anlamı hatalı bir metin görürseniz ekran görüntüsüyle birlikte Workshop yorumlarına bildirebilirsiniz. Sürüm: 1.5.32 tModLoader: 2026.7 Developed By ucant
Stellamod & Starlight River 日本語化パック
por 76561199090143751
Lunar Veil Legacy、Starlight River、Definitive Multiplayer の機械翻訳です Developed By me
Clump Slot
por 76561198815235178
This mod adds a dedicated accessory slot for Calamity's Fungal Clump. Requires Calamity Mod. Now includes a config file! Access it from the in-game Mod Configuration. !!! WARNING !!! Remove items from the slots before disabling the mod; they will not be returned to your inventory! Due to the update to tModLoader 1.4, the following features have changed: - Slots can only be placed at the bottom of accessories or in a custom location - Slots cannot be placed on another equipment page - Custom slot location is stored per-character Credits - Based on Wing Slot by abluescarab - Blockaroz for the original mod icon - Lastprismer for the Chinese translation Developed By Sawyinator
Dirty Money
por 76561198000904575
Add dirt to the coin gun to make it fire insanely fast. Create staffs to summon coins as minions to fight for you. Add poop to coins to increase damage and pierce armor. Combine all the coin staffs into one dirty piggy bank staff that rules them all. Forget balance, shred everything! This mod was designed to help me with playing solo in large mob events. I'm not terribly skilled at Terraria, so this mod is OP. The crafting recipes for the weapons are designed with progression in mind, both in the early game and in hardmode. The recipes can be found by checking with the Guide using metals and wood types right from the beginning of the game. Developed By jacquesdereims
BiltonB Yoyo Additions
por 76561199680784048
BiltonB Yoyo Additions Mod adds yoyos to bosses throughout the game! (Accesories and Consumables in the future) Each yoyo has a 25% chance to drop from its respective boss. * Yoyos : - Eye Yoyo - Royal Yoyo - Corruption Yoyo - Crimson Yoyo - Bee Yoyo - Skeletron Yoyo - Deer Yoyo - Flesh Yoyo - Destroyer Yoyo - Twins Yoyo - Prime Yoyo - Hallow Yoyo - Duke Yoyo - Lunatic Yoyo - Golem Yoyo - Plantera Yoyo - Solar Yoyo - Empress Yoyo - Lord Yoyo * Accessories : - Yoyo Adrenaline Expect some changes! Try it :D Change logs: Terraria BiltonB's Yoyo Additions Major Revamp * Update Log : (v0.93) -Pre-Hardmode: Eye Yoyo : Reworked into an occasional dash toward nearby enemies. Corruption Yoyo : Improved distance based trails, afterimages, and spike behavior. Bee Yoyo : Fixed honey radius and projectile tracking issues. Crimson Yoyo : Clone spawning is now based on HP instead of hits. Deer Yoyo : Improved radius visuals and fade animations. Skeletron Yoyo : Bones now smoothly chase and track enemies. Royal Yoyo : Vertical pulls can trigger a powerful double damage attack. Flesh Yoyo : Improved minion attachment and patterned laser behavior. -Hardmode: Destroyer Yoyo : Reworked into a connected 10 clone worm/orbit system with chasing and lasers. Twins Yoyo : Retinazer and Spazmatism now alternate as the main yoyo with unique attacks. Prime Yoyo : Replaced the old hands with four specialized Prime weapons. Hallow Yoyo : Added three orbiting slimes that attack enemies when the player is hit. Duke Yoyo : Replaced the old wave attack with timed, fading vortex projectiles. Lunatic Yoyo : Added a 10-second cycle between lightning, ice, and clone attacks. Solar Yoyo : Added random solar projectiles and enemy tracking companions. Golem Yoyo : Reworked hands, added a defensive core, lasers, bouncing projectiles, and counterattacks. Plantera Yoyo : Added aggressive, oscillating eaters that can latch onto enemies. Empress Yoyo : Completely reworked with a lot of new attacks, day/night attack patterns, and HP based phases. -Endgame: Lord Yoyo : Completely reworked with new attacks, phases, projectiles, and visual effects. -Accessory: Yoyo Adrenaline : Reworked into a 20-hit charge system that grants 1.5× yoyo damage for 5 seconds, with a new visual charge/timer bar. Yoyo Sub-Emblem / Golden Emblem : Redesigned to better match Terraria's emblem style. Note : There are still some bugs, balancing, and polishing needed Developed By BiltonB
SOTSBardHealer_한글
por 76561198120164755
Unofficial SOTS Bard, Thrower and Healer 한글 패치 Unofficial SOTS Bard, Thrower and Healer 모드의 한국어 번역 모드입니다. 번역 범위 - 아이템 및 무기 - 장신구 - 아이템 툴팁 - Bard / Healer / Thrower 관련 콘텐츠 - SOTS 보이드 연동 시스템 - 설정 및 각종 시스템 문구 필수 모드 - Unofficial SOTS Bard, Thrower and Healer - Secrets Of The Shadows (SOTS) - tModLoader 1.4.4.9 Korean Translation 제작 번역 제작: 검은축제 친구와 함께 플레이하려고 제작한 번역 모드입니다. AI 번역을 사용하였으며, 어색한 문장이나 게임 용어는 직접 수정하였습니다. ※ 본 모드는 번역 모드이므로 원본 모드가 반드시 필요합니다. ※ 오역 및 미번역 문구는 발견 시 수정할 예정입니다. Developed By 검은축제
Traduction Francaise de différents mods Terraria
por 76561199096616929
French translation of QoL and utility mods. Mods: AmmoTool, AutoRerollFullPatch, Autofish, BetterBossBarPlus, BetterExtractinator, BetterMultiplayer, BetterNightSky, BetterRain, BTitles, BrighterLight, CanIShimmerThis, CelesteHairPhys, Census, ChangeSleepTime, ColoredDamageTypes, ConciseModList, Coyoteframes, DialogueTweak, DragonLens, FancyLighting, FasterUI, FixedAchievements, GlowingPlayer, ImmersiveInventory, ImprovedTorches, InventoryDrag, LargeHerbs, LifeSourcesLight, Lights, NoMountBlur, NPCUnlockAnnouncer, PotionMastery, PotionSlots, RecipeBrowser, SerousCommonLib, ShopExpander, ShorterRespawn, StartingBags, StructureHelper, SummonsUI, TeamSpectate, TownNPCHome, VFXPlusBoss, WeaponOutLite, WhatAmmoDoesThisUse, WMITF, smoothDeathTransitions and tModLoader. --- Traduction française de mods QoL et utilitaires. Mods : AmmoTool, AutoRerollFullPatch, Autofish, BetterBossBarPlus, BetterExtractinator, BetterMultiplayer, BetterNightSky, BetterRain, BTitles, BrighterLight, CanIShimmerThis, CelesteHairPhys, Census, ChangeSleepTime, ColoredDamageTypes, ConciseModList, Coyoteframes, DialogueTweak, DragonLens, FancyLighting, FasterUI, FixedAchievements, GlowingPlayer, ImmersiveInventory, ImprovedTorches, InventoryDrag, LargeHerbs, LifeSourcesLight, Lights, NoMountBlur, NPCUnlockAnnouncer, PotionMastery, PotionSlots, RecipeBrowser, SerousCommonLib, ShopExpander, ShorterRespawn, StartingBags, StructureHelper, SummonsUI, TeamSpectate, TownNPCHome, VFXPlusBoss, WeaponOutLite, WhatAmmoDoesThisUse, WMITF, smoothDeathTransitions et tModLoader. Developed By Lylittle
Everlasting Hallow
por 76561198063399057
Everlasting Hallow The Hallow was never harmless. It was merely being polite. Everlasting Hallow is an ode to Terraria's brightest biome: its music, its colors, its impossible creatures, and the deeply suspicious fact that something this beautiful can still kill you. This mod makes the Hallow more intense, more present, and much harder to ignore. The screenshots and short clips above show the result: radiant terrain, Hallowed Lava glowing through the world, and creatures so impossibly lovely that you may briefly forget to run away. A brighter Hallow The surface Hallow now brings its own daylight with it. In Hallowed overworld areas, night is brightened toward a vivid, pearlescent day so the biome's colors do not disappear the moment the sun does. For the suspicious among you, the overworld screenshots above were taken at 10:19 PM. The clock is innocent. The lighting is not. The Hallow also keeps its identity underground. Its surface and underground themes are given priority across Hallowed areas, even when other biome layers and scene effects would normally compete for the microphone. The result is a biome that sounds like itself instead of quietly surrendering its soundtrack the moment it crosses a dirt layer. Hallowed Lava The centerpiece of Everlasting Hallow is Hallowed Lava: a radiant custom liquid that burns, carries Hallowed Radiance, and spreads the Hallow through ordinary lava and nearby terrain. - Aggressive conversion: Hallowed Lava can turn nearby regular lava into more Hallowed Lava and convert nearby stone, grass, sand, and ice into their Hallowed counterparts. - A biome made of liquid: when enough Hallowed Lava gathers around you, it can establish a Hallowed Lava biome presence and call the Hallow into the area. - More visible spreading: the liquid receives its own spreading opportunities in the region around active players, including liquid-filled cells that vanilla tile updates tend to overlook. Stay nearby and you can watch the glamour advance in real time. Terraria's optimization has been respectfully informed that it is no longer the only priority. - Hallow resilience: native Hallow creatures and NPCs are immune to Hallowed Lava, because even the Hallow's most aggressive miracle should know better than to cook its own citizens. Hallowed Lava is deliberately most active and most noticeable while players are in the surrounding area. That makes it less of a distant background simulation and more of a living spectacle: leave a pool unattended, come back later, and discover that the local geography has developed opinions. The Prismatic Charm The Hallow's surface creatures do not have to treat every passing Terrarian as an emergency. Equip the Prismatic Charm and Pixies, Unicorns, Gastropods, and Rainbow Slimes become neutral toward you: - They will not damage you. - Your attacks will not damage them. - They can turn their attention toward nearby hostile creatures instead. The Prismatic Charm is sold by the Princess in Hardmode for a base price of 1 Platinum Coin. If you know how to make the Princess happy, the price may become less personally offensive. The gallery above shows the arrangement in action: the Hallow creatures can pass through you unharmed while remaining perfectly capable of making someone else's day considerably worse. Bottomless Hallowed Lava Bucket Want to bring the glow home? Craft the Bottomless Hallowed Lava Bucket at a Mythril Anvil with: - 1 Bottomless Lava Bucket - 10 Hallowed Bars - 20 Crystal Shards - 10 Souls of Light The bucket places an endless supply of Hallowed Lava wherever your world needs more color, more light, or a frankly unreasonable amount of purification. Dependency Requires Mod Liquid Library by Lion8cake. Initial release This is the initial release of Everlasting Hallow. It is expected to have some bugs and rough edges, but the core experience is already bright, dangerous, and delightful to play. Future updates will depend on player engagement, feedback, and the number of glamorous disasters reported back from the field. If something breaks, please let me know what happened, where it happened, and whether it looked beautiful while doing so. Ah, and don't forget to make a backup of your most beloved worlds, because I didn't test yet for mod removal, and although I do'nt think it'll break your map, the Hallowed Lava once uninstalled should leave behind empty banks that used to have lava, so there's you thoughtful warning. Peace, and enjoy The Hallow more as it should've been! Credits Concept and development: kasinao2021. Developed By kasinao2021
SOTS Void Bar Toggle
por 76561198364445722
This is a small utility mod for Secrets of the Shadows. It adds a customizable hotkey (default V) to toggle the visibility of the Void Bar UI on and off to reduce screen clutter. Developed By Hippo
Artfight Pets
por 76561198150990570
This mod adds original characters as pets. It was made for the Artfight event of 2026 !! However it might be updated for next years event. Every item this mod adds can be crafted with one wood in a workbench. Credits to every character are in the pet items description. Developed By Mymi
Sera Vanity Set
por 76561198349093992
A friends vanity set! This set uses Liziz Vanity Loader. -------------------------------------- Bind a hotkey to toggle an options UI. The options include: - a dye slot for the entire set - overriding armor visuals for head, body and legs respectively - disabling hair - disabling custom hurt sounds added by sets (only for your own character) These are persistently saved per player and per loadout. The mod is fully multiplayer compatible. There might be bugs that arise with other mods enabled. Adding blinking is planned. Developed By Liziz
Neuro Companion
por 76561198351558753
Neuro Companion Neuro Companion adds a summon companion you can control with Terraria chat commands. The mod works as a normal standalone Terraria mod. Randy/Neuro SDK support is optional and only needed if you want to test Neuro/Randy control. Getting Started - Craft or obtain the Neuro Companion Staff. - Use the staff to summon Neuro. - Open your inventory and place a magic weapon into Neuro's weapon slot, or use a weapon command. - Use /neuro commands to tell Neuro what to do. Neuro uses her own equipped magic weapon. She does not use the item currently in your hand. Useful Commands - /neuro help - show available commands - /neuro status - show Neuro's current state - /neuro follow - return to follow mode - /neuro attack - attack once - /neuro autoattack 30 - attack nearby enemies for 30 seconds - /neuro attack player - Evil Neuro attacks you - /neuro buff ironskin - apply an allowed buff - /neuro debuff player poisoned - apply an allowed debuff to yourself - /neuro debuff enemy poisoned - debuff a nearby enemy Weapon Commands - /neuro weapon status - show Neuro's equipped weapon - /neuro weapon inspect - inspect the weapon you are holding - /neuro weapon set - move the held weapon into Neuro's weapon slot - /neuro weapon take - let Neuro take the strongest valid magic weapon from your inventory - /neuro weapon return - return Neuro's equipped weapon to you Weapon System Neuro can use many magic weapons, including: - Normal magic projectile weapons. - Controllable projectile weapons such as Magic Missile, Flamelash, and Rainbow Rod. - Weapons that place attacks at a target position, such as Resonance Scepter. - Special magic weapons with custom Neuro firing profiles. Custom Neuro weapon profiles currently include: - Laser Machinegun - Last Prism - Charged Blaster Cannon - Betsy's Wrath - Spirit Flame - Medusa Head - Life Drain - Bubble Gun - Bee Gun - Wasp Gun - Bat Scepter - Poison Staff - Venom Staff - Meteor Staff - Blizzard Staff - Lunar Flare - Sky Fracture - Nightglow - Shadowflame Hex Doll - Blood Thorn - Stellar Tune Support weapons are rejected for now until I can figure out how to implement them. Staff Upgrades The staff tier controls how often Neuro can fire. - Neuro Companion Staff: basic fire rate - Neuro Companion Staff Mk2: faster fire rate - Neuro Companion Staff Mk3: very fast staff fire limit, still limited by the equipped weapon's own use time - Neuro Companion Staff Mk4: Mk3 fire rate, plus enemy detection through blocks and Neuro-fired projectiles passing through blocks Actual Neuro fire interval is based on both the staff tier and the equipped weapon. Evil Neuro Use: - /neuro attack player Evil Neuro will attack you with her equipped magic weapon. If she has no valid weapon, she uses a fallback evil bolt. Optional Randy / Neuro SDK Setup Randy integration is optional. You do not need Randy to use the mod normally. This setup is for testing Neuro/Randy control through websocket. Requirements - tModLoader - Git - Node.js / npm - The Neuro SDK repository 1. Clone the Neuro SDK Open a terminal somewhere you keep source code, then run: git clone https://github.com/VedalAI/neuro-sdk.git cd neuro-sdk 2. Start Randy Go into the Randy folder: cd Randy If this is your first time setting it up, install dependencies: npm install Then start Randy: npm start Leave this terminal open. You should see Randy start running in the terminal. The mod expects Randy's websocket at: ws://localhost:8000 You can change the websocket URL in the mod config if needed. 3. Open tModLoader - Enable Neuro Companion. - Enter a world. - Summon Neuro with the Neuro Companion Staff. - Give Neuro a valid magic weapon. Then type this in Terraria chat: /neurows connect Check the connection: /neurows status You can also send the current game context manually: /neurows context If the connection works, you should see connection/activity messages in Terraria and Randy's terminal. 4. Test a Randy Action Manually Open a second terminal. This is separate from the terminal running Randy. Example PowerShell command: $body = @{ command = "action" data = @{ id = "autoattack-test-1" name = "autoattack" data = '{"duration_seconds":10}' } } | ConvertTo-Json -Depth 5 Invoke-RestMethod ` -Method Post` -Uri "http://localhost:1337/" ` -ContentType "application/json"` -Body $body Expected result: - Randy receives the action request. - The mod receives the action through the websocket connection. - Neuro starts autoattacking in Terraria for about 10 seconds. Another simple test: $body = @{ command = "action" data = @{ id = "evil-neuro-test-1" name = "attack_player" } } | ConvertTo-Json -Depth 5 Invoke-RestMethod ` -Method Post` -Uri "http://localhost:1337/" ` -ContentType "application/json"` -Body $body Expected result: - Evil Neuro attacks the player in-game. - The action result appears in Terraria/debug output. More Randy test commands: https://docs.google.com/document/d/1ZtHm9jQQ9Ov3Ffl4zOgVQDNZxE1mhyzk/edit?usp=sharing&ouid=107349745517509779788&rtpof=true&sd=true Randy Safety Notes Randy/Neuro can only choose high-level actions exposed by the mod. Randy does not directly control the player, press movement keys, hold attack, use the mouse, or take over normal Terraria controls. Websocket Commands - /neurows connect - connect to Randy - /neurows status - show connection status - /neurows context - send current Terraria context - /neurows disconnect - disconnect from Randy - /neurows help - show websocket command help Troubleshooting Randy If Randy does not connect: - Make sure Randy is running. - Make sure the Randy terminal did not show an error. - Make sure the mod config websocket URL is ws://localhost:8000 unless you changed Randy's port. - Use /neurows status in Terraria. - Use /neurodebug for more detailed mod-side debug info. Notes This mod is still in development. Some unusual Terraria weapons need custom support before Neuro can use them properly. Repository: https://github.com/Pekotaker/NeuroCompanion Developed By Pekotaker
Rebuz's Furniture Expansion Русский перевод
por 76561199390805842
Это оффициальный аддон для одного из моих модов. Стоит использовать только с версией мода, равной или выше, чем у этого мода. Developed By rebuz_ya
Terraria Guides
Mods y plugins para servidores de Terraria: extensiones de tShock
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Configura tu servidor de Terraria con tShock, el tamaño de mundo adecuado, permisos de admin, plugins y una comprobación clara para el multijugador.
Servidor Terraria con soporte de mods
Instala mods compatibles y admitidos desde el panel del servidor.
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