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Mods y complementos para Team Fortress 2
Este catálogo incluye 49.000+ proyectos de Team Fortress 2 procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
steel but it's a swamp
por 76561199651217460
all the glass is messed up and I'm not done just uploading so I can play it with my friend
3ctf_turbine_rc1
por 76561198154682728
Turbine made symmetrical with three teams for TF2 Classified.
Raid The Box Factory BETA (adventure map)
por 76561198434731136
BETA - This map is in an early version; detailed photos and an icon haven't been created yet. The map has an ending. If you complete it, please leave feedback. Type this in console when map start tf_allow_player_use 1 bind f +use mp_autoteambalance 0 SPIECIAL THANKS FOR DELIREX - for recording this map in BETA version
[DEV] TF2 Games A3
por 76561198437671126
Welcome to TF2 Games (Obviously based on a very famous series) You received a card and thought it was a good idea to participate in the games! Saxton was very lazy this time. This map is under development, other games will come soon! If you want to participate in the development like adding new games to the map, hit me up in the comments! (This map is focused on games related to the "famous series", if you want to play on a map with a lot of mini-games, please check TF2Ware !) Actual Games: - Green Light, Red Light
surf_leidenfrost
por 76561198044274074
Main Surf Difficulty: TIER 2 Linear main surf with 1 bonus Original CSS skillsurf map by kingkurtis, ported to TF2 by Shadow Sheep. This map upload will continue to receive updates here, potentially with the same map file name, and will be used for testing purposes. Full credit goes to original map creators/editors.
PL_reservoir
por 76561199583314121
Red has taken a dam as a stronghold, and Blue has to blow it to up. but a regular cart isn't enough and Blue has mounted the payload onto a jeep, to be driven over and off the dam. Blue has to push the payload through a dock, town, cave and make a rush across the dam. this probably isn't very good, but I hope people enjoy it.
Arena Laughter
por 76561198404160630
Laugh, laugh until your death! -HHH.Co Original map creators: Aeon "Void" Bollig Liam "Diva Dan" Moffitt Fuzzymellow Zoey Smith
CTF Foundry, No Mannpower
por 76561198404160630
It's just normal CTF! Nothing too special, enjoy the engineers camping, and the endless rounds! Just like 2Fort!
Pipeball Odyssey B1a
por 76561197995865658
You've played Classic Pipeball. You've played Medieval Pipeball. Hell, you've even played Pipeball in space. Sort of. But now get ready to play Pipeball in a format you never could have imagined. It's big. It's bad. It's the most ambitious Pipeball map ever built. You've been kept on edge for a year now, wondering just what in the hell "PBO" is. Well, get ready, today is the day the veil is pulled back! NEW AND EXCITING! It's PIPEBALL ODYSSEY! We begin with the third stage, the skate park. It's 1974, right by the Upper Bay in New York. Fight the other team and knock the ball into their goal pipe, as Lady Liberty herself watches from above. So what happens once a goal is scored? Well, that depends. Let's say, oooooh, let's say BLU scores at the skate park. Hold on to your butts, we're going back in time! Welcome to northern Africa, in 12 BC. It's the twilight years of the ancient Egyptian empire, and even back in these days, Pipeball is in vogue! An what if BLU scores again here? That's right, further back in time we go! This is somewhere in southern Europe. France, probably. It's also 3341 BC, just before humanity ventured into the Bronze Age. Pipeball existed all the way back here in the Stone Age? Who knew? If BLU scores here, they win the game. So RED, don't take a breather. Speaking of RED, what happens when they win a stage? If RED wins in the Stone Age, we go forward in time, back to the future! Ancient Egypt is up for grabs again, and if RED sinks it this time, it's back to the more contemporary New York City. But if RED scores in New York? Get ready, where we're going, we won't need roads (as much!) 2149 is a year of massive technological advancement, and the fourth stage, taking place in Seoul, South Korea, is every bit the neon capitalist migrane of the 20th century, and then some. It's bright, gaudy, and pushy adverts are everywhere. If BLU scores here, it's back to New York. But if RED scores here, we're going far away. Far, far away. Veeeeeeeeeeeeeeery far away. About 600 million kilometers away, actually. It's 2425, and humankind has ventured past the asteroid belt, comfortably orbiting Jupiter. It's the last leg of our journey, and if BLU lets RED score here, RED takes the game! That's basically what goes on here. RED wants to move forward in time, BLU wants to move back. It's a back-and-forth battle across time and space, from one end of our species' journey to the other. ALERT YOUR FRIENDS AND FAMILY! All this sci-fi silliness can be YOURS to enjoy! All you gotta do is hit that download button! Do it! DO IT!!
arena_boxing_rwbl_v30f
por 76561198083436193
Finalized version 30 of the Ringside Warpzone Boxing League Map, with New Arcade!
TGP Unusual Paradise v31
por 76561198055895214
Check out the offical TGP Steam group here: https://steamcommunity.com/groups/tgpunusualparadise
Trade Nimbus land
por 76561199474211979
I DO NOT OWN THIS MAP! Uploading it for ease of access on workshop. Created by: 8bitsandwhich This was originally a GMOD map but no one knows that theres a TF2 version of the map. GMOD version of the map https://steamcommunity.com/sharedfiles/filedetails/?id=921917606
vsh_inchling_cagev1
por 76561198073070676
ay, vsh map i made. the map is based off "Reveine" from the game Perfect Dark. there are easter eggs and end of round events related to touhou if there's any issue's with the map leave a message on my profile or leave a comment here do NOT fix it yourself and reupload it skybox map (vsh_hakurei_shrine_v3) was made by Deity Link (yes i got permission) the hidden room map (vsh_starboard_rc2) was made by Jono (yes i got permission) Q&A Q: are you planning on adding anymore end of round events? A: i'm getting pretty close to the "entdata" limit but mostly likely i will. Q: why does it look like the train containers are floating? A: they are not you have ropes disabled. Q: i don't like the map A: explain in detail what the main issue's are don't go fixing it yourself please. Q: i don't like the end of round events killing me!!! A: take the L and learn to have fun
Hunted Grounds
por 76561198412996786
Huanted forest where at twilight, mercenaries release spirits from the gargoyle as a revenge to the magician. PS: Don`t tell HIM!! -'Soldier' Type "map_background huntedgrounds_background" in steam launch options after dragging bsp file in the directory TF2maps link: https://tf2maps.net/downloads/huanted-grounds.14771/
cp_pizzafort_alpha
por 76561198096314918
Disclaimer, this is the alpha build of the map so expect for many improvements. “Welcome to the Pizza Fort! The hottest pizza in the whole Mannhattan! Or is it?...” To destroy BLU team once and for all, RED team decieded to lure BLU inside their pizzeria (hellish base). Can BLU solve this dark and mysterious plot while battling against RED? Can BLU conquer RED’s resources for themselves? Join Pizza Fort and see for yourself what happens! Hello people of TF2! Today, we are here here to share our first map project, the “cp_pizzafort”. At first we were having fun on Hammer but with a sudden inspiration we decieded to create an actual map while we are learning the program itself. With mezzamorte’s concepts, Alimer1’s map modeling and Senota’s balance advicing, we are continuing for the final release. Please don’t forget to share your feedback with us! Peace!
Heights [Highest]
por 76561198151586855
The highertower of heights! this one's even HIGHER (if you couldn't already tell) Large health kits, ammo packs and water pads are in play here. The respawn, setup time and defend time is EVEN LONGER. Try not to get bored in setup. Heights: https://steamcommunity.com/sharedfiles/filedetails/?id=2572803850 Higher Heights: https://steamcommunity.com/sharedfiles/filedetails/?id=2572922822 Highest Heights: You're on this one.
pl_badwater_trololol
por 76561198354067868
A troll version of Badwater I made for trolling. Not Intended to be actually part of the game
pl_tallstorage_a5
por 76561198158712354
My first map. It is the storage area of my map trio (tallstorage, frostbay & crafterscore). It is supposed to resemble a mountain (and I hope you see it too), but it still needs polishing & some balancing because of its height and I would greatly appreciate feedback in the comments below. There is 4 gamemodes in total being: cp5, standin style cp, ctf & pl. Mannpower mode is supported but needs to be activated by typing in the console tf_powerup_mode 1. The layout of the map is a mountain and therefore is a vertical stage consisting of 5 (& a half) inner floors being (from bottom to top): The mines, deep storage/railway, storage/offices, temporary storage, boilers/respawn rooms & the summit & peak at the top. The base surrounding the mountain has four sides being: Gusty Gulch (the windy place), the hot pit/spiral path (opposite to Gusty Gulch), the staircase & the mountain road to the top (opposites). As well as the train tracks (with some trains passing through) & a crashed train, there's also a waterfall! And be careful around the wind geysers! Now with an improved skybox as well as more hills!
[VSH] Trainpass
por 76561198413966403
This map features a fully working train alongside launch pads, this is version one so bugs are expected, hopefully everything works as it should, this started as a koth map but well, we ended here Really inspired by vsh_militaryzone_v3 If it has any real serious bugs please contact me
CTF_RAPIDCORE
por 76561198187112951
WazzimaGiygg - The NukeGiygg Attention.Read this topic before post commentary: https://steamcommunity.com/groups/wazzimagiygg/discussions/0/3609015230778680110/ The map is not 100% error free, however it is an incredible game to be played. Developed with the intent of map developers in Team Fortress 2 to be encouraged to create their maps not only for this game but for any game! Visite my page in steam: https://steamcommunity.com/id/pedrohenriquecardonaperes/ WorkShop Team Fortress 2: https://steamcommunity.com/id/pedrohenriquecardonaperes/myworkshopfiles/?appid=440&sort=score&browsefilter=myfiles&view=imagewall GameBanana account: https://gamebanana.com/members/1651727
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