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Mods y complementos para Team Fortress 2

49.000+ mods disponibles Fuente: Steam Workshop ↗

Este catálogo incluye 49.000+ proyectos de Team Fortress 2 procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.

und_czechoslovakia – Team Fortress 2 Mod

und_czechoslovakia

por 76561198172821162

WIP

20 descargas Detalles →
Centrocom – Team Fortress 2 Mod

Centrocom

por 76561198084679109

Tf2maps link: https://tf2maps.net/downloads/concrete.9372/ (Check it out as this version will be updated sooner) This is a fast paced koth map with a high skybox limit, where the gameplay plays around and pools in towards the center. On mid both teams have multiple ways to get onto point, with opportunity to flank through one's battlements. Features no-build shutters The design can be considered as the inverse of Product, with intermission favoring the spawning team with better power positions and many trapping opportunities. The desired theme is a shopping center modified for mercenary action in the middle of an urban city in a cold dawn day. As of now, versions A2-A9 are available on na.serveme.tf as koth_concrete_alpha naming convention. Playtesting info 4s: Fighting can occur at any place in the map due to the relatively small map size and time to mid. The Deathmatch style complements the more CQC of the lower player size. 6s: -Map does best on this mode due to the deathmatch style of the map. Soldiers and Demos have many bombing opportunities, Scouts have many opportunities to flank, and Pockets can challenge roamers due to the open skybox and safe batts/shutter. Combo has multiple places to collapse and to attack from. Highlander: With minimal cover on mid, sniper has many advantages for good sightlines. Sniper tends to dominate. However, sniper can be countered due to the multiple options an enemy sniper has to challenge. Aggressive holds are more effective in preventing pushes to mid. Passive holding tends to push back the defending team into their batts. Map flow rewards classes like spy and scout for maneuvering effectively. koth_concrete_alpha9b (can be found on na.serveme.tf) demo: https://demos.tf/380762#76561198084679109 To-Do List: -Give both spawns more doors and probably increase the size. -Detail the main intermission entrance -Better batts windows -Probably nerf more sniper sightlines Known issues: -Sniper is effective, probably too effective, on this map.

17 descargas Detalles →
dm_tunnels – Team Fortress 2 Mod

dm_tunnels

por 76561198797854010

first map on tf2 i think you like it Check to my new map! https://steamcommunity.com/sharedfiles/filedetails/?id=1979910944

16 descargas Detalles →
Undead Example (und_example) – Team Fortress 2 Mod

Undead Example (und_example)

por 76561198036794478

An example map to reference for undead map creations. It contains all of the entities required and examples for key values to change their settings. Download the VMF: https://vertexheights.com/forum/index.php?threads/map-example-ung_example-download.7/ More Mapping Information: https://vertexheights.com/forum/index.php?threads/mapping-information.8/

19 descargas Detalles →
fttd_greenscreen – Team Fortress 2 Mod

fttd_greenscreen

por 76561197976816113

simple greenscreen map 2 spawns for each team 1 inside spawn room and 1 outside in yard with no protection not many updates coming to it mostly see me on koth_teamside. map name is fttd_greenscreen

23 descargas Detalles →
nest – Team Fortress 2 Mod

nest

por 76561198075196558

old

25 descargas Detalles →
Arena_Process – Team Fortress 2 Mod

Arena_Process

por 76561198243482650

Arena_Process is an edit of Cp_Process which transforms it into a Arena map.

23 descargas Detalles →
2shed – Team Fortress 2 Mod

2shed

por 76561198949793556

My first map. Kinda broken. Very small. Estimated 2-4 player capacity.

25 descargas Detalles →
ctf_turbine_cz_3d – Team Fortress 2 Mod

ctf_turbine_cz_3d

por 76561198354384188

i use my cs cz texture pack https://tf2maps.net/downloads/cs-cz-dust-texture-pack.7582/

21 descargas Detalles →
duel_Beach – Team Fortress 2 Mod

duel_Beach

por 76561198380384965

this is made for my brother and me to duel in spawn for blu is broken for some reason that i cannot fix

25 descargas Detalles →
CP_SOMEDAY – Team Fortress 2 Mod

CP_SOMEDAY

por 76561198187112951

CP_SOMEDAY

18 descargas Detalles →
cp_saguaro_city – Team Fortress 2 Mod

cp_saguaro_city

por 76561198435055904

This is my first map im looking for feedback so it is still in development, so if you play please tell me what you think i should add/change

25 descargas Detalles →
subscribe to pewdiepie – Team Fortress 2 Mod

subscribe to pewdiepie

por 76561198887185576

also this map is ctf_2fort

26 descargas Detalles →
CTF_TURBINE_HDVERSION – Team Fortress 2 Mod

CTF_TURBINE_HDVERSION

por 76561198187112951

WazzimaGiygg - The Blue Alien Visite my page in steam: https://steamcommunity.com/id/pedrohenriquecardonaperes/ WorkShop Team Fortress 2: https://steamcommunity.com/id/pedrohenriquecardonaperes/myworkshopfiles/?appid=440&sort=score&browsefilter=myfiles&v

19 descargas Detalles →
PL_Xmas_Narrows_a152 – Team Fortress 2 Mod

PL_Xmas_Narrows_a152

por 76561197995129935

A holiday-themed version of PL_Narrows_a152. Narrows was intended to be a canyon-carved, three stage payload map. Unfortunately, only the first stage ever made it to a playable, alpha state. At least the glowy blue looks cool. :)

23 descargas Detalles →
OwO DeathMatch – Team Fortress 2 Mod

OwO DeathMatch

por 76561198835505595

pwease im dwowning

23 descargas Detalles →
cp_BeachFront – Team Fortress 2 Mod

cp_BeachFront

por 76561198056622734

Tight combat with five control points, what else do you need to know?

32 descargas Detalles →
The room – Team Fortress 2 Mod

The room

por 76561198167137569

The room of tf2 maps. Just a room

22 descargas Detalles →
pl_bigmill_alpha – Team Fortress 2 Mod

pl_bigmill_alpha

por 76561198026526066

A badwater/barnblitz style payload map in which the cart can be pushed from "below." Now updated: Capture point 2 has been reworked Capture point 3 is now bigger and more open with a new route Final capture point entrance has been reworked I'm looking for gameplay feedback please. Things like: Point B is to hard for blu I get lost easily Snipers dominate point A Spawn time for Red is to high Etc. Please note that things with the Orange dev texture are things that I intend to draw attention to. This could mean its a door that will alter a path, something that can utilize the "below" mechanic, a specialized opening, a brush that is highly subject to change, etc.

18 descargas Detalles →
koth_ten_min_cap – Team Fortress 2 Mod

koth_ten_min_cap

por 76561198361428640

ten minutes to capture

21 descargas Detalles →
cp_armory_a1 – Team Fortress 2 Mod

cp_armory_a1

por 76561198082043721

a cp map set in a nuclear missle silo

25 descargas Detalles →
Tiny Nerds COLLECTION – Team Fortress 2 Mod

Tiny Nerds COLLECTION

por 76561198087540248

I'M BACK. with the full tf2 workshop saga from 2014; TINY NERDS!!!! will make more soon but in the meantime, here's the recap so far: https://imgur.com/a/rncCv ENJOY :)

26 descargas Detalles →
arena_space_hotel – Team Fortress 2 Mod

arena_space_hotel

por 76561198075938744

a hotel in space but the hotel is becoming rocks!

20 descargas Detalles →
Borough – Team Fortress 2 Mod

Borough

por 76561198106379962

A small, fast paced arena map with an attack / defense style. Enjoy!

19 descargas Detalles →

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