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Team Fortress 2 Mods & Plugins
Este catálogo incluye 49.000+ proyectos de Team Fortress 2 procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
mge_hongkong (Unfinished)
por 76561198143892061
Was meant to be a KOTH map but whatever, nobody plays tf2 anymore.
PLR Woodchip
por 76561198117657002
This is a 3 stage payload race map set in some kind of sawmill. Enjoy!
ctf_TexturelessTurbine
por 76561198436174792
Where did all the texture go? Custom stuff used: https://tf2maps.net/downloads/alphabet-letter-and-number-pack.6931/ some sign edits by berry but i can't find the link
CTF_TESTBINE (CTF_TURBINE + ITEMTEST)
por 76561198187112951
WazzimaGiygg - The NukeGiygg Attention.Read this topic before post commentary: https://steamcommunity.com/groups/wazzimagiygg/discussions/0/3609015230778680110/ The map is not 100% error free, however it is an incredible game to be played. Developed with the intent of map developers in Team Fortress 2 to be encouraged to create their maps not only for this game but for any game! Visite my page in steam: https://steamcommunity.com/id/pedrohenriquecardonaperes/ WorkShop Team Fortress 2: https://steamcommunity.com/id/pedrohenriquecardonaperes/myworkshopfiles/?appid=440&sort=score&browsefilter=myfiles&view=imagewall GameBanana account: https://gamebanana.com/members/1651727
VSH COLDFREIGHT 3
por 76561198160411201
The train-tunnels to this storage yard seem to have collapsed, trapping the mercenaries. Also, Saxton Hale has been hunting for yetis, but his helicopter has crashed, and you will have to do for him. Fight Saxton Hale in a snowy yard full of height variation and an interesting, yet symmetrical layout, with a train bridge in the middle! This map was designed with as many of the classes in mind. Scout and Soldier can jump. Sniper has some nice, yet open high spots, as well as some more safe yet less rewarding spots. Engineer has nice spots to set up or hide teleporters. Heavy can camp or do whatever he does anyways. And the other classes should do well as well. I also tried making this fun and balanced for Hale, as well, giving him some nice spots to jump to, from and around, as well as a few more up close and personal areas. Sightlines have been blocked to an extent, making Sniper viable yet not overpowered. This is my first map, which can probably be seen, displacements are a bit off, though I tried patching off spots where you would get stuck. Lighting is also a bit off in certain areas. Please let me know about any bugs or suggestions or feedback in the comments. Have fun! Now updated due to some large issues. Images are not completely accurate but are still mostly accurate. Even more bug fixes and some props have been added due to more interesting gameplay and detail. New name is vsh_coldfreight_3
vsh_skytowers_b3
por 76561198071413833
This is a map I created two years ago and uploaded over on Gamebanana on my account Tronjon. I'm uploading it here since if I do update it, I still probably won't log into my Gamebanana account again. Five towers set in the sky. All except the middle one have three floors (middle has two), and two are RED where only they can spawn and two are BLU where only BLU (usually the Hale team) can spawn. You fall off, you die.
vsh_raindance
por 76561198349813648
A versus saxton hale map that I made. please share your opinions about this map. thanks.
SunsetHorizon
por 76561198080348844
Just a large empty map to play around in. There's 32 scattered spawn points and no objective. The map features a shallow pool of water so you don't get hurt while explosive jumping. The physical map is about 600m excluding the skybox. Including the skybox it's about 9.5km. The reason I made this is to test out custom skyboxes, I'm just a sucker for a nice sunset. Also to rocket jump without restrictions.
vsh_track_NEMESIS_v01
por 76561197980764065
Differences from original: - Some places have different textures; - More hp/ammo; - Control Point now capturable; - BLU team players spawn in middle of CP instead in one of the houses; - RED team players may spawn in any of the 4 houses; - Different skybox; - Max round time of 5 min.
vsh_skyhigh_wumaster_vl.bsp
por 76561198107686626
这张地图是我和懒得像白痴大佬一起制作的,由于我还是个新人很多东西都很欠缺所以地图内大部分都是由他做的.我从他那也学了很多记在我的小本本这,今后我还会制作更多的地图希望大家多多支持!( ^v^ 0)
pl_pootiscanyon
por 76561198320715865
It's like cactus canyon, but its got a pootis for the thumbnail. (please dont hate me)
koth Fuelpump
por 76561198253372572
this is my first tf2 map I have previously upoaded a map for CSGO if you want to check out some of my other work. please leave a comment on how to improve the map.
Waste land factory
por 76561198188429778
-Bumpy Ground -Factory -Secrets -Sound for objects -working vents -Beta(Work in Progress) -good for 1v1s -sniper bay If You Would Like To Help Me Make Maps add me and contact me if you make textures or models please contact me Feel Free To Comment about the map I Will Be Greatful.
cp_Gofer_take2_a1
por 76561198061166401
I had problems with cp_gofer 1 so I scraped it. for now. this is a remake of it. its a bit flatter but i will change that to whatever the feed back is. I cant think of anything else to say, Download play Is good.
koth_Excavation
por 76561198088824658
After tireless mining for australium, you find a small cavern. However, the other team has found this cavern too! Does this small cave hold any significance? Of course not. But knowing you you'll fight anyways. Declare your dominance as king in this fast paced King of the Hill map!
hn_parkour
por 76561198434731136
How To Start Map? In game menu, open the console and type - Map hn_parkour Map Load Failed? Go to \Steam\steamapps\workshop\content\440 and find hn_parkour Copy it and paste in TF2 maps folder
kz_curseofra
por 76561198050504474
shut up bozo, 𓀀 𓀁 𓀂 𓀃 𓀄 𓀅 𓀆 𓀇 𓀈 𓀉 𓀊 𓀋 𓀌 𓀍 𓀎 𓀏 𓀐 𓀑 𓀒 𓀓 𓀔 𓀕 𓀖𓀗 𓀘 𓀙 𓀚 𓀛 𓀜 𓀝 𓀞 𓀟 𓀠 𓀡 𓀢 𓀣 𓀤 𓀥 𓀦 𓀧 𓀨 𓀩 𓀪 𓀫 𓀬𓀭 𓀮 𓀯 𓀰 𓀱 𓀲 𓀳 𓀴 𓀵 𓀶 𓀷 𓀸 𓀹 𓀺 𓀻 𓀼 𓀽 𓀾 𓀿 𓁀 𓁁 𓁂 𓁃 𓁄 𓁅 𓁆 𓁇 𓁈 𓁉 𓁊 𓁋 𓁌 𓁍 𓁎 𓁏 𓁐 𓁑 𓁒 𓁓 𓁔 𓁕 𓁖 𓁗 𓁘 𓁙 𓁚 𓁛 𓁜 𓁝 𓁞 𓁟 𓁠 𓁡 𓁢 𓁣 𓁤 𓁥 𓁦 𓁧 𓁨 𓁩 𓁪 𓁫 𓁬 𓁭 𓁮 𓁯 𓁰 𓁱 𓁲 𓁳 𓁴 𓁵 𓁶 𓁷 𓁸 𓁹 𓁺 𓁻 𓁼 𓁽 𓁾 𓁿 𓂀 𓂁 𓂂 𓂃 𓂄 𓂅 𓂆 𓂇 𓂈 𓂉 𓂊 𓂋 𓂌 𓂍 𓂎 𓂏 𓂐 𓂑 𓂒 𓂓 𓂔 𓂕 𓂖 𓂗 𓂘 𓂙 𓂚 𓂛 𓂜 𓂝 𓂞 𓂟 𓂠 𓂡 𓂢 𓂣 𓂤 𓂥 𓂦 𓂧 𓂨 𓂩 𓂪 𓂫 𓂬 𓂭 𓂮 𓂯 𓂰 𓂱 𓂲 𓂳 𓂴 𓂵 𓂶 𓂷 𓂸 𓂹 𓂺 𓂻 𓂼 𓂽 𓂾 𓂿 𓃀 𓃁 𓃂 𓃃 𓃄 𓃅 𓃆 𓃇 𓃈 𓃉 𓃊 𓃋 𓃌 𓃍 𓃎 𓃏 𓃐 𓃑 𓃒 𓃓 𓃔 𓃕 𓃖 𓃗 𓃘 𓃙 𓃚 𓃛 𓃜 𓃝 𓃞 𓃟 𓃠 𓃡 𓃢 𓃣 𓃤 𓃥 𓃦 𓃧 𓃨 𓃩 𓃪 𓃫 𓃬 𓃭 𓃮 𓃯 𓃰 𓃱 𓃲 𓃳 𓃴 𓃵 𓃶 𓃷 𓃸 𓃹 𓃺 𓃻 𓃼 𓃽 𓃾 𓃿 𓄀 𓄁 𓄂 𓄃 𓄄 𓄅 𓄆 𓄇 𓄈 𓄉 𓄊 𓄋 𓄌 𓄍 𓄎 𓄏 𓄐 𓄑 𓄒 𓄓 𓄔 𓄕 𓄖 𓄗 𓄘 𓄙 𓄚 𓄛 𓄜 𓄝 𓄞 𓄟 𓄠 𓄡 𓄢 𓄣 𓄤 𓄥 𓄦 𓄧 𓄨 𓄩 𓄪 𓄫 𓄬 𓄭 𓄮 𓄯 𓄰 𓄱 𓄲 𓄳 𓄴 𓄵 𓄶 𓄷 𓄸 𓄹 𓄺 𓄻 𓄼 𓄽 𓄾 𓄿 𓅀 𓅁 𓅂 𓅃 𓅄 𓅅 𓅆 𓅇 𓅈 𓅉 𓅊 𓅋 𓅌 𓅍 𓅎𓅏 𓅐 𓅑 𓅒 𓅓 𓅔 𓅕 𓅖 𓅗 𓅘 𓅙 𓅚 𓅛 𓅜 𓅝 𓅞 𓅟 𓅠 𓅡 𓅢 𓅣 𓅤 𓅥 𓅦 𓅧 𓅨 𓅩 𓅪 𓅫 𓅬 𓅭 𓅮 𓅯 𓅰 𓅱 𓅲 𓅳 𓅴 𓅵 𓅶 𓅷 𓅸 𓅹 𓅺 𓅻 𓅼 𓅽 𓅾 𓅿 𓆀 𓆁 𓆂 𓆃 𓆄 𓆅 𓆆 𓆇 𓆈 𓆉 𓆊 𓆋 𓆌 𓆍 𓆎 𓆏 𓆐 𓆑 𓆒 𓆓 𓆔 𓆕 𓆖 𓆗 𓆘 𓆙 𓆚 𓆛 𓆜 𓆝 𓆞 𓆟 𓆠 𓆡 𓆢 𓆣 𓆤 𓆥 𓆦 𓆧 𓆨 𓆩 𓆪 𓆫 𓆬 𓆭 𓆮 𓆯 𓆰 𓆱 𓆲 𓆳 𓆴 𓆵 𓆶 𓆷 𓆸 𓆹 𓆺 𓆻 𓆼 𓆽 𓆾 𓆿 𓇀 𓇁 𓇂 𓇃 𓇄 𓇅 𓇆 𓇇 𓇈 𓇉 𓇊 𓇋𓇌 𓇍 𓇎 𓇏 𓇐 𓇑 𓇒 𓇓 𓇔 𓇕 𓇖 𓇗 𓇘 𓇙 𓇚 𓇛 𓇜 𓇝 𓇞 𓇟 𓇠 𓇡 𓇢 𓇣 𓇤 𓇥 𓇦 𓇧 𓇨 𓇩 𓇪 𓇫 𓇬 𓇭 𓇮 𓇯 𓇰 𓇱 𓇲 𓇳 𓇴 𓇵 𓇶 𓇷 𓇸 𓇹 𓇺 𓇻 𓇼 𓇽 𓇾 𓇿 𓈀 𓈁 𓈂 𓈃 𓈄 𓈅 𓈆 𓈇 𓈈 𓈉 𓈊 𓈋 𓈌 𓈍 𓈎 𓈏 𓈐 𓈑 𓈒 𓈓 𓈔 𓈕 𓈖 𓈗 𓈘 𓈙 𓈚 𓈛 𓈜 𓈝 𓈞 𓈟 𓈠 𓈡 𓈢 𓈣 𓈤 𓈥 𓈦 𓈧 𓈨 𓈩 𓈪 𓈫 𓈬 𓈭 𓈮 𓈯 𓈰 𓈱 𓈲 𓈳 𓈴 𓈵 𓈶 𓈷 𓈸 𓈹 𓈺 𓈻 𓈼 𓈽 𓈾 𓈿 𓉀 𓉁 𓉂 𓉃 𓉄 𓉅 𓉆 𓉇 𓉈 𓉉 𓉊 𓉋 𓉌 𓉍 𓉎 𓉏 𓉐 𓉑 𓉒 𓉓 𓉔 𓉕 𓉖 𓉗 𓉘 𓉙 𓉚 𓉛 𓉜 𓉝 𓉞 𓉟 𓉠 𓉡 𓉢 𓉣 𓉤 𓉥 𓉦 𓉧 𓉨 𓉩 𓉪 𓉫 𓉬 𓉭 𓉮 𓉯 𓉰 𓉱 𓉲 𓉳 𓉴 𓉵 𓉶 𓉷 𓉸 𓉹 𓉺 𓉻 𓉼 𓉽 𓉾 𓉿 𓊀 𓊁 𓊂 𓊃 𓊄 𓊅 𓊆 𓊇 𓊈 𓊉 𓊊 𓊋 𓊌 𓊍 𓊎 𓊏 𓊐 𓊑 𓊒 𓊓 𓊔 𓊕 𓊖 𓊗 𓊘 𓊙 𓊚 𓊛 𓊜 𓊝 𓊞 𓊟 𓊠 𓊡 𓊢 𓊣 𓊤 𓊥 𓊦 𓊧 𓊨 𓊩 𓊪 𓊫 𓊬 𓊭 𓊮 𓊯 𓊰 𓊱 𓊲 𓊳 𓊴 𓊵 𓊶 𓊷 𓊸 𓊹 𓊺 𓊻 𓊼 𓊽 𓊾 𓊿 𓋀 𓋁 𓋂 𓋃 𓋄 𓋅 𓋆 𓋇 𓋈 𓋉 𓋊 𓋋 𓋌 𓋍 𓋎 𓋏 𓋐 𓋑 𓋒 𓋓 𓋔 𓋕 𓋖 𓋗 𓋘 𓋙 𓋚 𓋛 𓋜 𓋝 𓋞 𓋟 𓋠 𓋡 𓋢 𓋣 𓋤 𓋥 𓋦 𓋧 𓋨 𓋩 𓋪 𓋫 𓋬 𓋭 𓋮 𓋯 𓋰 𓋱 𓋲 𓋳 𓋴 𓋵 𓋶 𓋷 𓋸 𓋹 𓋺 𓋻 𓋼 𓋽 𓋾 𓋿 𓌀 𓌁 𓌂 𓌃 𓌄 𓌅 𓌆 𓌇 𓌈 𓌉 𓌊 𓌋 𓌌 𓌍 𓌎 𓌏 𓌐 𓌑 𓌒 𓌓 𓌔 𓌕 𓌖 𓌗 𓌘 𓌙 𓌚 𓌛 𓌜 𓌝 𓌞 𓌟 𓌠 𓌡 𓌢 𓌣 𓌤 𓌥 𓌦 𓌧 𓌨 𓌩 𓌪 𓌫 𓌬 𓌭 𓌮 𓌯 𓌰 𓌱 𓌲 𓌳 𓌴 𓌵 𓌶 𓌷 𓌸 𓌹 𓌺 𓌻𓌼 𓌽𓌾 𓌿𓍀 𓍁𓍂 𓍃𓍄 𓍅 𓍆 𓍇 𓍈 𓍉 𓍊 𓍋 𓍌 𓍍 𓍎 𓍏 𓍐 𓍑 𓍒 𓍓 𓍔 𓍕 𓍖 𓍗 𓍘 𓍙 𓍚 𓍛 𓍜 𓍝 𓍞 𓍟 𓍠 𓍡 𓍢 𓍣 𓍤 𓍥 𓍦 𓍧 𓍨 𓍩 𓍪 𓍫 𓍬 𓍭 𓍮 𓍯 𓍰 𓍱 𓍲 𓍳 𓍴 𓍵 𓍶 𓍷𓍸 𓍹 𓍺 𓍻 𓍼 𓍽 𓍾 𓍿 𓎀 𓎁 𓎂 𓎃 𓎄 𓎅 𓎆 𓎇 𓎈 𓎉 𓎊 𓎋 𓎌 𓎍 𓎎 𓎏 𓎐 𓎑 𓎒 𓎓 𓎔 𓎕 𓎖 𓎗 𓎘 𓎙 𓎚 𓎛 𓎜 𓎝 𓎞 𓎟 𓎠 𓎡 𓎢 𓎣 𓎤 𓎥 𓎦 𓎧 𓎨 𓎩 𓎪 𓎫 𓎬 𓎭 𓎮 𓎯 𓎰 𓎱 𓎲 𓎳 𓎴 𓎵 𓎶 𓎷 𓎸 𓎹 𓎺 𓎻 𓎼 𓎽 𓎾 𓎿𓏀 𓏁 𓏂 𓏃 𓏄 𓏅 𓏆 𓏇 𓏈 𓏉 𓏊 𓏋 𓏌 𓏍 𓏎 𓏏 𓏐 𓏑 𓏒 𓏓 𓏔 𓏕 𓏖 𓏗 𓏘 𓏙 𓏚 𓏛 𓏜 𓏝 𓏞 𓏟 𓏠 𓏡 𓏢 𓏣 𓏤 𓏥 𓏦 𓏧 𓏨 𓏩 𓏪 𓏫 𓏬 𓏭 𓏮 𓏯 𓏰 𓏱 𓏲 𓏳 𓏴 𓏵 𓏶 𓏷 𓏸 𓏹 𓏺 𓏻 𓏼 𓏽 𓏾 𓏿 𓐀 𓐁 𓐂 𓐃 𓐄 𓐅 𓐆 𓐇 𓐈 𓐉 𓐊 𓐋 𓐌 𓐍 𓐎 𓐏 𓐐 𓐑 𓐒 𓐓 𓐔 𓐕 𓐖 𓐗 𓐘 𓐙 𓐚 𓐛 𓐜 𓐝 𓐞 𓐟 (curse of ra)
Gun Game Lumberyard
por 76561198404160630
The fresh smell of pure nature abandoned logging company fills the air. Hold on, what is that horrible scent? It's those stinky mercenaries again! Why are they not dead, yet? Credits: https://tf2maps.net/downloads/gungame-vscript-gamemode.17177/ (Gun Game Lumberyard) Music from Valve: Red Bread
Generator Destruction 2Fort
por 76561198404160630
The power resupply has been spotted on 2Fort! We do not want the enemy team having power, we shall destroy their generator! Bring the electricity to our team! Did I already mention this? DESTROY THEIR GENERATOR! Credits: Heapons (Serider.TF owner) - the idea of having to destroy generators to win (he typed it on this Discord server: dsc.gg/serider)
Control Points 3Fort
por 76561198404160630
A gamemode change made by a suggestion from John Doe. Featuring mechanics like on the map Standin!
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