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Team Fortress 2 Mods & Plugins
Este catálogo incluye 49.000+ proyectos de Team Fortress 2 procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
cp_forttaun_x1
por 76561198055901482
Эта карта создана всего лиш для убийств и выпадения вещей; Если понравилось подпишись поставь лайк расскажи друзьям; Следуйшея карта выйдет когда наберёться - 500 просмотров, 50,100 подписчиков, 35 избранное Спасибо за внимание друзья!!! Скачивайте и наслаждайтесь картой с друзьями!
koth_crossing_alpha
por 76561198061075601
koth_crossing is a fast paced King of the Hill map. First encounter in usually less than 10 seconds. Currently the basic rule is the team that first captures the point, keeps it. Spawncamping is most likely to happen. Please read! Before you complain about it: This map is unbalanced and is missing some features such as a secondary exit from each spawn, the trains, a skybox and sufficient lighting inside the spawns. If you have any additional requests or suggestions please let me know. Reporting bugs and exploits is very appreciated. Planned features: - Trains! - Scripted doors to give the loosing team an advantage Notice Helping me out by suggesting helpful and useful changes to the map or pointing out non-obvious exploits and/or bugs will earn you a place in the Hall-of-Fame in the final version of the map! I hope this motivates you a bit. Even after it's final release you can still suggest changes, but you won't be taken into the HoF after that point. If you're looking to play a more recent but unfinished version of the map take a look here!
Gun Game Skirmish
por 76561198404160630
The weird mercenaries find themselves on a familiar map. Have they been here before, or is it just a decieving memory? Who cares, kill each other! Credits: MilkMaster72 (The original creator of the map) https://tf2maps.net/downloads/gungame-vscript-gamemode.17177/ (Gun Game V-Script) Music from Valve: Mercenary Park
Ultiduo Champions B1
por 76561198013749611
A 90 degree(?) mirrored map with a super special powerup that when collected, gives the player 5 seconds of crits. In the far back corner there's a big collectable - a "Powerup" if you will - and the goal of the game is to balance defending the point and defending this "powerup", which will help the attacking team get the point. Well the catch is that the team who does NOT have the point is the only one that can collect it. It's kind of an equalizer between teams, as in the map will basically give you an easier way to take the point. The team that wins is the one that can best defend the powerup and delay that flip-flop. The POINT is not the POINT of the map, does that make sense? The goal of this being that the defending team has to focus on defending the powerup, and the capture zone is a way for the attackers to pressure the opposing team. Hopefully that could make an ultiduo match a bit more dynamic. How the powerup works: > When collected, the powerup will give the player who collected it Kritz for 5 seconds > The powerup spawns 27 seconds after the point is captured, and is coded for the team that does NOT have the point > The powerup will stay activated until it is collected > If the powerup is collected, it will respawn in 27 seconds. > If the point is capped and the powerup is still available, it will disappear and a new timer for the opposite team will begin, spawning the powerup in the next 27 seconds. > That's it I just wanted an even number of bullets
LimboBowl
por 76561198385906522
welcome to limbobowl, its just dustbowl except theres no lighting and theres a thick white fog. players were also supposed to see each other through walls but i couldnt get it working. also you cant see (most) hud elements, including your health, ammo and crosshair.
jail_minecraft_dynf_holidayz
por 76561198416527900
improved version of previous jail_minecraft_dynf_v10d, i have permission from the original creator to work on this map and publish it under my name
[JB] ba_cavernjail_v2a
por 76561198240595072
19 July 2018 https://gamebanana.com/mods/74642 First map.
Kismet
por 76561198357786932
Welcome to space, mercenaries! This is just another "combat on the Moon" KOTH type of map. Map created by sniperstyx and Illuminatus. Tools used: - Hammer Editor - VIDE - Photoshop (for some custom textures) - VTFEdit Custom Textures Used: - Space Skybox ( https://gamebanana.com/mods/7222 ) - BLU variants for the "moon" textures (sniperstyx made them) Also on Gamebanana! ( https://gamebanana.com/mods/402914 ) Pro Tip: Do not fall off the point or else you will overdose on radiation. :) Compiled (multiple times) on 20/09/2022 (by sniperstyx)
Trade Hauntedrefined
por 76561198072942714
Trade_hauntedrefined is my first map, suggestions, complaints, criticism is appreciated in the comments. I always enjoyed halloween themed stuff in TF2, so that's what I went with. Enjoy. Can you find the secret? No noclipping!
arena_usmall
por 76561198198930633
Fight on this actually pretty very ultra small map. Featuring 3 floors, where you can hide easily from the enemy like a... yes, that.
ctf_2keep
por 76561198242283662
This is based off 2fort and degroot keep (i'm not sure if it has already been done). This is not a 100% recreation of 2fort, infact there is no sewers or forward battlements. sorry if the map looks crap, I'm still learning but I'm pretty confident of it. (there is a easter egg in the map as well.
Badwater Space [Alpha]
por 76561198351410052
Includes pl_badwater_space Space version of Badwater Its a new project so im working on it still so please for now focus on looking for glitches but enjoy a early access demo!
Tokusatsu city
por 76561198395665283
Put your differences aside and team up against bosses! This is only Version 1. I'll be working on it more later
Cp_sandbox_night_V3
por 76561198147467739
I decided to upload this separately, because this version is quite different from the othr/ And maybe those who like. There are lines near the bases - in order to indicate where and where you cannot build. etc. Just join in my group: http://steamcommunity.com/groups/MPGss_s. The second version: http://steamcommunity.com/sharedfiles/filedetails/?id=584677039. ================================================================= I have a server with my map, can someone wants to play there, then read below. To connect to our server you can either: 1.In console, type c"connect 192.168.1.187:27051" (without the quotes). 2. Press on the "Find Server" later enter in the "favorites", right-click in a blank space and press the "Add server by IP" in line write: 192.168.1.187:27051. =================================================================
BRISKSIDE
por 76561199001525996
several miles out of the way in the middle of somewhere BRISKSIDE stands as mann.co's favorite festive blacksite. BLU is filling gift boxes full of toxic waste to be "Safely" disposed of, and RED is filling gift boxes full of coal for some reason... never the less dont let that stop you from blowing each other up!
Ooey2
por 76561198836730728
Sequel to the desert-ey 5cp map, Ooeygoo includes cow
Destructible Aurora Mansion
por 76561198220559891
Original map by Sympathetic and others . The Vscript used in this map to make the props breakable is taken from the Vscript PropHunt gamemode, developed by Mikusch . Just a warning, this map has a LOT of entities, so you might reach the edict limit.
Purgatory [SZF]
por 76561198305080323
The Mercenaries have finally been put away for their crimes, serving life sentences in a max security prison residing deep within the Aconcagua mountain. However, it seems that their stay will have to be short as the facility comes under attack by an unknown enemy, who have brought the undead hordes with them! Navigate through the different areas of the prison, find and prepare with weapons, fend off against the vicious hordes and hope you are able to escape this nightmarish purgatory. Thanks to/Credits: Alex Turtle - Hammer Logic & Gamemode Logic Forged Identity - Hammer Logic & Map Feedback Mr-Fluf - Map Feedback & Ideas PubScrubLord - Map Feedback & Ideas Redsun.tf - Map Testing & Feedback V7 Name Change: Following the 7th version of this map, the name was changed from 'Prison Zeta' to 'Purgatory', this is to clear up any confusion about the names. V8 Changes: - Fixed Soundscapes with Spectator Cameras - Cut in wall for second control point - Adjusting Lighting V9 Changes: - Complete restructure of map - Brighter Lighting - Removed damage over time in crazy place - Added death pits for Jockeys, Chargers & Smokers - Two different final control points V10 Changes: - Changed from Alpha to Beta - Recreated all stairs in map & proper clipping - Added random events at Control Points - Changed the paths for gameplay, only one route being open per round to balance gameplay & flow - Removed crazy place for better gameplay and pacing - Changed weapon spawns, allowing for one guaranteed rare weapon of every class in each section - Added no builds to high areas to prevent unreachable sentries V11/B2 Changes: - Restructured the paths to the final control points on both paths - Added new connection in zombie spawn room in VTOL path - Recreated skybox - Visual patches
OLD CTF_2FORT
por 76561199003447151
Do you remember those very days when the 2fort was different from the current one we have now? Remember when the grass was greener? When did the sun shine brighter? And the birds sang much louder? So, we brought back the old 2fort from the old client of Team Fortress 2 2007 year, you can try to play with your friends (: ---------------------------------------------- BSP file name: ctf_2fort_old
dm_octagon_v1
por 76561198026578820
Dm_Octagon is inspired by the 'dm_duel' series of Maps with a unique twist on It. This Map is designed by Me from scratch.It's also My first Team Fortress 2 Map. It is also very flexible and accessible for all Classes in the game. There is one Objective on the Map,And It is to have FUN !
[KOTH] Warehouse
por 76561198042360389
Warehouse map for Team Fortress 2. How to play on map? 1. Subscribe on the map and run Team Fortress 2. 2. Open console and write command: map workshop/koth_warehouse.ugc2633373064 3. Have fun with friends or bots.
trade_pokemon_tf2ss
por 76561198417690561
I can't find the original on the steam workshop all credit goes to whoever made this uwu
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