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Mods y complementos para Team Fortress 2
Este catálogo incluye 49.000+ proyectos de Team Fortress 2 procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Trade_Placement Version 1 Map
por 76561198320071964
This is map for TRADE servers in trade_plaza style.
A concert stage for gmodders and tf2 bands!
por 76561198151586855
archive map Original Description 2025 note: That tip is not true, the actual setup is much different - I hadn't known much about skyboxes back then.
Alien base
por 76561198213779121
My first TF2 map. You are in a alien base, so what's the thing to do? oh! of course! kill eachother. and if your wondering about the picture, it's because penguins.
koth_deserted_b3 ()
por 76561198131662526
When the last suitcase of australium was blown up by doomsday rocket, oil became profitable again. Help your team own one of the last oil deposits! PS This version is almost final! После того, как последний чемоданчик с Австралием был взорван ракетой на карте doomsday, нефть снова стала приносить прибыль. Помоги своей команде захватить один из последних нефтедобывающих комбинатов! PS Это почти финальная версия!
Black
por 76561198088459788
A small, sorta stupid map I made over Memorial Day weekend because I was bored. It's my first map, so any feedback is greatly appreciated!
Inferno
por 76561199465588292
This is a port of Inferno from Counter-Strike: Source. If there are any bugs, contact me.
(Hopefully) Better Turbine!
por 76561199388895245
This is my attempt at making turbine a better map. The changes are pretty simple, but they should fix SOME of the maps's problems. (Mostly spawncamping.)
Ultimate Paintball
por 76561199465588292
This is a port of Ultimate Paintball from Roblox. If there are any bugs, contact me.
Cobblestone (Winter)
por 76561198323261324
Billionaire Saxton Hale not long ago opened a new medieval-style game park where you'll be able to beat up that annoying neighbor kid in your bare fists without consequence (we can't guarantee the kid won't beat you up)-talk about Saxton's greatness here-. -or I'll fire you ~Saxton Hale-. PS: according to the agreement that you signed if you share this document I can make you the main attraction for Olive in this park Oh and we need more Yeties I love you ~Saxton Hale ///How run map/// 1. -click the sybsubscribe button 2.a. -open the dev console and enter "map workshop/3612063605" 2.b. -in game menu click Play>create server, select a map (if you don't see the name of the map use method 2.a orfind the map ID (you can find the ID number a method 2.a and in the link to the map page)), run server 3. -have fun "tf_bot_add (how many bots should add)" - adding bots but bots are stupid ///F&Q /// Q: Why csgo cobblestone? A: I'm lazy, the map is well known, it's also an attempt to expand the map a little bit for medieval mode and it even works more links
dr_among_us [Deathrun]
por 76561198236350316
AMONG US! I mean, come on. Somebody was bound to make an among us map eventually, I guess that somebody just happened to be me! Well, that's pretty much what this is. So many among us memes, it's like a time capsule of the time. Where it was everywhere... but we'll never escape it. It's been a long time coming, huh? Well, it's finally out! Hope you enjoy this map, I took inspiration from a few others, but I think it turned out pretty nicely. Main Features: 18 Manual Traps 0 Automatic Traps A 7 minute timer Secret Song AMONG US Background Music 7 Endings NO CHANCE DOORS! Endings: Humiliation Sussy Run Spinner Sponge Says Crusher Battle Boss Fight
CTF Sawmill (Engineers cannot build, and you can mostly play as Engineer)
por 76561198404160630
Just a silly map, do not take it seriously :D Idea by: Artist Made in Heaven
[MvM] Hydro
por 76561198019377080
Type map workshop/3557098932 into console to play the map. Download of the seperate files can be found on TF2Maps All credits go to Valve for the map and to Startacker! for resources and mission: MvM Gamemode Prefab V2 MvM Engineer Robot Nest Prefab V1 MVM Mission - Staring At The Stars With The Sound Of Carrier Tanks Revving In The Distance V2
Paperworks
por 76561198813193613
Paperworks A Capture the Flag map set inside a corporate skyscraper, where the only thing worse than HR is the other team. Designed with mirrored layouts; the map encourages fast flanks, sudden ambushes, and just enough breathing room to make every flag grab a risky escape. Think nine-to-five, but with more bullets and fewer coffee breaks. Setting High above the city skyline, the RED and BLU teams have taken over the top floor of a Mann Co. office tower. Cubicles, meeting rooms, filing cabinets — all converted into cover and choke points. While the outside might look corporate, inside it's all business... just not the kind that includes memos. Credits Dick - Level Design, Lighting, Layout Spy - Definitely not hiding in the server room
[ZR] Tank Playground
por 76561198855240201
THIS MAP ONLY FUNCTIONS PROPERLY WITH THE "ZOMBIE RIOT" GAMEMODE. Map made for the "Tank Playground" mutation, however if you're using this map for private sessions, you can use it with whatever waveset. To play this map, join the Zombie Riot servers here: 74.91.119.154:27017 74.91.113.50:27016 145.239.70.42:27015 Zombie Riot Github Credits: Tank Playground (made by obez)
surf_aquaflow_edit1
por 76561198044274074
Main Surf Difficulty: TIER 2 Linear main surf with 2 bonuses Original CSS skillsurf map by NvC_DmN_CH, ported to TF2 by OmegaMalkior (based on the original .vmf, but not the official port). This map upload will continue to receive updates here, potentially with the same map file name, and will be used for testing purposes. Full credit goes to original map creators/editors.
VSH Watchtower_vid
por 76561198404160630
This map was used in a Youtube VSH tutorial I made: https://www.youtube.com/watch?v=IyK9ao2niEA Feel free to edit this, as it might be your first VSH map! Original map creator: Joshua "JoshuaC" Shiflet VSH Credits (make sure to have these): Credits: LizardOfOz - Programming, game design, promotional material and overall development. The original VSH Plugin from 2010 Maxxy - Saxton Hale's model imitating Jungle Inferno SFM; Custom animations and promotional material Velly - VFX, animations scripting, technical assistance JPRAS - Saxton model development assistance and feedback MegapiemanPHD - Saxton Hale and Gray Mann voice acting James M. - Mercenaries voice acting for custom lines Yakibomb - give_tf_weapon script (used for Hale's first-person hands) Phe - game design assistance
Team Fortress 2 Guides
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